Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: Totaku on August 20, 2014, 08:19:14 PM

Title: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Totaku on August 20, 2014, 08:19:14 PM
Greeting new recruits,

Welcome to Kantai Collection. For those who don't know know what this game is about, Kantai Collection is a Japanese browser game that has sweeped over Japan and has become a massive hit in over the last year and has in turn gained a large fan base in that time frame.

As of today over 2 millions plus users have joined the game and the game has spawned a large doujin commuinty that consists of manga, music figurines and so forth.

There are also several official manga, light novels, and an upcoming anime, along with plenty of merchandise to boot!


What is the game about?


You play as an admiral and your are assigned to take care of ship girls known as ?kanmusus?. Theses kanmusus are under your command and you are left with the task of taking these girls out to the battle field and train them. They are tasked with taking about a mysterious unknown enemy known as the Abyssal Fleet and mysterious demonic alien like race of ships that have appeared out of no where.

It should be note that the ship girls are also based after ships from the WWII era.

So how do I get into this game?

The first thing you are going to do, is get access to the game which while the requirements might seems surprising, it turns out the whole doesn't take much time at all to do!

First you'll need to get a VPN because in order to access the game you'll need a Japanese IP address. Following that you'll need to get an account on DMM, (http://www.dmm.com/) and then go partake in a lottery. It's highly recommended you follow the link on the Wikia for advice on how to prepare for the lottery and what you need to do to access the game.

 Wikia guide to how to register to play Kancolle and basic how to play (http://kancolle.wikia.com/wiki/Tutorial:_How_to_Register)
 Wikia guide to how to get a Japanese VPN to access the game and how to guide on managing your VPN. (http://kancolle.wikia.com/wiki/Tutorial:_Proxy_Connection)
Kancolle Staff Twitter (use this to read info regarding lottery and updates) (https://twitter.com/KanColle_STAFF)

Most of the game has you managing your ship girls, their equipment, building them, crafting their equipment, modernizing them, and repairing them.

And once you're all set you can send them out to battle against the abyss, against other players fleets, and go on expiditions to collect resources.

Most of the important tutorial regarding how to play the game can also be found on this Wikia. It's not that difficult to do and can be easy to remember what to do since the game resolved around simple mechanics.

 Basic how to play Tuorial (http://kancolle.wikia.com/wiki/Tutorial:_How_to_Play)
 FAQ section (important to read) (http://kancolle.wikia.com/wiki/Tutorial:_FAQ)

The Kancolle Wiki and everything you need to know about it. (http://kancolle.wikia.com/wiki/Kancolle_Wiki)


What's currently going on?


Anti Air Cruiser update

(http://i.imgur.com/kQmMAvx.png)

Once part of a series of strong cruiser ships that all were well verse in firepower, eventually one of the cruiser returned to port to get a massive refitting. She would have her 20.3 cm gun removed and in place of it be given a seires of 25mm guns, an AA director, and other various machine guns. Ultimately the Cruiser would return to servicei the spring becoming reborn as an Anti-Air Cruiser....

Maya has gotten her kai ni, and along with it there are various AA associated equipment, and quest that have popped in this week to explain the main part of the update.

Also White Day is here, time to return your love to the kanmusu.

Also to celebrate Paul Allen's discovery of the wreckage of Musashi, Musashi's drop rate has increased!


What's coming up next?

Choukai is expected to get her Kai Ni within this week. and besides that series of Destoyers will be getting Kai Ni over the Spring season, among them one of those DDs will be a special type Destroyer.


List of Admirals in Office
Totaku
Kasu
Abraham Lincoln
DeltaSierra4
Red Frost
qMyon
HighZealot
Labuto
GPoP
Charoe
Sixten
Yukarin
MewMewHeart
Rune Devros
Calamity
Think Komachi with a Rifle
Zengar Zombolt
Title: Re: Kancolle: Teitoku's Second Log : Operation AL / MI
Post by: Gpop on August 20, 2014, 08:28:28 PM
Sad you didn't call this Kancolle, ver. Kai, though it might be confused with the upcoming vita game :V
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Totaku on August 20, 2014, 08:33:48 PM
Sad you didn't call this Kancolle, ver. Kai, though it might be confused with the upcoming vita game :V

Perhaps since that was the one reason I didn't do it, but we could call it.. since it's the "second thread" Kai 2. Would that sound better? :)
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Kasu on August 20, 2014, 08:55:10 PM
Quote from: Totaku
I know this may sound like a stretch to ask but have you considered using a support fleet if it's really that hard? Perhaps it might be the quickest way to put the boss out of it's misery so you can get Harusame. I would be a shame to not be able to get her after all the work you put into this. : <
I've been using support expeditions to get me through the rest of the nodes first, but it seems like I should attempt to go for the boss expedition as well so I'll give it a try.

I really don't understand why I've been having so much trouble with this.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Mеа on August 20, 2014, 11:56:03 PM
I'm interested in trying this out (after seeing a ton of Armored Core crossovers with it on nico. Being a mecha fan, can't resist)
Will come back to this thread after getting into la lottery
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: highzealot on August 21, 2014, 01:12:24 AM
Kitakami, Nagato, Yamato, Akagi, Kaga and Taihou are doing better in E-6 than I was expecting. Since 3 CV goes to the sub node and is random from there, it's actually not too bad. Still debating if I should stick to this for the final kill.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Red Frost on August 21, 2014, 01:25:13 AM
Nendoroid Hiei is ready to give it her all! (http://www.goodsmile.info/en/product/4545/Nendoroid+Hiei.html)
 
(http://mikatan.goodsmile.info/en/wp-content/uploads/2014/08/o0515041613038533728.jpg)
 
Fully poseable gun turrets and the wave effects are pretty cool, so I'll probably end up preordering her.  She also comes with her famous curry and a tea stand/table so you can display her with Nendoroid Kongou.  They didn't announce any of the other sisters at WonFes (or Tenryuu/Takao/Myoukou-class) but they did announce Ryuujou, Kumano, Suzuya, had a prototype of I-401(Shioi) and a colored version of Amatsukaze.  I'm also looking forward to Max Factory's 1/8 scale Darwin-chan/Seaport Hime figure.  If it looks good I'm willing to throw all my money at it.
 
So far I'm 8 kills in on E-4 and ready to try for #9.  As much of a pain E-6 sounds like, it'll be nice to only have to worry about 6 girls instead of 12.
 
The CVL Kai 2 update 8/29

A CVL is being planned to get upgraded for next maintenance. The set date is 8/29 on the day the event ends...

I hope it's Shouhou and pray they leave Chiyoda's boobs alone.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Totaku on August 21, 2014, 01:24:53 PM
I hope it's Shouhou and pray they leave Chiyoda's boobs alone.

HAhahaha, I think Chiyoda's gotten enough of a "boost" as is, given the among of modernization she and her sister have gotten as they got remodeled and upgraded.

Actually the rumor is, part of the reason this Kanmusus is getting this upgrade is because she's featured on a promotional pretzel snack that's sold in Japan now.

(http://i.imgur.com/ovk4geu.jpg)

So chances are.. the candidate is Jun'you. So get her up to level 70-80 for potential kai 2 upgrade.

(And yes I updated the first post with this info.)
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: qMyon on August 21, 2014, 04:25:23 PM
HAhahaha, I think Chiyoda's gotten enough of a "boost" as is, given the among of modernization she and her sister have gotten as they got remodeled and upgraded.

Actually the rumor is, part of the reason this Kanmusus is getting this upgrade is because she's featured on a promotional pretzel snack that's sold in Japan now.

(http://i.imgur.com/ovk4geu.jpg)

So chances are.. the candidate is Jun'you. So get her up to level 70-80 for potential kai 2 upgrade.

(And yes I updated the first post with this info.)

Oh, damn and blast.....I used her for AL so I can't level her at MI.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Totaku on August 21, 2014, 09:06:07 PM
E-6 Continuation report


If there's anything I can say about this map it's that this map REALLY tests you're understand of the game's mechanics. In all the times I face an event map, I never faced one as challenging as this.

But as I learned there are mutiple ways to thrawt the himes and at the very least gain a shot at taking on the Battleship Hime. Most of it invovles keep your CVL's secured. Yes, your CVLs, because they will become your Acheliees heel in this battle.

Though most people don't do this, I put one of my CVLs in the flagship position. And yes, this puts me at risk of getting wrecked by the BB hime, but I'm willing to take chances with this. Because as long as the flag ship is guaded, the chances your other CVL getting hit becomes so much smaller. And since you're using BBs fighing th CV hime, she's the real threat in the map because she has amazing accuracy and power which allow her to damage your ships real quickly. And if she strikes your CVL it's practically over.

However when the change in the formation getting sent home become rare and the door of opprotunity becomes much larger!

Reaching the BB hime is not hard now, but it does still require persistence and determination.

As it stands for me, a lot of the battles of the BB hime rides on two factors.... taking out her fleet, and not getting too many Kanmusus damaged badly. And yes damage is almost garunteed here.

As long as all but the BBhime and maybe one more ship are sunk, my odds of killer her are strong... but only because I'm still working on beating her down. Otherwise, as long as I chip her health, then all of the run will be worth it's cause.

I feel more confortable doing this route honestly since the other night battle route is extremely luck based.

But as it stands this is where I'm at...

(http://i.imgur.com/xR0nPlu.png)

... and I have one more week to do this.... Do you think I'll prevail? Because I sure hope so.

The current fleet I'm using is:


Hiyou
BIsmarck
Mutsu
Kirishima
Kitakami
Chiyoda

In that exact configuration. Most are equiped with Reppus, Saiuns , Hiryuu and Souryuu's special planes some observation planes and so forth. It seems to be enough.

But yeah it's still difficult none the less. I'm just hoping what I have hear will allow me to beat this BB hime in a week.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: LHCling on August 22, 2014, 12:54:53 AM
E-3 through -5 completed yesterday evening. Nothing special, aside from a ton of duplicate destroyers (amatsukaze why). total resources spent between the three is approximately 17k, 4/5/8 respectively
something like that don't bother with specifics but for the most part it was fair smooth outside of rolling double-night on E-5 usually causing me to go packing (i don't bother with sparkling)

that said E-6 is proving to be incredibly silly; and most def sparkling... or I might chance it with the night and ignore the northern route
the one time i made it past northern i failed LOS :oops:
resources are in the 15ks currently (and building back), which makes the current fleet below not really sustainable at the current point

Fleet (tentative):
Yamato
Musashi
Kirishima (might switch out for Mutsu/Nagato)
Kitakami
Chiyoda (Chitose went to E-5)
Hiyou
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Chaore on August 22, 2014, 06:35:08 AM
akagi kai ni where ;w;

kadokawa i trusted you
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Red Frost on August 22, 2014, 09:04:30 AM
When maintenance was finished and all the new details came flooding in, I remember thinking I wouldn't get very far.
 
(https://pbs.twimg.com/media/BvoUIw3CAAARHtq.png:large)
 
(https://pbs.twimg.com/media/BvoUIjnCEAAf-Ss.png:large)
 
If E-6 goes terribly, I can still walk away very happy.  I'm thinking about running an all-fast fleet with Haruna Kai II, Kirishima/Bismarck, KTKM/Ooi, Chiyoda Kai II and RJ Kai II.  If I need to, I can mix it up with Myoukou/Haguro Kai II, Nagato/Yamato, and Taihou/Shoukaku/Zuikaku.  The leftover Carriers and Mutsu/Hyuuga/Fusou/Yamashiro will be used for support.
 
akagi kai ni where ;w;

kadokawa i trusted you

They tried to but there wasn't enough Bauxite in the world.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Abraham Lincoln on August 23, 2014, 12:34:00 AM
Am I the only one who thinks that the Aircraft Carrier Princess looks too similar to Shinki?
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: highzealot on August 23, 2014, 03:00:39 AM
I've past the 9/10 kills mark for E-6. The real hell begins now. Hoping to complete it before the weekend is over as next week is orientation week at UTSC.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Totaku on August 23, 2014, 06:18:04 AM
Just letting you guys know, I'm doing another stream tonight, to hopefully conqure E-6. It's been one hell of a ride. So hopefully it'll end soon. So if want to watch me tourture myself, please feel free to join in.

http://www.livestream.com/totaku

I will write a report on this weekend later after the stream.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Gpop on August 23, 2014, 01:45:25 PM
So I'm gonna decide to say fuck it, let's try Midway now. I'm already happy with just beating AL because this event wasn't too interesting in terms of rewards.

My only problem is that I only have 2 CVs, so my main fleet will consist of 2CVs and 2BBs at least. Problem is I have no idea who to replace the other two spots with. I already used my only other two CA(V)s I have for AL, so I'm a bit in a pickle, and I have no other CVs for this. Nor do I have any trained CLT at all (Ooi was my only one but she's a shit atm anyways).

So what should I do? :V
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Totaku on August 23, 2014, 08:09:52 PM
Do you have any CVLs GPop? They might work somewhat, but you might need to have more Saiuns prepared to make some headway in Midway during the LoS check. Because the LoS check needs to be high from your carrier fleet in order to reach the boss, otherwise you'll always be misdirected.



Anyways, I didn't do this last night, but here we go... report from last night...

E-6 - the final strech

After nearly 160 buckets of net loss used I've finally reached the final form of the BBhime.

The catch is... she now has a dopplganger...

So I'm fighting against two BB himes now. As usual the real target is the flagship. But since she now has a meatsheild that protects her this makes the battle VERY HARD.

The enemy formation consist of 2 BBhime, 1 Gold Ru, 1 gold Wo, an 2 late model destoyers. Taking out the minions is the easy part. It's dealing with the BBhime that isn't.

They have four shots at critting you ship girls making them incapacitated during the day + 2 possible cut ins at night. The whole idea of fighting them will require a hell of a load of luck in order to survive. Because you have to hope that again, you shipgirls don't get mangled, and that ultimately they will aim for the core target... the flagship BB hime.

For this, I'm using my kill fleet, which I have two types of kill fleets set up.

1. BB / CTL kill fleet: Hiyou, Mutsu, Kirishima, Ooi, Kitakami, and Chiyoda.

This team is mainly set up to be an more defensive fleet to resist damage bit usually faces the confilct of of the CV Hime's 3 attacks during pre boss which can be problematic. It'll consume steel like no ones business....

For the kill here, I'm fully depending on the CLTs to perform the final kill. They will need to be able to perform this and aim for the BBhime, since BBs at night can only do much agaisnt tanky BBhimes (they are NOT very good at damaging them)

2. CA / CTL kill fleet: Hiyou, Haguro, Myouko, Ooi, Kitakami, and Chiyoda.

Very similar to the BB / CTL team, just with CAs... why? Two reasons:

With no BBs, the CV hime has one less chance to send your team back home! And also if the CAs and CTLs survive the BBhimes with minimal damage, it'll give a big door of opportunity to deliver the final kill.

As both CAs and CTLs are truly monsters in night battle. So they should be able to down right cripple the himes and possible kill BOTH of them if all goes according to plan.

Otherwise, it increases the odds the flagship will fall.

Also I'm using a support fleet because that's practically required here to help soften up enemy force in the boss node for the final blow.

Now the only thing I can do now.. is hope all falls in my favor during the final kill because I'm going to need the perfect chance to deliver the final kill no matter what.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Gpop on August 23, 2014, 10:32:10 PM
That's the biggest problem. I have CVLs but they're all level 1 except for the two I used in AL that proved to be worthless and dropped them out for my CVs in the end.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: highzealot on August 24, 2014, 12:12:35 AM
(http://i.imgur.com/YQMvVH8.png)

I made through hell and survived. Final fleet was Hyuuga, Nagato, Yamato, Kitakami, Ryuujou and Hiyou. Support fleet was Akagi, Haruna, Yukikaze, Amatsukaze, Taihou and Kirishima in that order. About 50 sorties in total. Cost about 45k fuel, 13k ammo, 36k steel, 10k bauxite and 145 buckets. Kitakami is MVP.

I swear repair teams are more of a good luck charm then anything else. As soon as I put them on my CVLs taking away any sort of offensive power they had, everyone stopped taking crits. Same thing happened in spring's E-4 too.

Second real hell begins with editing footage.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Red Frost on August 24, 2014, 12:45:04 AM
So I'm gonna decide to say fuck it, let's try Midway now. I'm already happy with just beating AL because this event wasn't too interesting in terms of rewards.

My only problem is that I only have 2 CVs, so my main fleet will consist of 2CVs and 2BBs at least. Problem is I have no idea who to replace the other two spots with. I already used my only other two CA(V)s I have for AL, so I'm a bit in a pickle, and I have no other CVs for this. Nor do I have any trained CLT at all (Ooi was my only one but she's a shit atm anyways).

So what should I do? :V

I'd say load out the last two spots with CAs but it sounds like you don't have any left?  CAs are super important in the escort (2nd) fleet because of their damage output during Night Battle and ability to equip Sanshiki for E-4.  Most of my boss kills were thanks to Night Battle so maybe you can put your best DDs/CLs/CAs in the escort fleet and set them up to do the damage.  Even if your Ooi's not at a good level, she might be somewhat helpful in the Escort Fleet since that fleet gets a Torpedo Phase on boss battles.
 
Depending on your HQ Lvl you might have a tough time winning Air Superiority/meeting the LoS requirements with just two CVs, so they might end up carrying Fighters and Saiun only.  The BBs can still have 2 red guns, a recon plane, and whatever other piece of LoS gear you can give them.  If you can allocate CAs to the main fleet, I'd give them the same setup as the BBs.  If you don't have any CAs, maybe CLs that can carry planes will help.  They can do Artillery Spotting too, but it might be more helpful to load them out with Recon planese/Radar for LoS?  You could try this with DDs too, but they only carry Radars.
 
Oh, and if you're lucky enough to have Akitsumaru, have her tag along for E-4.  She lets you start from Node B and does a fair bit of damage to the boss (even if she doesn't have any guns equipped).  I loaded her out with Fighters myself and she did about the same amount of damage as a BB with two 46cm guns equipped.  I don't know what weight class she is, so she might take up one of your BB's spots in your main fleet.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Kasu on August 24, 2014, 05:25:52 AM
Heh. Hehe... Ahahahah, FINALLY.

(http://i.imgur.com/LMHLbP7.png)

IT FINALLY HAPPENED. SCREW YOU E-1.

I'm finally free.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Totaku on August 24, 2014, 05:55:35 AM
Gonna be stream E-6 tonight hopfully tonight with the night this finally get put to a final end! It's time to square off against the battleship himes!

http://www.livestream.com/totaku

Well for anyone who came to the stream.... the whole session ended VERY quickly!

As in the very first run for the night...

Yeah that's right, the Flagship BB hime is dead. Surprisingly happened quicker than I anticipated.

All was my CA/ CTL to do it...

And surprisingly it was Myoukou that made the final kill.

so with that operation AL / MI Event is OVER for me!

(http://i.imgur.com/NSsZtv1.png)
So with that I can now rest as I now have Isokaze on my side now...
(http://i.imgur.com/9NyHb8K.png)

Well somewhat... there's still Kanmusus for me to catch.... and I still haven't gotten Hayashimo after all these runs... so I'm guess I have to return to MI once more to find here... Here's hoping I can get her so I can complete my event exlusive ship run.

Beside here, there's also...

Amatsukaze farming (for turbines)
Akitsumaru farming (for daihatsu)
Akashi farming (for repair facilities)
Nagato
Zuikaku
Noshiro
Agano

Yeah that's about it.

I'm pretty much down to LSC ships if I can snag these all up.

And also I will be doing streaming of farming as long as my resources hold out.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Abraham Lincoln on August 24, 2014, 11:59:44 AM
Think I'm giving up on the event for now. I'm going to wait till the next event when my ships are more powerful...
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: SirChaotick on August 24, 2014, 12:06:53 PM
Aaargh! It's been so long since I've been able to log in! For some reason even establishing VPN did not get me past the area error until today. No problem now, though. Oh, Kancolle, thou art a fickle mistress.
At least there was a silver-rarity ship in the construction tray when I got back. Suppose that's better than blue, not as good as gold? It's a heavy cruiser, too, with much better stats than any of my other ships. "Myoukou", the wiki tells me.

This event... questions!
One: I've read the event (or at least one part of it) scales with level, but I'm pretty much at the very bottom of the barrel. Level 3! Scarcely an admiral! (Or so the list would suggest. Nudge wink) Can I partake without getting ground into scrap?
Two: Supposedly there's special ships available only on these event maps. What about after the event? Will the ships be made available once more at a later date, or are they gone forever beyond the 29th? I gravely doubt I'll be able to scrounge my way up to the second map in time, so the latter would be extremely off-putting to me.

Thanks in advance, y'all!
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: qMyon on August 24, 2014, 12:44:22 PM
[attach=1]

And that's it! E-5 complete, and I'm done! With 2870/7705/23007/9404/17 resources left, though, no way can I finish E-6, despite having the ships. Not bad for someone who only had 25K all and 100-odd buckets at the start. Oh, and finally got a rare I didn't have - DD Arpeggio TakaoUrakaze.

Aaargh! It's been so long since I've been able to log in! For some reason even establishing VPN did not get me past the area error until today. No problem now, though. Oh, Kancolle, thou art a fickle mistress.
At least there was a silver-rarity ship in the construction tray when I got back. Suppose that's better than blue, not as good as gold? It's a heavy cruiser, too, with much better stats than any of my other ships. "Myoukou", the wiki tells me.

This event... questions!
One: I've read the event (or at least one part of it) scales with level, but I'm pretty much at the very bottom of the barrel. Level 3! Scarcely an admiral! (Or so the list would suggest. Nudge wink) Can I partake without getting ground into scrap?
Two: Supposedly there's special ships available only on these event maps. What about after the event? Will the ships be made available once more at a later date, or are they gone forever beyond the 29th? I gravely doubt I'll be able to scrounge my way up to the second map in time, so the latter would be extremely off-putting to me.

Thanks in advance, y'all!
For the area error, if the area error page appears in Japanese, a refresh will do the trick. Congrats on Myoukou - she's one of the Heavy Cruisers with the ability to upgrade to a superior Kai-2 form once leveled.

One: To be honest, not a clue, but I'm leaning on 'no'. Unless you've got the CVLs/CVs for the job.
Two: They usually come out eventually, but it may take some time.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: SirChaotick on August 24, 2014, 12:56:18 PM
[attach=1]

And that's it! E-5 complete, and I'm done! With 2870/7705/23007/9404/17 resources left, though, no way can I finish E-6, despite having the ships. Not bad for someone who only had 25K all and 100-odd buckets at the start. Oh, and finally got a rare I didn't have - DD Arpeggio TakaoUrakaze.
E-5... the end of the event, isn't it? Well done!
For the area error, if the area error page appears in Japanese, a refresh will do the trick. Congrats on Myoukou - she's one of the Heavy Cruisers with the ability to upgrade to a superior Kai-2 form once leveled.

One: To be honest, not a clue, but I'm leaning on 'no'. Unless you've got the CVLs/CVs for the job.
Two: They usually come out eventually, but it may take some time.
Kai-2 sounds good! I know there's not a lot of those, so I'm definitely thankful for that.

*googles CVL/CV*

Alright, so I'm not bothering with that event, hah! I wasn't even aware there was aircraft in this game. More construction to do, I suppose! And it is a relief the ships are rereleased later on. Must sate completionism!
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: qMyon on August 24, 2014, 01:22:35 PM
E-5... the end of the event, isn't it? Well done! Kai-2 sounds good! I know there's not a lot of those, so I'm definitely thankful for that.

*googles CVL/CV*

Alright, so I'm not bothering with that event, hah! I wasn't even aware there was aircraft in this game. More construction to do, I suppose! And it is a relief the ships are rereleased later on. Must sate completionism!

Nah, E-5's the penultimate mission. There's still E-6, which seems to be as hard as all the other maps combined, from what I hear. Unless you've got Yukikaze-tier luck.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Abraham Lincoln on August 24, 2014, 01:43:46 PM
I wasn't even aware there was aircraft in this game.
Those are aircraft carriers, which are the greatest objects to ever come into contact with water, in my opinion, and they resemble what would be best described as an oversized cross between ironing boards and airfields. You can easily acquire one by activating the 敵空母を撃沈せよ! quest which presents you with the IJN Akagi on a silver platter in exchange for a sunken enemy aircraft carrier.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: SirChaotick on August 24, 2014, 02:08:46 PM
Those are aircraft carriers, which are the greatest objects to ever come into contact with water, in my opinion, and they resemble what would be best described as an oversized cross between ironing boards and airfields. You can easily acquire one by activating the 敵空母を撃沈せよ! quest which presents you with the IJN Akagi on a silver platter in exchange for a sunken enemy aircraft carrier.

Alright, thanks for the information! I'll be looking for that quest, but I don't seem to have it unlocked quite yet.

On an unrelated note, got another Gold rarity. Funny name this time: "Ooi". Ooi! Comes with very strong torpedoes, it seems.
EDIT: And a silver one dropped! Starting to think I'm just making up these rarities.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Gpop on August 24, 2014, 02:49:18 PM
On an unrelated note, got another Gold rarity. Funny name this time: "Ooi". Ooi! Comes with very strong torpedoes, it seems.

Ooi is actually really good to have because she becomes a torpedo cruiser at Kai, which means that she can shoot torpedoes before the initial shelling phase like what submarines do if she has midget subs equipped.

...unfortunately for me, she's been doing nothing but just get shot to red a lot the moment they aim for her. It's been so annoying that I dropped her for a destroyer and hilariously enough, it's been giving me better results hahaha...........
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: highzealot on August 24, 2014, 05:45:53 PM
So now that there's only a few days left in the event, what are you expecting in the Fall 2014 event? I'm expecting triple hime cockblock for the final map combined with a torpedo immune boss while carriers will continue to be LoS and fighter mules.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Kasu on August 24, 2014, 05:54:47 PM
So since I've decided to save myself some trouble and just stop trying the event now that I've beaten E-1, I tried some LSC and got Akitsumaru on my first try.

I am satisfied.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Totaku on August 24, 2014, 06:05:16 PM
Ooi is actually really good to have because she becomes a torpedo cruiser at Kai, which means that she can shoot torpedoes before the initial shelling phase like what submarines do if she has midget subs equipped.

...unfortunately for me, she's been doing nothing but just get shot to red a lot the moment they aim for her. It's been so annoying that I dropped her for a destroyer and hilariously enough, it's been giving me better results hahaha...........

Ooi and Kitakami start off frail, but powerful once they hit Kai (level 10 , pretty quick level to kai too). Which makes them worth using, but you have to be prepared to expect them to be crited alot because of thier not so good evasion at this point.

But if you can get them through and train them to level 50. Then you'll be all set. Since once they reach Kai 2. They'll be able to pack a real punishing blow. Not only do they become more agile. But with thier 3 equip slots, you can make  Kitakami and Ooi become monsters in the battle field.

The general recommendation for them is a Midget sub and 2 15.5 cm secondary triple cannon mounts.
The reason: Midget subs of course as mention allow for Kitakami and Ooi to launch a pre-emptive torpedo strike which is great for crippling enemy forces when fully mondernized (they can at time destroy a powerful enemy ships in a single blow before it all starts!)

The 2 15.5 cm triple cannon mount? While it does make Kitakami and Ooi do decent damage, the core reason for this comes from the damage output in night battles. Since two of those allow them to perform a double attack (the midget sub doesn't cause any effects in night battle) which as everyone knows night battle damage is fire power + torpedo power = really high damage. And thus this combination allow them to do insane damage at night. Thus why it's worth it to train them to kai 2. Because of that, they are commonly used in event runs if battle requirements allow them to be there.

So now that there's only a few days left in the event, what are you expecting in the Fall 2014 event? I'm expecting triple hime cockblock for the final map combined with a torpedo immune boss while carriers will continue to be LoS and fighter mules.

Mmm good question:

The first question will be the theme:

So far, they've done....

Pearl Harbor (First event)
New Guinea (Second Event)
Iron Bottom Sound (3rd Event)
Arpeggio of Blue Steel event  <nothing WWII related>(4th event)
East Indies Campagin (5th Event)
and now AL / MI (6th Event)

Considering this was the last part of the war where Japan went on the offensive (they were in defense since this point) they could look into the direction of some of the more defensive campagins the took place... such at the Turk Atoll or Tassfanoga. Lufyte Sea should come later since it was a major war that really crippled alot of IJN ships.

Or they could start learning more in the planned campaigns that never happened. Such at the planned naval raid along the pacific coast line or the plan to gain control of the Panama Canal (this was supposed to be planned if they successfully captured midway so they could cut off any easy routes for Allied naval access along the Atlantic Ocean, but we all know this failed due to thier defeat in Midway)

I would think if they did the Panamal route... they could use this as a gateway to enter into... Atlantic Ocean Campagins (As in the war against Germany at the time) And thus enter into more foreign kanmusu territory which would be interesting. I mean we got Bismarck, Z1, and Z3. Give us Tripitz plox!

Also I anticipate they will do an event for the Kancolle anime itself at some point.

So since I've decided to save myself some trouble and just stop trying the event now that I've beaten E-1, I tried some LSC and got Akitsumaru on my first try.

I am satisfied.

Wonderful, you just save yourself the time of gaining her from E-4. Now you can get that resource bonus with her. : )
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Kasu on August 24, 2014, 07:10:29 PM
Wonderful, you just save yourself the time of gaining her from E-4. Now you can get that resource bonus with her. : )
Now I just need two more for their landing crafts for MAXIMUM EFFICIENCY.

And as for future events, I can only imagine the heartbreak if they throw a Leyte Gulf event at us. ;-;
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: highzealot on August 25, 2014, 05:13:09 AM
E-6 report video is up. Managed to turn over 4 hours of footage into less than 50 minutes. https://www.youtube.com/watch?v=lkvWfPTH3uQ
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Abraham Lincoln on August 25, 2014, 07:06:16 AM
snip
I'd recommend you try constructing more powerful ships like the battleships and aircraft carriers to prepare for the more difficult levels like 2-4.

I had somehow managed to build myself a Kaga at Admiral level 6, and she's been serving well since. She's probably the best aircraft carrier in the game that is obtainable through normal construction, due to her higher aircraft capacity.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: SirChaotick on August 25, 2014, 08:52:01 AM
I'd recommend you try constructing more powerful ships like the battleships and aircraft carriers to prepare for the more difficult levels like 2-4.

I had somehow managed to build myself a Kaga at Admiral level 6, and she's been serving well since. She's probably the best aircraft carrier in the game that is obtainable through normal construction, due to her higher aircraft capacity.
Ooh, so it goes beyond Heavy Cruiser. Very well, I'll look at the wiki for the prerequisites.

I have more questions, of course!
-- A couple of my ships have sprouted an additional star beyond the one they all seem to have. What might this mean? I'm assuming it's a result of using the ships a lot (though the stars do not seem directly correlated to the ship levels). Do they have any effect on stats?
-- Is there any reason at all, beyond higher resource costs, to not load up your fleets (and especially the main one) with the heaviest ships available?
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Kasu on August 25, 2014, 02:42:02 PM
I have more questions, of course!
-- A couple of my ships have sprouted an additional star beyond the one they all seem to have. What might this mean? I'm assuming it's a result of using the ships a lot (though the stars do not seem directly correlated to the ship levels). Do they have any effect on stats?
-- Is there any reason at all, beyond higher resource costs, to not load up your fleets (and especially the main one) with the heaviest ships available?
I don't think that the stars serve any real purpose other than being a gauge as to how modernized a ship is. The number of stars tends to increase whenever a ship has been modernized using others as fodder to increase their four main stats, but other than that I don't think they do anything else.

As for this question, it's usually a better idea to have variety in your fleet since each ship type serves a different purpose. Once you start getting into the later maps, you'll start encountering branching rules where only certain types of ships will make it to the boss or you'll need ships with a high LOS stat. This is also important when you start encountering submarines since only destroyers, light cruisers, and light aircraft carriers are capable of targeting them.

It's usually better to use more cost-effective ships in your secondary fleets as well since you can't send your main fleet on expeditions. Expeditions tend to have type requirements as well, so if you sent a fleet full of battleships and carriers on an expedition that requires at least one destroyer it would be both not efficient cost-wise and you would fail the expedition since you don't have a destroyer in the fleet.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Red Frost on August 26, 2014, 01:23:32 AM
(https://pbs.twimg.com/media/Bv4UqIUCUAApvWg.png:large)

(https://pbs.twimg.com/media/Bv4Up72CEAACqxe.png:large)
 
I am now at peace.  I decided to switch out Kirishima and Haruna for Myoukou and Haguro for my last kill, since CV Hime was being especially wall-y.  First try reaches the boss and kills it, all thanks to Kitakami hitting the right enemy.  If things had kept as is, I was thinking about going for the Night Battle node before the boss instead of the CV Hime node, but thankfully it never came to that.
 
Over the course of the event I used about 77,000/78,000/38,000/21,000 and 400+ Buckets.  I was too tired last night after beating E-6 to do the math and try a celebratory LSC.  Got a Maruyu for 4/6/6/2k 20.  I'll probably focus on leveling ships up to Remodel and then grind E-2 for Uzuki and E-4 for spare Akitsumaru.  E-5's a good place to power level so I might give that a try during the last day or two of the event.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: SirChaotick on August 27, 2014, 12:08:12 PM
Whew, at long last I've gotten my first Aircraft Carrier! I kept tossing boatloads of bauxite away for light cruisers (though I got a golden one out of it too). The carrier is called Jun'you, which is apparently likely to get the next rank of remodeling soon. Hurrah!

Perhaps now I'll stand a chance against 1-4, which is the place I'm currently stuck on. I kept getting bombarded by enemy carriers, and all I had to defend myself with were five seaplanes. Jun'you starts with 48 fancier-looking planes - that'll show them! (I think.)

Otherwise, not much happening. Some more silver heavy cruisers, that's all.

EDIT: Alright, Jun'you was extremely effective in regular battles, effectively halting all enemy aircraft and inflicting massive damage in the opening aircraft battle thingy. Her regular attacks also outperform my heavy cruisers. Still, she was unable to fend off the two Wo-class in the boss battle by herself. If I get one more aircraft carrier, I should be able to prevail.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: qMyon on August 27, 2014, 01:57:16 PM
Whew, at long last I've gotten my first Aircraft Carrier! I kept tossing boatloads of bauxite away for light cruisers (though I got a golden one out of it too). The carrier is called Jun'you, which is apparently likely to get the next rank of remodeling soon. Hurrah!

Perhaps now I'll stand a chance against 1-4, which is the place I'm currently stuck on. I kept getting bombarded by enemy carriers, and all I had to defend myself with were five seaplanes. Jun'you starts with 48 fancier-looking planes - that'll show them! (I think.)

Otherwise, not much happening. Some more silver heavy cruisers, that's all.

EDIT: Alright, Jun'you was extremely effective in regular battles, effectively halting all enemy aircraft and inflicting massive damage in the opening aircraft battle thingy. Her regular attacks also outperform my heavy cruisers. Still, she was unable to fend off the two Wo-class in the boss battle by herself. If I get one more aircraft carrier, I should be able to prevail.

Just for your info: A battleship will be expensive to run and repair, but it will have vastly greater firepower than the heavy cruisers you have at the moment, and it will allow a second shelling phase for both you and the enemy. Probably helpful if you are having insufficient firepower.

Also, make sure you do your PvP exercises everyday. They give plenty of XP even for a loss.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Gpop on August 27, 2014, 02:09:01 PM
Battleships also have much higher defense, at the cost of lower evasion. It's still better in most cases as any hit to them will probably be scratch damage, especially at maps like 1-4

Also, I don't know how it's working, but I'm went with 2CA(V)s in my escort fleet while filling the slot for the main fleet with two fast destroyers (as in turbines for days) and I'm getting to the boss node 80% of the time (1 time sent away from losing too many planes, and a couple times being shot to red, surprising it's usually the CVs, not the DDs).

Unfortunately I've run out of buckets, so I'm trying to farm as much as I can with expedition 2. I MIGHT be able to beat E-3 tomorrow, but I wouldn't be down if I didn't in the end. I'm just laughing at how decent my fleet is doing. The only big problem is the boss node, which is unsurprising since my two CA(V)s are doing scratch damage at most.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: LHCling on August 28, 2014, 01:33:38 PM
http://puu.sh/bbmBG.png

30k+ total resources, hundreds of sorties to event
this rng
no more
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Totaku on August 28, 2014, 09:38:32 PM
Well, time's almost up. Remember that in a few hours from now, Opertation AL / MI event will be over.

So farm or complete what you can, and get your expidition teams ready before maintaiance which is set for 11 AM JST.

As I stand right now... I'm still farming, but if I can't get any other notable drops, then I will mention that this mission was a success!

I've scored all the event exclusive ship girls now. With Hayashimo showing up at the last possible moment after nearly running my bucket supply dry.

(http://i.imgur.com/NiZJanh.png)

I've also scored an Amatsukaze as well! Back to back!

Currently I'm farming E-3 in hopes of obtaining Taigei or Nagato before time runs out. But either my buckets will run out or I will be out of time. Either way I will be satified non the less. This event was a blast!



Now as for this upcoming maintainance, I want to go ahead and note there will be some addtional things going on that the devs reported. So here's what we know about the upcoming update.

1. CVL is getting a KAi 2 upgrade (has connections with the Aleutian Campaign)

2. Ooyodo Kai is geting new art!

3. Fall Furniture is coming!

4. New BGM

All this info will be posted on the first post. So please be ready for the upcoming maintenance.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Chaore on August 28, 2014, 09:58:01 PM
Whoops, ignored this event entirely.

Lets try and blitz AL in 4 hours! :v
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Red Frost on August 29, 2014, 03:31:51 AM
(http://mikatan.goodsmile.info/en/wp-content/uploads/2014/08/o0515077313047176218.jpg)
 
Yamato Kai: Light Armaments Ver. (http://www.goodsmile.info/en/product/4563/Yamato+Kai+Light+Armament+Ver.html)
Alternatively, you can hate your wallet $80 more and get the Heavy Armaments Ver. (http://www.goodsmile.info/en/product/4562/Yamato+Kai+Heavy+Armament+Ver.html) that includes her battleship parts and a water stand (both of which can be removed, allowing you to display her alone).  She's up for preorder until September 28th and her release date is April 2015.  Additional pictures here. (http://mikatan.goodsmile.info/en/2014/08/28/yamato-kai-heavy-armament-ver/)
(I'll probably order the Heavy Ver. and forage for berries during March/April so I don't die.)
 
EDIT:
(http://img3.wikia.nocookie.net/__cb20140829044602/kancolle/images/a/a3/Capture131.png)
 
Bar snacks OP.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: SirChaotick on August 29, 2014, 05:23:51 AM
Cheers, so I did get lucky with that aircraft carrier!

Can't seem to get a battleship quite yet. I've tossed 400/30/600/30 into the crafting menu five or six times and have only gotten blue destroyers and light cruisers somehow. Mildly infuriating, but I'll press on.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Abraham Lincoln on August 29, 2014, 05:38:08 AM
Cheers, so I did get lucky with that aircraft carrier!

Can't seem to get a battleship quite yet. I've tossed 400/30/600/30 into the crafting menu five or six times and have only gotten blue destroyers and light cruisers somehow. Mildly infuriating, but I'll press on.
Junyo is a light aircraft carrier, therefore, she's not going to strain your resources too much as compared to the stronger standard aircraft carrier, of which are notorious for being very resource-consuming (Though, Soryu and Hiryu are exceptions to this). I wish you luck for the Akagi quest.
Perhaps, 400/100/600/30 could work slightly better if you want to achieve a battleship. As for standard carriers, I'd recommend 300/300/600/351.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Totaku on August 29, 2014, 12:57:40 PM
Well, maintanace ended sometime ago, but I was not able to report on time, either way I still have the report what came out this update so here's what was added with this update!

Quote
1. Summer Event End
AL/MI Event has now ended
Thank you everyone for participating and hope you had fun!

2. CVL Junyo can now be further refitted
CVL Junyo can be refitted at a very high experience level (Level 80!)
* Blueprints are not needed
* New voices will be added at a later date

3. CL Oyodo kai new art implemented
New art for both normal and damaged states
Oyodo and Oyodo Kai will have limited time seasonal voices

4. New Missions implemented
'Destroyer Squadron' sortie to Bashi Channel' and another will be implemented
Rewards will include Furniture Fairy and Damecons

5. New Furniture, Jukebox implemented
The special furniture, Jukebox can be purchased at the furniture store
When this is placed in your room, a song can be played for a small furniture token fee

6. The following songs are available via the Jukebox
'The bond with Teitoku'
'Daybreak on the Horizon'
'Beauty of the Second Destroyer Squadron'
'Morning at the Chinjufu'
'Autumn Moon in the Sky'
 
7. Furniture updates
The following Furniture items have returned to the store
- Otsukimi Window
- Gorgeous Otsukimi Window
- Green Curtains
- Orizuru Wallpaper
- Cypress Bathtub
- Nagato model dresser
 
8. Additional furniture updates
The following new furniture will be implemented
- Fall themed wallpaper
- Fall themed window *3
- Sanma dinner *3 *Requires Furniture Fairy
When the furniture marked with *3 is placed in the Teitoku room, the BGM will change to 'Falltime at the Chinjufu'

A small summary of this will be placed in the OP. Also as a bonus treat here's the new looks for said Kanmusus:

Junyou Kai Ni
(http://img4.wikia.nocookie.net/__cb20140829073809/kancolle/images/a/ab/208_full.png)

Oyodo Kai
(http://img4.wikia.nocookie.net/__cb20140829074610/kancolle/images/4/4e/321.png)
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: SirChaotick on August 29, 2014, 03:45:24 PM
Ooh, fancy.

Still no luck on the battleships. Attempted two 400/100/600/30 recipes, both resulted into blue-rarity heavy cruisers. Bad luck, I suppose. Will try again when these expeditions bring some metal in.
I had to jump through some hoops to unlock the proper quest, but I did eventually manage to acquire Akagi. This allowed me to beat 1-4 on the subsequent attempt, though be it a somewhat unsatisfying boss fight. The upkeep cost isn't nearly as bad as I thought it would be, either.
A frightening-looking operation (which I suppose would be labelled 1-5) has now been unlocked. Let's have a go, I suppose!

EDIT: Alright, so I quit that early. I hadn't actually taken any damage, but the enemies were entirely different from what I had faced before. Based on the animations of my and their ships, I think they're actually submarines. My heavy cruisers seem entirely helpless against them - in fact, only the two light cruisers were able to shoot at them at all. I'll have to read up on the mission and seriously refurbish the fleet, it seems.
Also tried the battleship thing again, with 999 ammo this time. Another blue rarity heavy cruiser. Is there some kind of minimum level requirement to get battleships at all? The wiki's probabilities tell me this is a statistical anomaly by now.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Kasu on August 29, 2014, 05:19:20 PM
Oh my God, Junyou's new look is awesome.

Can't wait to get my hands on some of the new stuff from the maintenance~
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Totaku on August 29, 2014, 07:03:34 PM
Ooh, fancy.

Still no luck on the battleships. Attempted two 400/100/600/30 recipes, both resulted into blue-rarity heavy cruisers. Bad luck, I suppose. Will try again when these expeditions bring some metal in.
I had to jump through some hoops to unlock the proper quest, but I did eventually manage to acquire Akagi. This allowed me to beat 1-4 on the subsequent attempt, though be it a somewhat unsatisfying boss fight. The upkeep cost isn't nearly as bad as I thought it would be, either.
A frightening-looking operation (which I suppose would be labelled 1-5) has now been unlocked. Let's have a go, I suppose!

EDIT: Alright, so I quit that early. I hadn't actually taken any damage, but the enemies were entirely different from what I had faced before. Based on the animations of my and their ships, I think they're actually submarines. My heavy cruisers seem entirely helpless against them - in fact, only the two light cruisers were able to shoot at them at all. I'll have to read up on the mission and seriously refurbish the fleet, it seems.
Also tried the battleship thing again, with 999 ammo this time. Another blue rarity heavy cruiser. Is there some kind of minimum level requirement to get battleships at all? The wiki's probabilities tell me this is a statistical anomaly by now.

Yes, 1-5 is a sub hunting operation. So Regular Heavy Cruisers, Standard Aircraft Carriers and Regular Battleships are useless in those battles. (They were in reality too slow and never properly equipped to fight subs)

When fighting subs, only a few ships can actually fight them. They are as followed: Destroyers (they generally can do most damage to subs), Light Cruisers (Second best or sometimes the best to use against subs), Light Aircraft Carriers, (Use torpedo bomber planes [blue ones], for best damage), Aviation Cruisers and Aviation Battleships (these two can use sub hunting sea planes)

I should also mention 1-5 has a special rule to it too. Do not use more than 4 ships, or you will be sent to the dead end node instantly that will wreck your fleet as punishment.

Also keep in mind to do the maximum amount of damage to an  enemy sub, you will need to use the line abrest formation (the bottom right formation) thus allowing your sub hunting fleet to maximize the potential damage on the sub.

As a general recommendation for a fleet for that map. You should use 2 destroyers or 2 light cruisers, a Light Aircraft Carrier (Such as Junyou, Hiyou Houshou, ect), and an Aviation Battleship (Such at the Fusou or Ise class) The reason why? 2 destoyers or light curiser for damage potential, the Carrier is to help minimize you chances of being sent to a second dead end node, and the aviation BB is to allow you to have a second row of attacks. So I recommend trying to get this kind of fleet set up first before doing that map.

Also at some point, try crafting SONAR and depth charges, these will be helpful for sub runs. Also as an important note, you can obtain subs at 1-5 if you can beat the boss node some times.

As for battleship, the standard minimum recipe is 400 fuel, 100 ammo, 600 steel, and 30 bauxite. It seems steel and fuel play more of an important role when crafting a BB through regular ship construction. And the odds seem to be around 32% that you might get some kind of BB. So try that for several time, you might actually get one that way.

Alternatively, play world 2 and get to 2-2. And start using that area as a hunting ground. You can usually find your first battleships as drops there (Fusou and Yamashiro and on rare cases Kongou class)
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: SirChaotick on August 30, 2014, 07:15:35 AM
snippity snip snip

Yeah, I checked the wiki page and got the same message. So destroyers do have a proper function! That makes me like the game a lot more.
No idea how I'll manage to craft an aviation battleship, though, if I can't even manage the luck to craft a regular issue battleship. Plus, the wiki's telling me I can only get one by remodelling -some- kinds of regular battleship? Lordy loo. I suppose there's a couple with pretty lenient remodel requirements, but those are gold rarity as well... guess I'll go on to world 2 as you say and try to grind/craft for one of those as quickly as possible.

This is a lot more difficult than I was expecting! (which is a good thing)
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Abraham Lincoln on August 30, 2014, 02:32:41 PM
 Is there any legal method of changing the game's graphics? I found this video here in which Akagi's portrait has been changed into the one from the anime, and I would really like to give Unryu a serious makeover.

http://m.youtube.com/watch?v=usCcd6Vee7w
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Totaku on September 01, 2014, 05:38:20 AM
Yeah, I checked the wiki page and got the same message. So destroyers do have a proper function! That makes me like the game a lot more.
No idea how I'll manage to craft an aviation battleship, though, if I can't even manage the luck to craft a regular issue battleship. Plus, the wiki's telling me I can only get one by remodelling -some- kinds of regular battleship? Lordy loo. I suppose there's a couple with pretty lenient remodel requirements, but those are gold rarity as well... guess I'll go on to world 2 as you say and try to grind/craft for one of those as quickly as possible.

This is a lot more difficult than I was expecting! (which is a good thing)

Honestly you're better off going to 2-2 and spending some time grinding there. Fusou and Yamashiro are relatively common there and are very easy to obtain via drops. Afterward, train them to level 20. Once they reach that level, they can be upgraded to Aviation Battleships. They'll lose some of thier fire power, but get boosts in other stats and gain the ability to launch combat seaplanes. (You will need these for Fusou and Yamashiro for 1-5)

Is there any legal method of changing the game's graphics? I found this video here in which Akagi's portrait has been changed into the one from the anime, and I would really like to give Unryu a serious makeover.

http://m.youtube.com/watch?v=usCcd6Vee7w

In before said person who made this video gets banned for tempering with data. Honestly I don't know and I also don't know if it's even legal. It's like the time someone married a Wo. Of course in that case, said person got banned for marrying a Wo-class for obvious reasons (hax)
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: SirChaotick on September 01, 2014, 05:49:16 AM


Honestly you're better off going to 2-2 and spending some time grinding there. Fusou and Yamashiro are relatively common there and are very easy to obtain via drops. Afterward, train them to level 20. Once they reach that level, they can be upgraded to Aviation Battleships. They'll lose some of thier fire power, but get boosts in other stats and gain the ability to launch combat seaplanes. (You will need these for Fusou and Yamashiro for 1-5)
Whoopsie daisy, I got lucky enough yesterday to craft battleship Ise! I doubt I would've managed to get to 2-2 without her, though, so that's alright. Still, I'll definitely grind 2-2, as I'll need another battleship for quest/node purposes at the least.
It's pretty nice that Ise only needs level 10 to get remodeled! I'll be able to get to 1-5 a lot faster now.
Things are getting a bit expensive to maintain at this point, but I suppose there's no avoiding that. Daily quests all day.
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Abraham Lincoln on September 01, 2014, 07:30:50 AM
In before said person who made this video gets banned for tempering with data. Honestly I don't know and I also don't know if it's even legal. It's like the time someone married a Wo. Of course in that case, said person got banned for marrying a Wo-class for obvious reasons (hax)
I initially thought that the Wo marriage was a joke.

Whoopsie daisy, I got lucky enough yesterday to craft battleship Ise! I doubt I would've managed to get to 2-2 without her, though, so that's alright. Still, I'll definitely grind 2-2, as I'll need another battleship for quest/node purposes at the least.
It's pretty nice that Ise only needs level 10 to get remodeled! I'll be able to get to 1-5 a lot faster now.
Things are getting a bit expensive to maintain at this point, but I suppose there's no avoiding that. Daily quests all day.
Actually, Aviation Battleships are not actually required for 1-5, once I beat it with Ryujou and 3 DDs. All you need are ships with anti-submarine capabilities.
By the way, Ise and Hyuuga are actually a lot more practical than Fusou and Yamashiro since their Luck stats, after remodel, become fairly high (30).
Title: Re: Kancolle Kai 2 : Operation AL / MI
Post by: Kasu on September 05, 2014, 01:07:14 AM
Botched an attempt at 2-5 due to battleship shenanigans, but I finally managed to get Hamakaze which was a nice surprise.

I still want Taigei though...
Title: Re: Kancolle Kai 2 : Northern Seas- Extra Stage coming soon!
Post by: Totaku on September 06, 2014, 09:13:58 AM
Hi Everyone, I'm over at Kantaicon getting ready to attend the con this moning and preach to everyone about ship girls while I'm there. But before I did that I decided to inform you of something that everyone needs to know for the next update:

The next maintenance is scheduled for September 12th. And on that day, they announced that there will be a new map for the Northern Seas (World 3). So if you have beaten World 3 you'll get access to this map following maintenance. So get yourself prepapred ASAP we may be expecting a new hard challenge to appear real soon.
Title: Re: Kancolle Kai 2 : Northern Seas- Extra Stage coming soon!
Post by: Abraham Lincoln on September 06, 2014, 02:29:32 PM
Hi Everyone, I'm over at Kantaicon getting ready to attend the con this moning and preach to everyone about ship girls while I'm there. But before I did that I decided to inform you of something that everyone needs to know for the next update:

The next maintenance is scheduled for September 12th. And on that day, they announced that there will be a new map for the Northern Seas (World 3). So if you have beaten World 3 you'll get access to this map following maintenance. So get yourself prepapred ASAP we may be expecting a new hard challenge to appear real soon.
Please don't you mention Kantaicon, the mascots honestly make me want to cringe so awfully.
And yes, as per se, I'm looking forward to the new level. Perhaps not.
Title: Re: Kancolle Kai 2 : Northern Seas- Extra Stage coming soon!
Post by: Kasu on September 06, 2014, 04:45:23 PM
Hi Everyone, I'm over at Kantaicon getting ready to attend the con this moning and preach to everyone about ship girls while I'm there. But before I did that I decided to inform you of something that everyone needs to know for the next update:

The next maintenance is scheduled for September 12th. And on that day, they announced that there will be a new map for the Northern Seas (World 3). So if you have beaten World 3 you'll get access to this map following maintenance. So get yourself prepapred ASAP we may be expecting a new hard challenge to appear real soon.
Oh, another medal map? Better focus on taking 3-2 out then!
Title: Re: Kancolle Kai 2 : Northern Seas- Extra Stage coming soon!
Post by: Abraham Lincoln on September 08, 2014, 10:11:20 AM
(http://i.imgur.com/WylaFhm.png)
These ships just conquered 3-2!
Title: Re: Kancolle Kai 2 : Northern Seas- Extra Stage coming soon!
Post by: Totaku on September 10, 2014, 01:30:30 PM
(http://i.imgur.com/WylaFhm.png)
These ships just conquered 3-2!

Well congratulations, now the hardest part of your journey begins with World 3. You best have a strong team of ships ready for the missions ahead because enemy fleets are going to be strong. You'll need CVs and BBs paticularly to take care of some parts of the map.

In the meantime, I'm going to give a heads up to everyone once more!

Tomorrow is Maintainance!

It'll happen at the usual time of 11:00 - 17:00.

Besides the new map that'll be introduced there have been a few extra notes mentioned as well...

1. There will be new BGM (for the new 3-5 map obviously)

2. There will be an upgrade function for your jukebox!

3. There will be new commemoration furniture that'll be given out. (I haven't checked the numbers, but if I'm correct, the current number of players may have reached 2.5 million to date.)

That's about all that's known at this time. So be sure your expedition team ready for the maintenance period.


On other news, it's been announced in a magazine interview that...

(https://scontent-a-atl.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/10580034_10202186054407370_6434338111260419977_n.jpg?oh=f9c764d38721662fa30be017eeac67d1&oe=54966E28)

The Fall Event is in the works!

Not much information was revealed in the magazine, but what is currently known about it is that it'll be easier compared to Operation AL/ MI. So take that as a sigh of relief since we went through a lot of torture back in the previous event.

Chances are this might be about Arpeggio Tier level. Which is anyone partook in that map, it was easy even for beginners with a decently trained fleet. And if that's case, expect maybe 1-2 ships as rewards.

Also dropped off info about the screen writers regarding the Kancolle anime in the anime topic if you want to check it out.
Title: Re: Kancolle Kai 2 : Northern Seas- Extra Stage coming soon!
Post by: Kasu on September 10, 2014, 02:14:25 PM
The Fall Event is in the works!

Not much information was revealed in the magazine, but what is currently known about it is that it'll be easier compared to Operation AL/ MI. So take that as a sigh of relief since we went through a lot of torture back in the previous event.

Chances are this might be about Arpeggio Tier level. Which is anyone partook in that map, it was easy even for beginners with a decently trained fleet. And if that's case, expect maybe 1-2 ships as rewards.
Oh thank God. I don't think I could handle a repeat of E-1. ;-;

In other news, finished 3-2 last night and 3-3 this morning. Just need to power through 3-4 now.
Title: Re: Kancolle Kai 2 : Northern Seas- Extra Stage coming soon!
Post by: Gpop on September 10, 2014, 02:18:13 PM
It better be easier than last event. Operation AL was just way more frustrating than it should have been, despite being a "beginner-friendly" map.
Title: Re: Kancolle Kai 2 : Northern Seas- Extra Stage coming soon!
Post by: Abraham Lincoln on September 10, 2014, 03:19:19 PM
The Fall Event is in the works!

Not much information was revealed in the magazine, but what is currently known about it is that it'll be easier compared to Operation AL/ MI. So take that as a sigh of relief since we went through a lot of torture back in the previous event.

Chances are this might be about Arpeggio Tier level. Which is anyone partook in that map, it was easy even for beginners with a decently trained fleet. And if that's case, expect maybe 1-2 ships as rewards.

Also dropped off info about the screen writers regarding the Kancolle anime in the anime topic if you want to check it out.

Please let there be Shinano as a reward.
Title: Re: Kancolle Kai 2 : Northern Seas- Extra Stage coming soon!
Post by: Kasu on September 10, 2014, 08:52:59 PM
Finished World 3, meaning I'm ready for the new map and I finally unlocked World 5.

Also, FINALLY got Uzuki to drop, so I'm quite happy.
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: Totaku on September 12, 2014, 09:07:05 AM
We are finally back! And this update is filled with a new map, lots of new BGMs, fruniture, new UI tweaks, and an old familiar face..... Looks like we're going to have some fun here!

So here's the report for this update!

Quote
01. New map implemented in northern waters
Extra Operation 'Northern Waters Reconnaissance in Force' map implemented
*Accessible from Map 3
*Finishing map will reward one medal per month
 
02. New BGM Implemented
'Musashi's Return to Base' will play when a certain furniture is placed in HQ
'Akashi's Armory' is playable from the Jukebox
'Grace of the Bushi's Soul' will play in the new area

03. Northern Waters Mission changes
The boss of the new map can be used to complete this mission
The northern waters mission can be completed now by defeating the bosses of 3-3, 3-4, or 3-5 a certain number of times

04. AA equipment buff
AA MGs, AA rockets, and certain DP/HA guns' AA stats have been buffed
*Their usage will not change drastically

05. UI Changes
When equipment of the same kanmusu is changed more than once, the equipment list will stay on the last page opened rather than resetting to the first page.

06. Jukebox changes
The following changes have been made to the Jukebox
*A total of 10 songs can now be requested
*Reduced the number of coins needed to play a song
(cont.)

07. Jukebox changes part 2
* New song added to Jukebox, 'Akashi's Armory'
* Jukebox Songs can be set as your HQ BGM

08. New Commemorative furniture
In thanks to all of our fans and the awards we have earned, the following furniture are given out.
*Musashi model dresser - requires many furniture coins
* Thank you wallscroll - Does not require any coins

09. Furniture special effects
* Musashi Model Dresser and Thank you wallscroll will play 'Musashi's Return to Base' BGM when placed in the HQ

10. HQ BGM info
In addition to the Jukebox 'HQ BGM' setting, the new fall furniture and the special furniture from this patch will change the HQ BGM
Removing the furniture will return it to the normal BGM or the 'HQ BGM' set in the jukebox

11. Onsen Bath furniture
The Cypress Onsen Bath furniture will become fall themed
This is an automatic change and if you already own the item, you do not need to repurchase it

12. New map info
EO 'Northern Waters Reconnaissance in Force' map routes can be greatly controlled by your fleet composition
There are many ways to finish it so please try out different fleet combinations

With that, hope you enjoy the new map!

Enemy Analysis report

Enemies identified in new map location...

Some things just simply refuse to die...

Revenge of the Northern Princess (Pre-boss - North Route)
(http://i.imgur.com/fgEUWQW.png)

New Enemy: Tsu-class Light Curiser
Click to identify (http://i.imgur.com/2fKWmaN.png)

Drops Confirmed for 3-5
Tanikaze
Amatsukaze
I-8
I-401
Maruyu (North Hime node drop)
Akashi (North Hime Node drop)
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: Abraham Lincoln on September 12, 2014, 10:30:01 AM
Looks like Shinmyoumaru is back. And she's not happy.

Since I hadn't got a chance to steamroll her during the event, having her return is great in a rather awkward way :V
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: Kasu on September 12, 2014, 10:46:14 AM
Well this'll be interesting. Time to see how hard the map is~
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: Gpop on September 15, 2014, 08:16:32 PM
So a few days ago, I decided, "hey let's try 3-2 again"

After 2 tries...
(https://pbs.twimg.com/media/BxbAmDaIgAAwu0H.png)
Look at Yuudachi there, all smirk being the only ship to get out unscathed. I can imagine her saying, "pfft...casuals"

Finally. This map was just the bane of my existence. I literally went into 3-3 immediately after and destroyed it in two tries. 3-4 however, looks like it'll be another pretty hard map to work through, but hopefully I'll be able to pull it off soon. It's either this or 4-4 that I'm also on but keep getting thrown south at the last node rip.
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: Kasu on September 16, 2014, 02:02:00 AM
Finally. This map was just the bane of my existence. I literally went into 3-3 immediately after and destroyed it in two tries. 3-4 however, looks like it'll be another pretty hard map to work through, but hopefully I'll be able to pull it off soon. It's either this or 4-4 that I'm also on but keep getting thrown south at the last node rip.
3-4 isn't actually too bad. I got lucky with the branching since it's all random and managed it in about two or three tries with two regular carriers and the Kongou sisters.

Just gotta hope that the RNG directs you where you wanna go.
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: Abraham Lincoln on September 16, 2014, 09:52:06 AM
(http://img4.wikia.nocookie.net/__cb20140916094818/kancolle/images/1/18/Yorktown1.png)

...I..I don't know why I still find this funny.
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: Totaku on September 21, 2014, 02:22:32 PM
I've been busy training off to the side as usual and trying to beat 3-5 It's kind of a mess to take on. 3-5 eithers goes well or goes badly. And I see it as a great opprotunity to farm for Akashi and Maruyu. Hopfully I can get the final blow to it soon. Getting to the Tsu-class is the only hard part. Beating it up is the easy part.



Also the Devs have released some important notes up the next patch update.

The update will be set for the 26th of September.

Two things are known ATM....

Junyou and Hiyou will be getting voice update and...

Bismarck is up for.... further remodeling

If this is correct... then that means... brace for... Kai Drei. The whole thought has me tingling with anticipaition considering this will be one of the few Kanmusus to receive more than two upgrades!
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: Kasu on September 21, 2014, 05:23:05 PM
Oh dear lord. I'm not sure the world is ready for another Bismarck upgrade.

I'm not just saying that because I still don't have her. ;-;

As for 3-5, I've basically given up on it until we get some more solid info. I've tackled it a couple of times, but I haven't gotten to the boss at all.
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: qMyon on September 22, 2014, 02:23:20 AM
Bismarck is up for.... further remodeling

If this is correct... then that means... brace for... Kai Drei. The whole thought has me tingling with anticipaition considering this will be one of the few Kanmusus to receive more than two upgrades!

Let me guess.....this will be the first in a new wave of remodels that require you to marry the chosen shipgirl.
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: Abraham Lincoln on September 22, 2014, 06:27:14 AM
Let me guess.....this will be the first in a new wave of remodels that require you to marry the chosen shipgirl.
That won't be fair.
Perhaps it would be at around level 80-90?
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: Totaku on September 22, 2014, 07:44:02 AM
That won't be fair.
Perhaps it would be at around level 80-90?

Exactly, beside if anyone recalled Bismarck's Kai Zewi was among all things.... Level 50 + a blueprint. That made her the lowest level a battleship was ever to be upgraded. Some reasons that only hinted for more things to happen in the not so distant future for her. And yeah I can't imagine them making a KAi form that would require marriage that would actually destroy the objective Takana (the creator of this game) intended for Kantai Collection.

So yeah what Honest Abe said, that seems like the legit levels she'll likley get another upgrade... and maybe another blueprint for it too?

As for 3-5, I've basically given up on it until we get some more solid info. I've tackled it a couple of times, but I haven't gotten to the boss at all.

There should be more than enough information about 3-5 to go with it. It can be summarized as this:

3-5 is a map that's flexible depending on what direction you're going in. It's difficulty is equivalent to Operation AL's E-2 map on the most part.

You have a north route and the south route on the most part.

The north route is if you aim to go large and loud (As in bring Standard Carriers + Battleships) since the fights up there focus on fighting bigger enemy ships and sometimes used mainly to battle the Northern Hime.

The south route is if you aim to use a smaller and quick fleet and to reach the Tsu-class easier. (Mainly 1 CL + 4-5 DDs and maybe a sub)

People prefer the south route because you have to do less battles to get through it. It's generally recommended to take 1 CL (make sure it can use float planes!) and 5 DDs (make sure a few can equip radars).

Most battles consist of you fighting cruisers (torpedo, light and heavy) and destroyers (Late Model Types BTW), it's mainly a battle to hope your girls can get through it in one piece and not get slapped to hard by torpedos. You want to hope your Kanmusus at the very least cripple enemy torpedo cruisers and those destroyers since those two are the ones that'll most likely send you back home.

Also the LoS check on the pre-boss node is not as high as the event's LoS so a seaplane + 3 radars should do the trick.

Tsu-class is mainly geared for anti-air and submarine warfare through it can potentially double attack based on it's equipment setup (2 high angle cannons, Sonar, seaplane) Otherwise it's not really a threat, it's getting past it's meat sheilds that is! It's accomnpany by 2 red transports, a Ru-class BB, and some late model destoyers. All you got to do is try to make it through the day battle and attempt to kill it in night battle. It's weak and frail so it's an easy kill. You may also aim for this boss if you're trying to get Tanikaze, Amatsukaze, I-8, and Akashi

A sub is an optional choice, but make sure she's highly trained (like 90 or so) since the enemies can send her back home really quick otherwise)

The north route, most recommend using 1 BB, 1-2 CA, 1-2 CTL, 2 CVs. The maps mainly consist of Rus, Tas and Wos (Especially the ones that have the new planes). Gear your CVs towards fighters to limit Wo damage.

Most notable about the north route is the pre-boss node which has the Northern Princess. Be advised that when you fight her, there's a good chance she'll cripple someone. But usually the reason people take the north route is mainly to collect either Maruyu or Akashi who can drop from this node. So if you want to kill the northern princess for her drops, get some type 3 shells ready. Otherwise there's a branch rule plus LoS requirements.

The branch rules informs that you shouldn't have no more 3 of either battleships and Carriers in your fleet. If you have 4 or more, you'll be dead ended.

LoS is slightly higher in the north, and requires you get a saiun or two in you Carriers + Seaplanes on your BBs.

If you do pass up on Northern hime with your heavy fleet without taking too much damage, then beating up the Tsu-class should be a cakewalk.

You can try alternatives where you use a 2 CLs or a CA in your light fleet, but be advised it has a strong probability of diverting you up a troll sub node and eventually the north route.

The other important thing to note that on your way to the final kill the difficulty ramp increases significantly on the entire map. With the north route now having Wo-kais and a buffed up Northren Hime and the south route having a Nu-class flagship. And the Tsu-class now has gold transports as company.

Sparkling is ADVISED for this map, no exceptions!

I hope this info helped you out there. It's not an easy map and you'll likely turn back many times before successfully making it.

Now let's sweeten the pot a little bit with the next maintenance update...

Besides Hiyou and Jun'you getting new voices and Bismarck getting a Kai Drei (most likely) we now know this....

World 6 Confirmed for Next Update!

For anyone who's beaten world 5, there will now be a 6th world accessible following this update... what will it be? What will we have to face? I'm awaiting to see because this sounds....exciting for me.... many predict it might be based on the American Theater Campaign in which Japan performed a few small raids on the US coastline during WWII.

Guess I'll be eagerly awaiting this update now. : )
Title: Re: Kancolle Kai 2 : Now with moar Northern Hime!
Post by: Kasu on September 22, 2014, 02:13:15 PM
Oh dear lord, World 6?  This won't end well, haha.

Also, thanks for the info. I think I might wait a bit though and tackle it again when I have more remodeled destroyers to work with since I hate taking my best ones out of my expeditionary fleets.
Title: Re: Kancolle Kai 2 : World 6 Coming Soon!
Post by: Totaku on September 25, 2014, 02:57:21 PM
Ok, a large amount of information has come in as of yesterday.

To summarize a Kancolle themed magazine called "Advice for the Daily Lives in the Naval Office District Vol 4." got leaked a day before it's release. And within it a whole bunch of very interesting information was revealed BOTH for the anime and the game. I'll be posting the what was revealed about the game here. The anime info will be posted in it's respected area.

Thanks to an interview with Kisuke Takana he revealed some important factors about the game.

We will be expecting the return of Combine Fleet Mechanics eventually, before the end of the year most likely.

He also pointed out that there will be New Kanmusu that'll be released this "Autumn"... and yes.... he put empahasis on the word "Autumn" that might serve as a "hint" what ship girls we might be expecting.



Anyways as an important reminder, tonight will be maintenance night so get your Kanmusus ready for expedition since maintenance draws near. As a reminder here's what the update will contain:

1. New voices for Hiyou and Jun'you
2. Bismarck getting further remodel! Kai Drei most likely
3. World 6- The Central Seas Operations, we will be getting 6-1"Central Sea Sentry Line" which will be a "Submarine Operation Map" This may mean that we'll either be exterminating subs or our sub girls will be taking center stage on this map.
4. New BGM


And on a different note at long last I finally got all my Standard Carriers!

(http://i.imgur.com/UZiwPsl.png)
The Turkey is long overdue, but she's still fresh enough for training.
Title: Re: Kancolle Kai 2 : World 6 Coming Soon!
Post by: Kasu on September 25, 2014, 03:08:52 PM
Ah, more girls, eh? Any chance they won't be another group of destroyers?
Title: Re: Kancolle Kai 2 : World 6 Coming Soon!
Post by: Totaku on September 26, 2014, 06:09:37 AM
Ah, more girls, eh? Any chance they won't be another group of destroyers?

Depends, name a ship class that contains the name "Aki" in it. That might be a good hint right there. :V

Anyways maintenance is underway and while we are waiting have this as a teaser.

BEHOLD, GLOURIOUS GERMAN TECHNOLOGY AT IT'S FINEST!

(http://i.imgur.com/Zlaa4j7.jpg)
Title: Re: Kancolle Kai 2 : World 6 Coming Soon!
Post by: Red Frost on September 26, 2014, 06:44:09 AM
BEHOLD, GLOURIOUS GERMAN TECHNOLOGY AT IT'S FINEST!

