We are finally updated with version 1.6.2! :toot:
Among other things added:
- The 1.0-1.1 worlds are available for access! However, see below notes. They can be reached via /warp world_old1 and /warp world_old2 respectively.
- PlayerDrops to replace the antiquated HeadDrops plugin that caused Bob the Builder slime heads
- A new Nether and a not-quite-as-brand-spanking-new End
- TF2-style Strange Weps and crates because I can - drops are limited to 3 crates per week with a 2-week rollover (items will come later). Buy keys at admin stores, and open the crates by crafting key and crate together. Type /contents to view what you could get.
Notes on 1.0-1.1 worlds:- First, these worlds use a separate inventory from all other worlds. This is done to prevent mass deflation on main worlds caused by players exporting their old treasuries. This applies to EXP as well.
- They are set to a maximum of 5120x5120 due to massive biome generation differences.
- A miniature admin store selling several items and services is available in the Community Centre.
- I won't be making warps in these worlds except for spawn for a simple reason - we never had them in those worlds. However, flying is permitted.
- All standard rules also apply.
MobArena, PVPArena, and Crackshot were removed due to perceived lack of need and problems with overhead.
Horse armour will, for the time being, not be craftable (just like in vanilla).
AdvWorld 2 is unavailable at this time due to a lack of time to prepare one.
More things may change as I see fit amid comments.