« Reply #4 on: December 04, 2017, 09:31:20 AM »
While I'm not playing in 4k, this is pretty cool. Not really sure I'd say it's definitively "better" but both NN and bilinear yield nice enough results to be worth talking about.
"Work better" is in the context of dgVoodoo2's original purpose which is "this old game using old APIs won't work on modern PCs without dgVoodoo2."
dgVoodoo2 is like an advanced DX8 to DX9 converter, except it converts DX8 to DX10.1. At default settings it runs Touhou at flawless 640x480, but you also have the option to override the resolution and texture filtering mode.
Personally I'll be sticking with enbdev's DX8 converter. dgVoodoo2 feels like it adds an extra frame of input lag, unfortunately.
Still tempted to make a proper thread though, or maybe an entry in the wiki's Game Tools page.
I also can't understate just how much better it looks in motion than in screenshots. The smoothness of the moving bullets is surreal.
« Last Edit: December 04, 2017, 09:43:39 AM by shockdude »
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Playing Touhou since 18 March 2012. Playing video games since 19XX.
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