*regurgitated from the shared qt
I was also having a gutread on Serela days ago but is kinda afraid to take note of it not only due to being gut, but my general problem is how Serela has a massive dip in post quality, which basically is the same reason as bard provided, but Serela did make it clear he doesn't like d1 talk due to nothing he could talk about, and therefore I was thinking about giving him a day or two more to see if he's improved. And, I think someone has talked about this already, but Serela didn't go into his usual rolespec and interaction digging stuff I am scumreading him progressively harder.
Irrelevant comment on setup: this self protecting governor is essentially a role that rewards scum for playing bad, and is ridiculously overpowered if they are even remotely good. Also, we gotta factor in it is bloody difficult to coordinate town effort amd convince townsfolk to get the same lynch twice, and given lynching the same guy twice essentially means scum gets free rein to futz with everyone's night actions. Its a pretty unfair role had town mvp not shot him in the face.
Besides, 9v3 isn't exactly a town aligned ratio, for such a swingy role I wouldve expected like, iunno, a recursive vig or multiple info roles. It should be a modding philosophy to never assume town will operate at the maximum potential because trusting others is damn hard. This couldve been a massive demotivating trainwreck for town had the governor not been shot. Mb its just me, but I just feel the inclusion of swingy roles such as governor, especially in a relatively small game size like this, should not have been balanced not by more opposing swingy town roles that couldve backfired terribly in towns face.
Really damn, great foresight patrorikku, you practically saved the game, and this isn't a hyperbole.