My ship slot limit is to the brink of full now so it makes me wonder... how much money, if any, have others spent on kancolle?
Let's see for me, I spend about $20 every time, usually buying wedding rings, a base expansion and fruniture fairy. Exception of the first two times where I bought repair expansions.
Thus my port currently holds 200 kanmusu..
I can assume easily that I spent at least $200+ on the game in over the course of a year and a half thus far.
Anyways let's try to cover my story of the event or at least some of it:
E-2 Curry Operation Beat down!When I took my attempt to play through E-2 on the first night, I just tried using a surface assault fleet. As mentioned it took me up north which as I quickly learned would be a longer route. It's manageable but not preffered for fast killing.
In fact Ooyodo's briefing prior to starting the map notifies that
the route you take depends on the type of combine fleet you use! So since a surface Assault Squadron took me through a 3 battles mostly with painful fight, I wanted to see what I would fight on the carrier task force set up.
So I used most of my standard carriers (Kaga, Akagi, and Souryuu) along with Kongou, and Haruna and a heavy cruiser for the first team and a batch of moderately trained DDs (mainly the Shiratsuyu sisters + Hamakaze, Urakaze, and Makugumo + Yura or Ooyodo.)
Turned out this was the smarter path to take. You only had to go through 2 enemy battles before the boss node. Which lead to easier victories and the boss fleet mainly consisted of an Armored Carrier Hime along with her moderately tough mooks. At this point she was an extreme pushover.
The final fight however would prove to be more tougher as she would now have a Wo-kai in her team. But thanks to resource conservation, killing the Wo-kai was as simple as snapping a twig thus leaving the boss vulnerable.
Thus resulting in the kill.
The prizes for all the effort?
1 Type 91 AA Director, A WG42, a Comet 601st Air Division, and finally the main prize for beating E-2...
Unryuu-Class Aircraft Carrier KatsuragiThe last of the Unryuu Sisters is here and like the rest of her carrier sisters, Katsuragi is pretty low maintenance. Her combat capabilities are only slightly above that as a CVL upon upgrade but like the rest of her sisters she has a low resource cost making her good to use if you're aiming to conserve resources.
Also she can be trained to
level 50 and with the assistance of a blue print, she can be upgraded! She'll actually come with a rare series of
planes that are part of the 601st air division which are notably
VERY STRONG thus it's worth training her at the very least to obtain those planes.
Also with Katsuragi in the picture, the entire crew of standard Carriers from Japan is now complete!
Also as an extra tip: There's a rare chance you can find Unryuu at Node J of E-2 if you want to get her too!
E-3 The Begal Bay Transport destruction missionThis would be the first of a series of mission that would involve F
leet locking as part of it's gimmick for the event. During this part of the operation you'll be assigning 3 fleets to take on various operations that'll take place almost at the same time. The first mission involves eliminating the transport line along the bay area.
For this operation, according to Ooyodo, it's preffered to use Cruisers and fast battleships along and making sure they are your reserve team. As there will be more f
leet locking down the road!
So for this operation I went in light.... very light....
I used Furutaka, Mogami, Zuihou, Yura, and some of my reserve Shiratsuyu girls (Shiratsuyu, Murasame and Harusame.) for htis operation.
The first node is very straight forward as it has you fighting simple easy fleets, course it may take you up the north route where you end up fighting subs instead! Once you complete that route, if you're on the south route, you'll get to choose a path to go either East or North....
DO NOT CHOOSE THE EAST ROUTE!!! As that route is full of Rus that'll downright murder you! You're better going north where you'll end up fighting a Light Cruiser demon or Torpedo cruiser team. That fleet is much easier to survive. compared to the rest of it.
After that comes a transport node where you fight between 3-4 trasnports! This is actually a good place to grind for your weeklies! and get them out of the way as you'll complete them rather quickly.
The boss node itself has you fighting against a gold transport along with some Tsu-class, a Ta-class, and some DDs.
With a strong enough fleet, the battle is straightforward. I probably choose a fleet that was too light as I has more trouble than I really should have as it left me in a bit of a struggle. But on most occasions I remained victorious.
On the final kill they toss in 1 more tsu-class in place of the spare transport.
