Author Topic: Roll to Dodge 2: Boss Rush Edition  (Read 65926 times)

Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #210 on: July 13, 2015, 09:03:42 PM »
All those stat points to get to an AoE heal must have unlocked some other stuff right?
>Cast some buffs on our rather small team, preferably something that will block some of the damage from the incoming attack. Doesn't look like it's going to die before it can attack :<

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #211 on: July 13, 2015, 11:04:55 PM »
>Solve the Rubik's Cube. Maybe something cool will happen.
>>Alternatively, scramble it, then switch two of the color stickers and give it to the boss.

Provided I can still do this from the grave, that is. Otherwise, I'll just sit here, being dead.

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #212 on: July 14, 2015, 12:08:37 AM »
>Enhance the sword with fiery proportions, and slash at the spider with a never-ending fury of flames!

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #213 on: July 24, 2015, 11:45:08 AM »
WARNING: BOSS ATTACK THIS TURN! IT WILL ATTACK AFTER ALL OF YOU!

> Defend.
[4]
You shield your head in your arms. +[2]0 HP for [5] turns
[22:07] *Keine-tan* @dice 1d3
[22:07] <Keine-tan> 2
[22:09] <bigyihsuan> dice 1d5
[22:09] <Keine-tan> 5


>Pass a Rubik's cube to An Unmatched Sock
Done
Quote
>Activate Spellcard! "Cruise of Bkub: Send Romans" (It took forever to make an anagram of "Rubik's Cube of Randomness")
[2]
You messily use the Cube while the spider is prepping her attack.
[2]
[22:15] <bigyihsuan> choose heal or free item or summon_helper
[22:15] <Keine-tan> I choose...heal! ^_^V

[1]
You heal for 71 hp.

>Redirect spider's attack to target the sun. With the power of suggestion psychokinesis!
[1]
Your psychokinesis doesn't work ant it seems to be pulling the boss towards you. U gon die dis turn

All those stat points to get to an AoE heal must have unlocked some other stuff right?
>Cast some buffs on our rather small team, preferably something that will block some of the damage from the incoming attack. Doesn't look like it's going to die before it can attack :<
[6]
You rolled a 6. YOU WON AMAZING PRIZES!!!!!!11!!111one!!1!
[22:20] <bigyihsuan> choose free_item or heal or summon_ally_player or RNG_help
[22:20] <Keine-tan> I choose...summon_ally_player! ^_^V

An ally is summoned to help. He will leave in [4] turns

Stats:
HP: 500
ATK: 80
[22:22] <bigyihsuan> dice 2d10
[22:22] <Keine-tan> 5 and 10
[22:22] <bigyihsuan> dice 2d10
[22:22] <Keine-tan> 2 and 4


>Solve the Rubik's Cube. Maybe something cool will happen.
[1]
You die. THE CUBE WAS NEVER MEANT TO BE SOLVED dead for [3]
Quote
>>Alternatively, scramble it, then switch two of the color stickers and give it to the boss.
[1]
you can't scramble it because you're dead.

Quote
Provided I can still do this from the grave, that is. Otherwise, I'll just sit here, being dead.
You rose from the grave, then immediately died :P

>Enhance the sword with fiery proportions, and slash at the spider with a never-ending fury of flames!
[1]
RIP in pepperoni FlaminkgRok, who perished in flaming his sword
dead for [2]

BOSS ATTACK

Due to LaserTurtle's botched psychokinesis, the boss will hit LaserTurtle without fail.
[1] -> 6 for boss
The spider swipes at LaserTurtle with its legs!
245 damage!
LaserTurtle is dead for [5] turns

Next Boss attack: [2] turns

Code: [Select]
Boss Number: 7
Boss: GIANT SPIDER
HP: 552
ATK: 245
Next attack: 2 turns
Status: None
Weak Point: Thorax (+60)
----------------------
Current effects:
None

Kasu (+20 hp for 5)
HP: 493 (+20)
ATK: 300
an unmatched sock (dead for 3)
HP: 173
ATK: 40
FlamingRok (dead for 2)
HP: 296
ATK: 160 (+40 from sword)
Inventory: Sword (+40 ATK)
Mr Jovial
HP: 103
ATK: 50
LaserTurtle (dead for 5)
HP: 180
ATK: 40
Miniking
HP: 292
ATK: 430
Item: Rubik's Cubes of Randomness (x1)
(gives a random effect to the holder when used. Dice roll.
Odds are bad, evens are good.
2nd dice roll determines severity.)

