See the problem with Minecraft-generated bodies of water is... They never seem to be deep enough for any impressive underwater constructions. (Also there are never any rivers. :/) It only looks deep to you because your vision is zoomed in and darkened while you are beneath the surface of water. You might need some TNT to increase the depth of your chosen lake or ocean first. Which sounds horribly tedious to me. Good luck with your project anyway and may you find many willing to help you with it.
Didn't mean to discourage you. I'm just pointing out that lakes and oceans in Minecraft tend to be rather shallow, is all.
There are some sections that are generated to have fairly deep ocean floors. One such area to the east of town in the old map would have been ideal for Rapture/Atlantis. As far as increasing the depth is concerned, it's just one WorldEdit awa--
*Dr.Strafe has crashed the server* * Minecraftian Minesweeper :V :V :V (how I am supposed to do this, I don't even know)
Not to mention that the game would be a one-shot deal. Half the continent would blow up if you lost!
EDIT: I'm also supporting the use of any voice communication plugins, or maybe a Mumble/Vent/TeamSpeak (prefer the first) server to allow for voice chat and micspams. Well, I'm more for the latter just for spamming live ZUNpets. XD
I'm for this mode of action as well. However, I don't think I'll be investing in a dedicated server for this, sorry. (also I don't have
any of the programs listed...)
How about instead of Skype, we just use MotK's own Teamspeak server?
This might be a more viable option. Are we able to create our own room dedicated to the Minecraft server, or is it just a free-for-all?
And now the important one:
So, how long do you think till the new server is up?
From what I get, the order was placed late Saturday. At this time, I haven't gotten any confirmation that the server is online. Hopefully, it will be online sometime Sunday so Stuffman and I can do our maintenance and setup. We'll find a new seed, make sure a PTM generated world will work out, make sure the plugins are working properly, (create a new spawn area?) etc. I'll also be placing the .schematic files I saved last week so we have access to all of our goodies again. Once we're done with that, we'll open it up to the rest of you guys. If all goes well, I'd say we'll open up sometime on Monday. We'll announce it whenever it's ready.
@EP. I saved your Fort to the south as a schematic as well. Would you like this placed in the new world, or would you rather build a new one?
Oh, for the love of EDIT - Tested pasting a schematic of the full Koishiville + SDM + Old spawn/Stuffman's place.
65million blocks, mostly because I saved EVERYTHING within the huge area, down to the bedrock. Not only did it take FOREVER to place, but the biomes were screwed up and all of the water began to freeze over. Now, that's just because of the seed of the test world I used, but similar things will probably happen within the new world.
So, here's what I'm thinking: We
redesign Koishiville within the new PTM world. Since I made a Master Backup of the server files, I have access to the entire "old world" just how we left it. I can make smaller, more manageable schematics of each of the residences and places of interest. Then, I can paste each of them wherever the owner would like their new home to be. This way, we can still have the town, just a bit more cleanly structured.
This will involve a fair bit more work on my part, but I don't mind. After I get home from work on Sunday, I'll be off for the next four days. Let me know if you guys want to attempt this idea.