(http://i.imgur.com/Zlaa4j7.jpg)

Is thems torpedoes?
Thems torpedoes.
Title: Re: Kancolle Kai 2 : World 6 Coming Soon!
Post by: Totaku on September 26, 2014, 08:33:10 AM
The Servers are now up! Get ready because this update has lots of new things to do now! So here's the report!

Quote
1. Hiyo and Junyo now have new voices
Hiyo and Junyo get new resupply, wedding (kari), in addition Hiyo Kai, Junyo Kai, and Junyo Kai2 will get new idle voices

2. Bismarck additional refit
Bismarck can be refitted an additional time.  After gaining experience from Zwei and using a blueprint, she can be refitted to Drei
Bismarck can also equip torpedo equipment.
 
3. New equipment implemented
Along with the new ship refit, the following equipment will be implemented
- Scout floatplane, Ar.196 kai
- 38cm Twin gun kai

04. New Supply ship Irako system
Mamiya's 'sister' ship, Irako has been implemented
Mamiya removed fatigue, but Irako will also raise a number of ships' morale to sparkle status

 

5. New supply ship Irako system part 2
Mamiya and Irako can be used simultaneously to raise all ships in a fleet to sparkle status
Irako is a purchased item, but she can be obtained from the new missions that will be implemented

6. Supply Ship Irako effects
Irako's sparkling effect will work better on smaller ships
There are exceptions with certain large ships getting being affected more than others

7. New map 'Central Ocean' has been implemented
The following new maps have been implemented
'Central Ocean Reconnaissance' - Submarine Operation
'MS Waters' - MS Island defense line
These maps can be accessed after finishing the Southern waters (World 5)
*You cannot send a support fleet to these two new maps
 
8. The following new missions have been implemented
- Irako's Preparation
- Submarines, Sortie! (Monthly)
- Torpedo Squadron, to the Southwest! (Monthly)
*All of these will reward a free supply ship Irako

9. New BGM implemented
New BGM 'Overlooking the I-go' is implemented.  This song will play in the new 'central waters' map, but will later be included in other areas and the jukebox.

 

10. Display/Sound/Communication bug fixes
The following updates have been made
- Fixed hourly notification playing when Furniture 'Antique clock' was removed
- Fixed Jukebox bugs when sound options were adjusted
- Added preventative measures for communication errors
- Display bug of the Type 13 Kai radar fixed

 

11. I-401 is now buildable

I-401 can now be built in LSC at the completion of today's maintenance

 
12. New map drops

The boss nodes of the new areas will drop ships that will be available via drops for the first time

Please take your time in your sorties

So there you have it! Bismarck gets to become a torpedo battleship, Shioi is now available for everyone who didn't get her last Christmas... via LSC. And we got two new maps and many ships that'll appear as drops here for the first time. Brace for some fun with this update!

As usual, here's the Kanmusu for this update:

Bismarck Drei
(http://i.imgur.com/MoprdDj.png)
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Abraham Lincoln on September 27, 2014, 12:13:44 PM
I made this for Kaga-san. (http://i.imgur.com/dAwSv0m.png)
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Totaku on October 06, 2014, 05:47:55 AM
Anyways, some news has come up!

The next maintenance is planned for the 10th of October! And here's what we know!

There will be another ship that'll get a Kai 2 upgrade! The following hints have been given!

1. It's a Destroyer
2. It was born in the Autumn, and she died in the Autumn.
3. She was the first destroyer to be installed with a Torpedo auto-reloading system.

Many speculation lead to only one destoyer and that's....
Hatsuharu

How far have you trained her BTW? Mine's at level 72 just from doing expeditions for over several months straight.

Also have anyone here tried World 6 yet? I've found the maps challenging but in some cases rewarding as well. Especially if you want to look for Sakawa!
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Abraham Lincoln on October 06, 2014, 05:57:35 AM
I have yet to get Hatsuharu! :V Time to go back to 1-5!
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Red Frost on October 06, 2014, 02:30:34 PM
Took me about a month to get back into the swing of things after the event but I'm finally back in the game.  Spent the last two weeks finishing up some lingering quests and expeditions and I just unlocked World 6 a few minutes ago.  5-3 was really annoying but 5-4 made up for it by being very easy.  Gonna hold off on 5-5 and try to build up my resources a bit since I was pretty negligent about doing expeditions during my downtime.
At least I don't have to worry about my Steel and Bauxite levels.
 

I'll probably wait and see before I try to snag a Hatsuharu to level.  Hopefully there really is another ship that's getting Kai Ni'd this update because I'm still holding out hope for Nachi/Ashigara.  I'm sitting on my last blueprint right now just in case.  Initially I didn't feel like Zwei was worth it when I still had Tone and Taigei to remodel but I couldn't resist Drei, even at the cost of two blueprints.
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Kasu on October 06, 2014, 03:13:44 PM
There will be another ship that'll get a Kai 2 upgrade! The following hints have been given!

1. It's a Destroyer
2. It was born in the Autumn, and she died in the Autumn.
3. She was the first destroyer to be installed with a Torpedo auto-reloading system.

Many speculation lead to only one destoyer and that's....
Hatsuharu
Quote
Many speculation lead to only one destoyer and that's....
Hatsuharu
Quote
and that's....
Hatsuharu
Quote
Hatsuharu
FFFFFFFFFFFFFFFFFYES.

I AM COMPLETELY READY.

EDIT: I just realized that spoilers are broken. Well then.
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Gpop on October 06, 2014, 03:23:17 PM
Super Shimakaze when

pls
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Abraham Lincoln on October 08, 2014, 11:59:48 AM
Super Shimakaze when

pls
Pretty sure that one only existed on blueprints.
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Kasu on October 08, 2014, 02:36:00 PM
Pretty sure that one only existed on blueprints.
I wouldn't put it passed 'em to try it though. Weren't some of the Kai Ni's based on upgrades that were planned, but never carried out?
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Abraham Lincoln on October 09, 2014, 03:15:45 AM
I wouldn't put it passed 'em to try it though. Weren't some of the Kai Ni's based on upgrades that were planned, but never carried out?
If I remember correctly, the Super Shimakaze was an improvement on the Shimakaze, and even if they were built, they would most probably be renamed. To put things simply, Super Shimakaze to Shimakaze is how Unryu is to Hiryu.
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Kasu on October 09, 2014, 01:50:49 PM
If I remember correctly, the Super Shimakaze was an improvement on the Shimakaze, and even if they were built, they would most probably be renamed. To put things simply, Super Shimakaze to Shimakaze is how Unryu is to Hiryu.
Ah, okay then. Nevermind.
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Abraham Lincoln on October 09, 2014, 02:48:03 PM
Ah, okay then. Nevermind.
Wikipedia states that they were eventually renamed the Super Akizuki (Kitakaze) class, though.
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Totaku on October 09, 2014, 10:27:02 PM
As a heads up to everyone, tonight is maintainance. Make sure your Kanmusus are ready to go on expiditions before maintenance starts.

Just to remind you all, so far we know the following about this update:

1. Hatsuharu is getting a Kai Ni remodel
2. Kitakami and Ooi will get new daialouge
3. Home Port space will be expanded (to now allow 210 ship girls max most likely...(with monies of course.))
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Kasu on October 10, 2014, 12:04:47 AM
3. Home Port space will be expanded (to now allow 210 ship girls max most likely...(with monies of course.))
I wonder if they'll ever expand the default space... that'd be nice.
Title: Re: Kancolle Kai 2 : German Stronk Shipgirls, I-401, and The Central Seas
Post by: Totaku on October 10, 2014, 05:21:13 AM
I wonder if they'll ever expand the default space... that'd be nice.

I'd be surprised if they do that at all. In the meantime here's a bonus treat for you all while we wait for maintenance to end...

(http://i.imgur.com/QMOghUe.png)
(https://pbs.twimg.com/profile_images/520455049843978240/Askc9JQP.png)
Title: Re: Kancolle Kai 2 : We are pleased by the remodeling of this ship!
Post by: Totaku on October 10, 2014, 08:03:06 AM
And another post to now post the report for this update!

So here are the notes regarding this update. This time we get lots of goodies and features along with Hatsuharu...

Quote
1. Kitakami and Ooi get new voices
Kitakami and Ooi get new resupply, idle, wedding (kari) and other HQ voices have been added
They will also get many new voices after refitting to CLT

2. Kitakami and Ooi new voices #2
After refitting to CLT, Kitakami and Ooi Kai/Kai2 get new hourly voices

3. DD Hatsuharu Kai2 implemented
Hatsuharu class Nameship Hatsuharu can now be refitted to Kai2 with high experience (Level 65)
New voices will be added at a later time

4. HQ size increase
HQ maximum size has been increased by 10 to 210 ships
Equipment max will also be raised by 40

5. New AP shell effects
Type 91 AP shell and a new AP shell being implemented today combined with large caliber main guns will increase damage and accuracy against large enemy ships with high armor and ground targets.
The effect can be increased with equipment combinations and balance

6. AP Shell additional info
- AP Shell bonuses will take effect during daytime combat
- AP Shell's bonuses will need the AP shell and a large caliber main gun equipped
- Equipment other than Main gun & AP shell may increase damage bonus from AP Shell

7. New missions added
Form the Second Battle Fleet *Single mission
Second Battle Fleet, sortie! *Single mission
To the south, surface fleet! *Monthly mission
These and two others will be added for a total of 5 new missions

8. The following new equipment have been implemented
- Type 1 AP Shell *Can be obtained through today's newly implemented mission
- Prototype 46cm Twin main gun
- Prototype Floatplane 'Shiun'
*These can be obtained through monthly ranking rewards and missions that will be added later

9. Equipment lock implemented
Important items can be locked
- Equipment can be locked in the equipment list
- Locked equipment can't be scrapped
- Kanmusu equipped with locked equipment can't be scrapped

10. Equipment lock additional info
- Locked planes cannot be used in the aircraft retraining mission
- Locked equipment will be lost if the kanmusu equipped with them is sunk

11. Rabaul and Shortland Servers have been improved

So yeah, we seem to be getting buffs to our AP ammo, along with equipment and new gear.

Also as for the Second Fleet Missions Quests:
You will need Nagato, Mutsu, Fusou and Yamashiro for that mission.

Also the fact we can now lock our equipment will definitely excite some!

Also have some Hatsuharu Kai Ni
(http://img2.wikia.nocookie.net/__cb20141010074137/kancolle/images/c/c3/204_full.png)

First page will be update with new info about this update.
Title: Re: Kancolle Kai 2 : We are pleased by the remodeling of this ship!
Post by: Chaore on October 10, 2014, 10:31:28 PM
hahaha oh god boatheels, that's amazing. :V
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Totaku on October 12, 2014, 05:28:45 AM
Well I'm still grinding my butt off as usual but I'm going to brake an important announcement to all the admirals here..

The Autumn Event has been announced!

The Autumn Event is set to start aroundMid-November and based on what the tweet reports, the event will be lighter compared to Operation AL/ MI. Expect a medium sized event for this time.

To top it all off, Combine Fleet Mechanics will return for the Autumn event!

And to make even more interesting.... the unlucky sister battleships that were once planned to be turned into Aviation Battleships Fusou and Yamashiro will be reciving a Kai 2 upgrade in time for the event! Thier upgrade will be based on a "what if senario" of if they survived the Sugaro Strait.

Better get your Aviation Battleship sisters ready, it looks like they just got lucky!
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Kasu on October 12, 2014, 04:18:43 PM
Well I'm still grinding my butt off as usual but I'm going to brake an important announcement to all the admirals here..

The Autumn Event has been announced!

The Autumn Event is set to start aroundMid-November and based on what the tweet reports, the event will be lighter compared to Operation AL/ MI. Expect a medium sized event for this time.

To top it all off, Combine Fleet Mechanics will return for the Autumn event!

And to make even more interesting.... the unlucky sister battleships that were once planned to be turned into Aviation Battleships Fusou and Yamashiro will be reciving a Kai 2 upgrade in time for the event! Thier upgrade will be based on a "what if senario" of if they survived the Sugaro Strait.

Better get your Aviation Battleship sisters ready, it looks like they just got lucky!
Oh hell yes. Guess I finally have an excuse to get those two leveled up.

And thank God it's a medium event. I don't think I'd survive something on par with E-1 again. ;-;
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Totaku on October 16, 2014, 04:08:03 PM
Oh hell yes. Guess I finally have an excuse to get those two leveled up.

And thank God it's a medium event. I don't think I'd survive something on par with E-1 again. ;-;

Well, keep in mind the term "Medium" was somewhat used loosely. It may reffer to the number of maps we will have to complete instead of the difficulty. Course, I don't expect an event map to have such a tremendous difficulty spike like E-1 and E-2 from AL. :P There's no way to tell till the fated day of the event. Just stock up and prepare for anything.

In the meantime, the tweets have acknowledge that the next update is set for 24th of October a day later from the usual update time.

To top it off, it seem what they have in mind will be to release the Fusou Sisters' Kai Nis out individually rather than at the same time. This update will be putting Fusou out first for upgrade. So she should take priority if you want to Kai 2 her. I'm going to assume her upgrade level will be between 75-80. Like most BBs.

My Fusou is currently at level 50.... she's got a ways to go....
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Gpop on October 16, 2014, 04:26:14 PM
Yeah my Fusou is around level 50 as well...didn't really care about levelling her at all, since she's not a favourite of mine really.
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Abraham Lincoln on October 16, 2014, 10:29:48 PM
*stares at lv7 Fuso*
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: qMyon on October 17, 2014, 02:31:53 AM
Finally......

[attach=1]

4K/6K/7K/2K/20, with Z3 as the flagship. And now I'm out of dev mats.
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Red Frost on October 17, 2014, 07:21:30 AM
Lvl 81 for all four of my BBVs thanks to 4-2.  Only thing that's going to stop me is a lack of blueprints, and you know they're going to be needing blueprints.  I used my last one on Tone after the Hatsuharu patch even though I knew I was going to regret it as soon as I did, but I thought adding a 3rd CAV to my fleet would be a good idea.  I still have 3-5 to beat this month (not a problem) and I've opened up 5-5 but I'm a bit worried about the cost of that one.  Finally got my ammo and fuel back up to 80k but I'd feel better if I broke 100k.  Steel and Bauxite sitting at a comfortable 170k/117k with buckets at 1440.
 
Hopefully the event decides to throw a couple medals our way.  If I can finish up everything this month and next I'll only need 2 more for a second blueprint.
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Kasu on October 17, 2014, 01:12:13 PM
Finally......

[attach=1]

4K/6K/7K/2K/20, with Z3 as the flagship. And now I'm out of dev mats.
Agh, so lucky. I've been trying to do this for what seems like forever.

Now that I think about it, I'd love it if Taigei became buildable soon too.
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Totaku on October 18, 2014, 05:48:04 AM
Well this Fall's going to be more exciting now!

Not only are we getting Fusou and Yamashiro upgraded individually, but we're also going to get one more ship to get a Kai 2 in time for the event!

Here's the hint:
She was born in the Fall
She was a member of the 7th Destroyer Division
She was a survivor of WWII.

So which ship is it? It's
Ushio!

You may be wondering how much has this artist improved since the last time her drew her?
Well, here's a good example that came from a recent magazine (http://i.imgur.com/ugsvOYQ.jpg)...

Pity I haven't trained her at all even though she was cute enough to make me want to... too many other to work with. @_@
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Abraham Lincoln on October 18, 2014, 07:50:25 AM
Cheers for Ushio! She's one of my favourite DDs mainly because of her service history.
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Red Frost on October 18, 2014, 08:30:26 AM
So which ship is it? It's
Ushio!

You may be wondering how much has this artist improved since the last time her drew her?
Well, here's a good example that came from a recent magazine (http://i.imgur.com/ugsvOYQ.jpg)...

Pity I haven't trained her at all even though she was cute enough to make me want to... too many other to work with. @_@

I'm always a bit apprehensive when a ship I like is getting a Kai Ni but I can't really worry with a pic like that.  She's in my group of "DDs I like but can't justify leveling because there're too many" so most of her experience is racked up from 1-1 and Expeditions.  She's sitting at a comfortable 57 along with half the group (the rest are 58).
 
Just need to wait for her to come back from expedition, put her as flagship, and run 4-2 with Fuso and Yamashiro.
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Kasu on October 18, 2014, 04:04:26 PM
So which ship is it? It's
Ushio!

You may be wondering how much has this artist improved since the last time her drew her?
Well, here's a good example that came from a recent magazine (http://i.imgur.com/ugsvOYQ.jpg)...

Pity I haven't trained her at all even though she was cute enough to make me want to... too many other to work with. @_@
Oh wow, I really wasn't expecting this. It seems like when it comes to destroyers to Kai Ni, they've been picking the girls from my main expeditionary fleet, haha.

Also, holy. That art is really nice, so this should be awesome!
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Totaku on October 23, 2014, 06:13:57 AM
Ok as a reminder, tomorrow is the maintenance and update for Fusou. So hopfully you'll have her ready for her Kai 2 upgrade. Make sure to plan your expidition team as usual for the maintainance period. And also it's been noted in the tweets that a "New System" will be introduced this update. This makes me curious what it could be... could it be... "Large Equipment Crafting"? That's what some people speculate, but the truth is no one knows yet...
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Kasu on October 23, 2014, 02:06:36 PM
Ok as a reminder, tomorrow is the maintenance and update for Fusou. So hopfully you'll have her ready for her Kai 2 upgrade. Make sure to plan your expidition team as usual for the maintainance period. And also it's been noted in the tweets that a "New System" will be introduced this update. This makes me curious what it could be... could it be... "Large Equipment Crafting"? That's what some people speculate, but the truth is no one knows yet...
Normally I'd assume that it'd be the Double Fleet thing, but since they'd probably hype that up a bit more with more maps, I don't think that's it.
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Red Frost on October 23, 2014, 04:41:50 PM
Normally I'd assume that it'd be the Double Fleet thing, but since they'd probably hype that up a bit more with more maps, I don't think that's it.

I think the event starts mid-November?  For the new system that's being implemented, I've seen talk of Equip-based LSC and/or a leveling system for equipment.  Personally I think the latter sounds pretty cool, but it might make the UI and managing equipment a bit hectic.
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Red Frost on October 24, 2014, 04:56:41 AM
(http://img2.wikia.nocookie.net/__cb20141024034301/kancolle/images/2/21/MZzUmLEd_400x400.png)
 
I forgot this artist only did Fusou and Yamashiro.  Now I'm a bit more anxious to see the finished product.
Title: Re: Kancolle Kai 2 : Autumn Event is announced! The Unlucky Sisters are lucky now!
Post by: Abraham Lincoln on October 24, 2014, 05:47:08 AM
(http://img2.wikia.nocookie.net/__cb20141024034301/kancolle/images/2/21/MZzUmLEd_400x400.png)
 
I forgot this artist only did Fusou and Yamashiro.  Now I'm a bit more anxious to see the finished product.

What if that turned out to be Ushio instead? :V Feel free to throw bricks at me.
Title: Re: Kancolle Kai 2 : Autumn Event announced! Fusou Kai Ni and Akashi's Workshop!
Post by: Totaku on October 24, 2014, 08:53:20 AM
Well it's time for me to give you the news report on what this update has.... and boy this one is a big and complicated update for brace youselves as I give you a summary of what this update has to offer!

Quote
Fusou Kai 2 and Akashi's Armory Update!

1. Fusou Kai Ni is implemented!

Fusou is now available in Kai Ni form! She will require a VERY HIGH level (80) and a blueprint in order to upgrade!

2. Fusou gets new daialouge!

For her kai and Kai Ni form, Fusou gets additional daialouge. Her Kai comes with new resupplying lines, new ideal lines, new marriage lines while her Kai 2 comes with new home port lines!

3.New Quests have been added!

[Work hard to secure the supply line !] Weekly Quest
[ [Nishimura kantai] reassemble! ] One Time Quest
[ [Nishimura kantai] To the southern seas! ] One Time Quest
and others adding up to 6 new quests  have been added
Completing [ [Nishimura kantai] To the southern seas! ] will grant you a [medal]

4. Mid Cannon Buff

The Following cannon mounts have been buffed up

14cm/15.2cm single cannon
15cm dual sub cannon
15.2cm dual cannon
15.5cm triple sub cannon
20.3cm dual cannon (No2) (No3)
8cm high angle gun

5. Large Cannon Buff

The following large cannons have been buffed

・35.6cm dual cannon
・35.6cm dual cannon(Dazzle Camo)
・38cm dual cannon

6. Battleship Buff
The following battleships Kanmusu have recived the following buffs...

Nagato kai and Mutsu kai now have more max armor and luck now.
Ise kai and Hyuuga kai now have more max armor and an increased plane capacity.

7. Graphic Art Tweaks
The following Kanmusus received tweaks to thier damaged art

Asashio, Michishio, Hyuuga

8. Akashi's Workshop
If you have Akashi, you can now place her in your first fleet and make her your secretary, by doing so, you'll gain access to the "Remodeling Workshop" (You will need to hover over construction for a few seconds to make it appear.

In this new menu, you can now enhance equipment!

9. Akashi's Workshop Info 1/3

The workshop will allow you to use equipments, resources, dev mats and new resource called "enhancement mateirals" (a screw) to enhance equipments,
Enhanced equipments will have a star★ on it. The less times it was enhanced, the higher success rate; the higher the times it was enhanced, the lower the success rate.

10. Akashi's Workshop Info 2/3

"Enhance materials" used in Remodel Workshop are obtained from quests and other ways. You can
trade it with medals
get it from new and old quests
trade it with furniture coins
more ways of getting it will be added later.

11. Akashi's Workshop Info 3/3

Equipment enhanced to the max level in Remodel Workshop can be upgraded into a better version of the equipment
The level of the equipment will be reduced to 0 stars after upgrading.
Upgraded version of an equipment obtained via Development will already have a level of 3stars.

12. Akashi now more openly avalaible for a limited time!

Akashi is now avalaible via drops in 1-5 and 2-5!
She will appear also within the event as well. So go ahead and get her!

13. Akashi Workshop ProTip (TM)

There will be different equipments available to be upgraded in everyday of the week!

The ship beside(ship number 2) Akashi could change the item list for upgrade!

Level of Akashi will change the success rate for upgrading

14. Server upgrade

Buin and Taui Taui servers have been improved

There you have it folks! Looks like we're going to have a ball of a time messing with the new equipment mod feature that's been added in! As usual I'll present to you...

Fusou Kai Ni
(http://i.imgur.com/np2iewf.png)
Title: Re: Kancolle Kai 2 : Autumn Event announced! Fusou Kai Ni and Akashi's Workshop!
Post by: Kasu on October 24, 2014, 10:47:38 AM
Hoo boy. Wasn't expecting that Akashi feature or the equipment buffs.

I wonder if I should hold off on using the new system until I level Akashi though (which won't be for awhile).
Title: Re: Kancolle Kai 2 : Autumn Event announced! Fusou Kai Ni and Akashi's Workshop!
Post by: Gpop on October 24, 2014, 12:55:30 PM
(http://i.imgur.com/tppNlKa.png)

Oh my god guys look at how cute she is in this menu.
Title: Re: Kancolle Kai 2 : Autumn Event announced! Fusou Kai Ni and Akashi's Workshop!
Post by: Red Frost on October 24, 2014, 01:49:03 PM
I wonder if I should hold off on using the new system until I level Akashi though (which won't be for awhile).

I'd definitely wait.  I don't know how easy Screws are to come by and we still don't know which ships yield which workable items and on what days, so you can use the time to stockpile and get her some levels while we get more info.  It looks like a pretty big resource sinkhole anyways, and you can never be too careful when an event's coming up.
 
(http://i.imgur.com/tppNlKa.png)

Oh my god guys look at how cute she is in this menu.

"Akashi quit being so adorable I have nothing for you to work on but I can't leave."
Title: Re: Kancolle Kai 2 : Autumn Event announced! Fusou Kai Ni and Akashi's Workshop!
Post by: Kasu on October 24, 2014, 03:11:03 PM
(http://i.imgur.com/tppNlKa.png)

Oh my god guys look at how cute she is in this menu.
Oh God, I can't. My heart.


I'd definitely wait.  I don't know how easy Screws are to come by and we still don't know which ships yield which workable items and on what days, so you can use the time to stockpile and get her some levels while we get more info.  It looks like a pretty big resource sinkhole anyways, and you can never be too careful when an event's coming up.
Actually, I caved pretty quickly and tried it out. Also, I managed to get at least 15 screws just from two of the new quests, one of which may be a daily or weekly that nets you seven.

But yeah. It might be something that I'll occasionally dabble in randomly, but for now I might as well hold off until I'm finished with the event at least.

For the record, I've heard that in order to get new equipment from a piece of enhanced equipment, you need to have extras of the unenhanced state of that particular piece lying around.

Basically, to upgrade a completely enhanced 12.7 cannon you would need X unenhanced 12.7 cannon pieces that you don't mind giving up.
Title: Re: Kancolle Kai 2 : Autumn Event announced! Fusou Kai Ni and Akashi's Workshop!
Post by: Totaku on October 27, 2014, 06:33:23 AM
Ok I've been reviewing Akashi's Workshop for a bit and here's what I understand based on what I heard and seen from expeirments:

1. You can enhance your guns up to +5 stars with just screws, dev kits, and resources.  After that, you will have to have one spare piece of equipment of the same type available to sacrafice to improve the gun further from +6 - +10 stars.

2. To upgrade the gun, you need to use the same set up at you do with enhancing equipment. You will also need ANOTHER piece of equipment of the same kind to do this process.

3. 12.7 cm, 14 cm and Quad Torpedoes are Akashi's default enhancements these do not change at all...

4. Equipment form putting a Kanmusus next to Akashi in the fleet (Second spot) results in possible changes to equipment Akashi will enhance and this can change DAY BY DAY! Therefore rotate you Kanmusus daily to figure out what can be enhanced and when!

5. Rumor mill suggest that enhancement may actually have hidden stats to equipment that you enhanced since you can enhance some gear that don't get upgraded, experimentation will be required for this... but if the theory holds true, then enhanced equipment may be secretly stronger than unenhanced equipment.

6. Screw can be found as of this date, through some of the weekly quests, some of the monthly quests and the most recent one time quests.

Known List of Kanmusus that effect equipment:
Fri. -Sunday: Fusou -> 35.6 cm Twin gun mount
Sunday - Monday(?): Myoukou -> 20.3 Twin Gun Mount Type 2
Monday - (?): Ayanami / Yuudachi -> 12.7 Twin Gun Mount Type 2 Kai 2
Monday - (?): Yuubari -> 14 cm Twin Gun Mount
Everyday(?): Kitakami / Ooi -> Quad Oxygen Torpedo
Everyday{?): Aoba / Kinugasa -> 20.3 Twin Gun Mount

Besides that some from the devs have come out regarding the upcoming event!

Some of the new ship girls we will be getting will be part of the Akizuki-class Destoyers, which are considered to be some of the more offensive based destroyers from the IJN (They were known as the Type B Destoyer Series).

Also to top it off they have announced that were will be a new forgien Kanmusu among the ranks that'll be joining in the fleet! It'll be a Heavy Cruiser! No one knows if it'll be part of the Kerigsmarine or not yet. Since little is known where the Heavy Cruiser will hail from.

Most speculate it'll be the German Heavy Cruiser Prinz Eugun, but little is known right now...
Title: Re: Kancolle Kai 2 : Autumn Event announced! Fusou Kai Ni and Akashi's Workshop!
Post by: Kasu on October 27, 2014, 02:11:01 PM
Besides that some from the devs have come out regarding the upcoming event!

Some of the new ship girls we will be getting will be part of the Akizuki-class Destoyers, which are considered to be some of the more offensive based destroyers from the IJN (They were known as the Type B Destoyer Series).
That could be interesting, but I'm slowly getting tired of all the destroyers that they're releasing even if there were a ton of 'em.

Also to top it off they have announced that were will be a new forgien Kanmusu among the ranks that'll be joining in the fleet! It'll be a Heavy Cruiser! No one knows if it'll be part of the Kerigsmarine or not yet. Since little is known where the Heavy Cruiser will hail from.

Most speculate it'll be the German Heavy Cruiser Prinz Eugun, but little is known right now...
And yet, Bismarck continues to elude me.
Title: Re: Kancolle Kai 2 : Autumn Event announced! Fusou Kai Ni and Akashi's Workshop!
Post by: Totaku on October 29, 2014, 08:47:23 AM
A date has finally has confirmed for the Event as well as it's name!

The Autumn Event '"Operation Kon", Begin' will begin on November 14th!

(http://upload.wikimedia.org/wikipedia/commons/8/85/Japansese_Naval_Movements_During_Biak_Operation.jpg)

It's been confirmed that there will be no maintainance before the date of the event. Therefore, this is a heads up to everyone to now stock up and get ready!

The event will start in a little over 2 weeks from now!

Keep in mind this means that Yamashiro and Ushio will be getting thier upgrade at the time of the event along with the release of the new foreign CA.

To explain a little of the history of this event, Operation Kon was a naval operation done by the Japanese in the attempt to help control and maintain occupation of the Biak Island which they took over during the New Guinea Campaign.

Operation Kon was intended to be a 3-stage operation, so we should be expecting this map to be between 3-4 stages big with 1 extra.

In history, Operation Kon died prematurely because of the American's swift advanced and thus the Kantai Kessen (The Desicive Battle Nagato talks about) never happened.

So we can assume that Operation Kon is a "What-if Campaign" on what if Japan was able to hold the Americans advances at bay to allow the great naval battle to take place.

Known Participants from the Planned Campaign:
3CA: Aoba, Myoko, Haguro
1BBV: Fusou
2 Minesweepers
1CL: Kinu
8DD: Shikinami, Uranami, Shigure, Shiratsuyu, Samidare, Harusame, Kazegumo, Asagumo

Now I shall post some info from someone who posted a translation about the planned operation on KC USA, do note, this might play an important role in how the event will play out!

Quote
Simplified flowline centering on IJN Kon Operation:
-June 2: Japan air raid against a group of 8 LSTs. Luckily no allied fighter came in their way, but heavy ground anti-air fire shot 12 planes down and the LSTs only suffered minor damage.
-June 3: Toyota's main raid force was spotted before it could launch an attack. Losing the element of surprise and haunted by misinformation, he decided to retreat. Kazegumo was hit by torpedo and sunk, being the only Japanese casualty for the retreat.
-June 3: Another raid by Japanese aircraft. 1100 sighted by allied radar, allied ships managed to avoid serious damage through violent maneuvers. 1125 allied fighters arrived and drove off the remaining Japanese aircraft, shooting down 11 of them. However 70 soon arrived from the Marianas and replenished the loss.
-June 4: Japan launched 2 night air raids against American airfields. The first did not do much, but the 2nd (featuring only 2 bombers) somehow destroyed the entire airfield, rendering it useless for a couple of days. Also, 2/3 of the planes were destroyed, too. This episode was so embarrassing for the Americans that it was merely mentioned but no detail described in many official records.
-June 7: 2nd attempt by Japan to reinforce Biak. Again, the allied forces untradecrypted Japanese codes and moved in advance, intercepting the Japanese ships the next day, where Harusame sank.
-June 8: American force led by Crutchley attempted to cross the Japanese reinforcements with T but one Destroyer Division ignored his orders and raced to meet the Japanese fleet. The two fleets exchanged fire and torpedoes, and Japan was able to avoid a T-disadvantage. Crutchley gave up pursuing at 0230 June 9th in fear of his own ships being mistaken as Japanese ones when daylight comes and allied airplanes kick in. About 600 reinforcement was sent onto Biak.

The above would be what had happened for the 1st and 2nd stages of the operation (i.e: Supply and Reinforce). I would assume that E1 (and possibly E2) would be based on June 3-4. It would be then mainly led by small and medium-sized ships, CA, CL, and DDs. ***ATTENTION*** Alternatively, I also suspect that E2 (or E3 and the 2nd phase of the event) may be based on the attack that transpired June 8th. The Japanese DD fleet featured not 5, not 7, BUT 6 DESTROYERS (Shikinami, Uranami, Shiratsuyu, Shigure, Samidare, Harusame). If anything, prepare 6 destroyers. It's 3-2 all over again.

 And below would be the 3rd stage that never took place, but due to its nature it is highly possible to be included as a IF-operation.

June 11 - A Japanese Armada was forming near the Halmahera island, featuring as its main force: Musashi and Yamato. Its plan is to get out to Biak and drive off the allies (simple enough). The composition for this reinforcement is:

(1CL), Okinami, Shimakaze, Asagumo (3DD)
Transportation Squad: Aoba (1CA), Kinu (1CL), Michishio, Nowari, Yamagumo (3DD), and some smaller transport ships
Supply Squad: Minor ships

The Armada is planned to attack on the 15th. However the attack was called off on the 12th when Marianas was in dire need of reinforcement. The fleet was called off and Kon ended in failure.

So this would be what I'm assuming for E4 and E5, with Yamato leading everyone to a full-brawn showdown. To close off, here are some of my thoughts and suggestions:

1. STOCK UP ON BAUXITE. Japan lost a ridiculous number of planes during this campaign and I have every reason to believe that we'll be seeing very powerful enemy fighters (by this stage the Americans have firm knowledge of the Zeros thanks to Koga's Zero). ESPECIALLY when combined fleet system calls in for 2 aerial battles, surely taking a toll on your bauxite count.
2. No need to worry about ship-locking. All of these takes place in one area near Indonesia - we aren't looking at MI and AL, taking place thousands of miles from one another. Unless they are going to do Marianas with this simultaneously, I can't think of any reason for them to re-implement ship-locking logically.
3. Train up DDs. And I repeat: TRAIN UP YOUR DDs.
4. Expect CAs (and possibly 1 CL) to lead your way around the map. If you haven't gotten your Myoko and Haguro to Kai Ni, do it ASAP (Especially when they are featured here).
5. Kai Ni Fusou is a MUST. Her increased slot capacity has a reason, and the new recon plane will definitely come in handy. My recommended level for your Fusou, Haguro, and Myoko is 80 (since I'm aiming for that too).

So yeah this is just one man's suggestion, but you should plan accordingly since I just covered the entire historic event.

Stock up, and get ready! We only have a few weeks before Operation Kon begins!
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Kasu on October 29, 2014, 02:36:04 PM
Hm... I should be good for destroyers as well as Haguro and Myoukou so long we aren't forced to use specific girls for whatever reason.  The only thing is that I highly doubt that my Fusou will be Kai Ni'd by then.

Ah well. At least I'm working on her.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Gpop on November 03, 2014, 05:41:15 PM
So...the Kancolle twitter (https://twitter.com/KanColle_STAFF/status/529090407896858624) announced a new PV for the anime this coming weekend, featuring slice of life shenanigans in the HQ.

Well then.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Kasu on November 03, 2014, 07:33:09 PM
So...the Kancolle twitter (https://twitter.com/KanColle_STAFF/status/529090407896858624) announced a new PV for the anime this coming weekend, featuring slice of life shenanigans in the HQ.

Well then.
Oh man. My hype can't be contained.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Red Frost on November 07, 2014, 04:28:40 AM
PV's out, hype ensued. (https://www.shrinemaiden.org/forum/index.php/topic,17216.msg1141022.html#msg1141022)
 
Got my resources up to a comfortable level (130/130/210/127k 1500) for the event so I'm feeling pretty good.  I'll probably try to beat 5-5 before the event rolls in, considering this is about how much I had before AL/MI started and this event's supposed to be smaller.  I also got a 2nd Taigei meaning I'll be able to remodel one into CVL.  Just need to get a 2nd Akashi for that Repair Facility and the only ships left on my hunt list are Sakawa and Musashi (and Naganami for completion's sake).
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Totaku on November 07, 2014, 07:44:00 AM
I think since its week away before the event, it would be wise to know were we stand with our resources and supplies just as Red Frost did!

So here's my report!

As I stand, I'm currently gunning for 70k/70k/130k/50k/500.

I belives I can reach that goal in time for the event thankfully.

As a heads up, the staff has informed player to focus on training Destroyers and Battleships for this event! (The slow BBs, also Aviation BBs count too!)
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Kasu on November 07, 2014, 01:12:20 PM
Currently 18k/26k/26k/16k/139 but if the last two events were any indication this should be good enough for me.

Should being the keyword.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Gpop on November 07, 2014, 01:44:18 PM
Currently at 22k/28k/23k/20k and 112 buckets.

Not as much as last event, but if it's true that it'll be easier and we'll be using destroyers more, I shouldn't have to worry about my resources being drained too quickly.

But then again...they said Operation AL was supposed to be easy for beginner admirals and look how that turned out for most of us...
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Kasu on November 07, 2014, 04:03:53 PM
But then again...they said Operation AL was supposed to be easy for beginner admirals and look how that turned out for most of us...
If I remember correctly they said something about it being easier than the last event, so there's that at least.

I'd rather not have a repeat of E-1 though. ;-;
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: highzealot on November 07, 2014, 05:29:02 PM
Currently on 177k/267k/198k/158k/900 buckets. Literally have been doing nothing from stockpiling and 12 sorties at 3-2-A and a bit of pvp since last event even though I had planned to splunge on LSC after it ended. Guess I can just splunge after the coming event instead.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Totaku on November 08, 2014, 06:04:13 PM
There's a small article that was released on Comqit's December Issue just recently that discusses about the event, the following information is know:

1. The Event will feature up to at least 3 new Kanmusu to get!
2. Akizuki (This is a no brainer)
3. The foreign CA was both decorated and very lucky.
4. A ship that participated in Operation Kon will be avaliable for us to get.

Misc News: Akashi's workshop will be more equipment for upgrade in the near future. Screws will also be avalaible in more quests that'll be put into the game soon. And the event will give us screws as part of our reward.

Anyways,let me lay down to you a list of the following ships that participated the campaign that we don't have....

Fubuki-Class DD Uranami
Kagerou-class DD Nowaki
Asashio-class DD Asagumo
Yuugumo-class DD Kazagumo
Yuugumo-class DD Okinami
Yuugumo-class DD Yamagumo

Most likely one of these will be available for us to get in the event.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Kasu on November 08, 2014, 07:36:33 PM
3. The foreign CA was both decorated and very lucky.
That's not really a lot to work with, is it? Haha.

EDIT: A quick check for German heavy cruisers though (assuming that the ship in question wasn't sunk in the war), means that it could be either the L?tzow ( formerly Deutschland), the Prinz Eugen, or the Seydlitz.  Of course this is only if the ship in question is German or Axis-related (though the Italian cruisers don't exactly strike me as lucky all things considered).

My money is either on the L?tzow or the Prinz Eugen.

Anyways,let me lay down to you a list of the following ships that participated the campaign that we don't have....

Fubuki-Class DD Uranami
Kagerou-class DD Nowaki
Asashio-class DD Asagumo
Yuugumo-class DD Kazagumo
Yuugumo-class DD Okinami
Yuugumo-class DD Yamagumo
Geh. I was kinda hoping they'd stop with the destroyers for awhile, but it doesn't seem like that'll be a thing...
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Abraham Lincoln on November 08, 2014, 11:54:03 PM
At least they are deciding to implement historically accurate DDs this time round. Though my money is on Australia as the foreign CA.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Kasu on November 09, 2014, 01:00:10 AM
At least they are deciding to implement historically accurate DDs this time round. Though my money is on Australia as the foreign CA.
That's only if they decide to actually do vessels from the allied navies though. Not gonna lie, I'd freaking love it if they started implementing American and British ships
(Enterprise please ;-;)
.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Red Frost on November 09, 2014, 08:55:36 AM
Geh. I was kinda hoping they'd stop with the destroyers for awhile, but it doesn't seem like that'll be a thing...

We're all a little sick of it but then they end up being adorable and we end up shelling out the cash for those expansion slots.  :fail:
 
The developers probably have to parse out the better ship-class rewards or they'll run out for future events.  Helps give the game a bit of longevity and keeps the history buffs around in hopes that the ships they want to see get added in the future.  I did think that 5 DDs for the last event was a bit ridiculous but I ended up liking each and every one of them.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Kasu on November 09, 2014, 05:15:36 PM

We're all a little sick of it but then they end up being adorable and we end up shelling out the cash for those expansion slots.  :fail:
 
The developers probably have to parse out the better ship-class rewards or they'll run out for future events.  Helps give the game a bit of longevity and keeps the history buffs around in hopes that the ships they want to see get added in the future.  I did think that 5 DDs for the last event was a bit ridiculous but I ended up liking each and every one of them.
Yeah, you've got a point (though I don't intend on buying the expansion slots and I'm just hoping they'll expand the default slots eventually).

Also, last event I was more excited for Unryuu and Oyodo, but... E-1 happened, haha.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Abraham Lincoln on November 10, 2014, 02:18:16 AM
That's only if they decide to actually do vessels from the allied navies though. Not gonna lie, I'd freaking love it if they started implementing American and British ships
(Enterprise please ;-;)
.
Yes. I second this. I loved her. Sad she had to go. ;_;

On the other hand...
(http://img3.wikia.nocookie.net/__cb20141110003644/kancolle/images/e/e2/PTK8dHeA.png)
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Kasu on November 10, 2014, 03:34:12 AM
Yes. I second this. I loved her. Sad she had to go. ;_;

On the other hand...
(http://img3.wikia.nocookie.net/__cb20141110003644/kancolle/images/e/e2/PTK8dHeA.png)
Oh dear lord, those eyes.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Kasu on November 11, 2014, 03:05:04 PM
Double postin' real quick.

If anyone's interested, Oshiro Collection was just released. Time for castles!
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Totaku on November 11, 2014, 03:17:01 PM
Double postin' real quick.

If anyone's interested, Oshiro Collection was just released. Time for castles!

I was considering making a seperate thead for that eventually. But yeah it's out, but also it's no longer called Oshiro Collection, it's name has been changed to "Shiro Project" due to not to compete against Kancolle and to not confuse it with Shirohime (a mobile castle game from Kadokawa)

(Oh... and it's only open to players who have "pre-registered" for the time being.<Which I did.>)

Anyways, I'll probably touch it AFTER this event.

Kanmusus take priority. Also my quota is almost reached. I just need 30 more buckets....

As for Ushio... well she's at level 60.... I need to grind her up at least 10 more levles minimum.

But given her war record.... I anticipate she'll be a level 75 Kai 2.

Also regarding the dev's pic that has been posted...

The rensouhou looks like it belongs to Akizuki, because it's a 10cm high angle cannon, which is a trademark weapon of the Akizuki-class. They were known for thier cannon barrels wearing out quickly after use but thankfully they were easily replaceable. If you look near Akizuki's leg you can see the spare cannon parts

Also that thing just looks plain creepy.... I can only summarize it as this...

(http://i.imgur.com/L9914Ks.png)
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Kasu on November 11, 2014, 05:05:33 PM
I was considering making a seperate thead for that eventually. But yeah it's out, but also it's no longer called Oshiro Collection, it's name has been changed to "Shiro Project" due to not to compete against Kancolle and to not confuse it with Shirohime (a mobile castle game from Kadokawa)

(Oh... and it's only open to players who have "pre-registered" for the time being.<Which I did.>)

Anyways, I'll probably touch it AFTER this event.
I'm being insane and multitasking both at the moment, but I think it's time for me to get back on topic, haha.

I had a feeling that'd be Akizuki and I still can't get over how weird that thing looks. It's almost as if it stares into your soul.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Abraham Lincoln on November 12, 2014, 04:21:05 AM
I had a feeling that'd be Akizuki and I still can't get over how weird that thing looks. It's almost as if it stares into your soul.
I know how that feels. That thing looks like it crawled out of Ib's galleries.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Red Frost on November 13, 2014, 04:47:56 AM
I think we're getting fleet-locking for this event.  :fail:
 
Double postin' real quick.

If anyone's interested, Oshiro Collection was just released. Time for castles!

Forgot that was going to be a thing.  I think I've seen screenshots on Twitter and it looks like you try to build a tower or something?  I might have to take a pass on it since I don't really need another vice right now.
Unless the girls are really cute.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Totaku on November 13, 2014, 07:02:48 AM
I think we're getting fleet-locking for this event.  :fail:
 
Forgot that was going to be a thing.  I think I've seen screenshots on Twitter and it looks like you try to build a tower or something?  I might have to take a pass on it since I don't really need another vice right now.
Unless the girls are really cute.

Do you mean as in? Tower Defense? Because that's what Shiro Project is like. Stopping enemies going down a set path from attacking your main fortress. ect ect.

Anyways let's talk about the event! We finally got some info regarding the "Operation Kon" Campaign from the devs!

So let me fill you in on the details the event will have reported:


Operation Kon Info


The information we got from the devs have revealed some important stuff regarding this event. So take information I give here with great consideration and planning...

1. "Operation Kon" will be 3 stages long. The destoyer "Akizuki" and the forigen CA will be rewards for the event!

This pretty much points out the AKizuki and the CA will be rewards for the event. Meaning the other Destoyer will be a drop from the event most likely...

2. Finishing "Operation Kon - Stage 1". Will give you medals and items. Finishing "Operation Kon - Stage 2" will reward you Akizuki + medals + items.

This points out the obvious but it also entails that this means that the foreign CA will be final reward for Stage 3 of Operation Kon.

3. Ships that participate in Operation Kon - Stage 1 can participate in Operation Kon -Stage 2. However, Admirals must plan accordingly to reach thier goal.

Why would they say this? Sure it sounds like you can play through stage 1 and stage 2. But does it strike you that they said NOTHING about Stage 3 being locked? Take it as some advice to plan ahead carefully if you intend to BEAT EVERYTHING. Cause there's a chance we could still be challenged in all of this for one stage.

With this in mind, it might be best to review the historical notes I posted on Operation Kon, cause they are literally making this a "3 - Stage Campaign" as a reminder here is what happened  during the Campaign.


Operation Kon Historical Campaign Notes


Stage 1: Resupplying Biak from Mindanao

What was the plan?: To use a series of ships to deliver reinforcements to Biak Island to aid the Imperial Japanese Army who were defending the island from the upcoming American attack.

Ships involved: Fusou, Aoba, Myoko, Haguro, Kinu, Shikinami, Uranami, Shigure, Shiratsuyu, Samidare, Harusame, Kazagumo, Asagumo with additional support ships.

What happened?: Cancelled due to misinformation and detection by the US. They were spotted and were under attack, Kazagumo was struck and sunk during the retreat escorting Myoukou and Haguro. She was sunk by a torpedo from the USS Hake (Submarine).

Stage 2: Resupply Biak with just DDs. 

What was the plan?: To make a second attempt to reach Biak Island to help evacuate IJA troops this time using a small light fleet consisting of ONLY DESTROYERS

Ships involved: Shikinami, Uranami, Shigure, Shiratsuyu, Samidare, Harusame.

What happened?: Attacked by US forces and cancelled. They were attacked by planes in route to the island. Harusame sunk after being struck by a B-25 bomber.

Stage 3: Combined fleet to attack US forces. 

What was the plan?: To send a large combined fleet over to Biak Island to attack the US forces before they could reach Biak Island.

Ships involved: Yamato, Musashi, Myoko, Haguro, Aoba, Noshiro, Kinu, Okinami, Shimakaze, Asagumo, Michishio, Nowaki, Yamagumo with additional support ships.

What happend?: Cancelled due to US forces moving into the Marianas. This pretty much prevented the fleet from getting clear access to Biak Island and thus the operation was called off giving the US a clear opening to invade the island and engage in a battle against the IJA to take control of the island.


Take these notes into account, they might make the deference between how well you survive this campaign.

Oh yeah, also besides Ushio getting a Kai Ni, Nenohi, Hatsuharu and Akebono will get additional dialogue to boot.

Get ready, the event is only one day way! You will 2 weeks to complete all 3 stages of the campaign.
Title: Re: Kancolle Kai 2 : Operation Kon is Coming, November 14!
Post by: Kasu on November 13, 2014, 04:03:16 PM
Oh jeez. I really hope I do better this time around. I want that foreign CA so badly.

I probably won't commit to anything until we get info on whether fleet-locking is a thing though.  I should have enough firepower that it won't matter as much though.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 14, 2014, 10:20:55 AM
Well it's finally up which means as of this point...

"Special Event: Operation Kon, Start!" Now has begun!

So while we wait let's take a moment to cover what this update is going to provide us....

Quote
1. Ushio Kai Ni implemented
DD Ushio can now be further refit at a high experience level
* Blueprints are not needed

2. Supply Ship Mamiya and Irako voices
The support ships Mamiya and Irako now have vocies
They can be heard when selecting the supply ships and also when using the supplies

3. New DD voices
Ushio, Akebono, Nenohi, and Hatsuharu now have new resupply, idle, wedding (kari) and HQ voices

4. HQ Upgrade
HQ can now be increased to 220 ships
Max number of equipment will also be raised by +40 as well (IRL monies required)

5. The following equipment will be implemented:
Type 91 AA Director
Type 94 AA Director
10cm DP Gun + AA Director
SKC34 20.3cm Twin gun
FuMO25 Radar

6. Akashi's workshop changes
Menu additions to the workshop
You will now be able to upgrade AA equipment such as the Type 91 AA Director, 25mm twin AA gun with assistance from a certain kanmusu

7. Fleet AA System implemented
Fleet AA has been updated and implemented.
Depending on which AA equipment is loaded, fleet and single ship AA will now get stronger
AA Guns, AA Directors, Radar, Sanshiki in certain combinations can yield AA cutin attacks

08. Fall 2014 Event 'Commence! Operation Kon' implemented

New seasonal area 'Operation Kon' is now available.
Operation Kon consists of three phases.

9. Phase 1
Sortie the Combined fleet consisting of surface ships to the southwestern waters
*Battleships and Cruisers are required in the first fleet, A Light Cruiser as the flagship and supporting destroyers are needed for the second fleet to make this combined fleet.

10. Phase 2
Only destroyers or a mixed fleet of destroyers and light cruisers can sortie in Phase 2.  Ships that sortied in Phase 1 can also sortie in this phase.
 
11. Phase 3
Sortie with a combined fleet to lure out and destroy the enemy in the operation area.
Ships that participated in Phase 1 and 2 cannot sortie in Phase 3.
Be sure to keep ships in reserve

12. Extra Operation
Teitoku who complete the three phases of Operation Kon will have the Extra Operation available.
All ships can be used to sortie in this extra operation.

13. New Kanmusu

AA DD Akizuki, CA Prinz Eugen, DD Asagumo, and DD Nowaki implemented.
Akizuki obtained after Phase 2, Prinz Eugen after Phase 3 and Nowaki after EO is completed.

14. Event Support Fleet
The support fleet can be sortied during Operation Kon.
Use them effectively

So there you have it, there will be 4 stages for this event, 3 normal stages + one Extra Operation. Prepare yourselves for the big battle up ahead. And plan accordingly!

As usual I will provide you info on the new Kanmusu during the event as I cover info regarding event maps. But in the mean time I will present to you Ushio.

Ushio Kai Ni
(http://i.imgur.com/uxbkFic.png)

As usual I will be streaming every night while the event goes strong for the next two weeks. Here's hoping I can get all the ship girls as always. But anyways feel free to watch as I attempt to make my way across the southern seas near Indonesia as attempt the naval part of Operation Biak successfully. Once I post the link that is...

To the rest of the admirals, I wish you good luck as you attempt to achive your goals.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 14, 2014, 01:30:59 PM
Alright, so I tried to set up my combined fleet earlier, but something was preventing me from combining the two. Could someone explain the requirements for the first fleet to me? I checked the wiki, but it still didn't help.

EDIT: Nevermind. The way the wiki mentioned two heavy ships and then two CLs completely confused me. I've got it now.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 14, 2014, 01:40:44 PM
Quote
11. Phase 3
Sortie with a combined fleet to lure out and destroy the enemy in the operation area.
Ships that participated in Phase 1 and 2 cannot sortie in Phase 3.
Be sure to keep ships in reserve

Okay now this bothers me because this is technically worse than the last event because now you have 2-3 fleets locked out already. (in terms of the transition from Operation AL to MI).
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 14, 2014, 02:00:06 PM
So I just killed the boss of E-1 on my first try.

Hopefully I didn't just jinx myself.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 14, 2014, 02:43:19 PM
Okay now this bothers me because this is technically worse than the last event because now you have 2-3 fleets locked out already. (in terms of the transition from Operation AL to MI).

If you play your cards right, you can use part of the Phase one fleet for the Phase two part of the event. (Your combine fleet will have somehwere between 4 or more DDs in them all together), if you can reuse that fleet in part 2. (It's a DD only or CL/DD mix map) you should only to use 10 ships for that portion of the event(with 4-6 of them being destoyers. Keep in mind that basiclly will be consisting of several destoyers. So better have some spares ready for E-3. Just in case, though it'll be much more BB focused there.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 14, 2014, 02:54:24 PM
If you play your cards right, you can use part of the Phase one fleet for the Phase two part of the event. (Your combine fleet will have somehwere between 4 or more DDs in them all together), if you can reuse that fleet in part 2. (It's a DD only or CL/DD mix map) you should only to use 10 ships for that portion of the event(with 4-6 of them being destoyers. Keep in mind that basiclly will be consisting of several destoyers. So better have some spares ready for E-3. Just in case, though it'll be much more BB focused there.


That's what I'm planning. However, I'm hoping that CLTs are allowed in E-2. Otherwise I'd have to sacrifice Naka-chan for E-2 and hope that putting a shit CL will still work enough to reach E-3 boss (by killing the enemy fleet before the second fleet gets a chance to attack)
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 14, 2014, 03:45:53 PM
That's what I'm planning. However, I'm hoping that CLTs are allowed in E-2. Otherwise I'd have to sacrifice Naka-chan for E-2 and hope that putting a shit CL will still work enough to reach E-3 boss (by killing the enemy fleet before the second fleet gets a chance to attack)

I'm not sure you can use CTL there (you can try if you want, but I would save em for E-3. :P

Alternatively, I hear you can use a 6 DD team to reach the boss at E-2. Most people compare this map to being about as difficult as playing the south route of 3-5.

While I'm at it, I might as well bring this up since people are already speeding through the event. Keep in mind there are new enemies present in this map.

E-1's target boss is a Ne-Class Heavy Cruiser they're basiclly a beefed up variation of the Ri-class Heavy Cruiser and they in Elite varieties.

(http://i.imgur.com/KsoUxSs.png)

Since this will be your first boss, it shouldn't be too hard since the boss will take about 4-5 kills to finish the map.

E-2's boss is a boss type.... The Destroyer Princess she will require 5 kills to beat the map... also... she looks disturbingly familar.... (hint: She looks like the ship girl based on the ship who sunk in the actual Operation Kon)
(http://i.imgur.com/7Awd98x.png)
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 14, 2014, 04:43:25 PM
That's what I want to do but I don't have enough decently-leveled ships atm.

My current plan is:
Quote
E-1

Fleet 1:
Nagato - 41
Fusou - 39
Hiei - 31
Atago - 14
Mogami - 19
Shoukaku/Akagi - 45

Fleet 2:
Kiso - 32
Inazuma - 38
Shigure - 40
Hibiki - 32
Satsuki - 19
Isuzu - 15


E-2

Kiso - 32
Inazuma - 38
Shigure - 40
Hibiki - 32
Amatsukaze - 41
Isuzu - 15


E-3

Fleet 1:
Haruna - 80
Kongou - 75
Kirishima - 75
Hyuuga - 60
Tone - 40
Kaga/Soryuu - 55/56

Fleet 2:
Yukikaze - 50
Naka-chan - 60
Yuudachi - 55
Shimakaze - 45
Ooi - 50
Ashigara - 33

Keep in mind that I'm in the medium-level event so I have no idea how well level 14-19 ships will do in this event. I saw someone clearing E1 in 4 tries with a level 13 Nagato though in the hard mode.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 14, 2014, 04:45:52 PM
Fleet 1:
Nagato - 41
Fusou - 39
Hiei - 31
Atago - 14
Mogami - 19
Shoukaku/Akagi - 45
I don't think that'll work. I tried something similar, but it wouldn't let me combine my fleet until I had only two heavies in my first fleet.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 14, 2014, 04:57:02 PM
I don't think that'll work. I tried something similar, but it wouldn't let me combine my fleet until I had only two heavies in my first fleet.
It seems to work fine for me? It combines no problem because it's just 3BBs and 1CV and 2 "wild cards" (CAV and CA)
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 14, 2014, 05:36:06 PM
It seems to work fine for me? It combines no problem because it's just 3BBs and 1CV and 2 "wild cards" (CAV and CA)
What.

Gah. I've got no idea what was going on with mine then.

Oh well. At least I got something that works well enough (though the RNG decided to crit Chitose on the first node of my second run ;-;)
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 14, 2014, 05:38:26 PM
What.

Gah. I've got no idea what was going on with mine then.
What was your original set up?
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 14, 2014, 05:59:38 PM
What was your original set up?
My original set-up involved Tone, Chikuma, Kongou, Hyuuga, Akagi, and Chitose for the first fleet. There were no problems with the second one since my initial set-up with them works fine.

My current set-up is Tone (75), Hyuuga (72), Kiso (82), Sendai (79), Chitose (97), and Chiyoda (70).

Either way, I should have capable ships left over if I get to E-3, so that shouldn't be a problem.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 14, 2014, 06:10:33 PM
Ah I see the problem. You had both Akagi AND Chitose (assuming your Chitose is CVL right now). You can only have EITHER only one CV, or two CVLs max.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 14, 2014, 06:16:45 PM
Ah I see the problem. You had both Akagi AND Chitose (assuming your Chitose is CVL right now). You can only have EITHER only one CV, or two CVLs max.
Ah, so that was the problem. Alright then.  Like I said though, I'm gonna stick with this. More air support is always good in my opinion, plus it helps with getting to the boss node anyway with LOS.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 15, 2014, 06:22:15 AM
Ok guys, I'm now getting ready to start my stream for the Kancolle: Don't Stop till I drop Stream A Thon- Autumn Edition! So as usual, I will be streaming through the whole night and you are welcome to join in. Here's a link to the stream, I will be postinh the aftermath something following the stream.

http://www.livestream.com/totaku

Stream done posting report in the following post.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: qMyon on November 15, 2014, 02:55:08 PM
2 wins out of 2 runs of E-1 so far. I am loving the new boss node BGM.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 15, 2014, 04:53:26 PM
With me Stream done, I'm gonna go ahead and write up the report:


Operation Kon Phase 1

The first part of the event was surprisingly easy, I had very few conflicts with it in general. You needed a surface assault combined fleet for this map.

so the fleet consisted of the following:

1. Heavy Fleet: Yamashiro, Atago, Takao, Abukuma, Hiyou, and Tatsuta.

2. Escort Fleet: Sendai, Fubuki, Ushio, Makigumo, Harusame, and Michishio.

Destoyers were geared to perform double attacks and had radars, and Takao took lead with the command redar in the event I had to evacuate a fleet member. Everyone else was gear for either double attack except for Hiyou who was geared with Repuus, Type 12 Comits and a SAiun. The rest came along gradually....

The boss was of course the Ne class Heavy Cruiser
(http://i.imgur.com/KsoUxSs.png)

The Fleet in and of itself wasn't hard to overcome and the Ne class was basiclly a tougher, more agile variation of the Ri-class Heavy Cruiser. I think every comfict proved worth while when I did the battle with the boss so really not much to say. None the less I was happy with how easy the battle was.


Operation Kon Phase 2

This phase was somewhat trickier as I had to use a fleet consisting of nothing be destoyers and light cruisers. So I used the same set up I used for the escort fleet for E-1.

Sendai, Fubuki, Ushio, Makigumo, Harusame, and Michishio.

This map mainly consist of the first node you going to being random, the north has an invisible sub node while the south has a Tsu-class in a small fleet. Along the north route you will hit a second node that consist of mainly two basic destoyers, two late model destoyers, a light cruiser and a heavy cruiser or other variations like it. This one is a bit luck base kinda like the one with the tsu class in it. After that, you'll need to make it through a LOS check which you'll need some good radars and radar on your destroyers/ light cruiser. The next node is a night battle node, but it's extremly easy to get through so you probably won't get hit in it.

And then comes the boss....

The Destoyer Hime (AKA. Abyss Harusame)

(http://i.imgur.com/7Awd98x.png)

The Destoyer Hime mainly consist has a fleet consist on late model destroyers to take caution with them. Course the destoyer hime despite only have 190 HP can hit your destroyers like a truck and has thick armor to boot. Torpedo cut-ins seem super effective on her from your destroyers and your light cruisers double attacks can work too. Try those on her and see if they prove effective in taking her out.

Fun fact: Where you fight the Destroyer Hime is actually within the same location where Harusame was sunk at. Thus now we can confirm Abyssal Fleets can be of ships of ANY nationality.

Course your prize for completing E-2 is Akizuki

(http://img4.wikia.nocookie.net/__cb20141114124527/kancolle/images/f/f1/421.png)

Akizuki is a destoyer that I would deem VERY WORTHWHILE mainly because she has the best AA stats of any destroyer in game (114 AA), which reflects to efficiency of her IRL predecessor.

She also comes with gear that allows for easy AA cut-ins.

I'll cover Phase 3 after a while, as I need sleep. I'm currently in the Extra Operation so I'll be doing at the very least one more stream tonight.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 15, 2014, 05:25:13 PM
Jeez man. You just charge right through don't you?

Anyway, I'm two wins for seven sorties at the moment. I'd actually hit the boss node three times, but they crossed the T on us the third time, so my girls didn't get much damage in.

EDIT: Hah, got through E-1 successfully. Verniy amounted to about two or three of my boss kills which is pretty awesome, haha.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 16, 2014, 07:22:07 AM
Streaming again tonight to finish up the event! Here's hoping the Carrier Ocean Demon won't give me much trouble.

http://www.livestream.com/totaku

Time for the report!


Operation Kon Phase 3

Once again we return to combined fleets. This time using a bigger assault fleet to tackle the main assault force in the area!

The map has multiple paths, but from my experience, there's only two pathes you'll likely go.

You'll be using Battleships, Heavy Cruisers and CVs/ CVLs and light cruisers for the assault fleet. While the escort fleet you can use light cruisers, destroyers, and torpedo cruisers (in general you can only bring one there, UNLESS you have Akitsumaru only then can you bring more than one

And remember, Ships used in Operation Kon Phase 1 and 2 cannot be used for phase 3!

The fleet composition I used consisted of the following:

Main assault Fleet: Kongou, Nagato, Haguro, Chikuma, Ryuujou, Junyou.

Escort Fleet: Ooyodo, Yuudachi, Ayanami, Shimakaze, Amatsukaze, Kiso

You will end up going towards node A in the beginning which has a typhoon, this will take out some ammo, while it's generally wise to avoid those, this time is not the case, since it's the only way to garuntee you can get a powerful battleship fleet to the boss. You'll then move on to node B which has light ships to battle against. Mainly destoyers (regular and late model) and 2 light cruisers. This should be a simple fight.

You'll then be taken to node F: Node F can be one of the few battles that may or may not send you home. Fleets consist of Flagships Ru class Battleships, Flagship Ri-class heavy cruisers, Flagship Chi-class Torpedo Cruisers, and some late model destroyers. Sometimes a Tsu-class can appear too....
 You can only hope you can dish out enough damage not to get send back.

After the battle, depending on how many of your planes you've lost in that battle may affect your direction you go in the next route, you'll either go to Node E or Node H.

Node E is pretty much an indicator you're going into 5 battles be ready to hope and pray because you will be without fuel by the time you reach the boss making you an easy target for shoot and your ammo will be slim, but you might still be able to be victorious regardless.

Node E is a Typhoon, so you're going to loose fuel there.

Node H: Is a Wo node, mainly consist of a flagship Wo, a flagship Nu, a Ri heavy cruiser, a Ne Heavy Cruiser, and some destoyers. You will want to hopfully dispatch the Wo and Ne ASAP. The rest should fall easily. You'll then go to Node I (assuming you have the seaplanes and radars for it (you probably will have the requirements already.)

If you're at Node E, you will go to node H most likely which will consist of a Ta, Nu, Ri, Ne and destoyers. You may or may not have trouble with this fight. But usually if you survive that you'll then got to Node H and the I.

Node I: Boss battle

Your target for this battle

Symbiotic Battleship Hime

(http://img1.wikia.nocookie.net/__cb20131218083951/kancolle/images/9/94/Bb_hime.png)

You probably know her already, she hits like a truck and is tough as one, but thankfully THIS TIME you are using a combined fleet!

Her fleet consists of a flagship Ta, a flagship Wo, an elite Tsu, and some late model destroyers.

For this fight you want to make sure you get air supremacy to gain the best results. Pretty much hope the Ta, Wo and Tsu go down quick and then the destoyers, though techincally everything there is dangerous, so just hope you kill them all and leave on the BB hime by the end of the day battle.

The night battle, you'll need to ride on your destroyers picking off the BB hime to weaken her and then for the final blow to come from the torpedo cruiser. Also use star shells for best results in night battle if you have any.

If you have the mobile command center you should consider using it and pull out your fleets that are damaged if necessary and press on.

As for Akitsumaru, she's very vital for this map! Using her will result in you always going from node F to Node H! Meaning you'll only have to engage in 4 battles at all times!

If you have her put her in flagship, and have her carry a command center, she's best used as an escort carrier anyways, so combat wise, she may not be useful, but having her in the fleet can help save lots of grife and trouble.

Also having Akitsumaru will also mean you can bring as of your torpedo cruisers as you want! Since you will not be forced to a dead end! So if you have her, put her in the flagship of your first fleet + one Standard Carrier, and put Kita, Ooi, and Kiso in the escort. You will still reach the boss this way.

I didn't find out about this till post event, but here's a fleet you can use to flat out decimate the BB hime with little issue, (just have buckets handy)

Assault Fleet: Akitsumaru, Nagato, Mutsu, Myoukou, Haguro, Kaga
Escort Fleet: Ooyodo, Yuudachi, Ayanami, Ooi, Kitakami, and Kiso

Akitsumaru should carry reppus and a command center, Nagato and Mutsu should have two heavy cannons + AP ammo + seaplanes, Myoukou and Haguro should use thier 20.3 guns + seaplane+ radar, Kaga should heavy 2 sets of reppu, a comet (or type 12 comet) and Saiun.

Have Ooyodo geared for double attacks as well as Yuudachi and Ayanami, and have your torpedo cruisers geared for either double attacks or torpedo cut-ins, which ever you feel best with.

9 times out of 10 they should just flat out kill the BB hime like she's nothing.

Your prize for all this trouble:

(http://img4.wikia.nocookie.net/__cb20141114103706/kancolle/images/d/dd/176.png)

German Heavy Cruiser Admiral Hipper class - Prinz Eugun

Eugun is a magnificent heavy cruiser for the heavy curiser family as she was a survivor of the war.

While having good stats for the heavy Cruiser, she also possess high luck, giving her a big opportunity to perform cut-ins at night battle. But what best about her comes when you Kai her up!

She gains the FuMo25 Radar. To this date, the best radar in the game! As it's accuracy and AA is extremely high! You will want this so get her so you can have one of these.


Extra Operation: Operation Interception Task Force


In the extra operation, you will be launching a final assult against the Abyss Fleet to drive them out of the Biak Island region.

At this point, you can choose between a Surface Assult fleet (BB focused) or an Carrier Task force (CV focused) for the final part of the campaign.

If you do the Carrier Task for it's adviced you bring TONS of Reppus! Air superiority is VERY HARD to get at the boss without it.

Otherwise, you need to come in swinging. Thus I stuck with the BB focused fleet. which is surprisingly easier.

Also Fleets from Phase 1,2, and 3 ARE ALLOWED here! plus any others you haven't used.

For this fleet, I used the following:

Assault Fleet: Nagato, Mutsu, Haguro, Chikuma, Ryuujou, and Junyou

Escort Fleet: Ooyodo, Yuudachi, Ayanami, Ooi, Kitakami, and Kiso (Main phase)
Ooyodo, Oshio, Yukikaze, Ooi, Kitakami, and Kiso (Final Kill phase)

This map is can be either really hard, or really easy. Depend on the route you go.

The first node you're going to take will lead you to submarine fleet (you won't know it's one till you enter battle) Nothing special, line abrest and kill them.

You will then either go to the north node or the south node.

The north node consist of a light fleet, you should be able to kill this with a fleet like my selection.

The south will take you to a more agressive fleet consisting of a Ta, Ri, Chi, Ne and late model cruisers.

The next node after that is the CV hime node. She will be your pre-boss battle unless you have the wong fleet composition. The CVhime will come with some flag wos, an elite Ne, a Ri and some destoyers. You can only hope you don't get hurt too badly in the battle. Better yet, damage her till she's incapable of fighting back if possible.

Then if you use the fleet comp I have you'll go straight to the boss, if you have too many CVs or BBs you'll be dragged into another pre-boss battle. More than two BBs will take you to a SECOND CV hime, more than two CV will take you to a BB hime node. It's best not to have too many to avoid these.

The final boss will feature another new Abyssal boss.

Aircraft Carrier Water Demon (Abyssal Shoukaku?)
(http://img2.wikia.nocookie.net/__cb20141114114644/kancolle/images/4/49/599.png)

In this fight, you will definitely not get air surperiorty! So hope your ships do go damage with single shots. Though I hear you could try the Air director + radar + AA gear combo to wreck the enemy planes. I'll leave that for you to experiment with...

The CV Ocean Demon will come packed with one of two possible fleet combination if you're level 105 or higher:

1 Flagship Wo Kai, 1 Flag Ta, 1 Elite Tsu, and 2 Late Model destoyer (the very agile type)

OR

2 Flagship Wo kai, 1 Ta, 2 Late model destoyers (The even MORE agile type)

Either battle will present some degree of pain since the thier will be Wo Kai's present, so use what is nessary to wreck the planes, but note you probably won't gear air superiority against them so you can only hope you hit them hard with single shots.

