Author Topic: Iku Quest Che'tyrnadsat: A Z-Machine Adventure  (Read 54082 times)

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #660 on: May 13, 2011, 07:02:52 PM »
> Shrug.
> Continue our previously-planned flight path.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #661 on: May 13, 2011, 07:25:39 PM »
> Shrug.
> Continue our previously-planned flight path.

>The faeries seem content to let you slip away, or at least .
>Soon you come back to the road, well clear of Kourindou, and soon see a large rock that is probably the one that Ran was talking about. Moreso because you can see what you are pretty sure is Marisa's house a little ways to the west of it, in a little clearing.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #662 on: May 13, 2011, 08:32:24 PM »
> Walk toward the house.
> Examine the surrounding lawn.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #663 on: May 13, 2011, 08:56:35 PM »
> Walk toward the house.
> Examine the surrounding lawn.

>Walking is not very effective in mid-air, so you do the next best thing and fly over there.
>The yard is partially concealed by the surrounding trees, but you can see it is littered with unfamiliar and dangerous-looking equipment that seem to be made primarily of dense-looking metal. Looking around, you can also see the brim of Marisa's distinctive-looking hat poking over the edge of the tree line.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #664 on: May 13, 2011, 09:55:39 PM »
> Fly toward it.
> "Miss Kirisame?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #665 on: May 13, 2011, 10:14:12 PM »
> Fly toward it.
> "Miss Kirisame?"

>You fly downward to see Marisa relaxing against a tree with a book. She looks over toward you as you descend. "Oh, hey there Iku," she says. "Sorry about the other day. You know how it gets."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #666 on: May 13, 2011, 10:16:27 PM »
> "Do not worry about it. It was a misunderstanding born from a series of unfortunate coincidences. But perhaps you can give me a small bit of help. Have you seen any tengu patrols around here recently?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #667 on: May 13, 2011, 10:19:38 PM »
> "Do not worry about it. It was a misunderstanding born from a series of unfortunate coincidences. But perhaps you can give me a small bit of help. Have you seen any tengu patrols around here recently?"

>"Yep," says Marisa. "Faeries've been having a field day with them. Well, when they're not fleeing in panic and such."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #668 on: May 13, 2011, 10:21:00 PM »
> Smile.
> "I wonder how many patrols have been surveyed. Was Miss Inubashiri in any of the patrols you saw?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #669 on: May 13, 2011, 10:23:17 PM »
> Smile.
> "I wonder how many patrols have been surveyed. Was Miss Inubashiri in any of the patrols you saw?"

>"She was just past here," says Marisa. She frowns. "Going east, I think?"

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #670 on: May 13, 2011, 10:26:21 PM »
> What's east, again?
> "Oh, excellent. I need to find her."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #671 on: May 13, 2011, 10:28:51 PM »
> What's east, again?
> "Oh, excellent. I need to find her."

>The thicker and more faerie-populous part of the forest.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #672 on: May 13, 2011, 10:40:09 PM »
> "Hopefully I will not have to do too much searching. Was her patrol aerial or on foot?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #673 on: May 13, 2011, 10:42:22 PM »
> "Hopefully I will not have to do too much searching. Was her patrol aerial or on foot?"

>"On foot," says Marisa. "There's no point to trying to search the forest from the air. It's too easy to miss things, especially if they know you're coming."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #674 on: May 13, 2011, 11:00:04 PM »
> "A shame. It never can be easy, can it?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #675 on: May 13, 2011, 11:09:21 PM »
> "A shame. It never can be easy, can it?"

>"If you're going to hide, you might as well do a good job of it," says Marisa.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #676 on: May 13, 2011, 11:14:15 PM »
> "I suppose that is true. Thank you for your help, Miss Kirisame. I will deter your reading no longer."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #677 on: May 13, 2011, 11:18:04 PM »
> "I suppose that is true. Thank you for your help, Miss Kirisame. I will deter your reading no longer."

>"Back atcha," says Marisa.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #678 on: May 13, 2011, 11:20:14 PM »
> Give a short bow.
> Head east into the forest.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #679 on: May 13, 2011, 11:36:56 PM »
> Give a short bow.
> Head east into the forest.

>You give a short bow, and head eastward. You find yourself following along an old footpath, and soon see the boulder that Ran mentioned up head, as well as the road.

>_

Kilgamayan

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Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #680 on: May 13, 2011, 11:45:14 PM »
> Look around for any activity.
> Keep heading east.
> Where is Kourindou relative to here? Northeast?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #681 on: May 13, 2011, 11:57:51 PM »
> Look around for any activity.
> Keep heading east.
> Where is Kourindou relative to here? Northeast?


>You look around, and don't see much activity. There are some faeries playing in the air to the southeast.
>You keep heading eastward, walking around the large stone and into the dense foliage. You quickly find yourself rather happy for you gloves for a different reason, as they allow you to progress without worrying about the branches you have to push through mangling your hands.
>Kourindou is north and just a hair west of you right now.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #682 on: May 14, 2011, 12:09:22 AM »
> Look around. Is there anything noteworthy?
> If not, keep heading east.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #683 on: May 14, 2011, 12:23:34 AM »
> Look around. Is there anything noteworthy?
> If not, keep heading east.

>There is a whole lot of autumnal forest, and not many easy places to move.
>You keep going east, where you find a not quite a clearing. The woods are less dense and less irritating here, but not quite clear. You notice one of the trees has a large bole in it at about chest level, which has a door built in it. You think you can hear something moving around to the south.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #684 on: May 14, 2011, 12:27:56 AM »
> So the door is a couple feet shorter than us? Would it be reasonable fairy height, then?
> Look to the south. Is any movement visible?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #685 on: May 14, 2011, 12:36:22 AM »
> So the door is a couple feet shorter than us? Would it be reasonable fairy height, then?
> Look to the south. Is any movement visible?

>It would be reasonable height for a small faerie; it's maybe nine inches tall; it's set into the tree at chest level to you.
>Looking to the south, you think you can see some brush swaying a just a little.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #686 on: May 14, 2011, 12:48:07 AM »
> Walk toward the swaying brush.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #687 on: May 14, 2011, 01:20:00 AM »
> Walk toward the swaying brush.

>You approach the swaying bush. It's not very interesting, and has mostly stopped moving by the time you've reached. But you can here other sounds of brush being passed through as you approach, and by the time you get to the bush, you catch a glimpse of a humanoid figure to the southeast, disappearing around a tree.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #688 on: May 14, 2011, 01:24:35 AM »
> "Hello?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Che'tyrnadsat: A Z-Machine Adventure
« Reply #689 on: May 14, 2011, 01:30:36 AM »
> "Hello?"

>"Yes? Hello?" comes an unfamiliar voice from that direction.

>_