Well, I'm not sure if this is the right place to put this, but I've conned a professor of mine into letting me make an AI that plays Touhou for a final project in Image Processing. The goal is to make an AI that can at least complete Stage 1 of IN on Normal and does not access the virtual memory space of the game at all. It can only use the screen outputs from the game and a virtual keyboard. So far I've been able to get a simple algorithm working where I find the character's sprite, then the nearest bullet, and move directly away from it, but more work will hopefully produce better results than dying against Wriggle. I hope to record a video for YouTube soon, but I want to get something better working before I do.