The CV Ocean Demon is very tanky though her planes aren't nearly as threatening. You can only hope to wither her down in a day battle and then deliver the final kill in night battle. You will need your torpedo cruisers to likely commence with the final kill or possible some destroyers packed to do torpedo cut-ins (like Ushio, Shigure, or Yukikaze) Pretty much it's a straight forward battle. You shouldn't have trouble with it.

The final kill may be another story though....

She will now have 2 armored CV himes in place of the Wo Kais (sure thier planes aren't damaging, but they can tank hits) This is why having destroyers with torpedo cut-ins may be recommended for this one.

Every thing should be almost the same though, just try to wreck the CV ocean demon and her armored CV pals as much as possible before night battle and pray you can put the nail in the coffin once and for all.

Once you do that, you'll earn your final prize:

(http://img4.wikia.nocookie.net/__cb20141114123408/kancolle/images/a/ab/415.png)

Kagerou Class DD Nowaki

Can't say much on her other than she's pretty much for bragging rights, but she's cute none the less. You'll really want to do the event if you want to score those medals and screws (you'll be needing them eventually. :P)

Oh other than try to see if you can score this rare event exclusive destoyer during your runs:

(http://img3.wikia.nocookie.net/__cb20141114121630/kancolle/images/a/a9/413_CG.png)

Asashio-class DD Asagumo

She only appears in the boss nodes of E-2, E-3, E-4.

I don't have her yet so I'm doing post event hunting to add her in my collection...

Other ships girls to look out for:

Taigei (E-1 boss), Kiyoshimo, Hayashimo, Harusame, Isokaze, Maruyu, Akitsumaru, Noshiro... there's probably more, but I know some these appear between E2-E4. But yeah that's about it, happy hunting to you all!

Hint: Want to Maruyu farm? E-3 is a heaven for them since they appear in two nodes, the pre-boss and the boss node.!


Final Thoughts


My summary of Operation Kon is this:

This is a breather event, it's not very hard and should be VERY EASY to win. I did it using only 150 buckets, 15k fuel, ammo, 10k steel and 2k bauxite.... yeah... very easy to beat.

So take your time, and go through it, just remember there's only 12 days to this event. So try to beat it if you can. There's lots of good prizes you can earn from this event that are worth while to your lives as Teitoku.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 16, 2014, 06:01:22 PM
Damn. I'll probably just stick with trying to take out E-3 for this event since I only really want Prinz Eugen.

Anyway though, E-2 is definitely just a bit harder than E-1 was, but those torpedo cut-ins during the night battle help immensely, so I'm glad I took your advice Totaku.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 16, 2014, 07:06:39 PM
I find E-2 to be easier in terms of the nodes (surprisingly my level 20 destroyers and my level 17 Isuzu is doing perfectly fine) but the boss node itself is harder unless you use boss support.

I'm getting to the boss 9 times out of 10 atm. The one time is an unfortunately crit on my isuzu on the second node rip.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 16, 2014, 07:51:52 PM
I find E-2 to be easier in terms of the nodes (surprisingly my level 20 destroyers and my level 17 Isuzu is doing perfectly fine) but the boss node itself is harder unless you use boss support.

I'm getting to the boss 9 times out of 10 atm. The one time is an unfortunately crit on my isuzu on the second node rip.
The boss node isn't hard enough for me to use boss support, but then again that's likely because every girl in the fleet I'm using is Kai Ni'd with the exception of Murasame.

I agree that E-2 is much easier when it comes to actually getting to the boss though.

EDIT: Beat E-2 and I'll probably start E-3 up tomorrow.  I'll probably use the framework of the fleet that Totaku suggested, but mix it up a bit. It'll probably look something like this:

Assault: Akitsumaru, Nagato, Kongou, Myoukou, Haguro, Hiryuu
Escort: Kitakami, Ooi, Shimakaze, Ushio, Naka, Isuzu

If anyone has any criticism then feel free to state it. I should mention that my other Kai Ni'd destroyers went through E-1 and E-2, so I can't use them. I also don't have any command centers because the last event more-or-less killed me.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 17, 2014, 02:29:08 AM
So Totaku, does that mean that if I don't use Akitsumaru I can't use CLTs in my second fleet? My original plan was to use the following fleet:

Fleet 1:
Haruna - 80
Kongou - 75
Kirishima - 75
Hyuuga - 60
Tone - 40
Kaga/Soryuu - 55/56

Fleet 2:
Naka-chan - 60
Yukikaze - 48
Shimakaze - 51
Yuudachi - 55
Ashigara - 33
Ooi - 50


If not, then I will use:

Fleet 1:
Haruna - 80
Kongou - 75
Kirishima - 75
Hyuuga - 60
Ooi - 50
Kaga/Soryuu - 55/56

Fleet 2:
Naka-chan - 60
Yukikaze - 50
Shimakaze - 45
Yuudachi - 55
Amatsukaze - 48 or Ashigara - 33
Tone - 40


Btw, remember how I said E-2 was easier in terms of getting to the boss?

Well RNG must have heard me because right after I got sent back 3 straight times due to Hibiki always getting shot to red in both the second node and night battle node, even when I was in line abreast.

Then if I DID make it to boss node, my ships would have trouble taking out any of the remaining ship even after support shelling. Therefore most of the time they would focus their cut-ins on the other ships, or DO get the boss, but do just a little bit less damage before the final kill. It was really annoying.

In the end I did pull through. Not only did I got Akizuki, but I also did get another rare DD on the boss node during one of the S-rank victories:
(http://i.imgur.com/WXcTLs0l.png)

I came out pretty happy. The only thing I was disappointed with in this map is the amount of buckets I used that I shouldn't have because of Hibiki =/. So I'll be taking tomorrow off from the maps itself to grind some buckets and resources before going in for E-3. I can finally use my main fleet :D
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 17, 2014, 02:46:55 AM
In the end I did pull through. Not only did I got Akizuki, but I also did get another rare DD on the boss node during one of the S-rank victories:
(http://i.imgur.com/WXcTLs0l.png)
Holy crap. The RNG gods must have felt bad for sending you back so much or something.

That's what I call luck.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: qMyon on November 17, 2014, 07:18:24 AM
You will end up going towards node A in the beginning which has a typhoon, this will take out some ammo, while it's generally wise to avoid those, this time is not the case, since it's the only way to garuntee you can get a powerful battleship fleet to the boss. You'll then move on to node B which has light ships to battle against. Mainly destoyers (regular and late model) and 2 light cruisers. This should be a simple fight.

Node A seems to be the typhoon type that takes out fuel, not ammo, so it'll damage evasion.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 17, 2014, 03:48:46 PM
Node A seems to be the typhoon type that takes out fuel, not ammo, so it'll damage evasion.

My fault, I managed to mistype that by accident but yes, you loose fuel during that map like crazy.

Now let's review the composition of the others..

The boss node isn't hard enough for me to use boss support, but then again that's likely because every girl in the fleet I'm using is Kai Ni'd with the exception of Murasame.

I agree that E-2 is much easier when it comes to actually getting to the boss though.

EDIT: Beat E-2 and I'll probably start E-3 up tomorrow.  I'll probably use the framework of the fleet that Totaku suggested, but mix it up a bit. It'll probably look something like this:

Assault: Akitsumaru, Nagato, Kongou, Myoukou, Haguro, Hiryuu
Escort: Kitakami, Ooi, Shimakaze, Ushio, Naka, Isuzu

If anyone has any criticism then feel free to state it. I should mention that my other Kai Ni'd destroyers went through E-1 and E-2, so I can't use them. I also don't have any command centers because the last event more-or-less killed me.

The assault team is perfect so I have no complaint other than asking where is Kaga? While I don't mind you using Hiryuu, the only reason I would preffer Kaga would be her large number of plane slots vs. the others. But it shouldn't matter either way really... I think? So I'm good with that.

As for the Escort team. Keep in mind a light cruiser needs to be the flagship and I'm unsure if you can have more than 1 light cruiser, if you can, give it a go.

Otherwise I would look into seeing if you have any destoyers in your expedition team that you can use if you don't have any other DD that are well trained, they might do if they are decently level.

I would also like to give one important piece of advice:

Be sure to have Kitakami and Ooi at the bottom of the Escort fleet composition. For them to guarantee the kill, they will need to hit the boss when she's weak since they have a good chance at performing critical damage to the BB hime assuming they are geared for double attacks. (with 15.5 cm triple secondary mounts)

Also I'll give you one valuable hint: You want a command center? Good news for you, Ooyodo is a drop in this event. You can find her in the night battle node in E-2.

Now on to GPop:

So Totaku, does that mean that if I don't use Akitsumaru I can't use CLTs in my second fleet? My original plan was to use the following fleet:

Fleet 1:
Haruna - 80
Kongou - 75
Kirishima - 75
Hyuuga - 60
Tone - 40
Kaga/Soryuu - 55/56

Fleet 2:
Naka-chan - 60
Yukikaze - 48
Shimakaze - 51
Yuudachi - 55
Ashigara - 33
Ooi - 50


If not, then I will use:

Fleet 1:
Haruna - 80
Kongou - 75
Kirishima - 75
Hyuuga - 60
Ooi - 50
Kaga/Soryuu - 55/56

Fleet 2:
Naka-chan - 60
Yukikaze - 50
Shimakaze - 45
Yuudachi - 55
Amatsukaze - 48 or Ashigara - 33
Tone - 40

Mmmm well here's how I see it.

To start with your first question, you can use one torpedo cruiser IF you don't have Akitsumaru.

So the original plan should work.

What I'm unsure of is your choice of composition. If I may ask, do you have any CVLs around? Because if you do I would use them but only if you're willing to stack them in with lots of Reppus. Otherwise Kaga or Souryuu should work.

Also do you have any more heavy cruisers laying about? I worry about what might happen with that many BBs in your fleet to the battle.

Otherwise, this seems ok you can try it but keep in mind, you will be at risk of being tossed into a 5 battle conflict. And you will run dry of your fuel and almost all your ammo by the time you reach the boss. But if you do, just go for it, odds are you'll still kill her. Just gotta pray to the RNG.

Also a tip for both of you:

AP shells work wonders against the BB hime and her armored crew. So if you got AP shells don't be afaird to equip them to your BBs you're using.

Also dammit, I've spent 30k in trying to get Asagumo and all I'm getting are Kiyoshimos, Maruyus, and Mikumas... I just want to be over with my hunt....
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 17, 2014, 03:59:55 PM
Now on to GPop:

Mmmm well here's how I see it.

To start with your first question, you can use one torpedo cruiser IF you don't have Akitsumaru.

To the original plan should work.

What I'm unsure of is your choice of composition. If I may ask, do you have any CVLs around? Because if you do I would use them but only if you're willing to stack them in with lots of Reppus. Otherwise Kaga or Souryuu should work.

Also do you have any more heavy cruisers laying about? I worry about what might happen with that many BBs in your fleet to the battle.
I do have 2 CVLs but unfortuntely they are only level 30s and tend to get shot to red almost every time, so I don't want to risk unnecessary use of buckets because of them.

Unfortunately, I also don't have any more heavy cruisers (I was really lucky that my other heavy cruisers were strong enough for E-1 despite how weak they were). But what I can do is the following composition then:

Fleet 1:
Haruna - 80
Kongou/Kirishima - 75
Hyuuga - 60
Tone - 40
Ashigara - 34
Kaga/Soryuu - 55/56

Fleet 2:
Naka-chan - 60
Yukikaze - 50
Shimakaze - 45
Yuudachi - 55
Amatsukaze - 48
Ooi - 50

Will having 2FBB and 1BBV still send me to 5 battles? I might try my 2CVL run on the first try though I don't want to sacrifice any of the Kongou sisters for it (I'm keeping Hyuuga for LOS).

Also, fortunately I do have a couple AP shells with me.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 17, 2014, 04:08:55 PM
I do have 2 CVLs but unfortuntely they are only level 30s and tend to get shot to red almost every time, so I don't want to risk unnecessary use of buckets because of them.

Unfortunately, I also don't have any more heavy cruisers (I was really lucky that my other heavy cruisers were strong enough for E-1 despite how weak they were). But what I can do is the following composition then:

Fleet 1:
Haruna - 80
Kongou/Kirishima - 75
Hyuuga - 60
Tone - 40
Ashigara - 34
Kaga/Soryuu - 55/56

Fleet 2:
Naka-chan - 60
Yukikaze - 50
Shimakaze - 45
Yuudachi - 55
Amatsukaze - 48
Ooi - 50

Will having 2FBB and 1BBV still send me to 5 battles? I might try my 2CVL run on the first try though I don't want to sacrifice any of the Kongou sisters for it (I'm keeping Hyuuga for LOS).

I'm going to say go ahead and try, the only reason you can be redirected to Node E and be forced into a 5 battle senario is when a good fraction of your planes are shot down. (most particularly during node F, but I'm unsure if that's really the actual mechanic as to why you'll be taken to node E.) It could be also by random chance due to have a BB in your fleet.

Also considering on what I've seen on combine fleet mechanics, I would recommend doing the following since you mentioned CVLs for a few tries and see if it works for you.

Haruna - 80
Kongou/Kirishima - 75
Ashigara - 34
Tone - 40
CVL 1 - ?
CVL 2 - ?

If not try the combination your suggested.

The Escort Fleet's composition is good enough in my book.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 17, 2014, 04:15:34 PM
Hmm I see. I would hope Kaga can do well with a couple Reppuus in hand, especially if I use that big plane slot for that.

The only thing is that I want my BBs to take down as much (if not all) of the enemy as I can so I don't have to risk my escort fleet going into shelling themselves.

Btw my two CVLs are Ryuujou Kai and Hiyou Kai.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 17, 2014, 04:24:23 PM
Hmm I see. I would hope Kaga can do well with a couple Reppuus in hand, especially if I use that big plane slot for that.

The only thing is that I want my BBs to take down as much (if not all) of the enemy as I can so I don't have to risk my escort fleet going into shelling themselves.

Btw my two CVLs are Ryuujou Kai and Hiyou Kai.

Mmm you can try that, I just did a quick look and saw that some players did use 3 BBs in thier composition. So perhaps your orginal can work. Also apparently I was also mistaken about the CLT without Akitsumaru bit. So there's no limit I don't think on what CLTs you can bring so if you got other Kai 2 CLTs use them.

Just keep in mind that from the looks of it, you're going to be facing either a 4 - 5 battle session on that map. So treat node F as a random probability.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 17, 2014, 05:17:14 PM
Thanks for the advice Totaku! I used Hiryuu since I haven't leveled my Kaga at all yet, plus she's Kai Ni'd, so that helped in my decision as well. Apart from that, I'll switch Kitakami and Ooi's positions as you'd suggested.

As for the light cruiser situation, it seems that I was only able to use Naka, so I switched out Isuzu for Samidare since she's the leader of the first expeditionary fleet I ever had and my starter ship meaning that she's pretty leveled already. Thanks for the info on Ooyodo by the way!

I've only done one run through of E-3 so far, but I had to stop at the dual battleship node when Ushio got critted. Otherwise, my set up seems to be fine for now, so I'll probably keep trying with it.

EDIT: I kept getting stonewalled by the battleship node, so I switched to the 3FBB, Akitsumaru, 1CA, 1CV + 1CLT, 1CL, 2DD, 2CA composition from the wiki instead and got through.  This is even better in my opinion mostly because it skips both maelstrom nodes. Couldn't beat the boss, but I chipped her down to about half of her health at least so the boss bar went down a little.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Red Frost on November 18, 2014, 05:58:41 AM
Beat E-1 last night and got lucky on my first run of E-2 (currently  1~2 kills away from completing).
 
(https://pbs.twimg.com/media/B2qUUNlCcAAWpy8.png:large)
 
 
All the information I keep seeing about Anti-Air Cut Ins has been pretty vague so I'm not exactly sure what they do or how you do them.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: qMyon on November 18, 2014, 07:51:33 AM
One more sortie and I'll finish off E-3. With less than 10K resources consumed so far, it's looking pretty good. I'll run a boss support fleet to make sure I take it down.

Fleet 1:
Akitsumaru - 41
Nagato - 94
Mutsu - 84
Kirishima - 96
Haguro - 71
Kaga - 85

Fleet 2:
KTKM-sama - 99
Yasen-baka - 73
Tone - 67
Kiso - 97
Verniy - 81
Shigure - 68

Akitsumaru has made my fleet go ABFHI 100% of the time so far. She's a true godsend for routing. If I swap out one each of my CLTs and BBs, I can skip A, but I prefer the extra CLT. Used Ooi in E-1, so I only have 2 CLTs for this run. Haguro is a serious MVP. Her crit rate on double attacks seems to be a tier higher than my battleships - even the Flagship-Rus are no match for her.

The not-so-good part is that Nagato and Mutsu are crit-magnets at the boss. Seriously, half my runs have finished with both of them in red.

This is probably going to be my last EZ-mode event - I'm at HQ level 98 at the moment.

Edit: And that's it for E-3! Final run went as smooth as butter - 2 Perfect-S, one S-rank up to the boss, then T-cross advantage at the boss, boss targeted Kaga and Akitsumaru. No notable drops, though, sadly.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 18, 2014, 11:30:37 AM
oh yeah, btw for Ooi, I always equip her with midget subs. Anything I should change up or do midget subs still counts for torpedo cut-ins?
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 18, 2014, 11:46:03 AM
oh yeah, btw for Ooi, I always equip her with midget subs. Anything I should change up or do midget subs still counts for torpedo cut-ins?

If you're going for a torpedo cut-in, then as long as you have two other torpedoes that are not midget subs, it should allow you to cut-in. As midget subs don't contribute to cut-ins. They're mainly only good to allow pre-emptive torpedo slavos in day battles (which is a must for them)

A quick idea of how it works:

Type A Midget sub
Quad Oxygen (or Quint) Torpedoes
Quad Oxygen (or Quint) Torpedoes

This set up should allow you to perform a torpedo cut in since you're using two torpedoes other than the midget sub.

Personally I favor double attacks with 15.5cm Secondary triple mounts, but each have thier notable benefits.

Edit:

Devs have informed they have hot fixed a bug that happened in the game. To summarize, Torpedo bombers, Bombers and seaplane bombers were getting wrecked at a ridiculous rate by enemy AA no matter how low it was. They fixed this issues so carriers will probably be more useful now compared to before hand in battle.

Also Asagumo's library's graphics were fixed in the process.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Gpop on November 18, 2014, 01:49:07 PM
Would that hot fix help E-4 boss node anymore considering how people were saying that it's absolutely impossible to win Air superiority on it?

Btw I'm finding that I prefer torpedo attacks, as they do more damage overall, and against the boss it tends to activate. The problem with double attack on my DDs is that they do scratch damage 90% of the time. (from 5 - 20 damage, even with my light cruisers).

EDIT: Well then...E-3 is done! :V that was surprisingly much easier than the last two maps combined. I only used 20 buckets, although my fuel count took quite a hit...

The map started off well. I decided to go 3BB 2CA 1CV for the assault fleet. First run went well but I got the F -> E. Surprisingly (with the boss support), my main fleet was still able to take out every other in the boss fleet except for the boss, so it was up to the escort fleet in night battle to take care of it.

...that didn't go as well as it should have. With the double attack set up, they were only doing measly scratch damage. This was probably because of the lack of ammo because of the amount of nodes we went through. We got the boss to 15 health but no kill.

So I tried again, but modified my escort fleet for torpedo attacks. Unfortunately I got sent back by Node F because of the flagship BB that shot Kongou to red. This was a warning of what is to come from that node, because surprisingly that was the ONLY node that would ever send me back.

After some buckets and refuel, I go again, and this time I make it to the boss through F -> H. I managed to get to the boss will full green fleet. This time everything went even better than the first time. Then came night battle and...Naka-chan one-shots it with a cut-in torpedo attack. Hah. Because of this I stuck with the torpedo strategy.

Unfortunately, I was forced to finally switch out my Ashigara to Kirishima because of the flagship BB always critting it to red in Node F (and ONLY Node F). This proved to work very well because every time after that I got past it and made it to the boss node in every run that followed.

During one of my runs, I did manage to find a ship that will prove to be might useful in the future...
(http://i.imgur.com/8N6P848l.png)

Talk about luck :V After that, RNG was forgiving today and took me through F -> H almost every time. I only got F -> E once, and again, I couldn't kill the boss because of it (even with torpedo attacks, but mostly because my main fleet couldn't get rid of the rest of the fleet for night battle, so my DDs focused on them instead).

On my last run, I noticed the fleet changed. However...it seems to be even easier! Sure the BB changed, and now we got a "scary" Carrier, but it seems like it made things easier because my Kaga still held the air superiority. The fleet was able to take out the rest of the fleet with ease while Naka-chan the escort fleet did the rest.
(http://i.imgur.com/wiIfBXrl.png)

Thanks Naka-chan!

And with that, I got the ship I wanted at the end of this event!
(http://i.imgur.com/UgAwic8l.png)

(http://i.imgur.com/7djTFwDl.png)

She looks so cute and innocent.

I'm only 9k in fuel however thanks to the 3rd map. This is what I get for using all these BBs for this map :V

I'm gonna spent the next couple days to rebuild my fuel count before I take a shot at E-4. That pre-boss node looks scare as hell...I hope I can deal with it. I plan on using the Quick Response Combined Fleet as I have 4 CVs that are higher level for the map, and I have plenty of bauxite still. However, I might try the Surface Fleet since it worked really well for E-3, though the fuel hit.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Red Frost on November 19, 2014, 09:27:51 AM
Just did my first run of E-4 and I already feel like taking a nap.  Made it to the boss and did some good damage but didn't get the sink and now I have to resparkle my girls.  Going with Akitsumaru, RJ Kai II, CVL Chiyoda Kai II, Haruna Kai II, Yamato, and Nagato with Sendai Kai II, Yuudachi Kai II, Shigure Kai II, Ushio Kai II,  Yukikaze, and KTKM Kai II for support.  I'd run more CLTs but apparently having more DDs helps direct you to Node B, which means one less battle and that you don't have to hit Node E.  If things go badly I might just have to swap in Ooi and Kiso but we'll see how this goes for now.
 
I really don't know how I feel about this map being a combined fleet one.  The extra shelling phases are kind of a double-edged sword because you get to do more damage but then there's also more opportunities for the enemy to crit someone to red before you even make it to the boss.  It's also really tiring when you have twice as many girls to sparkle.
 
When's the event scheduled to end anyways?
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: qMyon on November 19, 2014, 12:07:55 PM
E-4's not going too well for me either. Currently speedgrinding Ooyodo to get the Fleet Command Facility so I don't have to retreat from the pre-boss node so many times. I go through node B most of the time, though, so that's a plus.

Fleet 1:
Haguro - 72
Nagato - 95
Mutsu - 84
Taihou - 96
Kaga - 71
Tone - 67

Fleet 2:
KTKM-sama - 99
Yasen-baka - 73
Ooi - 99
Kiso - 97
Shigure - 69
Yukikaze - 66
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 19, 2014, 02:10:49 PM
Just did my first run of E-4 and I already feel like taking a nap.  Made it to the boss and did some good damage but didn't get the sink and now I have to resparkle my girls.  Going with Akitsumaru, RJ Kai II, CVL Chiyoda Kai II, Haruna Kai II, Yamato, and Nagato with Sendai Kai II, Yuudachi Kai II, Shigure Kai II, Ushio Kai II,  Yukikaze, and KTKM Kai II for support.  I'd run more CLTs but apparently having more DDs helps direct you to Node B, which means one less battle and that you don't have to hit Node E.  If things go badly I might just have to swap in Ooi and Kiso but we'll see how this goes for now.
 
I really don't know how I feel about this map being a combined fleet one.  The extra shelling phases are kind of a double-edged sword because you get to do more damage but then there's also more opportunities for the enemy to crit someone to red before you even make it to the boss.  It's also really tiring when you have twice as many girls to sparkle.
 
When's the event scheduled to end anyways?

I don't know about you Red Frost, but during this event, not once did I need to sparkle when using combined fleets. I don't know why, but the event seems very straight forward. Also, I'm taking it the fleet set up you have there is to help gain air superiority? I only ask because I never thought od using Akitsumaru for this kind of set up.

Though personally the more CTLs the better if you ask me, especially in the final phase. But I'll leave that up to you to decide.

As for when the event will end? Well assuming the date is correct... then we should expect it to end on November 28th.... Black Friday Japan Time..
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 19, 2014, 03:21:28 PM
Finally finished E-3 and got me some Prinz Eugen~  That last part was annoying because I got the T crossed on me twice in a row at the boss node with the boss's new fleet composition before finally managing to take her out. Apparently crossing the T on the Wo node before that when you're using the AA formation for combined fleets doesn't go well either since I still managed to take more damage than the enemy.

My luck is crazy though. I'd planned to stop once I finished E-3, so since it was over I decided to hit up the LSC real quick and after several months of trying for her, I got Bismarck on my first try.  Now I finally have all the German girls!

Now if I could just drop Taigei. ;>;
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Red Frost on November 19, 2014, 03:31:31 PM
I don't know about you Red Frost, but during this event, not once did I need to sparkle when using combined fleets. I don't know why, but the event seems very straight forward. Also, I'm taking it the fleet set up you have there is to help gain air superiority? I only ask because I never thought od using Akitsumaru for this kind of set up.

Though personally the more CTLs the better if you ask me, especially in the final phase. But I'll leave that up to you to decide.

As for when the event will end? Well assuming the date is correct... then we should expect it to end on November 28th.... Black Friday Japan Time..

I didn't bother with E-1 but figured sparkles were a must for the rest of the event.  Part of it stemmed from already having a majority of them sparkled and part of it is because I heal all damage before an event map, so if the ship has less than moderate damage I'll run them through 1-1 up to 3 times and then give them a bucket.  It also means I don't have to deal with fatigue.

And yeah that was the idea with using Akitsumaru and 2 CVLs (suggested on the wiki) but I've only gotten parity thanks to me running into the two BRS Wo formation every boss encounter.  If things get too problematic I'll swap in some CLTs but so far I'm 3 sorties in with 2 clean kills.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 19, 2014, 05:04:00 PM
Finally finished E-3 and got me some Prinz Eugen~  That last part was annoying because I got the T crossed on me twice in a row at the boss node with the boss's new fleet composition before finally managing to take her out. Apparently crossing the T on the Wo node before that when you're using the AA formation for combined fleets doesn't go well either since I still managed to take more damage than the enemy.

My luck is crazy though. I'd planned to stop once I finished E-3, so since it was over I decided to hit up the LSC real quick and after several months of trying for her, I got Bismarck on my first try.  Now I finally have all the German girls!

Now if I could just drop Taigei. ;>;

You could try to gun for E-4 if you wanted to. The prize would of been 10 screws + medal + Nowaki.. But I recall you said you didn't plan to do that. So that's up to you I guess? ^^;

But on the bright side, you finally got your Bismarck, so great job for you!

I'll tell you what, if you don't want to try beating E-4. Try this if you have the time and resources... Taigei drops in E-1 of the event. (She also drops at E-4 with a slightly higher drop rate) You just need to S-rank the boss and hope she drops... eventually.


Also I forgot to post this.... but.... 35k fuel and ammo + 4 Maruyus later....

(http://i.imgur.com/zAsrW7M.png)

I'm done... she really tried to hide from me... but I got her now... I'M DONE with this event. (I may go back to hunt for a spare Taigei + Akitsumaru.)
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 19, 2014, 05:35:31 PM
You could try to gun for E-4 if you wanted to. The prize would of been 10 screws + medal + Nowaki.. But I recall you said you didn't plan to do that. So that's up to you I guess? ^^;

But on the bright side, you finally got your Bismarck, so great job for you!

I'll tell you what, if you don't want to try beating E-4. Try this if you have the time and resources... Taigei drops in E-1 of the event. (She also drops at E-4 with a slightly higher drop rate) You just need to S-rank the boss and hope she drops... eventually.
Thanks!

Honestly, I think I'm going to stay away from the event maps now though.   My resources are kinda shot now after getting Bismarck and attempting to build another Akitsumaru for the landing craft, haha.  Plus I'm tired of all the heavy-duty sparkling that comes with doing a combined fleet.

I AM running 2-5 right now for the medal though, so there's that chance. Plus I usually do fleet training at 4-4 as well, so hopefully someday.

Either she'll drop or I'll build her once they (hopefully eventually) make her buildable.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Abraham Lincoln on November 19, 2014, 11:55:11 PM
What's the recommended E-3 fleet set-up for a level 43 HQ?
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: highzealot on November 20, 2014, 09:10:18 AM
Just finished the event. E-1 to E-3 were pretty easy. E-4 was pretty annoying however and was pretty frustrating since I was pretty much trying to rush it for no good reason other than personal pride. The goddamn double Wo-Kai flagships was annoying as hell mainly because it prevents air superiority. One time I only had one Wo right before I got the boss into sinking range so I guess I must have gotten really unlucky with formations or something.

Killing the boss took multiple tries but finally the 2 Armored Carrier Princesses were killed in day battle and the boss was taken down to moderate damage despite Sendai having been escorted to safety by Bep in the last node. Flagship Kitakami with double attack promptly murdered the boss for me in night.

The even in total used up 16k fuel, 6k ammo, 11k steel, 2k bauxite and 140 buckets. In comparison to last event's E-6, this event in total used about half the resources and the same about of buckets. That's the entire event to just E-6 alone from last event. I probably could have used even less resources if I just took my time like I usually like to do.

Now I've got a ton of resources to blow on LSC and almost 5 hours of footage to go through and edit. I should have event videos up sometime next week if I find the time to do post commentary over the weekend. These videos should be in 60fps as well.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Red Frost on November 20, 2014, 11:23:36 AM
I didn't think this was going to happen when it did.
 
(https://pbs.twimg.com/media/B24LuDbCQAAPoAK.png:large)
 
(https://pbs.twimg.com/media/B24LuA2CcAAnsO5.png:large)
 
And now my chest hurts from laughing hysterically without inhaling first.
 
Spent about 23000/23000/14000/2300 and 120 buckets on the event with E-4 being half the bill.  I was only going to do two celebratory LSC attempts after I finished the event but I went a little nuts and tried nine times.  No Musashi but at least that extra Yamato came with nice equips.  Gonna take a break for a few days and do some expeditions before I try to grind the event maps.  Only droppable DD I don't have is Naganami and she can be found on a couple of nodes in E-2 so I'll probably go for that before I try to get extra Maruyu/Akitsumaru from E-3.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 20, 2014, 01:44:50 PM
What's the recommended E-3 fleet set-up for a level 43 HQ?

The question I want to ask is how many BB, CA, CLTs, CVL, CLs, and DDs do you have that are well trained? Also do you happen to have Akitsumaru?

If no to Akitsumaru, then go with 2 BBs, 2 CAs, 1 CV, 1 CL for the surface assult fleet.

If you lack in CLTs, use 1 CL, 2 CAs, and 3 DD for the escort fleet.

If you have AP ammo, put them on your BBs.
Also make sure your DDs are geared for cut ins.


There's not much I can consider since I never tried this combination and only resorted to the wikia for this advice.

If you so have Akitsumaru then put her in the surface assault fleet. She will allow you to avoid node E all together.
And if you have CTLs, USE THEM! make sure they're geared for double attacks or cut ins and also carry the type A Midget sub. The rest should come easily.

This is something I would recommend if you have some of these.

Edit: I forgot about this, but so you have Chiyoda or Chitose in seaplane trender form? I hear they are functional alternatives to Akitsumaru if you don't have her. Just not nearly as useful, but you can avoid node E if you have one of them in your fleet. too.



BTW, STEALTH UPDATE

Yamashiro Kai Ni has been implemented in a stealth update while the game was running. So as of right now you will need to refresh the game to implement the hot patch.

The basic gist of the stealth update is this:

Quote
1. Yamashiro Kai Ni Implemented! She needs to be trained to a very high level (Level 80). A blueprint is required for her upgrade.

2. Yamashiro Kai Ni comes with new dialogue. The dialouge includes for Kai are refueling, ideal, marriage, ect. New dialouge for homeport upon Kai Ni.

3. Battleships and Aviation Battleships can now equip search lights.

So yeah go reset your browser so you can have your Yamashiro Kai Ni'd.

And of course here you go for all to see... Yamashiro Kai Ni.

(http://img3.wikia.nocookie.net/__cb20141120112158/kancolle/images/4/40/412.png)
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 23, 2014, 12:24:04 PM
Heads up from the Devs! The Event will last until December the first! So you will have till the end of the month to get what you want from the event!

Also as another heads up, they've informed us that another Heavy Cruiser that was part of a namesake ship group that sacrafice herself to protect another set of ships during a night battle when she used her search light to draw enemy fire.

Take a guess which Kanmusu that would be..

It's
Furutaka
Mine's at level 75, so I think she's borderline ready.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 23, 2014, 05:20:50 PM
Heads up from the Devs! The Event will last until December the first! So you will have till the end of the month to get what you want from the event!

Also as another heads up, they've informed us that another Heavy Cruiser that was part of a namesake ship group that sacrafice herself to protect another set of ships during a night battle when she used her search light to draw enemy fire.

Take a guess which Kanmusu that would be..

It's
Furutaka
Mine's at level 75, so I think she's borderline ready.
Ah, seems I'll finally have to keep her then! I'd really only kept her around for the Quests involving her, but this'll be a good incentive to use her now.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Quad City QBs on November 25, 2014, 07:15:09 AM
Kancolle Vita trailer. (https://www.youtube.com/watch?v=8tEvFFtSh0E) Seems like a straight port of the online game?
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Totaku on November 25, 2014, 08:27:49 AM
Kancolle Vita trailer. (https://www.youtube.com/watch?v=8tEvFFtSh0E) Seems like a straight port of the online game?

At the moment, it's unknown if it's a complete port as of yet, it sure looks like it's going that way, but what has been confirmed is this:

The character sprites will be animated. The trailer you see before you might just be an example of this said "animation" that is mentioned. So you could say.. your Kanmusus will be more.... lively....

Beyond that, the Vita port still sits in the unknown dark for the time being.... Still seeing these character animated is interested none the less. Rumors have mentioned of it being an SRPG, but it's all be a complete mystery even to this point.

Oh and I see why they waited till now to release the trailer and all considering Akizuki's in it..... yup....
Title: Re: Kancolle Kai 2 : Operation Kon is now go! Vita Version announced!
Post by: qMyon on November 25, 2014, 12:27:34 PM
It's finally over......for the first time in my career, I actually finished an entire event. For starting with 25K resources/97 buckets, I'm satisfied.

E-4 was a lot tougher than the other maps. Lacking AP ammo really put a damper on my ability to kill the boss. I chipped the bar down to 0 without getting a single boss kill.

Then I tried to kill the boss. Sortie after sortie, no joy. The RNG refused to give me anything better than head-on engagement at the boss node, and sparkling just got me crit by subs. Support fleets just missed entirely and did nothing.

Once, Yukikaze got knocked to red by a destroyer in shelling. A FREAKING NORMAL DESTROYER. Then I ran out of buckets. I nearly stopped then and there.

Thankfully I still had the daily quests up, so I grabbed those. Repaired for one last run.

And then it all came together. Sailed through the boss nodes, just Kaga got hit to yellow.

Parallel engagement at boss for once. Gained air superiority. Day ended with night fleet fully operational, and the boss in full health, but with 2 more enemy vessels in red. And my kanmusu, who had never sunk the boss, actually left her at full many times with the rest of the enemy fleet gone.......

WENT STRAIGHT FOR HER ****ING THROAT!

Sendai, Haruna both targeted the boss. Then Shigure cut in for the coup de grace. It was beautiful. Taking out the other two was almost anticlimactic.

I gave them a Mamiya+Irako treat afterwards. They deserved it.

Resources remaining:
[attach=1]

Only notable drops were Maruyu and an extra Imuya.
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Kasu on November 25, 2014, 03:57:28 PM
At the moment, it's unknown if it's a complete port as of yet, it sure looks like it's going that way, but what has been confirmed is this:

The character sprites will be animated. The trailer you see before you might just be an example of this said "animation" that is mentioned. So you could say.. your Kanmusus will be more.... lively....

Beyond that, the Vita port still sits in the unknown dark for the time being.... Still seeing these character animated is interested none the less. Rumors have mentioned of it being an SRPG, but it's all be a complete mystery even to this point.

Oh and I see why they waited till now to release the trailer and all considering Akizuki's in it..... yup....
Hm... To be honest, I'm not entirely sure that it'd be worth importing it if the only difference is that the girls are animated. There'll probably be other features of course and I don't believe the Vita is region-locked, but still.

I'm assuming that Practice Battles would be done online though if they even include them (though I guess it wouldn't make sense not to include Practice Battles. All dat XP)
Title: Re: Kancolle Kai 2 : Operation Kon is now go!
Post by: Red Frost on November 26, 2014, 08:51:45 AM
Kancolle Vita trailer. (https://www.youtube.com/watch?v=8tEvFFtSh0E) Seems like a straight port of the online game?

That's a bit anticlimatic.  If it's just a straight up port that can be played on the go I'd rather stick with the free version that I can play with a steady internet connection.  I'm not too fond with the animation style they've chosen, either.  I love the in-game portraits but manipulating them to make it look animated doesn't look the most natural.  I was really hoping they'd be given 3-D models because that would be a godsend for fanart.
 
I guess it's for the best since I don't have a Vita and never really wanted one until I heard about Senran Kagura Shinovi Versus getting localized.
Title: Re: Kancolle Kai 2 : Operation Kon is now go! Vita Version announced!
Post by: Gpop on November 28, 2014, 03:52:47 PM
So I'm here to post my report on the event right now.

After E-3 I originally decided to stop there for now because I got who I wanted, my cute german ship girl. But after a couple days I decided, "hey I still got plenty-ish resources so why not try E-4 at least and see how it goes?"

I went with the surface fleet very similar to the fleet I used in E-3, except I put in Ashigara and Mogami in to replace my Hyuuga and Kirishima so I don't have to deal with the BB Hime and go straight to boss node.

I was...really surprised on how well that first run went. I remember telling Totaku about it in IRC. I survived the pre-boss decently (some ships at orange but no big deal). However, I was surprised at how bad my fleet's accuracy was in the boss node. They could not hit anything. I managed to sink a couple ships but with the amount of ships in the enemy fleet still alive I was being very doubtful on how this run would go.

Surprisingly, torpedo phase went well and sunk nearly all of them. Night battle I went...

...and every single girl missed their cut-in. I never had this happened before, except for one that hit the Wo-class and sunk her. So I was getting pretty pissed at this point...until Ooi, as the last ship slot of the escort fleet DID manage to get the cut-in...and one-shots the boss with a staggering 437 points of damage. A bit overkill but it's what I needed.

That run, however, gave me a false sense of relief because I thought it would be easy after that run, but oh no, it proved to be only a very lucky run, because after that it's been pretty terrible. Getting sent back at pre-boss sometimes (it wasn't as bad as I thought), and if I did get to the boss node, we could never sink the boss due to the inability to sink the other ships in time, even with boss support expedition. Hell, there was a couple times that I got sent back in the FIRST BATTLE (node D from NE compass), because of that flagship torpedo phase that we can't sink due to it's really high evasion for my ships to hit reliably. So for the most part I was just chipping away at the bosses health (at least it was in chunks as we'd normally get her down to 100-ish health). The biggest problem was that even Yukikaze wasn't getting cut-in torpedoes reliably, even with her high luck.

I was talking to Totaku for the most part as I did this for advice on how to beat this and this is when I abandoned the torpedo-only night battle plan and gave some of the girls on my end some double attacks. And it did help quite tremendously actually. It helped take out the other ships in night battle pretty easily so it was easier to take out chunks of the bosses health at a time (but still never sink).

Then came the final form. Oh boy, I was honestly intimidated at first...but in all honesty it was slightly easier, but only slightly. The two CV Hime that joins the boss are easier to hit and get damage on, but they still have really high health and armor so it still took some time to take them out. The double attacks really take out those CV Hime pretty easily in night battle however, but it's attacks wasted on not being directed on the boss herself.

This form took me just as many tries, because many times we'd take out the whole fleet but not the boss...even instances that we get her down to 20 health but still can't finish the job.

And then...I had 0 buckets, but my ships are all ready to go. This would be my very last run of the day, I was already planning on grinding some buckets the next day so I can go at it again on Saturday. I decided to do something with the equipment first though. I gave Kongou a secondary for increased accuracy, hoping it would make a difference. Then I went out.

Everything was going swell. I even made it past the pre-boss with all girls in green. Then, the boss node. No AS as usual, support comes in and takes out two ships AND most of the health in one of the CV Hime. But we still have a pesky destroyer with it's ridiculous evasion...and Kongou takes it out on her first try. Wow that accuracy really did make a difference. The rest of the fleet then went on to take out a lot of the damage on both CV Hime and some on the boss herself.

Torpedo phase, and we manage to sink one of the CV Hime in day battle. This was HUGE because then we only have the other CV Hime to worry about with the boss. Night battle rolls around, and most of my ship girls proceeded to double attack the boss. I was okay with this, but worried, because then this brought about the possibility of either Ooi or Yukikaze wasting their torpedo cut-in on her instead.

But that proved to be a non-issue, because Yukikaze pulls off a cut-in straight for the boss's throat and sinks her! I had the biggest sigh of relief from that, while Ooi missed her cut-in but still sank the last CV Hime, for the S-rank:
(https://pbs.twimg.com/media/B3eA9tlCIAAGGQj.png)

And so with that I get my shipgirl (that I wasn't too interested about but hey, free rares!) and finally the confirmation that I finally beat an entire event. This would be my first event that I beat entirely.
(https://pbs.twimg.com/media/B3eA-o_CMAARtvL.png)

(https://pbs.twimg.com/media/B3eA9drCYAAOPGx.png)

I would like to really thank Totaku for helping me out on this last map especially. It really helped me out. The support was really appreciated.

I did a celebratory LSC...only to get Hiei, lol. But now I have no resources and 1 bucket (because Akatsuki came back right after I beat the event from the expedition with a bucket...yay). I'm planning on grinding as many buckets and fuel I can so maybe I can do some last minute grinding for some rares before it ends. I wanna get Shioi but I don't think I'm willing to go back to E-4 again, so I'll most likely do E-3 for Tokitsukaze...and if I'm REALLY lucky with that I'll try E-4 for Tanikaze and Shioi, but I highly doubt it.
Title: Re: Kancolle Kai 2 : Operation Kon is now go! Vita Version announced!
Post by: Abraham Lincoln on December 01, 2014, 01:19:09 AM
Furutaka Kai Ni
(http://i.imgur.com/HEI4tQ7.png)
Title: Re: Kancolle Kai 2 : Operation Kon is now go! Vita Version announced!
Post by: Totaku on December 01, 2014, 08:22:32 AM
I was too sick to post anything so I hope you all remembered to send your Kanmusus on expiditions before maintainance. ( I sure didin't because I kept pushing for E-4 prizes till the last minute....)

Either way, the event is over and we have undergone maintainance and for this update, we get kai 2s, new art, new fruniture, and content. So here's the list of what came with this update!

Quote
1. CA Furutaka kai2 implemented
Furutaka can now be further refitted at high experience
* Blueprints are not needed for this refit

2. CA Furutaka new voices implemented
Furutaka Kai now has new resupply, idle, and wedding (kari) voices
Furutaka Kai2 will have new HQ voices and battle voices

3. DD Harusame new art
Harusame Kai will now have new art for normal and damaged states

4. CVL Zuiho new voices
Zuiho Kai now has new HQ voices and battle voices

5. DD Hamakaze new voices
Hamakaze kai now has new HQ voices and battle voices
CL Oyodo will also have new HQ voices
 
6. New missions implemented

- 6th Fleet sortie to the southwest waters
- Improve seaborne security
- Carrier Fleet go west!
* Each mission will require certain prerequisites to obtain

7. New Winter Furniture
The following furniture will be added to the store

- White Winter Wallpaper (new)
- Expensive Japanese Wallpaper (returning)
- Simple traditional wallpaper (returning)
- Winter Modern Art wallpaper (new)
- Blue curtain & window (returning)
- Autumn fancy window (returning)

8. New Winter Furniture 2
- White Curtain window (new)
- Winter Kanmusu Window (returning)
- Shoji Deluxe (returning)
- White and Blue Tree (New, BGM furniture)
- Chinjufu Tree (returning)
- Destroyer Tree (returning)
- Turkey Dinner (returning)

9. New Winter Furniture 3
- Kotatsu put out too early (returning)
- Winter Decorations (new)
- Winter Floor (new, BGM furniture)
- Kettle & Stove (Returning)
- Z Flag fireplace (returning)
- Jukebox kai (new, same effects as normal, placed on right side)

10. Jukebox updates
Combined Fleet Sortie (Fall event theme) can now be requested on the jukebox and set as HQ BGM
Winter Anchor Aweigh has been removed by can be heard again with the new BGM furniture

11. Jukebox music price adjustments
 Akashi's workshop and Akizuki's Sky request coins needed has been changed to 1000

12. Akashi's Workshop Changes
With a certain kanmusu's assistance, the 41cm twin guns can now be upgraded

13. 2014 Fall event has now concluded
Thanks to all Teitoku who have participated in this fall's event, 'Operation Kon, commence!'

14. Shipdex corrections
Prinz Eugen and Junyo have text corrections in the shipdex

15. Repair Ship Akashi drop table changes
Akashi who was obtainable for a limited time from 1-5 and 2-5 are no longer obtainable
For Teitoku who do not have Akashi, she will still be obtainable in 2-5

That should conclude the list so enjoy your new fruniture, Furutaka, and new art for Harusame ect.

As usual here's some looks at the Kanmusu:
Furutaka Kai Ni
(http://i.imgur.com/rJzGCnZ.png)

Harusame Kai (New art)
(http://img3.wikia.nocookie.net/__cb20141201073837/kancolle/images/9/9e/405v2.png)
Title: Re: Kancolle Kai 2 : Searchlight Eye get herself a new Kai Ni!
Post by: Abraham Lincoln on December 02, 2014, 12:58:41 AM
Furutaka's armaments are stunningly well detailed.
Title: Re: Kancolle Kai 2 : Searchlight Eye get herself a new Kai Ni!
Post by: Totaku on December 04, 2014, 07:16:20 AM
While we are all busy training Kanmusus and grinding resources, here's some news that's popped up regarding Kanmusus getting Kai 2s.

1.A Special Type Destoyer will be getting a Kai Ni at some point during the winter season.

2. Some CA sisters ships will also be getting a Kai Ni.

Since this is setting up a path for what is to come let me go ahead an elaborate on the speculation on this factor.

In regards of Special Type Destroyers, keep in mind that these are destroyers that were built along the lines after the Washington Treaty right after it was established. These were destroyers that adjusted thier designs to accommodate to the treaty.

There's only a few groups of ships that fall into this:

The Fubuki Class, The Hatsuharu class, The Ayanami Class, and The Akatsuki Class.

Now think about which destroyer might actually get the upgrade.

As for CA Sister ships, well keep in mind the list of CA is getting smaller now. And since it seems to imply more than one ship. There's at least a few options to look at:

Takao class, and Myoukou Class.

If you looked in your kanmusu dictionary, maybe you might know who's more likely to get these.

So take some time and think about which of these ships are likely going to be the chosen candidate for upgrading.

Also while we're at it, Shirayuki and Hatsuyuki are going to get some new voices next update...
Title: Re: Kancolle Kai 2 : Searchlight Eye get herself a new Kai Ni!
Post by: Kasu on December 04, 2014, 05:12:55 PM
While we are all busy training Kanmusus and grinding resources, here's some news that's popped up regarding Kanmusus getting Kai 2s.

1.A Special Type Destoyer will be getting a Kai Ni at some point during the winter season.

2. Some CA sisters ships will also be getting a Kai Ni.
Oh man, please let it be the Akatsuki girls.

Also, I'd like to think that Nachi and Ashigara will be getting their Kai Ni as well, but at the same time I feel like the Takao-class is long overdue.
Title: Re: Kancolle Kai 2 : Searchlight Eye get herself a new Kai Ni!
Post by: Gpop on December 04, 2014, 06:29:03 PM
Most people are predicting Fubuki because of the anime release literally coming next month, but yes I'd LOVE to see another one of the Akatsuki sisters to get a Kai Ni upgrade.
Title: Re: Kancolle Kai 2 : Searchlight Eye get herself a new Kai Ni!
Post by: Abraham Lincoln on December 05, 2014, 03:02:49 AM
And here am I, wishing that my favourite destroyer Isonami will get some more recognition...
Title: Re: Kancolle Kai 2 : Searchlight Eye get herself a new Kai Ni!
Post by: Totaku on December 05, 2014, 06:56:29 AM
Most people are predicting Fubuki because of the anime release literally coming next month, but yes I'd LOVE to see another one of the Akatsuki sisters to get a Kai Ni upgrade.

And here am I, wishing that my favourite destroyer Isonami will get some more recognition...

Well you're all in luck with the recent tweet. We can now confirm that the DD to get the Kai Ni will be from the Fubuki-class Type 1 Catagory!
(Note: The Fubuki Class was divided up into 3 groups: Fubuki-Class (Type 1), Ayanami-Class (Type 2), and Akatsuki-class(Type 3) )

With that our candidates are tallied down to:

Fubuki, Shirayuki, Miyuki, Hatsuyuki, Marukumo, and Isonami.

O all these, I see two of them that a big candidates. But only one will likely get it due to the upcoming anime that's less than a month away from debuting.
Title: Re: Kancolle Kai 2 : Searchlight Eye get herself a new Kai Ni!
Post by: highzealot on December 05, 2014, 08:48:43 AM
If Fubuki gets the Kai Ni, I will eat a shoe on stream.
No I won't.

I really hope that instead of Fubuki getting a Kai Ni now, it would be some sort of Starters Kai Ni update maybe when the anime start, end or maybe corresponding with some event in the anime. I feel like they won't give an anime related Kai Ni until it actually starts airing or right before and they also won't make one starter have a kai ni without giving the others a kai ni at the around the same period.
Title: Re: Kancolle Kai 2 : Searchlight Eye get herself a new Kai Ni!
Post by: Abraham Lincoln on December 05, 2014, 09:20:05 AM
If Fubuki gets the Kai Ni, I will eat a shoe on stream.

Shoes aren't easy to eat. May I suggest doritos instead?

...Back on topic, imagine all the hate that would ensue if the second remodel contender turns out to be Miyuki.
Title: Re: Kancolle Kai 2 : Searchlight Eye get herself a new Kai Ni!
Post by: Red Frost on December 05, 2014, 11:47:22 AM
As long as Nachi, Ashigara, Takao, and/or Atago get a Kai Ni, I'm good.  I can see Fubuki getting the Kai Ni because of the anime coming up (and because she was kinda sorta supposed to be the main character of the game) but I could also see them giving her an anime portrait for a short while, like how Naka got the Santa outfit.

Speaking of the anime... (https://www.shrinemaiden.org/forum/index.php/topic,17216.msg1147674.html#msg1147674)
Title: Re: Kancolle Kai 2 : Searchlight Eye get herself a new Kai Ni!
Post by: Totaku on December 09, 2014, 06:44:44 AM
Ok time for a little twist to the usual trends....



Christmas time is almost here and for the month of December, the old tradition will return!

(http://img4.wikia.nocookie.net/__cb20131224232312/kancolle/images/thumb/a/a8/56_xmas1.png/375px-56_xmas1.png)

Yeah that's what, Santa Naka will return! Along with Kanmusus to get some new limited Christmas dialogue! But how can they make it better?

Simple! Shigure Kai Ni, Ryuujou Kai Ni, and Naka Kai Ni will also have new Christmas themed sprites! So get ready to share in a wonderful Christmas themed update along with Shirayuki and Hatsuyuki getting some new dialogue.

This'll all happen on the 12th BTW.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Gpop on December 09, 2014, 01:59:36 PM
Best idol coming back for Christmas.

BUT DOES THAT MEAN THAT NEXT YEAR WE'LL GET SANTA NAKA KAI SAN FOR CHRISTMAS?
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Kasu on December 09, 2014, 05:16:20 PM
Oh man, Shigure's getting a Christmas sprite? Awesome.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Abraham Lincoln on December 10, 2014, 09:49:22 PM
Any news on the next Type-A Special Type destroyer Kai Ni yet?

Isonami Isonami Isonami Isonami
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Kasu on December 10, 2014, 10:34:00 PM
Any news on the next Type-A Special Type destroyer Kai Ni yet?

Isonami Isonami Isonami Isonami
Doesn't seem like there's been anything yet, not even a preview. At worst we won't find out 'til tomorrow after the update.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Totaku on December 12, 2014, 06:34:45 AM
If they had mentioned something about kai 2 being incluided in this update they would of said something about it before they did the update. Obviously this is one of the few cases where there's not going to be a Kai 2 update. All we know is the the Fubuki-class DD and CA sisters will be coming this winter.

Just for you info this isn't the last time an update went kai ni-less. n fact last year right around Christmas, they didn't do any Kai Nis for over the session of 6 weeks (3 updates). (one was to implement Christmas Naka, another was the Arpeggio event, and the third was to add voices.)

So don't be surprised if we're entering a "dry session" it happen last year and and it may happen again.

Anyways while we wait.... let's get into the Christmas spirit!
(http://i.imgur.com/2hFUSes.png)

(http://i.imgur.com/mgQ3spW.png)

(http://i.imgur.com/HcqiYzJ.png)

(https://pbs.twimg.com/profile_images/543299898326528000/uarg726p.png)

(https://pbs.twimg.com/profile_images/543309380033069056/3dJZjf0U.png)
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Totaku on December 12, 2014, 08:04:49 AM
Time for me to deliver the Chirstmas update on a separate post: So as for now we have a lot of Chirstmas related things for this update! Here's what is in store for us this update!

Quote
1. Xmas limited art

Xmas Naka from last year is making a comeback
In addition, Xmas Naka Kai2 will also be implemented

2. Xmas limited art part 2
This year Ryujo will also have new Xmas art
Ryujo Kai2 will also have a special Xmas themed costume and rigging

3. Xmas limited art part 3

In addition, Xmas Shigure Kai2, and Xmas Sazanami will be availabale
Xmas Naka, Ryujo, and Sazanami will have the new art even as a fresh ship.
Enjoy the limited time costume and rigging

4. Shirayuki, Hatsuyuki, and Miyuki new voices

Shirayuki Kai, Hatsuyuki Kai and Miyuki Kai will now have new voices
Resupply, Idle, combat, wedding (kari) will be implemented

5. Fubuki new voices implemented

Fubuki Kai will have Xmas limited time voices in addition to new resupply and idle

06. Approximately 20 kanmusu will get limited time Xmas voices

Including Hyuga, Hiryu, Murakumo, Hamakaze, and Prinz Eugen will get new Xmas voices
Naka, Nagato, and Kiso will have them this year as well

7. Xmas limited time art

Mamiya and Irako will now have limited time Xmas art.
They can be seen on the confirmation screen when they are used.
* Their effects will not change!

8. New BGM 'Winter Fleet' implemented

The new BGM will play in various areas centered on the Northern waters.
It will also be available in the Jukebox and available to be set as your HQ BGM.

9. Addition to Akashi's Workshop

With the assistance of a certain kanmusu, the 15.5cm triple main gun can now be upgraded

10. Xmas limited time Abyssal ship implemented.

The Abyssal ship, Hoppo Seiki found in the deepest parts of the Northern Waters will now have an Xmas limited art
Defeating her during the Xmas season will randomly drop a box...

11. Display bugs have been fixed.

- Display of effects during Aerial support has been fixed
- Certain kanmusu damaged art in the shipdex has been fixed

12. Xmas limited time presents

When a certain abyssal fleet is defeated, they may drop a present box
When you open the box, you will have the choice of resources, sweets, or materials

13. Xmas present box, additional info

The present boxes can be received from more abyssal fleets as you go deeper into the areas
Certain early maps will also drop them as well.
S rank victories will greatly increase your chances of getting one
The drop rate of the boxes will differ with the enemy fleet

Welp, looks like we'll be doing Chirstmas gift hunting so we can kinda consider this.... a mini special event of sorts? It's not a standard event since it's just a special Chirstmas themed event, but I'm personally curious what we can rake in from the presents so I'm willing to take a shot at hunting down ships for the presents. Other than that, enjoy your Christmas update guys and all the Kanmusus with thier Chirstmas themed daialouge + costumes!

Santa Naka Kai 2
(http://i.imgur.com/1MV1cNc.png)

Santa Ryuujou
(http://i.imgur.com/MexUmS7.png)

Santa Ryuujou Kai Ni
(http://i.imgur.com/QIXyYMA.png)

Santa Sazanami
(http://i.imgur.com/08w5hLJ.png)

Santa Shigure Kai Ni
(http://i.imgur.com/s2oZ7w6.png)
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Kasu on December 12, 2014, 04:21:07 PM
Man, Shigure and Ryuujou are freakin' adorable with their Christmas art.

If they had mentioned something about kai 2 being incluided in this update they would of said something about it before they did the update. Obviously this is one of the few cases where there's not going to be a Kai 2 update. All we know is the the Fubuki-class DD and CA sisters will be coming this winter.

Just for you info this isn't the last time an update went kai ni-less. n fact last year right around Christmas, they didn't do any Kai Nis for over the session of 6 weeks (3 updates). (one was to implement Christmas Naka, another was the Arpeggio event, and the third was to add voices.)

So don't be surprised if we're entering a "dry session" it happen last year and and it may happen again.
Yeah, I didn't read the update right and thought we were getting them right away, so I fail at reading comprehension, haha.

To be honest though, I think there may be a chance that they'll implement the destroyer Kai Ni the week the anime premieres, but then again that's probably only if Fubuki really is the one getting the remodel.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Totaku on December 13, 2014, 12:32:42 PM
Alright, I'm going to post some info on a something I'm doing ATM. I know some of you are fans here and I think it's time I gave out some DMM points for sticking with me so long with Kancolle both within the stream and this topic. So I'm holding a little contest of my own over the duration of the Chirstmas. This can give you the opportunity to earn DMM points which you can use to get extra docking space or more wedding rings. So let me go over the rules:

(http://i.imgur.com/LC93oOq.png)
Quote
It's been a year since I started streaming Kancolle once a week every week through the year and I think it's about I give back to some of you all with something special I announced on this stream.

Since Christmas is the time for giving, I think it's time I give a few people a lucky opportunity to get some DMM points that they can use to expand their base or get something for the Kanmusu they love or so forth!

So starting today, I will give two people a chance to win from webmoney to use for their DMM points.

All you need to do is this....

Guess how many presents I will obtain by the end of Chirstmas Day (December 25th)!

Yup, it's that's simple, all you need to do is make a guess and if you win, you could score from web money to use on DMM to purchase DMM point to do whatever you wish with you Kanmusu's and your home base.

As proof, I require that when you send me a photo of your HQ base as proof you're a player and provide me a guess on how many presents you think I will get by December 25th at 11:59 PM.

You will only be allowed one guess so choose wisely.

You will have until the 19th of December at 11:59 PM to provide me a guess.

There will be a main prize for 2000 yen of Webmoney to use for DMM for the player who makes the guessed closest without going over. In the event of tie, the participant who guessed the earliest will get the prize.

There will be a second prize for 1000 yen of Webmoney to use for DMM for the player who manages to make the second closest guess(wether it be by the player who ties with the first place winner but guessed later or guessed the second cloest number) with or without going over. In the event of tie, the earliest guesser will be choesn for the prize.

Anyways I wish you all luck as I will be trying hunt for presents during this Christmas run. Good luck to all as you guess how many presents I get.

Winners will be announced and contacted as soon as possible upon the end of the contest.

I'm going to hope it's ok to post something like this here because I'm running the contest in several locations and in celebration of my stream running for a year. I'm going to challenge myself to collect those presents and give players a chance to win some DMM points for whatever they want to use for Kantai Collection or elsewhere.

Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Gpop on December 13, 2014, 03:10:38 PM
Alright, I'm going to post some info on a something I'm doing ATM. I know some of you are fans here and I think it's time I gave out some DMM points for sticking with me so long with Kancolle both within the stream and this topic. So I'm holding a little contest of my own over the duration of the Chirstmas. This can give you the opportunity to earn DMM points which you can use to get extra docking space or more wedding rings. So let me go over the rules:

(http://i.imgur.com/LC93oOq.png)
I'm going to hope it's ok to post something like this here because I'm running the contest in several locations and in celebration of my stream running for a year. I'm going to challenge myself to collect those presents and give players a chance to win some DMM points for whatever they want to use for Kantai Collection or elsewhere.



Do I PM you the answer or say it here ???
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Kasu on December 13, 2014, 05:14:49 PM
Alright, I'm going to post some info on a something I'm doing ATM. I know some of you are fans here and I think it's time I gave out some DMM points for sticking with me so long with Kancolle both within the stream and this topic. So I'm holding a little contest of my own over the duration of the Chirstmas. This can give you the opportunity to earn DMM points which you can use to get extra docking space or more wedding rings. So let me go over the rules:

I'm going to hope it's ok to post something like this here because I'm running the contest in several locations and in celebration of my stream running for a year. I'm going to challenge myself to collect those presents and give players a chance to win some DMM points for whatever they want to use for Kantai Collection or elsewhere.
You sir, are awesome. I was actually considering forking over a little money eventually to increase how many girls I can keep at a time, so this came at the best possible time.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Totaku on December 13, 2014, 11:42:52 PM
Do I PM you the answer or say it here ???

Either is fine so please feel free to submit your answer publicly or via PM. I'll be registering it as soon as you send me the required info.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: highzealot on December 14, 2014, 12:39:19 AM
[snip]
(http://i.imgur.com/JPjBQxj.png)

I'm going to guess 62 presents.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Taido on December 14, 2014, 01:32:40 PM
Gosh I just can't get over how nice all the Santa art looks  :*
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Gpop on December 15, 2014, 03:37:03 AM
(http://i.imgur.com/xCcmDHO.png)

I'm gonna guess 50 gifts.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Totaku on December 15, 2014, 01:10:37 PM
Kasu, HighZealot, and Gpop, I've registered your vote, so you're good to go for the contest...

In the meantime I do have news regarding the event and the next maintenance...

 The 26th of December will mark the end of the Christmas themed mini event! Kanmusus that have thier Chirstmas themed clothes will be added to your Kantai Dictionary after maintenance is over. They will return to thier normal clothes after the maintenance.

The Christmas Present drops will also stop dropping at that point!

However your presents you collected in your inventory will carry over after maintenance. (This is especially good for me and the contest)

Also a certain CA Sister will get a Kai 2.

The Special Type 1 DD will get her upgrade sometime in the winter.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Kasu on December 21, 2014, 06:16:31 AM
So according to the wiki, Ashigara is the CA grabbing a Kai-Ni soon, meaning that Nachi will probably get one eventually as well.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Totaku on December 25, 2014, 11:20:50 PM
Yup, that's correct, Ashigara's gettign her Kai Ni tonight along with some new BG music and some other things. I hope you had fun with the Chirstmas mini event. I will be giving out the winners thier points for the presents tonight once maintenance is over and will announce it in a few locations.

Anyways time to go get my Kanmusus ready for thier expiditions.... I drained the hell out of my resources from beating up Hoppo today....

10k resources +60 buckets.... what a way to end the event... @_@

I will also share some other announcements regarding what's coming in the future for Kancolle as well after announcing the winners too.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Kasu on December 26, 2014, 04:50:22 AM
I will also share some other announcements regarding what's coming in the future for Kancolle as well after announcing the winners too.
Oh my. I can't tell if that's ominous or good news.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Totaku on December 26, 2014, 06:14:42 AM
The Wolf in hungry....

VICTORY IS CALLING HER TONIGHT

(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xpa1/v/t1.0-9/10882125_1006381672709133_1983177999890237107_n.jpg?oh=bb2c25614888cfe4bdb962f28c64fd4f&oe=553F034C&__gda__=1430516262_49596c0c088650478bc9bd779b70b871)
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Totaku on December 26, 2014, 10:41:31 AM
It's time to cover the new year's update, today we got our filling to keep us busy over the next few weeks. And it looks like it'll be quite an amusing set up.

Quote
01. Heavy Cruiser Ashigara kai2 implemented
CA Ashigara can now be further refitted at a high experience level
* Blueprints will not be needed
 

02. Heavy Cruiser Ashigara new voices implemented
Ashigara Kai2 will now have new HQ voices and Battle voices

 

03. Destroyers Oboro, Sazanami, Wakaba new voices implemented
Oboro Kai, Sazanami Kai, and Wakaba Kai now have new resupply, idle, wedding (kari), HQ, and battle voices.

 

04. New Missions added
- Set up a light surface counterattack force
- Sortie the counterattack force
* Each mission will require triggers to unlock and accept

 

05. New Years furniture
The following furniture have been added
Shimenawa Decoration (new)
Toshikoshi soba (new)
Chinjufu New Year's set (Costs many coins)
Futon and pillow (returning)
Nagato Model and Dresser (returning)
(cont)
 

06. New Years furniture part 2
Today's new furniture 'Toshikoshi Soba' when set in the HQ will change the BGM to 'Geishun no Chinjufu'
Last year's Chinjufu New Year's decoration and wallscroll will also be available

 

07. Jukebox Update
Today's new song 'Geishun no Chinjufu' will be available in the Jukebox.
 

08. Xmas mode completed
Kancolle 2014 Xmas is over.
All Kanmusu will return to their usual outfits and also saved to the Shipdex.

 

09. New Year's special art
Akebono will have new art until the first maintenance of the new year.
Everyone, lets start the end of year cleanup at the Chinjufu and Anchorages

 

10. End of Year voices
Some kanmusu will have limited time voices until the new year
When the new year starts, about 30 kanmusu will have new years limited time voices.

 

11. New Kanmusu Implemented
After today's update, the Asashio class Destroyer Yamagumo will be implemented
Yamagumo kai will have hourly voices.  Stay tuned!

12. Meeting the new kanmusu Yamagumo

Yamagumo can be found in certain late maps after defeating the enemy boss fleet.
Your chances of meeting her will be higher in more difficult stages
Until the new year's first maintenance, she will also be available in earlier maps as well.


As usual here's a looks at the Kanmusus:

Ashigara Kai Ni

(http://vignette3.wikia.nocookie.net/kancolle/images/a/a6/193.png/revision/latest?cb=20141226073124)

Asashio-class Yamagumo

(http://vignette2.wikia.nocookie.net/kancolle/images/a/a6/328.png/revision/latest?cb=20141226074743)

New Year's Akebono

(http://vignette1.wikia.nocookie.net/kancolle/images/f/f4/15_ny2015.png/revision/latest?cb=20141226080556)



As for the contest let me go ahead and do this:

As promised, I will announce the final results of the Chirstmas prize giveaway! After playing for two weeks and constantly beating up Hoppo-chan over the duration....
(https://scontent-a-atl.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/10363478_333991146785687_7538002321559356476_n.jpg?oh=da6a54178de2168d0d3af447cdf2b8ff&oe=553238E7)
I managed obtained.....6 Chirstmas presents....

So as promised I've giving prizes to the participants who guessed the answer correctly.

The first person to guess the number the quickest happened to be BL2W who guess the earliest.

The second person who happened to guess the number the second quickest was FireFluff of the ppIRC forum who also guessed 6 3 later following BL2W. He will receive the second prize for guessing correctly.

Congratulations to you two for managing to guess how many presents I collected over the Chirstmas run. Thanks for everyone who participated.

I'll cover the future of Kancolle for the upcoming year after I've gotten some rest....
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: highzealot on December 26, 2014, 08:17:20 PM
Turns out basing my prediction off the amount of presents I managed to get in a single day and the only day I bothered to go after them does not account for the fact that RNG is a bitch. Though I never would have expected that in 2 weeks, you received less that double the presents I got off that single day which was 4. What have you done to anger the rng gods so drastically?
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Gpop on December 27, 2014, 04:50:41 AM
Goddamn, that low huh?

I didn't really do much in the event at all in terms of presents so I just took a wild guess that you would grind the hell out of it.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Abraham Lincoln on December 29, 2014, 03:32:48 AM
Apparently Fubuki Kai Ni has been confirmed.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Totaku on December 29, 2014, 03:53:09 PM
Turns out basing my prediction off the amount of presents I managed to get in a single day and the only day I bothered to go after them does not account for the fact that RNG is a bitch. Though I never would have expected that in 2 weeks, you received less that double the presents I got off that single day which was 4. What have you done to anger the rng gods so drastically?

I intended to post this yesterday, but someone deleted my post by closing the window, thus I decided to rewrite when I felt up to it again...

But yeah I litterally gave it my all. And it seemed in my situation I only scored....1 present at 2-5 and 5 presets from Hoppo-chan. According to people who played the maps, the RNG was rather unforgiving and present drops were rare to thier belifes, I think your case must of been a rare situation because not all presents dropped like candy like it did for you. Still I'm impressed you got more than me. But yeah my situation was Hoppo-chan refused to share.... that's it. This esepcially includes when I undertook a 7 hour Hoppo-chan beating spree on the final day. It was insane.... she refused EVERY SINGLE TIME..... I got 2 Maruyus out of the deal though... so.... nah, I'm not really complaining.

Anyways let's move on to some offcial news:

There will be an update on New Years and they will be giving some of the Kanmusus who haven't gotten thier new years dialogue thier piece. So expect about 30 Kanmusus to start giving a Happy New Years to you all from the 1st till the 4th of January!

Apparently Fubuki Kai Ni has been confirmed.

This part is correct. To celebrate the anime's upcoming release. They are going to give the "main character" of the game and the anime her Kai-2. Meaning she's the first starter ship to get a Kai 2 upgrade. So have Fubuki ready by January 9th. Mine's technically ready since she's been on expeditions for 98% of the time for almost a year now.

Now as promised let me talk about Kancolle for 2015....

