Author Topic: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]  (Read 64418 times)

OkashiiKisei

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #90 on: June 14, 2010, 11:58:59 AM »
So Demonbman has til like noon, then I'm putting in what the three of us have worked out.
I agree.

Ditto. He's gotten long enough to appear. We're going to lag behind if this keeps up.

MysTeariousYukari

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #91 on: June 14, 2010, 12:21:58 PM »
Ok, stats for my character will be as follows, unless I adjust, which I will specifically mention.
Spoiler:
I would just flip DEF and AGI anyway if I did change them.

POW: 0
AGI: 100
DEF: 50
MANA: 100

AGI: Princess Saber
MANA: PSI Gun, Heal Staff.

AI: Priority 1: Heal Staff when the parties HP is overall low/ at least 2 characters need to be healed. Priority 2: Attack groups with the PSI Gun, only if Priority 1 would not trigger. Priority 3: Attack the strongest enemy OR whichever enemy has been recieving the most damage recently with the Princess Saber, only if neither Priority 1 or 2 would trigger.

So yeah, Fast, Mage-ish and not completly squishy, while being able to deal good damage and keep the party alive. I almost never willingly go mage, so when I do I make sure I can actually do more then long-casting for meh damage in fights so short I might not get to cast
« Last Edit: June 15, 2010, 02:41:19 PM by MystearicaUtsuho »

trancehime

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #92 on: June 14, 2010, 01:20:36 PM »
Okay then, so

##BUY: 2xREVIVAL STAFF

##EQUIP REVIVAL STAFF: T34G3

and

##EQUIP REVIVAL STAFF: Chaore

Now, with that we have 15000GP left, I say we save it for after the next fight, our strategy we can work out after we see our next set of opponents.

Purchases:
Revive Staff x2
USED 15000 GP
REMAINING 15000 GP

TEAM TWO [1, 3, 10, 11]
Red Strings - 10
Anthony [120/0/40/90] DEFENDER / XCALIBR / RUNE AXE
T34G3 [100/110/10/30] DRGN SPEAR LONGINUS / WHIRLWIND SICKLE / VENUS' FAN / REVIVE STAFF
Chaore [75/100/0/75] DEATH'S SICKLE / DEFENDER / XCALIBR / REVIVE STAFF
IBakaChan [120/65/0/65] LAEVATEINN / SHOGUN'S FAN / DEATH'S SICKLE

Your next fight will be generated soon

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ES-Anthy

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #93 on: June 14, 2010, 01:46:00 PM »
Okay, plan time since we got our baddies now, that being 50 dark knights BV

Plan 1. We all focus with group hitting weapons and pray that we can kill them all quickly
Plan 2. Have everyone except me attack with group weapons while I stay on the defensive/offensive with DEFENDER

and with Plan 1, T34G3 can only group hit with the VENUS' FAN while Ibaka uses the SHOGUN'S FAN, Chaore works with XCALIBR, and I also use XCALIBR, Plan 2 is proably more of what we should do in case of things start to go sour so the final layout would be, also no clue if they can use magic so if so, once my character reaches about 50%, he should switch to RUNE AXE, the final layout being.

ANTHONY-XCALIBR 100%HP~51%HP to either 1.DEFENDER 50%HP~0%HP or 2.RUNE AXE 50%HP~0%HP
T34G3-VENUS' FAN 100%HP~0%HP switch to REVIVE STAFF WHEN A PARTY MEMBER DIES.
CHAORE-XCALIBR 100%HP~0%HP switch to REVIVE STAFF WHEN A PARTY MEMBER DIES.
IBAKACHAN-SHOGUN'S FAN 100%HP~0%HP

Accept Plan Y/N?

IBakaChan

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #94 on: June 14, 2010, 02:16:50 PM »
50 DARK KNIGHTS!?
Holy... What is that I don't even.

I'm okay with yer plan. Time for me to speculate about their stats...

Dark KNIGHTS. In every game I've ever played, Knights, and especially DARK Knights, are packed with POW. DEF should be pretty high too... Their stats would probably be somewhat like BRAVE EXPRESS, with some mana too. But slow. Slow like hell. Chaore and T3 would probably get in some good hits before they get a turn, I would get in two or three... But I'd recommend that you use DEFENDER earlier. I mean, if you use XCALIBR and they decide to target you, you're dead.

Chaore

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #95 on: June 14, 2010, 02:45:43 PM »
Oh hey the battle is u-

:teaspit:

TRANNNNCCCEEEEEE!

I'm all for probably earlier use of Defender on Anth, myself. Though...they may just chew us out all the same. Jesus. 50 blows? Smashing them before they smash us and hoping they aren't smart enough to get both me an T down first may be our only option. But yeah. Current plan looks fine.

IBakaChan

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #96 on: June 14, 2010, 02:59:13 PM »
I'm all for probably earlier use of Defender on Anth, myself. Though...they may just chew us out all the same. Jesus. 50 blows? Smashing them before they smash us and hoping they aren't smart enough to get both me an T down first may be our only option. But yeah. Current plan looks fine.

Remember, we have two debuff-weapons BV
Both of 'em have stun as an effect, so if we hit with our debuffs, they are probably going down. But you and T3 be ready with your staffs if anyone hits low health so you can revive as soon as they die.

ES-Anthy

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #97 on: June 14, 2010, 03:00:30 PM »
Okay then so with the opinions, the plan should look more like

ANTHONY-DEFENDER FOR TURN 1, XCALIBR FOR TURN 2 ON
T34G3-VENUS' FAN 100%HP~0%HP switch to REVIVE STAFF WHEN A PARTY MEMBER DIES.
CHAORE-XCALIBR 100%HP~0%HP switch to REVIVE STAFF WHEN A PARTY MEMBER DIES.
IBAKACHAN-SHOGUN'S FAN 100%HP~0%HP

which would probably work perfectly fine too, also along with thinking about this I've started to do some research with FFL2 and comparing some stats and stuffs, I realize we can probably take out each group in one shot, leaving with about, 3 groups dead before it gets to me (cause I go last always :V)
Overall it depends on how many of us live through the first round cause then we can potentially knock them all out by turn 2.

