>"Huh. Well, she's got a guest. One I'd like to talk to. And one I'm sure you want off your ship. We need to have a look inside."
>"'spose we do," she says with a bit of a heavy voice. With something of a resigned expression, she tries the handle. It appears to be locked.
>She pauses a moment, gives you another look, then sighs a pulls out a key. "Not sure if I hope you're right or not."
>She opens the door. The room beyond is both small and plain, with little furnishing aside from a simple wooden bunk and table. The floor is basically clean, but the bedsheets are in a bit of a state. A small window set in the opposite wall looks out on the harbor. No mouse is immediately visible, at any rate.