As mentioned I would discuss about this because there's a lot I need to cover both with the anime and game itself. So for here I'll start with what info was revealed in "Febri" and "The Guide to the Admirals' Lives in the Naval Base Vol 5."

Keep in mind this is not an thing that'll take place right away, but rather during 2015....

1. New Aircraft System to be implemented
Not really sure what this entails, since we already had one aircraft overhaul back sometime ago, I wonder if it has to do with something that was mentioned a long time ago about how some planes that are more powerful and rare might cost more bauxite compared to others? Otherwise, I'm not sure honestly....

2. The Matsu Class Destoyer
Yeah, you heard right? They plan to introduce the light-cost efficient destroyers that came late in WW-II. To explain they mentioned that these destoyers were mainly light and were mainly geared for AA and ASW since that was the IJN's focus at the time. Thier surface combats were however horrible. So basiclly think of them is being like.... Akizuki, but with ASW boost as well. I assume they're going to bring out Matsu... as for her sisters.... that's unknown...

3. An Aircraft Carrier that was intended to boost the navy's strength, but failed...

There's only one group of CVs that were this, and that was the Unryuu-class. And since Unryuu was introduced last year.... this means that her sister is going to be introduced soon.... so prepare for the arrival of Unryuu-class Carrier Amagi.

4. An Escort Carrier that met a tragic fate...
This is strange since it's an escort carriers, there were several of these in the war, but the question is which one met the "Tragic fate"? So far there are plenty out there though, Unyo and Taiyo to name a few off the top of my head...

5. A new Submarine
How many of you have been waiting for this moment? I know I have! Something that's not Maruyu pleases me since I've wanted a full sub team. And this looks like it'll be it. My bet is it'll be part of the I-400 series. Since they're the only memorable subs outside of the ones introduced in the game thus far.

6. More Foreign ships
To see more foreign ships please me. So feel free to guess who might get in this time. Also don't rule out German ships either....
as Fumikane did once post how he constucted his plans for ship girls based on the German warships (it showed thier hats and sock length...

7. Event to come after the completion of the Kancolle Anime

This was info that came from Febri. And yes, basically they mentioned that after the anime is over there will be an event in celebration for it. So we can certainly guess what this might entail. I recommend being prepared however you can. We got before that event happens, just do what you can to get ready for it.

But there you guys stuff to wet your appetite for 2015.
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Kasu on December 29, 2014, 05:29:35 PM
Oh snap, some of that stuff is pretty awesome. I can't wait to see more of the foreign ship girls too (maybe we'll get some Italian ships? Haha.)
Title: Re: Kancolle Kai 2 : Santa Naka's coming to town!
Post by: Abraham Lincoln on December 30, 2014, 03:09:09 AM
Australian Navy please! :V
Title: Re: Kancolle Kai 2 : New Year's 2015 Celebrated ShipGirl Style!
Post by: Totaku on December 31, 2014, 06:29:55 PM
New Year has happened in Japan, and to celebrate a stealth update took place!

So please relog back in to receive your new items! If you do you'll get:

A 2015 Happy New Year Scroll!
A New Year's Bamboo Decoration set!


Also....

Yuudachi Kai Ni, Ooyodo and Akashi will now have new year clothes! (This includes the NPC variations of Akashi and Ooyodo in the quest and premium shop!)

Also 30 Kanmusus will now have Happy New Year daialouge which includes among them:

 Hatsuharu, Fubuki, Yuudachi, Nagato, Zuihou, Bismarck Drei, Ooi, Hyuuga, Ise, Prinz Eugen, Wakaba, Akizuki, Hamakaze, Yura, Akashi, Urakaze, Hiryuu, Souryuu, Shigure, Ushio, Shiratsuyu, Tanikaze, and Akebono

Anyways as usual, have a look at your Kanmusu in thier New Year Kimonos:

New Year Yuudachi Ka Ni


(http://i.imgur.com/HcTF0C5.png)

New Year's Akashi Regular and Kai

(http://i.imgur.com/uOYgnzJ.png) (http://i.imgur.com/45rY7hF.png)

New Year's Ooyodo Regular and Kai

(http://i.imgur.com/hPaTBV5.png) (http://i.imgur.com/39hGwXU.png)

Anyways here's to a Happy 2015 folks!
Title: Re: Kancolle Kai 2 : New Year's 2015 Celebrated ShipGirl Style!
Post by: Sixten on January 02, 2015, 04:29:15 AM
GUESS WHAT DAY IT IS! (http://www.houseofsixten.com/stealth/alara/nenohi.jpg)

(Happy New Year, everyone! Mind if I join you aboard the Kancolle bandwagon?)
Title: Re: Kancolle Kai 2 : New Year's 2015 Celebrated ShipGirl Style!
Post by: Kasu on January 03, 2015, 03:45:50 AM
Oh man, it finally happened. I finally got Taigei. ;-; I've been waiting for this moment for over a year.

Now I just need to get the Yamato sisters, I-401, and two of the Agano sisters.  I want Unryuu and Ooyodo as well, but I'll just have to wait until they're made buildable or something.

GUESS WHAT DAY IT IS! (http://www.houseofsixten.com/stealth/alara/nenohi.jpg)

(Happy New Year, everyone! Mind if I join you aboard the Kancolle bandwagon?)
Of course!
Title: Re: Kancolle Kai 2 : New Year's 2015 Celebrated ShipGirl Style!
Post by: Totaku on January 07, 2015, 10:57:13 PM
Here's an important reminder for you all again regarding the upcoming update.

Thank's to the anime's release the Kancolle staff will perform a maintainance at the same usual time on the 9th. Please be sure to do what nessessary grinding and expidition task you need to set up for by that time.

Hopfully you'll have trained Fubuki up to a good level since she's set to get a Kai 2 after maintainance. Really information regarding this update has been kept quiet other than about Fubuki so there's little else to discuss.

Also keep in mind to discuss the anime over at the anime thread and try to keep games here.

Finally keep in mind all the new year art will be going after the maintainance period so make sure to collect what art you can of Ooyodo, Akashi , and Yuudachi you can.

GUESS WHAT DAY IT IS! (http://www.houseofsixten.com/stealth/alara/nenohi.jpg)

(Happy New Year, everyone! Mind if I join you aboard the Kancolle bandwagon?)

Why not? The more the merrier!
Title: Re: Kancolle Kai 2 : New Year's 2015 Celebrated ShipGirl Style!
Post by: Totaku on January 09, 2015, 06:07:22 AM
Maintainance is here! So while we all wait here's something to pass the time....

(http://i.4cdn.org/jp/1420780424369.png)
(http://i.imgur.com/iMvGg6F.png)
As usual I'll post the update regarding what's come of this update in the following post.
Title: Re: Kancolle Kai 2 : The Rise of the Main Character Destoyer
Post by: Totaku on January 09, 2015, 07:46:09 AM
This update is a small one, but it gives us some nice surprises none the less:

Quote
01. Type I Special DD Fubuki New voices
Fubuki Kai now has hourly notifications, and new voices such as HQ, and sortie.

02. Type I Special DD Fubuki Kai2
Toku I Gata DD Fubuki now has an additional refit at a very high experience level
* Blueprints are not needed
* New voices will be available

03. New missions implemented
5 New missions implemented, including the following
- Form the 11th Destroyer Division
- Sortie the 11th Destroyer Division
- Form the 21st Destroyer Division
 * Each mission will have a trigger to unlock

4. New Furniture changes
- New Years Furniture will be removed
- The following furniture will be added
Hamaya Window
Teitoku's Mahjong table
Stained Glass
'Yasen' wallscroll
* The New Year's set will be present until the next maintenance

5. Kanmusu New Years end
The New years voices and art have been removed
Oyodo, Akashi, Akebono and Yudachi's art will be saved to the shipdex

6.  Yamagumo special drop areas finished
Yamagumo has been removed from the 1-5 drop table
*She can still be obtained from all other locations

7. Akashi's workshop updates
You will now be able to upgrade the Type 93 Hydrophones and Type 3 Sonar and others with assistance from a certain kanmusu
*The menu will change depending on day

8. New Equipment
New upgradable equipment, 61cm Triple Oxygen Torpedo Tubes has been implemented

9. Anti Cheating
Kancolle does not allow botting or cheating.
Algorithms to detect this type of play has been strengthened

And that's it. Also have some Fubuki in her Kai Ni form!

Fubuki Kai Ni
(http://i.imgur.com/ixuy5jQ.png)

She comes with a 61 cm triple twin torpedo launch, a Type 94 AA Director, and a Type 13 Kai AA RADAR.
Title: Re: Kancolle Kai 2 : The Rise of the Main Character Destoyer
Post by: Sixten on January 10, 2015, 05:21:30 PM
I won my slot in the lottery last night and started my fleet. Consider the bandwagon officially jumped on.

I'm stumbling along trying to learn where everything is. I cleared the first two maps of Stage 1 and have just destroyers and light cruisers at this point. By the grace of the random number generator, my best performers so far have been vanilla queen Fubuki and Sendai.

My resources seem to hover between the 300-400 mark with the fuel and ammo expenditures somewhat cancelled out by the natural resource regeneration. How to get the kinds of numbers to build aircraft carriers and battleships, I have no idea.

Despite not knowing what anything means, this is actually a lot of fun.
Title: Re: Kancolle Kai 2 : The Rise of the Main Character Destoyer
Post by: Kasu on January 10, 2015, 06:13:36 PM
I won my slot in the lottery last night and started my fleet. Consider the bandwagon officially jumped on.

I'm stumbling along trying to learn where everything is. I cleared the first two maps of Stage 1 and have just destroyers and light cruisers at this point. By the grace of the random number generator, my best performers so far have been vanilla queen Fubuki and Sendai.

My resources seem to hover between the 300-400 mark with the fuel and ammo expenditures somewhat cancelled out by the natural resource regeneration. How to get the kinds of numbers to build aircraft carriers and battleships, I have no idea.

Despite not knowing what anything means, this is actually a lot of fun.
Just gotta keep going at it and clear those maps. The drops get much better in world two and if you're finding yourself in a bit of a bind with weaker girls there're some good construction recipes on the wiki (if you haven't already seen them of course).
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Totaku on January 10, 2015, 06:40:13 PM
I won my slot in the lottery last night and started my fleet. Consider the bandwagon officially jumped on.

I'm stumbling along trying to learn where everything is. I cleared the first two maps of Stage 1 and have just destroyers and light cruisers at this point. By the grace of the random number generator, my best performers so far have been vanilla queen Fubuki and Sendai.

My resources seem to hover between the 300-400 mark with the fuel and ammo expenditures somewhat cancelled out by the natural resource regeneration. How to get the kinds of numbers to build aircraft carriers and battleships, I have no idea.

Despite not knowing what anything means, this is actually a lot of fun.

Well first off I want to say congratulations for making it into the lottery! \o/  You completed the first major hurdle to getting into the game. : )

As for the first world map. It's not difficult, the main purpose of it is to help get you familiar with some of the enemy units in the game. (Mainly Abyssal Destroyers, light cruisers and eventually Aircraft Carriers.) Just keep in mind 1-3 and 1-4 will be slightly tougher because of the Nu class and Wo-class Aircraft Carrier units that may over whelm you, but you'll be wanting to aim to get a heavy cruiser or two and then they will post little threat on the most part. If you get a light aircraft carrier, even better!

Don't worry too much about Standard Carriers and Battleships at the moment unless you really want to develop them, and in that case. this brings me up to the next point you asked.

Keep in mind, as your admiral rank goes up, so those your resource regeneration cap. You may start off with a low number, but it'll eventually grow about a few hundred points per level. So before too long you should be able to hold more resources allowing you to make bigger and better ships or engaging in more sorties in due time.

Also as another tip: Try to complete some of your composition quests and basic sortie quests as you can. These are important to gaining access to additional fleets and expedition if you haven't done so already. (To gain access to your second fleet you'll need to complete the "Create a full fleet" quest)

Expeditions will serve as a potential back bone for gaining resources especially in the long run. Again I recommend reading up on the Kancolle Wikia on this because these will become important in helping you out as you make progress in the game.

Also for the time being, you'll probably noticed already, but your resources regenerated about 1 fuel, ammo and steel per minute and 1 bauxite per 3 minutes.

Also I'm certain you'll get the hang of it eventually, it eventually become memorizes how to do things as you keep playing. But anyways best of luck to you as you get familiar with the waters new admiral! o7



While I'm at it, I'm going to toss this announcement out for everyone since this is important!

The Next Campaign Event has been announced!

It's clear now from the Devs that we will now given a new event to get ready for. It'll take place in Feburary!

According to Devs, the event will be a Medium sized event. Which suggests it'll be about the size of difficulty level of somewhere between Operation Kon (Autumn 2014) to about as hard as the East Indies Campaign (Spring 2014)

They also recommend to have shipgirls of many types as ready as possible for this event.

So DDs, CLs, CAs, CVLs, CVs, BBs, SSs BBVs, and CAVs get as many of them as ready as you can.

Also if what Ooyodo hinted in her dialogue during pre-new years is correct: The next campaign might be Operation Rei-go, keep in mind it's not official what the campaign is but that might be it assuming what Ooyodo said in the game (to players who owned her) is correct.

More info will probably be revealed over the course of this month so stay tuned.

So for the time being admirals, stockpile your resources and buckets and prepare your ships girls, you're going to need it!

To the newer admirals on board, please take you time and focus on getting a a grasp of the game and train your ship girls as you can. Don't worry too much about the event for the moment as you need to focus more on understand the ins an outs of the missions ATM. (you can still try the event if you want. :) Just make sure you're ready for it)

Also don't forget that somewhere between the next maintainance update or the update by the event, Nachi should get her Kai Ni upgrade as well.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Kasu on January 10, 2015, 06:47:39 PM
Gah. I was hoping to spend more time on finishing the sortie quests that I have backlogged... Oh well. I guess I'll start stockpiling the week after next.  Hopefully the event won't be early February.
Title: Re: Kancolle Kai 2 : The Rise of the Main Character Destoyer
Post by: Gpop on January 10, 2015, 06:50:03 PM
My resources seem to hover between the 300-400 mark with the fuel and ammo expenditures somewhat cancelled out by the natural resource regeneration. How to get the kinds of numbers to build aircraft carriers and battleships, I have no idea.

Despite not knowing what anything means, this is actually a lot of fun.
Expeditions, daily quests and sortie'ing in certain maps gets admirals quite a bit of resources in a day, since it goes over the regen limit and all.

You'll get even more atm since you're only using DDs and CLs, but once you start getting BBs and CVs say goodbye to all of that.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Kasu on January 10, 2015, 06:52:59 PM
Wait a minute, was Operation Kon the ungodly AL/MI event?  And the East Indies campaign was the last event, correct?

EDIT: Nevermind, I can't into reading comprehension it seems.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Yukarin on January 12, 2015, 06:31:41 AM
Count me in on the Teitokus

halp meh wat do
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Totaku on January 12, 2015, 07:17:15 AM
Count me in on the Teitokus

halp meh wat do

Did you just make it through the lottery? If so, congratulations and welcome aboard! \o/ There's a lot that can be discussed on where to start, but hopfully you're first thing you need to is perform the tutorial. For some of the early gameplay aspect on understanding the game I recommend this page from the Wiki. It's good for showing you the early basics of the game.

http://kancolle.wikia.com/wiki/Tutorial:_How_to_Play

Anyways time for some more new to report!

It turns out in the next planned maintainance, two Kanmusu are getting a Kai Ni upgrade.

The first one is dead obvious since it's Nachi since the mentioned the last of the Myoukou CAs. But the second one is more interesting....

Quote
The DD who battled in Hounomisaki Oki along with Yamato and Yahagi's 2nd torpedo squad and surviving and rescued her allies will be getting further remodel.

What makes this interesting is that two Kanmusu fit the criteria for this, so I'll give you the hints:

1. The DD who was the last to sink during WWII.

and...

2. The DD who managed to live on past WWII as a reparation ship and then was later reassigned to the Taiwan Navy.

So in otherwords, the DD candidate is going to be either
Hatsushimo
or
Yukikaze

Feel free to pick your poison.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Yukarin on January 12, 2015, 11:30:47 AM
yep just got through the lottery which is cool

...I literally have no idea where to start hahaha
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Kasu on January 12, 2015, 03:21:39 PM
So in otherwords, the DD candidate is going to be either
Hatsushimo
or
Yukikaze

Feel free to pick your poison.
Considering
Yukikaze
is one of the rarer destroyers, my bet is that it'll likely be her though it seems like most of the wiki is adamant that it'll be
Hatsushimo
since the other is considered to have Kai-Ni stats already.

Either way, I'm sticking with my guess, haha.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Gpop on January 12, 2015, 04:17:40 PM
I really hope it's
YukiKaiNize
because my
Yukikaze
is already high level, however she's already really good as is with her
high luck and all
, any more buffs and she'd arguably be the best destroyer in the game bar none
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: MewMewHeart on January 12, 2015, 04:58:15 PM
H-hello! <(^O^)/ I'm willing to join the Kancolle crew since seeing the anime last night and got tired of my friend taunting me with Poi pictures, but I'm having a problem with the VPN connecting. Can anyone help me out with this problem please? Actually nevermind I figured it was the traffic on the internet, but I'm going to attempt to do the lottery now and hope I get in.

Edit: Ack I keep getting the servers are full screen, but I don't if I won the lottery or not.... this is scary. NOPE I missed the lottery.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Kasu on January 12, 2015, 08:10:12 PM
H-hello! <(^O^)/ I'm willing to join the Kancolle crew since seeing the anime last night and got tired of my friend taunting me with Poi pictures, but I'm having a problem with the VPN connecting. Can anyone help me out with this problem please? Actually nevermind I figured it was the traffic on the internet, but I'm going to attempt to do the lottery now and hope I get in.

Edit: Ack I keep getting the servers are full screen, but I don't if I won the lottery or not.... this is scary. NOPE I missed the lottery.
Just gotta keep trying for it. It can take a couple of tries, but your chance goes up each time.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Sixten on January 12, 2015, 08:12:26 PM
So I tried following everyone's advice and stuff seemed to work out.

Needing more firepower, I consulted the Construction (http://kancolle.wikia.com/wiki/Construction) page and rolled the dice twice on the 300 fuel / 30 ammo / 400 steel / 300 bauxite recipe, getting Shoho (light aircraft carrier) and Tone (heavy cruiser). My disappointment at not getting Ryujo was countered by being able to blow through World 1-3 and 1-4.

There's a "Light Carrier Squadron" quest that asks you to get an "S victory" on the boss in World 2-1 with a fleet of light carriers, light cruisers, and destroyers. My attempts to complete that quest have all ended in failure.

After getting Akagi as a quest reward (she seems to be "everyone's first full-size carrier") I was able to pass 2-1, but it looks like I'll can't fulfill the quest conditions until I get a second light carrier. I need Ryujo to show up like right now.

I now have a "never send out the fleet without a quest in mind" policy, and it has helped me keep my resources a little higher. I unlocked the second fleet and the ability to do expeditions, which also helps. Fuel still hovers in the 300-400 range, but steel and ammo stay around 2000, and bauxite around 1000. Unless Akagi needs to be repaired. I now understand why most fan comics portray Akagi as a gluttonous fiend. Whenever I deploy Akagi, I use a pair of destroyers and the plus sign formation to keep her from taking damage.

Did I mention I jumped aboard the Kancolle bandwagon because of Ryujo? I heard Ryujo is obtainable in World 2, so I'm looking forward to that.

Anyway, thanks for the help, everyone.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: MewMewHeart on January 12, 2015, 08:37:32 PM
Just gotta keep trying for it. It can take a couple of tries, but your chance goes up each time.
Thank you I will well... I'll be getting some help with the lottery due to the fact that my timing and my net is out of whack at times, I tried doing the VPN last night, but too much traffic prevented me from connecting, so that's why Imma get help with the lottery so, I won't have to worry about connection issues when I get a spot or I can do it myself hopefully, so Imma use the Kancolle forum's time to see when the lottery starts. Meanwhile I'll just eye-goggle on the beautiful history of the ship girls.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Totaku on January 12, 2015, 09:46:03 PM
Wow so many people so suddenly, I see the anime has left a pretty interesting impression after all. XD

Let's see if I can be a guide here for you all:

yep just got through the lottery which is cool

...I literally have no idea where to start hahaha

Did you at least pick a starter kanmusu and get started with your tutorial? You need to get started with that which should show you what to do. The Wiki link I provide should give you additional info if you don't understand what you must do.

I really hope it's
YukiKaiNize
because my
Yukikaze
is already high level, however she's already really good as is with her
high luck and all
, any more buffs and she'd arguably be the best destroyer in the game bar none

If you look at WoW's forum and other places, they seem to lean to
Hatsushimo
also.
The reason seems to suggests that it's the way it's phrased. As it's the kanmusu who "Rescued" people during Ten-go and did not mention the word "lucky". That may be the deciding factor on why
Hatsushimo
might be getting the Kai Ni treatment.

So I tried following everyone's advice and stuff seemed to work out.

Needing more firepower, I consulted the Construction (http://kancolle.wikia.com/wiki/Construction) page and rolled the dice twice on the 300 fuel / 30 ammo / 400 steel / 300 bauxite recipe, getting Shoho (light aircraft carrier) and Tone (heavy cruiser). My disappointment at not getting Ryujo was countered by being able to blow through World 1-3 and 1-4.

There's a "Light Carrier Squadron" quest that asks you to get an "S victory" on the boss in World 2-1 with a fleet of light carriers, light cruisers, and destroyers. My attempts to complete that quest have all ended in failure.

After getting Akagi as a quest reward (she seems to be "everyone's first full-size carrier") I was able to pass 2-1, but it looks like I'll can't fulfill the quest conditions until I get a second light carrier. I need Ryujo to show up like right now.

I now have a "never send out the fleet without a quest in mind" policy, and it has helped me keep my resources a little higher. I unlocked the second fleet and the ability to do expeditions, which also helps. Fuel still hovers in the 300-400 range, but steel and ammo stay around 2000, and bauxite around 1000. Unless Akagi needs to be repaired. I now understand why most fan comics portray Akagi as a gluttonous fiend. Whenever I deploy Akagi, I use a pair of destroyers and the plus sign formation to keep her from taking damage.

Did I mention I jumped aboard the Kancolle bandwagon because of Ryujo? I heard Ryujo is obtainable in World 2, so I'm looking forward to that.

Anyway, thanks for the help, everyone.

I tend to use this policy as well when doing quests course in my case I try to complete them as much as I can.

If you got far enough (which you should have) you can try 2-2. And start doing the transport kill missions. They come in the form of dailies and weeklies and are helpful in getting you your fuel restocked.

And yes Akagi is a glutton, even when you start out, but the lore of how she "really got this title" was more funny. To summarize, when Kancolle was launched back in Spring 2013 Akagi as well as all CVs had a bug upon launch date that messed up the calculations on the bauxite they consumed when planes were lost. Back then, when one plane was shot down. It treated it as if ALL planes were lost and thus the consumed the bauxite cost of repairing all planes.

Akagi was your first CV you got so when people started loosing bauxite in the 100s well.... you see how she became what she did.

Thankfully the bug that plagued these CV was gone within hours so it doesn't exists anymore... but still even now people still get the impression that Akagi (As well as some of the other CVs) are resource gluttons thanks to how much they can consume from damage or from losing planes. (Generally 5 bauxite per plane)

As for Ryuujou, yeah she's gonna pop up in world 2. Just grind 2-2, she'll come to you real easily. She's mainly good as a tactical advantage carrier since she can hold lots of planes in one slot (which is good for putting fighter planes to take out Wo planes). She may be hard to manage at first, but she'll get better once she's Kai'd up and especially upon reaching Kai Ni.

H-hello! <(^O^)/ I'm willing to join the Kancolle crew since seeing the anime last night and got tired of my friend taunting me with Poi pictures, but I'm having a problem with the VPN connecting. Can anyone help me out with this problem please? Actually nevermind I figured it was the traffic on the internet, but I'm going to attempt to do the lottery now and hope I get in.

Edit: Ack I keep getting the servers are full screen, but I don't if I won the lottery or not.... this is scary. NOPE I missed the lottery.

Yeah as Kasu stated you'll need to keep trying and hopfully you'll make it through the lottery and as mentioned you're changes go up each time you enter.

Another alternative solution I can give you if VPN is giving you trouble is to create a region cookie which is a easier alternative. The information for this should be on the Wiki. That way you don't have to worry about the strain of the VPN, and be able to still access DMM.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: MewMewHeart on January 13, 2015, 03:31:08 AM
I think I might have to convert to the cookie method due to VPN is not working right. I was connected to the VPN and for some reason DMM kept sending me to the English version apparently also I think Kancolle is holding another lottery for January 14, I think I don't know....

Edit: Lottery Confirmed on the 14th with 5,500 slots opened.

Edit 2: Never mind about the cookie method seems like Windows Explorer is my solution or just using the Kancolle link my friend gave me.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary!
Post by: Totaku on January 14, 2015, 07:04:29 AM
I think I might have to convert to the cookie method due to VPN is not working right. I was connected to the VPN and for some reason DMM kept sending me to the English version apparently also I think Kancolle is holding another lottery for January 14, I think I don't know....

Edit: Lottery Confirmed on the 14th with 5,500 slots opened.

Edit 2: Never mind about the cookie method seems like Windows Explorer is my solution or just using the Kancolle link my friend gave me.

Very well, whatever works best for you.

Now on the other hands, they expanded the slots to 7,500 people now. This makes tonight the biggest lottery held in some time. So the door of opprotunity will be BIG tonight. So to anyone who hasn't joined Kancolle, tonight will be a big night that will give a very large window to do so. Lottery starts in about 4 hours and 30 minutes from this post.

Anyways let's get to talking about some other stuff. There's a few related things that might be worth bringing up.

So, if you happen to be going to Japan this year, you might get to see a Kancolle arcade because Kadokawa and SEGA are joining forces to make one and they will be doing early ply tests this month. So if you happen to be in the Japan area, feel free to sign up for this. (Search the Dev's Twitter for more info..)

Now here's a real kicker for you all.... It seems that even though the Feburary Winter event has only been announced.... The Devs have also now begun to.... reveal information about....The Summer Event!

Basiclly they're only teasing us ATM, but what they revealed is.... there will be a new system implemented for the summer event. More info regarding the summer event will become avalaible this week and the weeks to come....

To be showing this info this early is like an early warning indication that this event for the Summer might be a big one..... so it might be for the wise to keep your eyes peeled for more info regarding what is to come for the summer and try to prepare for this.... cause I got a gut feeling this one might not be as easy going as the "Medium sized" events.

We have time to prepare, just going to say make sure you take what ever measures necessary to be ready for this one later this year.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Gpop on January 14, 2015, 01:36:31 PM
Meanwhile, SEGA just opened a new website revealing that they'll be doing Kantai Collection Arcade (http://kancolle-a.sega.jp/)

It'll have 3D models and dispense out real trading cards. I want an Amatsukaze and Shimakaze card pls.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 14, 2015, 06:47:44 PM
Totaku add me to the list of admirals I just got in and so far... I'm getting butterflies in my stomach.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Kasu on January 14, 2015, 07:21:11 PM
Hm... Should be interesting to see where this summer event stuff goes.  Hopefully it isn't as infuriating as last year's though. ;>;
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: highzealot on January 14, 2015, 09:36:31 PM
There's a list of admirals? Was that always there? Have I just never noticed?
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Sixten on January 14, 2015, 09:51:04 PM
As always, I appreciate how Totaku takes the time to share his wisdom with us new admirals. Everything proceeded as he said it would. I repeatedly ran missions in World 2-2 for the quests involving sinking transport ships to get fuel. And less than 10 runs in, I got Ryujo at the boss node. I also acquired my first battleships, Hiei and Yamashiro. A little leveling and I should be able to complete that Light Carrier Squadron quest.

Totaku: I can't give you much in return for all your help. But I promise that when I make a Kancolle fanbook, I'll thank you in the credits and name the lead male character "Keller" after you.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Totaku on January 14, 2015, 10:23:44 PM
Totaku add me to the list of admirals I just got in and so far... I'm getting butterflies in my stomach.

Done! Welcome aboard to your admiral hood! I hope you enjoy your time as you train shipgirls! Don't be afriad to ask for help if you're confused about something or feel free to consult the wiki if necessary.

Hm... Should be interesting to see where this summer event stuff goes.  Hopefully it isn't as infuriating as last year's though. ;>;

There's always going to be that one hard event. They always do one each year it seems. Fall 2013 was the Iron Bottom Sound Event (which wrecked tons of players do to it being EXTREMLY luck driven night battles) and Summer 2014 presented us with AL / MI which was to date the longest event campaign in the game and had a very hard difficulty curve in the beginning and a a VERY VERY HARD FINAL BATTLE in the end of it.

There's a list of admirals? Was that always there? Have I just never noticed?
It has been there since I started this thread! I always feel it's good to know who else is playing. ^^

As always, I appreciate how Totaku takes the time to share his wisdom with us new admirals. Everything proceeded as he said it would. I repeatedly ran missions in World 2-2 for the quests involving sinking transport ships to get fuel. And less than 10 runs in, I got Ryujo at the boss node. I also acquired my first battleships, Hiei and Yamashiro. A little leveling and I should be able to complete that Light Carrier Squadron quest.

Totaku: I can't give you much in return for all your help. But I promise that when I make a Kancolle fanbook, I'll thank you in the credits and name the lead male character "Keller" after you.

Good going, Battleships are going to be vital for later on in this map since they're your heavy hitters. Just keep in mind they will eat up your resources alot more compared to heavy curisers and Carriers (in terms if fuel and ammo in sorties, also steel when they're heavily damaged). So train them when you can, just keep a sharp eye on your resources. ( I tend to stick with training one Battleship at a time on most cases and only use more if the situation demands it) Also don't forget to use any spare kanmusus you have (As in duplicates) for modernization since that'll help buff them up to make them better in battle. That might help you gain an edge in the Light Carrier Squadron quest.

Also don't forget to collect the rest of the Sendai sisters to open your 3rd fleet (this be can be helpful for expeditions) and also the Myoukou sister (to gain access to the forth fleet quest) and the Kongou Sisters (for the forth fleet access) once you gain access to 4 fleets it should become a whole lot easier to gather resources.

But yes keep at it for now, you'll be fine up till 2-4 which will serve as your first "major hurdle" in the game.

Also if you have time and resources and are at least past level 20 in your admiral level, try to craft some depth charges and possibly sonars (use a destroyer for best results) because you might want to try 1-5 also. It's a good map for collecting submarines and also for monthly medals.

Also I'm honored to hear that you appreciate my advice. So I'm glad to help. : )
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 14, 2015, 11:53:40 PM
Thanks I got lucky getting Naka on my first try just by putting 130 of each material into construction, I wasn't expecting much and she popped up.  :blush: I feel so accomplished, now I just need to level up my ship girls to the fullest. I think I got two light cruisers and an assload of destroyers, I had to stop though due to I was lacking ammo. Darn quests are a pain though, I'm enjoying the admiral hood so far my only gripe is Expedition E is being a pain and not doing anything for me any ideas why? Most of my ship girls are levels 1 ~ 4 when is the best to advance to the next node, I've been grinding the first node all day long ?
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Totaku on January 15, 2015, 04:01:52 PM
Thanks I got lucky getting Naka on my first try just by putting 130 of each material into construction, I wasn't expecting much and she popped up.  :blush: I feel so accomplished, now I just need to level up my ship girls to the fullest. I think I got two light cruisers and an assload of destroyers, I had to stop though due to I was lacking ammo. Darn quests are a pain though, I'm enjoying the admiral hood so far my only gripe is Expedition E is being a pain and not doing anything for me any ideas why? Most of my ship girls are levels 1 ~ 4 when is the best to advance to the next node, I've been grinding the first node all day long ?

Considering you've just started I'll answer your question on these since they're easy to explain:

I assuming you're still playing 1-1? If that's the case I would say you're fine to actually advance as soon as you had finished the tutorial. The abyssal destoyers and light cruisers you're fighting now are a minimal threat and shouldn't likely get in your way.

In fact, you should be able to go through 1-1's and 1-2's maps without question from the start 1-3 is when you'll start to see the difficulty curve jump up. Where you'll start to fight Abyssal Ri-class Heavy Cruisers and Ru-Class Battleships ( in the boss node). The map shouldn't be too hard either, but keep in mind that heavy cruisers can pack more punch compared to the lighter ships. You either need to train there or build a stronger ship at that point.

1-4 on the other hand serves as your "Beginner's hurdle". Because you'll be fighting against Nu-class and Wo-class Aircraft Carriers. Which are well known to wreck some beginners realy easily. By around that point though, you should be trying to get an Heavy Cruiser and/or a light Aircraft carrier to help you gain the advantage in the batle feild. Since fighting aircraft carriers invovles a bit of planning to ensure you don't get wrecked badly during thier opening air raids. (Hint: fighter planes and anti air guns are a good way to take out the planes, just don't be surprised if you don't get many of them in the beginning. For the time being, just bring enough power to over throw the carriers.)

Now about Expeditions let me ask you a few questions:

1. Are you shipgirls completely resupplied both in ammo and fuel?
2. Is your flagship shipgirl at the appropriate level?
3. Do you have enough ships in the expedition fleet to meet the requirements?
4. Do you have the appropriate ship girls types for the expedition?

All these are important factors for helping you make it through the expeditions with success. Especially since expeditions are your main source for collection resources (besides quests)

Most of the early expeditions require you to use light cruisers and destoyers to help you pass so feel free to use them for expeditions when necessary.

I'd also recommend visiting this page on the wiki for important key advice on how to manage your expedition fleets
http://kancolle.wikia.com/wiki/Expedition

It should give you info on what's required for each expedition, the pay off and so forth.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 15, 2015, 06:49:32 PM
I made it to 1-2 and almost got wrecked there, but by some miracle I survived and got Sendai to compliment my cute Naka and Tama so that makes me have 3 light Crusiers while I have a shiton of Destroyers. Tama is level 6 while all of the others are like 5s, 4s, 3, 2s, and 1s well due to me finding new ships. I'm going to train my ships up so they can survive 1-2 because.... IT WASN'T FUNNY about what happened. I could tell you but, I'm still happy that Sendai cheered me up. I just need Jintsuu and I can get the 3rd fleet unlocked.  Also.... I did a sucessful expedition yesterday and got some ammo out of the deal so I'm happy. Although I experienced the bitter taste of RNG when I tried the 130 everything again yesterday since I did get Naka from doing it the first time... I WIN RNG YOU DON'T TAUNT MEEEEEEEEEE!!!! -shakes fist- *ahem* That's my update so far my HQ is level 3 so I'm happy.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Yukarin on January 16, 2015, 09:27:39 AM
Is it random when you spin the compass when you're doing maps

because i really damn hate it when I'm one node away from 1-3's boss and it goes southwest

uggghh
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Red Frost on January 16, 2015, 10:21:23 AM
Is it random when you spin the compass when you're doing maps

because i really damn hate it when I'm one node away from 1-3's boss and it goes southwest

uggghh

Generally the compass is random, but on some maps there are branching rules which dictate which path or node you go to (the compass is still spun but it'll always hit a certain direction depending on if you've met requirements or not).  The most common type of branching rule involves which ships you have (or don't have) in your fleet.  It's a good idea to check the wiki for the map you're about to attempt just in case it has branching rules or not (you can also look at possible enemy encounter and drops).
 
 
It's nice seeing new people around here donning Admiral hats.  I've been a little distracted from the game (and anime) lately but I'm trying to get back into doing Expeditions and Quests.  Most notable thing I did was get my spare Taigei remodeled into Ryuuhou.  I just hope the devs don't throw a curveball and make Nachi's Kai Ni need a blueprint.  I suppose that'd be what pushes me over the edge and try my luck against the dreaded Re-class.
 
Speaking of which... (http://www.goodsmile.info/en/product/4764/Nendoroid+Battleship+Re+Class.html)
 
(http://images.goodsmile.info/cgm/images/product/20141204/4764/31641/large/e19aad57d769ecaee64667df64b59813.jpg)
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Kasu on January 16, 2015, 12:44:49 PM
Weeeeelp, looks like I'm gonna need to grab a
Hatsushimo
after all.

Foiled again.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Yukarin on January 16, 2015, 02:10:32 PM

Generally the compass is random, but on some maps there are branching rules which dictate which path or node you go to (the compass is still spun but it'll always hit a certain direction depending on if you've met requirements or not).  The most common type of branching rule involves which ships you have (or don't have) in your fleet.  It's a good idea to check the wiki for the map you're about to attempt just in case it has branching rules or not (you can also look at possible enemy encounter and drops).


Oh. I didn't know that, thanks!

also one more question: Where do I reliably get Development material? Even though I see Expedition 8 having one Development material, for some reason I don't get it when the expedition finishes.

is there something I'm doing wrong or do I just do it again or something?
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Red Frost on January 16, 2015, 02:32:05 PM
Oh. I didn't know that, thanks!

also one more question: Where do I reliably get Development material? Even though I see Expedition 8 having one Development material, for some reason I don't get it when the expedition finishes.

is there something I'm doing wrong or do I just do it again or something?

Even if you get the resources (Success) you don't always get the item reward (it's about 50/50).  Depending on the Expedition, having all of your girls sparkled could guarantee the item.
http://kancolle.wikia.com/wiki/Expedition
 
I'd say the most reliable way of getting them would be to do your daily quests, though.  You can get them from BD1~3, BD5, C3, D2, E4, and F1~3.
http://kancolle.wikia.com/wiki/Quests
F1, F2, and F3 require you to use Dev Mats, but it's possible to come out ahead since you can fail building equipment (resources are used upon failure, but not Development Materials).  Doing those 3 is a bit of a gamble at times so you can skip them if you want.
 
Oh yeah, if you're relatively low Admiral level, your Development Materials are best used for building ships rather than equipment.  It's hard to build equipment at lower levels, and even harder to build decent stuff (I still have trouble getting decent stuff and I'm over 100).
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Yukarin on January 16, 2015, 02:53:23 PM
Even if you get the resources (Success) you don't always get the item reward (it's about 50/50).  Depending on the Expedition, having all of your girls sparkled could guarantee the item.
http://kancolle.wikia.com/wiki/Expedition

OH I WAS ALWAYS WONDERING WHAT THE SPARKLES ON ATAGO WERE

Thanks!
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Red Frost on January 16, 2015, 03:13:08 PM
OH I WAS ALWAYS WONDERING WHAT THE SPARKLES ON ATAGO WERE

Thanks!

Sparkles also help with battle by increasing that ship's evasion and accuracy, so it's good to sparkle a ship if you're having a hard time or know you're gonna have a hard time with a map.  Easiest way to sparkle a ship is to run her solo through 1-1.
http://kancolle.wikia.com/wiki/Tutorial:_FAQ#My_ship_is_sparkling.2Fglittering.21
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Gpop on January 16, 2015, 03:17:19 PM
Sparkling your fleet has a lot of added benefits that many people would recommend doing before sorties as well. (added evasion and accuracy, and almost guaranteed chance for support expeditions)

Sparkling specific shipgirls are easy as most would either find an easy Practice mode opponent and get S-rank before going into night battle, or if you don't have that option, do 1-1 solo (or with a really low level DD that will never take MVP) once (do both nodes though, not just the first one).
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 17, 2015, 02:52:31 AM
Sparkling your fleet has a lot of added benefits that many people would recommend doing before sorties as well. (added evasion and accuracy, and almost guaranteed chance for support expeditions)

Sparkling specific shipgirls are easy as most would either find an easy Practice mode opponent and get S-rank before going into night battle, or if you don't have that option, do 1-1 solo (or with a really low level DD that will never take MVP) once (do both nodes though, not just the first one).
I do this method to sparkle up my ships for more grinding purposes, but I might have stick to the method now so I can bomb 1-2 out of the way... HQ level currently is 5 with me having a 2 Heavy Cruisers and 1 CVL which I would like some more info on since I'm confused about the plane gimmick.  Also a shiton of  DDs on the side and many Light Cruisers coming to my team. I got the Sendai sisters so now I just need to get the LSC unlock quest done which I'm almost done.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Abraham Lincoln on January 17, 2015, 05:54:10 AM
I do this method to sparkle up my ships for more grinding purposes, but I might have stick to the method now so I can bomb 1-2 out of the way... HQ level currently is 5 with me having a 2 Heavy Cruisers and 1 CVL which I would like some more info on since I'm confused about the plane gimmick.  Also a shiton of  DDs on the side and many Light Cruisers coming to my team. I got the Sendai sisters so now I just need to get the LSC unlock quest done which I'm almost done.

It would also be good to start building the large ships like aircraft carriers and battleships early, you'll need them a lot in the future, and it has been said that admirals with a HQ level below 10 have a higher chance of achieving capital ships in construction.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 17, 2015, 06:07:16 AM
It would also be good to start building the large ships like aircraft carriers and battleships early, you'll need them a lot in the future, and it has been said that admirals with a HQ level below 10 have a higher chance of achieving capital ships in construction.
Yeah I need to unlock the LSC option which I would of had if I hadn't forgot to turn on the Scrap 4 pieces of equipment quest on.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Abraham Lincoln on January 17, 2015, 06:12:17 AM
Yeah I need to unlock the LSC option which I would of had if I hadn't forgot to turn on the Scrap 4 pieces of equipment quest on.

You can build most capital ships with regular construction though. LSC will only rule out DDs, all non-Agano class CLs, all non-Mogami/Tone class CAs, all subs, and some CVLs, with the addition of Akitsu Maru, Maruyu, I-401, Yamato, Musashi, Taiho and Bismarck.

My English is mighty weird today.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 17, 2015, 06:15:11 AM
You can build most capital ships with regular construction though. LSC will only rule out DDs, all non-Agano class CLs, all non-Mogami/Tone class CAs, all subs, and some CVLs, with the addition of Akitsu Maru, Maruyu, I-401, Yamato, Musashi, Taiho and Bismarck.

My English is mighty weird today.
Better than nothing... I just need to get a battle ship going and I complete the 2 Heavy Cruiser with a Flag Battle Ship.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Yukarin on January 17, 2015, 08:50:10 AM
my god carriers are badass

wow
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 17, 2015, 10:43:01 PM
I just got lucky and got Jun'you my god she carries a shit ton of planes on her, also I have Chitose also, along with almost half of the destroyers completed, I'm making sure I'm dead prepared for 1-2. I can do expeditions easily now I just need to grind a ton of more materials when I finally decide to do the LSC thing...

Edit: I'm just so shocked right now... Jun'you just nuked half of the map with bomber planes... I'm so happy. *sniffles* I love this plane.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Yukarin on January 18, 2015, 09:10:41 AM
I swear to god

I'm so ready for 1-3's boss node but it keeps sending me southwest
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Gpop on January 18, 2015, 05:06:01 PM
yeah 1-3 is annoying, I remember giving it quite a few tries to just get to the boss node to beat it. Only other two maps that gave me a hard time with RNG were 2-4 and 3-2.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Yukarin on January 18, 2015, 07:41:02 PM
With the acquisition of Fusou, I decided to try 1-3 again before I sleep.

FINALLY GOT TO THE BOSS NODE

Fusou destroyed everyone my god

also can someone explain to me the phases of combat? I get confused as to why there's two phases of shelling sometimes.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Gpop on January 18, 2015, 08:18:15 PM
With the acquisition of Fusou, I decided to try 1-3 again before I sleep.

FINALLY GOT TO THE BOSS NODE

Fusou destroyed everyone my god

also can someone explain to me the phases of combat? I get confused as to why there's two phases of shelling sometimes.
whenever there's a battleship in either fleet,  there will always be 2 shelling phases. The first shelling phase let's your ships attack in the order of highest  to lowest LoS, while second phase goes by ship order from flagship to last ship in the fleet.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Totaku on January 18, 2015, 08:18:45 PM
With the acquisition of Fusou, I decided to try 1-3 again before I sleep.

FINALLY GOT TO THE BOSS NODE

Fusou destroyed everyone my god

also can someone explain to me the phases of combat? I get confused as to why there's two phases of shelling sometimes.

I'll sit down and explain how the basics of combat work in a nutshell:

Upon start in battle:

Reconnaissance: Seaplanes scouts (if you have them equiped) are sent out to spot the enemy. If they are successful at detecting the enemy then you'll get an accuracy and evasion bonus, if it fails however you lose some accuracy and evasion. (this can work if you don't have seplanes, but the chances are much smaller)

Air Raid: CVs and CVL send out thier planes to commence an attack against enemy units. Enemies will also do the same if they have carriers. Planes will attack each other and do damage. If you have fighter and use them to take down enemy planes, you can minimize damage and possibly gain Air superiority (gain control by having more planes out then the enemy) or Air Surpremecy (by destroying ALL the enemy planes) this can also trigger Artillery spotting during the shell phase (this will be explained later)

Opening Torpedo Salvo: Torpedo cruisers with midget subs or subs can launch a torpedo salvo to do damage before the shelling phase starts.

Shelling phase: Shelling begins as you and the enemy commence in attacking one another. Shelling can have 1 or 2 phases.

If both you or the enemy does not have a Battleship on thier team, then both sides will only do one shelling phase.

If a battleship is on your team or the enemy's then you will perform 2 shelling phase.

Shelling phases during the first phase is based upon attack distance if I memory is correct. The longer the distance, the more likely you'll attack first. (Battleships tend to come with guns that can shoot from the farthest distance thus usually go first. while CVs planes can only cover short distances during shelling phase, thus attack usually last in the first phase.)

The Second Shelling phase is based on your fleet composition. Going from your flagship to the bottom most ship in your team.

Closing Torpedo Salvo: Upon the End of the shelling both you and the enemy will launch torpedoes at each other. DD, CL, CLT, CA, and SS partake in this.

After that if the enemy is not finished off, you can choose to pursue or end the battle.

If you pursue you can engage in "night battle"

Night battle

Night battles focus on ships attack in the order from the flagship to the bottom most ship in your fleet composition. The damage on this is based on your firepower + torpedo power combined. Also depending on how you set up your equipment, you can perform double attacks or cut ins during night battle. Double attacks are mainly triggered by having two guns equipped and can do serious damage. Cut-ins are usually triggered based on luck, so ships with higher luck will have a higher chance to launch a cut-in attack that can do massive damage.

Tip: Searchlights and Star shells and the Type 93 Recon night scout are an important way to help gain an advantage during night battle. They can assist you in tipping the scales in your favor if you run into a situation during difficult night battles. Sendai comes with all this gear once she's upgraded to kai Ni at level 65.

Other important notes:

Artillery Spotting: If you gain air superiority or air supremacy, you will get access to Artillery spotting. Any ship that is equipped with a seaplane scout (that can use it) can now perform a double attack or an artillery spotting cut-in during day battle. This is one way to again a big advantage in the battle. The abysall fleets can ALSO do the same if they gain control of the sky.

Anti-Air Cutin: Newest feature to the game. If you manage to obtain a Anti Air firing Director and set up a set a certain set of AA gear to your ship (radars, AA guns, and Type 3 shells) you can perform a cut in with AA during the air raid that can slice through enemy's planes with ease. Tip: Fubuki comes with an AA director, but she'll need to be trained to level 70 and be upgraded to kai ni to get it.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Sixten on January 19, 2015, 02:15:39 AM
Totaku: Thanks for your advice as always. I got to Admiral Level 20 and started crafting to obtain Sonar and Aircraft, and was successful. I use Ryujo in the way that you told me to: with my best fighter planes (Shiden K2) in her largest capacity slot, to intercept enemy bombers. It's great to see 5 of the 6 incoming enemy planes light on fire during the initial airstrike, and the remainder either missing or barely scratching your fleet.

But even with Lv. 15 Ryujo and Shoho leading the charge, my squad (the rest are Fubuki, Shirayuki, Hatsuharu, and Jintsu also with an average level of 15) still can't get an "S victory" on 2-1 for that light carrier squadron quest. They achieve air superiority with ease, but just don't deal enough damage. If I'm allowed to swap in Akagi, Hiei, or even just Tone, I can wipe out the boss, but that doesn't fulfill the quest requirements. "A" is the best I've been able to get with just my light carrier squadron.

With my newfound air superiority, I blew through World 2-3 on my very first try. But what the hell is up with 2-4? I got my entire sparkling fleet in the red on the very first node! It seems like one misclick on "continue mission" has the potential to, as a certain onmyoji named Yura would say,  vanish all your girls into the abyss. I might need to level up a lot more to get through that.

I guess I can use my newfound sonar to hunt for submarines in 1-5 and level up my destroyers and light carriers that way. The submarines themselves pose little threat to my fleet so far, but there seem to be some nodes with cruisers and battleships that feast on my smaller shipgirls.

If I may leave some advice of my own:

Do not play Kancolle while watching a sports event featuring a team that you have a significant emotional investment in, particularly if that team is losing in heart-breaking fashion. In the darkness of your grief, you may end up "accidentally" continuing a mission after a shipgirl has suffered critical damage, sacrificing her to the evil sports gods. Shipgirl death is permanent, and you will feel shitty like the shitty admiral you are.

I... I'm not speaking out of personal experience or anything, okay?

Okay, fine. I'm guilty of doing this and I do feel bad. I only lost one ship, but that was enough.

I'm sorry, Sendai. I promise to treat your new incarnation with the utmost care.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Red Frost on January 19, 2015, 03:54:47 AM

Gonna tack on a little extra:
- Any ship that's at critical (red) damage can not attack during Night Battle.
- CVs and CVLs do not partake in Night Battle.  Special enemy class carriers can unless they've suffered a certain amount of damage (I think it's red, like regular ships)
- You will only do scratch damage against enemy subs during Night Battle, making them practically unkillable.  This applies to your subs as well.
- This refers to CVs/CVLS during Day Battle, but once they hit moderate (orange) damage they can not partake in the shelling phase of battle.  They're still able to partake in the initial Air Raid though.  Taihou is the one exception as she can partake in shelling at orange.
 
You generally want to avoid Night Battle on any node that isn't the Boss Node.  The amount of ammo your ships have affects how much damage they do on subsequent nodes, and going to Night Battle after Day Battle uses up an extra bar of ammo (Day Battle takes up 2 bars).  This is why it's best to encounter the Boss Node in as few nodes as possible (blue and green nodes don't use up any ammo or fuel so these are okay).  I'm not sure how many bars of ammo are used up if the node starts off as a Night Battle (those exist and they're scary) but it shouldn't be more than 2.
 
Also, this one's just personal preference, but I like to keep my Carriers in the last slots of my fleet for Night Battle.  This is so that ships that are capable of attacking at night are bumped up in the roster for attack order, rather than down.  Shelling order for Night Battle starts with the first ship in your fleet, then the first ship in the enemy fleet, then the 2nd ship in your fleet, and so on.  If the ship whose turn it is can't attack, then it goes to the other side for their attack, meaning your or your enemy can have one ship attack after the other.
 
 
If I may leave some advice of my own:

Do not play Kancolle while watching a sports event featuring a team that you have a significant emotional investment in, particularly if that team is losing in heart-breaking fashion. In the darkness of your grief, you may end up "accidentally" continuing a mission after a shipgirl has suffered critical damage, sacrificing her to the evil sports gods. Shipgirl death is permanent, and you will feel shitty like the shitty admiral you are.

I... I'm not speaking out of personal experience or anything, okay?

Okay, fine. I'm guilty of doing this and I do feel bad. I only lost one ship, but that was enough.

I'm sorry, Sendai. I promise to treat your new incarnation with the utmost care.

KanColle feels like a game you can play absentmindedly but it lacks an important status indicator when you're at the Advance/Retreat page.  It's really important to see what status your girls are in when the battle's over so you'll know if you can proceed to the next node or not.
Losing a shipgirl hurts. ;-;
 
I really don't understand why the devs haven't put something like this in yet.  It only takes a split second or a phone call and suddenly you don't know if it's safe to proceed or not.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Totaku on January 19, 2015, 08:35:59 AM
Totaku: Thanks for your advice as always. I got to Admiral Level 20 and started crafting to obtain Sonar and Aircraft, and was successful. I use Ryujo in the way that you told me to: with my best fighter planes (Shiden K2) in her largest capacity slot, to intercept enemy bombers. It's great to see 5 of the 6 incoming enemy planes light on fire during the initial airstrike, and the remainder either missing or barely scratching your fleet.

But even with Lv. 15 Ryujo and Shoho leading the charge, my squad (the rest are Fubuki, Shirayuki, Hatsuharu, and Jintsu also with an average level of 15) still can't get an "S victory" on 2-1 for that light carrier squadron quest. They achieve air superiority with ease, but just don't deal enough damage. If I'm allowed to swap in Akagi, Hiei, or even just Tone, I can wipe out the boss, but that doesn't fulfill the quest requirements. "A" is the best I've been able to get with just my light carrier squadron.

With my newfound air superiority, I blew through World 2-3 on my very first try. But what the hell is up with 2-4? I got my entire sparkling fleet in the red on the very first node! It seems like one misclick on "continue mission" has the potential to, as a certain onmyoji named Yura would say,  vanish all your girls into the abyss. I might need to level up a lot more to get through that.

I guess I can use my newfound sonar to hunt for submarines in 1-5 and level up my destroyers and light carriers that way. The submarines themselves pose little threat to my fleet so far, but there seem to be some nodes with cruisers and battleships that feast on my smaller shipgirls.

If I may leave some advice of my own:

Do not play Kancolle while watching a sports event featuring a team that you have a significant emotional investment in, particularly if that team is losing in heart-breaking fashion. In the darkness of your grief, you may end up "accidentally" continuing a mission after a shipgirl has suffered critical damage, sacrificing her to the evil sports gods. Shipgirl death is permanent, and you will feel shitty like the shitty admiral you are.

I... I'm not speaking out of personal experience or anything, okay?

Okay, fine. I'm guilty of doing this and I do feel bad. I only lost one ship, but that was enough.

I'm sorry, Sendai. I promise to treat your new incarnation with the utmost care.

Glad to see you're coming along smoothly in terms of progress. And yes, as you can see RJ proves to be quite good to wiping out planes during the air raids. But let's see what we can discuss regarding why you're having trouble with the 2-1 Light Carrier mission.

Considering that heard your fleet is around level 15 at most. My recommendation is to indeed train them. They are currently a bit underpowered to handle the map. I recommend that you try to get your destroyers and light cruises up to level 20 as soon as you can and your light carriers up to level 25.

This is because you'll be able to remodel them into thier kai form (level 25 for most BB and CV). Once they are upgraded to kai, they will be able to have better stats and will deal more damage than they use to do (especially when they are fully modernized!) If you manage to kai them and fully modernize them, bring them back to the map then. You'll likely S rank it easily. Also make sure your kanmusus are geared up to perform thier cut ins and double attacks during night battle if the battle must drag out to that point.

Now let's discuss 2-4....

2-4 is not a joke. It's actually your first major barrier in the game. And as you'll find out very quickly, that map will wreck your ships quickly and easily. Though I'm surprised that it was the first node that this to you. It's generally the second node that commonly wrecks players. Either way let me go over a few points on helping you gain the advantage of this map:

Winning 2-4

When it comes to battling on this map you're going to need a well trained remodeled fleet (somewhere between level 25-30). In fact most people recommend that you have 4 battleships and 2 Standard Aircraft Carriers which will likely give you a good edge at winning the map.

Make sure your Standard Carriers are equipped with the following:
1or 2 fighter planes (highest possible slots, the stronger the better), 1 or 2 dive bombers (again, the stronger the better) and a torpedo bomber (lowest slot).

The reason for this mainly pertains to maintaining air superiority against some of the carrier nodes you'll confront while there. Be ready to deal with taking on high ranked Nu-classes and Wo-classes (and possibly Flagship Wo-classes)

Make sure your battleship are armed with the following:
 2 main guns, a sea plane scout, a radar or AA gun.

The reason for this is because if you can gain air superiority, then your battleships should be able to launch daytime double attacks sometimes, but doing so you're more than likely to destroy or severely cripple the enemy ship before it can fight back. And you will be fighting some hard fleets that will be strong in later nodes which will consist of Ru-class Battleships. So with your BBs double attacking, chances are they'll wreck them.

Also I recommend that your fleet to be trained up to Kai forms and at the very least be heavily modernized to boot (try to max out thier armor and firepower at the very least)

The route you go on this map is random, but as a word of advice, the north east route is the one route that pretty much guarantees you a shot at the boss node. The other nodes while they can lead you to the boss may also take you to dead ends.

The boss node itself is also relatively hard as you will be fighting against a strong fleet consisting of 3-4 Ru-class Battleships with a flagship Ru in the flagship spot. This mean the Ru-class BBs have about 6-8 chances to cripple your fleet in that node during day battle. Just remember that while the Ru-class is a hard hitter, they also seem to have lower accuracy compare to most enemy abyssal ships.

If you make it there, and manage to deal enough damage you shouldn't have a problem winning that map, and then you'll finally have access to World 3 and World 4. The Northern Seas and The Western Seas.

Also keep in mind, you can try other fleet combination if you wish ( I recall using 2 CAs, 2 BBs and 2 CVLs to win that map) but the recommend choice is commonly preferred.

Also if you can, try to also win 1-5 as often as you can so you can earn your medal and possibly earn a sub girl. (You can earn Imuya (I-168) and Goya (I-58) at your current level. Other subs will appear as you build your admiral rank and 1-5 gets harder[It gets harder subs as you level up your admiral rank bettwen the levels of level 40 and level 80 keep this in mind.)

Also yes, we all been down this path before.... we all seem to likely loose a ship girl once through a mistake.... I once lost Iku (I-19) through having a conversation with my friends and forgetting she was critially damaged.... then she took a depth charge to the face.... and I was force to wait 4 months before she was properly introduced into the game.

(She was an event reward when I first got her back in November 2013, but wasn't introduced into the game as a drop till Feburary 2014.)
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Sixten on January 19, 2015, 01:44:01 PM
I withdrew after the first node of 2-4 because I got so thoroughly handled. If the recommended level for this map is 25+, then I can see why my level 15 fleet stood no chance. I can only imagine the death toll if I had continued on to the second node.

I don't have four battleships for the "4 battleship / 2 standard carrier" configuration you recommend, so I'll try the "2 battleship / 2 standard carrier / 2 light carrier" configuration that you said you were able to beat the map with. I do have the AA Guns and seaplane scouts I need, but my team is underleveled. I currently have Hiei L13, Yamashiro L10, Akagi L24, Zuikaku L4 (just popped out of the shipyard yesterday), Shoho L20, and Ryujo L16. I'm leveling up Zuikaku right now to catch her up with the rest of the team. The Sendai who replaced the one I lost during the Packers' loss to the Seahawks is leveling up along with her. It's a long way to go...

At least I know 2-4 is a map I'm SUPPOSED to have trouble with, and it's good to be able to rely on your advice.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Abraham Lincoln on January 19, 2015, 02:16:53 PM
Generally speaking, it's best to beat 2-4 with pure brute force. I personally beat 2-4 with Kaga, Akagi, Mutsu, Kongou, Kirishima and Hyuga Kai. They were all in their 20s or so except for Kiri and Hyuga.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Yukarin on January 19, 2015, 04:13:12 PM
(http://i.imgur.com/gYCvsp5.png)

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Sixten on January 19, 2015, 04:37:49 PM
@Yukarin: Wow, a "mythic drop"! Congratulations. Were you intentionally searching for her? Did she appear at the 1-4 boss node?

It seems I confused Heavy Cruiser (CA) with Standard Carrier (CV). A four-carrier fleet didn't make as much sense, particularly at night. Well in that case I do have Tone (who is at L20 and is quickly rising in my character rankings). I might as well build a new battleship for 2-4 in addition to continuing to level Zuikaku.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Totaku on January 19, 2015, 04:40:03 PM
I withdrew after the first node of 2-4 because I got so thoroughly handled. If the recommended level for this map is 25+, then I can see why my level 15 fleet stood no chance. I can only imagine the death toll if I had continued on to the second node.

I don't have four battleships for the "4 battleship / 2 standard carrier" configuration you recommend, so I'll try the "2 battleship / 2 standard carrier / 2 light carrier" configuration that you said you were able to beat the map with. I do have the AA Guns and seaplane scouts I need, but my team is underleveled. I currently have Hiei L13, Yamashiro L10, Akagi L24, Zuikaku L4 (just popped out of the shipyard yesterday), Shoho L20, and Ryujo L16. I'm leveling up Zuikaku right now to catch her up with the rest of the team. The Sendai who replaced the one I lost during the Packers' loss to the Seahawks is leveling up along with her. It's a long way to go...

At least I know 2-4 is a map I'm SUPPOSED to have trouble with, and it's good to be able to rely on your advice.

Also, sorry if the abbreviations confused you, I'm used to using the Naval abbreviations that represent each ship.

So I think I'll take a moment to cover the abbreviation for some of the most commonly used ships for some of you new comers since you'll likely hear these more often. ^^;

DD = Destoyer
CL = Light Cruiser
CA = Heavy Cruiser
CAV = Aviation Curiser
BB = Battleship
BBV = Aviation Battleship
CVL = Light Aircraft Carrier
CV = Standard Aircraft Carrier
SS = Submarine
SSV = Aircraft Carrying Submarine

Keep these terms in mind for future reference.

Also I should probably note that if you want to try to speed your way through leveling, I would recommend trying to partake in Naval Practice (PVP) as often as you can. Since the experience you get from there is usually really good for your ship girls (depending on the level of the first two ships in the fleet of your opponent, the higher, the better) Also spend time grinding off of 2-2 and 2-3 and try to S-rank the boss nodes if you can. You're more likely to score better ship girls  (like the Kongou-class, Kaga, Souryuu and Hiryuu) as well as gain a little more experience that way.

Also since you got two Standard Carriers, I would say use those for 2-4 if you can. Though I'll admit, I'm a little jelly how you scored Zuikaku so early. I didn't get her till late game. ^^;;; Zuikaku's decent for a CV but she's also quite rare to boot. I should note her remodel level is 25 compared to the 30 that most standard carriers have (I forgot to mention that standard carriers usually are kai'd at level 30)

(http://i.imgur.com/gYCvsp5.png)

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Congratulations on scoring your super rare lucky beaver destroyer. Yukikaze is surprisingly a good destroyer to have. As you'll probably notice she comes with a monstrous amount of luck (which reflects how she survived so many dangerous frontline battles and survived the war). Her stats are decent for her once she's kai'd up but because of her high luck, where she really shines is in night battle. Gear her up with two torpedoes and let her go nuts once she's kai'd. Eight out of ten times she's likely to perform a cut-in (for serious damage). She's great for for taking out dangerous ships that you'll encounter later in the game or during events so train her up when you can.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Yukarin on January 19, 2015, 05:08:35 PM

@Yukarin: Wow, a "mythic drop"! Congratulations. Were you intentionally searching for her? Did she appear at the 1-4 boss node?

I got her via construction. i was pretty damn stoked when i saw the 24 minute build time. haha

beaver

come to think of yeah she does look like a beaver

also the torpedoes are the blue ones, yes?
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 20, 2015, 03:03:14 AM
So... I saw a 90 HP enemy battle ship on the boss node of 1-3 and ran like hell when the option of night battle came up... I was not risking half of my damaged ships in it. My friend doesn't believe me when I kept saying MY SHIPS COULD BARELY SCRATCH IT, but my Junyou managed to hit her to 14/90 hp with the air plane bombing phase... I'm so angry and plus I have no luck with building my own battle ships at all.  *sighs* Until then I'll be trying to figure out a way to solve this problem... also I think Junyou might be my first Kai since she's level 13 already also, I did a derp and modded a lvl 1 Tama with my level 10 Tama by complete accident although I'm happy I do have another Tama leveling her back up is easy though. HQ Level 8 right now, also burnt my fuel and ammo supplies badly.

*signs my captain's log* Signed Admiral MewMewHeart
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Kasu on January 20, 2015, 03:31:57 AM
So... I saw a 90 HP enemy battle ship on the boss node of 1-3 and ran like hell when the option of night battle came up... I was not risking half of my damaged ships in it. My friend doesn't believe me when I kept saying MY SHIPS COULD BARELY SCRATCH IT, but my Junyou managed to hit her to 14/90 hp with the air plane bombing phase... I'm so angry and plus I have no luck with building my own battle ships at all.  *sighs* Until then I'll be trying to figure out a way to solve this problem... also I think Junyou might be my first Kai since she's level 13 already also, I did a derp and modded a lvl 1 Tama with my level 10 Tama by complete accident although I'm happy I do have another Tama leveling her back up is easy though. HQ Level 8 right now, also burnt my fuel and ammo supplies badly.

*signs my captain's log* Signed Admiral MewMewHeart
For the record, so long as your girls are hit red in a battle they won't sink UNLESS you head to another node. Night battle is A-OK as well just as long as it's the same battle (I hope that made sense).

Also, locking ships with the heart locks is your friend to prevent any accidental moddings or scrappings.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Yukarin on January 20, 2015, 12:07:08 PM
Akagi quest reward GET

okay so Fusou's being repaired and I'll try doing 1-4 again after that finishes.

Current composition goes like this:

Atago lvl 20
Hyuuga lvl 3
Fusou lvl 8
Yukikaze lvl 4
Akagi lvl 1
Shouhou lvl 14

Do I still have to train or do I go and train them a bit more?
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Abraham Lincoln on January 20, 2015, 12:10:52 PM
Akagi quest reward GET

okay so Fusou's being repaired and I'll try doing 1-4 again after that finishes.

Current composition goes like this:

Atago lvl 20
Hyuuga lvl 3
Fusou lvl 8
Yukikaze lvl 4
Akagi lvl 1
Shouhou lvl 14

Do I still have to train or do I go and train them a bit more?

These definitely need levelling. Swap Shoho and Yukikaze for capital ships.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Sixten on January 20, 2015, 04:04:44 PM
I didn't know Zuikaku was hard to find. I was just trying to fulfill a "build one ship at the shipyard" quest. I used the 300 fuel / 30 ammo / 400 steel / 300 bauxite "carrier" recipe with L15 Ryujo as the crafter and poof.

Maybe since Ryujo is my favorite shipgirl, the random number god graciously generates many "twintails" characters for my fleet. I have Ryujo, Tone, Sazanami, Murasame, Michishio, Kagero, Abukuma, Makigumo, and Zuikaku.

In other news, following Totaku's advice continued to pay off. I started taking my shipgirls into the PVP practice battles and the experience points flowed like water. There were some battles where the MVP got over 1200 XP at a time. Zuikaku, who got most of the MVP awards, went from L4 to L18 in a single day. Ryujo, her supporting actress, went from L16 to L21. For missions, I ran 2-2 and 2-3 looking for another battleship and received Kongo. I also got my first submarine, I-168. I performed my first remodel, on my starter ship, Fubuki. Is it a destroyer thing to draw enemy fire away from the larger ships? Because she seems to be targeted more often now (and the enemies seem to miss her more often now).

I noticed in PVP that the opposing players have ships whose levels are far above their admiral level. I'm Level 27 at this point, and my highest level shipgirls are at Level 24 (Akagi and Fubuki-Kai). But the other Level 27 admirals I've encountered have had Level 32+ ships. Am I just distributing my experience more evenly among my ships? Should I be focusing my leveling efforts on my top team?

There's still a ways to go before I can take 2-4, but thanks to everyone's help, things seem to be going faster than I expected.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Gpop on January 20, 2015, 04:37:32 PM
I noticed in PVP that the opposing players have ships whose levels are far above their admiral level. I'm Level 27 at this point, and my highest level shipgirls are at Level 24 (Akagi and Fubuki-Kai). But the other Level 27 admirals I've encountered have had Level 32+ ships. Am I just distributing my experience more evenly among my ships? Should I be focusing my leveling efforts on my top team?
There's a general rule that admirals should have a main fleet where your fleet level average should be the same or greater than your HQ level. If not, you should focus on leveling your ships accordingly. This is definitely important for things like events and extra maps (ie. 1-5, 2-5, etc) where the map difficulty is scaled to your HQ level.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Kasu on January 20, 2015, 06:14:24 PM
I finally decided that I was running out of space and bought enough space for 120 girls instead of the default 100. I had 500 points left over as well due to the free DMM points thing, so I bought myself a repair goddess while I was at it.

Hopefully now I won't need to worry about accommodating event drops and girls who I don't have that are getting a Kai Ni.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 20, 2015, 06:17:59 PM
I might try and do the free DMM points thing soon myself, also I keep failing to make battle ships even when I follow the Kancolle Wikia's recipe for them my friends keep taunting me with their battle ships it stinks. I also want Kiso aka Murasa ship too, I'm happy though I got a Kuma ship yesterday so that's a plus time to make science again and hope my supplies don't get low.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Kasu on January 20, 2015, 06:24:04 PM
I might try and do the free DMM points thing soon myself, also I keep failing to make battle ships even when I follow the Kancolle Wikia's recipe for them my friends keep taunting me with their battle ships it stinks. I also want Kiso aka Murasa ship too, I'm happy though I got a Kuma ship yesterday so that's a plus time to make science again and hope my supplies don't get low.
If you do decide to get the free points make sure you use 'em quickly. They expire after about two weeks.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Yukarin on January 20, 2015, 07:26:52 PM
World 2 unlocked!

What are these free points you're talking about?
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 20, 2015, 09:34:16 PM
Made it to world 2 also... but my poor Light Cruisers were half of the bane of my poor fuel. also good news.... THE RNG GODDESSS BESTOWED ME A Yamashiro which helped me wreck 1-3: Also warning pictures of my current Kancolle life

Junyou was my MVP along with Yamashiro on 1-3 SUCK IT 90 HP BATTLE SHIP:

http://imgur.com/JpfJVWj

http://imgur.com/F5d8yA2

Scared of 1-4 for what moment:

http://imgur.com/0hdFYY0

http://imgur.com/Ux4ImnP


And here's my current room:

http://imgur.com/Ne7A79X

This has been the life of admiral MewMewHeart.

