Seems there was a big protest that took place following the patch. This seems to be the case where, when you fix one thing another something always go wrong. For a few hours today, people were limited on how many U-511s and I-401s they could own (restricted to 2 each) but this has fixed as of now along with Arashi and Kashima who also happened to be affected by this. Hopefully there won't be anymore bug related issues for now.
Anyways I need to share my story on my E-2 run... and boy is it painfully good one....
E-2: Amphibious Nerd WarfareAs you probably read up on Ooyodo's notes, E-2 is a landing operation. Which will invovle you using a somewhat light fleet. If you haven't experienced a landing operation, my only suggestion is to get 6-4 to see for yourself. Yeah... it's basiclly that.
The main thing to note about this map on hard mode is.... it's very unfriendly....
VERY Unfriendly! As almost every node there presents some form of danger that can put your fleet at risk if anyone of them miss.
For the sake of explanation, I will note that for the entire duration I used the following:
1CL + 3 DD + 2 CAV, which consisted of Naka, Mutuski, Satsuki, Teruzuki, Mogami and Suzuya.
Kisaragi was armed with WG42s and a Daihatsu with Tank and Marines, while Satsuki was armed with the Type 2 Ka-Mi Tank with WG42, Naka was armed with 15.2cms and a searchlight, Teruzuki was using an AA cutin set up and Mogami and Suzuya were using 20.3 No.2s a Zunin and Type 3 shells.
Basically the fleet goes to the south where they encounter a small surface fleet consist on a batch of light cruisers and late model DDs. If you fail to hit them all, you are likely to get hit badly once the torpedoes are launched.
Afterwards you reach a route where you can go wither north or East...
East takes you through a malestrom and you then encounter a rahter tough fleet consisting of 2 Ru Flagships, 2 Nu Flagships and 2 Late Model DDs. This section is nearly suicide to traverse and wouldn't recommend it unless you're insane enough to take on the BBs that will almost always get a chance to double attack on the spot.
The north path has subs which are easy to by pass, then you go east where you deal with a fleet that consist of Ri-class Heavy Cruiser flagships a few light cruisers and some late model DDs (till final kill), then following that you head south where you have to deal a batch PT imp groups either in line ahead of echolon formation. You're best bet is to use double line to improve the accuracy of your fleet and dispatch those little monsters.
But what really takes the cake is the boss node at the island as you can encounter 1 of two possible bosses there.
An Artillery Imp or a Supply Depot HimeIf you have WG42s, or have gotten your daihatsu and modified for war, this becomes a somewhat eaiser fight since artillery imps are weak to these. If you get artillery imps you'll fight them in daimond formation and they will usually be minmal threat they will have some PT imps in tow, just let your kanmusus go loose and take them out. Just keep in mind that
killing the Artillery Imp Boss will only reduce the HP bar very little.
If you get a
Supply Depot Hime however, the fight becomes tougher, but the reward is well worth it! While you fight her, you will fight 2 other artillery imps, and 3 PT imps. But if you manage to defeat her, the
HP bar drops significantly!
But the battle becomes far more dangerous at the final boss node.
Mainly the node with the Ri-class gets a Nu carrier which can allow the Ris to double attack.
The PT imps are always on line ahead. And the final kill you have to fight the
Supply Depot Hime in her final form....
What makes this fight hard is that gaining air superiority is near impossible and and the fact that
your equipment and who you target is a very important thing for the final kill.
While my fleet was prepared and armed to the teeth with Type-2 Ka-Mi Tanks, War Daihatsus WG42s and Type 3 shells. The tough part was surviving with my fleet intact.
Thanks to the fact that Artillery imps can pack a punch and the Supply Depot Hime is free to open fire, I ended up getting knocked senseless...to where I couldn't do much to her.
In addition I will note for the entire map, I've been using
in-route support because the fleets presented a lot of trouble for me getting to my destination but with thier assistance I could reach the boss node most of the time, an the fleet boss support is
HIGHLY recommend for the final kill!It took me a total of 40 runs.... constantly getting send back homes by either mishaps from the Ri-class node or from the Supply Depot Hime sending me home constantly with a nearly completely battered fleet.
It just happened that in one lucky run, the following happend, I took out 2 PT Imps via boss support, and damaged the hime and an artillery imp somewhat. This allowed for a bigger shot at focusing fire on the costal pillboxes and the Hime herself. The PT imp was shot down and the imps were withered badly thanks to Satsuki and Kisaragi's War Daihatsu + WG42 combos (doing between 70-200 damage depending on who they hit.
And while everyone else got hit hard it was pretty much down to just Satsuki, Kisaragi and Naka to deliver the final blow....
Satsuki hits the artillery imp, killing it, critically damaging her. Kisaragi hits the hime, killing her, Naka kills the last Artillery Imp.... and it was over...
The hell I faced on this map was outrageous and I swear this is a map that either you'll have either an easy time with or a terribly hard time with. As it all rides on luck and your equipment!
I pulled through it though and now I can move on. And what I earned form this was:
1x Type 96 Land Attacker
1x Type 1 Land Attacker
2x Expansion Modifications
This map was one of the nastiest heralds I faced and this was one of the earlier maps. I surely hope the rest of it won't be as bad as this one way... but I'll have to wait and see.... I'm on a short brake till tomorrow night when I'll attempt to do E-3 tomorrow to take supplies to the new island where the airfield in being built and see what I must face then... this should be the most amusing challenge for me consisdering I'm going all
hard mode here....