Here's how the Draft went:
We agreed to ban Meiling, before we rolled.
Tang got the highest score, then me, then Kanoe. We banned Nitori, Iku and Rinnosuke in that order
Bans: Meiling, Nitori, Iku, Rinnosuke
The pick order was then Tang -> Me -> Kan x2 -> Tang, repeat
Our parties ended up like this; in the order of being picked:
Tangrelle: Keine, Sanae, Remi, Wriggle, Mystia, Chen, Sukia, Alice, Mokou, Marisa, Maribel, Utusho
Me: Tenshi, Reimu, Aya, Reisen, Renko, Komachi, Kaguya, Rin, Youmu, Rumia, Eirin, Kanako
Kanoe: Minoriko, Yukari, Ran, Sakuya, Shikieiki, Yuugi, Patchouli, Yuuka, Suwako, Yuyuko, Flandre, Cirno
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When it came to me, my gameplan was to secure heals, and tanking ability, with a focus on debuffing as well. Admittedly I wanted Keine first for the flexibility, but didn't get her. However, between Reisen and Renko, I have great control and debuffs. Aya allows for high DPS with Youmu, or speeding up someone else.
I'm probobly going to be running an more offensive Komachi, since I have Tenshi, and tankier Eirin. Between Aya and Youmu, I should have the capability of dealing high DPS, although I lack fast offensive buffing, this is counteracted by fast debuffing with Renko/Reisen.
I also have a lack of real nukes, my strongest nuke being Hourai Barrage. I'm almost certainly going to be using Kaguya with a full MAG build.
Between Reimu, Eirin and Rumia, my team has real staying power. Shame I couldn't get PSN inflicter to win over time better, but whatever.
i picked up Youmu/Aya for a very specific reason. I'll be building Youmu with a fair about of durability, so she can be a slot 2/3 character, while dealing solid DPS, and using her high focus regeneration if she runs out. Aya can speed-boost Youmu quickly, to let her tear apart her foes. I can pull off a similar move with Komachi as well, giving me two tanky characters who can deal decent DPS, while Tenshi sits in slot 1.