Which isn't that much different. The end result basiclly ends up with the transport down and E-3 down!
The prizes for the effort?
The OTO 152mm Triple Extended Machine Gun, the Pugliese-Type Underwater Bulkhead, a Ryuusei 601st air division unit, 4 Screw Yous, and a medal!
The OTO 152mm and the Pugliese Type Bulkhead are both very good pieces of equipment to own as they has some pretty strong benifits.
The OTO is strong and very accurate while the bulkhead protects you with a tiny sacrifice in evasion. These are both pieces of equipment that was used by Italian ships which we'll get to later....
E-4 Ri Lanka Island Assult!This was a straightforward mission. you're launching a Carrier Force team to to attack the seaport off of Ri-Lanka in order to capture it temporary.
For this operation the
Carrier force combined fleet is a must!
Basiclly this fight is.... very straight froward.
The first fleet consisted of Akagi, Souryuu, Shoukaku, and Junyou along with Kongou and Haruna.The Second fleet had Ooyodo, Ayanami, Fubuki, Yuudachi, Ashigara and Nachi in the team.
Kongou, Haruna, Nachi and Ashigara were armed with Type 3 Ammo and Yuudachi and Ayanami had WG42.
The rest were geared for normal combat. The fights here are very straight forward so getting send back is very unlikely... then you'll face off against the boss at the shore of Ri-Lanka.
The Seaport Water DemonThis freakish mutant of an abyssal is armed to the teeth with planes. And will be a threat if you don't have counter measures at the ready!
The Carrier fleet has two reppus each in thier equipment (on the highest slot) and Fubuki was there to perform an AA cut in when necessary. Everyone else was there to do damage and eliminate the threats and because the Seaport Water Demon is an installation, Type-3 Shells and WG42s are her weakness.
In all seriousness though... she was very weak... to the point I tore through her flawless each fight against her... Thus is was a landslide victory... even on the final kill.
Yes it was a 7 out of 7 fights... So really she felt like she posed no threat what so ever.
For the prize for winning this battle I earned the following:
A 381mm / 50 Caliber Triple Gun Mount Kai, a 90 mm Single High Angle Gun, 6 Screw Yous, a medal and....
The Italian Littorio-Class Battleship, Littorio ItaliaThe first of the Italian Battleship girls has made thier appearance in the game! Littorio Italia or simply known as
Littorio is a surpirsingly strong member of the team and to top it off, she has
VERY LONG range by default! Littori is pretty capable in the long term to being on par if not possibly a bit better compared to the Nagato class in terms of her strength and capabilities.
However, good ships like these don't come without thier flaws... The equipment she comes with has some accuracy decrease, but with some proper work you can counter this to an extent. But also because of her amazing capabilities she is also
VERY HIGH in maintenance to boot. Her resupplying and repair cost are actually slightly higher than that of Nagato and Mutsu making her expensive to keep up. Littorio is still better off in costs compared to the Yamato class, but it's still important to keep an eye on your resources when tending to this battleship non the less...
Littorio can also be upgraded at
level 35.... with the price of a
blueprint.... and she then become.. Italia (the second half of the ship's name.) with now better equipment and more firepower to boot!
Also I scored this cutie on one of my runs on E-4!
Yuugumo-Class Destroyer TakanamiTakanami is like most other Yuugumo DDs. Pretty simple and straightforward... there's nothing much different about her if you obtained someone like Makigumo or the like early on....However the equipment you earn when you train her makes her worth the time... If trained up to l
evel 30, you'llr earn a few surface and air radars and also a
skilled lookout!
Takanami is a
random drop that can be found in E-3 and E-4. Most notably in the
transport node and Boss node of E-3 and the
Boss node of E-4. So if you want her, try those areas, those are where she's most commonly reported to drop.
On an extra note:
The
90mm High Angle Gun functions like a
HA gun + AA director combo! So you can use this to help assist in performing
AA cutin!
I'll cover the second half of my tale later on but this should do for now...
Also....
[attach=1]
I killed the E4 boss and error catted a second later. ヽ( ⊙___ゝ⊙ )ノ Gotta do that all over again.
Double check before hand, you may have still earned your rewards. Check for Littorio before deciding if you have to do that map again.