Ally: (leaves in 4)
HP: 500
ATK: 80
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

an unmatched sock

  • Um...what's this?
  • Should I be concerned? I think I should be concern
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #214 on: July 24, 2015, 02:48:00 PM »
Dangit miniking, you sabotaged me! How could you ;_;

>Be dead. Again.

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #215 on: July 24, 2015, 03:32:55 PM »
"It was the RNG! mumbles: The only times I get something good is when others have to suffer..."
>Actually read the guide then use the Rubik's cube.
Remark on Kasu's charismatic defensive position.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #216 on: July 24, 2015, 04:48:53 PM »
> Rain down fire on the spider.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #217 on: July 24, 2015, 05:07:22 PM »
>Send Mr unidentified ally in to attack while I do cheer leading maneuvers to motivate my only friend meat shield ally!

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #218 on: July 24, 2015, 06:10:06 PM »
(I mean I tanked the attack right? that helps...?)
>Flip metaphorical tables
>Psychokinesis myself alive again
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #219 on: July 28, 2015, 10:53:21 PM »
Ow.
>Once again converse with the dead.

Re: Roll to Dodge 2: Boss Rush Edition
« Reply #220 on: July 31, 2015, 03:35:11 PM »
 /IN,  Let's join the fry ^^.

> Seeing how the things got nasty and how RNG made part of team cease to exist, an esper called Maxwell's Demon decided to come out of hidden and help out the heroes.
> Showing up on the stage is very important☆. Thus, thinking short-sightedly about the showy first attack, I pray for great attack rolls, even if my HP rolls were to suffer some penalties and be meager. (I hope I won't get negative HP though >.>)
> If I don't die by jumping out of bushes, another plane of existence, or wherever I was hidden, I try to land on spider, hitting him with plasmatic fireball I did mid-air, by gathering heat energy from surroundings.

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #221 on: August 11, 2015, 04:50:24 PM »
lol im lazy

WARNING, BOSS ATTACK NEXT TURN

/IN,  Let's join the fry ^^.
Stats:
HP: [2] * [2] * 10 = 40
[12:27] <bigyihsuan> dice 2d10
[12:27] <Keine-tan> 2 and 2

ATK: [5] * [10] * 10 = 500 !!!!!
[12:28] <bigyihsuan> dice 2d10
[12:28] <Keine-tan> 5 and 10


Quote
> Seeing how the things got nasty and how RNG made part of team cease to exist, an esper called Maxwell's Demon decided to come out of hidden and help out the heroes.
> Showing up on the stage is very important☆. Thus, thinking short-sightedly about the showy first attack, I pray for great attack rolls, even if my HP rolls were to suffer some penalties and be meager. (I hope I won't get negative HP though >.>)
> If I don't die by jumping out of bushes, another plane of existence, or wherever I was hidden, I try to land on spider, hitting him with plasmatic fireball I did mid-air, by gathering heat energy from surroundings.
[12:30] <bigyihsuan> dice 1d6
[12:30] <Keine-tan> 4

You hit the spider with a huge fireball. It's super effective! -333 HP

Dangit miniking, you sabotaged me! How could you ;_;

>Be dead. Again.
[12:31] <bigyihsuan> dice 1d6
[12:31] <Keine-tan>

You continue being dead.

"It was the RNG! mumbles: The only times I get something good is when others have to suffer..."
>Actually read the guide then use the Rubik's cube.
Remark on Kasu's charismatic defensive position.
You use your last Cube.
[12:33] <bigyihsuan> dice 1d6
[12:33] <Keine-tan> 2

Even. CONGERASTUASHUN, U WONE:
[12:34] <bigyihsuan> choose hp or item or damage or atk
[12:34] <Keine-tan> I choose...item! ^_^V

A ITEHM
[12:35] <bigyihsuan> dice 1d6
[12:35] <Keine-tan> 5

You throw the cube on the ground. It smashes, and you get:
[12:36] <bigyihsuan> choose rolls or attack or hp
[12:36] <Keine-tan> I choose...attack! ^_^V

... a stick. A Stick to be precise.
[12:40] <bigyihsuan> choose stick or better or good or very_good or master
[12:40] <Keine-tan> I choose...stick! ^_^V
[12:40] <bigyihsuan> dice 1d6
[12:40] <Keine-tan> 2

+[2] * 10 = +20 ATK (permanent)

> Rain down fire on the spider.
[12:44] <bigyihsuan> dice 1d6
[12:44] <Keine-tan> 1

Nope. RIP in pepperoni Kasu, dead for [3]
[12:44] <bigyihsuan> dice 1d3
[12:44] <Keine-tan> 3


>Send Mr unidentified ally in to attack while I do cheer leading maneuvers to motivate my only friend meat shield ally!
[12:45] <bigyihsuan> dice 2d6
[12:45] <Keine-tan> 4 and 3

You can't motivate your ally, but he chops off 53 HP!