Edit: also Revive only works on someone who's dead, and it's a full revive so we're somewhat good, just that we have to wait till they're dead to use it :V.


IBakaChan

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #98 on: June 14, 2010, 03:03:38 PM »
low health so you can revive as soon as they die.
8)
I'm not as stupid as my name implies

Chaore

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #99 on: June 14, 2010, 03:05:09 PM »
8)
I'm not as stupid as my name implies

I'll say. :V

ES-Anthy

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #100 on: June 14, 2010, 03:08:23 PM »
Either way not mining what I said earlier, we need to get some complete coverage over enemies, so if an armory comes up later where we can get some sort of spellbook for that I think we should go for it just incase.

IBakaChan

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #101 on: June 14, 2010, 03:16:25 PM »
Can I has armor too? :V
Or something that increases AGL.

ES-Anthy

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #102 on: June 14, 2010, 03:17:55 PM »
You can once we get the chance and enough money.

IBakaChan

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #103 on: June 14, 2010, 03:27:20 PM »
*Enter tea and Anth-induced glee here*

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #104 on: June 14, 2010, 03:39:38 PM »
It isn't about luck anymore, it's about miracles. fucking dark knights, how do they work?

IBakaChan

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #105 on: June 14, 2010, 03:46:24 PM »
It isn't about luck anymore, it's about miracles. fucking dark knights, how do they work?
Get Sanae in here.

They probably just think "OH HEY LOOK, RANDOM PEOPLE, LET'S BEAT THE SHIT OUT OF THEM WITH OUR SWORDS 'N AXES!" and do that.

EDIT;; Also, are you okay with ze plan?

ES-Anthy

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #106 on: June 14, 2010, 03:59:04 PM »
They got less than 700 or so HP, and they got elemental blades I think, my sources are outdated so I'm not 100% sure

IBakaChan

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #107 on: June 14, 2010, 04:08:27 PM »
Dude, elemental?
I just hope it's fire for those who target me.
0 DAMAGE lol.

ES-Anthy

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #108 on: June 14, 2010, 04:52:54 PM »
Overall, we really can't do much more for our plan, so I'm in on it, and we'll count this as our strategy and the start of our fight when the others vote in on this

##PLAN: APPROVE

3 more approve's needed
« Last Edit: June 14, 2010, 04:55:12 PM by Yuusha Tokkyuu Anthony »

Chaore

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  • You Finally Did It, Kadokawa.
Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #109 on: June 14, 2010, 04:58:40 PM »
##Plan: APPROVIFY

May the gods of dodgehax be with us, in all honesty. :V

IBakaChan

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #110 on: June 14, 2010, 04:59:38 PM »
Well, then...

##PLAN: SEAL OF APPROVAL

Which is Sanae, if it's a miracle we need.

Rikter

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #111 on: June 14, 2010, 06:01:37 PM »
Okay it seems like Rabbit should practicly need to attack attack with the group weapons and try to eliminate some of the groups quickly before they have a chance to cause to much trouble. However I honestly have no idea which enemy group is more threatening.

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #112 on: June 14, 2010, 06:15:53 PM »
Confirming the plan.

Chaore

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  • You Finally Did It, Kadokawa.
Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #113 on: June 14, 2010, 06:28:40 PM »
Therefore, the plan is sent. Hopefully we keep our lead. :V

IBakaChan

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #114 on: June 14, 2010, 07:39:35 PM »
Seeing as we're sending our plan for fight 2, team one hasn't really started planning, and team 3 is planning for fight 1, I'd say THE GLORIOUS BISCUITS are in the lead with battles BV

Zengar Zombolt

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #115 on: June 14, 2010, 07:43:42 PM »
Okay it seems like Rabbit should practicly need to attack attack with the group weapons and try to eliminate some of the groups quickly before they have a chance to cause to much trouble. However I honestly have no idea which enemy group is more threatening.
Just let him attack the bigger groups. Numberwise, it's more effective.

Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #116 on: June 15, 2010, 08:47:38 AM »
Ah! Im sorry that I am late! I read your stragety team leader and I am for it! I'll stay back and buff you guys while you guys do your damaging stuff.


(I am always a buffer in all the mmos I play  :derp: )


##PLAN: Approve


is that what we do when we approve on a plan?

Hello Purvis

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #117 on: June 15, 2010, 10:53:24 AM »
I think that's just Mafia slang people like to use. Anyways, I sent it in yesterday.

Rabbit

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #118 on: June 15, 2010, 11:05:31 AM »
Okay it seems like Rabbit should practicly need to attack attack with the group weapons and try to eliminate some of the groups quickly before they have a chance to cause to much trouble. However I honestly have no idea which enemy group is more threatening.

Ack.  Sorry guys, too much work to do at the moment so just have me attack whoever.  I'll cede control for this fight.

ASSUMING DIRECT CONTROL
Too much of a good thing, and it is no longer good.

FinnKaenbyou

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Re: GAUNTLET BREAKER - Collaborative Forum Battle Game [SERIES ONE START]
« Reply #119 on: June 15, 2010, 11:23:38 AM »
So, to clarify:
Rabbit - Attack largest group available with Gungnir, revive any dead if necessary
Rikter - Attack next largest group available with XCalibr
Rou/Zengar - Cross Counter

Any complaints, or are we good to go?