Psionics and Psychonautic Abilities
Psionics, or PSI, is the mental ability that is often mistaken for magic due to it's similar function, only being seperated by it's overall mechanics and origins. Psionics is regarded as a rare anamoly that occurs within the brain, allowing it to precieve (and in most cases, manipulate) various aspects of the elements or simply allowing a person to comprehend and sense what is hidden from normal people (often refered to as a 'sixth sense'). However, this mental anamoly only arises in a select number of humans at birth thus giving them a chance to use and master psychic abilities while they're young and growing up. Others have to learn psionics on their own, usually through training and opening their Mind's Eye to awaken their potential in psionics. Often times, Psionic abilities are mistaken as 'magic' or are believed to have came from Witches, neither of these assumptions are true, however as Psionic abilities do not manipulate the flow of Mana, rather it manipulates the very brain waves the user gives off to create it's own source of 'Mana'. This being said, Psychics are usually distinguishable from other humans by how powerful their brain waves are compared to others. In fact, this is often used as a way to determine if someone has the potential for Psionic abilities or not.
It is unknown as to who the originator of Psionics is, but many texts state that not only has Psionics existed since ancient times but also appears to be a human oriented ability, one that arose in mortal humans, and only humans. There are many arguements, however, that state that humans learned Psionics from the Tsukijin and Tsukihare people who came in contact with Earth through UFO sightings and abductions throughout history. Sources state that both races have a vast understanding and mastery of psyhic powers even without having known humans for an extended period of time so, it may very well be the Tsukijin and Tsukihare who were able to pass on their knowledge to humans which would in turn result in others learning of psionic abilities as well. Because of this interaction, it is believed that Humans maybe the only species outside of Tsukijin and Tsukihare that know how to fully weild Psionics.
Mechanics for Psionics
- As stated above, Psionics is often mistaken for magic due to how similar the two are when it comes down to it's execution and the production of supernatural phenomenon. While it is true that Magic and Psionics due share some similarities in what they can effectively do, these similarities end when one truly realizes how Psionics work and what their power source tends to be.
First and foremost, the entire concept of Psionics is built around using the brain and it's energies to manipulate the world and surroundings around the individual. Magic, in and of itself, functions by manipulating the same thing to a degree but this is seperated by how it is manipulated. With Psionics, the brain is the one and only true power source to their psychonautic prowess. The brain naturally gives off a type of wavelength (called Psyche Wavelength) that is, in many cases, similar to the properties of Mana. This wavelegnth is essentially the blueprint to a person's thought processes and subconcious and is what Telepaths often use as a medium to "read" a person's mind and thoughts. Unlike mana, most of the wavelengths emitted from humans is 'mundane' or has no true property to it, often coming off as 'colorless', while a psychic's wavelength can have many different vibrant colors to it, signifying the many abilities they may have or can learn.
For those who have potential in Psionics, their wavelength is strengthened by supernatural means and can have additional properties which can tell what type of special kinesis they can learn or some other abilities that may be attainable to them. And, for them, learning how to tap into these powers is based on how powerful they are mentally and how their brain can bring out this power through manipulating it's own wavelength. To do this, one must mentally manipulate their own wavelength, which can be done merely by thought and imagination. However, the power itself does not merely arise at the simple thought of bringing it out, to fully weild a psionic power is to understand how it functions and how you as an individual can use it through your own thoughts. For example, to use Pyrokinesis, a person must imagine and visual flames which will, in turn, manipulate their wavelength to produce the flame they have imagined within their thoughts.
However, all of this can only be done through one medium known as the Psyche Eye (or the Psychexus). It is the 'third eye' in which one can see and read the wavelengths of the mind and thus can freely manipulate it by using their own mental powers to produce supernatural occurances and abilities. Much like a Witch Eye or a Spellbinder, the Psychexus is the barrier between what classes the user as human or psychic and, unlike the Spellbinder, is only present in those who have enough power in their own wavelength to open the flood gates of the Psychexus. Once opened, another sense manifests in the users mind (called a 'sixth sense') and it is through this sense that they are able to see wavelengths and auras that is given off by others. However, they cannot see Mana flows and thus cannot manipulate them through their minds. The flow of Mana is something the human mind cannot easily grasp and thus cannot manipulate.
There is a second form to the Pysche Eye known as the Asura Eye (or the Asura Vertex) which requires the user to invert the flow of their wavelength and use it to pour all of their negative energies into their Psyche Eye. The end result will corrupt the eye and could have ill-effects on the users mind, but in turn, also trades this with immeasurable psionic power. So far, only one individual has been able to use the full extent of an Asura Eye, one of Cinquelle's familiar's; Omoisouryou.
