>Give a proper deific stretch after such a long rest! Or short rest, I guess it's kinda relative.
>Well a nice stretch is just as fine.
>Can we deduce what dearest Ran is preparing for dinner?
>Oh yes, the boring bits as well
>Inventory
>Skills
>Quests
>Go over general classiness. It wouldn't do to violate such in a bit of a pique
>Go over knowledge of Maribel
>Oh, we've been woolgathering a bit, does Ran dearest know we're awake?
>It would be. Get up at a leisurely pace, unwrinkling my clothes a little and blinking out any remaining fuzzies
>Oh, I have rivals? Go over information of rivals
> Most of Gensokyo can't be more than a minor inconvenience as antagonists, but what is our opinion of the Komeiji family?
>Or the mountain gods?
>Slap Kilgamayan.
>Remind ourselves of what we do in order to maintain the border, and how much of our duties are delegated to Ran.
>What do we know of Maribel's relationship with Renko?
>What about Reimu interests us?
>What do we know about Reimu's interest in others?
>As for Maribel, what do I know of the Yuugi/Parsee/Utsuho situation, if anything, and if I am aware of it, how acceptable would such a solution be to me should I successfully court her?
>Abilities.
>When is our next scheduled Old Maids Alliance club meeting?
>Have we really been around that long?
>When's the last time we saw Mima?
>Do our powers extend to divination, duplication, increased strength, shapeshifting, telekinesis, telepathy, time stopping, time travel, and breaking the fourth wall?
>We are aware of all residents of Gensokyo, right? Which residents' powers can't we imitate?
>Recall intersections of organized sports and Gensokyo. Tennis, pro wrestling, soccer?
>Relationship with Ran.
>Relationship with Chen.
>Oh yeah, difference between Hakurei Barrier and Barrier of Common Sense.
> Relationships
> Do we have any favorite objects, like our parasol?
>What are the practical limitations on our ability to open gaps for the purposes of transit? Does it require us to be familiar with the destination location? Does physical distance matter in any sense? Is transit through effectively instantaneous?
>Must one end of the gap always be near us, or could we theoretically open a gap between two remote locations?
>How large a volume of things or people could we safely transport, aside from ourselves? Is there a physical limitation in this regard?
>Do we have full control over the position and orientation of the remote gap? ie: whether the exit is vertical or horizontal, whether it appears on the floor or the ceiling and so on
>For that matter, how does gravity interact with gap travel, particularly if the orientation of gaps is different on each end?
>How many children have we sired and/or bore?
>Familiarity helps, but with the proper tools, it is not an issue.
>So, our upper limit is at least high enough that ushering a small party of people through a single gap is not an issue?
>What sort of tools are we talking about here? And why do they make it not an issue?
> Do we have any favorite objects, like our parasol?
>No duct tape? We must be just that good.
>Are we able to peer into alternate timelines/dimensions? If so, are we capable of visiting said, or of bringing individuals from said into this universe?
>Why doesn't Ran know of them, after all these years? Surely it cannot be that we don't trust her with the information? And she has to know us and what we do better than anyone else, and even assists in much of our work, no?
>What others do have at least some knowledge of them, aside from Iku?
>For that matter, why did we choose to lend her our screwdriver, rather than simply observe from a distance and extricate her from the shadow realm ourselves, should she have become trapped in it?
>Why haven't we formed a United Gensokyo Security Council?
>Why do we support the current Incident Resolution process?
>How good are we at getting people to do things without them knowing we wanted them to do them?
>How much do we know about the outside world?
>When's the last time we visited the outside world?
> What do we think of the magician meeting group that started up recently?
>Do we know what Ran thinks of Mamizou, if anything?
>How good are we at math?
>Relationship with Suika.
>Relationship with Tenshi.
>Add quest: Conniver - accomplish a goal without anyone knowing you were behind it.
> Why did we appear naked in front of Patchouli when she destroyed the sun?
>Of all the residents of Gensokyo, who do we derive the most enjoyment from simply playing mind games with?
>Ah, that reminds me. What sort of games do we favor the most? Such as Chess, Shogi, Go, Mahjong, and the like.
>What sort of interesting new varieties of card games and the like has the Outside World cooked up lately?
>Who else is a good pick to toy around with at the current?
> Lets go see Yuyuko after breakfast. It's been 3 months after all.
>Perhaps we should consider giving Moriya Shrine that well deserved lesson sooner rather than later...then again, it has been awhile since they last acted up, the teaching might be lost.
>How has that business with Ran and Yuuka a few years ago affected the situation with Yuuka?
>We did smile a true smile for Ran in the aftermath, one hopes!
>We'll let the Moriya Shrine issue rest for now, unless they seem to be gearing up to something else, or opportunity knocks.
>Well, let's get breakfast if we've awoken completely and greet Ran dearest
>"Mm!"
>Stretch again.
>"Good morning, Ran dearest. And just what have you been up to over the past season? You haven't found someone prettier than me, have you?"
>Put on a mock pout
>You have another stretch, then tease Ran a little.
>"I am afraid I did, Yukari," she says, the rhythm of her dinner preparations unchanged. "I met her at the ocean."
>_
> Continue mock pouting.
> "Aw... so who's the new girl?"
> Recall when exactly Gensokyo started having an ocean.
>Ponder about gapping Ran into the ocean for amusement, preferably near the new girl for possibly a better effect.
>Smile in that playfully enigmatic way we're known for. "After all these years, I never knew you had that kind of taste dear~!"
>Snakes...Ah, didn't we know someone from that one place in the Outside World? Greece was it? What was her name again...
>Gap a "harmless" snake in Ran's hat.
>"So Ran~ How about taking me to the ocean! I'd love to meet her!"
>"I don't know," says Ran. "Shouldn't wait until some time after eating before doing that?"
>Hmm..Perhaps it's the same one, for all we know.
>"Oh come now, I've known you for quite some time after all, is it that much of a surprise?"
> "If we were swimming, yes."
>"Hmm, perhaps Gensokyo could use an ocean, or at least a sea. "
>Recall whether Avalon has ocean access.
> What is the exact width of the Sanzu River?
> Did we ever figure out why several of Gensokyo's more notable residents share names with their own species?
>It is not uncommon for youkai to simply manifest from the beliefs of others, and appear out of the aether.
> Huh. Kind of curious how that works and what that looks like, if we've ever witnessed it.
> Consider pros and cons of visiting Yuyuko versus looking into that snake haired lady Ran mentioned.
>Yuyuko it is, then.
> Recall most recent notable disturbances in great barrier integrity, including when they occurred.
>Recall details of Hakurei bloodline, number of previous Miko, and own role in training such.
> How long ago was the most recent notable barrier disruption?
>"Ah, but things here can grow so dreadfully dull without a few problems for our intrepid incident solvers to busy themselves with, no? It would hardly do to let them grow complacent."
>"Hmmm... a thought for later, perhaps. I trust things here have not been altogether dreadful while I was asleep?"
>"Oh, how very impressive! - doubtlessly inspired by such a studious role-model."
>At about what level of material are the classes Chen attends?
>And is this sort of academic performance usual for her?
>Is Chen home schooled or does she attend that half-beast's school in the village?
>Relationship with Keine Kamishirasawa.
>In a tone of lightly faux dismay: "Now Ran, surely you can't think that every word which passes my lips is part of some calculated ploy?"
>Assess potential of finagling a three-way involving those two, without either one of them trying to nuke us afterwards. They are both fine, fetching specimens, after all. And pursuing only one would invoke the wrath of the other, and that's more trouble than it's worth.
>Is Ran ticklish?
>Smile faintly
>"Of course it is. But in this, I am simply happy to see you happy, dear."
>Wait for an appropriate moment where Ran isn't using the knife with any vigor (or looking in this direction) and then subtly give her a long-range gap-assisted tickling along the ticklish spots on her sides, without actually getting up from the table
>Gap ourselves behind her and give her a big hug.
>"But you produce just the cutest 'acks', Ran dearest."
>What is Ran's stance on people, namely us, 'mofumofu'-ing her tails?
>Reply with a sideways "Ohooo? You'd prefer I do... something else?"
>She chuckles. "It would be nice if you handled the dishes."
> Handle the dishes.
> Do we have any interest in attempting to nip the Keine/Mokou thing in the bud, or would we just as soon let it take its course for now?
> For that matter, are there any issues we would be interested in attending to this afternoon?
>For that matter, let's review our opinions of some of Gensokyo's 'Movers and Shakers', as the people of the Outside put it.
>Well, let's review what we do for fun aside from messing with people, hm?
>For that matter, let's review our opinions of some of Gensokyo's 'Movers and Shakers', as the people of the Outside put it.
> For this mental exercise, restrict our dwelling to those upon whom we have not dwelled in the past couple of minutes.
>Have we ever found anything particularly interesting at Pandaemonium's Markets?
>For that matter, did we ever encounter Shinki going incognito there, as 'royals' are so oft to do?
>Wait, isn't Avalon the other way around?
>Let's go visit Yuyuko, then.
