Solmourne0, those are very interesting findings to me.
* I'd theorized that the 5-Usage Dash had to use a counter, but didn't investigate into it as 5 dashes are generally more than enough for anything other than going back up the drop-room you start the game in. This reason alone is enough for me to bother downloading your cheat table, as infinite dash would indeed allow much faster exploration.
* I'm interested in learning what that equip is that you've acquired. Also, it's interesting to see that you can give yourself more copies of the equips (and alongside more CHR, will then be able to
actually use them all).
* Also, what Yuyuko says on that screen needs translated if it's not dummy text, and I'll tell you why: I believe it may be an Easter egg speech (like some games are notorious for; "you shouldn't be able to get here, how'd you do it?").
* Your Side Note 1: I have yet to beat Sakuya in anything remotely resembling a fair fight without cheating.
* Your Side Note 2: I'm pretty sure that would violate MotK's don't-ask-don't-tell(-and-definitely-don't-post-links) policy. I, too, would not recommend posting such a link without approval from someone who knows for sure.
Edit: I've taken the time to determine how much
XP Youmu needs to level up.
Stuff to Know* These amounts are exact.
* First number is XP required to get to that level from previous; second in parenthesis is total acquisition from Lv. 1.
* If you're using Cheat Engine, the only value that matters if you want a single level's worth of XP is the XP needed to get to the next level, as the address's counter only counts XP earned since your last level up.
* The total XP from level 1 can be helpful if you wish to speed-level in a new game from Lv. 1 to any particular level immediately (as all extra XP carries over continuously as appropriate, and chains level-ups until you're the appropriate level for the total amount of additional XP you put in).
* Any extra XP you gain carries over toward the next level starting from a new counter of 0 current XP.
* Once you hit Lv. 20, any extra XP you had upon reaching it still "carries over" to a new counter, but never increases after that (therefore, whatever number might thereafter be in that address does not "count toward" anything, and was simply the remainder of your hitting Lv. 20).
Experience-to-Level TableLv. 1: 0 (0)
Lv. 2: 180 (180)
Lv. 3: 323 (503)
Lv. 4: 583 (1,086)
Lv. 5: 1,049 (2,139)
Lv. 6: 1,889 (4,024)
Lv. 7: 3,401 (7,425)
Lv. 8: 6,122 (13,547)
Lv. 9: 11,019 (24,566)
Lv. 10: 19,835 (44,401)
Lv. 11: 35,704 (80,105)
Lv. 12: 64,268 (144,373)
Lv. 13: 115,683 (260,056)
Lv. 14: 208,229 (468,285)
Lv. 15: 374,813 (843,098)
Lv. 16: 674,663 (1,517,761)
Lv. 17: 1,214,394 (2,732,155)
Lv. 18: 2,185,910 (4,918,065)
Lv. 19: 3,934,638 (8,852,703)
Lv. 20: 7,082,349 (15,935,052)
Of note for monster XP values, the
Dream Ring II doubles XP gain, but the values shown here are base XP gain without it equipped.
Level 1 MonstersSmall Grey Kedama: 1 XP
Shanghai-Dressed Fairy (Fires 1 Bullet): 1 XP
Spirit: 1 XP
Green Kedama: 5 XP
Shanghai-Dressed Fairy (All That Fire More Than 1 Bullet): 5 XP
Floating Kedama: 5 XP
Small Reimu Yukkuri: 5 XP
Shanghai-Dressed Fairy (3-Shot Spread, Regardless of Times Fired): 34 XP
Boss ():[/b] 12 XP
Level 2 MonstersFloating Green Kedama: 3 XP
Green-Haired Fairy: 3 XP
Spirit: 5 XP
Reimu Yukkuri: (Untested Yet, but assumed 5 XP as in Level 1)
Boss ():[/b] 40 XP
(Note that she's technically in Level 1, but in a section only accessible from Level 2, and Level 2 doesn't have a boss within it, effectively making her its boss.)Level 3 MonstersRed-Dress Fairy: 10 XP
Floating Green Kedama: 10 XP
Spirit: 18 XP
Boss ():[/b] 136 XP
Level 4 MonstersZombie Reimu Yukkuri: 34 XP
Blue-Haired Fairy: 34 XP
Floating Yellow Kedama: 34 XP
Bullet-Firing Gap: 34 XP
Spirit: 61 XP
Boss ():[/b] 732 XP (
)
Level 5 MonstersBlue-Dressed Fairy: 110 XP
Miniboss Green Kedama: 198 XP
Spirit: 198 XP
Boss ():[/b] 1,428 XP
Level 6 MonstersFloating Kedama: 357 XP
Purple-Haired Fairy: 357 XP
Reimu Yukkuri: 357 XP
Miniboss Green Kedama: 642 XP
Spirit: 642 XP
Final Boss ():[/b] 4,624 XP
Level 7 Monsters(All Untested Yet)