However, the dream of Amarillo didn't quite suit her, notice she is only 14.
Well, I'll get this plot hole patched really soon, just you wait. and Actually this out-of-character dream had helped me constructing the story for now.
And I'll continue to do the Archive
UPDATE:
All main story content up to now has been archived.
Start to Archive The Path of Chosen ---> DONE
Character Details will be Archived after thatshortly.
I mentioned in the dream that Mitaka found you out of character for some reason. Satori explained that in dreams people sometimes act or behave differently, sometimes because their inner selves come to the surface, or sometimes just because dreams are random like that.
PS: Thanks for the archiving. Though I might mention that we're moving most of the things here to the new RPG forum I'm setting around the end of May and I'm hoping most, if not all of you could come join us there. In case you missed the thread in the previous forum, the new forum will be a forum dedicated to all manner of Touhou text roleplaying games (not just this RPG, off course). Thus the whole 'too many threads' thing would resolve itself quite soon, I think.
Wait so do I have to write my own dream before MTG can dive in it ? Or ? I am slightly confused now because after MTG, everybody seems to have posted this dreaming thing.
No, no, the dream isn't obligatory. Use it as a plot device whenever you feel there's a serious underlying problem that you can't discuss openly. Diving allows you to delve deep into your partner's subconscious, find out issues that may be in the way of your relationship developing, and solve them (or use the information you get in the dream to solve it in real life).
When you're 'diving' in a dream or actively, you'll be a part of the dream itself. Mitaka was removed from everything because those were his memories of his dream, i.e. he wasn't dreaming, he was delving into the memories of the dream from the previous night.
Mitaka's memory flashback takes place at around 9.10 AM in the morning of day 2. Now they plan on chasing down Alice. Jeremy might come along as well. Once we find Alice in the park and rescue her, we will find ourselves surrounded as we exit the bathroom. And lo and behold, it's the local yakuza, who were just tipped off that the Saniwa shrine is reopening and they want us to pay security. As who tipped them off, there really is only one person who may benefit from seeing the Saniwa shrine fall - Amakawa.
Anyhow, team DRILL and team FUBAR find themselves surrounded. Most of the other teams (bar the ones who went off to Kojiro's mansion, the ones fighting the tank(?), Amarillo (who is unconscious atm) and Taihou (I think)) should be nearby in the department store and can join us if need be. Team FUBAR will learn through this battle that they don't need powers or magic to fight, that they can rely on teamwork and wits to get them through.