Layers and layers of reply goodness~ OH BOY!
As for the Moderators playing 97.5% vanilla as well, that is a great idea. Keeps things from getting far too easy to build *looks at subway system, Puella Magi sprites on old server* and retains the classic MC way of doing things. IMO the only time where using OP powers for building is somewhat understandable is for massive community-exclusive projects (subway, community houses/bases, maybe Anarchy Land borders) that involve much ground work.
WE Warp compass...well, that is another thing entirely. :V
This is primarily the reason why I asked that the potential Mods tone down on their powers. On DDR's server, it seems the Mods all went their separate ways and constructed their own projects through /item. PX and Jes had their sprites, EP had the subway, and I had the Jeweled Pagoda. After returning to "playing regularly" despite the extra commands, I can say that the sense of accomplishment outweighs the speed of construction. Maybe that's just me.
I'd like to avoid a similar situation with the new server if we ever install Moderators with such abilities. It's just to make sure that we all
play the game together.
Certainly! No issues with how things were run..though I have some suggestions for the new one:
- Don't give free resources so soon. Wait until there's an established village or two before adding 'free clay/slime/cocoa/other resource' chests.
- I'd like to put down free sandstone as well. It's not terribly common....
- Rails (all types) given for free are good too, but after people start spreading out.
- The server is opened to public at an arranged date and time so that we get the full effect of a fresh start. Ops and Mods can come in earlier, but just for testing/scouting and not to, say, build a safe place for the spawn just yet (that makes it too easy).
- Speaking of spawn, if we do end up getting a crappy spawn point like we did on this server I'd suggest not moving out but using the area instead to build a village. Adds to the challenge.
-I would like to keep the free harder-to-find resources, myself. However I suggest that we limit availability. Providing clay instead of brick called for the users to still do some work to get the bricks they wanted. I would like for us to still provide the clay in a chest near the spawn. As for slime, cocoa, rails, and possibly sandstone, I believe we should have them on a "as needed" basis. Just ask one of us and we'll oblige. They're not in that high of demand to warrant a full-time chest.
-I think that we should scout out a proper seed whenever establishing the spawn area for the new server. Chances are it would be a similar platform area, but I would like this to be the central point of the new village.(preferably at 0,0 for easier navigation) Once a suitable default spawn, we can open the server up and you guys can establish the town. On that note, let's name it something original rather than after another player. :V
Anyways the server worked well. Chunks loaded nice. Lag was minimum.
The nether was pretty poorly set up though, but I guess that just has to do with the random generation.
One thing I noticed on DDR's server is that the alternate worlds (Nether and Sphere) weren't generated based upon the seed of the main world. When both of those worlds got reset, they were generated differently. What I'm getting at is, if the Nether gets generated all retarded-like, we can delete it and try again for a new layout.
Yeah the trouble is we don't actually know when 1.8 will be out. However, I suspect Mojang has been forced to go into speedy development to meet their release date later this year and are actually working hard for once; we're seeing screenshots of a lot more new content than there's been in the last few updates put together.
Either way I think I'll wait about two weeks before looking into starting the server again, I have some other stuff on my plate at the moment.
I wouldn't doubt that 1.8 would get pushed back all the way until the official release. They'll want something big and game-changing for the debut. Granted, I don't want to wait
that long before establishing the new server. :V
I know you have your game project and other things going on right now. Two weeks is kinda :ohdear: , though. I'll do some research on our new home in the meantime.
The only other thing I could see being good to hand out for free is sand(not sandstone, because you can make sandstone from sand), for the same reason we had the sand duper. Grabbing sand from the map always results in horribly torn and ruined deserts and beaches.
I'll be honest. I didn't care much for the sand duper. I didn't really want to rely on a bug to get free resources.
I don't know about handing out free sand, though. I had no problem going and finding my own, since there was a desert near the town. I do understand where you're coming from, though. Since sand is needed for glass, sandstone, and TNT, it's demand is pretty high. But I think the freebies should remain for the harder-to-find items, or the ones that are unrealistic to obtain in mass quantities. Sand just doesn't fit that description for me..
OK, maybe we can keep the free clay blocks and add sand as well (never knew sand could be turned to sandstone :fail:) should Notch-ism fix that useful bug. As for rails, good point. I guess it'll be left for the community systems and those who are building them (namely myself).
