> Murasa gibs 15 from J8
Murasa Attacks: Hit for 10 Damage
Enemy 15 dies!Murasa's Status: 19/21HP, 100 -> 25EXP, Iron Axe Left: 34
Level Up!!!Murasa, LV 2 Pirate
HP: 21 --+1--> 22
STR: 7 --+1--> 8
MAG: 1 -------> 1
DEF: 5 --------> 5
RES: 2 --------> 2
SPD: 4 --------> 4
SKL: 7 --------> 7
LUK: 4 --+1--> 5
Once Murasa's action goes through, this is the order of moves.
> Kogasa to M10, rescue village.
> Meiling to I14, attack 19.
> Tenshi to J11, attack 12.
> If necessary, Alice attack 12.
Shall be done due to the 2day thingy.
"Things sure have been scary since everything's gone into a frenzy, and it's easy to get killed by the weakest stuff out there. Here, you'll probably need this."
Kogasa gets some Sake(3) (Heals to full HP)Meiling Attacks: Hit for 13 Damage
Enemy 19 Attacks: Hit for 7 Damage
Meiling Attacks: Hit for 9 Damage
Enemy 19 Dies!Meiling's Status: 2/23HP, 100 -> 51EXP, Iron Axe Left: 30
Level Up!!!Meiling, LV3 Fighter
HP: 23 --+1--> 24
STR: 10 ------> 10
MAG: 1 --------> 1
DEF: 4 --------> 4
RES: 3 --+1--> 4
SPD: 4 --+1--> 5
SKL: 8 --------> 8
LUK: 2 --------> 3
Tenshi Attacks: Hit for 4 Damage
Enemy 12 Dies!Tenshi's Status: 19/23HP, 72EXP, Iron Lance Left: 33
Chapter Complete!Bonus EXP gained for beating map on the first try: 100
Some side notes:
>Sacchi (youmu) hasn't been on/input much, if anything, for the last while. I dunno if this was pre-announced, like shim's abscence, but just a note.
>Same deal with shim and Trance, but shim said he would, and I dunno about Trance. (I don't keep this good of track of all of you lol)
>Since this thread is gonna be locked pretty much the second I post this (map over), I doubt I'll update the first post of this. Instead, I'll just post the updated stuff on the next thread.
>To avoid over-posting in a thread like we just did, keep the technical questions to the discussion thread (E.G. all your questions about france earlier, every time you have to ask "How much can ____ move", etc.)
>The setting up of the next map might take a bit, I was lazy and didn't actually update the Battle Generator yet.
>Other than that, you guys are doing a super job. =D