(I mean I tanked the attack right? that helps...?)
>Flip metaphorical tables
>Psychokinesis myself alive again
[12:47] <bigyihsuan> dice 1d6
[12:47] <Keine-tan> 1

Nope, still dead.

Ow.
>Once again converse with the dead.
[12:48] <bigyihsuan> dice 1d6
[12:48] <Keine-tan> 1

They don't like you.


Code: [Select]
Boss Number: 7
Boss: GIANT SPIDER
HP: 166
ATK: 245
Next attack: 1 turns
Status: None
Weak Point: Thorax (+60)
----------------------
Current effects:
None

Kasu (+20 hp for 4)
HP: 513 (+20)
ATK: 300
an unmatched sock (dead for 2)
HP: 173
ATK: 40
FlamingRok (dead for 1)
HP: 296
ATK: 160 (+40 from sword)
Inventory: Sword (+40 ATK)
Mr Jovial
HP: 103
ATK: 50
LaserTurtle (dead for 4)
HP: 180
ATK: 40
Miniking
HP: 292
ATK: 450
Vilikusan
HP: 40
ATK: 500

Ally: (leaves in 3)
HP: 500
ATK: 80
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #222 on: August 11, 2015, 05:12:24 PM »
> Resurrect.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #223 on: August 11, 2015, 05:23:22 PM »
>bribe the RNG with blood sacrifice for resurrection.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #224 on: August 11, 2015, 07:20:39 PM »
Oh boy, now there's a glass cannon on the team...
>"How to get rid of a giant spider? with an even GIANT-er Foot!"
>Summon giant giant to stomp on the giant spider.

Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #225 on: August 11, 2015, 08:49:05 PM »
Kasu (+20 hp for 4)
HP: 513 (+20)
ATK: 300
an unmatched sock (dead for 2)
HP: 173
ATK: 40
FlamingRok (dead for 1)
HP: 296
ATK: 160 (+40 from sword)
Inventory: Sword (+40 ATK)
Mr Jovial
HP: 103
ATK: 50
LaserTurtle (dead for 4)
HP: 180
ATK: 40
Miniking
HP: 292
ATK: 450
Vilikusan
HP: 40
ATK: 500

Ally: (leaves in 3)
HP: 500
ATK: 80
Vilikusan stole my ally :C
(I'm assuming that's a typo and I wasn't just roobed)
>Do a shockingly bad dance routine with my ally to form happy memories before he disappears forever ;-; smite the boss with lightning. Or just confuse the heck out of it with terrible dance moves, whichever works.

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #226 on: August 11, 2015, 10:39:15 PM »
Vilikusan stole my ally :C
(I'm assuming that's a typo and I wasn't just roobed)
yes it's a typo, i just put it outside of the table because i'm lazy :p
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

FlamingRok

  • Rena is pleased with your efforts.
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #227 on: August 12, 2015, 10:52:24 AM »
:<

>Alright I guess I'll just wait out my death sentence here.

Re: Roll to Dodge 2: Boss Rush Edition
« Reply #228 on: August 13, 2015, 09:00:58 PM »
Thinking that I had really stolen Mr Jovial's ally, I feel a blend of very strong emotions in my mind: joy from having a new ally, and sadness from robbing Mr Jovial. I want to get rid of this tumult and use it as an attack.
> As I should still be quite close to the enemy, I try to use these exploding emotions as an attack.

Goomba98

  • Touhou ga daisuki!
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #229 on: August 19, 2015, 10:29:48 PM »
Does this have the Fairy type in it? If so, I'm totally joining (assuming we can still join).

Failure McFailFace

  • I'm h...a...p...p...y...
  • Impor
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #230 on: December 16, 2015, 04:44:27 AM »
Quote
Warning: this topic has not been posted in for at least 14 days.
Unless you're sure you want to reply, please consider starting a new topic.
yeah no

> Resurrect.
[1] Died from resurrecting. Dead for [2] turns.