>Well, Shinki's a clever one, just like ourself really.
>Perhaps that's what we need to rekindle our interest in Mahjong. We need to find new opponents aside from just Yuyuko! Mahjong's no fun if you keep playing the same people over and over again after all.
>"I'll be off to visit Yuyuko for a bit dear, see you when I return~"
>We don't happen to have a highly powerful fourth-wall-breaking musket in our house, do we?
>Consider forming a Mahjongg Club among the mature youkai.
> Get good bottle of wine.
> Gap to Yuyuko's front steps and knock on door.
>Smile gently. We're intruding unannounced.
>"Hello dear. I hope you are well?"
>Recall data on Watatsuki sisters.
>Mentally compare handsomeness of notable males in Gensokyo: shopkeeper, cloud, tengu mayor, Youmu's relative, any others.
> Where would Letty be right now, if anywhere?
>You give her a smile and some sympathy.
>"Ah, yes, quite well," she says. "I presume you've come to visit Lady Yuyuko?"
> "Naturally."
> "Hakugyokurou is as lovely as ever."
> Is it weird that the foliage is green instead of pink with cherry blossoms? Recall that the perfect cherry blossom incident also occurred right at the end of our winter nap.
>"Thank you, Lady Yukari," she says as you compliment the landscape. "We all do our best.">Try to recall anyone currently living at Hakugyokuro besides 1.5 ghosts.
>Follow Youmu.
>Try to recall anyone currently living at Hakugyokuro besides 1.5 ghosts.
>Kenku are quite adept at mimicking other people's voices. Is this an ability of tengu also? If not, anyone we are aware of?
>Youmu probably still appears as herself because she's only half-dead (or something), but what about Yuyuko? Why is she visible as herself, rather than just as an ordinary ghost?
>What's the difference between ghosts and phantoms?
>As we continue along: "I trust things have been well here since last I stopped by?"
>Did we know Yuyuko while she was still alive?
>Continue following until we reach Yuyuko.
>It is quite obvious what she is doing? Well, what is she doing?
>Greet Yuyuko however we normally do.
>Smile and enter
>"It's good to see you again Yuyuko dear. I hope you've had a pleasant winter?"
>Seat ourselves
>"I think you just did."
> "Oh, no, nothing so serious. Just a social call after my winter nap, thought I'd invite you over for tea while we catch up."
> Does divination work in Gensokyo, or is it more a way to pass the time?
>"So, how have things been in general? Anything new and noteworthy?"
>Would she tell us or want us to find out on our own?
>Do we have a pet game with Yuyuko, such as guessing something ...?
>Is it within our power to restore Yuyuko to life?
>Not that we would, we know she enjoys her current life. But just how profound is our command over the boundary between life and death?
>"A Yuyuko Saigyouji play? That, I believe, could be a thing to see."
>"I'm inclined to say that you should, my dear. It seems almost too rich an idea not to bring to fruition."
>Produce our fan and tap our chin thoughtfully/slyly. "If, for no other reason, than to see Youmu on stage."
>"And what would this play be about?"
>"Oh, I suspect that will come in good time."
>"Now, titles. Titles can be tricky."
>Presumably we have dabbled in the theater arts before?
>"What do you think about a small get-together every so often? Perhaps Mahjongg, poker, or another game as a premise."
>"Friends would be the best company. Of course, if we invite rivals, this would make it easier to gauge and relieve tensions ..." [or put new ones in place.]
>What do we know about Yuyuko's relationships with other important people?
>Who usually fills the other two spots when we play mahjongg?
>Chuckle slightly. "I just had a brilliant idea dear. What if we were to host a Mahjong Tournament? I daresay that would shake things up a bit, and find some suitable new opponents to go up against. I have a possible idea for some 'Special Guests' as well."
>Presumably, Shinki would be willing to participate if we made it worth her while, yes?
>"Hmm. Let us say that, I expect a game involving her could prove rather interesting."
>Provided she even plays, that is. Which could be interesting in and of itself.
>What is our stance of Strip Mahjhong?
>Frown slightly. "The vaunted 'brain of the moon' isn't company I'm overly fond of, though I suppose I could make an exception, should the need arise."
>"May I assume you yourself have played a game or two with the residents of Eientei?"
>Are we in the habit of transporting visitors to Yuyuko, or is the gesture even welcome? She must not get many visitors, after all, this being a rather out of the way locale.
>"Hm...Where do you think that little Tournament idea I had should be held though? I daresay it would be a fun way to kill time, would it not?"
>Presumably, we can weave a suitable venue into existence, yes?
>"Indeed, that too is important! We'll have to make sure the prizes are things that even the most ascetic of hermits would want to have. We do have to give people a reason to compete after all. I was considering making it a Gensokyo-wide sort of affair you know."
>What do we know about refreshments and the like?
>Well, nothing wrong with having people utilize our input though. We are renowned as one of the greatest of the Youkai Sages, are we not?
>Let's get some of Yuyu's input on this matter in fact. "As for refreshments though, what would you suggest? We can't exactly have the players getting so drunk that they cannot play correctly after all."
>Chuckle "True, but tournaments are supposed to be exciting. They can't exactly wow the crowd if they aren't at their best after all~"
>"Though that's not to say that the crowd can't enjoy a little alcohol~'
>Is that usually the case with such things?
>If we're going to invite crowds and make a big commotion out of this, there's one venue that stands out: the Hakurei shrine LOL.
>Yes, mahjong isn't exactly a spectator sport, is it?
>"Perhaps something alcoholic could simply be present among other options."
>Current state of our-
>What am I thinking, we never use our own alcohol when someone else's will do.
>Who do we usually pilfer drinks from for such an event? Alternatively, where do we acquire our drinks when we're feeling legitimate?
>Actually, several people have the power to sequester the players. Kyouko or Luna Child, for example.
>Kyouko, maybe, but you'd have to be insane to trust a fairy with... well, with anything, really.
>"Hmmmm.... I think it would need to be something unusual, something suitably inciting; we'd want to attract the interest of those who might otherwise decline, no? I think the more rare the melange that attend this affair, the more interesting it will be, no?"
>Do we have any magic items in our stockpile that we don't personally have much use for, we think that several people in Gensokyo would like to get their hands on, and wouldn't cause any real problems if they did so?
>Well, let's think of what we have that we know just about anyone worth their salt would desire.
>Do we have something which doesn't sound dangerous, per se, but which holds the promise of some interesting secret within it? Like, say, the equivalent of some kind of magical puzzle box with something harmless inside?
>"Oh, I was just thinking about the prize. I might have an idea as to what it should be, but how to go about advertising..."
>"Well, how do you intend to run it?" says Yuyuko.
>_
>"Of course, it would have to be four to a table, playing with just two or three people is simply too boring~!"
>"Hmm...Good question. Since people have a suspicious opinion of me already, they might get suspicious if I'm the one hosting it."
>"...Perhaps we can work something out together though. Besides, we can use this tournament to find skilled players to rope into our games. It gets stale you know, always only ever playing against you, Chen, and Ran. Or you and two random ghosts. Variety is the spice of life- and the afterlife- you know~"
>"Hmm...I think we'll need mascots though."
>How much do we and Yuyuko enjoy putting Youmu in embarrassing situations?
>Is Youmu anywhere nearby?
>Slip a bit closer to Yuyuko, with that same smile we use that signals to her that we're up to something juicy.
>"I was thinking of having Youmu be one of the Mascots. I'd have to find a suitable outfit for her to wear of course. Something attractive, yet sure to make her all adorably red in the face~"
> "Aw, pooh. We'll just have to find some other excuse to dress Youmu up like a french maid."
>"Perhaps excuse isn't the most accurate word. Perhaps 'justification' would be better. If one can present a justification for something, be it a good one or not, then one is far more likely to get people to go along with your suggestions."
>"She is loyal enough to simply do it when ordered, but that's just not as much fun, don't you think?"
>Instead of saying it quite so bluntly, say "Oh, I have no doubt of her ability to follow instructions or suggestions. But I have found that when one is presented with a suggestion that proves somewhat flustering, a little reinforcement goes a long way."
>Has there been precedent for things that Ran objects to?
>"Hmm...I was thinking of her having a somewhat different outfit. Something modest, yet impressively regal. As befits a youkai of her caliber. Perhaps something with a nice fur trim to match her lovely tails."
>"Well, I was thinking that while we commentate, they would introduce the players, as well as the rounds, something like glorified ring girls almost. Something nice and simple that Ran shouldn't have reason to complain about, since I'll be putting almost everything on hold for this."
>"That would work, too. Ran should be able to handle her duties without Youmu's help. She does have Chen to assist her, after all."
What I'd like to know is, why are we doing mahjhong instead of Sengoku Gensokyo? That would have been awesome.
There is also the very crucial point that, in this universe, the most important character in the most important Sengoku Gensokyo faction is not presently aligned with that faction, and that does not appear to be changing any time soon.
Identifying the character would be a spoiler.
