>What do we know of that can? Aside from our sword.
> You're not even sure if your sword can disrupt electricity. You know rubber, or some other insulator, such as wood. In fact, hitting electricity with your sword would just conduct it to you, and be suicidal. If there was a large enough conductor, to channel it to an earth, that would help too.
> Sara looks around.
> "Well, then we just gotta attack her spiritual form, and not her physical form!" she says, as her hands start to glow with spiritual energy. It's not Chi, but it feels similar.
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VERY IMPORTANT EDIT 01/03: I've noticed that the lack of GYMO posting towards the end of RC6 and now isn't him not playing or being busy or anything. He has been Perma-Banned. With this, the only player left who is regular is Hanzo.
Due to this fact, I shall be scrapping some of my plans for this quest, and instead merge the plotlines of RQ 7 and 8, so the universe can be wrapped up. I am aware this roleplay, due to it's length, is difficult for newcomers to get into, and right now it's basically only Hanzo left.
Due to this, after this quest, I will be starting a completely new questline after this finishes, so new players can enter more freely. I was contemplating doing a follow-up to Rumia Quest as the next step, probobly Maribel Quest, but with this development, my mind is made up. The Rumia Quest Universe is ending.
Due to the new plotline, I will reveal what the intended plot for this Quest was if it is desired. The plot changes will not effect anything until you catch Seiga.
In addition, Wriggle Quest, which was originally planned as a build-up to Rumia Quest 8, will be ending after the whole Kanako thing, as the plot of RQ8 will begin sooner than anticipated. I apologize, but the changed plot advancement has forced my hand on that. A roleplay just isn't as great to GM when it's just a back and forth between two people, even if before it was mainly one, with others occasionally chipping in, the chipping in was great. It turns from a roleplay with people suggesting multiple actions, and working together to find the best solutions, to a discussion between the GM and player.
Also of note is whatever I plan to do next will have a slower pace of posting. The pace might have driven some people off RQ, which I admit is my own fault, I get too into the story myself and can't wait! I have as much fun GM'ing as you guys, players and readers, do, and when I'm a player, I hate waiting a few days for the GM to post with no-one posting. I wanted to avoid that. Unfortunately, I just went to the other extreme instead.]