So... thoughts.
The main change is that you get far less lives. Played up until Tobiko with my crappy laptop keyboard, will play on my good keyboard tomorrow. It's still unforgiving of deaths, though.
You get more for point-blanking. And the Magnitutude system makes scores go up hugely - was at 550m at Tobiko before I quit, and it was _really_ crappy. Could probably hit 700-800m+ before her. At Magnitude 1 you get 4x score from everything.
I was at 40k PIV coming into Fab and Iphonea, which I've never done before even with a nigh-perfect stage 1.
Every time you increase your magnitude you get a life fragment. You increase magnitude by getting wish items. I like it.
There's also last spells. I'm not sure how they're unlocked. Fab and Iphonea's one is very easy, but also really cool.
Also apparently the HP of their last main spell was lowered, which confused me - it died faster than normal. Gonna have to wait a bit for a good cancel... oh well.
You get bombs the same way. This is
exactly how I wanted it to change, and you have no idea how happy it made me. Less lives, same bombs. Shows how much Ido is thinking of scoring.
The stages have been made harder but also not to the point of being unfair. I like it. I'm annoyed that Tobiko's midboss spell wasn't changed, though.
No change to the bosses at all I think. I don't mind that.
I was worried that Magnitiude would change the system I love so much a lot, but it didn't. It improved it by tying the life system into it in a cleaner way.
Great change!
I'll use the other shot-types, route stage 4 and get a hopefully good scoring run tomorrow.
Overall, though, I'm just so happy with this ohmygod
Plus Spell Practice. Yaaaas!