Happey birthday to whoever runs the place, it was a nice break to just waste time with all those image posts.
Anyway, let's get this show back on the road. (no spoilers this time, black bars are really ugly)
Hina Kagiyama
Spells
Biorhythm of the Misfortune God: Cost 3 MP All: DRK Attribute Other Action
Reduce ATK, DEF, MAG, MND and SPD to all enemies and allies. Special spell that will also target all allies on the front line. Since it decreases all stats to allies, use it carefully.
Pain Flow: Cost 5 MP Multi-target: DRK Attribute Magic Attack
The more DBF the enemies have on them, the more damage this spell will do. Dissipate all DBF effects on the caster after the spell.
Old Lady Ohgane's Fire: Cost 4 MP Row target: FIR Attribute Magic Attack
FIR spell that targets all enemies in a row. Strong power, and can apply random DBF.
Skills
HP Boost
DEF Boost
MND Boost
Motivated Heart
Hands-on Experience
Swiftly Crossing Your Fingers (Crossing fingers was the way in the early times of the Church to invoke the power of the cross for divine protection.
http://en.wikipedia.org/wiki/Crossed_fingers): Reduce the probability for allies to be inflicted by DBF by (SLv * 20) %, And if an ally is affected by a DBF status, the effect will be reduced by (SLv * 20) %. This effect is only active if the skill holder is on the front line.
A curse will rebound on yourself as well: If the skill holder is affected by a status effect, his damage done is increased by (SLv * 12) % while his damage taken is reduced by (SLv * 12) %
Misfortune Reversal: If the skill holder receives a DBF status, The DBF is instead calculated as if it was a buff. The buff is also calculated as double the effect the debuff had. (You will have an indicator with the name of this skill under your buff/debuff, but the debuff will not be changed visually to buffs, they will still remain red with minuses, but they should be counted as buffs)
Ability to Stockpile Misfortune: When the skill holder uses Concentrate, she will absorb (SLv * 33) % of the effect of DBF on all other characters on the front line.
Spinning Around more than Usual: When the skill holder receives a turn And she has either a HVY, SIL or TRR effect on her, Those effects are removed, she will recover 10 MP and all stats are increased by 33%.
Role of Nagashi-bina: When the skill holder receives a turn, all stats will be reduced by (SLv * 6) % (there may be another condition for it to happen, not sure about it)
Hina is unique, and you will never found another character which will work like her in the rest of the game. She is an excellent debuffer when it comes to stats (she cannot inflict other statuses effects), and she is extremely weak against most status effects, but for a good reason. All of her skills revolves around taking debuffs and turning them into buffs, getting rid of them for allies and reducing the chances for them to receive stats debuff.
For Misfortune Reversal, buffs are calculated as double, so -50% DBF is 100% Buff (-50% is also the maximum amount you can get debuffed). Pain Flow removes all DBF, but not buffs you might have on you.
She grows as a Mind character, with her Magic growth being somewhat ordinary compared to other damage dealer, but will quickly grow in power once she gets debuffed. With her Boost Skills, she will be seen as more of a niche tank as well, but still, her playstyle is one of the most original you will seen, and should provide some fun to toy around.
More characters to come