>"I'll be careful"
>To the weird house!
> You tell Cirno you'll be careful, and head off towards the weird house. You walk around the edge of the lake until you're on the other side. You are now standing in front of the weird house.
> The house happens to be completely composed of different shades of red. You're standing in front of a tall, crumbling gate flanked by brick walls. The wire is twisted and mangled, not unlike the trees you saw when you first arrived. Miraculously, the wooden chair right outside the gates has been left unharmed and is even sitting upright.
> The structure itself instantly makes you think "mansion" rather than house. Honestly, the size of it rivals the palace back underground. The standing half, anyway. One side of the house has been completely crushed. Where the other half should have been exposed to the cold air, more rubble lays. The walkway leading to the destroyed front door is in shambles, and flowers and plants lay withered and dead in what you think might have been a garden. The remains of a clock tower leans against the part of the house that is still standing.
> You see a path in the garden that leads around the house.
> You also notice that there isn't as much snow here, despite the mansion being so close to the lake.
> _