Today marks the 1-year anniversary of this current server being open to the public! :toot:
As a celebration:
THE ULTRA-SUBSTANTIAL UPDATE (part 1)
World-side updates galore
(1) NEW WORLDSETS AND WORLDS
Now, you might be asking, just what is a worldset? Simple - they are a group of worlds that share gamemodes, inventories, features, Nethers, and Ends.
Why has this been done? Thanks to the Multiverse-Inventories plugin allowing groups of worlds and variable player inventory sharing between them, I have deemed it possible to cater to a wider variety of experiences without breaking too many things (hopefully).
Survival+:
Old world goes here. In addition, a new 1.7.2 terrain-based world (hereby deemed the new main spawn - I will make it neater as time goes by) plus AdvWorld 1 utilise this.
It's the same as we have been playing for some time now - flying's all fine, custom items are available, and so on.
Creative:
Another new world based on 1.7 code (creative) plus Flatworld (world_flat).
Full-out Creative mode fun for those who prefer that mode instead! Plus you can teleport yourself to any coordinate you like - as long as it is within world borders.
Hard Survival:
Yet another new 1.7 world (hardland) and AdvWorld 2.
Everyone starts fresh here, and some of the perks we take for granted (including dynmap and home-setting, though /home to other worlds and /spawn are unaffected for balance reasons) do not work.
Exhibition:
The 1.1 worlds and MC history museum. Adventure mode as they are meant for touring. Former additionally allows teleporting to positions.
Nethers and Ends for survival worlds are all tied to AdvWorlds now, so these are just as temporary. Creative ones have it constant.
NOTE: I have saved everyone's inventories, assuming they will be for old world (and in turn Survival+ worldset). Once logging on /spawn (new world) or /warp oldworld (old world). If you find your inventory missing, send me a post here, on Steam chat, or in server (via /mail send theep <your_message>).
(2) COMPLETE IN-GAME SERVER GUIDE
A fully written guide made of books is available in newworld spawn. Currently it is at 4 volumes, but more will be added and existing versions changed as new things come up. First-time players will receive a set of vouchers to use towards these and a few other goods - for everyone else, they are sold at a low price.
It includes introduction, commnads, world information, custom recipes, and info on using several plugins.
This is done primarily since not everyone checks the thread. Plus as they go into quite some detail I recommend everyone grab a copy anyway.
(3) OTHER CHANGES
- Updates to Spigot, Shopkeepers, Multiverse (and dependent plugins), Essentials, Dynmap
- Bed-side spawning works in survival worlds
- AdvWorlds 1 + 2 regenerated. Amplified again, but too much other work to mess with TerrainControl for now
- Head drop rates increased to 1% for most mobs (previously was around .25%) - wither skeles remain at 2.5%
- Player head drops increased to 10% but -still- only are earned via PVP (I will make some kind of PVP system for update part 2)
- Enderdragon does not damage non-End blocks anymore (due to griefing concerns in Creative worlds)
- opened server to another, notably smaller community of western Touhou fans I associate with. Don't worry, they don't bite.
- Did NOT go down to 2GB RAM amid the increased load this world system will incur
- more I may have forgotten
Screenshots not included for the time being because I'm too tired from this and just want to relax a bit. :V