>"I think that if a few fliers advertising our game and its intriguing prize happened to simply show up on the proper doorsteps one day, word might well spread itself. And I think it could be quite amusing to watch them wonder what it meant."
>"Oh, most certainly. Is there anything you might like to see on it?"
>Perhaps it was better not to ask that question of her.
>Though if we did want to leave people guessing, that would probably do it.
>Hotate probably has enough clip art for this.
> What do we know of the...'relationship' between Shameimaru and Himekaidou?
> For that matter, do we have strong opinions on either of them?
>"What were you thinking of having?"
>Does she actually even need to eat?
> Tell our proposal to Yuyuko about having Hatate and Aya split the advertising work and making them compete with each other for extra fun. Also having Ran be a foxy referee too.
> We left Ran making dinner for us, didn't we?
>Nod. "True, but one can't be too sure after all. Someone might get the idea to use their power to 'rig things in their favor' after all. And someone responsible like Ran is perfect for the job~!"
>Smirk slightly. "That, and it's an excuse to dress her in a new outfit."
> Would Ran go for such an outfit?
> ...Come to think of it, do we even have such an outfit? Particularly one with a large tail-hole in the back?
> A referee's outfit specifically.
>A sexy referee's outfit specifically.
>"I've been thinking about it...but perhaps it'd be a bit silly in the end."
>Has it been established if Yuyuko has had dinner yet?
>If not, "Mm, perhaps you'd like to join me for dinner to see if there are any finer details?"
>"I'm sure she'll love to hear about it. Shall we?"
>Prepare to open a gap back to our place if she assents.
>Nod
>"Of course, of course."
>Wait patiently for her to prepare
> Given the mutual opinion between ourselves and Youmu is less than stellar, do we know what Yuyuko and Ran think of each other?
>"Very good. And it does, yes."
>Open a gap and take Yuyuko gently through it before she can respond.
>Uh, give her the usual disclaimer for gap travel if necessary.
> What do Youmu and Ran think of each other?
>"Wonderfully versatile food, isn't it? I wonder if there's a recipe calling for it that hasn't been attempted yet? I certainly haven't found that yet."
>Shrug in our usual way. "Who knows? Perhaps it has yet to be created?"
>"Good point dear~! I wonder if anyone has been doing research on tofu recipes? Might be something to kill time with later on."
>Smirk slightly. "Does that mean that little Youmu is hard at work on that as a side-project as well?"
>Raise an eyebrow. Coconut-flavored Mochi? That certainly is a marvel!
>"Perhaps she should be the one to cater for the Tournament instead then~! I can imagine that quite a lot of the participants, as well as the audience, will enjoy it!"
>Smile at her in our usual enigmatic way that Ran knows we have something up our sleeves. "Just a little something to shake things up for Gensokyo in a good way, of course. Nothing like these past events of course, just a simple little Mahjong Tournament~!"
>"Well, Yuyuko and I shall be watching it all of course. I was thinking that, since we'll essentially be putting most everything on hold, that you would be willing to referee for it. I'm certain I can come up with a suitable and modest outfit after all."
>Chuckle slightly. "As for this being a ruse, for once it isn't~! Surprising, isn't it?"
>"I'd be disappointed if they didn't! We're going to hold it at the Hakurei Shrine, even~"
>"And as for the outfit matter, I actually had something more elegant in mind. Something sure to draw the eye, and keep it. But don't worry, it's just as modest as your usual~! I simply need to make it, which won't be a problem at all as you already know. I'll be handling that personally after all~!"
>"You can't be a referee if you don't look the part, after all."
>"Oh, don't worry about a thing Ran my dear, I wouldn't put you in something risque without your approval~! In fact, I think even the Emperors of the past would be jealous if they were to see what I have in mind~! For it will be something so glorious as to put even the finest of imperial robes to shame."
>"Of course not, I figured she could find out and sign up normally like everyone else, after all! Farbeit for me to be accused of giving anyone special treatment~"
>Given our experience with hax powers and their abuses, how confident can we be in Ran's ability to detect and forestall magical cheating? Or normal cheating for that matter.
>Could we alter sound borders such that the players cannot hear the audience?
>Audiences aren't there for the players' benefit. They're there to watch the games. Hell, the players would probably appreciate the freedom from potentially distracting noises.
>Alternatively, could we present a punishment for cheaty audience members sufficient to deter them? Perhaps we could give the illusion that we are only involved for punishment, and not the organizer of the whole event.
>You consider this, then discard it at once. The audience exists to lionize and inspire the players as much as the players exist to entertain the audience. You didn't quietly the rise of organized sports as a phenomena without picking that up.
>You consider this, then discard it at once. The audience exists to lionize and inspire the players as much as the players exist to entertain the audience. You didn't quietly {Parser, which word goes here?} the rise of organized sports as a phenomena without picking that up.>Of course, we are only punishing people at the direction of the referee, not on our own initiative. That would probably lessen the thrill, right?
>That would probably work for a lot of people. Though you don't think your presence would deter the likes of Tenshi or any rogue faeries, or possibly Nue or Tewi if they're in the mood. If anything, it would probably make cheating and getting away with it it; or at least failing to be stopped, more of an incentive.
Physical games like basketball and such are one thing, but in games of the mind, outside noise is not welcome.
>Of course, we are only punishing people at the direction of the referee, not on our own initiative. That would probably lessen the thrill, right?
>While we have been musing to ourself has dinner become ready?
> Speak to Ran about our musings relating why we need a referee and why she'd be a better fit then ourselves just to keep the game from getting Tewi'd. `
> Then actually have dinner and ask her about how Gensokyo's been while we were asleep as an excuse to talk about it with Yuyuko.
> IS the kappa university going up in flames a regular event?
>Myouren Temple has been setting out statues, yes? Wonder if any of them will become a Yama.
> Let Chen get settled in for more dinner.
> "How dull. It sounds like there's nothing that needed my direct attention. If I weren't coming up with my own mischief I would go back to sleep!"
> Add Mahjong tournament to quests. Also inwardly plot to use it as an excuse to visit Maribel to give her a personal invitation. "Let's see, making arrangments with the tengu's to advertise, finding a seamstress for the outfits, a builder for the stage, and we'll save telling Reimu about it for last."
> Do we have high quality mahjong pieces worthy of a tournament?
> Did we sleep well?
> "Oh, well enough. I was drifting in a cotton candy bed while being fanned and small dangling fuzzy things tickled my nose. Wait, was that your dream too, Chen?" Pat Chen on head. After teasing her earlier we can at least make up to Ran by being nice to Chen tonight.
> Right, the newcomers. What do we know about them? Especially this troublesome hermit.
> "Well, I heard that good kittens who eat all their dinner get to have good dreams too."
> Ask Yuyuko what she thinks of the newcomers, especially the hermit. "I think I'll try to track her down for a personal invitation. Best to see what interesting people are doing, isn't it?"
> "I imagine the prince and the scarlet princess will be causing their own interesting troubles when they notice each other's presences." Tap our lip. "Come to think of it, if they both come we'll be their first meeting ground. An excellent match already in the making."
> "She might not be as bad as her reputation, that Seiga." Smile enigmatically. "After all, cultivating that kind of atmosphere is an art of it's own. I'll judge her motives when I see her for myself."
> "We could check over anywhere we wished to see right now, really. Did you have somewhere you'd like to spy on, dear Yuyuko?"
>It seems like the Taoist Invasion played out much more calmly and amicably in Z-Machine than in TH13, at least from what we've heard.
> "That's a good point. We'll need to have written rules for the tournament." Think of who we can foister that responsibility off on.
> "I do trust your judgement. All the more reason to see what merit she has."
> Open spy gap to see what Suika is up to!
> Look to Chen. "I didn't think you'd wish to play. Ran could use your help taking care of cheering though."
>Would it make sense to compare Chen to a human child, and if so about what age ?
>"Well, let's see. It will be a prestigious sports event, with many attendees. The players will need encouragement from the crowd, but we don't want individuals shouting hints or insults or random things. I think it would be best I'd the crowd cheered for each player on their turn, with generic chants or even wordless shouting. The cheerleaders would lead the crowd in doing so. Do you think you and your friends could manage that responsibility?"
>"Well, I'm sure you can handle this task by yourself or with any helpers you recruit."
>"Now, I wonder if there's anything I'm overlooking. Oh Yuyuko, will you be playing or spectating? or something more involved...?"
>Ask Ran to write the rules.
>Exchange pleasantries, then make our way outside. We have many things to do today!
>Oh right, offer to drop Yuyuko off somewhere.
> "Try to have an interesting trip!" Wave to Yuyuko.
> Alright, time to spy on everyone. Use gaps to locate both tengu's, Reimu and Maribel, as well as look over all overworld locations to make sure the world isn't on fire. Hide disapointment if Eientei is not on fire.
> Is Yuyuko actually lost or is she just going the wrong way for fun? If we can, keep a gap following her just in case.
> Do we visit the human tavern at all?
> Let's go visit Maribel. She seems like someone who might help us find those wascally tengus.
