> Why would beating JetSanae convince Kanako and Suwako to knock it off? Wouldn't they be even MORE pissed at us?
>It would not have made them less upset, but it would have made them more receptive to accepting defeat. Sanae would have been able to fulfill her dream, defeated or not, and thus they wouldn't be quite so impassioned to carry on.
>What would have happened if we'd botched things and just plain lost to Kanako and Suwako?
>You would have woken up, disarmed
and missing a kidney, in the Moriya Shrine.
>_
Late from the ending party due to day long travel home.
As always, it was an excellent adventure, though I felt that the last battle and ending was lacking. Now that I know about the Ex Boss, I see why. :V
Also:
> How many romance routes have been planned? Was Parsee's planned, or that just gone as it went?
The Ending was threadbare partially due to the fact I let you play the ending. Normally, I would have summarized it all up past Keine starting her work. Also, because of the placement of Maribel Quest, which didn't allow for longterm resolutions.
>I had a few obvious ones in mind: I figured it would come down to Yamame, Maribel, or Nitori. Maybe Orin. Parsee was originally meant to be an assistant NPC akin to Nitori and the Spirit Club. I never originally intended her to go out travelling with youse.
>_