Author Topic: Yukari Quest VI - A Z-Machine Adventure  (Read 60376 times)

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #120 on: July 12, 2014, 03:58:45 AM »
> Where does it stop?
> Is it the only seam present in its general vicinity, or are there other seams near to it, if not directly connected to it?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #121 on: July 12, 2014, 04:04:33 AM »
> Where does it stop?
> Is it the only seam present in its general vicinity, or are there other seams near to it, if not directly connected to it?

>It seems to stretch about a foot from the floor to about two feet from the floor, vertically.
>You do not see any other seams near it.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #122 on: July 12, 2014, 04:14:59 AM »
> Could we put our "fingers" into the seam and pull it in one direction or another?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #123 on: July 12, 2014, 04:21:51 AM »
> Could we put our "fingers" into the seam and pull it in one direction or another?

>You can't fit your fingers into it, but you may be able to get enough traction with your fingertips to do so.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #124 on: July 12, 2014, 04:35:08 AM »
> Let's try that with the fingertips, then.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #125 on: July 12, 2014, 04:40:07 AM »
> Let's try that with the fingertips, then.

>You pull on in with your fingertips, and the seam pulls outward silently, revealing a small compartment. The compartment is as white and featureless as a the rest of the room. Resting inside of it is a white string, coiled neatly.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #126 on: July 12, 2014, 04:43:49 AM »
> How can we see a blurry white strong on a white background?
> Are we sure it's an inanimate object instead of, say, a snake?
> If so, take the string into our hands.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #127 on: July 12, 2014, 05:01:13 AM »
> How can we see a blurry white strong on a white background?
> Are we sure it's an inanimate object instead of, say, a snake?
> If so, take the string into our hands.

>The string isn't quite that blurred, but perhaps it would be if you were to examine closely for fine detail. The walls are too solidly-colored and featureless to be blurry.
>However, you suppose it could be a snake or some such, but it does not seem to be moving.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #128 on: July 12, 2014, 05:48:31 AM »
> No guts, no glory. Take it.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #129 on: July 12, 2014, 06:10:05 AM »
> No guts, no glory. Take it.

>You take the coil. Although it feels a bit strange under your fingers, you are certain it is string and not a serpent. You also note that the end of the string seems to be attached to the wall.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #130 on: July 12, 2014, 06:24:50 AM »
> Feel our way along the string until we're feeling how it is attached to the wall.
> Grip this part of the string and tug gently.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #131 on: July 12, 2014, 07:02:20 AM »
> Feel our way along the string until we're feeling how it is attached to the wall.
> Grip this part of the string and tug gently.

>You feel along the wall, and you aren't sure how it is attached. It feels as though it has passed through a hole, but you can't feel any edges of such a hole. Rather, it seems to be a part of the wall.
>You give it a tug, and feel it give a little. You aren't sure what gave, precisely, but there was some resistance.

>_

O4rfish

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #132 on: July 12, 2014, 09:07:36 AM »
>Examine the string with the Magnifying Lens.
« Last Edit: July 12, 2014, 09:09:17 AM by O4rfish »
[9:49:09] <Purvis> Generally not, but your mother may be an exception.

Hello Purvis

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #133 on: July 12, 2014, 10:17:46 AM »
>Examine the string with the Magnifying Lens.

>You try to access your inventory, but find that you cannot open it. This is odd, the borders are not particularly chaotic, compared to other places, but your "grip" slips away.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #134 on: July 13, 2014, 05:56:44 AM »
> Look back around the room for any possible changes.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #135 on: July 13, 2014, 06:49:03 AM »
> Look back around the room for any possible changes.

>You look around, and nothing jumps out at you as being any different than before.

>_

Serela

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #136 on: July 13, 2014, 11:25:16 AM »
>Tug the string a bit more?
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #137 on: July 13, 2014, 11:28:12 AM »
>Tug the string a bit more?

>You tug on the string a bit more, and feel it give a bit more.

>_

Serela

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  • VIA PIZZA SLINGING
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #138 on: July 13, 2014, 11:32:11 AM »
>Tug tug tug tug tug. Until something seems to happen, for example the string becoming untuggable.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #139 on: July 13, 2014, 11:34:02 AM »
>Tug tug tug tug tug. Until something seems to happen, for example the string becoming untuggable.