> Neither of course. Attempt to find location of Maribel in house, then gap behind her and attempt traditional Yukari hugging entrance with a "Hello~"
>"Yes, yes I do. I wouldn't want to miss out on your hilarious reactions after all."
>Grin mischieviously.
>"Hmmm, no you are endlessly entertaining."
>"But I did not just come here to tease you, there is going to be a mahjong tournament!"
>"I was wondering if you would like to participate."
> Excellent. Let her get comfortable in our maidenly arms as we tell her about our idea.
> "Oh, it's going to be quite the event. I expect all the heads of Gensokyo to attend. An antique scroll, painted by one of the great onmyoji of history, has been graciously donated as the prize for the victor who dominates the majhong table in front of the cheering audience. Wouldn't you like to be the one to claim that prize, darling?"
>Huh, we might need runner-up prizes. Or not, it we want a truly cutthroat struggle to the top.
>"Not that I know of, but there may be."
>We'll have to decide before we get those pamphlets distributed.
We have Renkodar. @_@
> "Mmm, if it isn't enough to attract your attention.." Affect a downcast tone. What kind of thing could we put as a runner up to the scroll that we have? Something simpler, perhaps a small piece of jewelry that looks pretty but is worth less in historical value?
> A dish, as in a piece of china, or Ran's cooking?
> Brighten up. "Oh I thought you would. It wouldn't be the same if you weren't there."
> "That's not the only thing I came to ask you though. I'm looking for those reporter tengu, have you seen either of them today?"
>What exactly is Mayohiga?
> Good, we want to keep Ran's cooking to ourselves anyways. The dish on the other hand can be added to the prizes.
> "Mmm, that's a place to start looking then." Lean a little closer to rest our cheek against Maribel's. "Having to walk around is quite dull on one's own, don't you think? It wouldn't be a long trip. Would you come with me?"
> "Are you sure? You know I can whisk you back home in seconds.." Regretfully, we don't expect a yes after that. The sorrow of not everyone being as loose as ourselves and Yuyuko. "If you're busy now, perhaps tomorrow~? I do wish to find both after all, a timely affair."
> Smile sweetly. "It would. It'll be fun darling, I'm sure. I might be in the mood to knock when I'm ready like a proper traveler."
> "Until then, I should go find Aya. Try not to miss me too much while I'm gone, mmm?"
> "But it wouldn't be half as fun~ I'll think about it." No we won't. "I'll see you tomorrow then."
> Leave through the gap from whence we came. Spy secretly on Maribel for a few more minutes. Then gap tohumanKappa village.
> Come to think of it, have we told Maribel our intentions or are we planning to spring them on her when she seems open to the idea?
> Check wealth available.
> Consider preempting the betting that is sure to happen around the tournament by taking control of it yourself. Examine who in Gensokyo would be the natural bookies and think of how we may convince/coerce them into, if not our service, then perhaps a temporary partnership. Consider how heating up the betting leading up to the day can affect the distribution of power around Gensokyo and how you can make this benefit you, starting from those snobbish Moriya-dwellers.
>Consider the earth rabbit.
> As for prizes, why don't we have the entrants contribute something towards the pot, winner takes all? If we can somehow manipulate the Moriyas, the Scarlets, the Taoists and the various other factions to raise the stakes amongst themselves....
> By the way, what happened to Vivit after Kisume handed her over to us?
> Add quest - Find Tewi, Mamizou, Marisa and Yuugi, in that order of importance. Consider the best way to get them to work for you. See if we can use Mamizou's services to loan out some of our wealth to ease the gears of sportsmanship.
> Consider how to introduce a dark horse into the tournament. Are there any closet mahjong champions you know of? Or is there a way you can disguise yourself as the mysterious mahjong-player-X or some such?
> How do we feel about the Moriyas and their pursuit of outside-world technology to gather faith? Is their nuclear program and the threat of modernization it carries a threat to Gensokyo's continued existence?
> While we're home, check on Ran and Chen, see if any other quest lines have randomly opened up.
> We can leave the venue preparations to Ran. Let us open up some gaps to locate Hatate, Aya, Tewi, Yuugi, Mamizou or Marisa. Depending on who we locate first/what they're doing, we'll start hitting them up one by one and get the ball rolling.
> 10.000☼ and untold riches in resources? Liar game, anyone?
> How much cash is 10.000☼? How much debt do you think the SDM, Moriya shrine, Taoist shrine people and Yuka have to be in to have to relinquish the deeds to their properties?
> Let's go visit Marisa. Gap express, go. But don't reveal ourselves too quickly, let's listen in for a bit first. It must be interesting gossip if it's Marisa.
> "Good evening~ Am I here in time for tea?"
> "I came to have a word with Marisa, if you're not busy?"
> "How gracious of you, Knowledge dear." Nod amiably at Patchy. "You'll be happy to hear I'm not here to 'borrow' anything." Emphasis on 'borrow'.
> "I shall get straight to the point, Marisa-dono. I have a business proposal for you. How would you like to make some easy loot?"
> "I'm glad I have your interest at least, Marisa-dono. Would you like to join me and discuss the details over some sake?"
> "Now, that aside, at least for now, I'd like to hear what the two of you think of mahjong." Sit down for tea and be a polite guest.
Are you sure that the power balance is even out of whack though? I don't recall seeing anyone mentioning anything of that sort.
> Do we have any kids?
> Are there any notable names in Gensokyo with kids, Moriya deity aside?
> "I'm glad I have your interest at least, Marisa-dono. Would you like to join me and discuss the details over some sake?"
> "Now, that aside, at least for now, I'd like to hear what the two of you think of mahjong." Sit down for tea and be a polite guest.
:D
> "Awww. And I was so looking forward to sharing a glowcap mushroom brew in this little place I found in the ancient city. I thought it'd be just your thing, Marisa-dono." mock-pout. "You're no fun anymore these days, Marisa-dono." Sigh.
> Dig up what we know about Patchouli Knowledge including any current pursuits, etc.
> Relationship between Marisa and Patchouli
> Wave a hand. "Tsk, you really are no fun if you're not willing to humor an old friend. I ask because rumors of a Mahjong tournament among peers in Gensokyo has started to reach my ears. I gather from your reactions that you hadn't heard yet."
> Look to Marisa. "It should be the kind of affair to generate buzz, don't you think?"
> Status of our relationship with Marisa and what we know of her as well (with regards to this universe).
> Assessment of Marisa and Patchouli as personal dating partners?
> "Mmm, not that I've seen, but who knows how fast news travels with them? I'm sure it'll be in them by tomorrow. However, it means now would be the time to outpace them. How about it, Marisa? I was thinking this kind of affair always has some well-natured betting behind it. It's early enough to take bets on who will enter, after all."
> Quirk a brow at Patchouli, but take the tea and taste, giving her a moment to explain if she wishes.
> "Mmm, Ran knows the odds too well to bet against me. Besides, we've been matching wits for years. A little variety goes a long way. But I wasn't wishing to place a bet myself.. yet. Simply to offer some.. backing, to a certain someone if they wanted to take advantage of the early warning to start the bets herself."
> "Ah, is that so?" Add a little sugar to the tea. Avoid adding garnish. "I supose not all familiars can be as darling as my Ran."
> "Mmm, perhaps I happen to have enough seed money to start you off right away." Hold up a valuable coin as an example to Marisa. "Of course, I'd expect a return on my investment.." Name a fair percentage that someone who isn't incompetent in gambling like Shadoweh would come up with.
> "As I said, guessing who will enter is a fun game on it's own, wouldn't you agree? If I were to guess.. I would expect all of the more refined figures to enter, your Scarlet Lady for example." Sip tea. "I would have guessed you to be a player, Patchouli, but it seems not to be?"
> "Shall we say 70-30 in my favour? We are expecting a big turnout so that should be more than worth your while.." Say this with an expectant smile, inviting her to haggle a bit. We can settle for 40-60 in her favour AT MOST, but she has to agree to share the details on odds and favourites and we keep any debts, favours or items wagered. After all, we don't need the money, but more favours to call on is always useful in the long run.
> As long as those are reasonable rates to someone as used to negotiating as us, use those!
> "Alright, 60-40 in your favour, and all the starting capital you'll need, but I keep all the debts owed us, favours and items wagered and I will be privy to any information on betting favourites and odds. Does that tickle your fancy, Marisa-dono?" Place the cup down with a soft but final tap on the saucer and give Marisa a smile and a look.
> "Very well, 60% of the value of debts and items go to you in cash. It is safe to say it is difficult to put a value on favours and they will most likely be few and far between so would they not be a fair concession to me? And you should thank Knowledge-dono, Marisa-dono, you have a reliable friend in her."
> Give a wink to Patchouli. "Perhaps I should have tried harder to bring you away from her after all."
>"Isn't it obvious? When I heard rumors of the mahjong tournament on the horizon, I felt it necessary to make sure that any gambling done over who would win would be arranged and handled by people that can be trusted. After all, it seems to be something that was overlooked by whoever is behind it, so I'm playing the Good Samaritan in doing them a little favor by handling this missed detail."
