It's time for a new patch:
The second attack Shikieiki *ギルティ・オワ・ノットギルティ* now takes the correct shoting stat.
Skill point for the chapter *Nightmare Gensokyo* changed from *Destroy 35 nightmares in 10 turns* on *Destroy 30 nightmares in 12 turns * ... Strangely, but it was quite real by the 9th turns even Hard.
Bosses no longer use 直撃 against neighbor blocks with support defense (?) from Hard.
I was thinking of making Shikieki into Waifu unit on my lunatic run, and the only thing that was holding me back was how stupid was "Guilty or Not Guilty" is her only decent post movement, but it was Melee for some dumb reason, I guess I'll try her out now.
10 Turns extend to 12 turns, as well as letting 5 more boss Nightmares go, which is probably Shiki, Yuyuko, Toyohime, Eirin, and may be Kanako does make the skill point a lot more easier. Bosses no longer using Fury against neighboring Support Defend sounds... easy. May be now they set it another way, and cast Fury when they see a team member has it? lol
Full Change/Fix Log:
【Addition/Changes】
・Replaced some terms in Gensokyo Glossary from Library
・Add warning message to remind when practices are not executed
【Bug Fix】
・Stage 58: Fix on Meeko may some time spawn on top of a Black Sheep
・Human Village Stage: Fixed how sometimes the bonus WP cannot be obtained (?)
・Stage 62: Fix on Shikieki may not increase her "Lecture" count when facing another unit.
・Stage 62: Shikeiki will not trigger her "Cleansed Crystal Judgment" Special Skill on a bomb attack.
・Stage 68: Fixed odd bugs during "Mother God of Makai"
・Stage 73: Kaguya (Nightmare) will no longer crash the game if you turn animations on.
・Stage 74: Fixed incorrect placement due to grid size.
・Stage 74: Prismrivers Sisters will no longer teleport during Event 2nd Player Phase.
・Stage 75: Fixed Bug where Ammo does not replenish during Event in 5th Player Phase.
・Fixed Bug where units that rejoined in the beginning of FMW4 in a new game +, where they cannot be upgraded. (?)
・FPM now allows a cover attack from the adjacent unit, even though if the cover attack unit was part of the FPM is part of the Combination Attack.
・"Transform" or "Revived" Characters Abilities now works properly
・Fixed a bug where you cannot "Combine" or "Separate" in Bind Danmaku (Meeko, Koishi or Nightmare Eirin)
・Fixed improper PP inheritance in a New Game +
・You can now hit pass 255 Status with PP training
・Fixed a bug where all of Satori's Recollection MP cost becoming 0 in a counter attack.
・Nazrin (Regular) gains special lines during "Greatest Treasure (Combo Attack)"
・Fixed a bug with Okuu's Nuclear Gauge.
・Fixed a bug with Support Attack Reduction.
・Dai-chan's "Battlefield's Tears" no longer reduces SP.
・Fixed Pachy's "Great Unmoving Library", where she gets hit and away, even when she already moved.
・Nitori's Gensokyo Mechanic's boosted accuracy rates now shows up blue as intended.
・Toyohime's "Linking the Earth and the Sea" Fixed incorrect placement due to grid size.
・Fix on some damage altering Seishins do not fizzle after it was used.
・Any units riding in the ship will have all their special abilities activated if their condition is achieved (Gotta test with Yuyuko)
・Mercy now should work while in a Support Attack.
・Fixed the cost Bug with Shirasama
・Fixed Eternal Yonder's bug where it can be re-activated if you used Combine and Seperate.
・Fixed a bug with Vengeful Spirit R where the effect is not shown properly when shot down (?)
・Various other text fixes, and danmaku info.