Ah, I've been feeling quite unwell lately, and am currently undergoing some...er, scheduled medications.
Fortunately, my condition doesn't limit my ability to use a computer, just my stamina (mental and physical). >.<
So now, I spend time refining what I've learned from FM synths. XD
All of them are recorded 2xOversampling at 48kHz (96 kHz) with a LP filter at 11kHz and rendered at 96kbps.
Because that's what SoundTeMP used for Ragnarok tracks, bwahaha :ohdear:
Tank Girl's DreamI switched to using tb_toad for drumkits, since using PSG noise for all percussives is really limiting.
I used ZUN's TH2 midi for this, so it's written differently, hence the intro.
Ghostly Band ~ Phantom EnsembleI wanted a little more challenge after finishing EX-Rika's theme, so I tried something more daring. Prismriver's theme is really hard to do in FM because of the lack of polyphony, until I remembered EP's post waaaay back. Something about really high bpm...
Anyway, I managed to make it sound nice despite roofing my polyphony limit. >.<
Maiden's Capriccio ~ Dream BattleTruth be told, I hate this theme. Don't get me wrong though, I love Capriccio (but Oriental Love will always hold the key to my heart), it's just that Dream Battle feels lacking compared to the original version.
I applied some of the stuff I learned from Phantom Ensemble here, and learned how to use ArcSine waves properly (for air instruments). Unfortunately, it's *very* hard to do pitch bends properly. I still have to figure out the proper way to do it without the support of an effects handler...
AND THAT SAW REALLY SOUNDS LIKE A CAR HORN DAMMIT
Beloved Tomboyish GirlAn old classic, I just had to do this one at least once in my life. XD
I was actually deciding between this and the PoFV version, but I still lack the confidence to tackle the other version (which is longer and more complex).
Crystallized SilverMessing with slides. I like how this one turned out, despite it having little difference from the original midi version. I'm starting to get a handle of the percussives here (using toad's crunch effect).
If I might ask, what is your policy on theme requests?
Request...and, er wait. I still have a backlog of requests for OCs, but I prioritize direct requests from active game projects.
Unfortunately, my health being as it is, I'm finding it hard to find inspiration for good music. My music has been a little bleak and bland lately. >.<
So far, my time is heavily consumed by migrating my code to C++ as well as finishing Katawa Shoujo...