> After telling that completely obvious lie, give a moment for reactions, then ask casually, "Don't you trust me to be doing this out of the kindness of my heart as a favor to a long-standing friend, Marisa?"
> "Of course. With that settled, if I find any more about who to expect to attend, you'll be the first to know."
> "But now I'm curious on another matter, what has you too busy to attend?" Make more general small talk with Patchouli and Marisa to find out general Gensokyo happenings while we were asleep, as well as toincrease affection pointsget to know Patchouli better. Having a contact in the SDM has it's advantages.
> I assume we have zero interest in romantic relations with the succubus familiar. Ignore cute smiles.
> Do we know any new red-haired women who arrived recently to Gensokyo? "That's quite odd. Why doesn't she leave on her own? Is she spellbound by Remilia's talent?"
> Suggest that maybe Patchouli should try to befriend the fairy maids instead of hating their presence. Also give condolences on Flandre problem. Be secretly glad she's not our problem.
> Ask Marisa when she plans to move in.
> Consider pointing out that Patchouli obviously doesn't pay rent, then decide this would be quite improper to say. "Perhaps it would be easier to ask a title from the Scarlet Lady and live here as a noble subject? And it sounds like there's an overabundance of hands here to help you move anything you need until spring."
> "When is Remilia next holding an open house? I'm sure the art is high-class, but this stranger might be more interesting overall."
> "Ah, no. I supose you wouldn't. I was thinking something more like a page."
> What's north of the village? "I'll keep that in mind. Someone so strange shouldn't be hard to ask about, if I were to take an interest."
> Finish tea. "Speaking of interests, I should be going. It's been delightful, you two."
> Give a polite nod to Patchouli. "Even in the middle of research you should take the time for tea and company. If you'd the interest you would make a good hostess. As for the girl.." Wave a hand. "It may not be pressing, but I can hardly let myself be surprised by someone unnoticed. She does sound harmless, at least." Look to Marisa. "I shall be in touch. Enjoy your time together~"
> Oh yeah give Marisa money for starting betting before we leave.
> Gap to outside the kappa village. Before entering village, use gaps to check around human village and the northern areas for a vacant red-haired girl.
> I guess we can add investigating her to quests too.
> Let's head into that tavern!
> Oh right. We're just walking in the front door this time.
>Aha, we are recognized.
>Try not to smirk as we saunter over to Aya's table.
>Wave politely to Mokotan.
> "Mind if I have a seat?" Tone implying we expect the answer already.
> Consider a quest to make Patchy one of ours. How do we feel about adding people to our entourage? Especially one as capable as Patchy?
> That said, do we have something like the Great Library of Alexandria tucked away in a gap or at Mayohiga somewhere?
> "'One such as myself'? Kami forbid if I've ever given off any sort of impression that I am not one for alcohol-fueled revelry with good company." Grin. "But I will agree that it has been a while since I've had the luxury of visiting this place and I plan on making the most of it. I hope you will join me in doing so. That said, I want to sample anything new they might have. May I have the pleasure of getting you ladies a round while I'm at it?"
> "Speaking of the unexpected, you three together is more deserving of attention, no?"
> How is our alcohol tolerance?
> Be unfair. Order the ladies round(s) of whatever alcoholic beverage they want. Enjoy your own, but sparingly. We want to be most sober person at this table by the time we leave. Listen to the conversation. Supply some of our own if necessary. Let's wait until the atmosphere and people's sobriety's lightened up a bit before we discuss business with Mamizou and Aya.
> "By the by, I heard from a little bird that you've settled in quite nicely and you've even set up shop in Gensokyo, Futatsuiwa-dono. How are things in that regard?"
> "This may interest you all, especially you, Shameimaru-dono. There is news of an all-open mahjong tournament coming to Gensokyo soon. The first prize is apparently an ancient scroll that may contain the last secrets to the enigmatic onmyouji Abe no Seimei's power. Doesn't that sound exciting?"
> "I have my sources." Knowing smile. "I can introduce her to you if you like, Shameimaru-dono. This might be your next big scoop. Perhaps early tomorrow? The early bird gets the worm, as they say."
> Giggle noncommitally at Aya's suggestion. "Now now. You should be flattered I would offer to reveal a source at all, considering how valuable they are."
> "Hum... I supose just outside the Hakurei Shrine would be convenient." When do we expect to be up tomorrow? We can meet with Aya before picking up Maribel.
> Gauge Momizou's reaction to news. Give Wriggle a moment of consideration too.
> "An hour after sunrise." Gives us time to eat first.
> "I might see fit to enter myself, though I doubt I'd be considered much of a player these days." Speak with false modesty, of course. "It might be worth it for the experience~" We want to encourage more small-talk so we can gauge reactions better.
> Quirk a brow, feigning surprise at Wriggle and Mamizou's reactions. "My my, that would be an interesting twist. I wouldn't have expected either of you to take interest. I wonder what surprises a tanuki and a firefly have up their sleeves? I do like to see things shaken up."
> Nod to Aya. "Excellent. It'll be worth your while, I assure you."
> "Mmm, I'm sure you do. There simply hasn't been a stage for you to demonstrate before that I've seen you on. As I said, I'll be interested in seeing it."
> "That would be a shame. I do hope you find the time to participate." That calculating tanuki is already thinking of ways to turn this to her advantage..
> Wave a hand absently at Aya. "I'm sure I'm no more newsworthy then anyone else.." Grin. "Well, perhaps a little more. I'm a little interested in what's of note these days. What have you been writing about before I walked in the door?"
> "In point of fact I am mildly interested if you happen to know about a red-haired girl who seems to be easily distracted by commonplace items and whereabouts she could possibly be."
> Watch the banter non-commitally. "Hmm? No, definitely not her. From the sound of it, it was someone not well known in Gensokyo yet. I'd heard she dwells somewhere north of the human village."
> "Hmm. She also seemed interested in rare pieces of art, enough to not notice the place she stood in being closed until she was forced out firmly."
> Sip lightly at our drink and wait, watching amusedly.
> Is the rest of the tavern still staring at us?
> "Kotohime?" raise an eyebrow. Recall what we know about her.
> "Interesting. That sounds more like her, someone unrecognized now. But if it's only from memory, it seems you haven't seen this person here recently either."
>"Ah well, I guess at this point if I want to find out more I'll have to track her down. Nothing else for it if even Gensokyo's foremost purveyor of information doesn't know much." Feeding Aya's ego when we plan to do business with her can't hurt.
> "I am hoping our friendly neighbourhood newspapers will be able to inform us all of the details soon enough, especially after our little meeting tomorrow, Shameimaru-dono." Nod at Aya.
> Anyone about to leave? It'll be best to try and catch Mamizou alone...
>"Me, organizing an event? Hahaha, that sounds like a job for an energetic go-getter, not thelazyelegant andoldbeautiful Yukari Yakumo."
> Chuckle at Aya's remark, flipping a fan from our robes and hiding our face in the way of mysterious old ladiez. "I will admit you've caught me in having a vested interest in seeing its success. When interesting ripples appear on the surface of Gensokyo I enjoy giving them wind. Is that wrong, Miss Shameimaru?"
> Smile simply in response to Mamizou's statement. "Now that is a secret."
> "Now now. If I tell you everything there'll hardly be anything to say tomorrow." Set down our drink and stand up slowly. "And my apologies but I do have other places to be tonight as well. If you'll excuse me."
> Give a nod to the table and a "You're quite welcome."
> Pause before leaving to head to the counter where Mokou is and attempt to ask her if she's heard of this Ko-someone from rumors.
> Is she asking us to pay for sitting at the bar?
>Tap the plains, pay the white mana.
>Open the purse, pay the coins.
> "The same to you." Let's blow this popsicle stand. Walk out of the tavern and gap on home. We need some TLC and to think. ToMayohiga!home for reals!
> Keep a well-hidden gap trained on Mamizou.
> "Quite." Nod with a smile, "I...I suppose I'm quite pleased, Ran. This is perhaps one of the few times this century that I've woken up and found that nobody's stolen the moon, the sky, the peace or my underwear." Look at Ran thoughtfully for a moment, "I've just jinxed myself, haven't I?"
> Chen sleeps at night? What self-respecting youkai sleeps at night?
> In that case, wait and watch to see if a chance to catch Mamizou by herself presents itself.
> "Interesting book?" Ask as you stretch and sit down beside her. Do whatever it is you usually do when sitting next to Ran. "More or less interesting than me?"
>Bizen? Recall.
> "Bizen, huh? Is it cute? With the most huggable fluffy tails and the most pettable pair of ears ever? Cause I can gap myself to Bizen right now and be back by dawn."
> Is this the Ushioni/Gyuki she's reading about?
>"Hmmm... Does the book mention any ghasts?"
>Is this Kosuzu's library?
> Have we noticed any behavioral changes from Hinanawi in the past couple of years?
> Whatever became of Nagae's pet poltergeist?
