Author Topic: Sakuya Quest 6 - A Z-Machine Adventure  (Read 73700 times)

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #840 on: January 13, 2017, 12:44:59 AM »
> Might be someone that came by after we left? Hmm.
> Nod.
> "Can you show me?"

>She looks around, then frowns.  "Um...I dunno. Where was the corner with the naked horse lady?
>Oh, that one. Lower northwest corner of the first floor in the maids' quarter. Mistress said that picture of a naked woman riding a horse through a town actually happened in some western kingdom.

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #841 on: January 13, 2017, 12:50:32 AM »
> Would that have had any connection to the ground or the foundation?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #842 on: January 13, 2017, 01:18:58 AM »
> Would that have had any connection to the ground or the foundation?

>It would be the first floor, so at least it would be close to something like that.

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #843 on: January 13, 2017, 01:31:13 AM »
> Do we know whereabouts that would be in the current 'ruins'?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #844 on: January 13, 2017, 01:44:02 AM »
> Do we know whereabouts that would be in the current 'ruins'?

>It takes you a moment to work it out. But if the entrance to the basement is here, then...over there, in that part of the wooks, you ought to find something if it hasn't been buried.

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #845 on: January 13, 2017, 01:45:48 AM »
> "Ah, there. Follow me."
> Head toward where we believe that corner was.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #846 on: January 13, 2017, 02:35:01 AM »
> "Ah, there. Follow me."
> Head toward where we believe that corner was.

>You head toward the thicker parts of the forest.
>The underbrush here is difficult to move through, obscuring just about all of the ground. The trees are growing thickly here, blotting out much of the daylight. It doesn't seem that anyone has been here for a long time.

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #847 on: January 13, 2017, 02:35:53 AM »
> That's okay. Continue onward.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #848 on: January 13, 2017, 02:57:12 AM »
> That's okay. Continue onward.

>Soon, it becomes less a question of continuing onward, and more a question of actually finding it. At a glance, all you see is obscuring vegetation.

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #849 on: January 13, 2017, 02:58:33 AM »
> How far away is the beast, timewise?
> Do we think we could find her unconscious body again?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #850 on: January 13, 2017, 03:53:46 AM »
> How far away is the beast, timewise?
> Do we think we could find her unconscious body again?

>A few minutes away, you think.
>Assuming she hasn't woken up.

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #851 on: January 13, 2017, 03:58:47 AM »
> How long has it been since she was knocked out?
> How long do the losers of danmaku battles typically stay unconscious?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #852 on: January 13, 2017, 04:25:25 AM »
> How long has it been since she was knocked out?
> How long do the losers of danmaku battles typically stay unconscious?

>A few minutes.
>It varies.

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #853 on: January 13, 2017, 05:18:55 AM »
> Our knives are not suited for vegetation-clearing, yes?
> "It would be about here...though perhaps we should retrieve the beast's machete and use it to clear out some of this vegetation."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #854 on: January 13, 2017, 05:36:31 AM »
> Our knives are not suited for vegetation-clearing, yes?
> "It would be about here...though perhaps we should retrieve the beast's machete and use it to clear out some of this vegetation."

>Not really, no.
>"It looked pretty heavy," she says, frowning and looking a your arms pointedly.

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #855 on: January 13, 2017, 05:48:08 AM »
> Would that axe have been suited to vegetation-clearing, given what we saw of it?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #856 on: January 13, 2017, 05:49:43 AM »
> Would that axe have been suited to vegetation-clearing, given what we saw of it?

>Definitely not. You are pretty sure it was more of a crude knife.

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #857 on: January 13, 2017, 05:51:55 AM »
> Did Juza have anything plant-cutty?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #858 on: January 13, 2017, 06:56:01 AM »
> Did Juza have anything plant-cutty?

>Not that you saw, but some of the shovels did seem to have some bits of leaf on them.

>_

Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #859 on: January 13, 2017, 06:58:37 AM »
>Just take the machete anyways. If she wakes up she try to kill us again.
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #860 on: January 13, 2017, 07:07:56 AM »
> "Perhaps, but it still seems our best option, unfortunately."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #861 on: January 13, 2017, 07:51:03 AM »
>Just take the machete anyways. If she wakes up she try to kill us again.

>You can't reach it from here!

> "Perhaps, but it still seems our best option, unfortunately."

>"Why?" says Dreamy.

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #862 on: January 13, 2017, 07:52:45 AM »
> "I don't really have any other tools handy for cutting this plant life away."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #863 on: January 13, 2017, 09:11:23 AM »
> "I don't really have any other tools handy for cutting this plant life away."

>"But, why would you want to cut it?" she says. "Plants need love, too!"

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #864 on: January 13, 2017, 09:18:44 AM »
> "I need to find that corner of hidden treasures. It's in the area, but I can't really see anything on the ground."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #865 on: January 13, 2017, 09:40:00 AM »
> "I need to find that corner of hidden treasures. It's in the area, but I can't really see anything on the ground."

>"But...you could just move them aside..." she says.

>_

Monarda

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #866 on: January 13, 2017, 10:13:04 AM »
>It would be just evil to cut down the plants on our way without regrets with an embodiment of nature tagging with us....
>"Hm, are you sure ? The vegetation is rather dense, not sure if we can push it aside like you suggest..."

Serela

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #867 on: January 13, 2017, 07:26:18 PM »
>"The real problem is there's a bit too much ground to cover to check like that... you wouldn't happen to have any idea quite where around here the stash should be, would you? Or perhaps it's easier for you to check than I, since you're smaller."
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #868 on: January 13, 2017, 08:06:49 PM »
>It would be just evil to cut down the plants on our way without regrets with an embodiment of nature tagging with us....
>"Hm, are you sure ? The vegetation is rather dense, not sure if we can push it aside like you suggest..."

>"Doesn't look that hard to me," she says.

>"The real problem is there's a bit too much ground to cover to check like that... you wouldn't happen to have any idea quite where around here the stash should be, would you? Or perhaps it's easier for you to check than I, since you're smaller."

>"Um..." she says, frowning. "This doesn't even look like house."

>_

Suwako Moriya

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #869 on: January 13, 2017, 08:15:13 PM »
> "The corner you mentioned would have been around here, but unfortunately, that is about the best I can do."
> Does the vegetation look pointy or poison-ivy-greasy at all?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.