While we're on the subject of expedition planning...
I play a little before leaving for work in the morning, and a little before going to sleep in the evening.
So, twice a day, I send out fully sparkled fleets for:
Expedition 9 (Tanker Escort Mission) with great success: 525 Fuel, 0-1 Small Coin Boxes, 1-2 Buckets
Expediton 11 (Bauxite Shipment Mission) with great success: 375 Bauxite, 0-1 Small Coin Boxes, 1 Bucket
Expedition 37 (Tokyo Express 1) with great success: 570 Ammo, 405 Steel, 0-2 Small Coin Boxes
Even though 9 and 11 only require four ships each, I send out the full six to ensure great success.
Total per day: 1050 Fuel, 1140 Ammo, 810 Steel, 750 Bauxite, 0-4 Small Coin Boxes, 2-6 Buckets
Resupply Cost: ~350 Fuel, ~250 Ammo
This is actually
less efficient resource wise than the 12-16-21 configuration used by RuneDevros, which gets 1305F / 1530A / 600S / 375B with great success and has less of a resupply cost for the expedition ships. I use my configuration because it gets buckets and allows the completion of the "7 Tokyo Expresses in 1 week" quest. When that quest is complete, I switch Expedition 37 to Expedition 13, which allows fuel to build up (720 more fuel per day at the expense of 810 steel) and gives an extra 0-4 buckets per day. 10 buckets in a day from the AFK expeditions has happened, and it feels great.
When I actually am at the keyboard, I run Expeditions 2, 5, and 6, which is pretty typical. I sparkle six ships for Expedition 5, but don't bother sparkling for 2 and 6.
My plan keeps my resources and buckets at reasonable levels even through all the SSH
*, Extra Operations
**, and doing the "5 bosses in the northern sea" quest every week. Avoiding LSC also helps.
*SSH stands for Small Ship Hunting. Burns fewer resources than Large Ship Construction, but burns many more buckets - which is why my expedition plan is bucket-focused. With the rabbit hunt over, the target is now "doujin artist" Akigumo - the Kagero-class destroyer who was reassigned to a Yugumo division.
**Just 1-5, 2-5, and 3-5. 4-5 is too hard, and 5-5 is even harder.