> Nuzzle against Ran and sigh overdramatically. "Does it happen to mention how to outwit snooping reporters who are too smart for their own good?"
> "Sadly it would only make her believe she was closer to the truth and pursue the scoop with fanatical precision, I imagine. I promised her a meeting tomorrow with a source for this tournament I'm hosting, and I'm unsure what mystery guest would be best for that seat. If I revealed it was my idea her smugness alone might send me into another slumber."
>Has Ran always been as horrible a person as Dormio's avatar has suggested?
> "Mmm, a patsy would be better. I did say there would be -someone-." Play idly with Ran's hair. "I wonder if I can convince her it was Reimu's idea and she doesn't wish the youkai to know I invited them on her behalf.." Evil thoughts are plotting.
> "Well, I did agree to meet outside the shrine. I'll have to scout the spot first to make certain there's no one in hearing.. Yes, I rather like this plan. Ah, simply being with you is an inspiration, dearest. Whatever would I do without you?"
> Close gap for a little bit. We can put that on hold while we do something more important. Get reacquainted with Ran. Explicitly.
> Reopen spy gap afterwards, after explaining to Ran why we're spying on the tanuki.
> "At the moment, nothing. I'm keeping an eye on her. She heard what I told Aya tonight, and I suspect she's planning her own ways to profit. I might approach her myself to make sure her plans don't interfere with my own." Wave a hand idly. "I've already talked to Marisa about taking bets though. It might be best to leave it alone."
> Turn back to Ran. "You're right that it's not the best time, but I thought it best to mention it to you before I'd made any plans. I'd much rather spend time here with you."
> "That is an excellent idea. I shall keep it in mind."
> Mofumofu in the tails~ How tired are we right now?
> Forget that. Procrastination time! Put off waiting for a free moment till tomorrow and sleep in the fluffy tails.
> ..Did we roll off? Look at the bed.
> ..We aren't in Mayohiga anymore, are we.
> Assess situation. Look around and figure out where the heck we are. Check self for inventory and check gaps for availability.
>would we normally be able to gap from the dream realm to Gensokyo?
> C-calm down, d-don't panic. If gaps and clothes (and that hat) are all that makes Yukari Yakumo then you might as well lie down and die. But no, there's more to Yukari Yakumo than all that. There's.....a blanket! Great! Let's turn that into some kind of decency-preservative, a robe of some kind.
> "I take that back. I wake up and I find my house, my gaps and my clothes stolen." Consider how badly you've jinxed yourself this time.
> Continue testing powers.
Not that Kilga is biased on what he wants to know about or anything. I would visit Shusei if I thought Yukari had a reason to.
> Examine cavern. Potential exits? Any drafts? Sources of light? Or are we functioning on youkai night vision?
> Masters and shikigami share a link where the shikigami's performance is optimized through following the master's orders, don't they? If so, is that link present?
> Make sure there's nothing else, our belongings or otherwise, sitting about in this cavern.
> Cautiously explore down the only possible route. Use our godlike spatial awareness to start mapping out the interior of this cavern in our heads...or, y'know, just try not to get too lost.
I like how you let us do whatever we like for a whole day with no plot hooks whatsoever then suddenly drop us in a cave after the first night. :P
The players actually were provided a couple of general courses of action. They just chose to ignore those courses of action in favor of unrelated self-indulgence. >_>
> Recall if we've ever experienced this 'sandstorm' sensation thing.
> Think of who or what in your knowledge could have snuck up on mayohiga/created this sandstorm sensation/you can blame andvow swift vengeance uponappropriately address in the interest ofyourselfGensokyo's peace.
> carry on through the tunnel while keeping an eye out for anything of interest.
I am now picturing Yukari's head photoshopped on top of Bob the Builder. I also suspect we are going to lose all of Yukari's items somehow.Ahahahaha. Whoops I triggered the plot sorry guys.
Ahahahaha. Whoops I triggered the plot sorry guys.
> Sigh, put pride on hold, be glad that nobody can see you in such an ungraceful position (at least hope so), carefully tuck your toga about your waist and crawl.
> CRAWL THAT HOLE. <-- just so this post isn't entirely pointless.
> A chamber with a single path out that gradually shrinks? Ran nowhere to be sensed? ...Did we get sealed in one of her tails somehow?
> FREEDOOOO-...oh wait, carefully edge forwards as quietly as you can manage in your position. Don't leave the safety of the crevice just yet, try to peer out from the shadows at what's beyond. Also listen carefully for anything of note.
> FREEDOOOO-...oh wait, carefully edge forwards as quietly as you can manage in your position. Don't leave the safety of the crevice just yet, try to peer out from the shadows at what's beyond. Also listen carefully for anything of note.
> Get out of this crevice and into the main room. Allow a moment to stretch.
> Can we fly?
> Check out those veins.
> Wiggle out. Hope all the sweets haven't ruined our figure to the point where our hips get stuck in the hole. That'd be a real punchline to this really bad joke.
> Examine veins.
> Examine stalagmites.
> Peer over edge of crevasse, assess safety of natural bridge.
> Assess flight capabilities...presumably none but we can always try.
> Dropped into a dead end to begin an adventure
> Stripped of all our tools and main outfit
> Abilities shut off
> Have to proceed by crawling through a tiny-ass hole
> Underground caverns with physics-defying natural bridges and a whole lot of crazy crap on the walls.
> Seemingly bottomless pit
> Assess magic and other combat abilities. Do any of our other magical abilities still work? Presumably not, but let's check anyway.
> Pick up a decent-sized rock that can fit your hands comfortably. Might as well have a rock for a weapon than none at all.
> Once you're satisfied there are no other exits or anything else of interest on this side of the crevasse, let us take a leap of faith (not literally please) and take the only exit out of here. Test the bridge by putting the weight of one foot on it.
> If it doesn't give way cross it as carefully and as quickly as you can.
> What is the odd feeling from near the walls, familiar, or more distortion?
> Can we recover strength by resting? Or do we youkai require sustenance of some sort to recover spiritual energy in the Purvisverse?
> Check this side for anything that's out of the ordinary, the ordinary being rock-headed geology.
> Cross that bridge as quickly as reasonable caution allows.
> Jumpable? If not, proceed carefully on all fours.
> Continue, but take a moment to examine why this is so. Perhaps gravity is turning around WITH the path. If you continue to find the hand on the incline feeling more stable as you proceed, consider placing the rock on the incline to test gravity's orientation on this path.
> Carry on on this side of the path, rolling the rock ahead of you to continue testing gravity's orientation.
> Once we're safely past the twist, pick the rock back up. It's done us a great service and has earned the right to bask in our presence a while longer.
> Smug smile. Nobody outsmarts Yukari Yakumo, not with cheap common-sense-defying tricks like these. We invented the border of common sense after all. The somebody who tried will get a taste of said border at some point though, on the exit end.
> Carry on as if the path was straight and there was no twist at all, while rolling the rock ahead of you to make sure you're still upright on your side of the path.
> Rocky promontory = event. Murmur something meta about saving the game here.
> Cautiously approach said promontory. Check what's on it before we step onto it.
>Does the path continue in any way, shape, or form? Is the face of the of this obstruction vertical, or is there a slant? Are there any visible openings in its face?
> Is there anything on top of this rocky thing?
> If the path is continuing the way we want it to, concentrate on simply willing the path to continue up the promontory and attempt to walk upwards. If this doesn't work, we can attempt to climb.
> Can we try just continuing to walk forward then?
> xyzzy
> yoho
> plugh
> plover
:<
> Look down some of the openings in the walls, see if there's any light or anything of note.
> Do we sense any odd veiny places or gaps like earlier?
> Left is right then. Go to the leftmost opening, and attempt to scratch an 'X' into the wall of the opening with our rock.
> Proceed down opening.
> Curious. Approach the chamber more cautiously and peek inside.
> Be on your guard. Don't let common sense get in the way. Stone does not equate unmoving and harmless. Be on the lookout for any differences from one moment to the next in the statues as you look around. (Invoking schrodinger's gun/gunmen on these statues)
> Carry on, looking for anything else of interest such as familiar statues, items, oddities. Stay on the lookout for exits. Any drafts or light in here?
>We're in a giant cavern with weird rules. Can we think of anyone that can make this?
> Keep calm, carry on.
> How's our companion rock doing? Consider naming it something cute.
> Keep eyes open for potential exits or anything that's not rock or a statue.
>Backtrack to intersection.
>Can we juggle? If so, look for two more rocks.
>Draw square around X.
> Are there enough pieces belonging to the feminine statue to piece it back together? If not then see if there are enough parts from other statues to complete it.
>Turn away from the statues that seem out of place then turn back again, just to see if they move.
>Are the statues stuck to the ground?
>If not then push a bunch of them over in exasperation.
> Consider creatures capable of inducing petrification. Consider countermeasures available to hand.
> Keep our sights low towards our feet.
> Start moving towards the exit.
>Enter the cavern and attempt to return to the crossroads.
>Draw a square around the X.
>Draw a Y next to the secondmost leftmost opening.
>Enter.
