1 - BMPThe timing felt kinda off. Nice try in putting together some kind of a startup before the upper body moves. I stared at it until it felt like he was really jamming to the music. That thousand yard stare :V
2/5 + 1 for dancing like Iryan
BMP - 3
JT - 0
2 - JTI thought it was perfectly in time, but oh dear, what is this desync! Well timed nevertheless. For a starting off move that makes the audience want to see more, I can rate it quite good. Coulda got a bonus point if it was Iku.
4/5
BMP - 3
JT - 4
3 - BMPThe timing is much better this time. Whther intended or not, The frame as it matches 34 seconds (when I watched it) is a sweet lineup. It's a plausible followup to your first move and as a response to JT's.
@Haku:
Everybody was kung-fu fighting~~5/5
BMP - 8
JT - 4
4 - JTI'm trying to match your moves to the beat and I'm not seeing it. Anyway, connects up to your last one and throws down to BMP's waving.
4/5
BMP - 8
JT - 8
5 - BMPNow this is really uping the game. Going beyond what I asked for and making a silly video of yourself dancing. Humiliating or not, I'm judging by your match to the beat and how well it flows with th rest of the moves. By now I figure nobody is going to get perfect timing. It would have looked much better if you didn't try force the slowdown. But your moves, they shine. Taking the other side's steps and showing them how it's done.
5/5
BMP - 13
JT - 8
6 - JTI said no pre-existing creations allowed.
0/5
BMP - 13
JT - 8
7 - BMPPerfectly timed moves with the beat. But absolutely no flow from anything before. Putting some thought into Yukari's expressions to go with the lyrics would have made this perfect.
4/5
BMP - 17
JT - 8
8 - JTAlso a perfectly timed one. Back on track from the blooper of a last entry. Cirno pulling the classic moves just shows how much more stylish she is than Yukari's whatever-goes.
5/5
BMP - 17
JT - 13
9 - BMPThis one I am just not feeling it. Like I said earlier, forcing the slowdown makes it look bad.
1/5
BMP - 18
JT - 13
10 - JTMoves a bit too fast for timing I guess. A good continuation from the last entry and continues making BMP look like a fool.
4/5 +1 for the hairdo
BMP - 18
JT - 18
11 - BMPNow this is more like it. Somebody might even have gotten up to do the same moves with you. But not me :V. Picking your dance duration should go beyond just deciding something has looped for long enough. If you had an ending pose or something, it'd have owned.
4/5
BMP - 22
JT - 18
12 - JTThe only saving grace for this one would be if Tewi's spinning was in time witht the music. It didn't match even when I left it to run over time. No connection to the last entries nor does it challenge BMP's move.
1/5
BMP - 22
JT - 19
12.1 - HouraiYou set the time to 2:26, but the gif only ends at around 2:30. So yeah...
Irrelevant/5
Points docked for letting someone else steal the show.
BMP - 21
JT - 19
12.2 - HouraiDidn't go over this time. Or at least I didn't notice it if it did.
Irrelevant/5
Ponts docked for letting someone else steal the show. The deductions are cumulative.
BMP - 19
JT - 18
13 - BMPDem hips swaying to the beat, makes me wanna tap some tight ass. But Yukari is a hag :VConsidering it's the end of the song, it was okay as a closing for the first part. And like before, an ending pose would have been a killer.
4/5
BMP - 23
JT - 18
Last man standing: BMP
BMP - 46
JT - 18
In a dance-off like this, whoever puts out the most moves will win through sheer numbers. If the other guy doesn't do anything, it's more stage time for you. And if neither of you are up there being seen, someone else takes the spotlight.
Congratz BMP. You might be a loudmouth picking a fight with everyone, but you've certainly delivered when it came to crunch time. Your prize should be delivered soon.