Psychonautic Abilities
- Much like Magic, Psionics boasts are fair amount of abilities and techniques that one can learn. However, as stated before, many of them can't be called upon by the same method and usually have a special way of invoking it's power. This said, the level at which the person can manipulate or use this ability is ranked as, Alpha, Beta, Gamma, Delta, Epsilon, Sigma, Omega. "Alpha" is the weakest level of manipulation while "Omega" is the highest and can be used to fight on equal ground with low level Witches.
Sixth Sense: The base form of psionic abilities and the ability that's often believed to be the building blocks to becoming a Telepath or Mind Reader. In it's unrefined form, a sixth sense is only manifested in the ability to 'see' and sense the wavelengths given off by most forms of life. By training further in this ability, one can not only see and sense wavelengths but also gauge how powerful these wavelengths are, who they belong to and even the thoughts that litter these wavelengths. It is through this ability that one can also see the true form of a Phantom or Ghost even though normal people don't, or can't, see them.
PSI Energy Arts: A form of pyschonautic ability that is considered the basic forms of combat and is mostly used by lower level psychics. By using their wavelength, they can create energy used either in close combat or for ranged combat in the form of psionic blasts of mental energy. While viewed as bare bones and rather low level, the Energy Arts consumes far less energy through their wavelength and thus is far more practical.
Teleportation: A passive ability that grants the user the ability to teleport to a given location embedded within their memory or the immedieate sight of the Psyche Eye. There are many ways to teleport and some may even require the use of a portal to solidify the link between point A and point B.
Psychokinesis: One of the more well known abilities of a psychic, which is the manipulation of various things pretaining to matter, time or space. Many forms of Psychokinesis exist, each one pretaining to a different concept of matter or object which serves as a medium for the psychic to manipulate or (in rarer instances) create and destroy. Through learning a Psychokinetic ability one uses a combination of the Psyche Eye and their wavelength, often times visualizing a form of their medium for manipulation which often results in their wavelength carrying out this mental action. The hook to learning how to master a Psychokinetic ability is that no two abilities have the same psionic evoking, meaning that each one requires a different form of mental visualization to bring forth. Also, the type of Psychokinetic ability a person can wield is often pre-determined the minute they are born, this being manifested in their wavelength.
Approtation: A psychic ability that allows the user to pull forth Psionic Weapons from their mind. These weapons can come in many forms, and no two Apports are similar and vary wildly on the person weilding this ability. Summoning an Apport requires one to visualize and mentally construct the ideal weapon or object and manifesting it into reality through the use of psychic force alone. The weapon is constructed by the user manipulating their wavelength to create the matter needed to build their ideal weapon. Depending on the size and scale of their Apport, it may require more psionic power and energy to craft it. There are three known classes of Apports...
- Id Apportation: The object manifested comes in the form of a weapon of some kind, used primarily for attacking and defense. These types of Apports can have additional abilities attached to them and are viewed as one of the more practical, if not, simpliest forms of Apports.
- Ego Apportation: The object manifested comes in the form of a defensive shield or some other support device used to help protect and heal rather can inflict damage or cause harm to others. These apports are easy summoned from the users desires to protect and, often times, the strength and durability of their Ego Apport is dependent on how strong their will to defend themselves and others are.
- Super-Ego Apportation: A special and rare form of apport that manifests itself as an entirely different being straight from the subconcious of the psychic using the ability. Viewed as the more complex of the Apportations, Superegos tend to be hard to control and more often than not overwhelm the one using it. Only through strict restraint can one weild a Super-Ego Apport with skill.
Anima/Animus Evoking: The psionic ability to summon and create what many would call 'imaginary friends' or beings only psychics and their creators can see. The ability itself is often exhibited in children, but the Anima/Animus itself can only be truly brought into reality through the (usually subconcious) use of the child's latent psionic capabilities (provided they have them). Animas and Animus' are first born within the subconcious and are usually only seen in the person's dreams and imagination (only coming into physical contact with reality through pictures drawn by their creator). This being said, many Anima or Animus can exist in a single person's mind and thus forth many can be brought into reality if this ability is called upon to give their Anima or Animus flesh. Anima refers to a female entity, while Animus refers to a male entity
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Next up, I'll go into Dream Phasing and the world of dreams. A sub category of Psionics and it's inner workings.