> Light, good! Purple...not so good. Keep to the right wall and edge forwards slowly until anything else comes into view.
> Keep your sight down below eye-level just in case.
> Mental note - stay away from the walls. Have the roots ever shown up on the floor?
> So it's not healing, but that's no big deal! It'll take more than that to stop Yukari Yakumo....right? Attempt to maintain usual air of effortless composure. Whoever's playing this bad joke's probably watching. Let's not allow them any pleasure at our expense.
> Rip a bit of our blanket, apply saliva, and tie it around the bleeding patch. Should keep it happy for now.
> Move on forwards.
> How do we normally stabilize those swanky spacey threads things? Is that possible here?
> Test powers again, gap and flight. Do they work in here?
> Avoid roots on the floor. (Darn it, why'd I mention roots on the floor?)
> If there's nothing else of interest in this cavern go to the left opening, put an X on the wall beside it, enter, assuming it's not too difficult to climb up there.
> "SOCK?! SOOOOOOOOOCK! YOU CAME TO SAVE MEEEEE?!" Run (carefully) towards the sock and ( touch it gently to make sure it's safe before we...) embrace it in a mockingly passionate way. "I'VE MISSED YOU! I'VE MISSED YOU SO! I WAS SCARED! SO SCAAAARED! But now you're here, so I'm not scared anymore." Turn sock inside out, check that it's safe to wear, attempt to tie on head as a bandanna. "Now we'll always be together, forever and ever~"
> Introduce sock to rock, "Sock, meet rock. Rock, meet Sock. I'm sure you'll both get along just like...a sock and a rock."
> Is this the sock we were wearing last night? Or is it a pair to one of those mismatched ones we could never seem to find the pair for?
> God damnit, Tewi.
>Recall Remilia->Moon incident. That was a glove instead of a sock, but check the area before touching sock anyways.
>Don't do this. We actually have some dignity, you see. Nor are we stir crazy quite yet. You do not live for multiple centuries to let a few hours in the dark unsettle you.
>But do grab the sock cautiously, eyeing it suspiciously
> Is this the sock we were wearing last night? Or is it a pair to one of those mismatched ones we could never seem to find the pair for?
> Put on sock and search immediate area for more clothing.
>In SSiB, we left a glove hanging through a gap between Gensokyo and the moon. Two ghosts climbed through the gap while the Watatsukis were distracted.
> well go to that corner and see what it is! Watch out for veins.
> SCANDALOUS.
> Be just as careful, examine said piece of unmentionables.
> Think twice before putting THESE on. Who knows where it's been.
> Examine elasticity and durability. If we combine this with rock-kun can it be used as a slingshot?
>Approach other white thing, check area for gaps or traps, if area clear retrieve clothing.
> Look around for any other random pieces of clothing. Especially the hat. We can't do without the hat.
> If the clothes are here then our tools might be too. Let's keep a keen eye out.
> See if that third piece is within reach or if there's any means of reaching it.
Someone remind me when I get home to make a map of all this stuff so it's easier to keep track of wwhat's left undone.
> Rock-kun, it's time for you to learn how to fly.>we say, as we launch the rock at the white thing.
How do we know when you are home?
> Put on our underwear already.
> Rock-kun, it's time for you to learn how to fly.
>we say, as we launch the rock at the white thing.
> Pick up the clothes and put them on. Let's make this our priority every time we recover clothes.
> Go get our rock. Examine rock. Is it made out of a different colored rock then the type that shattered?
> Was there anything behind the shattered wall?
>Why do we claim to be only 17; is it something we picked up from Kikuko Inoue?
> Study the ceiling in the area, maybe our clothes got caught on more outcroppings or stalagtites.
>Throw whiterock at roots.
>Check to see if breaking the crag affected the fragile stability of reality in this room.
>Retrieve whiterock. Back to intersection. Draw triangle around Y. Draw "YX" at middle opening.
> Middle lane, Imma put my foot down on your root-infested flank. Go forth!
>Keep going.
>(those are roots, not rooms, right?)
>Can we see Tunnel number Y from here?
>Pick up shard. Compare with rock.
>Gravity is a harsh mistress.
>Back to intersection. Draw circle next to fourth tunnel. Enter.
Since the carvings don't seem to be working out so well, if you like, you can just tell me what you want near each door and I'll toss it on the map.
>Keep going.
I think the original idea was to mark where we've been, but I''ve just been putting random things down.
> Where is that obvious gap relative to us now, given it was on the ceiling when we first entered the room?
> It is reachable without flight?
> If not, if we left the room and re-entered through the second enttrance, would it be reachable without flight?
>Look around the room for other pieces of clothing or suchlike we may have missed from the other vantage point, then if we see none leave again.
>There's only one exit from here that we haven't tried yet right? This cannot stand! Explore the final frontier!
> How opaque is the glass?
>Tentatively remove one sock to see if it's easier to walk without them.
>Probably best this way then, ending up splayed across one of those roots could likely kill us, as unbelievable as that sounds.
>Remove other sock and continue along the passage, being careful with our footing and looking out for roots.
>Does the drop to our right continue down after it becomes that steep, or just meld into the wall?
>Look down it, seems like a place that garments could be hiding from us. In fact, take a quick look around the room for our stuff.
>Also look down the passage to our left, are there roots in there too?
>Ponder feasibility of obtaining glass stalactite.
> Knock on the side of one of the glass stalactites. Preferably not where any roots are.
>Probably shouldn't chip glass without eye protection. Explore further down tunnel.
>Taking special care to avoid those roots that we spotted.
> Are we going to have to start crawling again to proceed?
> Is there a visible end to the hallway, via either taking a sharp turn or opening into a larger room?
> How rooty is the upcoming crawlspace? Are we going to have to sear ourselves some more?
> How does the shoulder look?
> Nothing for it, then. Get downmake loveand start crawling. Take care to avoid the roots as they come - we're in no rush.
> So the glass is transparent now instead of opaquely reflective?
> Do the roots appear to originate from the light clouds?
> Are all of the clouds on the other side of the glass?
> Any obvious articles of clothing in the chamber?
> Any potential gaps in the vicinity?
> Do the clouds resemble Musou Fuuin?
> Musou Fuuin is formless masses of light too!
> Is this chamber a dead end?
> Wait three seconds in stillness to see if any of the light masses move.
> Drawing closer, that the light seems to be separated into several clouds within the glass, it's its own color.
>This is meant to say "each its own color," right?
Is the purple room the one before Barrel Roll Bridge? That gap seemed like our best bet. Wasn't there also a gap somewhere in the three-tunnel room?
> Which gap did we believe we could attempt to open without our tools?
> So it feels like something was "ripped apart" here. Do we think we could put it back together?
> Focus on it, then, to get a better understanding of its nature.
> Do we think we could do so equipped as we are now?
> Let's focus on fitting the other lights to the orange light, since it contains most of the mass. Inspect the tears in the orange light, fixing anything we can without involving other lights, then match the tears in the orange to the tears in the other lights like a jigsaw puzzle and nudge the other lights toward the orange one as appropriate.
> That's a very good point, self! Silly us.
> Fit broken part to broken part without repairs. First, try fitting jagged red to jagged orange.
> Can we tell what it is yet?
> Fit the jagged blue to the jagged vermillion. It would be extra nice if the blue fishhook fit the vermillion bullb, too.
> The green and yellow both had uneven sides. Try to combine those.
> Match the chartreuse rips to the mulberry rips and the chartreuse frays to the mulberry frays. Be prepared to pull everything into our side of the glass in case it seems like the final product is going to be a solid object.
>How were we manipulating these light cloud things?
> Pick it up! (http://www.youtube.com/watch?v=y1tyK9BCSL0)
>All right, a screwdriver! Now we can chisel this rock properly!
> Could the screwdriver open the potential gaps we've noticed?
> Can we tell precisely how it got torn asunder?
>Clothing status.
> Let's get back to that gap on the other side of the chasm then. Put socks back on once we exit the glass area.
> Head on over to it and take the screwdriver to it.
> Nothing ventured, nothing gained. In we go!
>Power level. Do we think we can get places from here?
> How do we get out of here normally?
> What about the one we used to get here?
> So there's nothing but the stone bridge around us?
> And we still can't fly or shoot, even though we're out of the cave?
> ...Are we still youkai? We got turned human once...
> Is it possible that this really is where that gap led to, or that the place we were in before was also between the gaps?
>Do things change here? Are there landmarks?
> Other then needing to eat, is there any reason we need to hurry to leave here?
> Might as well start exploring then, if distance matters here. We'll head forward, down one of the paths where we can make a jump. As close to taking the rightmost path as we can.
> Do any of them feel like the gap we took to get here or the one we're looking for to get to the other side?
> We don't want to tire or injure ourselves while we're like this. Let's check the gap over the ledges that we need to climb first.
> Climb those ledges. We've got all the time in the gap.
>Can we sense where it goes?
>Well, we don't really have a good reason not to open it and step through, so let's go.
>Nothing threatens Morreion.