Current HQ level 9, Junyou is close to becoming my first Kai *thinking of marrying her...*

Current World 2-1, I had to retreat from the boss even though it was a night battle coming up due to my CLs were taking too much damage. (I know it was the same battle but... paranoia is a thing)

Also RNG why do you give me crappy destroyers when I do an epic comeback.

Edit: How do you go to the free DMM points section?
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Kasu on January 20, 2015, 11:36:56 PM
For everyone wondering about the free DMM points, there's a thing on the wiki that explains, though it really all depends on if you're willing to register your credit card on DMM or not. I was a bit iffy about it myself due to being naturally paranoid about that kinda thing, but if you are interested, you can find what you need here (http://kancolle.wikia.com/wiki/Shop/Purchasing) on the Kancolle wiki.

Just remember that the free points have an expiry date.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 21, 2015, 12:12:11 AM
For everyone wondering about the free DMM points, there's a thing on the wiki that explains, though it really all depends on if you're willing to register your credit card on DMM or not. I was a bit iffy about it myself due to being naturally paranoid about that kinda thing, but if you are interested, you can find what you need here (http://kancolle.wikia.com/wiki/Shop/Purchasing) on the Kancolle wiki.

Just remember that the free points have an expiry date.
I might expand my ship count. Then possibly on my birthday I'll ask my aunt cold I buy DMM points although I only have 2 months for that to happen.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Totaku on January 22, 2015, 04:15:41 PM
Since all questions were answered by Gpop and the rest I'm going to go ahead and bring up about tonight's update:

Tonight is going to be maintenance night on the Kancolle servers. As a heads up to everyone, remember that maintenance starts at 11 AM Japan Time. It's strongly advised that plan ahead an have your ship girls ready for an expedition before maintenance starts. That way you will benefit from it when the game comes back on.

In general, maintenance usually lasts for 6 hours. But tonight is a unique case because they will be extending it 1 extra hour. So we will be having a 7 hour wait period tonight.

The reason for it pertains to working on DDoS counter measures that have risen over the last few days that have been hitting thier server.

This may or may not be linked to the cyber battle going on in China right now pertaining to a direct rip off reversed engineered clone of Kancolle that had gain some controversy in China and the battle the fans of the actual game in China had against it. It's a long story and I'm unsure I want to speak about it here honestly because there's too much to cover.

Basically it appears that some DDoS attacks going on may have bounced onto the actual Kancolle server and hit some of it's servers (two were reported on the twitter) So due to that, they are going to take protective counter measures to make sure thier servers are further secured from these attacks.

Meanwhile, it should be important to note that also this update will contain the following:

Nachi will get her Kai Ni
Hatsushimo will get her Kai Ni
New Furniture will be added for purchase of your furniture coins.


That about it for now!
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Kasu on January 22, 2015, 05:04:16 PM
Seems like it'll be earlier tonight then.  It's a bit of a shame, but I haven't leveled Nachi or Hatsushimo at all since I've been working on Ayanami, Fubuki, Ashigara, and Yamashiro.

Also...
I wonder what the chances are that Mutsuki will get a Kai Ni? She's literally the only girl in the main squadron in the anime that doesn't have one right now. Plus, there's the thing with Kisaragi that happened recently, though I doubt that'll factor into it.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Yukarin on January 22, 2015, 07:12:12 PM
So this is my first time dealing with elites. Damn they're strong.

Also why is it that Atago gets hit more after her Remodel? Jesus christ.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Totaku on January 23, 2015, 06:17:46 AM
So this is my first time dealing with elites. Damn they're strong.

Also why is it that Atago gets hit more after her Remodel? Jesus christ.
Elite ships are intimidating at first, but all it really takes is a well modernized ship to take out Elite types. Just wait for the Flagship types, THOSE are the scary ones!

Also blame the RNG, Abyssal like to aim for Atago's fuel tanks. :P (kidding, but yeah RNG)

Anyways maintenance is up! So the game will be down till about 2-3 hours from now.

In the meantime, here's a little teaser of what's to come (The Devs love doing this during maintainance time)

(http://img2.wikia.nocookie.net/__cb20150123032618/kancolle/images/c/cf/QOEe5xNw.png)

(http://img4.wikia.nocookie.net/__cb20150123051623/kancolle/images/d/d1/RBMcfy0k.png)
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 23, 2015, 06:25:46 AM
Rambo Hatsushimo, I'll get her Kai NI um... but first I need to grind her levels in... is leveling destroyers on 1-1 useful or trying 1-5?
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Rotten on January 23, 2015, 07:33:21 AM
Alright, I'm ready for this.
I've followed the instructions on the wiki to the last word. Countdown timer, VPN, time zone, increased and cleared cache, everything.

After all this, if I still don't win this next lottery I am going to be severely traumatized.
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: Totaku on January 23, 2015, 07:47:16 AM
Rambo Hatsushimo, I'll get her Kai NI um... but first I need to grind her levels in... is leveling destroyers on 1-1 useful or trying 1-5?

Grinding ship will take some time depending on the location. 1-1 is not a good place to grind as it pointless to grind there. It's best to use that place to sparkle ships.

1-5 might serve as a good start since it's a good place to grind for experience for destoyers since you're still new, just remember it can build your admiral level up quickly which can eventually make this map harder in due time... (It's one of the few maps that changes with admiral level)

I also recommend 2-2 and maybe 2-3 (if you feel tough enough for it) for now at least until you beat 2-4.

Once you get past that then you'll have access to the two big grinding zones.

3-2 is a good post if you take a fleet that forces you to go North to the first node as it's an easy node and yields good experience, then retreat and repeat. The downfall to it is it can tire out your kanmusus quickly.

4-3 is considered a grinding heaven for destroyers and light cruisers since two nodes there are submarine focused. And grinding there can net you a huge amount of experience.

Alright, I'm ready for this.
I've followed the instructions on the wiki to the last word. Countdown timer, VPN, time zone, increased and cleared cache, everything.

After all this, if I still don't win this next lottery I am going to be severely traumatized.

Well just so you know the next lottery will be tomorrow night. They'll announce the time later on. But keep in mind that if you haven't gotten in the lottery before, please note that it'll take 1-3 tries on average to get in. So don't give up hope. And good luck! ^^d

Also maintenance should be done in an hour so I will be making another post regarding what this update contains once it's completed.

Also one more Nachi teaser for good measure...

(https://pbs.twimg.com/profile_images/558540971432873985/MVkZBy0A.png)
Title: Re: Kancolle Kai 2 : Next event announced for Feburary! Summer Event forcasted!
Post by: MewMewHeart on January 23, 2015, 08:23:45 AM
Grinding ship will take some time depending on the location. 1-1 is not a good place to grind as it pointless to grind there. It's best to use that place to sparkle ships.

1-5 might serve as a good start since it's a good place to grind for experience for destoyers since you're still new, just remember it can build your admiral rank up quickly which can eventually make this map harder in due time... (It's one of the few maps that changes with admiral rank)

I also recommend 2-2 and maybe 2-3 (if you feel tough enough for it) for now at least until you beat 2-4.

Once you get past that then you'll have access to the two big grinding zones.

3-2 is a good post if you take a fleet that forces you to go North to the first node as it's an easy node and yields good experience, then retreat and repeat. The downfall to it is it can tire out your kanmusus quickly.

4-3 is considered a grinding heaven for destroyers and light cruisers since two nodes there are submarine focused. And grinding there can net you a huge amount of experience.

Well just so you know the next lottery will be tomorrow night. They'll announce the time later on. But keep in mind that if you haven't gotten in the lottery before, please note that it'll take 1-3 tries on average to get in. So don't give up hope. And good luck! ^^d

Also maintenance should be done in an hour so I will be making another post regarding what this update contains once it's completed.
Thank you I'll make her flagship and grind the subs since I do have a couple of CVLs and tanks for her.
Title: Re: Kancolle Kai 2 : Drinking time with Nachi and Junyou!
Post by: Totaku on January 23, 2015, 09:04:22 AM
And the servers are coming up!

Here's what we our update has given up this week. We get some kai nis, lots of new fruniture, some new missions, Setsubun and other things to keep us Teitoku occupied while we prepare for the next update and the upcoming event....

Quote
1.CA Nachi Kai2 Implemented

CA Nachi can now be further refitted at high experience level
*This does not require a blueprint

2. CA Nachi new voices

Nachi Kai2 will have new voices such as HQ and Battle

3. New furniture implemented Part 1

The furniture store has been updated and new furniture such as the Chinjufu Bar counter where you can drink with Nachi and Junyo were added
- Chinjufu Bar Counter
- Sake and Whiskey shelf
- Liquor and Wine shelf
* These are for Teitoku with many furniture coins

4. New Furniture Part 2

The following new and returning furniture are available
- Chocolate Kitchen (new)
- Chocolate Wallpaper (new)
- Candy Wallpaper (new)
- Blue curtain (returning)

5. New Furniture Part 3

The following make a return with new features
- Setsubun Mamemaki Set
- Adult Setsubun Set
*The above will include new BGM when placed
*Teitoku who already own these will have the new features added on

6. New HQ BGM


The New BGM 'Chinjufu in Setsubun' has been added
*Placing a Setsubun Furniture in the HQ will allow it to be played

7. DD Hatsushimo Kai 2 Implemented

Hatsushimo can now be refitted further at a very high experience level

*This refit does not require a blueprint

8. DD Hatsushimo new voices

Hatsushimo after refit will now have new resupply, idle, and wedding (kari) voices

Hatsushimo Kai2 will also gain additional HQ and Battle voices

9. New updates for Akashi's Workshop

You can now upgrade the Type 91 and Type 1 AP shells with a certain kanmusu's assistance

10. New Missions

Three new missions have been added, including...
'Nachi Fleet, Sortie!'
There will also be a composition and a sortie mission
*Each one will have a trigger to unlock

11. Other Bugfixes

- AP Shells had the wrong background and will be fixed
- Furniture rearrangement will now have a page forward feature
- Additional defenses against DDOS attacks have been implemented

12. Additional HQ Slots

The HQ can now be increased to 230 Ships and 1020 Pieces of equipment (again, IRL monies required)

13. 2.5 million Teitoku thank you wallscroll

The registered number of users has now reached 2.5 million and a commemorative wallscroll will be presented
*This can be obtained in the furniture shop free of charge!

14. Setusbun Voices

There aren't many, but certain kanmusu will have special setsubun voices.
At the next update, Valentines seasonal voices will be added.

Anyways feel free to jump on to the server if it's up. Keep in mind not all servers are up at once, so if you get a maintainance screen, just know your server isn't up yet.

In the mean time, let me take a chance to introduce you to the Kai Ni upgraded Kanmusu.

Hatsushimo Kai Ni (Required Level 70)

Hatsushimo comes with 12.7cm High Angle Gun (Late Model), Type 13 Radar Kai, and a Type 91 AA Fire Director (Note: Relatively high AA and VERY HIGH luck)

(http://i.imgur.com/doBBYLF.png)

Nachi Kai Ni
(Required Level 65)

Nachi comes with 20.3 Main Cannon (No.2) x2 and Quad Oxygen Torpedoes. Like all Myoukou Sisters she has pretty strong stats with slightly better AA compared to her sisters
(http://i.imgur.com/VcFV43Q.png)
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Kasu on January 23, 2015, 11:53:37 AM
And with that, all of the Myoukou-classes are Kai Ni'd.

Takao-class time perhaps...?
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: MewMewHeart on January 23, 2015, 05:45:25 PM
Ah... a bar I think my Junyou would be please if I implemented one in the office instead of the girly desk I got.... although... I dunno....
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Sixten on January 25, 2015, 01:39:14 PM
2-4 CLEARED!

Team:
Fleet Carriers: Zuikaku, Akagi
Battleships: Kongo, Hiei, Yamashiro
Heavy Cruiser: Tone
Average Level: 30

My grinding on 2-2 and 2-3 refused to give me that fourth battleship that was recommended, so Tone was called on to pick up the slack. She ended up performing quite well, double-attacking like a boss and sinking enemy cruisers before they got a chance to shoot. She even got MVP once, which is amazing given her teammates.

As always, Grand Admiral Totaku's advice proved to be invaluable. All the ships were remodeled and modernized. My carriers were stocked with Shiden K2 fighters to win air superiority even over the nodes with Wo-Class Carrier Flagship, and had Type 62 Fighter/Bombers, Ryusei Torpedo Bombers, and Suisei Dive Bombers for damage. Tone and the battleships were all set up for artillery spotting double attacks with two main guns, an AA gun, and a scout plane.

Once the equipment and levels were in place, the problem was getting the compass to point me in the right direction, which translates to "just keep trying". It took many tries before I got to the boss node. But once I got there, I beat the Ru-Class Battleship Flagship and her fleet in one try.

The only problem is that now all my resources are gone. Resupplying after a dead end run at 2-4 cost me 360 Fuel, 430 Ammo, and 100 Bauxite EACH TIME. The run that took out the boss cost 368F, 501A, and 135B, and that's not even counting the repair cost. Leveling up and running 2-4 knocked my fuel and ammo down from the 6000s to the 1000s in no time at all, and my bauxite is even lower than that.

I'll get back to the game and tackle World 3 eventually, but right now I feel mentally exhausted.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: MewMewHeart on January 26, 2015, 01:49:28 AM
Whew... yesterday I got lucky and got half of the heavy cruisers, some more battle ships , and close to having Junyou remodeled, I'm so happy I'm on 2-3  thankfully my BBs can pop off a cut-in attack which is awesome because it even helps sink even elite enemies my HQ is now 14 and also... I'll try for my 3rd LSC since the two of them gave me bad kamusus and also... moding my ships with heavy cruisers helps my light cruisers survive. Also Junyou and Akagi together is best combo.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Rotten on January 26, 2015, 08:07:52 AM
I have ~3 pages of damaged, fuel-depleted destroyers.

Should I just scrap them?
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: MewMewHeart on January 26, 2015, 08:13:30 AM
Junyou remodel get and gee she still bombs and nukes if I put another CVL or CV on the bottom, hehehe sweeeeeeeeeeep everything go! Also I can fully say my team consists of cut-ins so ehehehehe... I'm having fun at that, ugh but low fuel supplies are a pain to deal with. HQ level 18, I should try and get my Sea Plane Tenders remodeled so I can take a whack at 1-5 again since last time it didn't go so well due to lack of ASW damage output problems.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Totaku on January 26, 2015, 08:25:11 AM
2-4 CLEARED!

Team:
Fleet Carriers: Zuikaku, Akagi
Battleships: Kongo, Hiei, Yamashiro
Heavy Cruiser: Tone
Average Level: 30

My grinding on 2-2 and 2-3 refused to give me that fourth battleship that was recommended, so Tone was called on to pick up the slack. She ended up performing quite well, double-attacking like a boss and sinking enemy cruisers before they got a chance to shoot. She even got MVP once, which is amazing given her teammates.

As always, Grand Admiral Totaku's advice proved to be invaluable. All the ships were remodeled and modernized. My carriers were stocked with Shiden K2 fighters to win air superiority even over the nodes with Wo-Class Carrier Flagship, and had Type 62 Fighter/Bombers, Ryusei Torpedo Bombers, and Suisei Dive Bombers for damage. Tone and the battleships were all set up for artillery spotting double attacks with two main guns, an AA gun, and a scout plane.

Once the equipment and levels were in place, the problem was getting the compass to point me in the right direction, which translates to "just keep trying". It took many tries before I got to the boss node. But once I got there, I beat the Ru-Class Battleship Flagship and her fleet in one try.

The only problem is that now all my resources are gone. Resupplying after a dead end run at 2-4 cost me 360 Fuel, 430 Ammo, and 100 Bauxite EACH TIME. The run that took out the boss cost 368F, 501A, and 135B, and that's not even counting the repair cost. Leveling up and running 2-4 knocked my fuel and ammo down from the 6000s to the 1000s in no time at all, and my bauxite is even lower than that.

I'll get back to the game and tackle World 3 eventually, but right now I feel mentally exhausted.

Congratulations on conquering World 2! \o/ You beaten your first major hurdle in the game. Now that you've beaten that map, you can now access World 3 and 4. The Northern and Western Seas.  I'm going to go ahead and give you some advice on these two worlds.


World 3 - The Northern Seas

These maps are going to be quite a bit challenging and will test your limits.

The First map (3-1: The Moray Sea Campaign) should be straight forward since your compass will be random. Most of the enemies will be a mixed between regular and elites with a few flagship variation of some of the smaller ships near the end.

Pretty much not a hard map just gotta depend on the compass to get you to your destination.

The Second Map (3-2: Kis Island Evacuation) is one of the first maps that actually introduces a fixed compass. The Kis Island map is commonly refereed to as a great place to grind and train your Kanmusus since the first north node contains relatively weak ships that can net you a huge experience bonus.

In order to beat the map though... you need a specific fleet...

The Fleet must consist of NOTHING BUT DESTROYERS only then will you go south torward the boss node (it's not guaranteed after the first south node, but it will increase your chances.)

Your destroyer fleet will go up against a powerful pre boss fleet before fighting the boss node. All you can hope for is that they dodge the shots and live (not too damaged).

The Third Map (3-3 The Alfonsinos) Is a carrier based map and is geared more toward Aircraft Carriers or light Aircraft Carrier, have a strong fleet with a few carriers and it should be easy to reach the boss. (And you might net some coin boxes if you go to the dead end)

The Forth Map (3-4 The Entire Northern Seas) Is 2-4 Part 2: Electric Boogaloo. A recommend a radar or two by that point to be equipped since there are some maelstroms that could steal your fuel or ammo.


World 4- The Western Seas

The Western Seas map are somewhat easier compared to the Northern Seas. Keep in mind this map will have some submarine confrontations as well as possible submarines mixed with other enemy fleets. It's recommends you have some ships gear to engage in handling both measures (in fact you might even want to have some destroyers or light cruisers geared to use guns , sonars and depth charges)

Besides facing sub units here along with all the other variation fleets you fought before, you will also engage battle with the Ta-Class Battleship which is a unique equivalent to the Kongou-Class BBs. Fast, hits hard, and also has some better accuracy compare to the Ru-class.


The First map (4-1: Battle of Jam Island) is almost random It's recommended you bring at least two DDs since you'll be fighting subs here and to avoid getting guttered in one case (but otherwise, it's random the rest of the way.) If you get guttered, be ready to fight Ta-class Battleships. (this can serve as a training map if you feel gutsy enough)

The Second Map (4-2: Curry Ocean Operation) Pretty much like 4-1 just bring 2 DD to avoid the malestrom node, also be ready to face Wos and subs. Also random by nature. This can also serve as a traing spot if you have a well trained fleet and have buckets to burn.

The Third Map (4-3: Ri Lanka Raid) Is a fixed map. Certain fleets can make it to the boss node. So bringing certain fleets will be important for getting you to the boss node (DDs and CAs mainly). This map is hard, but it is said to also be a good training zone for training destoyers and Light Cruisers since it's a Submarine heaven.

The Fourth Map (4-4: The Battle of Casgadama) This is also a fixed map, you will need to bring a good fleet to help reach your destination there are plenty of subs and Wos here and if you get to the boss node, get ready to fight your first Abyssal Boss ship,
The Armored Carrier Hime
. She will need to be defeated 4 times in order to complete the map.

Beating both of these maps will get you access to world 5.

Also there are some rare kanmusu you can collect from both areas too, so happy hunting!


Also you probably noticed, but you have access to World 2-5. Be advised that this map is rather challenging and it's also somewhat fixed. Most people advice you to bring a medium sized fleet to engage here (2 Heavy Cuisers, 2 light Aircraft Carriers and 2 Destoyers). Personally, it would be best  if you bring some radars, Seaplanes and Saiuns to help you reach the boss node. The boss node has an LOS check, if you meet the requirement, a seaplane should appear on the map and go to the boss node and back to you indicating you met the requirement and will reach the boss, otherwise.... you'll be guttered by default.

It's not an easy map to win and I would advice having your fleet well trained because the fleets here can wrecked you quickly.

The North Route involves using a none aircraft Carrier fleet. You will need even more seaplanes and radar to make it to the boss node there. Also there's a night battle node which is dangerous since it consist of Ri Heavy Cruisers... all ready to send you packing.

The common recommendation is good if you want to avoid the Wo-class node in the South Route. Bringing anything but that combination will force you to go there regardless before the boss node LOS check itself.  The Wo node has a 50% chance of having a Flagship Wo Kai appearing.

Flagship Wo-Class Kai are basically Flagship Wos on steroids. You do not want to get hit by her planes...

Also the boss node consist of 1 Ta and 2 Ru, 1 light cruiser and 2 Destroyers. The Ta-class is your real target there. Kill her to achieve victory. Beat her enough times in the month, and you earn a medal for it.

You can use BBs if you like to make it easier, just remember with each BB you have a 5% chance of getting guttered exception of the LOS check.

Also Tone-class is recommended here due to thier high LOS.

Also some VERY VALUABLE Drops can be found here:

Taigei, The Submarine Trender, good a much later expedition in the game and possibly other things in the future... can also be upgraded into something else...
Urakaze- A Kagerou Class DD that comes with a special rare gun upon upgrade.
Uzuki- A Mutsuki Class DD: Cheerful and thinks she's a bunny. Also comes with some unique AA equipment upon upgrade.
Akashi- The Repair Ship. She's good for helping you repair lightly damaged kanmusu when you're on brakes. Also can upgrade equipment! She will only drop ONCE here if you never got her before.


Whew... yesterday I got lucky and got half of the heavy cruisers, some more battle ships , and close to having Junyou remodeled, I'm so happy I'm on 2-3  thankfully my BBs can pop off a cut-in attack which is awesome because it even helps sink even elite enemies my HQ is now 14 and also... I'll try for my 3rd LSC since the two of them gave me bad kamusus and also... moding my ships with heavy cruisers helps my light cruisers survive. Also Junyou and Akagi together is best combo.

I'm kinda surprised you're LSCing so early. It's such a gamble to do something like that early on. XD Though maybe you might be lucky to score a Maruyu or an Agano-class from it. :P But yeah be sure to maintain your resources since LSC will eat it up quickly.

I have ~3 pages of damaged, fuel-depleted destroyers.

Should I just scrap them?

I see you got in! But why do you have so many damaged, fuel depleted ships? Are you repairing them and resupplying them? That important since you need to train them. Thankfully since it's early in the game, the repair times should be very low (5-10 minutes each). So I recommend doing these two things if you want to keep training your ships girls. Also if you have any duplicate Kanmusu, feel free to modernize them to help make your other Kanmusu stronger. You can consider scrapping duplicate later down the road when you lack in ships to modernize.



Anyways, I'm going to also go ahead and announce that based on the Dev's Twitter, the next update will be the Winter Event update! Again, I'm going to go ahead and remind everyone to get prepared and stock up on resources and buckets. The event is going to be a Medium sized Event. So expect somewhere between 4-5 stages.

Also one of the prize that is expected to be given away to those to make it through part of the event is a Submarine Kanmusu!!!

Yup count me in on that! I've always wanted a fleet consisting of a full sub group that didn't have a Maruyu in it. :P

So yeah everyone get stock piling, and for the new admirals continue to focus on getting familiar with the game. But try to plan acordinly if you want to take a shot at getting some of the prizes the event has to offer.

The update will likely come on Feburary 6th or 13th.

I will provide information and some background information regarding events, and what you should do to prepare in a few posts later...
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Kasu on January 26, 2015, 05:36:24 PM
Also one of the prize that is expected to be given away to those to make it through part of the event is a Submarine Kanmusu!!!
Crossing my fingers for a U-Boat.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: MewMewHeart on January 26, 2015, 07:35:28 PM
I did get Agano prior to the post you quoted, Totaku, she was my first LSC, the others were Fusou and Yamashiro. Also... SUBMARINE KANMUSU REWARD YES!!!! Hmm... I just need to make some ASW equips since I want to nab me one of the 1-5 subs there.... although Imma hate trying to go for the lame subs.... I hope my remodeled Junyou can do more damage now.

Although... I won't be able to partake in the event due to my lack of levels and plus... I want to take it easy. ^^;; And plus I'm too emotionally attached to my kanmusus to watch them sink so no go eventing for me.  :ohdear:
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Kasu on January 26, 2015, 08:26:07 PM
I did get Agano prior to the post you quoted, Totaku, she was my first LSC, the others were Fusou and Yamashiro. Also... SUBMARINE KANMUSU REWARD YES!!!! Hmm... I just need to make some ASW equips since I want to nab me one of the 1-5 subs there.... although Imma hate trying to go for the lame subs.... I hope my remodeled Junyou can do more damage now.

Although... I won't be able to partake in the event due to my lack of levels and plus... I want to take it easy. ^^;; And plus I'm too emotionally attached to my kanmusus to watch them sink so no go eventing for me.  :ohdear:
Events are usually scaled down in difficulty depending on one's HQ level, so if you feel like testing the waters a little bit everything should be fine. Plus, the standard sinking rule for "anything moderately damaged is still okay " still apply, but enemies do tend to be tougher either way.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Totaku on January 26, 2015, 09:25:50 PM
I'm going to take this opportunity to go ahead and set up a guide for some of you admirals (old and new) to study since it would be wise to understand what it take to necessarily prepare and be ready for an event and to explain to you what events are and what you should to get your ship girls ready so you can have a winning chance at playing through and even possibly conquering the event.

Limited Time Events: What are they about and how do you beat them?

What is a limited-timed Event Map?

A Limited-Timed Event is a special map that appears once a season (Spring, Summer, Fall and Winter). Every Season, the Kancolle Devs create a new map that has a unique theme to it. It's important to do what you can to prepare for the event maps, because the Event Maps are vastly different from the regular sortie maps. (Though regular storie maps are actually good for helping you somewhat prepare and understand how event maps work)

What kind of themes do these Event Maps have?

All Limited Timed Event Maps are based and / or named after actual WWII Operations (exception of the first two events). Some can be based after major historic battles (Iron Bottom Sound, Battle of Midway, Battle of Wake Island) that most people know about. And in some cases they can based after smaller scale operations that in most cases only Japan seem to acknowledge about during the War (Operation Rei-go, Operation Kon are such examples)

How long do the event maps last?
It depends on the size of the event. Most events on average last 2 weeks. But for larger scaled events, they will generally last up to 3 weeks (or more if some big bug interferes the game) You need to prepare accordingly based on what size the event is...

What are the General Requirements for playing an event maps?
A general rule of thumb that applies to all admirals to participate in an event map requires the player to have some experience and room to collect ships. In general, admirals are required to have the following to partake in an Event Map:

The Admiral must have partook in 100 sortie battles
The Admiral must have a winning sortie Ratio of 75% or higher.
The Admiral must have 5 empty kanmusus slots available.
The Admiral must have 20 empty equipment slots available.

If all conditions are met, you will be able to access the Event Maps.

Why are Event Maps important?

Event maps are very interesting maps because they tend to challenge you in ways you don't normally get to do in normal maps. But also by playing through an conquering the event maps you'll eventually win valuable prizes for your hard effort.

These prizes can range from Medals, screws, rare items, and even new exclusive kanmusu!

Also by playing Event maps, you have a higher chance of scoring some rare kanmusu you may not have and are also currently exclusive ONLY to events.
This can include Kanmusu that may be hard to earn from regular maps, LSC kanmusu and as mentioned before kanmusu that have only appered in events and haven't been released else where as of yet...

When is the best time to consider joining the event?

In most cases player can join in if they feel they have a fair chance at earning something from the event. Thought I generally recommend that player should at the very least should try to beat 2-4 before taking on the event, because by then, you should have the basic understand on how to handle battles.

What should I be expecting when I get involved in an event?

When partaking in an event map, you will be dealing with maps that'll generally have somewhat fixed routes. So be sure you have Kanmusu of several types ready to use for the event! You will need them to help meet the compass requirements. Some compass requirments may even have you focus on bring certain gear of certain kanmusu depending on the map. Keep these in mind as you prepare for the event!

Event maps will have you face off a multitude of challenges that can have your kanmusu be pitted off against tough Abyssal Units, difficult battle situations. And even in some cases....

(http://img2.wikia.nocookie.net/__cb20140423112626/kancolle/images/e/ef/SS-So.png) (http://img3.wikia.nocookie.net/__cb20141114113149/kancolle/images/a/ad/594.png)
Unique Abyssal ships that currently seem to only appear during events.

It's strongly advice that you prepare for everything that can possibly happen. When you make it through the main part of the map and get the boss node, you'll have have defeat the boss fleet and the target ship! In order to earn your reward from the event, you have to beat the boss ship of the map until her health bar is depleted to zero and upon the final kill, sink her. Only then will you earn your reward and be able to progress through the map!

Later maps will even further test your skills as you'll be pitted against more dangerous boss ships that in most cases you may not event be familar with.
(http://img3.wikia.nocookie.net/__cb20140406120757/kancolle/images/7/77/540_Anchorage_Princess.png) (http://img1.wikia.nocookie.net/__cb20131218083951/kancolle/images/9/94/Bb_hime.png)
Boss Abyssal Ships are very strong and dangerous opponents since they are usually hard to take down and may be capable of severely damaging your ship girls you will need to prepare you fleet as much as you can to hopfully gain the advantage over these powerful enemies. So plan your equipment accordingly as well as you Kanmusu and you should surely be able to gain the upper hand against them.

There may also be times where you'll be pitted to go and take out an enemy installation. In this case you'll fight an Abyssal Installation boss.
(http://img3.wikia.nocookie.net/__cb20140423115225/kancolle/images/7/73/574.png) (http://img1.wikia.nocookie.net/__cb20131218090943/kancolle/images/c/cb/Port_hime.png)

Abyssal Installation type bosses generally represent inland type structures such as harbors and airfields. They are generally heavily armored and hard to damage but with the right equipment (Hint: Type 3 shells) They can be rendered defenseless and easier to take down (ESPECIALLY in Night battle). Try to prepare equipment that will be nessary to fight against the enemy ship type.

By conquering these hurdles you should be able to win event rewards.

Are there other things I should consider besides the enemy ships?

Events have a tendency to toss a curve ball to test your skills and capabilities on how well you handle the map. Below are a few example of some of the things that can happen on some of the more current event map.

1. LoS check

When you're objective is to locate an enemy unit, you may need to gear you kanmusu up to be able to have enough LoS gear to help make things easier for you to reach the boss fleet. So brining radars, Seaplanes and Saiuns will be important. To help you gain the edge and reach the boss.

2. Scaled Level Difficulty Tiers

Sometimes on certain event maps, you may be given an easier or harder fleet depending on your Admiral Rank. So in most cases lower rank admirals will likely face off easier abyssal fleet while higher ranked admirals will fight higher ranked ships. Note that this does not happen all the time so please prepare accordingly.

Also if you are a lower level, you're less likely to score a rare ship compared to if you're a higher level...

3. Fleet Restrictions locking

Depending on the operation, there may be some maps where you may be able bring ship girls, but once you bring them to that said map, they are locked there and are not allowed to be used in other event maps unless otherwise stated. So ALWAYS plan back up fleets so such occasions!

4. Combined Fleets

There are times where you may be needed to bring a large organized fleet consisting of two fleets that'll be combined into one solid fleet. You will need to use the 2 fleets accordingly based on whatever guidelines ar provided based on what they ask for based on the event map. So make sure you have kanmusu of several types planned (Especially Aircraft Carriers and Batteships along with cruisers and destroyers.)

How should I prepare for the event?

Stock up! Gather resources, and buckets! This is very vital for a well trained fleet! You will be needing these items if you want to last for a long while during the event map. As you will be going through your resources and buckets quite a lot over the duration of the event if you so choose to try to play to beat it.

The general recommendation for the more experienced admirals is that most event maps will need somewhere between 40k-50k fuel and ammo, 50-60k steel, and 20-30k bauxite (unless the map is bauxite heavy, then more) , but there have been cases where it can be beaten with less. Also try to gather at least up to 500 buckets.

If you are new to the admiral ranks, then you may want to prioritize training your ship girls to help them get stronger for the battle up ahead. Don't worry about your resource gather as much as you should spend time making the items you need and training your girls, but do remember to try to maintain a healthy supply. You will have a few weeks to get as far as you can in the event.

Are there any recommendation I should consider?

As one who's played since November of 2013 I can give you some of my important advice on how to manage and survive the event. As ever since the Winter event of 2013 I have been successful at beating all the events ever since then. ( I did partake in Fall 2013 but only beat one level of the event map. ^^;;)

1. Train your Kanmusu!

This is something I cannot urge enough of! Training your fleets is important to help them get stronger and to be able to stand up against the challenges that await you during the events. Take advantage of PVP, 3-2, 4-1. 4-2, and other locations that serve as grinding zones for your Kanmusu. Try to get as many different types as you can ready! Since they will all have thier advantages in the battle. It's commonly refereed that you should try to get your Kanmusu up to higher levels to ensure they'll have a decent fighting chance in the battle. It is possible to win some maps with Kai ships, though if you manage to get Kai Ni ships, they are highly recommended.

2. Grind resources and buckets!

As mentioned before hand resources and buckets are going to be VERY IMPORTANT for helping you grind through the event maps! It's recommended you try to collect what you can during preparation and during the event itself. Here's a few places I recommend considering gridning for resources and buckets:

Expedition 2: 50% chance for a bucket every 30 minutes.
Expedition 3: Good for collecting Steel every 20 minutes.
Expedition 4: 50% of a bucket every 50 minutes
Expedition 5: Good fuel and ammo gain every 1 and a half hours
Expedition 6: Bauxite farming expidition
Expedition 9: Good for a sparkled fleet! Gain great fuel and can be garunteed 1-2 buckets upon great success! Every 4 hours
Expedition 11: Good for collecting bauxite if planning to head out for 5 hours.
Expedition 13: Good for collecting fuel and ammo with a chance of scoring 1-2 buckets every 4 hours. Can also net in a coin box if you use a sparkled fleet.
Expedition 20: Good for collecting decent steel every 2 hours.
Expedition 21: Tokyo Express mission: Good location for collecting fuel and ammo at roughly every 2 hours Very High leveled Destroyers and light cruiser needed! Steel drums required! Has a chance of great success even without a sparkled fleet!
Expedition 37: Tokyo Express mission: Good location for collecting ammo and especially steel at roughly every 3 hours High leveled Destroyers and light cruiser needed! Steel drums required! Has a chance of great success even without a sparkled fleet!
Expedition 38: Tokyo Express mission: Good location for collecting fuel and especially steel at roughly every 3 hours Very High leveled Destroyers needed! Steel drums required! Has a chance of great success even without a sparkled fleet!

You can also utilize 2-2 and 2-3(sub fleet recommended) and 4-2 (sub fleet recommended) to help net in more resources.

3. Build equipment!

Equipment is going to play a VERY important part in the event since you'll be up against dangerous ships. So here are a few things I recommend anyone should consider building while preparing for the event:
(http://img1.wikia.nocookie.net/__cb20140226050815/kancolle/images/f/f8/Equipment36-2.png)(http://img3.wikia.nocookie.net/__cb20140226050740/kancolle/images/d/d0/Equipment35-2.png)
AP Shells and Type 3 Shells

Both of these shells are a great way for your Battleships and Heavy Cruisers to gain a massive advantage in the battle feild. AP shells can do bonus damaged to heavily armored ships like enemy BBs and armored CVs while Type 3 shells are made to specifically take out Installation type Bosses and take out enemy planes.

Recommended ships for building these: Atago (AP ammo) Kongou-class (AP and Type 3 Shells)and Nachi (Type 3)

(http://img2.wikia.nocookie.net/__cb20140226052737/kancolle/images/3/34/Equipment59-2.png)(http://img2.wikia.nocookie.net/__cb20140226045526/kancolle/images/4/45/Equipment30-2.png)(http://img1.wikia.nocookie.net/__cb20140226052618/kancolle/images/8/83/Equipment54-2.png)
Seaplanes, Saiuns and Radars

As mentioned, these items will be important if you have to go through an LOS check before you reach the boss. As LOS is calculated by a unique formula. Seaplanes' LOS double in points during LOS check so if necessary make more of them.

Saiuns also come with a very high LOS and are meant for your Carriers. They also reduce your chances of a T-cross disadvantage to almost 0.

Recommended Kanmusu for building: Akagi(Saiun) and Kaga (Saiun and Type 0 Observation Planes), Battleships, Aviation Battleships and Carriers (for Radars) Isuzu (Train to Level 10 to gain instant Type 21 radar, commonly reffered to as Isuzu farming)
(http://img1.wikia.nocookie.net/__cb20140226045217/kancolle/images/3/33/Equipment22-2.png)(http://img4.wikia.nocookie.net/__cb20140226052619/kancolle/images/2/23/Equipment55-2.png)(http://img3.wikia.nocookie.net/__cb20140226052654/kancolle/images/0/00/Equipment57-2.png)(http://img2.wikia.nocookie.net/__cb20140226052528/kancolle/images/9/98/Equipment52-2.png)
Reppu, Shiden Kai Ni, Comets, Ryuusei

Gaining a strong advantage in the battlefield means begin able to to rule the sky with your carriers. These planes are recommended for those needs: Reppus and Shiden Kai Nis are among the highest of priorities to try to get as they can knock out alot of enemies planes easily. Comets (Model A12) and Ryuuseis are recommended for delivering the maximum possible damage for your carriers. If you can't do that, Comets and Tenzans can work as a good alternative.

Recommended Kanmusu: Comets and Ryuuseis or Tenzans (Akagi, Zuikaku, Shoukaku) Reppus (Kaga, Junyou and Chiyoda) Shiden Kai (Akagi)

Understand that you do not need to fulfill all of these requirements, but it would be recommended if you're gunning to beat the event completely. These are a few of my personal recommendations I have.

4. Most important, have Fun and keep and eye on your Kanmusu!

It's most important to always remember to have fun and remember to keep an eye on your Kanmusus as you go into battle. Remember: If they are Yellow or Orange, it's safe to advance. But if anyone is red you must pull back and not advance to the next node! ALWAYS REMEMBER THIS!

If I can't get the exclusive Kanmusu or equipment, will I be able to get them eventually later on?

Yes, you will. Eventually, the kanmusus will appear again in a later events. And in later cases, they can also eventually appear as drops in the game or can be obtained in ways outside of events. Whether it be a drop, LSC or construction. But it could be a good while before that happens though. (Can range from a few months to a year)

Equipment varies, in some cases they will eventually come, but some cases there have been a few that have remained ultra rare (IE Shiden Kai, The +15 AA fighter plane that only admirals from the very beginning of the game own)

I think I've cover a lot for now. I might write up about the history of each event and explain some of the things that happened through the game as time progressed, but that'll come later...
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Sixten on January 27, 2015, 03:08:53 AM
Oh hey, look what just came out of the factory.

[attach=1]

For some reason, I had assumed that Ryujo was the best airplane crafter, even though there was no evidence behind it. I had based the notion off of the fact that fan comics always have that Abyssal child, Hoppo, asking Ryujo for planes. So I used Ryujo for all my airplane crafting. I got almost everything I wanted: Shiden K2, Ryusei, Suisei, Fighter/Bomber, Saiun, but not Reppu. Today I switched to Zuikaku for crafting and the Reppu came out. Is Ryujo capable of making Reppu, and the random number generator just hasn't smiled upon her? Does luck or high morale help with crafting? (edit: by "luck" I mean the shipgirl's luck stat)
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Red Frost on January 27, 2015, 05:54:19 AM
Oh hey, look what just came out of the factory.

[attach=1]

For some reason, I had assumed that Ryujo was the best airplane crafter, even though there was no evidence behind it. I had based the notion off of the fact that fan comics always have that Abyssal child, Hoppo, asking Ryujo for planes. So I used Ryujo for all my airplane crafting. I got almost everything I wanted: Shiden K2, Ryusei, Suisei, Fighter/Bomber, Saiun, but not Reppu. Today I switched to Zuikaku for crafting and the Reppu came out. Is Ryujo capable of making Reppu, and the random number generator just hasn't smiled upon her? Does luck or high morale help with crafting? (edit: by "luck" I mean the shipgirl's luck stat)

Crafting equipment is based on your HQ/Admiral level and the class of ship that you have as secretary.  I've never heard anything about morale affecting it but there were rumors that the Luck stat did play a part in it, but this usually happens with any game that has a luck stat.
Honestly, I don't believe it helps, but I like to have Hiryuu as my secretary ship when crafting planes anyways.  Sometimes just doing something out of habit helps make you feel lucky.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Totaku on January 27, 2015, 07:03:16 AM
Crossing my fingers for a U-Boat.

Well guess what? The Devs have revealed It's not an I- type Sub! This means the probability of it being a U-boat is up! There's also talk that it could be a Ro-type sub. (These were smaller and faster subs the Japanese made back in WWII.)
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Kasu on January 27, 2015, 04:02:58 PM
Well guess what? The Devs have revealed It's not an I- type Sub! This means the probability of it being a U-boat is up! There's also talk that it could be a Ro-type sub. (These were smaller and faster subs the Japanese made back in WWII.)
Oh snap. I'll be pretty happy with whatever we get though.  Seems like the I-types have been a little overdone, haha.

EDIT: Just checked since I'd never heard of the Ro-types, but if we do end up with one I'm going to assume it'll be Ro-50 since it was the only one to survive the war.

If it IS a U-boat though, then I imagine it'll be U-995, the only Type VII to survive to the present, or one of the Type IX's that fought alongside the Japanese.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Sixten on January 27, 2015, 04:35:48 PM
Holy crap, Totaku, you don't have to knock yourself out writing up these guides for us. But I'm not complaining. I really appreciate the help, and your advice has always been correct.

Stage notes:

2-1) Went back to finally complete the Light Carrier Squadron quest. With Ryujo, Junyo, Fubuki, Shirayuki, Hatsuharu, and Sendai all remodeled, this was easy.

2-2) There's a new quest to S victory the boss with 2 light cruisers and 4 destroyers. I don't think I have the firepower or the anti-air necessary to accomplish this yet.

1-5) Used a team of Yamashiro, Fubuki, Ryujo, and Sendai. Apparently the combination of Aviation Battleship / Destroyer / Light Carrier / Light Cruiser is guaranteed to reach the boss. Knocked the boss life bar to zero in four runs, and picked up my first medal.

3-1) Not much of a problem. Used Zuikaku, Ryujo, Tone, Hiei, Kongo, and Fubuki and beat the boss on the first try.

2-5) Used Ryujo, Junyo, Tone, Chikuma, Fubuki, Shirayuki and scouting stuff. (The 2 light carrier / 2 heavy cruiser / 2 destroyer configuration is guaranteed to reach the boss as long as it has the proper line of sight.) Managed an A victory on the boss, but it looks like I need to level up my firepower before I can get an S. No rare ships found so far.

4-1) My 2-5 team seems strong enough to beat this stage, if the compass would only let me get to the boss. I keep ending up in the Ta-Class Battleship node at the bottom of the map. Which I can beat, but still.

As for the event, I looked at the earlier posts in the thread and saw that people burned through 10k resources and 100 buckets in order to clear seasonal events. I know the difficulty scales down for lower level admirals, and people who have cleared 2-4 can go to events, but I'm still too intimidated to try. Particularly since my playing style causes most of my top shipgirls to have levels lower than my HQ level.

The ship I want to get now is Zuiho, who is said to drop from the boss nodes of 2-5 and 4-2. Zuiho seems to be Ryujo's best friend in fanworks. No Ryujo fleet would be complete without Zuiho. It looks like my 2-5 team would also work for 4-1 and 4-2, so leveling them is my top priority now.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Yukarin on January 27, 2015, 06:56:47 PM
(http://i.imgur.com/kBqgQkM.jpg)

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA


also got a beaver again what do i do now
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Sixten on January 27, 2015, 08:00:08 PM
(http://i.imgur.com/kBqgQkM.jpg)

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA


also got a beaver again what do i do now

@Yukarin: 2-3, 2-4, or construction? I heard Shimakaze's insane stats are matched only by her high (by destroyer standards) upkeep cost. I'm not going to complain about my luck because I've certainly had my share of rainbow drops, but your drops are certainly more famous and iconic.

As for your second Yukikaze, you should keep her in case you make a "playing Kancolle while watching a heartbreaking loss by your favorite sports team" mistake like I did. It's easy to find a new Sendai, but not a new Yukikaze.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Totaku on January 27, 2015, 11:36:52 PM
Holy crap, Totaku, you don't have to knock yourself out writing up these guides for us. But I'm not complaining. I really appreciate the help, and your advice has always been correct.

Stage notes:

2-1) Went back to finally complete the Light Carrier Squadron quest. With Ryujo, Junyo, Fubuki, Shirayuki, Hatsuharu, and Sendai all remodeled, this was easy.

2-2) There's a new quest to S victory the boss with 2 light cruisers and 4 destroyers. I don't think I have the firepower or the anti-air necessary to accomplish this yet.

1-5) Used a team of Yamashiro, Fubuki, Ryujo, and Sendai. Apparently the combination of Aviation Battleship / Destroyer / Light Carrier / Light Cruiser is guaranteed to reach the boss. Knocked the boss life bar to zero in four runs, and picked up my first medal.

3-1) Not much of a problem. Used Zuikaku, Ryujo, Tone, Hiei, Kongo, and Fubuki and beat the boss on the first try.

2-5) Used Ryujo, Junyo, Tone, Chikuma, Fubuki, Shirayuki and scouting stuff. (The 2 light carrier / 2 heavy cruiser / 2 destroyer configuration is guaranteed to reach the boss as long as it has the proper line of sight.) Managed an A victory on the boss, but it looks like I need to level up my firepower before I can get an S. No rare ships found so far.

4-1) My 2-5 team seems strong enough to beat this stage, if the compass would only let me get to the boss. I keep ending up in the Ta-Class Battleship node at the bottom of the map. Which I can beat, but still.

As for the event, I looked at the earlier posts in the thread and saw that people burned through 10k resources and 100 buckets in order to clear seasonal events. I know the difficulty scales down for lower level admirals, and people who have cleared 2-4 can go to events, but I'm still too intimidated to try. Particularly since my playing style causes most of my top shipgirls to have levels lower than my HQ level.

The ship I want to get now is Zuiho, who is said to drop from the boss nodes of 2-5 and 4-2. Zuiho seems to be Ryujo's best friend in fanworks. No Ryujo fleet would be complete without Zuiho. It looks like my 2-5 team would also work for 4-1 and 4-2, so leveling them is my top priority now.

I'm alright with these  guides because this was something I intended to do but forgot about but thanks to the fact thier are new recruits here, I have an excuse to do it now. ^^;

I might as well toss a few more pointers out there for you.

Regarding the Bashi Island evaculation mission (2-2 quest) You need to hope your boss fleet is the Ri-class fleet. If you get the Wo-class fleet for the boss node, you're going to have a hard time S ranking it with said fleet.

If you get the Ri Heavy Cruiser fleet you should be able to take out most of the fleet and then pick off the rest via night battle. Again make sure your destoyers and light cruisers are geared to do double attacks in night battle for your best chance of winning.

As for your medal, congratulations! You got your first medal! You can use medals for several things in this game. You can trade them in for resources but personally I highly recommend keeping them and stocking them up.

For every 4 medal you collect, you can obtain a remodeling blueprint. A remodeling blueprint, is kinda like an evolution stone in pokemon so to speak. You can use this to upgrade certain Kanmusu that require one.

Some Kanmusus that'll require it in order to be upgraded to kai ni include: Tone, Chikuma, Fusou, Yamashiro, Bismarck (2 are needed for her), Taigei and Unryuu (Just to Kai her) as far as I recall. So yeah, stock up those medals and save them to get blueprints for those kanmusus in particular.

I'm also kinda surprised you got through 2-5 once. Since that stage has the loving tendency to wreck your fleet badly sometimes. If you think you're up to it, you can try to gun for a medal there before the end of the month.

As for the event, I know what you may think about how the level scaling may seem intimidating, but I probably note that the diffculty should be managable in an event up until your admiral level hits 80. Once there, it'll begin to really challenge you.

Course by that point you should be able to have a sizable amount of good equipment to counter the difficulty spike. Considering you have been building those rare planes, you might stand a fighting chance. I would still recommend at least trying the event to see how you'll fare out.

I joined back in October 2013 when the Iron Bottom Sound event was going strong. And while I only spent two weeks playing, I dove into the event and somehow managed to beat the first map and scored Iku (I-19) as my prize (she was exclusive back then). So personally I'd say if you manage to gather some supplies give it a try and see if it'll work out. You might be able to beat the first map or two depending on what the theme is this time around.

Also personally you should have a better shot finding Zuihou at 4-2 rather than 2-5 (It's a bit rough there).

(http://i.imgur.com/kBqgQkM.jpg)

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

also got a beaver again what do i do now

Well congratulation, you got the fastest destroyer in the game. :P Shimakaze is good for drawing enemy fire and (in some cases)dodging it rather well. I recommend training her if you want to make her dodge shots effectively. By level 99, she will have a max agility of 99. (Just keep in mind like all destroyers, she's still frail). Also she costs a tad bit compared to most destoyers to maintain. But yeah she's one of the few Kai ships that is on par with some of other destoyers when they hit kai 2.

Also spare beaver? Sacrifice her to the gods!   Or do what Sixten said...



Anyways as for now, let me cover a bit of some history behind some of the game since it might be a good idea to understand how thw game's event evolved since it's past. I shall be covering them for each year. So here we go...

Kancolle 2013 Events

On the month of April, 2013 Kantai Collection was released to the public. And while the devs orginally intended this game to cater to the Naval Otaku fanbase (which was considered small as they would soon find out, the popularity of the game would boom and lots of things would change over the years to come. Though this segment, I will be reviewing some historic facts about the game, along with the history behind the events.

Spring 2013 Event: "Brake through the Enemy Stronghold!"
Event Released May 2013 (Lasted for 2 weeks, got extended 1 more week)
Based on: No Particular historic Event.
Difficulty: Moderate to Hard.

The Spring 2013 event came out one month after the game's official release. Back then the event map was highly experimental but oddly very straightforward all at the same time.

Most of the maps had a straight line that consist of a few branches to a dead end. This maps would also introduce the Abyssal subs (Ka and Yo class) and the Ta class Battleship. (World 4 did not exist at the time of the event)

Pretty much the maps had simple requirements which if you didn't have you'd be guttered.

E-1 requird 2 DD and a Seaplane Trender in your team to make it to the boss.
E-2 required fast ships + 1 CL and 2 CA in your fleet.
E-3 required two BBVs in your team.
E-4...
Well.... it's a bit straightforward...
(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xap1/v/t1.0-9/10710773_10202356192500716_6280461818388479950_n.jpg?oh=2dfee292062ae78e05f00240c50cef87&oe=556EED9A&__gda__=1432067023_5038997c210a1c880ac23afb116447cb)
You're NEVER going to find a map like this ever in an event ever again!

But yeah basically the event was straightforward, the only way you would have lost is if you didn't keep certain ships and didn't devote enough time to training. At this time, you'd likely be around 50-60 if you focus on training multiple ship girls on a regular basis.

Map features:

Withdrawl from War: E-1, E-2, and E-3 has a unique feature that once you conqured those maps, you could not renter them at all! So once you beat it, you were lock out. Only E-4 allowed you to revisit multiple times afterward.

Boss Regenration: E-3 and E-4 Bosses were capable of regenerating thier overall HP bar over time. Admirals were encouraged to hit hard and fast to drain the boss's HP as it would regenrate a little bit over an hour or two hours (like 1.5% or more depending on situation) OVerall the fight should take only 4-5 battles to completely win so it wasn't hard even if you had to take a small brake...

Boss Ship

(http://img3.wikia.nocookie.net/__cb20140406120757/kancolle/images/7/77/540_Anchorage_Princess.png)
Anchorage Oni / Hime

This boss was roughly about as strong as the Armored Carrier Demon / Hime. She served as the boss in this event over each part. More or less she was not considered a difficult boss if you were well trainied. So as long as you were prepared and had some decent planes at the time, you had a fighting chance against her. She came with a few floating fortresses and light ships in tow.

Highlight Prizes from the Spring 2013 Event

(http://img2.wikia.nocookie.net/__cb20131124141050/kancolle/images/3/3b/106_3.png)
Shoukaku

Today Can be currently found: Anywhere from construction, LSC, and drops from world 4 and up.

Back then you could only obtain the carriers that partook in Midway (Akagi, Kaga, Souryuu and Hiryuu) most of the other big carriers were left out. This event severed as an introduction to bringing in the first member of the 5th Carrier division. Zuikaku would be added later when World 4 was released. And then a few months later, they became craftable.
(http://img1.wikia.nocookie.net/__cb20140226052652/kancolle/images/6/6d/Equipment56-2.png)
Shinden Kai

The legendary fighter plane was given away as the ultimate prize for beating the event, with a 5 star raiting, this plane was one of the most powerful fighter planes in the game with 15+ AA. And could only be obtained from this event. As it stands, only people who were part of the original server (that got split into 4 servers later down the road after the game grew in popularity) own this item. And to this little is known about this item outside of the few 20k+ players at the time that won this item.

Extra note: The event was extended 1 extra week because players did not do to well during the first event and to accommodate, they gave them an extra week to earn some of the prizes.

Summer 2014 Event: Assault Recon at the Southern Seas
Release: August 2013
Based on: Not known, but it serve as a prelude to World 5 The Southern Seas
Difficulty: Hard
Time lasted: 3 weeks

This event map would serve as the first REAL challenge for the admirals. The map presented a challenge that would have players plan out thier fleets for which ever route was the easiest to go and thus players had to manage thier fleets in order to get to the boss node.

The first map was  straightforward and easy and the boss was a Yo class sub.

Afterward, you had to go through harder maps that had you fight against the Southern Demon / War Demon/ and Princess. This was the first map that tested the paitence of the player because they not only had to have a steady amount of resources, but also time!

Withdrawl of War was removed since it was not a popular option back in the first event map and now players could reenter any map they've beaten. But one feature remained:

Boss Regenration: Now bigger and badder than before, the Souther Demon / Hime could regernate her HP around 2-3% every 3 hour in her first form to as close as 1 hour in her final form. Many Teitoku struggled with her final form because of how quickly she replenished her health.
(https://scontent-b-atl.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/1900167_10202356266902576_4521843287933218183_n.jpg?oh=2ea04014e80b7701d0980d9798388c4b&oe=55232BB0)
This example here  demonstrate how quickly she regained HP in her final form. And that was over a 5 and a half hour session! To top it off, she required at least 5-6 solid kills (you could chip her HP away though) before she was defeated. Let's be thankful the devs reconsider this idea after the Autumn event (That was when true hell began).

Boss Ship

(http://img1.wikia.nocookie.net/__cb20140406121357/kancolle/images/2/2a/546_Southern_Demon.png)(http://img2.wikia.nocookie.net/__cb20140406121510/kancolle/images/5/56/547_Southern_War_Demon.png) (http://img1.wikia.nocookie.net/__cb20140406121607/kancolle/images/2/20/548_Southern_War_Princess.png)
Southern Demon / War Demon / Hime

This was the one and only time a boss had 3 forms. Each form of the Southern Hime got, more agressive and more insane than the previous one as you advanced to the new maps. The first battle with her (Oni form) is pretty standard, the second battle (War Oni) she much stronger but is very frail, but her final form (Hime) is a monstrous tank. A well trained fleet was needed to stand up to her. When World 5 was eventually released, the Southern Hime returned as a boss for one of the maps along with her war oni counterpart in other maps. So you can still fight her in a (much simpler) battle.

Prize Highlights
(http://img3.wikia.nocookie.net/__cb20131121074613/kancolle/images/d/d9/126_3.png)
I-168 (Imuya)
Where can she be obtained now?: construction or drops

Imuya was first introduced as a prize from E-1 of the Summer event. And was the first submarine introduced in the game. Back then subs had limited uses but after month later, she along with I-58 (Goya) were given a chance to collected as drops in game.
(http://img1.wikia.nocookie.net/__cb20131126090106/kancolle/images/9/92/124_3.png)

Suzuya


Where can she be obtained now?: construction, LSC, or drops

Only Mogami existed back when the game started, but the rest of her sisters did not appear until Suzuya made her apperance in this event. She was the E-3 prize and like Mogami, would become an aviation cruiser upon upgrade. Nowadays, she's avalible via drops, construction or LSC.
(http://img2.wikia.nocookie.net/__cb20131126235026/kancolle/images/9/9b/136_1.png)
Yamato

Where can she be obtained now?: LSC only

The Legendary Iconic Battle Ship of the IJN made her appereance in this event. She even to this very day is regarded as the most powerful battleship to own in this game. Yamato is both heavily armored and can deal a deadly blow upon most enemies in the game and has a very high amount of HP to boot. The only thing that makes her hard to manage is her resource cost as it is monstrously high compared to any other BB in the game. You will be spending 100s (yes I said it right) of fuel and ammo to resupply her and up to possibly a 1000+ steel (if fully damaged) to repair her. She is not a cheap ship to handle but can be very valuable to the team. And after 6 months of waiting she returned in LSC for anyone who wants her. (You WILL need lots of resources if you want to get her).

Fun fact: This event was also extended for one week due to the same reasons the Spring one was!


Fall 2013 Event: Iron Bottom Sound
Released: November 2013 (for almost the entire month due to a series of extension)
Based upon: The Battle of Guadacanal
Diffculty: EXTREMELY HARD (almost luck based)

This event would serve as the first event map that would be based upon an actual WWII war campaign (and a rather famously intense one at that!) This would be the first event map to consist of 5 Event maps compared to 4. And to top it off they introduced a whole new concept that as of this day was only used for this campaign (and probably for the best). This was also around the time when Kantai Collect gain a huge popularity boost and started to gain the attention of people outside of the Japan in the process (it gained a  huge boost in popularity after the Summer event in Japan due to a tweet incident that caused hundreds of thousands of people to join the game, and thus changed the whole server concept and started the lottery process as well.

This event would also serve to many as one of the most dreaded events in the game. As many Teitoku lost thier sanity over the duration of this event due to how the event was handled.

Event Features:
Night Battle themed maps You may have seen how the game works, but right around this time, they introduced the night battle themed map which basiclly meant the entire battle would take place in a night battle, if you know how they work in general then you should have an idea how this situation is like... imagine doing this 3 times to get to the boss!

Night to Day Battles
At the boss node, if the battle took place at night, you'd fight till everyone exchanged fire, if certain condition were permitted, a day battle would take place and the battle would resume. Once the day battled ended the battle was done. This worked well up till E-4.... :P

Boss Regeneration The Nightmare is back, and this time with the combination of the night battle maps, it became the most dreaded nightmare most Teitoku faced!

To summarize, two out of the 5 maps were day battles (E-1 and E-3), those were very straight forward and easy to manage. They didn't require much effort to play through and were deemed as the easy maps. It was the night battle only maps (E-2. E-4, and E-5) that were the true monsters of this map. But among them E-4 and potentially E-5 were considered the biggest nightmare of them all due to the shear insane difficulty factor...

The first 3 boss battles didn't present much of a challenge because there was a low boss regeneration or none at all, but when you got to E-4 if you were not prepared with Type 3 shells, you were going to be in for one hell of a battle.... Still the map presented it's challenge thanks to the fact it was a night battle. And surviving a night battle required luck back then...

Back then you had no search lights, no star shells, it was  just your fleet and the Abyssal ships flinging shots at each other till the other fell... it was one gigantic luck fest.
E-4 would serve as the biggest nightmare to the Teitoku because they had to face thier first installation boss, and it took place in a night battle situation. If you did not finish her in the night battle, chances are she would survive in the end. And this would lead to many of them going insane over this mess.

Stories had it that some Teitoku even went to insane measures to try to take down E-4's boss which included among them sending suicide fleets (Yes they literally sent ships girls to DIE (mostly duplicates), trying to stall time to stop the regen timer, and other insane measures. It became one of the most frustrating and insane events ever in Kancolle. I myslef only got a taste of it, but I'm into that kinda stuff I wished I joined earlier to witness the madness in full effect.

The event ended up with two extensions that resulted in it being the longest running event in the process (lasting for almost a full month!)One was due to a critcial bug error, and the other was to add in a Kanmusu at the last possible moment...

Notable Bosses

(http://img1.wikia.nocookie.net/__cb20131218090943/kancolle/images/c/cb/Port_hime.png)

Airfield Hime

The first installation boss to appear within the game! She represented Henderson Airfeild and was known mainly for being an incredibly hard boss to take down. If you did not have Type 3 shells, it would be impossible to kill her, and if you didn't severely cripple her or kill her in the night battle, odds were she would survive the night battle conflict. She would shoot at you over the night battle and during the day battle she'd launch planes at you. As mentioned she was a major bane to the Teitoku because of her high health regeneration and diffiuclty factor that would prevent you from simply finishing her off easily. As mentioned many people went to far lengths to try to beat her. Based on the records, during the event, there were a 800,000 plus registered Teitoku. From those.... only 10% were able to beat her (yes it was that hard!)

(http://img1.wikia.nocookie.net/__cb20131218083951/kancolle/images/9/94/Bb_hime.png)
Symbiotic Battleship Hime
The Battleship Hime would serve as final extra boss of the campaign. Upon beating E-4 you entered E-5. Getting to her was the hard part as you have to face a boss ship gaunlet full of powerful ships and boss rank ships you might have fought before. Getting past that would get you to the BB hime. She hits like a truck, and is tough as a tank. She was a dangerous opponent to face off against, but if your ship girls were strong enough they would easily dispatch her upon night battle. She was easier compared to the Airfeild Hime, but still a notable pain for many to face off against.

She would eventually return again in almost every campaign since then.

Out of th 800k Teitoku that made up the game. Only 5% beat her. (mostly due to the difficulty of the gauntlet)

Notable Prizes
(http://img2.wikia.nocookie.net/__cb20131121074439/kancolle/images/a/ae/123_3.png)(http://img3.wikia.nocookie.net/__cb20131121074210/kancolle/images/d/d2/128_3.png)
I-19 (Iku)and I-8 (Hachi)

Where can you get them now?: Construction(I-8 Only) and drops (1-5[both], 2-5[I-19], 3-5[both], and 5-4[I-19])

Both of these submarines were given out as prizes for E-1 and E-4 respectively. With Iku being the cute but strangely lewd one while Hachi was more of a German loving bookworm. With these subs in combination of the other two, the birth of concept called "Orel Cruising" came into play. (Get all 4 of them and try it sometime, it's a time saver!) Now a days these two can be found by means of construction and drops in various maps in the game.

(http://img2.wikia.nocookie.net/__cb20131126113901/kancolle/images/6/6a/137_3.png)(http://img1.wikia.nocookie.net/__cb20131126114234/kancolle/images/2/2d/138_3.png)(http://img1.wikia.nocookie.net/__cb20131124194220/kancolle/images/2/2f/Znma68j.png)
Agano-class Sisters (Agano, Noshiro and Yahagi)]

Where can you find them now?: LSC (all 3), 5-4(Agano only) and 6-2 (exception of Noshiro)

Three out of the 4 Agano Sisters were introduced in the campaign. Noshrio was a reward given for completing E-2. Agano on the other hand could only be found as a drop at the boss node of E-3 and beyond. Yahagi on the other hand was a very unusual case...

On the final week of the event, the devs decided to do an unexpected maintenance that lasted for an hour or two. Upon reopening they announced that they release Yahagi... the catch.... she would only drop in the E-5 boss node with  1-2% probability......

So basically when you thought you completed this event they threw one more thing in for good measure. Now you were force to beat up the BAttleship Hime an x number of times until your resouces ran dry or you managed to score Yahagi. Truely a nightmare for many.... If my memory is correct, only 3% scored Yahagi from that short term unexpected notice..... thankfully these girls are available now in LSC and other locations now... so much less hell for you all...

(http://img2.wikia.nocookie.net/__cb20131126085416/kancolle/images/b/b5/143_3.png)
Musashi

Where can you find her now?: LSC

The second member of the Yamato class BB was introduced in this campaign. She was your ultimate prize for beating the Iron Bottom Sound Event. Again like her sister, she too consumes a huge amount of resources  and is high in maintenance, but a heavy hitter. So everything regarding about Yamato applies to her too. She too is now available in LSC(with the cost of tons of resources to get her).

Fun facts:
Yamato and Musashi were released early because according to the game's creator Kensuke Takana, he did not foresee the game becoming popular when it was release so he chose to release the big name ships early since he thought the game would die by the end of the year... as it turned out... his speculation is incorrect.... and now he plans carefully now that he knows he's got a huge fanbase to work with now....

Iku was suppose to come out for the Summer event, but due to a lost of her voice recordings, she was delayed till the Fall.

After this event ended, Kensuke Takana mentioned how he noticed that people were killing thier ship girls in a haphazardous fashion during this event and did not approve of it. So he wanted to come up with a way to change it so as to not encourage Teitoku to kill thier ship girls during events.

And so... the Boss Regeneration System died as of the end of this event..



Winter 2013: Arpeggio of Blue Steel Crossover Event

Based on: Arpeggio of Blue Steel (The Anime Version)
Difficulty: Easy
Lasted: 2 weeks

Have you ever "Looked across the raging war, and felt a steady beating in your heart?"

If you have, then you probably may have noticed hints of this likely to happen....

Back when Arpeggio of Blue Steel aired in late 2013 Kadokawa did some kind of special deal with the team and some of the big name Kancolle artist did end cards for the show and part of trade off would be allowing them to promote Arpeggio on Kancolle. And so as a little promotional gig and strange and unusual crossover event was held.

Long story short: The Fleet of the Fog somehow found thier way into the Kancolle universe. And a good number of them decide to join forces with the abyssal fleet (they shared similar objectives) it was up to your ship girls along with one defacted member of the Fleet of the fog, a submarine known as I-401 (better known as Iona) to fight against the opposing fleet befriend members of the fleet of the fog and take down the opposing members of the Fog Fleet.

With the help of the scientific fog ship Hyuuga, she enhances your kanmusus so they can be able to actually do damage to the fog ships (as they posess highly advanced Ion Cannon and Kerin Feild (force fields)

There were only 3 maps to deal with here and is to date the most easiest event in record.

Over the course of the event you would gain access to 3 of the fogship girls from the anime. Iona, Takao, and Haruna.

As the players would quickly learn the fog ships were INSANELY STRONG. Thanks to thier insanely high stats, thier abilitiy to activate Kerin Feilds and to use Ion cannons to plow through abyssal fleets and opposing fogship alike.

The price on the otherhand... Since these were fogships... they still needed to be maintained, but this world lacked nanomachines to conduct repairs.. so good old fashion steel, fuel and ammo was needed... but since thier real bodies are ACTUAL SHIPS they cost a HUGE amount of resources. Iona cost as much as a Heavy Cruiser, Takao was as expensive as a Yamato to maintain, and Haruna cost about 2-3 Yamatos to maintain.

All the maps were easy thanks to them though it's argumentive that E-2 was considered the hardest thanks to Fog Kirishima and Fog Maya (CARNIVAL DAYO!) being obnoxious pre-boss nuisances.

The final boss was Fog ship Kongou along with her fleet of Nagara fog ships. The fights were still very easy and as you noticed I mentioned no features.... for a reason!

There was no more boss regenration! You only had to defeat the enemy ships a certain number of time to officially complete the map. 3 time for E-1, 4 time for E-2, and 5 Times for E-3.

Your prize for this mess?

(http://img1.wikia.nocookie.net/__cb20131224213152/kancolle/images/5/5d/155-8-.png)

I-401 (Shioi)

Where can she be found now?: LSC and World 6-1

The largest submarine made by the IJN now got to appear in the game. She was more tanky compared to her sister but also was more expensive to maintain as she was a seaplane carrying submarine by default. She's was worth collecting because she gave you a Prototype Seiran upon being upgraded a very good seaplane for submarine eliminating. Thankfully she's avaliable to get from LSC and 6-1 now.

There I think that covers 2013 in terms of events in a nutshell. As scary as it sounds, as mentioned the game got better balanced upon entering 2014 especially once they removed boss regeneration.

I will be covering 2014 in a later post... hopefully it won't be as long but I'm unsure... ^^;;;
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: MewMewHeart on January 27, 2015, 11:49:06 PM
I love the history lessons behind the events I think in the future when I'm ready I'll jump in on an event for fun , also whew I need to get more expeditions going due to that fuel is really my weakness right now.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: highzealot on January 28, 2015, 01:04:41 AM
Let me tell you my story of 2013 Fall's E-4.

It was the 17th of October 2013. After a week of grinding back resources and farming levels at 3-2. I decided it was time to attempt E-4. I began with 22k fuel, 24k ammo, 30k steel and 21k bauxite. I threw everything I had at the airfield hime over the course of that day using up over 120 buckets and the majority of my fuel. I had slightly less than 7k fuel left. I had no more time that day so I had to continue the next day which would cause the boss' health to regen over the night.

I once again threw everything I had the next day and I ended up running out of buckets. I did not record how much buckets I had in total but except for fuel, my other resources were still plentiful. If I recall correctly, at one point I had gotten her under half health but many runs left with not a single damage done. Often times it involved enemy cutins on to the same target which wouldn't have been as big a problem if they targeted other ships. Other times the compass sent me away from the boss at the last second. Some times due to killing too many mooks at the boss node I was unable to pursue to day battle so boss support didn't even have that much chance to help.

At one point I had even considered the tactic of sacrificial destroyers. After a bit of consideration and a post on /jp/ I decided I would rather fail the event at E-4 than suffering a single casualties. While I still lack Hachi or Musashi, I still maintain 0 casualties to this day and I do not regret it.

I doubt I will ever experience anything like Fall 2013 again mainly due to experience and stockpiling. It will always be my greatest failure and greatest success. I still have nightmares of health regen and compass trolling at the worst possible times.