Asking mods for free items would be a bit too demanding.
Whoops! Found this one too late. Yeah, it might become pretty demanding. "HEY GIMME STUFF". Which is why I'm batting around the idea of a Barter system of sorts. Any "payment" (ex: cobble) would be automatically donated to any community project... Just don't offer outlandish trades like cobble -> obsidian. :V
Strafe & Stuff - Don't be so hard on yourself! As the saying goes, "Hindsight's 20/20." It may be easy to blame yourself for not taking action against a potential problem that may or may not have ever arisen, but just because that problem did happen to pop up, that doesn't mean you should blame yourself for inaction retrospectively! No one can blame you for not being psychic and predicting this would happen. As far as a new server goes, I can't remember if I've asked this already or not, but can either of you handle hosting the server on your computer? If not, does anyone here have a computer strong enough to host a server? If anyone does, one amazing upside of doing so is having access to adding any plugin to your server that you see fit, at any time you want!
True, but I feel like I should've done more research into Brohoster's issues before deciding to go with them. No biggie, really. Also, there's no chance of me hosting from my own machine. Like Stuffman, I use this computer for many things. I don't have another computer solely for dedicated server use, and my internet service can be really shitty at times. I'm more than happy to pay a hosting service for the server.
Strafe - I know I'm the minority here and have probably mentioned it before, but I'll throw it out again anyway: one thing I'd like to see is less vanilla gameplay. At the very least, less vanilla terrain, if nothing else! On one hand, I'd like to continue playing this game. On the other, after a year of playing on 90-100% vanilla servers with friends, it's gotten very repetitive and boring. Building new things, but with different textured blocks, essentially. There are many plugins out there that could help change this!
I hear you on this, really. Yes, vanilla gameplay loses its flair after a while. However, in my opinion, Minecraft is one of those sandbox games where you play as you go. The game is what you make of it. I'd like to be able to have nifty stuff like planes, grappling hooks, Aether goodies, etc. But maintaining those mods.... bleh. I remember after one Minecraft update on DDR's server, he remained offline while waiting for all his mods to become compatible with the update. Remaining vanilla as much as possible alleviates incidents like this.
But I really do understand your point. For example, I got bored with Terraria rather quickly after I had done everything. Haven't played it since. I went back to Minecraft because it has a stronger
creative appeal for me.
Not sure how to evaluate my time on this server. Pretty good I guess. Haven't thought about that yet. Instead, I got myself plans of what to build on the next server and you are going to like these things more than the abandoned-style, plants-infested lame lighthouse (hopefully)...
Is there really no chance to retrieve the world files from the servers? No way whatsoever?
That would be nice. Hopefully, it will have it all saved (or at least a good chunk of it, including EES cause that's just plain awesome) I'll have my diamond back too! At least I hope. We'll see what happens. :ohdear:
I don't think we made any backups :derp: and I cannot access the server files. I'd like for us to retain our creations, yes, but it seems like it would be best to cut our losses and move on. If we could salvage any bits from the world, I'd probably use WE to paste them somewhere in the new map. If we end up waiting until 1.8, then the new map should theoretically have ruins and villages and stuff.
Also, I'll note that I still plan on rebuilding everything that I had lost due to all these server issues. Yep. All of them. Come here little sheep. I won't hurt ya...
On that note, can't we simply have more than one dimension, like in DDR's, so both those who want more and less vanilla have their little space?
Server load aside, I'm afraid this would split the group apart, but it's an idea
I thought about implementing the multiverse whenever people started talking about the Anarchy Zone. That way they could have their own world to do whatever, and leave the main world in peace. However, on DDR's server, the multiverse
did fragment the userbase like you're saying. The main world was pretty much ignored once everyone began colonizing spheres. Stuffman and I haven't discussed multiverse, or any impacts it might have on the server load, but I doubt we'll use it.... I don't know.
http://www.youtube.com/watch?v=2JivOG7aNTw
We need a blockey arena, and league matches.
I still want to build that Battle Arena I mentioned a while ago.. Perhaps a Stadium would be good as well. This game looks
very interesting.
UGH... TOO MUCH TYPING.