Install 7-zip, select the .001, .002, etc. files, and right-click. Then go to the 7-zip submenu and click 'Extract here'.
Also, I've found yet more bugs after plenty of playtesting:
- Periodic no-render or LOD render of textures (SALA streaming memory - reduction may have caused this)
- Hunter model lacks textures
- Parachute model shows up and clips when equipped (Squid's mod made this invisible but it also made getting a parachute difficult)
- Parachute deployment still uses the old Yukari parasol yet also renders Kogasa's umbrella too
....
- Camera issues with Hisouten, FPS mode
- Weapon skill oddly doesn't level up?
- With PedSwimFix, player's air is infinite (supposedly)
- Emergency vehicles aren't able to use sirens when controlled by player?
In regards to all of these:
- Texture render: I believe it may do with my recent edit to salimits.ini that reduced usage to 512MB streaming memory. But the user who reported the issue (Piney) seems to have done so after spawning many NPCs, which may have taken up the memory space.
- Model/texture issues, parachute: Hooray, fixing this would equal another download of gta3.img and I don't want to get into that until the next major update (where I also have plans to reduce the duplicate rates).
- Parachute: A smaller model may be in order....
- Camera: Not certain, testing more.
- Weapons not levelling up: This is an issue of Bullet mod. If any of you are using it,
remove bullet.asi from your main folder. Bullet mod, though nice, will no longer be bundled starting from the next version.
- PedSwimFix: They don't swim too well to start with...perhaps I'll delete it.
- Sirens: Huh, apparently Taxi Mod is at fault...I'm not too sure about keeping it now.