>Look for IOUN stones.
> Do we recognize these flowers from our dealings with Kazami over the years?
> Any obvious gaps or potential gaps in the vicinity?
> Any obvious breaks in the monotony of flowers that indicate paths or other places to go?
> Do we know what these are?
> Are they spawning anywhere close to us?
>See if we can identify them as similar to our broken screwdriver.
>Hmm, would it be possible to do what we did to the pieces of screwdriver to bring one close enough to us, provided it were not too much of a distance away?
>Identify what appears to be the closest one and let's do this!
>Could the lights be the result of some sort of atmospheric condition?
>How close are the edges of the flower field?
>Curses, there goes that plan. Guess we'll have to try the old fashioned way, wait till one appears within running distance, then run up to it and get a good look at it as quickly as possible.
>Well, good thing it isn't white, opaque, and three feet in diameter, or we'd have to go back to the island.
>"Hello?" Assuming it doesn't respond, poke it with the screwdriver.
>Guess that was pointless after all, all we really have to go on now are those distant trees.
>Walk in the direction of the nearest tree while keeping an... eye? ear? whatever out for gaps.
> Hey, does anything here seem to be edible?
>Is the root from the tree?
>If so,approach the tree and try to detect the bad feeling.
> Does the root indeed seem to be made of wood, then?
> Very gently poke the root with the tip of the screwdriver.
>Move past it and investigate the tree closer for now, no reason to remain so close to the hated roots if we don't have to.
> Is there any symmetry to the tree's build, perhaps?
> Kind of like hands, maybe?
> So we're not just going out on a limb in making that comparison, then. That's good.
> Does there appear to be relative similarity between the 'hands'? Maybe we're dealing with fractal geometree.
> Poke the tree gently with the screwdriver. Compare feeling to the feeling when we poked the unpleasant root.
> So the pattern in the bark matches the pattern in the branches?
> Is the pattern in the bark hand-sized?
> Hmm...
> Very, very lightly and quickly tap the bark of the tree with a finger. Whichever hand we didn't rootburn while grabbing our undergarments is preferable.
> Are there any hand-size branch-hands within reach from the ground?
> Tap the tree again, letting our finger linger a little longer than the first time.
> The closest one of all of them or just the closest of the slightly-bigger-than-hand-sized ones?
> Put our palm on the trunk of the tree, fingers splayed like the branches.
>Note relative location of trees. Imagine field from top-down perspective. Locate center tree.
>Alternatively, locate areas where pink bubbles are most/least prevalent.
Wait a sec ...
>The branches on the trees are tapered and branch at a less-than-ninety-degree angle, right?
>Earlier, in The Cave, did the roots seem tapered? Did they branch only in a certain direction? like real roots yknow
>If so, examine a root here and try to find out where it comes from.
>They didn't branch at all? How disturbing.
>Dig around the root with the rock and screwdriver enough to see which direction it tapers. Assuming it is thicker closer to the ... trunk or whatever, travel in that direction.
>Poke hole in root with spatula. Touch root with featherduster.
>Right-click on everything, examine properties, edit permissions.
> Pick up an unrooted flower and sniff it.
>Poke hole in root withspatulascrewdriver. Touch root with featherdusterplant.
>Consider making clothing out of feather plants.
>Are there any discarded branches anywhere?
>Plug the hole with a feather thing. Use some more feather things to wipe the gunk off our tool.
>Might as well start collecting feather plants. The first and most important article of clothing to make is of course the hat.
>Gap powers eh ... can we close the gap in the root?
> Could we see what was inside it when we made the hole, aside from the clear liquid?
> Very lightly dab the tip of our screwdriver to make sure we got all the liquid off.
>We are going to have to walk long distances, aren't we.
http://www.shamusyoung.com/twentysidedtale/?p=835
>First, we need to make a hat. Make hat out of feather plants.
> Might as well try something...
> Pick a flower and nibble on it to see if it's edible.
>Wander.
> GO WEST! LIFE IS PEACEFUL THERE!
>Could we fix it, so it's more stable?
> What would happen if we made it collapse upon itself while we were here?
>Can the emptiness be harnessed?
>Can it be manipulated in any way?
>Can we manipulate the boundary between the emptiness and ... stuffness?
>Search for water.
>How do the plants survive without water?
>inventory
>quests
> Try to find the center of this fold, or at least the densest part of it.
> Attempt to repair the fold.
> What can we sense through the fold in this area? Are there any other unusual points of instability we can find?
> Can we extend the borders of this place?
>Mahjongg is no longer a quest?Chugga chugga choo choo!
>Examine gaps which are more accessible.
>With the space more stable, can we fly?
>Travel to each gap, examine.
>Does the fold feel like it reaches underground?
> Does it seem like the roots are stopping it from sensing downwards?
> There should be a gap near us, where the fold is densest, because that's where we went to fix the problem. Go there first by foot.
> But we could sense it here from a distance. Is the fold itself obscuring the gap from us?
> Can we work at unfolding this part of the tangle?
>Perhaps it disappeared, see if we can still sense the other gaps we could before, and whether or not new ones have appeared.
>Health status.
>Have another look for this nearby gap.
>If we can't find it then identify the nearest potential gap that isn't in midair.
>Curse this GameFAQ's for not listing requirements for the next area in order.
> Make a note of this to ourselves and go to the next closest gap, by foot.
>Investigate plausibility of opening the gap.
> Check the third gap. If we can walk there do so, as we're conserving gap energy for gapping.
>How thirsty/hungry are we?
>Can we match up where we can sense the fold going with landmarks(i.e trees) so that we can take the shortcut and not get lost?
>Well then, I guess we should just follow the fold. Getting lost here would be quite a problem.
>What tools could we make on our own?
>So, we could make gap tools?
>Stare at the whitish light.
>I assume it's not in the direction that the fold continues?
>Walk toward the light in a straight line, making extra sure not to waver. Don't want to lose that fold.
> Is it anything like the pieces of cloud-light that our screwdriver had become?
>Is it a gap?
> Can we open and step through the door?
>Examine it.
>Open the door cautiously.
>Inventory
>I shoot magic into the darkness!
>Carefully poke half of our trusty rock into the dark void before us.
>Pull it back out, is it intact?
>Fire a slew of danmaku into the doorway, then step through.
>Poke a finger through first instead.
>Poke our face through.
>Poke the darkness in front of the doorframe with a foot.
>We can't fly at the moment can we?
>Reach through and around the doorframe to see what is behind it... through it.
>Test whether or not the doorframe will fall over if we rest our weight on it.
>If it passes the structural safety check then lean through and around, grasping the doorframe tightly, and get a look at what it was that we saw.
>Remove ourself from the doorframe and give flight another shot. That... thing looks promising!
>Ok why the hell not, let's throw one of the plants through the door.
>Well then, grab a hold of the doorframe and swing out into the ~void~.
>Feel around on the "ground" with our hands.
>Crawl around feeling with our hands as we go, to make sure there isn't a sudden drop around.
>Examine the door on this side.
> Take the frond with us as a tester for the barrier just in case.
>Begin walking toward the giant crystalline structure.
>Turn around to make sure that the way we came is able to be seen from a distance.
>Hmm, can we see those door/windowesque things on it that we saw before?
>Can we see a way to scale it?
>Gotta be polite. "Hello, is anyone home? It's Yukari."
>We got out underwear back right?
>See if we can holster our screwdriver in our underwear.
>Unfortunately we'll have to leave our trusty rock behind for now. :(
>Begin climbing the left way, the one with fewer but solid handholds.
>Any of those doors or windows at this elevation?
>Examine the paths.
> Can we tell what material this crystalline construct is?
> Does it not come off as unusual to any of our senses, be it good unusual or bad unusual? Similar to how we could tell those roots are bad juju just by looking at them.
> From our vantage point, is there anything else visible in the swath of darkness other than the structure and the door we used to get here in the first place?
>Take the third path and investigate that window!
>Throroughly examine the window and determine how easy it would be to get open.
>Ah right, evaluate how easy it would be to climb through the "window" before us.
>Well then, let's do that. Climb through the window.
>Adjustbedsheettoga if necessary.
>Investigate the pit.
>Does it look like we could maintain our balance once we were down there?
>Lower ourself carefully over the edge feet first. With our front facing the lip.
>Begin walking down the tunnel carefully, we won't have to crouch or anything will we?
>Put our ear up against the walls and floor to see if we can hear it better, if not continue along the tunnel until we can.
>Water!
>Continue along the tunnel until anything else of note occurs.
>Continue along the tunnel, toward the sound.
>There haven't been any splits in the path have there?
>Hmmm, have we always heard the sound near these distensions?
>Thoroughly investigate the nearby distension!
>Kick it with the flat of our foot.
>Push it, shove it, jump up and down on it. Then give up and sit with our back to it just to complete the cliche.
>Continue down the tunnel for now.
>Hmmm, continue a bit further until the sounds next peaks and look for anything odd.
>So the tunnel follows roughly the outline of a star-esque shape then?
> Shank the sound."