> Preempt the room making us fall by floating upside down. Beat that, room!
> Hm... try pulling on Sanae to see how the world moves.
> You float upside-down and hit your head off the bedpost.
> You right yourself and pull Sanae's arm.
> The room lurches and you find yourself falling back towards the window. You hit against the glass with a loud
thunk that reverberates throughout the room. You feel the window start to give way under you.
> _