Another thing to note is I remember is that at that time it was still unsure if moderate damage could sink or only severe damage could sink. My memory on this is not 100% perfect but I think this is what happened. The subject was still debated on /jp/ but when evidence appeared to show moderate damage still had sink protection and no solid evidence to the contrary was provided it became pretty much confirmed moderate damage was safe. I think most of this happened as most people were attempting E-4.

One last thing I would like to mention is that early on in the event I think there was a bug were when you reached the boss and left it on her intro screen, the boss would not regen hp so you could leave it there while your resources naturally regened. The bug was fixed fairly soon though. I think it was fixed before I got around to E-4 but I'm not sure.

I hoped you enjoyed my story.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Sixten on January 28, 2015, 03:06:12 AM

At one point I had even considered the tactic of sacrificial destroyers. After a bit of consideration and a post on /jp/ I decided I would rather fail the event at E-4 than suffering a single casualties. While I still lack Hachi or Musashi, I still maintain 0 casualties to this day and I do not regret it.


I find it highly admirable that you were able to play all this time without losing any ships. I mean, it's usually easy to keep your ships alive, but as I learned not too long ago, all it takes is a dramatic sports event for your attention to slip just enough to get a ship killed. On the other hand, I also find it admirable that the game once made sacrificing your ships a viable strategy for obtaining a great prize. I learned from my friend (a programmer at a video game company) that all good games are about giving the player meaningful decisions. Despite not being able to control your ships directly, Kancolle does give you many meaningful decisions to make. While decisions involving great sacrifice are best served in moderation, when used at the right time they can make a game very memorable.

Speaking of memorable, I just sent my 2-5 team (Ryujo, Junyo, Tone, Chikuma, Fubuki, Shirayuki) out to 4-1, a map I was certain I could clear with ease if only the compass got me to the boss. The compass sent me to the boss, and just as I thought, my team got an easy S victory. But what stood out was the dialogue.

Fubuki: "Open fire!"
Shirayuki: "Fubuki's fighting hard. I have to do my best too!"
*night battle to finish off the last enemy ship*
Chikuma: "Watch this, Tone-neesan!"
*minor damage to the last enemy*
Tone: "I'm not gonna lose to Chikuma!"
*blows the last enemy out of the water*
Tone: "And that's because I'm the big sister!"
*S victory*

I know that they say those lines whether their sisters are in the battle with them or not. Just like Fubuki's hourly lines mentioning Shirayuki don't require Shirayuki to be in the fleet. It's merely a nice touch that sister ships talk about each other. But under the proper circumstances, those kinds of touches stimulate the imagination and pull you into the world of the game. You feel that Tone and Chikuma are competing with each other, that Fubuki and Shirayuki think about each other. Kancolle's not the only game to do this, and the level of immersion is nothing like, say, Elder Scrolls, but I appreciate this sort of thing whenever I see it.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: MewMewHeart on January 28, 2015, 03:12:58 AM
I know that they say those lines whether their sisters are in the battle with them or not. Just like Fubuki's hourly lines mentioning Shirayuki don't require Shirayuki to be in the fleet. It's merely a nice touch that sister ships talk about each other. But under the proper circumstances, those kinds of touches stimulate the imagination and pull you into the world of the game. You feel that Tone and Chikuma are competing with each other, that Fubuki and Shirayuki think about each other. Kancolle's not the only game to do this, and the level of immersion is nothing like, say, Elder Scrolls, but I appreciate this sort of thing whenever I see it.
Yamashiro and Fusou stood out for me because when you put them in the same fleet they ask if one or the other is ok, then Yamashiro apologizes to Fusou when she hits an enemy. Then when Yamshiro gets MVP whether her sister is there or not she exclaims that she did it.  I like that detail about sister ships which makes me feel connected too.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Yukarin on January 28, 2015, 11:30:57 AM
@Yukarin: 2-3, 2-4, or construction? I heard Shimakaze's insane stats are matched only by her high (by destroyer standards) upkeep cost. I'm not going to complain about my luck because I've certainly had my share of rainbow drops, but your drops are certainly more famous and iconic.

As for your second Yukikaze, you should keep her in case you make a "playing Kancolle while watching a heartbreaking loss by your favorite sports team" mistake like I did. It's easy to find a new Sendai, but not a new Yukikaze.

construction, while i was doing one of my building dailies.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Sixten on January 28, 2015, 03:37:08 PM
The toughest enemy in the game might be the connection error girl. When she shows up with her bouncing sweatdrop and her oddly shaped cat, there is literally nothing you can do. You can only wait until she goes away, and hope that whatever operation you were performing doesn't result in lost data.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Totaku on January 29, 2015, 07:31:41 AM
The toughest enemy in the game might be the connection error girl. When she shows up with her bouncing sweatdrop and her oddly shaped cat, there is literally nothing you can do. You can only wait until she goes away, and hope that whatever operation you were performing doesn't result in lost data.

An "error cat" you mean? Those can happen on sometimes on rare occasions Usually if the internet signal drops or a bug happens during gameplay. Usually whatever you were doing at the time is automatically recorded, so you shouldn't worry too much on that. Just note that if you're in a battle when it happens your Kanmusu will receive whatever damage they were suppose to receive and not get any experience from it due to the error or disconnection that happens. It will also make them auto retreat from the error cat.

I only have this happen whenever I modernize Kanmusu at times, so it's once in a while thing.



Anyways time for some more news!

Apparently it's been reported from the Devs that another big prize we get besides a submarine will be a another CV! The CV will be the sister of the Aircraft Carrier that was the desent of Hiryuu. Considering that Unryuu was already brought into the game in the Summer last year...that means....
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Abraham Lincoln on January 29, 2015, 09:23:15 AM


Anyways time for some more news!

Apparently it's been reported from the Devs that another big prize we get besides a submarine will be a another CV! The CV will be the sister of the Aircraft Carrier that was the desent of Hiryuu. Considering that Unryuu was already brought into the game in the Summer last year...that means....
Amagi or Katsuragi.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Kasu on January 29, 2015, 03:52:54 PM
Anyways time for some more news!

Apparently it's been reported from the Devs that another big prize we get besides a submarine will be a another CV! The CV will be the sister of the Aircraft Carrier that was the desent of Hiryuu. Considering that Unryuu was already brought into the game in the Summer last year...that means....
I must obtain her and wipe away the dishonour of not being able to obtain Unryuu. ;<;

I'm pretty sure I've leveled every carrier in the game barring Unryuu, so I need more carriers to train.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: MewMewHeart on January 29, 2015, 09:46:03 PM
I only have one CV! -cries-
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: uiden on January 30, 2015, 04:46:32 AM
The toughest enemy in the game might be the connection error girl. When she shows up with her bouncing sweatdrop and her oddly shaped cat, there is literally nothing you can do. You can only wait until she goes away, and hope that whatever operation you were performing doesn't result in lost data.

https://www.youtube.com/watch?v=lgK8LxX_zkI
Video related.

Started playing after AL/MI but I think I'm ready for event.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: MewMewHeart on January 30, 2015, 06:55:41 AM
Today was a good day.... I managed to get Kongou from LSC, Yamashiro is close to be being a BBV, I got Ryuujou from a lucky 2-3 first time, and RNG was nice to me.... I might grind 2-3 since I have little to no problems so I can get Imuya from the boss, it's kinda easy but at the same time I'm usually cutting it close with the RNG wanting to sink my poor ships with CRITS thankfully my BBs and CVLs usually get a cut in at every turn. HQ Level 21 and also attempts at building ASW gear are going bad since I want to get the rest of the subs from 1-5.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Totaku on January 30, 2015, 07:40:48 AM
Amagi or Katsuragi.

More likely Amagi thanks to the foreshadowing in Unryuu's daialouge given when she announces the time at 3 AM.

"Admiral, I... have a feeling someday I will meet Amagi as well."

It's been almost a trend to release a Kanmusu that isn't present based on the dialogue others have said. So yeah, she has the higher chance to my view.

In the meantime let me start going through my analysis of the 2014 Events.


Kancolle 2014 Events

With the game gaining a huge momentum in fandom and the growth in popularity, the dev teams looked into new way to keep the game going since it exceeded thier expectations. So the idea during this year was to set up challenge and balances to make combat more interesting and creative while also keeping the challenges going in event. With the drop of the boss regen system they decided instead to more or less make it so you just had to beat down the boss till the final kill and then ultimately sink her in the final kill to gain victory (but depending on the map's difficulty and the boss's composition, this could be either quick or longer)

But the first order of business upon the first anniversary of the game was to.... make sea recon planes more useful, turning Light Cruisers, Heavy Cruisers and Battleships into more lethal killing machines as well as make maps that would require them to complete the map...


Spring 2014 Event: Recon Planes, take flight!
Based upon: The Dutch East Indies Theater
Duration of Event: 2 weeks
Diffiuclty: Easy to Normal: E-1-E-3, Normal to Hard: E-4 and E-5 (extra operations)

This map was release along with the new recon plane system which gave players the opportunity to learn how to utilize thier seaplanes for better use. Back before this release, seaplanes were good for only one thing.... recon during the very start of battle. Beyond that, they didn't really have much use, but as we learned, these changes made the game more creative as it finally put ships that were commonly overlooked to good use. (Heavy Cruisers were often shunned due to battleships being better overall until this update.)

With that let's explain the systems that were implemented in this map:

Recon LOS Check: This system was a new feature as it required your fleet to have a certain amount of LOS gear to reach the boss node, if conditions were not met you would be guttered. The requirements were light during this event so you needed at least a seaplane and a radar to make it to most boss nodes. This feature would carry on to be used in future maps along with Extra Operations 2-5 and 3-5.

Recon Artillery Spotting: As mentioned recon planes finally had a better use in the game allowing for lots of ships to finally gain some use. By setting up specific equipment along with a recon plane, if your carriers were able to gain air superiority over the enemy, it would grant your fleet the opprotuinty to perform Day time double attack or even Day Time Cut-ins. While these were not as strong as night battle attacks, they were often used because it gave your fleet a BIG advantage in the battle. Most of the time wiping out enemy fleets during the day battle without issue. Course... if the enemy gets air superiority... the same could apply to them!

Also if your air fleet was strong enough you could also use recon spotting to assist in performing bonus damage during the air raid phase too!

This would be a permanent feature in the game.

Difficulty Levels based upon Admiral Level: Along with this there was also the feature that made the abyssal fleets vary in difficulty. Lower leveled admirals were given easier fleets to kill (bosses remained the same though) while higher leveled admirals faced off against Elite or Flagship variations of abyssal. The threshold diffiuclty was placed around Level 40, Level 80, and possibly level 100.

Notable Bosses

(http://img3.wikia.nocookie.net/__cb20140423104154/kancolle/images/b/be/Ri_Kai.png)(http://img4.wikia.nocookie.net/__cb20140423104817/kancolle/images/d/d6/Ru_Kai.png)
Ri-Class Flagship Kai and Ru-Class Flagship Kai

Both of these standard abyssal mooks got a new improved upgrade that turned them into surprisingly dangerous enemies now. And these two would serve as the first and second boss of the event. The Ri-class's overall stats were all modified a bit allowing it's attack to closely match on part with an elite Ru-class. It was also a complete monster in night battle due to her high probability to use cut-ins.

The Ru-class Kai overall offensive, armor and HP got a massive overhaul turning it into a juggernaut that could critically damage your shipgirls easily.

Despite thier big overhaul, they were still easy even for newer players to take down as long as they knew to take advantage of the new recon system. Both of these variations of abyssal would eventually appear in later areas in the game as well as later events...

(http://img3.wikia.nocookie.net/__cb20140423114919/kancolle/images/a/a6/573.png)
 Harbour Hime
Mostly based upon Port Darwin, the Harbor Hime is an installation boss and she served as the boss for E-3 and technically the end boss for the main part of the campaign. (Not including Extra Operation Event Maps) She wasn't exactly a hard boss unless you lacked in Type 3 shells, but with type 3 shells plowing through her should not have been a problem at all. She could still hit hard, but otherwise, she was mild in comparison to most bosses. The only difficulty people had was reaching her. She required an estimation of 5 complete kills to be considered defeated (the final kill was required)

(http://img2.wikia.nocookie.net/__cb20140423112626/kancolle/images/e/ef/SS-So.png)

So-Class Submarine

This ship served as the E-4 Boss (Extra Operation 1) for the Spring 2014 Campaign. And would appear very soon afterward in the next maps and event maps in the future. Technically like all subs, the So-class isn't that hard to beat, it's just a more tanky variation of the other subs. A high leveled destoyer fleet + Depth and Sonar combo was considered good enough to deliver the kill. Honestly though, the hard part of E-4 wasn't killing the sub, it was reaching her....

Thanks to your team mostly consisting of destroyers armed with depth charges and sonars you would be hunting subs on that map... but the pre boss node.. threw a nasty curve ball at you. A Wo-Kai, Ta-class, and a Ri-class along with several destoyers.... Pretty much it was a trollish map thanks to that node alone... most players who got fed up with the pre-boss node equipped damage control on thier destroyers in order to take a gamble on make sure they won the map.

Since submarines' torpedoes aren't always accurate the chance you would sink were low, but it was still a possibility thus why damecons were used to prevent the loss of thier ships since on some occasions you'd feel forced to retreat thanks to the pre-boss node and the very likely probability you'd get critically damaged on that node.
(http://img3.wikia.nocookie.net/__cb20140423115225/kancolle/images/7/73/574.png)
Isolated Island Demon

The Final boss of the Spring 2014 Event (E-5 or Extra Operations Event 2) and also based a bit on Wake Island. The Isolated Island Demon was a boss that either ranked from mildly hard to nightmarish depending on your level. The reason for this related to the map itself and the difficulty based on your level. As usual she was an installation type, thus Type 3 shells were her weakness.

The map itself was a boss gauntlet, you had to fight an armored CV hime first, followed up with the most dreaded node.... the Battleship Hime node. The Battleship Hime node was pretty much like a barricade for some players as thanks to how tough she is in general, she was likely to damage your ship girls badly... you could only hope and pray you got through with minimal damage....

The following node was a breather which then followed the fight against the Island Demon herself...

For players below Level 100 it was consider to be a lot easier... because all you'd have to deal with were 2 floating fortresses, 2 Elite Rus and a destoyer along with the Island Demon. The Ru's would be upgraded to Flagship upon the final kill.

For players above level 100.... the real pain began... The main fight was similar to what was mentioned as the final kill in the previous section... but the final kill for Admirals of this level would indeed cause some to rage..

The Isolated Island Demon, her 2 floating Fortresses, A Battleship Hime, and 2 Ru-class Flagships.

This made the boss kill VERY HARD mostly because you had to hope for several things.
1. Maintain Air superiority
2. Beat down most of the her companions.
3. Ignore the Battleship Hime and aim for her.

The Battleship Hime acted as a meat shield and could pretty much take most of the damage. Thus there were lots of time high leveled admirals had thrown fits over this battle. It required luck, but it was manageable. Scoring an S rank on the other hand was a rather hard if not impossible task. But none the less as long as you killed the Island Demon after her bar was drained dry, then it would be over...

Notable Prizes

(http://img1.wikia.nocookie.net/__cb20140423092959/kancolle/images/e/ec/182.png)
Akashi

Where can you find her now?: 2-5, 3-5 and 6-2

You've seen her in the premium shop, and now she was finally given her debut as a playable ship girl. Akashi was unlike most ship girls because she was a repair ship (and the only one of her kind made by the IJN)

She's is technically not meant for combat, but when she first appeared her main strong point was that she would repair your ship girls. As long as the ship girl is only lightly damage or less, Akashi will be able to gradually your ship girls over time.. (About 1 HP per 20 minutes for high leveled ships) By Default she can repair two ships if she's placed in the flagship position of your fleet.But with each repair facility equipped to her, she could repair one additional ship. If you were able to get a 4 cranes(and kai her), you'd be able to repair a full fleet.

Many people see her as a valuable member since she can fix ships while you do other things off to the side. And later on she would eventually be given the ability to modify equipment making it slightly more powerful as she continues to improve it, or even possibly upgrade it all together.

(http://img2.wikia.nocookie.net/__cb20140423084937/kancolle/images/8/83/181.png)
Amatsukaze

Where can she be found now?: 3-5 boss node and 6-2 boss node

The main prize of the event, this Kagerou class destroyer was highly seeked out. Not only due to her cute tsundere personality, but also because she was a very well rounded ship in terms of her stats as she had higher than usual stats upon kai but she also came with a special turbine that gives your kanmusu a +15 evasion boost to top it all off. She was also the second fastest DD in your group (only Shimakaze tops her, she did serve as her prototype after all) As of now, Amatsukaze is only located in harder location in your basic map, though it's probably easy to grab her from an event map since she drops there too...

(http://img2.wikia.nocookie.net/__cb20140423085643/kancolle/images/0/09/169.png)

Tanikaze

Where can you find her now? 3-5

Tanikaze was a drop you could get from boss nodes from E-2 and up. She was a Kagerou destroyer and besides her goofy personality, she was pretty much like most Kagerous in the game, she did however allowed you to net some sub hunting equipment if you trained her.

(http://img3.wikia.nocookie.net/__cb20140423092726/kancolle/images/0/09/140.png)
Sakawa

Where can you find her now?: 6-2

The Ultimate prize for completing Spring 2014's event. She was the last of the Agano CL Sisters that had yet to be introduced and was given away as the final prize here... Sakawa was more or less a bragging rights trophy as she wasn't much different from her sisters. And to top it off, she also came with no equipment upon kai upgrade (as a nod to her ultimate fate becoming part of the Operation Crossroad's Experiment)

Most admirals who got Sakawa from the event were mainly going after the medal given away along with her for killing off the Island Demon (3x medals!)

She "Pyyun" she "Pya~!" a lot. And... really that's her selling point. :P Thankfully she can be obtained in 6-2 if you ever want to add her into your collection.

Fun Fact: The Harbour Hime gained popularity mainly after the Summer event (that took place later) because of the appearance of Northern Princess. Most fans connect these two as an older sister/ younger sister pairing. or sorts.


Summer 2014 Event: Operation AL / MI
Based on: The Aleutian Island Campaign / The Battle of Midway / The Dolittle Raid
Time Given: 3 weeks
Difficulty: Moderate - Hard (AL) /  Easy - Moderate (MI) / Very Hard (EO)

The Summer event was a Large Scale Event as it would be a Large Event themed map that would take place during the Aleutian Island and Midway (which took place at the same time back in WWII) In this event, there were 6 maps in total, and they would be divided up into 3 different campaigns. To make the event more challenging players were required to train a multiple number of Kanmusu to prepare them for various battle situations.

Operation AL was a map geared toward a Medium sized fleet as it was to serve as a diversion.

Operaton MI would serve as a full scale Carrier battle that implemented the new feature "Combined Fleets: into play. Ship that went to Operation AL could not partake in MI and beyond)

The EO was a very hard map that tested your skills to it's limits. Ship girls used from Operation AL and MI were not allowed here. I shall devide the event into 3 sections since there's much to cover here...

Operation AL

Operation AL mainly focuses on using a medium sized fleet for it's two stage map. So destoyers, light cruisers, torpedo cruisers and heavy cruisers were favored here. Despite it being the first level map, many players under estimated the difficulty this map offered.... Fairly high LOS requirement and difficult battles that depended on your guessing what fleet to expected plagued this map which could easily send you back home.

Also this map introduced players the the New Late model Abyssal Destoryers which while looked similar to the regular ones, were different because they had appendages growing out of this bodies and the new variation of the Wo-class that contained different planes (Commonly nicknamed the Takoyaki Wo due to the color and shape of her planes)

Due to these factors and especially on the second map, you had to sacrifice firepower in order to meet the LOS requirements which made factors very difficult... in terms of beating the map easily.

Notable Operation AL bosses

(http://img2.wikia.nocookie.net/__cb20140808143257/kancolle/images/4/43/582.png)

Northern Hime

The Northern Hime was a boss based a bit off of Dutch Harbor,  many people under estimated her due to the restricting factors of needing specific LOS gear to ensure they could confront her. She did start off easy in the beginning, but when she reached her last bit of health, she became very aggressive and had a strong fleet in tow. And also being an installation type boss, again Type 3 ammo are her weak point. She became a big hurdle for some players during the early portion of the event, but in turn also became notably one of the most popular of the abyssal bosses in the game. To the point they brought her back rather quickly to appear in 3-5 as a side boss you can fight to score some rare drops from her node.

Notable Prizes at Operation AL
(http://img1.wikia.nocookie.net/__cb20140808133833/kancolle/images/7/72/405.png)
Harusame

Where can you find her?: Event Drop Only for the time begin....
A Shiratsuyu class Destroyer, who is like most of her sisters, but she she came along with some good equipment if she was trained, a 12.7 Type B gun and a steel drum upon kai upgrade. She also played a unique method of foreshadowing for a later event as well. :P

(http://img2.wikia.nocookie.net/__cb20140808161840/kancolle/images/5/5a/183.png)
Ooyodo

Where can you find her?: Event Drop Only for the time begin....

Ooyodo was a unique kind of light cruiser because she had many benifical uses. You probably already seen her since you've been doing quests, but she now appeared as playable and was your reward for defeating the Northern Hime.

Ooyodo's main benefit was her abilty to hold lots of seaplanes compared to most light cruisers, and her combat skills made her rather worthy to boot. Her only downfall was her lack torpedo power and her poor ASW capabilties maker her not good for sub battles and ineffective to torpedo salvos. Also it was considered important to train Ooyodo because she gave to you an item that would be very important for combined fleet operations upon kai...

The Fleet Command Center, an item that when given to your flagship Kanmusu of your first fleet of the combined fleet can issue an order to take any severely injured kanmusu out of a combined fleet by using one of the escort ships in the 2nd fleet. This in turn could allow you to advance further without risking the life of the Kanmusu (but would be members short)

Operation MI

Operation MI was different from AL as it was less stressful and painful compared to AL. In fact it was very easy to breeze through.... the only cost.... lots of Bauxite.....

As one would expect, MI was a carrier heavy mission, and you were going to use a combined fleet for this map.

The combined fleet for this fleet would be a Carrier Task Force which meant you needed at least 2 or more Aircraft Carriers and no more than 2 Battleships in your first fleet to make up the Carrier. You could add other ships in it, but these were the minimal requirements.

The second fleet needed 1 Light Cruiser and 2 or 3 Destroyers minimum, heavy cruisers were allowed in this fleet as well. This would make up the escort fleet of the combined fleet.

Using these 2 fleets, your combined fleet would partake in MI, most of MI's maps contained carrier battles in which aircraft carriers would exchange attacks for a few turns before the fight was done. And on some occasions submarine battles in which your escort fleet would attempt to dispatch.

Keep in mind that you could not take ships that were used in Operation AL into Operation MI (as this was taking place at the same time in different locations.)

Noteable Operation MI Bosses
(http://img4.wikia.nocookie.net/__cb20140808161014/kancolle/images/7/7a/585.png)(http://img4.wikia.nocookie.net/__cb20140808145324/kancolle/images/6/62/586.png)
Aircraft Carrier Demon / Hime

The Aircraft Carrier Demon was an Standard Aircraft Carrier boss that pretty much had lots of planes to mow you down with. And through your numberous battles you had with Wos before hand you'd be in for an uphill battle upon reaching her. The Carrier Demon appeared in E-3 and was a shout out to the USS Enterprise in some sense, but she also had a second hidden reference to her (as you'd discover once you fought her in her Hime form..)

Her demon form was still relatively easy so she didn't post much of a threat. But upon reaching E-5, her difficulty cranked up a lot further and she became a poseable threat. Thought she was still winnable. Upon killing her however as she utters her dying words, her voice begins to shift as she sounds more like
Kaga
upon her last word. This lead to some speculation about what the abyssal were suppose to be considering what her voice sounded like on her last breath. As of current, her demon form still exists in 6-1 if you ever want to confront it....

(http://img1.wikia.nocookie.net/__cb20140808160944/kancolle/images/b/bf/584.png)
Midway Hime

Based upon Midway Island, the Midway Hime was of course an installation boss, which meant you needed Type 3 ammo to take her down. You actually confront her in the pre-boss node of E-3 first, but later fight her as the E-4 boss of the Midway campaign. She proves to be a tough boss, but still surprisingly weak thanks to Type 3 ammo. And upon defeating her, in her dying words, her voice too began to shift as she spoke and she sounded like
Akagi
as she spoke her final word. Again this further speculated what the Abyssal were....

Speculation Fuel: Many people began to speculate that because of the sudden shift in the Abyssal voices to those that sounded like
Kanmusu
It was believed that some of the abyssal bosses may actually be a
manifestation of the actual WWII ship that sunk in the war that may have hold a grudge for what happen to itself and was reborn under these abyssal forms.And may possibly take on forms closely related to where or how they were killed during the war.

Notable Prizes of Operation MI

(http://img3.wikia.nocookie.net/__cb20140808134441/kancolle/images/7/77/186.png)

Tokitsukaze

Where can you find her?: Event Drop Only for the time begin....

A cheerful little Kagerou desrtoyer who had a cute and quirky personality (and possibly annoying to some). More or less she's pretty average in terms of Kagerou class, but she might be worth getting if you find her cute.

(http://img3.wikia.nocookie.net/__cb20140808152740/kancolle/images/b/bc/404.png)
Unryuu

Where can you find her?: She's remained exclusive to the Summer Event 2014 for the time being....

Unryuu is a very interesting Aircraft Carrier to have if you ever got her. She's more or less a cost effecent carrier. She requires less fuel and ammo to maintain compare to other CVs and in some sense some less bauxite...but at the same time because she has a low plane capacity, she may not perform as much damage as her sister carriers. Her plane capacity is actually close to Chiyoda and Chitose's capacity (and they're CVLs!!!) So in a sense she's more of a light weight Stamdard Aircraft Carrier, to make up for the loss Unryuu came with some new planes... The 601st airplane squadron upon Kai upgrade (blueprint required!) which consisted unique variations of the Type 52, Comet and Tenzan (they are much different from the regluar versions)

Unryuu's also needed for a quest so hopfully she'll be implemented or brought back again for player to get a hold of soon and can lead to eventually making your type 52 601st transform into a Reppu 601st Air Divinson plane which is a notably powerful plane....

Extra Operation

The extra operation map was the final challenge and presented the most demanding challenge to date... you had to take one more fleet and engage a small portion of the Abyssal fleet that broke off from the Midway fleet and proceeded to engage you at the mainland....

You have to use whatever Kanmusu you had left that were not used in Operation AL and MI in order to participate in this. This map would challenge the player against unfavorable odds as they would have to fight against the Aircraft Carrier Hime as the pre-boss or you could take the night battle route and engage some late model destroyers ready to wreck you on the spot (and you might STILL be forced to fight the carrier hime)

If you managed to do this and still met the requirements from the LOS, (the LOS was EXTREMLY demanding here), then you'd get to fight against the final boss of the map....

The Battleship Hime the early fighter with her are simple though challenging since she had Rus and Wos in her team. But what made her terrifying was the final battle...in which she brought a Second Battleship hime on baord! So not only did you have to beat down a tank, but you also have to avoid a meat sheild at the same time.

And due to the limiting factor of the event (you almost had to stuff reppus and Saiuns on your CVL to make this work.) It was a hard battle to successfully win and fleet support was a MUST for this fight. But if you were able to kill the flagship Battleship hime... then you were rewarded with this...

(http://img2.wikia.nocookie.net/__cb20140808154419/kancolle/images/0/0b/167.png)

Isokaze

Where can you find her?: She's remained exclusive to the Summer Event 2014 for the time being....

Isokaze was your ultimate reward for completing E-6. She's like most Kagerou destroyers, but thankfully a little different at the same time, comes off just different enough. It may have to do with her personality and the fact she's voiced by Fate's Saber's voice actress, but one of her good qualities is her slightly better than normal stats. She also to this date has the highest kai level for any destroyer. Upon Kai she comes wih a Type 13 kai radar, which is slightly better than most standard issue Type 13 destroyer radars.

Other Prizes through the Event
(http://img3.wikia.nocookie.net/__cb20140808135616/kancolle/images/8/82/410.png)(http://img4.wikia.nocookie.net/__cb20140808134909/kancolle/images/f/ff/409.png)
Kiyoshimo and Hayashimo

Where can you find them: Drops from events for the time begin...

One being a hyper destroyer girl with a mad obsession for battle ships while the other was a more quiet relaxed destroyer with a stalking habit.... these two destroyers are part of the Yuugumo class. And both had thier unique charm to them. More or less they were loved for thier character, but also because they could give you some god radars and sonars to boot. And like most Yuugumo destoyers, they were good in submarine combat.



Fall 2014 Event: Operation Kon, Let's Begin!
Based upon: Operation Kon (A Japanese operation that took place during the Battle of Biak Island up till near the time of the Battle of the Philippine Seas.)
Duration: 2 weeks
Diffculty: Moderate

Operation Kon's event was a smaller scaled event compared to AL/MI and shared most of the same elements from AL and MI. The campaign itself was based on the failed operation the Japanese attempted to do to drive out the American Forces from Biak Island. The Event itself had 4 stages (3 regular and 1 Extra).

The first two campaigns were planned evacuation attempts based on the campaign itself, the third stage server as the planned part of the campaign where the more offensive team was going to try to drive out the enemy forces. And the Extra Stage takes place along the Philippine Sea. Kanmusu used from the first two missions could not be used for the third mission (It took place almost at the same time), but everyone was allowed in the final mission (This part of the war took place a few days later..)

Notable Bosses
(http://img3.wikia.nocookie.net/__cb20141114113149/kancolle/images/a/ad/594.png)
Ne-class Heavy Cruiser

Another new type of Abyssal ship that just recently appeared via event. To summarize, the Ne-class was more or less the Ri-class on steroids and super agile to boot. She would serve as the first boss of the first map and would appear in later stages of the event as a common enemy. Pretty much you had to depend on your Kanmusus to nail her... because if they didn't you'd only do chip damage to her mostly... other than that, this heavy cruiser is a high threat if engaged in night battle due to it's monstrously high luck...

As the boss of Operation Kon Phase 1, she was only a mild threat and if done correctly could easily be taken out in the day battle before night battle commenced.

(http://img2.wikia.nocookie.net/__cb20141114114158/kancolle/images/8/8e/597.png)
Destroyer Hime

Operation Kon Phase 2's boss. Unlike most bosses this Abyssal boss ship had a rather terrifying appereance to her.. as she shared a remarkable resemblance to a certain Kanmusu.... in fact this part of the campaign is based on the very fact that
Harusame (the actual destroyer)
was sunk during this part of the operation. The Destroyer Hime while not terrifying in general present a challenge due to the restrictions this map had to offer. Since you were limited the destoyers and 1-2 light cruisers. Natrually she shouldn't pose much of a threat, but since you had to depend on small ships to fight her you need to plan out a way to successful kill her off quickly.... the smartest solution was to kill her using cut-ins in night battle.

And as she died, you listen as she uttered her final words as her voiced changed and begin to sound like
Harusame
as she uttered her final word...

Battleship Hime

Do I need to really cover this?! She appears in almost every event and is known for being a annoyance to everyone she comes across.... Thankfully this event changed that.. during this operation you had a combined fleet in your hand. Using that plus the AP shell bonus against heavily armored abyssal ships ended up turning this once terrifying scourge of the high seas into nothing more than a meer joke of a boss for the E-3 run. It was ironically laughable seeing how easy it was to kill her... Even if you didn't have AP ammo, finishing her off didn't require much effort since you had combined fleets at hand for this.

(http://img2.wikia.nocookie.net/__cb20141114114644/kancolle/images/4/49/599.png)
Aircraft Carrier Water Oni

The final boss of the event that served as the boss of the EO part of the campaign, the aircraft carrier water oni was actually a slightly difficult boss. Getting to her probably didn't take much effort since the Gauntlet to reach her was easy to figure out and bypass most of the obnoxious hime (except Carrier Hime) node but even that wasn't difficult, upon reaching her she was accompanied with usually Flagship Wos or Wo-kais along with a batch of other tough ships in tow. This made Air superiority hard to achieve, but again, you also had combined fleets with you so the issue was only a small problem. The hard part of the battle was clearing out most of the enemies to get a clear shot at her... everythign else came easily...

In her final form, she got two Armor CV hime in the place of the Wos... which made the fight even SIMPLER! So in the end finishing her off mainly depended on your fleet knowing who to pick off and following through..

Also if you haven't done your research the CV Water Oni also beared a resemblance to a certain Kanmusu due to the fact this battle took place along the Philippine Sea. The same place where
Shoukaku
was sunk at!

Once killed the CV Water Oni uttered her final words as her voice begin to change and begin to resemble
Shoukau's
voice as she utter her final word....

Speculation Fuel:
Thanks to fan lore, the concept of "if a Kanmusu dies, she may get turned into an abyssal ship" was played at full force here. The Dev team has had a tendency to adopt fan lore and apply it into thier game. But unlike the last time where only thier voices resembled them, they went out of the way to make the abyssal bosses resemble the kanmusu (or rather... the actual ship) that died from said part of the war.

Notable Rewards

(http://img4.wikia.nocookie.net/__cb20141114124527/kancolle/images/f/f1/421.png)

Akizuki

Akizuki was a remarkable reward to gain from this event from E-2. She was a useful kanmusu to get a hold of because she was considered to be an AA wrecking machine. She was built specificly to used to battle AA planes and thanks to her 10cm high angle guns + AA directior combo set. She was very capable of using AA cut-ins. A new feature added into the game that gave kanmusus that have AA directors a chance to swat down more planes than they naturally could.

She monstrously high AA stats, but in place of that she had very poor torpedo power. This mean that Akazuki's main use would be to be used for AA combat again CVs or other plane carrying units. Upon Kai, she gives you a second 10 cm + AA director combo set. A very good item to make AA cut ins more easily.

(http://i.imgur.com/25M5Ikv.png)
Prinz Eugun

The German born Heavy Cruiser that was lucky enough to survive the war. Prinz Eugun was also a must have Kanmusu for anyone who partook in the campaign and beat E-3. She was a very tanky heavy cruiser and also possessed high luck stats. To top it off she was also given rather power SKC34 20.3 cm Twin cannons and upon upgrade she came with a FuMo 25 Radar.... to this date, the best radar in the game. Prinz also added more varaity to the game thanks to the fact that were only a few German Kanmusus introduced in the game at this point....

(http://img4.wikia.nocookie.net/__cb20141114123408/kancolle/images/a/ab/415.png)

Nowaki

Another member of the Kagerou class destroyers, she was your ultimate prize from this event upon beating E-4. She was of course a bragging right's trophy more or less, though you were also rewarded with tons of screws (useful for Akashi's workshop) as a bonus, so really she's kinda worth it especially if you wanted to make Maikaze happy. :P

(http://img3.wikia.nocookie.net/__cb20141114121630/kancolle/images/a/a9/413_CG.png)

Asagumo

An Asashio class DD that appeared as a drop from E-2 and up. Asagumo is more or less a cute feisty tsundere. Who may or may not resemble a certain "fairy" so to speak. More or less shes pretty much like any Asashio class destroyer though she comes with a 12.7 High Angle gun as a bonus for upgrade. And probably one of the more amusing damage pics to boot.


There... I covered all the bases of the events. Now you have the knowledge to know what to expect, I might bring up a few other pointers if I recall them before the event but otherwise this should cover most of the main stuff you need to know. ^^
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Totaku on January 30, 2015, 02:29:38 PM
I'm going to go ahead and make a separate post to report some news regarding the event so it doesn't get confused in my long winded historic info on the events of the past. :P



It's been confirmed now that we have about One Week left before the event. So maintenance will be taking place on the 2/6!

We have confirmed that for the update we will be getting as least 4 kanmusus as our prizes over the duration of the event.

1. A Submarine (that's not an I-type sub)
2. A CV from the Unryuu-Class
3. A new kind of ship that served as a Training Cruiser
4. Another Kanmusu, type not explained by devs yet...

Welp, looks like this'll be a nicely sized event. I get the impression it'll be about moderately difficult... but we'll see....

So since there's a little less than a week left let's do a check... how is everyone's resources coming?
(http://i.imgur.com/BuGRh74.png)
I think I'm close to the comfort zone, just need another 55 buckets to go and then everything should be good. :P Also trying to train Hatsushimo so she'll be kai Ni'd in time for the event... I should be able to do it by next week. : )
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Kasu on January 30, 2015, 04:01:09 PM
(http://i.imgur.com/GsCYsSW.png)

I'm trying to get more bauxite, but eh. I'm not really confident about how much I can get before then despite how hard I'm cracking down.  It's a little hard though when you're trying to Kai Ni girls at the same time.

3. A new kind of ship that served as a Training Cruiser

Katori-class perhaps?
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Sixten on January 30, 2015, 04:29:33 PM
@uiden: I've had the connection error girl show up when I was about to enter night battle to finish off a PVP opponent whose fleet was down to a single heavily damaged carrier. She turned what would have been an S victory into an A victory and didn't give me the experience. I've also had her show up when I was about to leave the house and I was putting the damaged ships into the repair facility. It delayed my departure for half an hour while I reloaded and made sure that everyone was healing before I left. But neither hurts even half as much as that video you linked to. Getting error-catted right before receiving an event reward has to suck.

Speaking of events...

I guess Grand Admirals like Totaku and Kasu are like professional basketball players: filthy rich and getting tons of buckets. Yeah, no way I'm getting enough resources to enter an event. And my highest level ship, Ryujo, is only Level 43, which means my fleet is underleveled for challenges meant to be difficult for Level 44 HQ. I think I'll just continue fishing the 4-2 boss node for Zuiho like a noob. 15 tries so far, and while I've gotten four ships I didn't have before, still no Zuiho.

(http://www.houseofsixten.com/stealth/alara/hq.jpg)

Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Kasu on January 30, 2015, 05:00:25 PM
I guess Grand Admirals like Totaku and Kasu are like professional basketball players: filthy rich and getting tons of buckets. Yeah, no way I'm getting enough resources to enter an event. And my highest level ship, Ryujo, is only Level 43, which means my fleet is underleveled for challenges meant to be difficult for Level 44 HQ. I think I'll just continue fishing the 4-2 boss node for Zuiho like a noob. 15 tries so far, and while I've gotten four ships I didn't have before, still no Zuiho.

(http://www.houseofsixten.com/stealth/alara/hq.jpg)
Look on the bright side! At least you didn't have to create a new account after getting locked out by DMM's security thing that makes you change your password every couple of months because the email address you used was deleted after being inactive for awhile.

Oh, and I'd just received I-401 from beating the Arpeggio event, too. ;>;

Early 2014 was not fun for me, haha.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: uiden on January 30, 2015, 05:47:03 PM
(http://i.imgur.com/jwbxNhI.png)

Gonna do down after next month EOs though.
Had 5k fuel/ammo after January EOs and panicked hard when devs announced event.
Maybe a better strategy is to do EOs after the event...
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: MewMewHeart on January 30, 2015, 07:56:09 PM
Too low level, too spoopy for me to join, and I lack resources.  But,  good luck to the Maidens who will go into the fray of the event. And um we're getting a new type of Kanmusu? *sighs*

I hope I can be on your levels someday, but this time I'll be stuck training and cheering on the side lines, please post videos of the event if you can when the time comes ok?

(http://i.imgur.com/CK7mYi9.png)
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: highzealot on January 30, 2015, 08:17:35 PM
(http://i.imgur.com/O64xzGd.png)

This is what happens when the only things you do is expeditions and 3-2-A
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Kasu on January 30, 2015, 08:20:30 PM
(http://i.imgur.com/O64xzGd.png)

This is what happens when the only things you do is expeditions and 3-2-A
Holy crap. I can only dream about having that many resources, haha.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: MewMewHeart on January 30, 2015, 10:19:36 PM
(http://i.imgur.com/O64xzGd.png)

This is what happens when the only things you do is expeditions and 3-2-A
*puts up a donation box* Pleeeeeeeeeeeeeeeease!!!! Also, I think I'll be doing 2-3 for the sub drop that's my goal for today and expeditions on full blast.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: uiden on January 30, 2015, 10:23:32 PM
How to get resources: marry 1-1

Too low level, too spoopy for me to join, and I lack resources.  But,  good luck to the Maidens who will go into the fray of the event. And um we're getting a new type of Kanmusu? *sighs*

I hope I can be on your levels someday, but this time I'll be stuck training and cheering on the side lines, please post videos of the event if you can when the time comes ok?

You never know unless you try, don't be discouraged. Last event had players joining when it started and getting Eugen on the last 2 days.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Totaku on January 31, 2015, 06:52:34 AM
Speaking of events...

I guess Grand Admirals like Totaku and Kasu are like professional basketball players: filthy rich and getting tons of buckets. Yeah, no way I'm getting enough resources to enter an event. And my highest level ship, Ryujo, is only Level 43, which means my fleet is underleveled for challenges meant to be difficult for Level 44 HQ. I think I'll just continue fishing the 4-2 boss node for Zuiho like a noob. 15 tries so far, and while I've gotten four ships I didn't have before, still no Zuiho.

(http://www.houseofsixten.com/stealth/alara/hq.jpg)

Don't sell yourself short Sixten, you have an advantage over most of us at a few factors

1. You're only at level 44. The First enemy difficult threshold is at level 40. And you're already making use of 4-2. Which points to the fact that if you can fight off against flagship Wos and other flagship variety ships, you actually stand a chance in the event.

Enemies should be a lot easier for you compared to how they will be for us Level 100+ admirals (true hell awaits us)

Considering how well you've performed, you might be able to beat 2-3 event maps. Enough to warrant you some exclusive ship girls as prizes.
You need to keep in mind the first few maps are not difficult, they just require going to a few times in order to completely beat it. Remember you have time your side and you should have a winning chance to beat some of the event.

2. The fact you beat 2-4 at an early point. It took me about a month and half from the time I joined for me to beat that map. Compared to you who only took at least a two weeks or so since you joined to beat. That shows you have some fair knowledge about what's going on!

3. You have the resource regen cap on your side. Most of us when we're high rank stock up to try to get through the event as quickly as possible and to deal with the difficulty when we're high levels like we are. But for you, your regen cap + expiditions should work for a good portion of it.

Too low level, too spoopy for me to join, and I lack resources.  But,  good luck to the Maidens who will go into the fray of the event. And um we're getting a new type of Kanmusu? *sighs*

I hope I can be on your levels someday, but this time I'll be stuck training and cheering on the side lines, please post videos of the event if you can when the time comes ok?

You actually might have it even easier than sixten because you're below level 40. As uiden said, don't feel discouraged, and give it a shot. I know someone who got into game days before the event and scored Akashi within a week. So you should have a chance to score something during the event. Just take you time with it. Don't rush it. You'll have two weeks....

Anyways, the name of the event has finally been revealed!!!
The Air Raid at Turk
AKA
Operation Hailstone (http://en.wikipedia.org/wiki/Operation_Hailstone)

From the sound of it, this event's going to be using a mixture of Kanmusu from different class to handle different parts of the event. Since this'll mean the abyssal will be on Offense and will be using a mixture of Aircraft Carriers, Surface Assault ships and submarines.

Get ready to go to the Caroline Islands! We gotta defend Truk!

As for videos... well I stream? Does that count? I usually stream Kancolle weekly, but don't usually promote it until the event starts, but I'll post the link if anyone is interested.. http://www.livestream.com/totaku
In fact I'm streaming now...at least for the next 3-4 hours.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: qMyon on January 31, 2015, 07:30:30 AM
Resources currently at:

28 buckets
26K/25K/28.7K/31.7K

I seriously need more buckets. Oh wells - good thing the lack of regenerating health means that 100 buckets is usually enough for me.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Abraham Lincoln on January 31, 2015, 09:01:57 AM
Totaku, I'm pretty sure it's Truk, not Turk.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Rotten on January 31, 2015, 10:26:44 AM
Well, I've cleared worlds 1 and 2, and I'm pretty confident I could go on to clear 3 relatively painlessly.

However, I'm going to farm 2 and maybe 1-4 for a bit.
My reason being I need Tenryuu, Jintsuu, and Kinugasa to unwrap a whole herd of stuck quests that should get me LSC, a metric shitton of materials, and my 3rd fleet. If you need another reason, then it's to level up my second fleet for more expeditions and sortie quests.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Totaku on January 31, 2015, 10:37:04 AM
Well, I've cleared worlds 1 and 2, and I'm pretty confident I could go on to clear 3 relatively painlessly.

However, I'm going to farm 2 and maybe 1-4 for a bit.
My reason being I need Tenryuu, Jintsuu, and Kinugasa to unwrap a whole herd of stuck quests that should get me LSC, a metric shitton of materials, and my 3rd fleet. If you need another reason, then it's to level up my second fleet for more expeditions and sortie quests.

That sounds like a good idea, I prefer getting to 3-2 A if you want to level grind since it serves as a good spot (if you don't mind tireing out your ship girls.) But yeah hunting the other ship girls by those options seems reasonable, don't forget to also try crafting. Jintsuu can appear via minimal recipes on some occasions as well as Tenryuu. Kinugasa's probably going to be harder to get unless you try later level where she's more likely to appear.

Now the question your asked on stream I forgot to answer...

Quote
What do you when you partake in events, do you rotate your ships?

Well technically I could, but in general, I don't because most of the time, when Kanmusu are sent out to event maps, there's good odds they'll come back with some scrapes and bruises. So I generally bucket them (if moderately damaged (exception of Aircraft Carriers if they're borderline to becoming moderately damaged I'll repair them to prevent them from become handicapped) and then return to the map (if no one is tired) only if I get tired of waiting for them to recover will I generally switch them out with someone equal to them....

There's also good odds the map will be long so they'll be partaking between 3-4 battles there so tiredness is rarely an issue.

Another thing I tend to consider when doing these event maps is sometimes sparkling my ships (assuming the maps is hard, because sometimes the difference between a sparkled and a non-sparkled fleet can make a significant difference in how well your kanmusu will survive.

So in those cases, I use 1-1 and PVP to sparkle them up for such occasions...

Also for the lesser experienced admirals, if the repair times are short I'm going to again suggest... take your time... no reason to rush the event.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: Kasu on January 31, 2015, 04:35:31 PM
Anyways, the name of the event has finally been revealed!!!
The Air Raid at Turk
AKA
Operation Hailstone (http://en.wikipedia.org/wiki/Operation_Hailstone)

From the sound of it, this event's going to be using a mixture of Kanmusu from different class to handle different parts of the event. Since this'll mean the abyssal will be on Offense and will be using a mixture of Aircraft Carriers, Surface Assault ships and submarines.

Get ready to go to the Caroline Islands! We gotta defend Truk!
Looks like we'll need carriers and AA for this one.

Oh, and interesting thing to note. You know how you mentioned that a training ship is going to be one of the rewards? The article actually lists the Katori as one of the ships sunk in the attack. Hell, the list even mentions two RO-type subs, plus I-10, so one of those will probably be the sub reward.
Title: Re: Kancolle Kai 2 : Drinking Time with Nachi, and Junyou! Winter Event on Feburary!
Post by: MewMewHeart on January 31, 2015, 09:39:18 PM
I understand I would be able to have it easy, but I need to get more resources before getting on the train.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Sixten on February 01, 2015, 02:41:14 AM
Today: Zuiho Fishing in 4-2!

Team: Ryujo, Junyo, Tone, Chikuma, Fubuki, Shirayuki

For those who are wondering why I'm not bringing a battleship or a full-size carrier, that's because this is the team that's being trained to take on 2-5, in which a team of 2 Light Carrier, 2 Heavy Cruiser, 2 Destroyer is guaranteed to reach the boss. Plus, the team is very well rounded, which is to say the team's power diagram is round in shape.

[attach=1]

32 runs of 4-2

12 times ending up in the transport node in the lower left corner of the map
10 times forced to return to base because someone took severe damage
10 times beating the boss
0 Zuiho found

Boss Drops: Hiei (twice), Ise, Hyuga, Abukuma, Yubari, Chikuma, Atago, Myoko, Hiyo

On the bright side, 4-2 is a great stage for repeated runs because you can fulfill quests to kill submarines, carriers, and transports all on the same map. Furthermore, being focused on using one team has caused that team to catch up to my HQ level. Ryujo is now Level 50, and my HQ is Level 47. Also Ryujo's been on fire in the workshop, needing only the daily quest attempts to craft a Shiden K2, a Suisei M12, and my second Reppu. (See, she is capable of crafting Reppu after all!)  I took my team to 2-5 to see how much closer they were to an S victory on the boss, and while they still only got an A, they were much closer to S than the last time I tried. I'm guessing that by the time Zuiho appears, my team will be strong enough to beat 2-5.

And yeah, despite being poor resource and bucket-wise, I've decided to try out the event after all. I don't think I'll be able to make it all the way to the end, but maybe I can beat one map and get one of the more easily obtainable exclusive prizes.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Yukarin on February 01, 2015, 06:14:16 AM
2-4 done!

all because Atago completely rekt one of the battleships on the final node with her cut-in.

yessssssssss
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Totaku on February 01, 2015, 07:15:36 AM
Welp, it looks like we got some dev news regarding our new sub...

The submarine was born abroad ,but would be ultimately raised by the Japanese!

So by pretty much this means our sub is a foreigner by her roots, but got put in the care of the Japanese at some point...

My best bet is she's going to be a U-boat turned Ro. This narrows the field down quite a bit.

And apperently she'll have some kind of use since the devs suggest she'll be important for your fleet. Welp! Looks like we best try to gun for this sub if she's that important.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: MewMewHeart on February 01, 2015, 07:29:44 AM
Welp, it looks like we got some dev news regarding our new sub...

The submarine was born abroad ,but would be ultimately raised by the Japanese!

So by pretty much this means our sub is a foreigner by her roots, but got put in the care of the Japanese at some point...

My best bet is she's going to be a U-boat turned Ro. This narrows the field down quite a bit.

And apperently she'll have some kind of use since the devs suggest she'll be important for your fleet. Welp! Looks like we best try to gun for this sub if she's that important.
Hmm... so most likely an another tender?
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Kasu on February 01, 2015, 06:19:29 PM
Welp, it looks like we got some dev news regarding our new sub...

The submarine was born abroad ,but would be ultimately raised by the Japanese!

So by pretty much this means our sub is a foreigner by her roots, but got put in the care of the Japanese at some point...

My best bet is she's going to be a U-boat turned Ro. This narrows the field down quite a bit.

And apperently she'll have some kind of use since the devs suggest she'll be important for your fleet. Welp! Looks like we best try to gun for this sub if she's that important.
That could be, but it seems like a number of Ro-class subs were built under license from the British.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: MewMewHeart on February 02, 2015, 05:19:54 AM
FINALLY AFTER SO MUCH STUBBORNESS I MANAGED TO HEAVILY DAMAGE THE SUBS AT 1-5 and Yamashiro is a BBV now, so I'm training my CAs, CVL, AVs, and BBV to kill the subs for some subs right now currently. My problem for not being able to the subs and probably my brain was on derp mode to do this after numerous times BOTH Kancolle forums and this thread has told me to do.......


GO LINE A-BREAST FORMATION! YUP!  EYE B SMRT NAO!!!!


Also I might grind here to get some of my CAs up to par.

Edit: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!! It's the sub I was grinding 2-3 for.... time to do more sub genocide.... for I-58 and I-8.

(http://i.imgur.com/sjNYGJA.png)
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Yukarin on February 02, 2015, 03:35:34 PM
(http://i.imgur.com/bcsrWju.jpg)

what error is this

(not mine, a friend of mine's kancolle had this happen to him)

edit:

(http://i.imgur.com/uHoqRdJ.jpg)

oh my god yes yes yes finally kaga another standard carrier!
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Totaku on February 02, 2015, 04:27:20 PM
(http://i.imgur.com/bcsrWju.jpg)

what error is this

(not mine, a friend of mine's kancolle had this happen to him)

edit:

(http://i.imgur.com/uHoqRdJ.jpg)

oh my god yes yes yes finally kaga another standard carrier!

If you're friend got this message, then it means, he's been doing something he shouldn't have in the game (used a 3rd party tool which is deemed a threat, abused scripting, hacking, used the same API for a very long time or other various methods), which resulted in him getting banned. They do have methods to detect if you cheat the game, and if you abuse it, this will be the only time it'll pop up.

Once banned you can't get back in (you'll have to get a new account and repeat the lottery all over again and start from scratch). I guess I should ask, was he using some kind of third party program like Kancolletool? I heard it's possible to get banned from using it (since it taps into data from the server side to translate things into English. [It uses the commiesub's translation patch which was infamous for it's poor method of collecting data to translate which ended up with many people getting banned just for using it alone.])

The only third party program that is deemed technically safe is "Kancolle Viewer" which translates the data on the client's side (mainly quest, Kanmusus names, and equipment) rather than the server's side. Just make sure to keep it updated when new updates roll in which come regularly.

Just understand, that as long as you don't do cheating you shouldn't get this message. I myself have been playing for a year using no programs at all and just been playing on my own free time and haven't had this happen to me at all.

Also Yukarin congratulations on getting Kaga, she's one of the few carriers in this game that's very worth while having in your fleet because of her plane capacity. She holds more planes than any other carrier kanmusu and makes for a rather efficient tactical advantage carrier much like Ryuujou. (just understand that also means, she will consume more bauxite as well if lots of planes are lost. :P )
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Yukarin on February 02, 2015, 05:03:12 PM
oh man that's hella sad

dang and he just kai'd kongou too
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: highzealot on February 02, 2015, 06:47:44 PM
https://twitter.com/rairairight (https://twitter.com/rairairight)

Shit, this guy had his account hacked and from what I can understand, had his top 15 girls scrapped which included 2 lvl150 Kiso's. No idea how he was hacked but I'm guessing packet sniffing on public wifi or internet cafe.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: MewMewHeart on February 02, 2015, 07:16:34 PM
I'm one of the few that uses Kancolle viewer for tracking purposes. But, enough of that gonna wait for my fuel to replenish so I can farm 1-5 for a I-58 and I-8, I might have I-168 for the ride so she can get levels in also Chitose remodel get and Isuzu #1 remodeled also, Imma rinse and repeat for the radars since I have two more Isuzus and some Chitose and Chiyodas sitting on storage for this kind of method um.... Totaku am I doing the radar farming method right?
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Totaku on February 02, 2015, 07:28:35 PM
I'm one of the few that uses Kancolle viewer for tracking purposes. But, enough of that gonna wait for my fuel to replenish so I can farm 1-5 for a I-58 and I-8, I might have I-168 for the ride so she can get levels in also Chitose remodel get and Isuzu #1 remodeled also, Imma rinse and repeat for the radars since I have two more Isuzus and some Chitose and Chiyodas sitting on storage for this kind of method um.... Totaku am I doing the radar farming method right?

Yup the basic Isuzu farming just involves training a fresh dupicate Isuzu to level 10 (since she kais REALLY EARLY), you can then snatch her type 22 radar and then commence with using her for modernization afterward.

She also gives a rather healthy AA boost (4-5 points) when used for modernization once she's kai'd.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Gpop on February 03, 2015, 04:07:11 AM
Isuzu Kai is level 12 actually :V
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: MewMewHeart on February 03, 2015, 05:38:09 AM
Isuzu Kai is level 12 actually :V
Yup, also hahahaha... I'm having fun with the 1-5 genocide it's fuuuuuuuuuuuun... although I'm a tad bit distracted with ToS2 racing with my friend. I'm having fun with this game also, HQ Level is currently 24.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: uiden on February 04, 2015, 02:16:40 AM
「艦これ」2015冬イベの期間限定海域は、【迎撃!トラック泊地強襲】です。まず、同泊地を包囲するように展開する敵潜水艦部隊の発見&掃討から、緒戦はスタートします。駆逐艦等の我が対潜部隊の練度向上及び対潜装備の拡充にも留意頂けますと幸いです。

Some kind of sub map. Ready DDs and ASW.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Totaku on February 04, 2015, 06:37:36 AM
Yes the basic jist suggest that some maps are going to consist of enemy subs as the primary focus on the map. So yeah, it's HIGHLY recommended you get as many DDs and ASW gear ready for this.

So start crafting those Type 93 Sonars and Type 94 Depth Charges and if possible type 3 Sonars andType 3 Depth charges (since those are more powerful).

Everyone should have a good amount of experience handling subs here so you all should be able to do handle this. Just remember leveling your DDs and CLs is also vital as thier ASW strength goes up as go up in level.

I'm technically ready, but I'll do some additional prepping.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: MewMewHeart on February 04, 2015, 07:05:12 AM
I'll have to grind up some DDs then.... I have my CLs ready I just need some darn DDs ready and Sonars and Depth Chargers up and ready.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Sixten on February 04, 2015, 02:11:44 PM
I told Fubuki that the Grand Admiral had instructed us all to prepare for a submarine attack. She said she would try crafting some sonars.

[attach=1]

She always does her best, that Fubuki.

Makigumo tells me she wants to be a sub hunter when she grows up. Only two levels to go.

(edit: grammar correction)
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Gpop on February 04, 2015, 02:14:50 PM
Thanks god I'm good in terms of DDs, CLs, and ASW thanks to the spring event sub map, 1-5, and 4-3 grinding :V
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Yukarin on February 04, 2015, 02:30:07 PM
oh man i have to get depth charges now holy crap
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Kasu on February 04, 2015, 05:04:05 PM
Yes the basic jist suggest that some maps are going to consist of enemy subs as the primary focus on the map. So yeah, it's HIGHLY recommended you get as many DDs and ASW gear ready for this.

So start crafting those Type 93 Sonars and Type 94 Depth Charges and if possible type 3 Sonars andType 3 Depth charges (since those are more powerful).

Everyone should have a good amount of experience handling subs here so you all should be able to do handle this. Just remember leveling your DDs and CLs is also vital as thier ASW strength goes up as go up in level.

I'm technically ready, but I'll do some additional prepping.
Gonna need some more equipment then, but it looks like it was the right idea for me to Kai Ni a ton of my destroyers after the last event.

EDIT: Wow, getting enough sonar and depth charges for six girls was easier than I thought. I had quite a number already though, so that's probably why.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: MewMewHeart on February 04, 2015, 10:01:27 PM
I just need to grind my DDs a bit more then... all I need to do is level up a few DDs.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Totaku on February 05, 2015, 06:46:44 AM
I'm impressed the time frame for the event maintainance hasn't been announced yet with less than a day before the event... let me go ahead and explain and review what has been revealed about the event map.

1. The Event is going to be an Medium Scale sized event.
2. There are at least 4 Kanmusu that'll be given away as prizes for the event.
3. The prizes include a Submarine that was born in a forgien land, but raised in Japan (she could become useful for something later on in the future of the game.)
4. The prizes also include a training cruiser that was also later refitted for submarine warfare.
5. The prizes include a CV that is a sister of the Unryuu-class.
6. There's one more ship revealed to appear, (info about her is not been revealed)
7. Some Kanmusu will be getting Valentine's Day Graphics
8. Valintine's Day fruniture will be available for purchase.
9. The First half of the event will focus on ASW! Prpepare ships for ASW combat, ESPECIALLY DDs!
10. The Second Half of the campaign will focus on an all out war that'll use combined fleets!

So now not only will we need a bunch of DDs ready for ASW, but if locking happens, then expect to need some spare DDs for the escort fleet of the combined fleet section.

So yeah, prepare what you can! We're in for a wild ride in less than a day! Also as usual... please be sure to send your expedition fleets out before maintenance starts.

This is the day before maintenance, so do your best to prepare! Maintainance Time will be announced as soon as the staff reveals the info on it...
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Gpop on February 05, 2015, 11:37:58 AM
I hope they don't lock ships again because I seriously hate that. But knowing them they probably will :/
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Totaku on February 05, 2015, 03:15:19 PM
Maintenance time has been announced!

Tonight's maintenance will start at 12 Noon JST and last all the way till 8 PM JST. (rough estimate)

This will be a long scheduled maintenance, so plan accordingly since we will be waiting 8 hours (or possibly longer) till the game returns online along with the event.

As usual I will be streaming on the first night of the event upon getting home after roughly 12:30 AM Central time Saturday, and will stream for around 4 hours, and will be following up  with a stream for each day for 3-4 hours till I've completed the main part of the event.

(If certain conditions are met, I may hold an LSC party afterwards. :P)
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: MewMewHeart on February 05, 2015, 07:26:12 PM
Maintenance time has been announced!

Tonight's maintenance will start at 12 Noon JST and last all the way till 8 PM JST. (rough estimate)

This will be a long scheduled maintenance, so plan accordingly since we will be waiting 8 hours (or possibly longer) till the game returns online along with the event.

As usual I will be streaming on the first night of the event upon getting home after roughly 12:30 AM Central time Saturday, and will stream for around 4 hours, and will be following up  with a stream for each day for 3-4 hours till I've completed the main part of the event.

(If certain conditions are met, I may hold an LSC party afterwards. :P)
I'll be watching out for it.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Rotten on February 05, 2015, 10:39:51 PM
(http://a.pomf.se/qjvlal.png)

Oh gosh.
Well, I, uh, was crafting the highest-chance recipe for an SS, but this is okay too.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Yukarin on February 06, 2015, 02:56:28 AM
oh my god i got a kongou

3-1 please
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: MewMewHeart on February 06, 2015, 06:30:41 AM
Ehehehehe....  :V

I'll have to train harder for this event or maybe.... hope I get lucky I don't know though.
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Totaku on February 06, 2015, 06:39:15 AM
We're halfway through maintainance... and right now something came up...

Someone manage to leak a few small preview images from the March Comqit Magazine... and we've been unveiled some things for this update....

View at your own risk since this'll be a spoiler before the maintenance is over....

The face of our new submarine.... (https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/10390319_10155105648030386_8271142035274983613_n.jpg?oh=a3b9e7c19d4dba2b2c2b6bb5c08d2d0e&oe=556798C9&__gda__=1431983798_36328be27976c1367f2410e03635fe29)

Valentine Kanmusu (https://scontent-a-atl.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/1800477_10155105660945386_6954555240963369367_n.jpg?oh=bc1b60c2eb3724b35486b5931f4533fd&oe=556795A3)

Update: Official Teaser images are coming out!

(https://pbs.twimg.com/profile_images/563588133325783040/9SPFXMSQ.png)

(https://pbs.twimg.com/profile_images/563608197747838976/bolqaOyf.png)

(https://pbs.twimg.com/profile_images/563626706477404163/vaoOXw4S.png)
Title: Re: Kancolle Kai 2 : Operation Hailstone is almost here!
Post by: Kasu on February 06, 2015, 11:46:48 AM
The face of our new submarine.... (https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/10390319_10155105648030386_8271142035274983613_n.jpg?oh=a3b9e7c19d4dba2b2c2b6bb5c08d2d0e&oe=556798C9&__gda__=1431983798_36328be27976c1367f2410e03635fe29)
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYEEEEEEEEEESSSSSSSSSSSS

Excite levels: Maximum.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!
Post by: Totaku on February 06, 2015, 01:09:24 PM
Maintenance is over! You can try to get on if you can, do expect traffic to be a little intense for the first few hours since this is an event. But eventually you should be able to get in. Now as for this update let's over what has been given to us for this event and Valintine's Day:

Quote
Counter Attack! Assult on Truk Anchorage! Event Update

1. Valentine's Day voices

To celebrate Valentine's Day, around 30 Kanmusu have been given special dialogue for over the duration of the event!

2. Valentine's Day CG for certain Kanmusu

Some Kanmusu are going to be celebrating the Valentine's holiday and making lots of chocolate! Some kanmusus include among them Shigure Kai Ni, Marukumo, and Hamakaze!

3.New HQ music

New music "Making Candy with Kanmusu" has been added! In order to implement you need to place in certain valentine's day themed furniture such as the Chocolate Kitchen, and other chocolate themed furniture.

4.New Event Music

During the event, new music will play during different portions of the event. These songs include "Special Type Destoyers" for the first part of the event and "Fubuki, Sortie" for the later part of the event. In additon, Kancolle's anime OP and ED music "Morii" and "Fubuki" will play during certain sortie battles in the event!

5.Event Map: "Counter Attack! Assult on Truk Anchorage!" Implemented!

This event map will consist of 3 stages that'll focus on removing the abyssal threat that is attempt to occupy Truk Anchorage the stages of the operations are as follows:

E1: Strike the enemy subs on the Outskrits of the Anchorage
E2: Truk Anchorage Air Raid
E3: Combined Fleet, Set Sail!!

6. Event info

The following maps will require you to focus on the following themes please take note as you prepare for the following maps:

E1: ASW map
E2: Standard Sortie Map
E3: Combined Fleet Map

7. Selectable Difficulty Levels!
With this event a new feature has been added! You are now capable of selecting a difficulty level for an event map. This is to allow admirals new and old to enjoy the event maps to the fullest!

The difficulty level are as follows: 丙 (easy), 乙 (Normal), and 甲(Hard)
New Admirals will start on 丙 by default. However you can choose whatever difficulty level you wish to challenge yourself with if you reached the appropriate level.

8.New Ship implmented!
Type IXC U-boat U-511
Yuugumo-Class DD Asagumo
Unryuu-Class CV Amagi
Training Cruiser Katori-Class Katori

U-511 will be found on E-3 upon completing. Katori and Amagi will be also given as rewards....

9. Regarding Exclusive Kanmusu

U-511 and Katori are map clearance rewards, you will earn them regardless of difficulty chosen.
Asagumo is obtained vai drop on various maps.
Amagi on the other hand requires more skilled difficulties to obtain.

10. Regarding Diffuclties

The rewards will vary with your difficulty - Badges, Resources, Equips, etc.
After you complete a event map in one difficulty, you cannot re-complete it using another difficulty.
It is possible to change difficulty mid-way through a map. However if you choose to do so, the map's gauge will be reset.

So in otherwords, better rewards for higher difficulties levels and better drop chances for rare ships at higher difficulties.
Note you cannot change the difficulty after you completed the event map so try to go for the best you can to earn the best prizes.

11. Regarding Hard Mode

It is very hard compared to the other 2 difficulties. You will obtain the same reward regardless of difficulty upon clearing a map. However, the resources and equips may vary. Drop rates will also vary. You will obtain the special "Hard Difficulty Badge" upon a Hard clearance.

12.Extra Operation Maps! Counter Attack of the Truk Offensive!

Once you manage to successfully clear out the Abysalls from Truk Anchorage, it'll be time to plan ahead and prepare to launch another offensive against the reamaing abysall forces as you clear up the remaining enemies outside of Truk.

13. Katori and the new Expedition!

Katori is a new cruiser class. If you employ her in your fleet for the 「遠洋練習航海」(Fleet training program) expedition, ships of low levels may get extra experience. This'll serve as a good method of helping level up kanmusus in an alternative fashion. So if you want to take advantage of this, please get Katori on your fleet ASAP.

14.Returning fruniture

Some Valentine's Day fruniture from last year has returned including the Chocolate desk and the Chocolate cake with Red Tea set.

That's it! And with that...

Counter Attack! Assult on Truk Anchorage! has begun!!

As usual I will post information regarding some Kanmusu as while I'm here, but not all of them... only as I make progress through the event....

But for the time begin.... here's "some" images

Valentines Hamakaze
(http://i.imgur.com/Fou3tJd.png)

WARNING!!! REPORTS HAVE CONFIRMED THAT THERE HAVE BEEN THE PRESENCE OF NEW ABYSSAL THREATS AROUND THE TRUK ANCHORAGE LOCATION!! USE CAUTION AS YOU PARTAKE IN THE TRUK CAMPAIGN!!!

(http://i.imgur.com/9bRE8i7.png) (http://i.imgur.com/d0JPKaf.png)
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 06, 2015, 01:52:02 PM
Just to make sure, there's nothing that locks girls out of a particular map after using them in it, right?
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 06, 2015, 01:59:57 PM
I tried entering the event. Some observations:

1) The first map appears to be Destroyers and Light Cruisers Only. I sent a team of Fubuki, Shirayuki, Makigumo, Hatsuyuki, Sendai, and Yubari with an average level of 36.

2) I don't appear to have a high enough HQ level for Hard Mode. My HQ Level is 54 and it literally will not let me select Hard Mode, not that I would want to. The battles on the first map in Easy Mode have been effortless so far, but I haven't reached the boss.

3) There appears to be a scouting requirement to reach the boss. Ryujo's Saiuns and Tone's seaplanes have fulfilled my scouting needs in maps like 2-5, but I can't bring them to the first map. Do I need Light Cruisers with Radar? I don't have enough Radar.

4) The crafting recipes for Radar are shockingly expensive, particularly for someone like me whose Bauxite reserves have been depleted by airplane and carrier crafting. Do I have to resort to Isuzu Farming? (I do have a few Isuzus...)

5) I don't see anything like ship locking (preventing the ships from being used in other maps) after sending my ships to the first map, but then I'm only at the first map.

edit: Clarified "Hard Mode".
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 06, 2015, 02:11:55 PM
Just to make sure, there's nothing that locks girls out of a particular map after using them in it, right?

As far as I confirmed no one has received tags of any kind from the first few sections of the event thus far (E1 and E2). So we can say this might be smooth sailing ATM if there's no fleet lock downs allowing you to use them however you see fit for each map. So we can assume that E1-E3 are safe to choose who you want.

I tried entering the event. Some observations:

1) The first map appears to be Destroyers and Light Cruisers Only. I sent a team of Fubuki, Shirayuki, Makigumo, Hatsuyuki, Sendai, and Yubari with an average level of 36.

2) I don't appear to have a high enough HQ level for Hard Mode. My HQ Level is 54 and it literally will not let me select Hard Mode, not that I would want to. The battles on the first map in Easy Mode have been effortless so far, but I haven't reached the boss.