>You pull the string some more, and note that the compartment section it is attached to seems to be sliding outward, and filling up the compartment.

>_

Serela

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  • VIA PIZZA SLINGING
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #140 on: July 13, 2014, 12:06:29 PM »
>That works! Keep tugging to see if we can pull it far enough to go past the wall. The section it's on, not the string itself, that is. Maybe it'll open up a tunnel for us... or at least be some kind of box.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #141 on: July 13, 2014, 12:18:17 PM »
>That works! Keep tugging to see if we can pull it far enough to go past the wall. The section it's on, not the string itself, that is. Maybe it'll open up a tunnel for us... or at least be some kind of box.

>You continue to pull on the string, Maribel watching the compartment intently, as the rear of the compartment slides forward.  It reaches the wall, filling the compartment and fitting against the wall so perfectly that you are unable to tell there was a compartment at all at a glance, save for the door that still hangs open. From there, it does not seem to want to pull forward any further. You do note, however, that the floor seems to be...lightening? You aren't quite sure what it is doing, but it seems the color is changing. "Yukari, look at the floor!" Maribel says.
>After a moment, the floor becomes perfectly transparent, leaving it seem as though you are standing on nothing at all. Despite this, you can still feel the solid floor beneath your feet. A couple yards below, you can see another white floor, identical to how the current one previously appeared.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #142 on: July 13, 2014, 03:25:35 PM »
> "Intriguing.  Be careful where you step. Or whatever it is we're doing here to move around."
> Feel the area of floor around where we're standing with our hands.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #143 on: July 13, 2014, 09:47:07 PM »
> "Intriguing.  Be careful where you step. Or whatever it is we're doing here to move around."
> Feel the area of floor around where we're standing with our hands.

>"Got it," says Maribel.
>You kneel down and feel the floor. Despite its transparency, it feels exactly the same as the walls.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #144 on: July 14, 2014, 01:38:35 AM »
> Start crawling around the room, feeling everywhere we go before we actually go there, to see if there are any holes.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #145 on: July 14, 2014, 01:58:32 AM »
> Start crawling around the room, feeling everywhere we go before we actually go there, to see if there are any holes.

>You begin to crawl on the floor, feeling around. Maribel quickly joins in, periodically rapping her knuckles against it as well.
>As you come to the middle of the floor, you feel part of it sink slightly under your fingertips. You cannot see anything, due to the transparent nation of the floor, but you can feel this part of it depress slightly.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #146 on: July 14, 2014, 02:56:21 AM »
> "Aha."
> Press a little bit harder.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #147 on: July 14, 2014, 03:02:34 AM »
> "Aha."
> Press a little bit harder.

>You press on it a little hard, and feel the floor give out beneath you without at sound! The sound you hear instead is Maribel crying out behind you. You fall to the floor before, but not quite so quickly as you should. You drift down as though you were sinking through water, and touch down relatively gently a few moments later, your hands and knees smart for a moment, but little else.
>"What was was that!?" Maribel says.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #148 on: July 14, 2014, 03:09:40 AM »
> "I seem to have pressed a button, or something."
> Let's look around. Is this new area any different from the previous one?
> Can we see the gap blur in the previous area?
« Last Edit: July 14, 2014, 03:18:54 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #149 on: July 14, 2014, 03:19:46 AM »
> "I seem to have pressed a button, or something."
> Let's look around. Is this new area any different from the previous one?
> Can we see the gap blur in the previous area?

>"Geez," says Maribel.
>Looking around, you find yourself in a room more or less identical to the previous one, but larger. The previous room hangs overheard, and you can still sense the gap within it; it had stopped being a blur when it had closed. The string dangles down from its spot in the wall, the coil having fallen to the ground and become somewhat messy. Looking at Maribel, you note that she has grown more hazy and indistinct, looking somewhat like a figure in the distance on a foggy night, but with somewhat more vibrant colors. A quick look at yourself confirms that you have similarly hazy.

>_