>bribe the RNG with blood sacrifice for resurrection.
[6] You successfully donate blood to the RNG Blood Drive. The RNG rewards you for your generosity by resurrecting you with some luck. You get +[2] for [2] turns.

Oh boy, now there's a glass cannon on the team...
>"How to get rid of a giant spider? with an even GIANT-er Foot!"
>Summon giant giant to stomp on the giant spider.
[6] A giant foot falls from the sky. It crushes the spider, instantly killing it! The foot smells nice. You get an air freshener hanging from a rather large hair. +[2] for [2] when used.
BOSS IS DEAD

>Do a shockingly bad dance routine with my ally to form happy memories before he disappears forever ;-; smite the boss with lightning. Or just confuse the heck out of it with terrible dance moves, whichever works.
[3] The spider is dead, and the foot is still here. Your dancing amuses the foot.

>Alright I guess I'll just wait out my death sentence here.
[3] You wait warmly, but then your death counter finishes. You're alive now.

Thinking that I had really stolen Mr Jovial's ally, I feel a blend of very strong emotions in my mind: joy from having a new ally, and sadness from robbing Mr Jovial. I want to get rid of this tumult and use it as an attack.
> As I should still be quite close to the enemy, I try to use these exploding emotions as an attack.
[6] Since the boss is dead, you send the exploding emotions at the foot. It flees in pain, with spider guts still mushed under the heel. You get a questionable air freshener from a rather large hair the foot dropped. +[1] for [1] turn when used.

Does this have the Fairy type in it? If so, I'm totally joining (assuming we can still join).
HP: [9] * [1] * 10 = 90
ATK: [10] * [4] * 10 = 400


New Boss: A mermaid. That likes to slap people with her tail.
Code: [Select]
Boss Number: 8
Boss: Tail-Slapping Mermaid
HP: 6 * 2 * 3 * 5 * 4 * 10 = 7200
ATK: 5 * 4 * 10 = 200
Next attack:  6 turns
Status: None
----------------------
Current effects:
None

Kasu (+20 hp for 2) (dead for 2)
HP: 513 (+20)
ATK: 300
an unmatched sock (dead for 1)
HP: 173
ATK: 40
FlamingRok
HP: 296
ATK: 160 (+40 from sword)
Inventory: Sword (+40 ATK)
Mr Jovial
HP: 103
ATK: 50
LaserTurtle (+2 for 2)
HP: 180
ATK: 40
Miniking
HP: 292
ATK: 450
Inventory: Air Freshener (+2 for 2 when used)
Vilikusan
HP: 40
ATK: 500
Inventory: Questionable Air Freshener (+1 for 1 when used)
Goomba98
HP: 90
ATK: 400

Ally: (leaves in 2)
HP: 500
ATK: 80
« Last Edit: December 16, 2015, 05:16:19 AM by Failure McFailFace »
1cc Easy: DDC (all) | 1cc Normal: UFO (SanA autobomb),  DDC (ReiA, SakA) , LoLK (Sanae PD)| EX clears: DDC (MarB Ultra) | Puzzle Games: StB: 10-X, DS: Hatate unlock, ISC: All clear

Neovereign

  • Greatest Fairy
  • Everything will be daijoubu... hopefully
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #231 on: December 16, 2015, 05:06:24 AM »
>"How to get rid of a slapping mermai-..."
>Summon giant giant to slap the slapping mermaid.
>Repeat process for preceding bosses until Exodia the forbidden is fully summoned.

>Apply Air Freshener
>Put the mermaid halfway in a lake, tail/bottom half submerged, then freeze the lake.

Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #232 on: December 16, 2015, 05:41:56 AM »
> Revive.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #233 on: December 16, 2015, 07:50:36 AM »
>revive all allies with the power of LOVE blood sacrifice carefully worded contracts
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Mr Jovial

  • Commander of the Whale Legion
  • *
  • ~Having a whale of a time~
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #234 on: December 16, 2015, 10:41:56 AM »
>Go into half-asleep frenzy due to being woken up in the middle of winter after 2 months >:(

DNAbc

  • mafia is suffering
  • but I don't exactly hate that
Re: Roll to Dodge 2: Boss Rush Edition
« Reply #235 on: December 16, 2015, 12:07:51 PM »
>Telefrag the mermaid
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------