3) There appears to be a scouting requirement to reach the boss. Ryujo's Saiuns and Tone's seaplanes have fulfilled my scouting needs in maps like 2-5, but I can't bring them to the first map. Do I need Light Cruisers with Radar? I don't have enough Radar.

4) The crafting recipes for Radar are shockingly expensive, particularly for someone like me whose Bauxite reserves have been depleted by airplane and carrier crafting. Do I have to resort to Isuzu Farming? (I do have a few Isuzus...)

5) I don't see anything like ship locking (preventing the ships from being used in other maps) after sending my ships to the first map, but then I'm only at the first map.

edit: Clarified "Hard Mode".

Mmmm let me ask... do you have any light cruisers other than Yuubari? Yuubari's good for ASW, but to get to the boss node, you're going to need a LoS of 30. Which I think can be done with a seaplane. If you have a light cruiser that can equip a seaplane, then you're good to go. (Yuubari can equip seaplanes, but they're useless on here as she lacks the capacitiy to use one.)

Otherwise grind Isuzus and grind them to level 12. Easy to fetch radars that way.

Also Hardmode is for only players at level 100+
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 06, 2015, 02:38:31 PM
As always, Grand Admiral Totaku has all the answers.

1) Got an Isuzu to Level 12 and remodeled her.

2) Gave the Isuzu Radar and a seaplane to Sendai.

3) Reached the boss of the first event map.

4) Beat the boss.

5) Got Akashi.

Thanks, Grand Admiral!
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 06, 2015, 03:16:30 PM
Also Hardmode is for only players at level 100+
Actually, I'm level 99 and I can access Hard Mode.

EDIT: Nevermind, found out that you can go Hard Mode if you're level 80.

EDIT2: Welp. Tokitsukaze confirmed as E-1 boss node drop.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 06, 2015, 06:19:52 PM
I'm so SOL I need to grind some DDs and some more CLs before jumping in on the event train which won't take me long thankfully.

Edit: In light of late preparations for the event doing 1-5 on my second run I managed to get Goya so a small victory for me I guess.... let's hope I'm not late to the party.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!
Post by: highzealot on February 06, 2015, 08:30:58 PM
In additon, Kancolle's anime OP and ED music "Morii" and "Fubuki" will play during certain sortie battles in the event!

That's actually a problem for me and my YouTube reports. Guess I'll have to record without music and post-edit non-anime music in. Don't think you can tell me which battle they play in when you find out?
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!
Post by: Kasu on February 06, 2015, 08:51:15 PM
Oh wow, managed to beat E-1 on the first day. I've never done that before!

That's actually a problem for me and my YouTube reports. Guess I'll have to record without music and post-edit non-anime music in. Don't think you can tell me which battle they play in when you find out?
In case you didn't already know, the ending plays in the boss node for E-1, but I don't know about the other maps yet.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Gpop on February 06, 2015, 09:30:54 PM
E-1 (medium difficulty) already done in 9 sorties. 3 of them were turned away because of northern route sub shooting one of my ships to red, and one from getting a bad TCross causing neither side to do good damage at all.

Buckets lost: +1

AKA I actually got a net gain of 1 bucket from this from expeditions and dailies while doing this map :V That's actually a first.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 06, 2015, 09:34:32 PM
Buckets lost: +1

AKA I actually got a net gain of 1 bucket from this from expeditions and dailies while doing this map :V That's actually a first.
Same thing happened to me, except I ended up with more bauxite.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!
Post by: highzealot on February 07, 2015, 01:21:08 AM
In case you didn't already know, the ending plays in the boss node for E-1, but I don't know about the other maps yet.

I think the best thing for me to do is to record with music, mute the parts where the OP and ED plays and put some other bgm in in editing. I'll probably post two final kills compilation videos, one with the OP and ED on an alternate account. This method will maximise my enjoyment of the event but on the downside, all in game sounds (i.e. voices) will be muted during the portions with the OP and ED.

Out of curiosity, how many of you have watched and/or enjoyed my event videos?
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Gpop on February 07, 2015, 01:23:13 AM
Same thing happened to me, except I ended up with more bauxite.
Oh yeah that too because we never use bauxite :V

Btw any recommendations for E-2 yet? I have no idea how branching works on it yet.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Abraham Lincoln on February 07, 2015, 01:49:03 AM
I can't even get past the hailstorm of error cats.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 07, 2015, 02:10:26 AM
You know... every since I remodeled my Hibiki she's been helping me with Depth Charge building, soon I'll have enough to dominate E-1, also I'll be asking for a fleet review soon to see if I'm ready for E-1 or not.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 07, 2015, 02:36:18 AM
Oh yeah that too because we never use bauxite :V

Btw any recommendations for E-2 yet? I have no idea how branching works on it yet.
I'm using two regular battleships, two heavy cruisers and two light carriers to surprisingly devastating effect.  All line ahead too on Hard Mode.  The main thing is that you have enough LOS to get to the boss and it's easiest to take the shortest way. The reports on the wiki are pretty good for putting together a team.

I've somehow managed to kill the boss three times out of seven in about... six tries?  The first two were different compositions though.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!
Post by: Sixten on February 07, 2015, 03:31:09 AM
Out of curiosity, how many of you have watched and/or enjoyed my event videos?

I've watched Tetsamaru's Let's Plays and Totaku's livestream archive, but not yours. Where can I find them?

Anyway, after clearing the Map 1 boss node twice on Easy Mode, I realized it was too easy. I turned the difficulty up to Normal Mode in hopes of getting better drops. This caused the boss lifebar to refill.

Sorties required to beat Winter 2015 Event Map 1 on Normal Mode: 6
Time taken (start to finish): 3 hours
Buckets used: 7
Most Frequent MVP: Yubari
New Drops: Akashi, Maikaze, I-8

[attach=1]

Oh, and the freaking Elite Reppu blew my mind. Even if I get wrecked on the second map (which seems likely), it looks like entering the event has paid off already.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 07, 2015, 03:41:07 AM
For E-2, akizuki 3fBB 2CV seems to work for initial.

edit: worked for last kill too, 2 retreats (both from preboss CVL), clean kill everytime

edit: E-3 clear. 2fBB 2CV 2CAV + CL 4DD CA. Clean kill everytime when pass BB hime, used both support for last kill.

E-4 is not combined so hopefully I'll like it more.

edit: E-4 clear. Pretty much pray your DDs don't get targeted before boss. I just used route support until final and both for final.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!
Post by: highzealot on February 07, 2015, 04:00:51 AM
I've watched Tetsamaru's Let's Plays and Totaku's livestream archive, but not yours. Where can I find them?

Last event (https://www.youtube.com/playlist?list=PLIXQg4LsB569y9qCsKHlEw4sgbt1l1V_f)
Second last event (https://www.youtube.com/playlist?list=PLIXQg4LsB56_Ci6o9cTVodZQiijHmV4_e)

I tend to put my videos up a week or two after I actually finished the event as certain aspects such as post-commentary I can only do on the weekends.


Also, Hachi just dropped at E-1 boss for me. Finally, about 15 months after I gave up on Fall 2013 E-4, I've gotten myself an I-8.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 07, 2015, 05:40:47 AM
6 Depth charges and 4 Radars.... let's do this shit...



After I wait for my fuel to kick back up because of 1-5 grinding.  :colonveeplusalpha:

I did managed to remodel half of my CLs and Yuudachi and Hibiki so, that's a plus also I'm loving the depth charge count and everything.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 07, 2015, 06:50:20 AM
Well it's now time for me to do my stream so if you all want to watch me my run through as much of the Truk campagin as I can over the next 4 hours feel free to join in. I will post an aftermath to the tale after the stream is over.

Totaku's Kancolle Daily Stream Session: Kanmusu attempt to regain Truk! Day 1 http://www.livestream.com/totaku Stream done for tonight will make another post tomorrow.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: qMyon on February 07, 2015, 07:32:46 AM
E-1 went smoothly. Kongou's lines, though.......

BUUURNING!!! VAAALENTINE!!! LOOOOOVE!!!!
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 07, 2015, 08:35:27 AM
Taigei dropped on my last E-1 kill. I can finally do those sub tender quests.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 07, 2015, 01:44:16 PM
The Stream is over for tonight so here's the report!

Note: The following analysis of the map is based on playing Hardcore difficulty, experience may vary depending on the difficulty level you play.

E1: Nukin' Subs made easy

E-1 was very straight forward. In fact it was almost too easy. As long as you gear yourself up with the following items you should have minimal difficulty on the map:

Depth Charges and Sonars for your destoyers and Light Cruisers ( I recommend having them fully equipped with these, but make sure it consist of a sonar and Depth charge combo, you'll perform +15% damage against subs) . And one of your ships should have either x 2 seaplane scouts or 1 seaplane scout + 1 radar.

With this you should have few problems with the subs and most likely reach the boss node with little difficulty...

The only concern pretains to the preboss nodes from the East and West routes.

The West route give you subs that are in line ahead. This will almost guarantee them a chance to damage some of your ships girls. So take caution.

The East route consist of a troll sub node of an odd sort... it shows a sub's present, but you find out there's a surface fleet present with....1 sub.

The surface fleet will consist of a light cruiser, a transport, 2 destoyers (late models in hard mode) and a sub. I advice you to double line that node.
(http://img2.wikia.nocookie.net/__cb20140423112626/kancolle/images/e/ef/SS-So.png)

The target boss is of course a So-class Sub...

This battle is straight forward and a no brainier.... Depth charge the sucker and hope it dies. It has 3-4 other subs along with it.

When in it's final form it'll be an upgrade variation (for easy mode the elite version, for normal mode Flagship Type, Hardcore is Flagship type too)

Prizes vary depending on difficulty level you chose. You'll earn a Reppu from beating it on easy, but you can earn an Repuu 601st Air division upon beating it on normal and higher. You can also score screws (for enhancing equipment if you get Akashi) if you beat it on hard.

You also get chocolate, and some Mamiya Icecream to boot.



E2: Truk Air Raid Campaign, how Wo can be terrifying things....

This part of the event started off real simple. In fact, I had assumed it was going to be very easy.... I was almost right.... up until the final kill.... then oh.... how wrong I was to underestimate the final form of the boss fleet....

So the basic understand of this map is this:

Part of it involves you making sure using a fast fleet to avoid entering nodes that could drain your fuel. But in order to make it guaranteed, you need either 2 DD/CL/CVL/Akashi/Akitsumaru/ in any particular combo. By doing this, you'll avoid node B which will drain your fuel.

The nodes following this are as follows:

Node A is a light fleet consisting of a few destoyers and a light cruiser.

Node C is almost the same as A but with one more light cruiser.

Both should lead you to F which is one of the bigger hurdles in the map.

It'll consist of two Flagship Ru classes, along with a vairation of cruisers which may either be standard of Tsu-class type and a few destoyers.

Keep in mind the Rus while usually bad shots are also heavy hitters and they may wreck your fleet.

If you make it past that, then you'll head to node H. Which will generally consist of 2 Nu-class Light Carriers, two destoyers and either 2 Ri-class heavy Cruisers or a Ru and Ri.

Both node do have risks, but if you play it carefully you should be able to make it through...

An LoS check will then take place so have some seaplanes and radars ready (recommend equipping a few to each ship that can support them.

When you reach the boss node you'll mainly fight against a Flagship Takoyaki Wo(the nickname for them thanks to thier funny white planes) along with another Wo flagship, a Ta, a Ri and Two Destoyers....

The early fights are downright easy... however once you reach the final kill....

(http://img2.wikia.nocookie.net/__cb20140314151854/kancolle/images/2/2e/Wo_fk.png)

A Wo-flagship Kai + 2 flagship Wos + 1 Ta and 2 Destoyers
....
(http://i.imgur.com/2DCHdc2.png)
Truly one hellish combination....

So Hellish that I had to spend some time reorganizing my fleet....

The plan was simple: Brute forces it + Supply enough AA to cripple the planes to minimize the Wo threat.

What I ended up doing in the end was take a risky path by using 2 BB + 1 FBB + 2 CV + 1 DD (Akizuki, the AA specialist Destroyer). But as I found out over 20+ attempts it wasn't enough.... so I had to resort to.... support fleets.....

ONLY THEN was it successful enough to deliver the final kill.

The problem for me was I severely underestimated the enemy fleet's capabilities thinking that I could plow over the WO Kai easily, but after 20 some attempts I simply said screw it and went full support. Thus out the support fleet was the extra clutch I needed to win.... Truely this was suffering, and I do believe there is a better way, but I wasn't going to try to guess....

For my prizes I got.... Irako Ice Cream , 3 Improvement Materials, 1 Repair Team, 1 Ryuusei 601st Air Division, and a....

(http://img4.wikia.nocookie.net/__cb20150206113737/kancolle/images/7/7f/Equipment128-1.png)
Prototype 51cm Twin Cannon

This special cannon is an extremely powerful gun that can only be used by the Nagato and Yamato Class BBs.... No other BBs can use it.

You can only get this from Hard Mode, all other rewards and thier slight variations are given out on lower difficulty levels.

The story thus far...

With what I witnessed in E-2 I'm not going to under estimate this map anymore.... I'm going sparkle fleet from here on out to ensure I survive what comes before me since I toyed around E-2 for too long especially since I'm playing Hardcore mode....

Overall, I had a net loss of 40 buckets, a -10k net fuel loss and -6k net ammo loss. I can't let my guard down like this again since I sense it's only going to get worse for a hardcore admiral.....

If I play my cards right I can prevail, but I must be cautious from here on out....

Also WHY CAN'T I HOLD ALL THESE AGANOS!!!! I've seen way too many just from E-2 alone!!!
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!
Post by: Sixten on February 07, 2015, 01:51:05 PM
Last event (https://www.youtube.com/playlist?list=PLIXQg4LsB569y9qCsKHlEw4sgbt1l1V_f)
Second last event (https://www.youtube.com/playlist?list=PLIXQg4LsB56_Ci6o9cTVodZQiijHmV4_e)

I tend to put my videos up a week or two after I actually finished the event as certain aspects such as post-commentary I can only do on the weekends.

I watched one of your Operation Kon videos. Should be useful information if I get lucky enough to pass E2 and need to use a combined fleet.

I watched the Grand Admiral's livestream and saw Totaku beat E2 on Hard Mode with a heavy fleet of Battleships and Fleet Carriers. It was a titanic struggle where it took like 5 sorties to finish the boss's final form. A support expedition played a key part in crippling the two Wo-Class Carrier Flagships that accompanied the boss (the dreaded Wo-Class Carrier Flagship Kai). Akebono, one of the chat guests, suggested a lighter fleet of Fleet Carrier / Light Carrier / Battleship / Heavy Cruiser / Light Cruiser / Destroyer and said to rely on the night battle to kill the boss.

I tried E2 (Normal Mode) myself with Akebono's suggested fleet composition, bringing Zuikaku / Ryujo / Hiei / Tone / Sendai / Fubuki with an average level of 50. While I did get to the boss rather easily, I didn't seem to have enough firepower for the boss itself (two Wo-Class Carrier Flagships, without Kai). While I was able to get air superiority, I could hardly damage the enemies and got a C defeat.

Since I don't have the ability to do support expeditions, it looks like I'll have to get that extra firepower from modernization, levels, and equipment upgrades.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 07, 2015, 08:54:55 PM
I knew that the elite Wo's that can attack in night can do so even when moderately damage (i.e. cannot attack during the day). What I did not know until now is that they can attack even if you had shot down all their aircraft during the aerial phase. There goes another bucket.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 07, 2015, 09:13:26 PM
Just conquered the last form of E-2's boss through brute force.  Looks like I won't need to bring in an AA destroyer after all.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Gpop on February 07, 2015, 10:02:01 PM
E-2 conquered. I took uiden's fleet suggestion with 3FBB 2CV 1DD (I used Shigure Kai Ni instead of Akizuki since I haven't really trained her at all). It proved to be effective as Shigure could still dodge, and have 3FBBs gave me enough firepower for the boss.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 07, 2015, 10:04:18 PM
Oh lawd. It's gonna be fun taking on those Battleship Hime nodes before the boss node. ;>;
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 07, 2015, 10:10:46 PM
Ehehehehe.... I'm so nervous and also grats Totaku on beating the first two maps! 8D


Review and Critic Me NOW:

I managed to get 6 Depth Charges, Soon to be three Radars, Sendai sisters, Tama, Kuma, Kiso, and Hibiki remodeled. I only need to get Yuudachi remodeled then Imma go knock on death's doorstep while playing music.

This is only a demo of my fleet for E-1! So the final fleet has not been decided yet, but if  push comes to shove I'll replace Kiso with Agano.

(http://i.imgur.com/Fv8GLnR.png)

Planned Equips:

Naka: http://i.imgur.com/BqTQXFB.png (http://i.imgur.com/BqTQXFB.png)

Kiso/Agano: http://i.imgur.com/TKV0qUL.png (http://i.imgur.com/TKV0qUL.png)

Sendai: http://i.imgur.com/Mxa41LM.png (http://i.imgur.com/Mxa41LM.png)

Jintsuu: http://i.imgur.com/z7KjBGS.png (http://i.imgur.com/z7KjBGS.png)

Hibiki: http://i.imgur.com/4UKso3D.png (http://i.imgur.com/4UKso3D.png)

Yuudachi: http://i.imgur.com/kBw2sP0.png (http://i.imgur.com/kBw2sP0.png)   Side-Note: She'll have another torpedo on her after I get her remodeled or have Hibiki make me more Depth Charges.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 08, 2015, 06:43:58 AM
@MewMewHeart, Personally only need at least 1 radar and seaplane. Though I must ask this:

Do you have any sonars? If you do, I recommend you put them on to allow for the depth and sonar combo to come into play. Otherwise any other ASW equipment I would recommend equipping on as many depth charges as you can. Though you're welcome to give the map a shot, just don't be surprised if you have to go make a few more sonars and depth charges.



Anyways, it's time for me to go to E-3 and beyond! So come join me as a desend into madness again!

http://www.livestream.com/totaku
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 08, 2015, 06:59:56 AM
@MewMewHeart, Personally only need at least 1 radar and seaplane. Though I must ask this:

Do you have any sonars? If you do, I recommend you put them on to allow for the depth and sonar combo to come into play. Otherwise any other ASW equipment I would recommend equipping on as many depth charges as you can. Though you're welcome to give the map a shot, just don't be surprised if you have to go make a few more sonars and depth charges.
Sadly I have no sonars, but I'll try and make some, but I won't guarantee it'll help somewhat since Hibiki seems to be more prone to make me Depth Chargers, I have 7 Depth Charges and 3 Surface Radars. I'll try and see if my Hibiki will make Sonars if not I'll try and get more.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 08, 2015, 07:35:37 AM
Just finished E-2 on lunatic, took 17 sorties in total. Ended up using 12k fuel and 14k ammo using a Akizuki, Kitakami, Bismarck, Kirishima, Ryuujou and Kaga. Early on in the runs I said to myself, I have all these resources in the 200k range, I might as well just start going full double support with the biggest hitters I have. And now with that 51cm cannon, I can make them hit even harder.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 08, 2015, 01:48:02 PM
Well the stream is over.... and tonight was the most intense battle I had yet.... mainly because I almost fell into a simlar situation Sixten did back with.... ummm a depressing football game.... Let me explain....


E3: Combined Fleets, the desperate struggle and the near death experience....

If I learned anything about E-3 it's this.... It's on the most part less stressful compared to E-2. But it can still be a massive pain if you don't know what you're doing or mess up your composition or in some cases almost pay with the life of a Kanmusu....

So anyways let me cover this map:

Basically the map is pretty simple but it can also be a pain. You start off on the west end and need to travel to the eastern part to reach the new abyssal threat.

My personal advice after playing the map for a while is this:

For the first portion of the map, focus on using a Surface Assault Fleet and then for the final kill prepare a Carrier Escort Fleet.

Let me explain how combine fleets work for those that don't know....

Combine Fleets

During certain maps such as E-3 you'll be participating in a combined fleet operation. In this case you will be using 2 fleets Fleet 1 and Fleet 2 for the operation. Depending on the fleet you use will also depend on what you are allowed to use for said fleet so please listen carefully on how each fleet works:

Carrier Escort Fleet
This Fleet is commonly geared more toward bringing your carriers and maintaining air superiority. You will be allowed to bring as many carriers for the fleet as you want, but you are required to have a minimum of two in Fleet 1. You are also allowed 2 Battleships for Fleet 1. Heavy Cruisers are also allowed in Fleet 1.

Fleet 2 serves as the escort fleet. Their job is to dispatch subs and help take out some units before the carrier fleet engage.

A Light Cruiser must be the flagship, And you must have at least 2 Destoyers in the fleet. Torpedo cruisers, and heavy cruisers are allowed in this fleet too.

Surface Assault Fleet

This fleet is geared more toward brute force. Bringing strong ships is key for this fleet. You can have a minimum of two battleships and maximum of 1 Aircraft Carrier or Two Light Aircraft Carriers in your fleet. You can also add in Heavy Cruisers as well.

The second fleet serves as the escort torpedo squad.

They must consist of destroyer, torpedo cruisers, and a light cruiser (or torpedo cruiser) must make up the flagship.

Fleet command center


If you by any chance obtain a Fleet Command Center (via Ooyodo) be sure to equip it to the flagship of your first fleet.

This will allow your kanmusu to issue orders to have a destroyer take a damaged ship girl out of the battlefield if they happen to get badly damaged.

Keep in mind once you escort the ship out, you'll have 2 less ships in your team, but you can advance without the risk of your shipgirl sinking.

Either way, battle mechanics are vastly different in combined fleets compared to regular fleet battles. As accuracy seems to be less compared to before hand.

You either go east or south east at the start. It depends on several factors, but it's mostly random.... unless your fleet consist of some Aviation cruisers in both fleets.

Then you'll automaticly go to C.

Node A leads to nothing, but leads to node B which can contain some Wo fleets and a few heavy and light cruisers and destroyers,

Node B will generally lead to Node C

Node C has some heavy Cruisers, and some destoyers... relatively easy....

You then usually hit a maelstrom node and lose some fuel be sure to bring a radar to prevent a major loss...

If a CLT is in your fleet, you'll end up in Node F which is a Wo fleet, again use caution when engaging...

If you have 2 CLTs you might go north and run into node G which is consist of 2 Wo kais and a Ri kai.... this not a safe route to go.

If you make it past there you end up at Node J which consist of 1 BAttleship Hime 2 Tas and a few destoyer... you'll be even luck if you live past that route... you'll likely be very low on ammo and fuel by this point....

Due to this, it's safer for take the south route from E to H or F to H. You'll fight a Battleship Hime + 2 Nu class carriers + a tsu class and 2 late model destroyers. If you make it past there you'll reach the boss node where you'll fight your boss ship...

(http://img2.wikia.nocookie.net/__cb20150206115533/kancolle/images/b/ba/601.png)

The Light Cruiser Demon

The Light Cruiser demon is a historic nod to the two key light cruisers that were sunk in the Truk Air Raid which happen to be Naka and Agano. Because of that this boss is an evil manifestation of the two light cruiser fused together into this demonic ship.

In easy mode, you fight her in her basic form, but in normal and beyond you fight her in her damaged state which makes her tougher and harder to kill. And within both cases you ultimately have to defeat her in her damaged form with a beefed up fleet.

She will come with Wos in two along with some destroyers and a Ta , but in her final form (of hard at least) she comes with Two Wo kai and a Ta Flagship along with some super destroyers.

For the First part, I used a regular surface assult combined fleet.

I ended up using Kongou, Hiei, Bismarck,  Myoukou, Haguro and Kaga for the main fleet, and a light cruiser, one torpedo cruiser and a batch of destroyers skilled in cut-ins.

This handled the fight with the CL demon mostly fine, but there were risks where I may go into 5 battles instead of 4 making killing her harder and usual...

When I reached her final form fleet I ultimately switched to a Carrier fleet and used:

Kaga, Souryuu, Kongou, Bismarck, Tone, and Suzuya
And for the escort team I used:

Ooyodo, Ayanami, Shigure, Yukikaze, Ushio, and Akizuki.

All destroyers were torpedo cut-in focused and had an AA gun equip... exception of Akizuki who has two 10cm guns on her + a air radar. It allowed her to double attack and be able to some serious AA damage. Both things I really need!

As  a result, I was able to cut through the Wo's air raid and cripple them enough to allow for my ship girls to perform double attacks... But the battle was still very hard and a support fleet is needed for the final kill.... so I ended up using a support fleet again, consisting of 2 BB, 2 CV and 2 DD. I managed to plow through the boss easily after 6+ tries of fleet support...

The fleet I used mainly took me from C ->E ->H ->and K. This servered as the quickest path to the boss ship, thus allowing for decent ammo damage...

Still I have to say... I came dangerously close to making a critical mistake....

In one case, when I removed Akitsu maru realizing she wasn't really helping with the fleet for E-3 I forgot to remove her fleet command center.... I put bismark in her place....

Turned out in one node she got heavily damaged.... and I assuemd I called for an escort to retreat her... turned out when I moved to the next node... that was not the case....

She was there, heavily damaged.... and I pretty much panicked... yet by some lucky miracle... she managed to not get attack over the whole duration of the fight.... I breathed a sigh of relief realizing that Tone was thankfully safe and I wouldn't have to grieve over her potential death... it would of possible had left me in a total wreck.... the last time a shipgirl's death devastated me was Iku's which left me torn asunder... and made me refuse to train subs for a good long while... and that was back at Early 2013...

Tone cheated death, and I still feel I am at fault for almost causing her to die.... but thankfully she lives on....

(http://i.imgur.com/pBQnYEi.png)

Thankfully 2 battles later, the CL demon died and thus I was now able to claim my ultimate prize... And before you ask... Ayanami actually retreated from the battle via fleet command as she had to escort kaga back to base after she got critically wounded by the BB hime in the previous node... so no she's not dead... she just not in the fleet.

And so for hardmode I received the following...

(http://img1.wikia.nocookie.net/__cb20150206111356/kancolle/images/0/03/Equipment126-1.png)

A Wurfgerat 42 An anti installation type weapon.... it current use seems to suggest it can allow certain ships when equipped with it to perform special bonus damage to installation enemies... so take this over to Hoppo-chan and give her a friendly greeting with it!

Also you get two medals, 4 enchanment materials, and...

(http://img2.wikia.nocookie.net/__cb20150206112447/kancolle/images/6/6b/431.png)
German U-boat sub U-511

Another member of the German ship girls has now joined my fleet. And this time it's a sub. She's surprisingly cute and quite enjoyable. So treat her well if you can get her. As anyone can get her regardless of difficulty level. She comes with a Wurfgerat 42 as well.

To make things more interesting.... if you take the effort to train her she'll be upgradeable twice. Once at level 35 and the second time at 55. And once she reaches her second upgrade she becomes...

(http://img3.wikia.nocookie.net/__cb20150206112629/kancolle/images/b/b1/436.png)
Ro-500

This reflect off of the fact that she was later given by the Germans to the IJN and was taken care of in Japan. She would ultimately be renamed to Ro-500.

Ro-500 comes with a special Prototype FaT Type 95 Oxygen Torpedo Kai. A really powerful torpedo that has lots of special benefits compared to most torpedoes.

The Story Thus far...

If I learned something about this event. It's nothing to sneeze at, so I tried to take advantage support as soon as I knew I entered the final kill. It may have saved me a lot of grife, but I still have more to do...

On one hand I offically conqured the main part of the event...
(http://i.imgur.com/hLRY5wS.png)

All that remains now is the extra operation maps now.... here's hoping things will go smoothly, otherwise I'll have to stock up a bit...
(http://i.imgur.com/RKrfFbP.png)
for the time being I shall enjoy my Yu-chan....after the near loss I had with Tone, I'm glad I conquered E-3... still at 20k fuel and 15k ammo loss and 100 bucket loss... I need to work on maintaining my supply over the next map... it'll be key to my survival.... for the last few two maps.

Next up... seizing the enemy fleet, how will I succeed as I attempt to make the big push to drive out the abysals from Truk? I'll stream again tomorrow night as usual...
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Yukarin on February 08, 2015, 02:10:29 PM
Totes, what's the recommended fleet comp for E-1? 3 CL 3 DD with sonar/depth charges + radar?

because I think I'm ready.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 08, 2015, 02:14:21 PM
Totes, what's the recommended fleet comp for E-1? 3 CL 3 DD with sonar/depth charges + radar?

because I think I'm ready.

Have a CL that can carry a seaplane(+depth charge and sonar if possible). and another have a radar(+depth charge and sonar if possible). The rest need to carry sonars + depthcharges. Besides that the fleet composition you're using should be ok to making it to the boss. The rest should come easy if you read on what to expect and know how to tackle subs.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 08, 2015, 06:16:47 PM
I'm two for three at the moment on E-3. I REALLY wish I had Ooyodo's command center, but it can't be helped at the moment.

I've managed to beat each map in its corresponding day so far, so here's hoping I can beat E-3 on Day 3, haha.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 08, 2015, 06:28:40 PM
I just watched Totaku's E3 attempts on the archive. All the feelings from my first and only ship death (Sendai) came rushing back. It's insane how much this game can make you care about your ships. I'm glad Tone survived, and I'm glad the Grand Admiral's fleet prevailed once again. I regret not being able to watch it live and see the freaking out in the chat.

I still haven't been able to get an S victory on E2 in Normal Mode. Come to think of it, I'm still too weak to get an S victory on 2-5 and 4-3. I hope this doesn't mean I have to go to Easy Mode.

PS. My first thought about Tone's survival was "My god, if that had been Ryujo..." My second thought was "Holy crap, Tone's K2 damaged art is smoking hot." I'm such a bad person.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 08, 2015, 07:23:24 PM
Is there no mac alternative to KCV? I've always been super paranoid about clicking the wrong button for escorting so I always check if their morale has gone down from being escorted.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 08, 2015, 09:19:55 PM
After many sorties dealing insufficient damage at the boss node of E2 (Normal Mode), I decided to bring heavier guns. I changed my lineup to Hiei / Kongo / Tone / Chikuma / Zuikaku / Ryujo with an average level of 48. As it turns out, having two battleships will send you to the typhoon, which depletes your fuel. So I put a radar on Chikuma to minimize the loss. It didn't seem to change the amount of fuel that was lost, but I decided to keep the radar on when I got a radar cut-in, which I didn't know was possible.

Despite the typhoon, the new lineup was FAR more successful than the original, getting back-to-back S victories on the boss and receiving Hamakaze and Asagumo. Whether the new team can beat the final form of the boss remains to be seen. But I'm actually making progress now.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 08, 2015, 09:31:45 PM
My friend got lucky on E2 and got Ooyodo on her 3rd run there so that's a big NU-UH for me, Imma hope and pray Akashi drops for me on E-1.  Thankfully I have a crap ton of Heavy Cruisers and CVLs and BBs to back me up, I'll try and see if I can get a nice support crew going on when I get to E2 and show how angry I am.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 08, 2015, 10:25:21 PM
Geh. Those two Wo's in the final boss node for E-3 are not fun. I probably would've done way better though had my battleship support shelling not completely screwed up and hit the enemy for a grand total of one damage.

I think I'm gonna go Easy Mode on E-4 and E-5 though if I get to that point. Don't wanna drain too many resources and I only really care about Katori and Amagi anyway out of the rewards.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 08, 2015, 10:42:14 PM
I think I'm gonna go Easy Mode on E-4 and E-5 though if I get to that point. Don't wanna drain too many resources and I only really care about Katori and Amagi anyway out of the rewards.

But but, the first class medal! The shiny! The precious!
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 08, 2015, 10:46:07 PM
Geh. Those two Wo's in the final boss node for E-3 are not fun. I probably would've done way better though had my battleship support shelling not completely screwed up and hit the enemy for a grand total of one damage.

I think I'm gonna go Easy Mode on E-4 and E-5 though if I get to that point. Don't wanna drain too many resources and I only really care about Katori and Amagi anyway out of the rewards.

You can still get Katori and Amagi on easy mode of the Extra operations. You just loose out on winning Medals and enhancement materials along with the deal.

And among all things, the big ultimate prize.... The First Class Medal. A medal of honor only give to the most badarse admirals in the game. To earn it, you must conquer all maps... on HARDCORE difficulty.

After many sorties dealing insufficient damage at the boss node of E2 (Normal Mode), I decided to bring heavier guns. I changed my lineup to Hiei / Kongo / Tone / Chikuma / Zuikaku / Ryujo with an average level of 48. As it turns out, having two battleships will send you to the typhoon, which depletes your fuel. So I put a radar on Chikuma to minimize the loss. It didn't seem to change the amount of fuel that was lost, but I decided to keep the radar on when I got a radar cut-in, which I didn't know was possible.

Despite the typhoon, the new lineup was FAR more successful than the original, getting back-to-back S victories on the boss and receiving Hamakaze and Asagumo. Whether the new team can beat the final form of the boss remains to be seen. But I'm actually making progress now.

Trust me, putting up with the typhoon is probably the better option. The only thing I'm not sure is what your enemy composition is going to be like for the final kill. As long as you don't get a Wo-kai in your final enemy comp. You should be able to breeze it. Otherwise, I would suggest considering the option of a support fleet if it proves to be too hard to make the final kill.

Is there no mac alternative to KCV? I've always been super paranoid about clicking the wrong button for escorting so I always check if their morale has gone down from being escorted.
Sadly I don't call of any that I could consider.... trustworthy on the mac sadly. Someone should serious contact Yuubari about considering seeing if a mac port is possible.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 08, 2015, 11:27:43 PM
You can still get Katori and Amagi on easy mode of the Extra operations. You just loose out on winning Medals and enhancement materials along with the deal.

And among all things, the big ultimate prize.... The First Class Medal. A medal of honor only give to the most badarse admirals in the game. To earn it, you must conquer all maps... on HARDCORE difficulty.
I'm aware, but I only really care about the girls. Hell, the only reason I'm even putting up with Hard Mode on E-3 is because of the equipment reward and the fact that you only need to take out the boss four times.  I've just about had it with that damn Battleship Hime in the node before it though, so I just want to take it easy afterwards.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 08, 2015, 11:36:36 PM
OMG!!!!!! OMG!!!!!!!! MY SENDAI GOT HEAVILY DAMAGED AND JINTSUU ONE SHOTTED THE TROLL SUB AT NODE G AT E-1 AND GUESS WHO COMES TO ME WITH OPEN ARMS....



(http://i.imgur.com/cxBQITp.png)


MOTHER FREAKING AKASHI GET AT E-1 NODE G!

Sorry for the caps, but this just blew my mind all the way, my Sendai took one for the team so I'm happy, HOWEVER I still don't like the Node G troll sub. ><

========================================================

With that E1 has been done:

(http://i.imgur.com/Hg3t2AV.png)

(http://i.imgur.com/PNpO6RP.png)

Funny how the nuke sub ignored Hibiki and Yuudachi. XD
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 09, 2015, 04:51:14 AM
Finished Lunatic E-3. Used surface fleet with Bismarck, Kirishima, Tone, Chikuma, Ryuujou and Chitose in the main fleet escorted by Sendai, Haguro, Верный, Yuudachi, Shigure and Akizuki. This setup goes as C-E-H-K.

First three kill went off without a hitch. Had enough AS for not just air superiority but air supremacy while having non-fighter-bombers on my CVLs. Not once did I have to use the fleet command facility ability. I had expected the E maelstrom to be more of a problem but any loss in evasion didn't matter too much.

For the first final kill attempt, I switched out Ryuujou for Junyou for more total hangar space at the cost of a slow fleet. Every slot except Junyou last slot was filled with fighters. Last slot had saiuns. This was barely enough to get air superiority on the boss while guaranteeing what felt to me the safest route. Of course, not every goes as planned and Chikuma got hit to red in the pre-boss node and Bep had to escort her back. Now Chikuma contributed to some of my AS so I wasn't sure without her I would have air superiority at the boss and turns out it wasn't enough. Boss support did jack shit and boss survived.

At this point, I removed the fleet command facility for an AP round. The idea was that there was no point not retreating if a CVL or CAV is sent back. In hindsight, I had forgotten that my DDs had a chance to be put to red before the boss. Luckily we made it to the boss in good condition and then we murdered the boss and her escorts.

Now I'm back on campus and progress will be slowing down. Feeling confident I will get the shiny shiny precious medal.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 09, 2015, 05:06:24 AM
HALP! I KEEP GETTING DOUBLE BATTLE SHIPS AND IT HUUUUUUUUUUURTS.... -cries- E-2 is evil!!!! I'm doing the avoid B node route but I keep getting sent to F node... it's scary.



E-2 Node F Easy Mode MY ASS ATTEMPT 2:

(http://i.imgur.com/PY1LCbD.png)


I did managed to get my first Kagerou class though and she even offered me cookies:

(http://i.imgur.com/nyf1HBL.png)
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 09, 2015, 06:59:20 AM
Alright, I'm doing another stream tonight... but this one might be smaller.... so I'm probably going to split it up into 2 time frame. Now till 2-3 AM CST, and then a later time at 12 PM-1:45 PM CST. So feel free to come to both here' the link.

http://www.livestream.com/totaku

Stream is over will resume in 7-8 hours

Let's just say E-4 is stupidly easy... I'll cover it after I complete it via stream.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 09, 2015, 12:25:11 PM
Just so you know, the final form of the E2 Normal Mode boss is indeed the Wo-Class Carrier Flagship Kai, with that glowing trail of blue light coming from her left eye and those round-shaped red and white planes. She denied me air superiority despite my three squadrons of 24 Reppus each, bombed my fleet into oblivion, and left me with 12-hour repair times.

Yeah, it's probably time to put together a fire support expedition.

Edit: 15-hour repair times! That's a first for me.

Edit: It sure is bad when both Ru-Class Battleship Flagships in the central node decide to go after Ryujo's secondary flight deck. I have to go back to base early and waste the support fleet's ammo and fuel. And I can't swap Ryujo out for a more heavily armored ship like Akagi or Soryu because a fleet without at least one light ship goes to the dead end after the typhoon.

Edit: Wait, there's a chance that the support fleet DOESN'T SHOW UP? What the hell!

Edit: I'm starting to get low on fuel and buckets. This had better work.

Edit: Wo Kai! WHY WON'T YOU DIE!?
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Gpop on February 09, 2015, 02:11:38 PM
HALP! I KEEP GETTING DOUBLE BATTLE SHIPS AND IT HUUUUUUUUUUURTS.... -cries- E-2 is evil!!!! I'm doing the avoid B node route but I keep getting sent to F node... it's scary.
F node is more or less going to happen iirc. Yeah it has two BBs which is a huge pain but luckily they aren't the most accurate ships. However if they do hit it does hurt. A lot. Just pray for RNG and hope you don't get hit and that your fleet can take em out early.

Edit: Wait, there's a chance that the support fleet DOESN'T SHOW UP? What the hell!
Yeah. Although boss support chance is higher than regular node support, there's still a chance of them not showing up. However, if you sparkle your flagship of the support fleet it will increase the chance pretty dramatically to the point that it's almost guaranteed. So it's heavily recommended to do so.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 09, 2015, 02:58:12 PM
Man, E-3's final attempt is really hard. ;-;  Quick Response is doing jack for me since we keep getting hit to the red in the Battleship Hime node and since I don't have the Command Facility I have to withdraw.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: qMyon on February 09, 2015, 02:58:20 PM
Hard E-2 complete! Dat sweet cannon......

Worked the boss bar down with DD-CLT-2xFBB-CVB-CVL, then went for the kill with FBB-2xBB-CV-CVB-DD with full support. Pre-boss node support never triggered, but boss support did, and Shigure did an anti-air cut-in.

Resources are getting shaky, down to 18 buckets from 33 earlier and 15K-18K-20K-30K. Maybe I should just go medium difficulty from this point on.

Notable drops: Asagumo, 3xPyon
aka Uzuki
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 09, 2015, 03:18:07 PM
E2 NORMAL CLEARED!

Main fleet: Hiei, Kongo, Yamashiro, Tone, Zuikaku, Ryujo (avg. level: 50)
Support fleet : Fubuki, Shirayuki, Junyo, Soryu, Fuso, Haruna (avg. level: 33)

I swapped out Chikuma for Yamashiro to get even more firepower. I moved Chikuma's radar to Tone. (Turns out it actually does help with the typhoon. The little icon that falls out of your ship doesn't change, but the message that appears below says that the radar prevented some of the loss.) I wanted to try sparkling my fleets in PVP, but all of the PVP admirals were Level 99+ and had fleets with an average level of 70+. I just fed my ships some Mamiya Ice Cream and sent them out.

Everything fell into place. The battleships in the central node didn't target Ryujo, and I got to the boss in relatively good condition. My carriers couldn't get air superiority, but they at least prevented the enemy from getting it. The support fleet showed up, took out one of the enemy ships, and crippled a few more so Tone and the carriers could one-shot them in the day battle. The battleships finished off the Wo-Class Carrier Flagship Kai in the night battle.

Notable drops over the multiple runs were Asashimo and Hatsukaze. Total resource cost was 10k fuel, 10k ammo, and 50 buckets.

Now that I'm down to 28 buckets and 2400 fuel, I think I'll be done with this event and enjoy the Elite Ryusei.

[attach=1]
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 09, 2015, 03:52:31 PM
E2 NORMAL CLEARED!

Main fleet: Hiei, Kongo, Yamashiro, Tone, Zuikaku, Ryujo (avg. level: 50)
Support fleet : Fubuki, Shirayuki, Junyo, Soryu, Fuso, Haruna (avg. level: 33)

I swapped out Chikuma for Yamashiro to get even more firepower. I moved Chikuma's radar to Tone. (Turns out it actually does help with the typhoon. The little icon that falls out of your ship doesn't change, but the message that appears below says that the radar prevented some of the loss.) I wanted to try sparkling my fleets in PVP, but all of the PVP admirals were Level 99+ and had fleets with an average level of 70+. I just fed my ships some Mamiya Ice Cream and sent them out.

Everything fell into place. The battleships in the central node didn't target Ryujo, and I got to the boss in relatively good condition. My carriers couldn't get air superiority, but they at least prevented the enemy from getting it. The support fleet showed up, took out one of the enemy ships, and crippled a few more so Tone and the carriers could one-shot them in the day battle. The battleships finished off the Wo-Class Carrier Flagship Kai in the night battle.

Notable drops over the multiple runs were Asashimo and Hatsukaze. Total resource cost was 10k fuel, 10k ammo, and 50 buckets.

Now that I'm down to 28 buckets and 2400 fuel, I think I'll be done with this event and enjoy the Elite Ryusei.

[attach=1]
Congratulations, you managed to beat the what some argue to be the hardest map in the event.
At this point I would suggest taking some time to restock on your buckets... and see if you can work out a few things. Because I personally think you might be able to do E-3. In fact, I would suggest making E-3's completion your primary goal during the duration of the event. But at this point, don't rush it. Work on taking on this time to recover your buckets and resources some.

E-3 is pretty much easier, but the only thing you might come to fear is the Battleb**** hime blockade. before the boss.

I think I'll start by asking a few things to check on prior to doing E-3...

How many CA do you have that could be considered well trained?
Do you have any CAVs? (this is technically optional, though recommended if you have some like the Mogami class)
How many CVs do you have that you can consider well trained, (RJ can work too, though Kaga would be preffered here)
How many BBs do you have on the ready?
How many Destroyers do you have ready?
Do you have any destroyers with high luck that are kai'd? (Like Yukikaze?)

I want to check mainly because this map should be manageable, you'll just need to also make an important choice while deciding how to play this map...

Will you want to just go for U-511? Or do you want to score a spare WG 42 in the processs? Plan accordingly over the week and maybe we can find a suitable combined fleet to make things a little easier....

Also wow Asashimo! I'm still looking for her. She's event exclusive since she's from this event. She'll fetch you some good radars and sonars upon kai.

Also garts on Hatsukaze, you got her at a relatively safer location since she drops at a rather hard map on the regular part of the game... take good care of her.


Streaming again E-4 wrap-up.... maybe?

http://www.livestream.com/totaku
Stream canceled due to display bug that could put ship girls at risk.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Gpop on February 09, 2015, 06:13:40 PM
EVERYONE DOING THE EVENT! HEADS UP!

Apparently there are increasing reports of a bug that misleads players into thinking that their ships are not in sinkable state, specifically in E-2 and E-4! (http://www.himeuta.net/f8-event-central-command/warning-hp-bar-bug-event-maps-3861.html)

There's no fix yet but the devs are most likely working on it right now. So take extra care in future sorties for now!
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 09, 2015, 06:26:26 PM
Oh man, E-4 on Easy Mode is, well, easy, haha.

SUCH a nice change from E-3.

EVERYONE DOING THE EVENT! HEADS UP!

Apparently there are increasing reports of a bug that misleads players into thinking that their ships are not in sinkable state, specifically in E-2 and E-4! (http://www.himeuta.net/f8-event-central-command/warning-hp-bar-bug-event-maps-3861.html)

There's no fix yet but the devs are most likely working on it right now. So take extra care in future sorties for now!
Oh dear... Considering I had Yuudachi in the orange for nearly all of my recent E-4 run through...
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 09, 2015, 06:36:02 PM
E-5 hard final kill...
Maybe I'll switch to easy or medium wwww
Don't have 2 hotel and max luck CLT wwww
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 09, 2015, 07:39:36 PM
EVERYONE DOING THE EVENT! HEADS UP!

Apparently there are increasing reports of a bug that misleads players into thinking that their ships are not in sinkable state, specifically in E-2 and E-4! (http://www.himeuta.net/f8-event-central-command/warning-hp-bar-bug-event-maps-3861.html)

There's no fix yet but the devs are most likely working on it right now. So take extra care in future sorties for now!

http://www.nicovideo.jp/watch/sm25536744

Here's a video of the bug in action. The battle itself was censored out but since the video is from the perspective of someone viewing the livestream, it is very almost certainly real. In the video, Kitakami and Kaga entered the boss node in red health even though they were at full health after the pre-boss night battle where they also didn't even get attacked at all. Kaga ended up sinking due to the bug.

I remember this happening in a previous event but I can't seem to find a video of it. I'm not sure if KCV will help depending on when the client receives the correct data. If the correct data is received upon choosing to continue onwards then one can just F5 before picking formation as the next battle is not calculated until a formation is chosen.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 09, 2015, 07:56:47 PM
Damn. Looks more serious than I thought.

I suppose I might as well wait until they patch it. Kinda sucks though since I'm halfway through E-4.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 09, 2015, 07:57:07 PM
http://www.nicovideo.jp/watch/sm25536744

Here's a video of the bug in action. The battle itself was censored out but since the video is from the perspective of someone viewing the livestream, it is very almost certainly real. In the video, Kitakami and Kaga entered the boss node in red health even though they were at full health after the pre-boss night battle where they also didn't even get attacked at all. Kaga ended up sinking due to the bug.

I remember this happening in a previous event but I can't seem to find a video of it. I'm not sure if KCV will help depending on when the client receives the correct data. If the correct data is received upon choosing to continue onwards then one can just F5 before picking formation as the next battle is not calculated until a formation is chosen.

It was a bug that happened back in Summer 2013's Midway Event. The case in that sitatuation was that ship girls would seem normal one moment, and then all of a sudden thier HP would appear heavily damaged in the node after. In that case though, the display error was false as the ship girl didn't really get heavily damaged.

What is happening here though has been report as the opposite. As it has been proven that some ship girls (most paticularly U-511) have been displaying false damage data and when moved to the next node would be critically damage and would SINK!

So it's adviced to take caution until the devs prepare a hotfix. (Knowing them, they'll start on it in a few hours from now)
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 10, 2015, 12:07:51 AM
I think Imma hold off on E-2 and level my ships up because I'm not risking getting the bug to trigger during my runs. This also gives me time to get more fuel and build some Surface and air combat stuff going.

Also I hope they extend the event.... due to the bug.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Gpop on February 10, 2015, 12:30:04 AM
I think Imma hold off on E-2 and level my ships up because I'm not risking getting the bug to trigger during my runs. This also gives me time to get more fuel and build some Surface and air combat stuff going.

Also I hope they extend the event.... due to the bug.

If you want to level up your ships it's recommended to stick to practice mode, as it is found that the glitch exists in regular maps as well so take caution.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 10, 2015, 12:32:16 AM
If you want to level up your ships it's recommended to stick to practice mode, as it is found that the glitch exists in regular maps as well so take caution.

3-2-A should be safe as well as it's only a single node.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 10, 2015, 12:51:32 AM
For those concerned about the HP data bug error and the U-511 case.

It seems that the dev team has reported that what happened may be only happening on the Linga Anchorage server. No other servers have show reports of this bug and thus the bug is ruled to be coming from just one server. Also the bug seems to be reported as only a single case and may have been trigger by illegal software on that server. The Illegal tool happen to be used by the very player who was streaming the same video with where Kaga and Kitakami magically got put to red at the boss node.

So... you can now resume as you usual sorties and the event maps.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 10, 2015, 01:07:22 AM
For those concerned about the HP data bug error and the U-511 case.

It seems that the dev team has reported that what happened may be only happening on the Linga Anchorage server. No other servers have show reports of this bug and thus the bug is ruled to be coming from just one server. Also the bug seems to be reported as only a single case and may have been trigger by illegal software on that server. The Illegal tool happen to be used by the very player who was streaming the same video with where Kaga and Kitakami magically got put to red at the boss node.

So... you can now resume as you usual sorties and the event maps.
That's a huge relief for the rest of us at least.

Also, man. I can't get over how awesome the soundtrack is for E-4. The snippets of the full versions of the opening and ending for the anime are getting me pumped for when they're released too, haha.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 10, 2015, 01:16:10 AM
3-2-A should be safe as well as it's only a single node.
I'm on 2-4... so yeah fun times.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 10, 2015, 04:19:55 AM
Hah, excellent! Went six for six on E-4 in Easy Mode and got Katori.

AMAGI, HERE I COME.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 10, 2015, 06:39:23 AM
Alright, I'm gonna try to kill E-4 Hard Core mode now that that dreaded HP bug issue has been resolved... hopfully it won't resurface again...

http://www.livestream.com/totaku/
Stream is over.... so here's the story thus far...


E-4: Carrier battles made (somewhat) easy.

E-4 is way more relaxed and less demanding than E-3 and E-2.

To summarize the majority of the battles have you fighting Carrier fleets. Depending on your fleet composition will affect the direction you go as well as the confrontation you go up against. In most cases you will be using mixed assult fleet + torpedo + Carrier group to counter it.

Most of the fleets have you fighting at least 2 Wos or Nus along with destroyers and a heavy cruiser.

My advice, make your fleet consist of slow BBs. It's technically a safer route to go in terms of resource consumption.

An all fast fleet consisting of fast BBs will go to node A which is a typhoon which will drain your fuel.

Node B is safe

Node E is Wo fleet with cruisers and destroyers.

Node F is a Nu or Wo Fleet consisting of 1 light or heavy cruiser + 3 destoyers.

Node H will have 2 Wos, a Ta, and some destroyers. the Ta can be either Elite or flagship tier (on Hard mode)

If your fleet is fast, you'll go up to Node J which will be another battle simlar to Node F.

If your fleet has a slow BB you'll go to Node I. Node I is a night battle node. Consisting of Two Wos, a Ri Heavy Cruiser, a light cruiser and two destroyers. You will want to take out the Ri or hope she doesn't cut in. As she's the only threat in the fleet on that node.

Then if you meet the requirments... you'll gain access to node K... the boss node...

To do this you will need: 2 DD and some Seaplanes, radars and Saiuns The requirement shouldn't be high, but if you manage to meet this you'll face off against your boss fleet which the main target is...

(http://img4.wikia.nocookie.net/__cb20140808145324/kancolle/images/6/62/586.png)
The Aircraft Carrier Hime (Hard Mode)

Depending on the difficulty you'll fight against the CV Oni or the CV hime. But the one thing I learned about this map was this.... The boss node in and of itself isn't not nearly as hard as some of the other maps.

While the difficulty will vary in what you fight again I'll explain my hard mode case...

In this map I had to fight the CV hime, 2 Gold Nus, 1 Ri kai, and 2 late model destroyers. During this battle everything was mild, but once again when it hit the boss fleet. The ball game changed....

The first three ships were the same but in place of the Ri-kai was a Ru-kai and in place of the former destroyers were more agile ones...

The Fleet I ended up using was:
Nagato, Mutsu, Ooi, Yukikaze, Akizuki and Kaga.

Nagato and Mutsu were geared for Double attacks(Nagato also had a night seaplane), Ooi had her miget sub + 2 15.5 secndary guns, Yukikaze was geared with torpedoes + star shells, Akizuki was AA focused 10cm+, Air Radar, 10cm to (ensure double attacks) and Kaga was almost pure AA fighter with a Saiun to prevent T disadvantage.

This seemed easy, but it still gave out a serious challenge and thus I was forced to have to bring out a support fleet to make everything possible. Turned out I need this + sparkle the support fleet + at least a parallel confrontation at the boss node.

The damage support deliver took out 2 key ships (At 2 failed tires) and left me with a wounded Ru, a near dead Nu, a destoyer and the CV hime.

Thankfully everyone was in the mood to commence on the slaughter that day and the end result of the battle had my team victorious when I plowed through the CV hime's fleet leaving her to her lonesome as night battle began....

Night battle ensued and with a crushing blow, Ooi decimated the CV hime with ease ending the long pain of this battle...
(http://i.imgur.com/CwPx3Y2.png)

So with that I gained a successful victory over the map and won my prizes which were....

6 screws + 1 medal and....

(http://img3.wikia.nocookie.net/__cb20150206113016/kancolle/images/f/fc/154.png)
Training Cruiser Katori

Katori's a unique cruiser as she is good for helping train your kanmusu. She more or less has two primary functions.

1. She can give you an experience boost in PVP battles (the higher her level , the higher the experience goes up!)

2. She is used for an expedition that can be used for farm a load of experience off off if you send her along with other Kanmusu to there! (Expedition 32) [more information regarding expedition is needed to know how it fully works]

So in a way she can be used to help your kanmusu farm experience from those varied things.

So now as it stands... 4 down... 1 to go....

(http://i.imgur.com/loaWXCa.png)

The final circle of hell awaits me... I shall prevail....

 40k fuel, 44k ammo, 53k bauxite, and a crap ton of steel...

Hard Core Amagi + First Class Medal or Bust!
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 10, 2015, 05:44:05 PM
How many CA do you have that could be considered well trained?

Tone (61), Chikuma (46)

Do you have any CAVs? (this is technically optional, though recommended if you have some like the Mogami class)

None.

How many CVs do you have that you can consider well trained, (RJ can work too, though Kaga would be preffered here)

Ryujo (67), Zuikaku (57), Junyo (50), Akagi (38). I don't have Kaga. I do have Soryu, but she's only Level 10. I'm training her in 3-2A.

How many BBs do you have on the ready?

Yamashiro (47), Hiei (45), Kongo (36)

How many Destroyers do you have ready?

Fubuki (61), Shirayuki (53), Makigumo (35), Hatsuharu (29)

Do you have any destroyers with high luck that are kai'd? (Like Yukikaze?)

None. The destroyers above have luck of around 12.

I want to check mainly because this map should be manageable, you'll just need to also make an important choice while deciding how to play this map... Will you want to just go for U-511? Or do you want to score a spare WG 42 in the processs?

The sub and the medal are what I'm looking for. If I can get those on easy mode, then easy mode it is.

Plan accordingly over the week and maybe we can find a suitable combined fleet to make things a little easier....

I've decided to stop using buckets until the weekend to allow their number to increase. During that time, I will sortie only in 3-2A (the safest leveling ground) and 4-2 (not as safe, but allows me to get bonus buckets from the quests that require you to sink carriers and transports). Fleets 2, 3, and 4 run bucket and resource gathering expeditions constantly. In one day, my buckets went from 28 to 46, and my fuel went from 2400 to 4000. I should be able to get to 70 buckets and 10000 fuel by Saturday. Hopefully E3 easy mode won't cost 50 buckets / 10000 fuel like E2 normal mode.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Gpop on February 10, 2015, 06:52:58 PM
E-3 done!

I took Totaku's advice and did 3FBB 2CA 1CV on the first fleet and 1CL 5DD in the second fleet. Surprisingly, in the normal map it took me C > E > H > K 100% of the time. I finished it in Normal mode however so I don't know if it'll work in other difficulties.

Final kill was a bit of a problem, but it took a second support fleet attempt to get the clutch kill from my favourite shipgirl, Amatsukaze.

Gonna grind a bit of resources before doing E-4. Currently sitting at 70 buckets, 10k fuel and too much everything else :V
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 10, 2015, 07:14:09 PM
Once I mod my ships Imma go and KICK SOME E2 ASS!!!!
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 10, 2015, 07:54:33 PM
Also I hope they extend the event.... due to the bug.

Well have some good news, the event has been extended 3 more day, this means you will have until February 23rd, 11 AM Japan Time to complete what you can of the event.

(Summary of a massive check list I provided)

Ok, here's what I see...

You got the Carriers and the BBs for the job. You the CAs... I'm certain you must have a decently train lght cruise right? The only concern is your DDs.

The reason is you're going to be riding on a lot of luck to finish off the boss. Since the CL demon's armor is high, a torpedo cut-in is in high demand here. So I would suggest gearing some of your destoyers with two torpedoes and pray the cut in during night battle for the final kill at least, before hand you can consider widdling her her HP with what method you feel comfortable with. Though scoring a kill on her will be hard unless you unleash a cut in in night battle. And with 12 luck.... it'll come in a one in a while occasion.... but hopfully it'll pay off.

Especally since you'll be playing it on Easy, which will consist of an undamage CL demon from start to finish. So she'll be much weaker compared to what I had to stand up against.

I would recommend GPop's idea since it was a suggestion I provided for him for E-3.
I took Totaku's advice and did 3FBB 2CA 1CV on the first fleet and 1CL 5DD in the second fleet. Surprisingly, in the normal map it took me C > E > H > K 100% of the time.

If it works the same way for you as it did for him, you'll be able to get to the boss in 3 battles, just pray you survive the BB hime.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 10, 2015, 09:05:14 PM
Gah. Even on Easy Mode, that bloody node with the three battleships in E-5 is a major pain.  All you can really do is hope they don't crit you and that the torpedo cruisers are able to take out at least one of 'em before they can get a shot off.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 10, 2015, 09:12:33 PM
I'm laughing so hard at my random Kako getting during Construction, it made me go from 900 fuel to 2k fuel in over a span of five minutes due to most of the quests invovling her gave out a shit ton of fuel and buckets and repairs and I even got 1 Damecon to boot, I think Kako will be on my next list of BFFLs for life list I hope this helps me be able to take down E-2. I'm getting close to giving Haguro a Kai upgrade.

BFFL List so far:

1. Junyou

2. Kako



IT IS ME OR DID THE NODE FOR E-2 F ON EASY MODE CHANGE???

(http://i.imgur.com/nnUEbom.png)

BECAUSE IT SURE IS KICKING MY BUCKETS AND FUEL'S ASS AROUND:

(http://i.imgur.com/sEvMFbu.png)

Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 11, 2015, 06:15:25 AM
Finished E-4. Used a similar fleet to Totaku with some differences. Yamato instead of Mutsu and with night scout and searchlight. Kitakami instead of Ooi with the two SKC34 20.3cm guns. Fleet order was Yukikaze, Yamato, Nagato, Akizuki, Kitakami and Kaga.

Yukikaze flagship to stop her from being shot up too much. Yamato might have been better in the third slot so that it would be more likely for Nagato to sink an escort and Yamato to attack the boss in night. The original thinking was for the second shelling during the day but it was pretty pointless due to the firepower cap during the day. Akizuki before Kitakami in the hopes that Akizuki would sink an escort so Kitakami wouldn't attack the wrong ship at night. She never did chose to attack an escort in night battle during the final battles.

As a side note, Kitakami tried to give me a heart attack in the final sortie by having the first half of her double attack during scratch damage before murdering Yorktown.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 11, 2015, 07:09:33 AM
Alright guys, I'm going to post here to let you know I'm going to start E-5 tonight. Perpare to watch as I decend into madness.

http://www.livestream.com/totaku/

I will write a report after sleep...
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 11, 2015, 04:04:39 PM
Alright guys, I'm going to post here to let you know I'm going to start E-5 tonight. Perpare to watch as I decend into madness.

 http://www.livestream.com/totaku/

I will write a report afterward..
You're a braver man than I, haha.

So I'm sitting at around... three more kills on Easy Mode for E-5.  It's all really depended on whether we could get through the Ru node and the Carrier Oni node, but I still slapped a repair team each on Kaga and Kirishima since they both seem to get critted the most.  Haven't had to use them yet thankfully.

More often than not Yuudachi gets hit into moderate damage in the Ru node, but she always seems to hang on somehow up to the boss node.  She's a trooper, haha.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 11, 2015, 05:11:29 PM
You're a braver man than I, haha.

And potentially crazy because of the difficulty invovled and how much madnessed one faces with this map so let's talk I faced in this terrifying zone.



E-5: Day 1 - Entering THe Final Circle of Hell

If there's one thing I learned about the event maps in hard mode is they are not to be treated lightly E-1. Everything I faced since E-1 has proved to have hurdles and have almost ALWAYS rqeuired a support fleet!

Because of this, I've decided to not treat this map, especially this map lightly....I've heard many horror stories invovled with this map thanks to the intensity this map invovles. So I decided to do the following:

1. Sparkle the Entire First fleet
2. Sparkly the Entire Second Fleet
3. Sparkle the Entire Boss Support Fleet

Yes, I'm sparkling 18 ships. I'm not going to play with this map because I can foresee the horror of it. So I will be taking my sweet time handling make sure EVERYONE is prepared.

Long story short, sparkling fleets boosts thier performance in combat somewhat.

So for the fleet let's explained what I'm doing for the Hard Mode.

Combined Fleet: Surface Assault Fleet

Fleet 1: Tone, Nagato, Mutsu, Bismarck, Chikuma, Kaga
Fleet 2: I-401, Ooyodo, Shigure or Ushio, Yukikaze, Ooi, and Kitakami
Fleet 3: (Support team): Haruna, Kirishima, Akagi, Souryuu, Yuudachi, and Ayanami

With this team I sent them off to hell to face the horrors that await them at E-5....

E-5 is a rather rough map... mainly because it pushes your Kanmusu to your limits. They will have to face some tough fleets along the way..

The fleet I used is to help avoid me from running into the malestrom (Node B) which will take me up the north route which is still rough, but at least will more than likely garuntee me air superiority in the long run...

So more or less I'm going one path more to reach the boss so I'm going to explain that path on the most part.

Node A consist of CL Demon along with a team of Ris, a tsu and some destroyers. Pretty straight froward if played correctly, It's considered wise to take out all the ships that on that map and wound the CL demon to minimize damage.

Shioi is there primary to.... absorb damage, and as expected, the CL demon is drawn to Shioi and as I quickly learned... she's terrible at Anti Submarine Warfare! Making for a very straight forward victory on that map. It's safest you manage to kill all the destroyers and cruisers minus the CL demon, before it reaches the second team's turn.

Once that map is down the fleet will head north due to having Shioi in thier fleet. This leads to Node E.

Node E has 4 battles ships and 2 destoyers....

1-2 Gold Tas, 2-3 Rus, and 2 late model destoyers.

This one is easy if you have the fleet for the job and they are well trained. They only thing you really need to fear here are the Ta due to thier high accuracy.

And as usual, killing off the destroyers before the second team's turn is a must. It should be survivable though...

Afterward you'll go either to node H or Node G if you meet the LOS requirement....

Both of them consist of a CV demon but what you fight long with her varies. H is more of a assult team. With the CV Demon, 2 Ta Flagships, 1 elite Tsu, and 2 destoyers.

Node G has on the other hand.... a CV demon, 2 Wo flagships, 1 Ru Kai and 2 super agile destroyers.

You will want to hope you go to node H for various reasons, but otherwise you still have to face whatever you deal with either way and don't be surprised if you get hit here by this point...

Afterward we finally reach the boss fleet which consist of the main target we must kill....

(http://img2.wikia.nocookie.net/__cb20150206115944/kancolle/images/4/44/603.png)

The Battleship Water Demon


The Battleship Water oni is not to be taken lightly as she is a much dangerous version of the BB himes. On easy mode you fight her undamaged form and she is somewhat easier, but in later difficulties you fight against her in her damaged state which she becomes an absolute tank in the battle feild.

She can have either 415 HP to 500 HP depending on the difficulty level.

For the time being, she comes with the following crew in tow....

2 Wo Flagships, 1 Ta Flagship, and 2 Elite Ne Heavy Cruiser!

Keep in mind this is HARD MODE, so if Shioi makes it to the pre-boss node, and gets badly damaged in it, she can go into the boss node without fear of being sunk. On easy there are destoyers present which make this an absolute no!

This fleet combo is the team from hell more or less. All pretty capable of doing some form of nasty damage. Your first team WILL be taking some serious hits here So you need to ride on the support fleet to reduce the pain in thier favor so they can at least damage some ships before the second team's go.

If your second team can almost wipe out the Demon's flunkies, then it should make for an easy win.

(https://scontent-a-atl.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/10985932_355395321311936_363361825980854269_n.jpg?oh=2e1c5cee9eb251a3a3917459e12be98f&oe=5593C70F)

So yeah... so far so good! Now let's keep it that way! I just hope everything remains easy for the remainder of this run. Because everything needs to fall into my favor to make this work... and if I succeed my main prize will be....

(http://img4.wikia.nocookie.net/__cb20150206112007/kancolle/images/b/b6/331.png)
Unryuu-class CV Amagi

The second sister of the Unryuu CVs who was techically an CV who barely had a chance to do anything during the war let alone be equipped with planes from the 601st Air division. Her kimono also is a play on the reference that we had a camo design to make her appear to look like a park. But yeah she'll be your main prize for the event.

Also I forgot one other character who drops over the entire event from E-2 and up (mainly in boss nodes)

(http://img2.wikia.nocookie.net/__cb20150206113340/kancolle/images/4/4d/425.png)
Yuugumo-class DD Asashimo

She can be found via boss nodes, and is another rare member of the Yuugumo DD meaning she'll give you the chance to earn some sonars and radars if you get her and train her.

I think that's about it for now, I'll be gradually beating down the BB Water Demon over the next few days and will probably have the final kill set up for this weekend... which by then...

True hell awaits me....
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Yukarin on February 11, 2015, 05:55:40 PM
FUCK ME

WHY DOES E-2 BB HURT SO GODDAMN MUCH

STOP PLS
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 11, 2015, 06:09:19 PM
FUCK ME

WHY DOES E-2 BB HURT SO GODDAMN MUCH

STOP PLS
YUKARIN LET'S CRY TOGETHER WE'RE THE ONLY ONES STUCK ON E-2 IN HELL!!!!!  *sobs*
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 11, 2015, 06:16:22 PM
FUCK ME

WHY DOES E-2 BB HURT SO GODDAMN MUCH

STOP PLS

Because they're big roadblocks and know how to ruin people's day... be glad this is just a Ru and not a Ta...

But anyways as a suggestion for both Yukari and Mewmewheart. Have you considered the option to "sparkle your entire fleet" before going to E-2? If for some reason you're having a hard time, do some 1-1 or PVP sparkles. You can end up making your ship girls a little better  in battle. Also since this is a serious map, I would also recommend maxing out your kanmusus 4 main stats as much as possible (AA is debatable at this time, but I know the others need to be consider). I know AA's the hardest, but you can farm 2-2 for some CVL to make life a little less painful. And as mentioned before... take your time with this.... there is no rush to get done with E-2 too quickly since you're all still relatively new. You should work on resupplying, regathering resources and preparing for the next round when you're ready.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 11, 2015, 06:19:44 PM
Because they're big roadblocks and know how to ruin people's day... be glad this is just a Ru and not a Ta...

But anyways as a suggestion for both Yukari and Mewmewheart. Have you considered the option to "sparkle your entire fleet" before going to E-2? If for some reason you're having a hard time, do some 1-1 or PVP sparkles. You can end up making your ship girls a little better  in battle. Also since this is a serious map, I would also recommend maxing out your kanmusus 4 main stats as much as possible (AA is debatable at this time, but I know the others need to be consider). I know AA's the hardest, but you can farm 2-2 for some CVL to make life a little less painful. And as mentioned before... take your time with this.... there is no rush to get done with E-2 too quickly since you're all still relatively new. You should work on resupplying, regathering resources and preparing for the next round when you're ready.
I have a lot of CVLs and only one CV, but I'll get to sparkling my ship also I did make a Type 93 AP shell thanks to Kongou. I'll try and go for the advice thanks Totaku.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 11, 2015, 06:36:32 PM
Does the sub do anything significant enough on the E-5 boss node to justifying picking one for stats over love? I would much rather bring my married Imuya than any other sub.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 11, 2015, 07:04:06 PM
Does the sub do anything significant enough on the E-5 boss node to justifying picking one for stats over love? I would much rather bring my married Imuya than any other sub.

Well assuming they target the right enemy ship during the opening Salvo, yeah the sub can be helpful. The primary reason I use Shioi is because she can tank a lot of hits if the depth charge don't batter her too badly (as CL demon proved, she's horrible at ASW, but dangerous as regular combat.) and if she's lucky enough to make it to the boss node, then I just hope she picks off something like.... a Wo, a Ta, or a Ne. It's all about gaining an edge in the fight. And as for night battle, she can also pick off enemies or tickle the Battleship Water Demon some. But yeah doesn't matter what sub you bring unless you're looking for a high chance to cut in in night battle, in that case Goya's your best bet (unless you fed Imuya Maruyus)

Also keep in mind this is Hard Mode I'm talking about playing on a lower difficulty the millage may vary due to the boss's fleet composition varies greatly on the difficulty level.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 11, 2015, 07:39:23 PM
Also keep in mind this is Hard Mode I'm talking about playing on a lower difficulty the millage may vary due to the boss's fleet composition varies greatly on the difficulty level.

