Author Topic: Sakuya Quest 6 - A Z-Machine Adventure  (Read 73675 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #510 on: December 02, 2016, 03:06:08 PM »
> Is she still advancing on us?

>Not at this very moment, but you imagine she plans to.

(I am home again, the pace should pick up considerably on my end)

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #511 on: December 04, 2016, 05:34:10 PM »
> Is she already looking in our direction?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #512 on: December 04, 2016, 05:36:52 PM »
> Is she already looking in our direction?

>She's turning her head to face you at this moment in time.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #513 on: December 04, 2016, 05:44:05 PM »
> Fire another large arrowhead circle, center aimed at her stomach.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #514 on: December 04, 2016, 06:04:09 PM »
> Fire another large arrowhead circle, center aimed at her stomach.

>You send out more arrowheads as she turns and finds her footing again. She sees them a bit too late, several of them grazing her as she tries to leap back. Still, her jump carries her back a couple yards, where she lands on her feet close to a couple of trees.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #515 on: December 04, 2016, 06:28:27 PM »
> We still have a knife in hand, yes?
> Not counting the knife in our hand, how many do we have remaining?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #516 on: December 04, 2016, 06:56:39 PM »
> We still have a knife in hand, yes?
> Not counting the knife in our hand, how many do we have remaining?

>Yes.
>One in hand, five in reserve.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #517 on: December 04, 2016, 07:09:19 PM »
> Stare her down with a calm, neutral expression.
> "Stop."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #518 on: December 04, 2016, 07:11:22 PM »
> Stare her down with a calm, neutral expression.
> "Stop."

>She does not exactly stop, but rather continues to draw back. "Don't bother asking for mercy," she says.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #519 on: December 04, 2016, 07:14:41 PM »
> Is she preparing another sling shot?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #520 on: December 04, 2016, 07:17:02 PM »
> Is she preparing another sling shot?

>Not yet, at least.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #521 on: December 04, 2016, 09:25:14 PM »
> Is she drawing back toward cover?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #522 on: December 04, 2016, 10:23:23 PM »
> Is she drawing back toward cover?

>You can't be certain, but it is definitely an option she has.

>_

Kilgamayan

  • True
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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #523 on: December 05, 2016, 12:56:13 AM »
> Frown slightly.
> Begin walking toward her at a swift pace.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #524 on: December 05, 2016, 05:41:55 AM »
> Frown slightly.
> Begin walking toward her at a swift pace.

>She continues to back away, then darts behind a sizable maple tree.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #525 on: December 05, 2016, 05:51:01 AM »
> Can we see what's on the other side of the tree?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #526 on: December 05, 2016, 06:01:16 AM »
> Can we see what's on the other side of the tree?

>While you cannot see through the tree, there doesn't seem to be anything immediately of interest past it, save for more trees.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #527 on: December 05, 2016, 01:47:48 PM »
> "Hey!"
> Continue our pursuit.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #528 on: December 05, 2016, 02:46:59 PM »
> "Hey!"
> Continue our pursuit.

>You call out, and she continues to slip away. You round the maple tree that she vanished around, and see that she is now backing away in that direction, putting another tree between you and she. Behind her, the forest becomes thick again.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #529 on: December 05, 2016, 03:16:43 PM »
> Stop.
> "Get back here!"
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #530 on: December 05, 2016, 03:41:45 PM »
> Stop.
> "Get back here!"

>"Come get me, changeling!" the brute calls, as she reaches the thicker forest.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #531 on: December 05, 2016, 03:43:35 PM »
> How are we feeling now for stepping out of time?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #532 on: December 05, 2016, 04:17:21 PM »
> How are we feeling now for stepping out of time?

>Fairly good.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #533 on: December 05, 2016, 04:26:51 PM »
> Do we wear flats or heels?

> Stop time.
> Fly after the beast at the maximum speed that still allows for avoiding smacking into trees and such. Make a note as to which direction the beast is facing and which direction the beast seems to be moving once we spot her again and are able to discern this information.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #534 on: December 05, 2016, 04:52:46 PM »
> Do we wear flats or heels?

> Stop time.
> Fly after the beast at the maximum speed that still allows for avoiding smacking into trees and such. Make a note as to which direction the beast is facing and which direction the beast seems to be moving once we spot her again and are able to discern this information.

>Both; you have flats right now, though perhaps with a slightly exaggerated heel for effect.
>You close in on the brute, and see that she is moving to duck behind a large tree to the right, You haven't quite lost track of her yet, thankfully.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #535 on: December 05, 2016, 04:59:39 PM »
> Fly ourselves toward that tree, aiming to move just a bit past the tree on the other side of the tree from the brute, so we'll be able to see what is the space "behind" the tree from our current perspective (i.e. the place she is moving toward to duck behind said tree).
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #536 on: December 05, 2016, 05:23:20 PM »
> Fly ourselves toward that tree, aiming to move just a bit past the tree on the other side of the tree from the brute, so we'll be able to see what is the space "behind" the tree from our current perspective (i.e. the place she is moving toward to duck behind said tree).

>You pass by the brute and the other side of the tree.
>Past it, the foliage on the ground is rather thick, but there are some bare spots. There is a little room, before other trees get in the way.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #537 on: December 05, 2016, 05:30:35 PM »
> Position ourselves so that we are a couple of yards away from the brute and are in what would be the brute's path if she continued in a straight line in her current direction.
> Fire off yet another circle of arrowheads, this time centered at the middle of her torso.
> Step back into time.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #538 on: December 05, 2016, 05:41:39 PM »
> Position ourselves so that we are a couple of yards away from the brute and are in what would be the brute's path if she continued in a straight line in her current direction.
> Fire off yet another circle of arrowheads, this time centered at the middle of her torso.
> Step back into time.

>You set a new trap and position yourself.
>Time moves once again. The Brute barrels toward you, and practically slams into your danmaku, the impact knocking the wind from her as she stumbles to a stop close to the tree, having catch herself against it with a hand to keep from falling.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #539 on: December 05, 2016, 05:43:10 PM »
> Return to our unimpressed expression, but make it just a little bit icier.
> "As you wish."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.