> Pull out our clothes and lay the on the shelf-bed for the time being. Guess they're draping over the table later, but it beats wrinkling and taking up space in the pack.
>You take your sparing clothing out of your pack and lay them out on the bed, straightening some of the more squashed bits.
>Once we get settled in, put down our pack and go back up on deck. Stay out of the way of the crew, of course, but, this... Lord above. We're really leaving.
>Before leaving cabin, pinch tail. And find the key, if any, to room lock.
>Then you doff your pack and set it beside the bed. You take a deep breath. You're really on your way, aren't you? Val Razua has long been an aspiration of yours, even before all this. And now...? You swing your tail around and give it a pinch, if only to convince yourself that you haven't nodded off somewhere on the other end of town and this is all a wishful daydream. The wince this action produces feels rather genuine, though. Besides, if you were really going to dream a better reality for yourself, you can think of a few other things you'd change first... Shaking your head, you decide to head back up to the deck so that you can watch Braston fade into the distance in person.
>The door does have a lock, but you don't see a key handy. A brief inspection of the drawers in the end table finds them empty as well. There really isn't anywhere else here to hide a key, so you suppose you may have to ask someone about that. You leave without locking up.
>The whir of the engines intensifies as you move back down the hallway and you feel a small vibration go through the floor beneath you. As you crest the deck again, you can see the main rotors spinning furiously above the sides of the ship, at the rear, their form a blur of whirling metal. They're actually quite loud in comparison to the small regional ferries you've taken before, though you suppose you'll get used to the noise. Besides, the more power they can put out, the faster you'll get where you're going, you figure. A couple crewmen are posted along the sides of the deck and seem to be keeping an eye on the surrounding dock structure, while Murasa stands near the wheelhouse, directing things.