I didn't stockpile over 200k resources and 1000 buckets to not get a shiny medal.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 11, 2015, 10:14:56 PM
Good news is I have three armor piercing bullets and using the 2-3 enemies as my test subjects for my Kongou's shiny bullet of BURNING VALENTINE LOVE, also she keeps trying to offer me chocolate... I ALREADY HAVE SO MUCH. On a side note I'm stalling for equips and mod fodder funny how 69 defense is the Kongou sisters max DEF when non-modded. Ack I'm getting close to not being able to use 1-5 as a grinding spot for CLs and DDs since I'm halfway to HQ 40 is there any other grind spot that I can use for when the time comes?
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 11, 2015, 11:15:09 PM
Ack I'm getting close to not being able to use 1-5 as a grinding spot for CLs and DDs since I'm halfway to HQ 40 is there any other grind spot that I can use for when the time comes?

There isn't any problem until HQ 80, when the first node sub shoots its torp preemptively. All other nodes are not in line ahead so torps will miss a lot.
Alternatively, 4-3 is higher cost but much better exp.
Finally, you can do 5-4 with DD/CL flag holding 3 drums, and CAV holding 1.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 12, 2015, 12:57:41 AM
There isn't any problem until HQ 80, when the first node sub shoots its torp preemptively. All other nodes are not in line ahead so torps will miss a lot.
Alternatively, 4-3 is higher cost but much better exp.
Finally, you can do 5-4 with DD/CL flag holding 3 drums, and CAV holding 1.

Still on 2-4 also GOOD NEWS I finally got an Ooi from 2-3 boss node which is good for me, however bad news is I need to make some room soon on my ship list which means getting rid of junk ships which is saddening for me.   Better news is I'm getting a few new remodeled ships which is good. Thank you for the refresher about 1-5 Uiden.   :derp:
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 12, 2015, 01:01:04 AM
And thus, the event is over. Now I just need to run 1-5 and 2-5 for the medals for another blueprint so I have one for Taigei.  I'm probably gonna run E-2 a couple of times in an attempt to grab Ooyodo.

(http://i.imgur.com/DCFpPAr.png)
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 12, 2015, 01:25:29 AM
Nice. I gave up on hard and cleared easy e-5 as well. Only played for 5 months so I don't have levels/equips.
Still have to do 5-5 this month, when I have time.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 12, 2015, 01:29:04 AM
Nice. I gave up on hard and cleared easy e-5 as well. Only played for 5 months so I don't have levels/equips.
Still have to do 5-5 this month, when I have time.
I think once I remodel Kongou and her sisters Imma detour to level my new recruits for E-3 Imma gun it for U-511 and if I have time Imma go search for the elusive Ooyodo. Grats to the Admirals who have thus far cleared the event.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 12, 2015, 07:10:49 AM
Streaming another round tonight, I'll will go till another hour or so or until the final kill is reached. Then I'll save the match for the weekend...

http://www.livestream.com/totaku/ (http://www.livestream.com/totaku/)

It's over, time to write my report...

Day 2: True Hell awakens....

There is not much to this story, just that I spent 2 hours sparkling ships constantly to prep them for thier run. Each time I reached the Battleship Water Oni and beat her down hard.... but I saw her health bar was getting low and I was unsure if she was at the final stage so I gave it one more go and....

(https://scontent-atl.xx.fbcdn.net/hphotos-xfa1/v/t1.0-9/10991402_355701601281308_5716830045813676559_n.jpg?oh=47a7cd34810479ef1cf15f2d3e9e5e65&oe=5556E0F2)

What have I dug myself into?!!!........

Yes, this is the final form of the boss fleet in Hard mode... this is where everything goes into hell now.... there's no brakes on the last dance train....

Hell has awoken and it's out for blood...

There is only one thing left for me to do.... kill the battleship water oni, that should be simple.... I'm certain of it.... eheheh......

May the RNG goddess bless me on my soon to be fated encounter as I battle this fleet again starting Friday/ Saturday night....
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Yukarin on February 12, 2015, 12:57:57 PM
question

if i clear e-1 again do i get chocolate again?
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Abraham Lincoln on February 12, 2015, 02:03:32 PM
question

if i clear e-1 again do i get chocolate again?
If my memory serves me correctly, you do not.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 12, 2015, 04:52:46 PM
After running E-3, I can say that even on Easy Mode, the Battleship Princess is a wall of death that can send your fleet home with a single shot. I can't imagine what it must be like to face two of them, plus a Water Demon that's stronger than both of them.

So anyway, got my buckets up to 70 and my fuel up to 7000. Ran E-3 (Easy Mode) 8 times.

Team:
Carrier Squadron: Hiei, Kongo, Tone, Akagi, Zuikaku, Ryujo (average level: 53)
Destroyer Squadron: Sendai, Fubuki, Shirayuki, Hatsuharu, Makigumo, Shigure (average level: 42)

Path: A-B-C-E-H-K (every time)

3 times sent home by Battleship Princess one-shotting Ryujo
1 time sent home by a random heavy cruiser one-shotting Ryujo

(Such is the life of a carrier with the body of a destroyer but none of the agility, I guess.)

1 time reached Evil Naka but couldn't finish her off
3 times S victory on Evil Naka

(http://houseofsixten.com/stealth/alara/evilnaka.jpg)

I'm glad I'm doing this on Easy Mode because a combined fleet with three carriers is a resource-devouring nightmare. But three times the opening airstrike killed FOUR ships, so it does have its benefits.

(http://houseofsixten.com/stealth/alara/nagato.jpg)

I already had six battleships (the four Kongo sisters and the two Fuso sisters), so when my seventh battleship dropped from the third kill of Evil Naka, I had no idea what to do with her. I guess Nagato's my first battleship that isn't fast and isn't an aviation ship, so she might determine path in some maps.

I need to gather more resources before continuing, but progress has been fine so far.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 12, 2015, 05:46:51 PM
(http://houseofsixten.com/stealth/alara/nagato.jpg)

I already had six battleships (the four Kongo sisters and the two Fuso sisters), so when my seventh battleship dropped from the third kill of Evil Naka, I had no idea what to do with her. I guess Nagato's my first battleship that isn't fast and isn't an aviation ship, so she might determine path in some maps.
Nagato's pretty good as a heavy hitter and her luck isn't as bad as her sister's.  She got me through a good majority of the hard maps this event.

In other news, I've somehow managed to drop Agano twice this event.

I don't even.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 13, 2015, 11:30:15 PM
If my math is correct and according to the boss health bar it probably is, I'm on the final kill for E-5. It's time for me to get on 1-1's sparkling ride.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 14, 2015, 03:01:01 AM
If my math is correct and according to the boss health bar it probably is, I'm on the final kill for E-5. It's time for me to get on 1-1's sparkling ride.

You might be the grandest of all Grand Admirals in the shrinemaiden.org naval base. Nevertheless, good luck to you. You'll (probably) need it.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 14, 2015, 06:40:20 AM
Well it time for me to see if I can finally put an end to E-5. Prepare for lots of spakuru and Battleship Water Oni Slaying attempts.

http://www.livestream.com/totaku

5 attempts and got no where....

gonna do another run today...
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Yukarin on February 14, 2015, 07:19:14 AM
FINALLY CLEARED E2

YES YES
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 14, 2015, 07:45:46 PM
I have not reached the boss yet due to bad luck and it would of been my first reach to if it wasn't for one of the Ru-Classes didn't hit my Flagship Jun'you into red when the fight was going so flawlessly well. *sigh* Also please at least give me an Ooyodo, E-2 while you're kicking me in my kneecaps. 
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 14, 2015, 10:38:27 PM
She just won't die.... ;_;

(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xfp1/v/t1.0-9/10982368_356648314519970_2681312254974475224_n.jpg?oh=35aa5eb7a6ae684af9251db5fc8d15c5&oe=555DFC6B&__gda__=1431961058_d532d92f7168b5819b89bbfb0291eab5)

Currently Attempt #18 and still no sign of the battle oni giving in, though this is the closest I've gotten to date.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Abraham Lincoln on February 15, 2015, 01:31:50 AM
Noshiro dropped twice on E-2 for me.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 15, 2015, 01:53:26 AM
I was just about to scream at Kongou for not using her AP Bullet for the Rus when Ooyodo dropped for me after Agano and Kongou got damaged due to it, so YES I MIGHT TAKE A DETOUR, but ugh.... I have yet to make it to the boss due to not being able to pass the Ru node without taking damage, even one of my good runs ended up with the Elite Ru getting a lucky hit on my Jun'you who is my main flagship... for E-2 and so I was forced to retreat while the others were not damaged at all. *grooooooooooooooooooooans in pain*
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 15, 2015, 03:18:17 AM
Meanwhile, I've yet to actually attempt to get the final kill on E-5. Working on getting on Katori to Kai as I plan to replace the sub in second fleet and I think I still have parts of my fleet I need to sparkle.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 15, 2015, 04:22:02 AM
E-3 (Easy Mode) CLEARED!

[attach=1]

This is the final kill of Evil Naka. Note how little damage has been suffered by my fleet. This is because Ryujo, Akagi, and Zuikaku's opening airstrike on the Battleship Princess node killed FIVE SHIPS (which is to say, the Princess's entire escort), turning that battle into an effortless stomping. Sometimes you just get lucky.

I think I'm done with combined fleets for the immediate future. I'm not a fan of the immense upkeep costs of three carriers.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 15, 2015, 06:59:28 AM
Way to go Sixten, I'm glad you finally beat E-3. At least now your are a proud member to own your new exclusive U-511. Take good care of your new German recruit!

If you feel up to the challenge, you can try E-4. And try to score Katori, she would make a great addition to helping you grind experience faster in PVP.

Thankfully E-4 is less painful compared to the other maps. However it may still be a bit of a challnege. Also be thankful it's a single fleet map and not combined fleets.

In the meantime, the struggle continues...

E-5 Struggle
http://www.livestream.com/totaku

The Struggle is real.... 26 runs and still no where to victory....

I'm currently just above 20k in fuel and resources.... and will have about a week left.... the only thing I have yet tried was using Katori and Prinz Eugun to try to beat down the boss (Katori for routing purposes, and Prinz for damage purposes). It's really beginning to come down to the wire. Usually events are a stroll in the park for me, but this... is monstrous....
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: highzealot on February 16, 2015, 01:40:47 AM
Many people during this event had Ooi be their mvp. Not me though. Kitakami did not choke.

(http://i.imgur.com/kxVsMbH.png)

I have gotten the shiny.

(http://i.imgur.com/4001o5J.png)

And the trophy carrier which to be honest, I'll probably use very little after I get her to kai.

(http://i.imgur.com/rFJ3d1e.png)

These are the fleets I used.

(http://i.imgur.com/G7N5JAi.png)
(http://i.imgur.com/t9iqUiG.png)
Boss Support
(http://i.imgur.com/8patvQQ.png)
Route Support
(http://i.imgur.com/byB4V3e.png)

I do not regret spending a few days getting Katori to kai though I feel like I didn't need to sparkle everyone. I feel like I could have just sparkled the important members, i.e. CLTs and support flagships.

Total tries on the final kill: 4
Used on E-5: 22605 fuel, 18721 ammo, 9036 steel , 954 bauxite and 45 buckets.
Event total: 46395 fuel, 27342 ammo, 16613 steel, 1825 bauxite and 97 buckets.

I got super super lucky on E-5. I can't really think of anything else to say but I got lucky. Simple as that. All I can do now is to wish Totaku good luck in his attempts.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 16, 2015, 02:26:05 AM
Congrats, so lucky especially with those levels...
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 16, 2015, 11:33:25 AM
32 attempt and.... I finally did it...

(http://i.imgur.com/4R4UpOh.png)

The goddess of battleships is dead.... and I've become victorious!!!!

My drop prize for this hell..... Maruyu....yyeeeeeeeaaahhhhh....

That doesn't matter though as I now have obtained my ultimate prize. Amagi!!!

And an awesome hard core medal to show off that I'm one hard core admiral!!!

The pain and suffering is over... and I couldn't be happier....

(http://i.imgur.com/r1YHANF.png)

Except well.... I still have to hunt for Asashimo.... Wellp... E-5 pre boss grinding... here I come....

Also if you want to see the conclusion to the madness... here's a recording of the outcome...

(Spent 4 hours tonight just to finally make it here...)

The end of an eternal struggle (http://www.livestream.com/totaku/video?clipId=pla_b6354bc7-2841-4e5d-a96b-215947ac7a19&utm_source=lslibrary&utm_medium=ui-thumb)

I'll give my final overview on this event map in a few hours but for now... sleep....
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 16, 2015, 12:32:06 PM
Congratulations to highzealot and Totaku, truly the grandest of admirals.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 16, 2015, 11:07:08 PM
Grats Zealot and Totaku! I'm still stuck on E-2 although I did discovered for the easier route on E-2 is 2 FBB, 1 CVL, 1 CV, 1 CL, and 1 DD gets me the hell away from the maelstrom, bad part is the BB node screws me over royally.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 16, 2015, 11:40:22 PM
E-4 (Easy Mode) CLEARED!

[attach=1]

Like E-2 before it, clearing E-4 took about 10000 fuel and 50 buckets. Unlike E-2 (and E-3), there was no crazy battleship that could send you home with a lucky shot before you reached the boss. Reaching the boss was not a problem. The issue was the boss herself, the Aircraft Carrier Princess, being very tough. Even with air superiority, a successful opening airstrike, and a support expedition dealing good damage, the final form of the Carrier Princess would not go down until the sixth try.

What made the sixth try different was a combination of:

1) Air Superiority and no red T-cross on the boss. I had Akagi with two Reppus in her two biggest slots, Zuikaku with two Reppus in her two biggest slots, and Saiuns. The bombardment power of my carriers went down, but the decrease in enemy air power, and my increase in power from artillery spotting, made up for it.

2) I sparkled my fleet. I took the easy way out by unleashing Mamiya and Irako (just like in E-2), but I only needed the one time.

3) I realized that my heavy cruisers dealt more damage than my battleships in night battle because of their torpedo power, higher levels, and higher modernization. I swapped out Hiei and Kongo for Tone and Chikuma. It paid off when Tone unleashed two 100-point strikes in night battle to finish off the Carrier Princess.

The final form of the boss dropped the best reward I could have hoped for.

[attach=2]

I had reached 70 runs of 4-2 in hopes of getting Zuiho, without any success. But now the search is over. Aircraft Carrier Zuiho, who co-stars with Ryujo in assorted doujinshi and the "RJZH" Pixiv tag, has joined my fleet. Ryujo is delighted to finally be with her best friend, and I now have all the ships I ever wanted.

Oh, and that teacher, Ms. Katherine (as Totaku calls her) arrived too. But she's not as important.

Now I can truly say I am done with this event.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Yukarin on February 17, 2015, 07:59:56 AM
i have a question

can i use a CLT for E-2 or does it have to be a CL exclusive?
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 17, 2015, 04:30:48 PM
i have a question

can i use a CLT for E-2 or does it have to be a CL exclusive?

You can bring a CLT , but keep in mind you'll need to change the fleet composition unless you're willing to eat the fuel maelstrom. To avoid the fuel maelstrom with a CLT in your fleet, you'll need to bring two CVLs.

The devs know how OP CLTs are thus they generally put some handicaps on them in some parts of the event. :P

That's something I recall should be noted. I assume you got Kitakami  or Ooi. Who as far as I recall are commonly considered one of the best ships in terms of raw power in the game (in terms of combat) thanks to thier outrageously high torpedo power (once Kai Ni'd).

You'll want to take advantage of this when given the opportunity to the normal part of the game at some point. Since they are quite useful. Place 1 midget sub to turn them into instant wrecking machines during the day battle. XD
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 17, 2015, 05:20:28 PM
You can bring a CLT , but keep in mind you'll need to change the fleet composition unless you're willing to eat the fuel maelstrom. To avoid the fuel maelstrom with a CLT in your fleet, you'll need to bring two CVLs.

The devs know how OP CLTs are thus they generally put some handicaps on them in some parts of the event. :P

That's something I recall should be noted. I assume you got Kitakami  or Ooi. Who as far as I recall are commonly considered one of the best ships in terms of raw power in the game (in terms of combat) thanks to thier outrageously high torpedo power (once Kai Ni'd).

You'll want to take advantage of this when given the opportunity to the normal part of the game at some point. Since they are quite useful. Place 1 midget sub to turn them into instant wrecking machines during the day battle. XD
I'm planning to train my Ooi after I defeat E-2. -air boxing- By then I already know what I want in my fleet.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Think Komachi with a Rifle on February 17, 2015, 10:37:54 PM
(http://i.imgur.com/py9yjXL.jpg)
on first serrious attempt
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 17, 2015, 11:27:17 PM
Nice on the Taihou craft (you should marry her~)
Did 5-5 today, pretty "fun" map. See you next month, Re-chan and compass-chan.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 17, 2015, 11:32:03 PM
Every since Akagi helped me out crafting rare Torpedo bombers and Dive bombers, I've been having a hell of a lucky streak at Node F of E-2 however now my biggest threat is Node H.... UUUUUUUUGH why does RNG not want me to pass E-2 at least give me a break... OH BUT I DID GET LUCKY WITH CONSTRUCTION and got Abukuma and got lucky during my last run there reaching node H with only Hibiki getting hit to red and got Agano's sister Noshiro there, I'm so happy. However... I NEVER GOT THAT FIRST HIT IN ON THE BOSS SERIOUSLY LET ME BLOODY BEAT THE BOSS IN PEACE.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 18, 2015, 03:24:44 PM
While I'm busy trying to prep my final summary of E-5 I think it's time for me to go over a few things that happen to have taken place while we were all beating ourselves up over the event:


Future plannned events


Apparently back when I showed that magazine article that featured U-511 on it. There was an interesting tidbit revealed within that article. The main gist of it pointed out that for the next Event (Spring 2015) we will be expecting more forgien ships. But that catch is... they won't be German Kirgsmarine Ship! Which pretty much implies we are expecting another family of foreign ship girls in the future. Which nationality? Italy? The UK?, The US? Who knows?... It's just clear we're expecting more kinds of foreign ships girls soon.



Kancolle: Arcade Edition


This was mentioned earlier by Gpop at some point, but for those going to the Japan area, you'll may get a golden opprotunity to get to early access to the Kancolle Arcade game that got it's first presentation at JAEPO not too long ago.

Apperently there were a few quick demonstrations for the game somewhere as well. From what I gathered, you have to get a membership card in order get started. Once you do ,you'll receive a starter kanmusu in the form of a card. Once you get access to the arcade cabinet you can your card in the card reader and it registers your kanmusu thus gaining access to her.

Most of the combat follows close to the browser game, but supposedly you're going to have a little more control over some situations in the battle. Once the battle is completed, just like the game, you'll win a drop as a prize. Once the kanmusu appears on screen a card is printed up with said Kanmusu on it and now you own said card of kanmusu and can use her in your fleet from that point onward whenever you register her card into your fleet deck.

If you want to see some of the screenshots of the game feel free to look over the article (http://www.animenewsnetwork.com/news/2015-02-13/kantai-collection-kancolle-arcade-game-cabinet-screenshots-unveiled/.84407). There will be a more open testing area available in Akihabara on the 23rd and 25th The arcade will be officially released in the summer.

Also as a heads up, we have about 4 days left before the event ends...do what you can before the event is gone.

I'm still hunting for Asashimo, despite my very limited resources...
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Gpop on February 18, 2015, 03:34:39 PM
Most people discussed that it's most likely gonna be Italian as they were another country in the Axis side of war. I would be surprised if they started doing Allied ships though, and pretty interested in them if they do.

As for the arcade game, it basically looks like a much better version of the original game in every way, with proper 3D models and even looks like it'll be cinematic, which is awesome. I can see the arcade version being successful for its gameplay already and not just because of the name. The western community, however, likes it a lot but wished the Vita port could have been this game instead.

From what I gathered, you have to get a membership card in order get started.

What is this, a Lottery for the arcade version too!?
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 18, 2015, 05:30:44 PM
Most people discussed that it's most likely gonna be Italian as they were another country in the Axis side of war. I would be surprised if they started doing Allied ships though, and pretty interested in them if they do.

Hey we already have an Allied ship!
http://en.wikipedia.org/wiki/German_cruiser_Prinz_Eugen#Service_with_the_US_Navy
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 18, 2015, 06:46:59 PM
Apparently back when I showed that magazine article that featured U-511 on it. There was an interesting tidbit revealed within that article. The main gist of it pointed out that for the next Event (Spring 2015) we will be expecting more forgien ships. But that catch is... they won't be German Kirgsmarine Ship! Which pretty much implies we are expecting another family of foreign ship girls in the future. Which nationality? Italy? The UK?, The US? Who knows?... It's just clear we're expecting more kinds of foreign ships girls soon.
YES.

I really want this to be an American ship, but I get the feeling that they might go Italy if they keep it up with the Axis girls.

I'm still hoping for Enterprise, Hood, or Iowa though.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 18, 2015, 08:16:06 PM
GRRR.... NEXT EVENT I'LL BE READY GUNS A BLAZING!!!!  *hate on E-2 intensifies for ruining my plans* At least I got Ooyodo, Noshiro, Hamakaze, and Akashi from the event so nyeeeeeeeeh jokes on you dumb E-2.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Sixten on February 20, 2015, 03:00:11 AM
Anyway, I'm not manly enough for E-5, even on Easy Mode. I went back to the regular stages.

2-3: There was a quest to get a victory on the boss node using a fleet with two or more submarines. Thanks to the winter event, I had four subs to bring: U-511, I-8, I-168, and I-58. I only got a B victory at the boss, but that completed the quest none the less. It also turned out that I got 80 fuel from the random resource nodes on the map - and it only cost 30 fuel to repair and resupply the submarines after the mission. It seems like taking subs to 2-3 might work as some kind of bonus fuel expedition.

2-5: Back when Ryujo was Level 40, I tried this map a couple of times and only got A victories, barely scratching the boss (a Ta-Class Battleship Flagship). Now, having gotten Ryujo up to Level 72, I decided to try my luck again. With a fleet of Ryujo / Zuiho / Tone / Chikuma / Fubuki / Shirayuki, I was able to S victory this map four times. With the medals from 1-5 and the winter event, beating this map gave me my fourth medal. I traded in the four medals for a remodel blueprint with Tone's name on it.

3-2: I've used 3-2A as a safe leveling ground for a long time now, but now I want to actually beat the boss. I sent out my six remodeled destroyers (Fubuki, Shirayuki, Makigumo, Hatsuharu, Yudachi, and Shigure) and promptly got sent home by a Ru-Class Battleship Elite one-shotting Shigure. I might need to train more for this.

4-3: What's the proper fleet composition for this map? It seems like the enemies are so diverse, you spread yourself thin trying to prepare for everything. There's lots of submarines, so you need to bring destroyers and light cruisers. But taking two or more destroyers sends you north, away from the boss. The shortest route to the node right in front of the boss requires two heavy cruisers. And that node contains 1 or 2 Wo-Class Carrier Flagships, so you need air superiority. A team of two heavy cruisers, two light carriers, one destroyer, and one light cruiser got me to the boss, but the team had insufficient firepower to deal with two Ta-Class Battleship Flagships. I went home with a C defeat. On paper the boss looks to have about the same power as the boss of 2-5, but in practice it seems two Ta Flagships might be more scary than one Ta Flagship and two Ru Elites. Particularly when your destroyer and light cruiser have to equip anti-submarine gear. Having no battleship also gave me only one round of depth charge dropping. I could take a standard carrier, but that would sacrifice some anti-sub capability. Maybe 2CL, 1BBV, 1CV, 2CA is the way to go? I'm not sure.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 20, 2015, 03:18:36 AM
I might try and just hunt some rare ships at E-1, but then again I need to get more slots for ships I'm happy I got a Souryuu from construction.~  E-2 is too spoopy for me.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Abraham Lincoln on February 20, 2015, 03:36:40 AM
Apparently back when I showed that magazine article that featured U-511 on it. There was an interesting tidbit revealed within that article. The main gist of it pointed out that for the next Event (Spring 2015) we will be expecting more forgien ships. But that catch is... they won't be German Kirgsmarine Ship! Which pretty much implies we are expecting another family of foreign ship girls in the future. Which nationality? Italy? The UK?, The US? Who knows?... It's just clear we're expecting more kinds of foreign ships girls soon.
I think our most likely bet will be an Italian or a Thai ship. I still want my Australia though.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: RuneDevros on February 20, 2015, 05:08:58 AM
I'm getting Roflstomped on E3 easymode. I can't seem to make it past the battleship princess without getting someone at least someone getting to red. I've been doing the defensive formation (top right option) all the way and at least one member of the 12 unit party gets hit to red by the battleship princess each time.

Can I get some help optimizing my fleet? Everyone I think except for Noshiro is maxed out on stars.

Main fleet
Nagato Kai / Lv60 / 46 cm ; 41 cm ; Type 21 radar ; Type 0 Seaplane
Kirishima Kai / Lv58 / 46 cm ; 41 cm ; Anti armor shell ; Type 0 Seaplane
Junyou Kai / Lv61 / 18x Suisei ; 18x Shiden Kai 2 ; 18x Tenzan ; 12x Tenzan 
Akagi Kai / Lv67 / 20x Suisei ; 20x Suisei ; 32x Reppu Kai ; 10x Ryuusei Kai
Kaga Kai / Lv59 / 20x Reppu ; 20x Suisei ; 46x Reppu (601 Squadron) ; 12x Ryuusei
Souryuu Kai / Lv. 42 / 18x Ryuusei ; 27x Reppu ; 18x Tenzan (601 Squadron) ; 10x Saiun

Escort Fleet
Kitakami Kai 2 / Lv. 75 / 15.2 cm ; 61 cm 5x torpedo ; Minisub
Haruna Kai / Lv. 54 / 41 cm ; 41 cm ; Type 0 Seaplane ; Type 21 radar
Noshiro Kai / Lv. 37 / 15.2 cm ; 61 cm 4x O2 torpedo ; Type 0 seaplane
Kako Kai / Lv. 47 / 20.3 cm ; 20.3 cm ; Type 21 radar ; Type 0 seaplane
Inazuma Kai / Lv. 44 / 12.7 cm ; 61 cm 4x O2 torpedo ; Type 22 radar
Yukikaze Kai / Lv. 44 / 12.7 cm ; 61 cm 4x O2 torpedo ; Enhanced Steam Turbine

I missed Midway so I have no idea what I'm doing with this 2 fleet thing. Help please. ;_;
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 20, 2015, 09:06:08 AM
I see a lot of feedback has come in since I last post so I'll try to take a stab at a few of em...

Anyway, I'm not manly enough for E-5, even on Easy Mode. I went back to the regular stages.

2-3: There was a quest to get a victory on the boss node using a fleet with two or more submarines. Thanks to the winter event, I had four subs to bring: U-511, I-8, I-168, and I-58. I only got a B victory at the boss, but that completed the quest none the less. It also turned out that I got 80 fuel from the random resource nodes on the map - and it only cost 30 fuel to repair and resupply the submarines after the mission. It seems like taking subs to 2-3 might work as some kind of bonus fuel expedition.

Welcome to what is known as "Orel Cruising"! A popular technique used by Teitokus in the game to help them grind for fuel and ammo while training your subs without blowing through tons of resources in the process. So yeah, using your sub girls on 2-3 is often considered the prefect way to conserve your fuel and ammo since you'll actually gain more than loose if you use around 4 subs at the very least. It's also perfect for doing Dailies and even some of the weeklies in the process. It's often a cheap and quick way to complete most quest assuming the subs are somewhat low leveled.

Also thanks to thier low repair time they can be repaired quickly (sometime it's faster to do this than to even wait for fatigue to disappear!!!) making them ready go again at a moments notice.

Keep in mind that out of all the subs, only Imuya's repair timer and consumption rate doesn't change drastically upon upgrade. Everyone else on the other hand will (since they become aircraft carrying subs). Yu-chan's timer I'm unsure of ATM.

There's also alternative variations such as Kis Island Cruising (for Steel farming) and Curry Island Cruising (for Steel and World 4 Weekly missions) to consider down the road once your subs are more trained. Also don't forget, since you have 4 subs now, you can consider training them to take care of some of those long expiditons they have to do... this even include among them... the 8 day sub expedition quest that's needed to finally gain access to German shipgirls outside of U-511 that you've gotten from the event.

2-5: Back when Ryujo was Level 40, I tried this map a couple of times and only got A victories, barely scratching the boss (a Ta-Class Battleship Flagship). Now, having gotten Ryujo up to Level 72, I decided to try my luck again. With a fleet of Ryujo / Zuiho / Tone / Chikuma / Fubuki / Shirayuki, I was able to S victory this map four times. With the medals from 1-5 and the winter event, beating this map gave me my fourth medal. I traded in the four medals for a remodel blueprint with Tone's name on it.

Congratulatios on the blueprint! Keep in mind that once you upgrade tone, she becomes an Aviation cruiser (which by technicality, she was actually one just not commonly recognized as such). But she will become much more efficient in combat once you get her upgraded to Kai Ni.

3-2: I've used 3-2A as a safe leveling ground for a long time now, but now I want to actually beat the boss. I sent out my six remodeled destroyers (Fubuki, Shirayuki, Makigumo, Hatsuharu, Yudachi, and Shigure) and promptly got sent home by a Ru-Class Battleship Elite one-shotting Shigure. I might need to train more for this.

Depends on the level of your destoyers actually. 3-2 is something that I figure can't be completed unless you try several times. Thanks to the Ru barricade near the end of the map. Your only hope is to boost is to try a few times, if you can't get through train your destroyers some more. They mainly need agility to make it through the Ru Pre-boss node. People sometimes preffer bringing Kai Ni Destoyers to this map since it'll make the trip much easier...

also don't forget, you'll be revisiting this map later on.... try it someday using some of the Mutsuki class sisters.... :P

4-3: What's the proper fleet composition for this map? It seems like the enemies are so diverse, you spread yourself thin trying to prepare for everything. There's lots of submarines, so you need to bring destroyers and light cruisers. But taking two or more destroyers sends you north, away from the boss. The shortest route to the node right in front of the boss requires two heavy cruisers. And that node contains 1 or 2 Wo-Class Carrier Flagships, so you need air superiority. A team of two heavy cruisers, two light carriers, one destroyer, and one light cruiser got me to the boss, but the team had insufficient firepower to deal with two Ta-Class Battleship Flagships. I went home with a C defeat. On paper the boss looks to have about the same power as the boss of 2-5, but in practice it seems two Ta Flagships might be more scary than one Ta Flagship and two Ru Elites. Particularly when your destroyer and light cruiser have to equip anti-submarine gear. Having no battleship also gave me only one round of depth charge dropping. I could take a standard carrier, but that would sacrifice some anti-sub capability. Maybe 2CL, 1BBV, 1CV, 2CA is the way to go? I'm not sure.

4-3 is one of the harder basic maps mainly because of the boss node in particular. And yes there's a varairty of enemy fleets you'll be engaging against...
The suggesting you gave near the end is actually the smartest idea to consider. The most important advice I can give you regarding the boss map is there is a 2 in 3 chance that a Red Yo-class sub will appear in the enemy fleet. So it is adviced to try to have one CL fully armed with Depth charges and Sonars (Type 3s if you have them) and they other CL should carry at least 1 sonar  (or a sonar / charge combo if you want to prioritize killing the sub quicker), make sure your Aviation Battleship is armed with standard seaplanes scout and not Zunins or other seaplane bombers and can double attack, the last thing you want it to do is take it's attention away from shooting larger ships just to go away and fight a lone sub. CV just armed with the usual Reppu / diver bomber / torpedo bomber or Saiun combo. The CAs need to be armed to engage in battle and perform double attacks. Also use double line since that'll be the only sure way to kill the sub while doing decent damage to enemy fleets at the same time. The rest boils down to your girls doing thier job... also you'll be revisiting this map later on too... hope your honeymoon here. :)

I might try and just hunt some rare ships at E-1, but then again I need to get more slots for ships I'm happy I got a Souryuu from construction.~  E-2 is too spoopy for me.

If you do, then try to gun for some of the remaining sub girls there. You can get them all from E-1, also if you score a second Akashi, you can train her and then take her repair cranes and put it on you other Akashi (once she's kai'd so that she'll ultimately have 4. With that, you'll be able to gradually repair an entire fleet of lightly damaged ships.

Also Taigei drops there too! Though she's rare, if you get her, take good care of her as she'll be important for a later expedition quest. Just make sure she stays a sub tender for it... also Tokizukaze can be found there too!

And for other players who want to go hunting for rare ships from later maps, here's a run down....

E-2 Has Ooyodo in some of the nodes on the map, Amatsukaze can be found in the pre-boss nodes and boss nodes. Asagumo is a boss node only drop.

E-3 has Harusame in some nodes as well as Asashimo and Hayashimo in the boss nodes...

E-4 has Yahagi in the pre-boss nodes, I-401 and Unryuu drop in the boss node..... Unryuu drops even on easy mode... keep in mind her chances of dropping are pretty slim.

E-5 is probably the easiset place to grind for Asashimo since she appears in every node outside the Nagano-chan node. You can also farm for Maruyus there in the pre-boss nodes... and if you're really crazy enough... go for Isokaze in the BB Water Demon Boss node. Good luck S-rankning that...

I'm getting Roflstomped on E3 easymode. I can't seem to make it past the battleship princess without getting someone at least someone getting to red. I've been doing the defensive formation (top right option) all the way and at least one member of the 12 unit party gets hit to red by the battleship princess each time.

Can I get some help optimizing my fleet? Everyone I think except for Noshiro is maxed out on stars.

Main fleet
Nagato Kai / Lv60 / 46 cm ; 41 cm ; Type 21 radar ; Type 0 Seaplane
Kirishima Kai / Lv58 / 46 cm ; 41 cm ; Anti armor shell ; Type 0 Seaplane
Junyou Kai / Lv61 / 18x Suisei ; 18x Shiden Kai 2 ; 18x Tenzan ; 12x Tenzan 
Akagi Kai / Lv67 / 20x Suisei ; 20x Suisei ; 32x Reppu Kai ; 10x Ryuusei Kai
Kaga Kai / Lv59 / 20x Reppu ; 20x Suisei ; 46x Reppu (601 Squadron) ; 12x Ryuusei
Souryuu Kai / Lv. 42 / 18x Ryuusei ; 27x Reppu ; 18x Tenzan (601 Squadron) ; 10x Saiun

Escort Fleet
Kitakami Kai 2 / Lv. 75 / 15.2 cm ; 61 cm 5x torpedo ; Minisub
Haruna Kai / Lv. 54 / 41 cm ; 41 cm ; Type 0 Seaplane ; Type 21 radar
Noshiro Kai / Lv. 37 / 15.2 cm ; 61 cm 4x O2 torpedo ; Type 0 seaplane
Kako Kai / Lv. 47 / 20.3 cm ; 20.3 cm ; Type 21 radar ; Type 0 seaplane
Inazuma Kai / Lv. 44 / 12.7 cm ; 61 cm 4x O2 torpedo ; Type 22 radar
Yukikaze Kai / Lv. 44 / 12.7 cm ; 61 cm 4x O2 torpedo ; Enhanced Steam Turbine

I missed Midway so I have no idea what I'm doing with this 2 fleet thing. Help please. ;_;

If you missed Midway, then I can assume you didn't partake in the Autumn event to get Akizuki either... because I would have recommend her almost right off the dot to help you in AA battles.

But let's see if I can help you out a bit....

First off using a CLT on this map will punish you by send you to an extra node assuming you start by going via node C.

Second, I see you're using a Carrier Quick Responds Combined Fleet. If you haven't made it to the boss node yet, then you may want to consider the options of the Surface Assault Combined Fleet. If this is your final kill however, then the Carrier combined fleet is highly recommended, but I do belive you're going to need to change some things here...

Do you have any good CAs or CAV? If you have CAVs please use them in the place of Junyou and possibly Souryuu. You may want to consider reequipping your best planes on your girls you are using. The C node is techincally the safe route you want to go because you want your fleet to stay on the south route, despite the maelstrom being there.

Second, toss out Kitakami, as good as she can be in battle, this is one time you don't want her due to the punishing results of having a CLT in your combined fleet. One extra battle = more fuel and ammo wasted that could be used on the boss.

Also change Yukikaze equipment. Have her use 2 61 cm 4x O2 torpedo, not one. You want to take advantage of her high luck which will allow her to perform cut ins in night battle allowing her to do insane damage. Destroyers are monsters in night battle if they have high luck. If you have another DD with high luck use her too, other wise, I would recommend Yuudachi Kai Ni or Ayanami Kai Ni to wither down the boss so that Yukikaze can deliver the final kill. If not, then I guess resort to Inazuma though her odds of cutting in are slim.

Also for future reference for Kitakami's sake... use either 2 15.5 cm Triple Secondary mounts or 2 torpedoes along with the midget sub.... Kitakami has a lot of damage potential in the battle field and she could be put to better use if you utilize her equipment better.

Also as a final question... do you have Ooyodo (from this event since you missed Midway)... and if so do you have a Fleet Command facility? I would highly recommend using it if you do. This is how you make sure you don't get sent back abruptly through combined fleet segments when one ship girl gets damaged. And I know BB himes are absolute b**ches.... and they will send you back home OFTEN! Combine fleets can take damaged ships out of the fleet (if you equip it to your first ship the first fleet giving you the option to choose to pull back a heavily damaged ship with the assistance of a destoyer in the second fleet.

IF you don't then you're only option is to... pray... hard.... and hope you make it through. Otherwise you can always try to hunt for Ooyodo at E-2.

Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Calamity on February 20, 2015, 09:37:36 AM
I'm getting Roflstomped on E3 easymode... [text]
All you can really do is pray to RNG and keep using the defensive formation. I beat E3 easy and the fleet I used is nowhere near your levels(I started Kancolle a week or so before event). Hope the Princess misses four times or hits your ships to orange only. Modernize the armor of the ships that get hit the most I guess. 2 BB 2 CAV 2CVL (1st fleet) and 1 CL 1 CA(V) 4 DD (2nd fleet) Surface Assault will go southernmost route every time so you have two battles including the Princess before fighting the boss. Alternatively you can replace the CAVs with CAs in the first fleet if the CL in the second fleet is Naka and you will still go southernmost route.

My fleet was
Hyuuga Kai / Lv28 / 46 cm ; 41 cm ; 32 radar ; Seaplane
Ise Kai / Lv19 / 35 cm ; 35 cm ; AP shell ; Seaplane
Mogami Kai / Lv25 / 20 cm ; Zuiun ; Seaplane ; 20 cm
Atago Kai / Lv26 / 20 cm ; 20 cm ; Seaplane ; 33 radar
Junyou / Lv16 / Suisei ; 52 fighter ; Reppu  ; Saiun
Hiyou Kai / Lv. 25 / Ryuusei ; Suisei ; Reppu ; Tenzan

Escort Fleet
Ashigara Kai / Lv. 35 / 20 cm ; 20 cm ; Seaplane ; 21 radar
Naka Kai / Lv. 21 / 14 cm ; 14 cm ; Seaplane
Yuudachi Kai / Lv. 35 / 10cmHA, 10cmHA,  13 radar
Shigure Kai / Lv. 28 / 10cmHA, 10cmHA, torp
Shimakaze Kai / Lv. 37 / TORPS LOL
Yukikaze Kai / Lv. 22 / TORPS LOL

I got set back about 5 or so times by the Battleship Princess but the enemy miss rate for defensive formation is pretty high. You should have better luck since your ships are higher level and have higher evasion.

Also hello Kancolle thread! I'm a level 45 Admiral and my fave Kanmusus are Ashigara and Tokitsukaze.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Think Komachi with a Rifle on February 20, 2015, 12:10:33 PM
As I currently farm 2-3 using a Maruyu Kai, she also doesn't see repair time increase. (still under half that a regular SS of her level). Also still ideal for 3-2 grinding as the sacrifice too.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 20, 2015, 05:15:39 PM
Ok let me give you a run down of E-5 in it's entirety now that I've situated everything.



E-5 Hardcore mode final summary


The Day perfection was a must

With everything I've seen on this map in the previous map. I figured this map was going to be the hardest yet since every other map was a struggle to kill the boss's final form past E-1. The entire hardcore campaign tested my limits as an admiral not only in who I used in the battlefield, but also to see just how well prepared I was and how well I knew the game inside and out. So in order for me to proceed with the battle I needed to outfit all my girls with the best gear and come up with a plan that would make the operation as painless as possible, both to reach the boss and to kill it.

The First Fleet was composed of Heavy Cruisers, Battleships and a Carrier.
Tone and Chikuma were armed with 20.3 (No.2 and No.3) a zunin 634th air group, and for Tone a Fleet Command center, while Chikuma had the expeirenced aircraft maintianance personnel. BIsmarck, Nagato and Mutsu's set up were mainly two guns a seaplane and AP ammo. Nagato and Mutsu were armed with the strongest guns they could handle. (For Nagato's case, the 51cm and 41cm  Prototype). Kaga were pure AA (Reppu Kai and 2 Reppu 601s) with a Saiun added in for good measure.

Katori would be later added in for routing purposes for the final kill...

The Second Fleet severed as the clean team.
I-58 armed with torpedoes, Ooyodo, for destraction purposes in night battle, Shigure and Yukikaze for torpedo cut ins, and Kitakami and Ooi to perform final clean up and kills. Prinz Eugun would make up part of the final kill team later on to increase the probabilty of the final kill happening...

The whole plan was to take the north route as it consisted of the least amount of enemy CVs along the way. Taking the south route would only mean having to battle a ton of CVs and CVLs till I got to the boss which would cost lots of planes in the process. The whole plan was simple, but hard to pull off... get the perfect set up...

1. Get Air Superiority on the boss fleet. This was a must since the enemy fleet consisted of in it's final form only 1 Wo Flagship, which made getting AS easier, but if I didn't get it, it would result is horrific mangling... Kaga was a must for this since she could single handedly out number the Wo's planes easily.

2. Support Fleet: A support fleet was called in for the entire E-5 run as I figured killing the boss would be no simple task. I needed as much power as possible to plow through most of the boss fleet. This was to hopfully kill off the BB Water Demon's smaller squad of Elite Nes and the Wo Flagship. This was either successful or wasn't, but whatever damage got in, I took it since it would make things easier...

3. T Cross Advantage... this would guarantee the damage would be at maxmimum level. This was needed to kill off the BB himes if possible.

4. All Night battle support: Finally whatever wasn't killed in the day battle, I needed all the night battle gear to activate. The Night Seaplane scout to increase damage probabilty, the star shells to boost our cut in chances and reduce the enemys', and Ooyodo's search light to.... keep most of the BB himes to focus fire on her as to keep the more important ships from taking damage.

All these steps were a must since I needed most of the squad in one piece to guarantee the kill.

It took a total of 32 tries... but it finally came to an end after the final kill was done...

To summarize the battle it went like this....

The Support team severely damaged a Wo. Kitakami killed a Ne with the opening Salvo, Mutsu downright slaughtered a BB hime in the day battle weakening her severly on the first round and would kill her on the second round. Nagato  plucked off the other Ne-class while all the other BBs and CAs focused on attacking the enemy BBs.

By the escort's turn one of the DDs finished off the Wo leaving only the BB Water oni and the BB hime. The closing Salvo all targeted the BB Water Oni moderately damaging her...

In night battle Prinz weaken the Second BB hime and Yukikaze killed the Second BB hime.

Ooi would come in and slaughter the BB Water demon killing her off on one shot... and thus the battle was over... every enemy ship... sunk... I didn't expect the battle to go that well honestly... but yeah you had to have everything perfect for hardcore mode in order to win, because one screw up (wether it came from RNG or you're set up) would screw up the entire battle.

I've already boasted about my victory, so I won't discuss it any further here.... but I would like to point out that afterward I still had one ship to find... Asashimo

The only way I would have an easy time hunting her was to located her via E-5, since she dropped everywhere in E-5. Going to the boss nodes of other maps would be extremely hard since I had to depend on support fleets to kill the bosses there so it didn't seem worth it.

5 days of on and off work doing E-5 5 times every 12 hours and sparklng my first fleet finally resulted in what I was hoping for....

(http://i.imgur.com/8UCKaeU.png)

Asashimo is now mine... .and thus my adventures in the event are over... I spent a net loss of 450 buckets, 80-90k fuel and ammo, 40k steel and 3k bauxite...

This summarizes how much I went through during my runs in the event... now I must prepare for my 4 LSC celebration for next weekend (I still have 3 ships I don't have in the game, all from LSC, Yamato, Musashi, and Taihou) . I do still stream every weekend as usual, but I don't usually advertise, so if you're interested, you probably know what link to look up. :P

But yeah this sums up my adventures at Truk.

Time to return to stocking up, training preparing for the next future event...

Also we have only 3 days left to the event... so far the devs have said nothing about what will happen post event. So it's up in the air ATM other than the fact the event will end on the 23rd at 11 AM JST.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 20, 2015, 09:29:31 PM
I'll be hunting Amatsukaze and Taigei and call it an end because I need to make room for future events and plus I need to make preparations since E-2 has been how can I say it properly.... it's been taxing on my sanity, resources, and luck. So my review for the event as a first timer:

I think I flawlessly did E-1 well just a few hitches and a lucky drop of Akashi while comparing that to E-2 with Ooyodo and Noshiro joining my ranks of happiness I will say I hope I can get as further than E-2 during the next event when I get my ships more prepare and then I won't under estimate my resources and well... level even my DDs and ships more so I can be more prepared: Level-wise, equip wise, and right fleet wise. It was an enjoying experience for me to see how cruel the events are and I gotta say all I need to do next time is be prepared. I love the difficultly selection and I love how it's making it fair for newer people like me and many others. :derp:

Side-note: Also if Unryuu is gonna be a drop during the next event because he thinks "She's sexy", so he'll will be gunning for her since he joined a few days ago on Kancolle and got Isuzu has his first Light Cruiser, I hope we get to laugh about out attempts soon also, his girlfriend got U-511 and Katori I think so ha.... I think I need to learn to be the big sister better ehehehe....

This event gets a 7.8/10 TOO MUCH BATTLESHIPS NODES FOR MY TASTE... just kidding XD

Really I rate this event: 9/10.~
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 20, 2015, 11:04:46 PM
1/10 event
E-5 hard too hard for new ttks
farming is impossible lol final form lol cant change difficulty
at least new sub is HOT would marry
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Red Frost on February 21, 2015, 11:41:14 AM
So I sorta dropped the ball with this event and I'm scrambling to beat it before it ends.  Just beat E-3 and am starting E-4.
 
While trying to decide what composition to use for E-5, I notice a few people are putting CAs/CAVs in their Main Fleet.  Why is this?  From what I've read skimmed, I don't think there are any branching rules regarding them on E-5, and I don't remember them being a necessity in the Main Fleet for forming a Combined Fleet of any sort.  I can understand putting them in the Escort Fleet for Night Battle but not the Main Fleet.
 
I think all this sparkling has finally fried my brain and I forgot how to play this game.  :V
 
 
EDIT: Waaaait, I'm stupid, it's so you can form a Surface Naval Task Force while staying within the the Main Fleet's requirements/restrictions.
Sparkling did indeed fry my brain.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 21, 2015, 07:35:04 PM
So I sorta dropped the ball with this event and I'm scrambling to beat it before it ends.  Just beat E-3 and am starting E-4.
 
While trying to decide what composition to use for E-5, I notice a few people are putting CAs/CAVs in their Main Fleet.  Why is this?  From what I've read skimmed, I don't think there are any branching rules regarding them on E-5, and I don't remember them being a necessity in the Main Fleet for forming a Combined Fleet of any sort.  I can understand putting them in the Escort Fleet for Night Battle but not the Main Fleet.
 
I think all this sparkling has finally fried my brain and I forgot how to play this game.  :V
 
 
EDIT: Waaaait, I'm stupid, it's so you can form a Surface Naval Task Force while staying within the the Main Fleet's requirements/restrictions.
Sparkling did indeed fry my brain.

Well the Surface Assault Force mainly requires a minimum of 2 BB and a max of 1 CV or 2 CVLs for the first fleet. And a minimum of 1 CL and 2 DDs for the second fleet. The only reason I used Tone and Chikuma was because they were usually pretty good at dispatching some enemies early on. Though I'll admit, I did replace Chikuma with Fusou in the end (for extra damage), Tone with Katori (for routing purposes [Akashi can work too]), and Goya with Prinz Eugun in the second fleet (to assist in performing high cut-in damage. Which indeed helped in toward the final kill.

Let's just say that if you're trying to beat this on hard more.. every little bit of planning is going to matter for E-5. Since one mistake in your Kanmusu choice, equipment and RNG can mess you up badly. On lighter diffiuclties, it'll be less stressful (unless Ru Kais and Ru Flags are a pain for you. (Still doesn't compare to 2 BB himes.) ^^;; )
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 21, 2015, 11:23:40 PM
I managed to rack up a rare haul of ships from construction and some being from E-1.

With Level 28 Hibiki as my flagship: Hiryuu and Kumano from construction.

Suzuya and Hyuuga from E-1 boss node.

Suzuya surprised me out of no where at boss E-1 node on Easy as she wasn't listed on the Kancolle wiki as a drop on the 2015 Winter event, so I'm feeling good I guess let's see how many more rares I can nab.

Sadly I had to dump most ships I had held onto since 1-1, but it's cool I can find them again easily yah know.  :derp:
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 22, 2015, 12:15:22 AM
Sadly I had to dump most ships I had held onto since 1-1, but it's cool I can find them again easily yah know.  :derp:

When you need them for quests they suddenly disappear, it's like magic.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 22, 2015, 12:18:06 AM
When you need them for quests they suddenly disappear, it's like magic.
They were most ships that aren't quest required except for a Neohi but, I can get her easily. Also I completed almost all of the Mogami class cruisers.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 22, 2015, 12:22:03 AM
They were most ships that aren't quest required except for a Neohi but, I can get her easily. Also I completed almost all of the Mogami class cruisers.

http://kancolle.wikia.com/wiki/List_of_ships_required_by_quests_and_expeditions
They might be required for later quests.
Although most quests do not give good reward (not worth doing), there are some that do (ie german boat one, sub torp one)

Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: LHCling on February 22, 2015, 12:24:26 AM
When you need them for quests they suddenly disappear, it's like magic.
this

(http://puu.sh/g75EM.png)
(streamcap) thanks support fleet you'll be loved lots
(http://puu.sh/g75IL.png)
(printscreencap), yukikaze was also the killdrop for this hurp

E-4 should be done easily, not sure if I want to (try) E-5 on hard for the medal. Resources sitting at 35k average and 300 buckets.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 22, 2015, 12:38:13 AM
E-4 hard farming sucks.
Everything on route aim for your DDs, married + sparkled + support = still red (those gold CVL are harder than wos)
Get to boss and get head on might as well refresh your browser
Currently resource status = kill
no unryuu = devs big fuck you to new players
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Gpop on February 22, 2015, 01:09:12 AM
http://kancolle.wikia.com/wiki/List_of_ships_required_by_quests_and_expeditions

Well damn I didn't know they also had this page, bookmarking for later, this is really helpful.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 22, 2015, 01:10:20 AM
http://kancolle.wikia.com/wiki/List_of_ships_required_by_quests_and_expeditions
They might be required for later quests.
Although most quests do not give good reward (not worth doing), there are some that do (ie german boat one, sub torp one)
Once I get my dock expansion I'll go reclaim them... but for now:

RNG after me killing the boss:

(http://i.imgur.com/JfvD253.png)

RNG: SURPRISE KAGA!

Me: B-but where's my Taigei???

Um not a Taigei, but I'll take it also:

Hi Tokitsukaze!

(http://i.imgur.com/CmY0xJj.png)

I'm not leaving E-1... until you give me my whale:

(http://i.imgur.com/GVt1NI9.png)
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Yukarin on February 22, 2015, 06:39:37 AM
Tokitsukaze is HORRIBLY LOUD HOLY CRAP
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 22, 2015, 07:25:15 AM
E-2 headaches
(http://i.imgur.com/rQMzY4Y.png)
farming too hard
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 22, 2015, 07:32:54 AM
Kitakami, Hyuuga, Suzuya, Kaga, Urakaze, and Tokitsukaze are my drops from E-1 not counting the extra fodder that ended up being my DDs lunch.   I wanted Taigei, I-8, I-19, and Hiei, but bah my resources especially my buckets are not looking good so with that I'll go pass out on my bed.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 22, 2015, 09:28:17 AM
As a heads up for what's coming for the next update, it's been confirmed that this update will be getting rid of the Valentine's Day Themed furniture and bring in the Hinamatsuri Furniture! So now's your chance to get those beautiful dolls again after the event is over. Maybe something else will come with it in tow? We'll just have to wait and see.

(http://i.imgur.com/UVMiVZk.png)

You have less than 17 hours before the event ends....so plan ahead and prepare for maintenance.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Calamity on February 22, 2015, 11:10:11 AM
Just barely squeezed her out
(http://ft.trillian.im/977f4d5d850e7242b3507d3ef31c6db39e9e4fd0/6wwVuiJrHwpEa40CuFeoxeqtagPrY.jpg)
(http://ft.trillian.im/977f4d5d850e7242b3507d3ef31c6db39e9e4fd0/6wwVsFIT3SAb2hE6WhgqJ3oQXvbQY.jpg)

Celebration LSC, burnt all leftover resources, Maruyu
I'm not even mad. Not bad huh?
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Kasu on February 22, 2015, 06:03:09 PM
I never did get Ooyodo, but I got a pretty good haul all things considered I'd say.

I managed to snag Tokitsukaze and Agano while I was going through the event (I eventually dropped Agano two more times. I don't even), and I also managed to drop Naganami, Kiyoshimo, and Amatsukaze all while hanging out with my friend.  Not on the same day, but it was still pretty hilarious. I guess he's good luck considering he was also present when I finally dropped Taigei a couple months ago, haha.

Apart from that, I guess I'm waiting until the next event for another shot at Ooyodo and Unryuu.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 22, 2015, 07:52:49 PM
Totaku how much are the dolls?
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Totaku on February 22, 2015, 08:00:04 PM
Totaku how much are the dolls?

The Dolls I'm showing in my picture were released back last year so I imagine they'll be back again this time. If that's the case, then the Nagato / Mutsu doll set is 20000 furniture tokens while the 4 step Hina Matsuri Doll set will be 3300 + 1 furniture fairy.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: Gpop on February 22, 2015, 08:01:28 PM
I'm streaming Kancolle right now if people want to join in. I'll be hunting whales and other rares in E-1 and E-4
http://www.twitch.tv/thegpop
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 22, 2015, 09:24:26 PM
Bah not early into my hunting another Kaga drops for me no, seriously the RNG just wants me to leave, but I'm not leaving until I get the three ships I'm looking for, um also I can get to E-1's boss node from G node, but H node I can't is there an extra branching rule for that I'm missing...

E-1 Easy Mode catch:

1. Makigumo
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: LHCling on February 22, 2015, 10:22:52 PM
no unryuu = devs big fuck you to new players
(http://puu.sh/g8rt0.png)
E-4 clear :D : D: D: D: D: D:D: D: ::D :D :D
(http://puu.sh/g8ryC.png)(http://puu.sh/g8rAS.png)
it's my second one so uh yeah have fun with that

i'm going to drown myself in E-5 hard now i think
...
maybe
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: uiden on February 22, 2015, 10:56:53 PM
She's useless except for the Reppuu 601.
Maybe try E-5 when your hotels are twice the levels.
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: MewMewHeart on February 22, 2015, 11:41:11 PM
So I waited for a bit for Hibki to recover and did A route of E-1 and got there to the boss node and Kuma got damaged to red but, Sendai managed to sweep the So-class sub, but what I wasn't expecting was....

(http://i.imgur.com/9v3wQaJ.png)


ELUSIVE WHALE GET!!!!
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: LHCling on February 23, 2015, 01:05:19 AM
E-5 too silly, because nothing seems to be going right; I've never seen my attacks be so inaccurate since forever. I have the resources, certainly, to at least chip down the bar and maybe get a handful of kill attempts in, except I would need maybe 3 more hours (or more). Well that's what I get for starting the event halfway through.

Going to cut my losses and mash E-1 for a whale (hopefully) I guess.

e:no whale but more yuugumo-kan (http://puu.sh/g8Gfh.png) is nice i guess, +1colle
Title: Re: Kancolle Kai 2 : Operation Hailstone is here!!
Post by: qMyon on February 23, 2015, 06:49:25 AM
Ai yi yi......ran out of time and resources before getting the final kill on E-5. Oh well. If only I hadn't wasted so much on trying to get the final hard mode kill on E-4 before giving up and going easy mode. Oh well. At least I got two of the event ships and an extra Harusame out of the deal.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Totaku on February 23, 2015, 07:59:58 AM
We are back LIVE!!!

And with the event over we can now resume are normal routine... right? Guess what.. we got a mini event on our hands.... and it invovles THIS THING!!!

(http://2.bp.blogspot.com/-8s78o1aqmfM/Ui2DHU-pYgI/AAAAAAAABOA/PEY-zjOq2l0/s1600/3286208_648f700ae3_m.jpg)

So let me give you the run down about this update:

Quote
Hinamatsuri Update

1. Winter Event has ended

Kancolle Winter event 'Counterattack! Attack on Truk Anchorage' has ended.
Thank you for participating

2. New HQ BGM Implemented

The new BGM 'Peach Festival and Kanmusu' has been added
The BGM Can be listened to by setting the new Hinamatsuri and Peach Festival furnitures


3. New furniture available


The furniture shop has been updated with the following Hinamatsuri furniture
- Elegant Four Level Hina Dolls
- Nagato and Mutsu Hina dolls
- Peach Festival Wallpaper (new)
- Peach Festival Window (new)
* Comes with new BGM

4. New Furniture

The following furniture will make a return to the shop
- Spring Wallpaper
- Pink Concrete Wall
- Dragon Wallpaper
- Kongo's Teaset
- Futon and Pillow
- Refreshing Window
- Frosted Glass window

5. Improvements to the Chinjufu Bar counter

The objects on the counter change with your secretary ship and the time of day has been improved with the following
Wine version and Juice version has been added.  Certain Kanmusu have been classified as 'drink till the morning'

6. End of Valentines event

Mamiya, Irako, and the other valentines limited time voices have been returned to normal
The Valentines art have been returned to normal and added to the shipdex.

7. Limited time item Hishimochi implemented

Occasionally by defeating a certain enemy fleet in a normal map will drop a delicious hishimochi.
Multiple locations including 3-3 and beyond will drop them. Also the later half of World 1 will drop them too.

8. What is a hishimochi?

This limited time item can be exchanged for resources or sweets.
In addition, collecting a number of them to complete the peach festival missions may give you something good

9. Veteran Lookouts effects

The lookouts that were implemented a few days ago have the effect of raising the chance for a nighttime special attack (Cutin/Double attack)
When the ability triggers, there will be a special visual effect.
The lookouts can be obtained by collecting many hishimochi.

10. Bugfixes

- Katori's banner display has been fixed
- Akashi's workshop support kanmusu voices have been fixed

11. Akashi's Workshop update

Akashi will now be able to improve large guns such as 46cm cannon using the assistance of certain kanmusu associated with said weapons.
So the objective is simple... collect tons of Hishi Mochi... and get this!
(http://img4.wikia.nocookie.net/__cb20150218012435/kancolle/images/7/7e/Equipment129-1.png)
Skilled Lookout Personnel

This was recently given out to people who ranked in the top 100 or higher, but now players have a chance to earn one without the struggle of rank battle! All you gotta do is complete the Hishimochi mission in your quest and if you collect enough of them you'll earn this. This will in turn allow your girl to accel even further in night battles!

Now go for it and collect them Hishi Mochis form the Abyssal!
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Red Frost on February 23, 2015, 10:22:02 AM
(https://pbs.twimg.com/media/B-fmo5eCYAA-LEX.png:large)
 
It hurts.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Sixten on February 23, 2015, 12:50:17 PM
This appears to be the Hishi Mochi quest. I'm not fluent in Japanese, but as a patron of Tokara Confectionery (http://tokaragashi.com/products_en.html), I know the Mochi kanji when I see it.

[attach=1]

Apparently you have to collect three of these Mochis, which according to the wiki (http://kancolle.wikia.com/wiki/Thread:188916), appear in World 3-3 and further, and also in the latter stages of World 1.

Having just cleared 3-2 and 4-3 with my newly K2 Fubuki and her team, now that I'm working on 3-3 I hope to get some Mochi.

It helps that now Fubuki can make enemy carriers sad:

[attach=2]

This would've been nice to have during the winter event.

Edit: Mochi dropped from the pre-boss node in 3-3.

[attach=3]

Now if only the compass would send me to the boss instead of to a furniture coin box.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Gpop on February 23, 2015, 02:20:52 PM
So I decided to do a celebratory end-of-event LSC today. Saw someone on wikia got two I-401s with a Yamato recipe (4/6/6/2 20devmats) so I decided why not. If I get Yamato that would be just as amazing.

First attempt
(http://i.imgur.com/FwEkRiG.png)

Well this makes up for the failed whale hunting in this event :V
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: RuneDevros on February 23, 2015, 03:13:03 PM
Decided to scrub E-3 after failing a few more times. My fleet is NOT ready for events like this. Ended up farming E1 and E2 and got Ooyodo, I-19, Tokitsukaze, Agano, and a handful of rarer destroyers. (And about a half dozen Nakas, Sendais, Fubukis, and all the Kongou sisters at least once).
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: MewMewHeart on February 23, 2015, 04:20:22 PM
Hmm, hmm, hmm, looks like my ships are gonna have fun with this event.~ Also do the Hishi Mochis appear in extra operations too or no?
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Totaku on February 23, 2015, 05:07:07 PM
Hmm, hmm, hmm, looks like my ships are gonna have fun with this event.~ Also do the Hishi Mochis appear in extra operations too or no?

It's been confirmed they appear in Extra Operations 1-5 and 2-5. So I believe you can find them there as well.

So far players report them being found in 1-3,1-4,1-5, 2-5, 3-3, 3-4, 3-5, 4-3, 4-4, 5-3, 5-5, 6-1 and 6-2.

So basically outside of the normal farming zones.

There may be more places, but this is where most people are reporting them from.

Also just like the Christmas Present mini event, the hishimochi are not going to be easy to come by. So treat them as rare.

If you collect 3 you can complete the first quest and get a large present and a carpenter fairy.

Collect 10 of them, and you'll get the Skilled Lookouts.

Also you can trade your hishimochi in for the following items(I would probably recommend doing this only AFTER doing the quests):

resources for fuel and bauxite
Sweets for Iroka
or materials for instant repairs and screws (for Akashi's workshop)
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: uiden on February 23, 2015, 05:33:34 PM
No 5-4 confirmed
I am a little annoyed
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: MewMewHeart on February 23, 2015, 06:43:39 PM
Wowsers no wonder they're giving away furniture faeries and furniture tokens out the wazoo half of the stuff is expensive thankfully I saved enough tokens to get the Sakura wallpaper I already know my Sakura set up and will display it when I complete my collection.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Sixten on February 25, 2015, 03:23:23 AM
Beat 3-3 and 3-4 with Zuikaku / Hiei / Tone / Fubuki / Zuiho / Ryujo, with an average level of 61, and Ryujo and Fubuki both K2. Fubuki's anti-air cut-in is an absolute game changer - and it's supposedly not even as good as what Akizuki can do. Having three Distinguished Fleet Carriers, even if two of them were the small kind, was enough to give me air superiority on every node. Ryujo's stats were maxed out, and her high firepower and scouting allowed her to one-shot some Ru Elites. With the compass in a generous mood, it took fewer than 5 tries, 1000 fuel, and 5 buckets to beat each of the two stages. No rare drops except for that one mochi on 3-3, but I'm not complaining.

I tried 3-5 because I was feeling full of myself after breezing through the last two stages. Supposedly the recommended fleet is one light cruiser and five destroyers. I took Sendai / Fubuki / Shirayuki / Makigumo / Hatsuharu / Shigure to the stage and got sent home hard by the torpedo cruisers on the first node. I'll try again to see if that was just bad luck, but I have a feeling 3-5 is serious business.

I remember watching one of Totaku's videos where he brought a heavier fleet to 3-5 with Chitose and the Myoko sisters armed with the Sanshiki anti-installation shells. He intentionally chose the harder route because it allowed him to "punch Hoppo in the face", getting Christmas presents. Since Hoppo also drops mochi in this mini-event, I wonder if I should be looking to punch her in the face as well.

That's probably out of character for Ryujo though. She's usually nice to Hoppo.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: highzealot on February 25, 2015, 05:41:48 AM
I finally have my event videos being published in this playlist (https://www.youtube.com/playlist?list=PLIXQg4LsB56_OKNQ2lkZTkCkhFRcAyOKp).
E-1 and E-2 reports are already published. The rest will be published once a day at 4pm EST along with a commentary free compilation of the final kills on Saturday at noon EST.

Now that all those videos are rendered I can finally begin trying to get some Hishi Mochi and then afterwards do some LSC before going back to the 3-2-A and stockpiling routine.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Totaku on February 25, 2015, 02:37:51 PM
I tried 3-5 because I was feeling full of myself after breezing through the last two stages. Supposedly the recommended fleet is one light cruiser and five destroyers. I took Sendai / Fubuki / Shirayuki / Makigumo / Hatsuharu / Shigure to the stage and got sent home hard by the torpedo cruisers on the first node. I'll try again to see if that was just bad luck, but I have a feeling 3-5 is serious business.

I remember watching one of Totaku's videos where he brought a heavier fleet to 3-5 with Chitose and the Myoko sisters armed with the Sanshiki anti-installation shells. He intentionally chose the harder route because it allowed him to "punch Hoppo in the face", getting Christmas presents. Since Hoppo also drops mochi in this mini-event, I wonder if I should be looking to punch her in the face as well.

That's probably out of character for Ryujo though. She's usually nice to Hoppo.

3-5 is not an easy stage to beat regardless of composition. Mainly because each route has it's main dangers. The north route is carrier heavy with some Tas and some late model destoyers. Let along when you reach the second north node you may have to fight a Wo-kai among the fleet (about 50% chance). Only after you make it through that will you fight Hoppo.

Hoppo has 1-3 possible compositions. One that consist of a few floating fortresses along with a heavy cruiser and some destoyers and another that consist of nothing but a Hoppo and floating fortresses (making air superiority HARD TO GET under normal means). The third variation only appears at the last kill and onward which is the floating fortresses, but this time Hoppo is much stronger (she's actually equivalent to how strong she was back in AL/MI event minus the HP. People sometimes go to Hoppo to farm for Maruyu or Akashi there. But she can also drop Mishimochi too. Just don't be surprised if you get rekt at her node, it's a VERY common thing to happen)

As you mentioned earlier to beat the stage it's often wise to use the south route instead. The catch there is.. thanks to using a light fleet your main fear are the late model destroyers...

The late model destroyers look almost the same as your typical destroyer except they got some white fleshy parts and tiny appendages growing out of them somewhere. Leaving any of them alive enough to do a torpedo salvo is enough to almost always moderately or critically damage you almost instantly. So really your primary concern should be to kill off or cripple the destoyers since they are the real threat in the fleet. The torpedo cruiser is probably the second most threatening thing, but chi classes that aren't flagship types usually can miss on occasion thus not nearly as threatening.

The second node will have heavy cruisers tossed in. So your best hope is to not get hit by them. ^^;; That's about all I can say there... Also again like before, crippling or destroying the late model destroyers should be the highest priority.

Course on the final kill the composition changes and a flagship Nu-class will be tossed in. And as I'm aware flagship Nus are a light and moderate sized fleet's worse nightmare. Mainly because if they get a hit in, they can on some surprising occasions crit you. Thought I haven't tried it, if you want you can try using Fubuki with her AA support, though I geneerally preffer to just pray and dodge my way through so I can have a fleet prepared to take on the boss fleet.

The Boss fleet is a Tsu-class along with 2 transports, 1 Ru, and 2 late model destroyers. The main thing you need to know is the basic tsu-class is a mild threat. It'a mainly geared for AA combat, and ASW, though it can still hit hard if left along to salvo. Also they are rather agile to boot. Try to take out the destroyers and transports to make things eaiser, cause this will likely drag into night battle.

Everything else should fall easily from there if your fleet is gear to do double attacks or cut ins.

The final kill will have 2 flagship transports, 1 Ta and 2 really dodge late model destroyers. It's a bit tougher, but if you make it through then you should be fine in earning a medal.

Also if you somehow make it through Hoppo via the north route (and meet the composition requirements) without anyone taking heavy damage, then you should be able to wipe out the boss fleet without issue.

Also boss fleet should drop Mishimochi too.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: MewMewHeart on February 25, 2015, 03:49:40 PM
I have not gotten any mochi at all and I need to do 2-4 still uuuuuuuuugh.... why trying to grind 1-3 and 1-4 is taxing it shouldn't be that damn hard, also KAGA IS OP.

My buckets and fuel are crying again also.... so much haaaaaaaaaaaaaate.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: uiden on February 25, 2015, 06:42:52 PM
Tried to craft hotel because anime
(http://i.imgur.com/DocFpe3.png)
bad idea

For 3-5, you can also use CL 4DD CAV. This way you get air superiority at most nodes. But compass can spin you off track.

I have not gotten any mochi at all and I need to do 2-4 still uuuuuuuuugh.... why trying to grind 1-3 and 1-4 is taxing it shouldn't be that damn hard, also KAGA IS OP.

My buckets and fuel are crying again also.... so much haaaaaaaaaaaaaate.

1-4 drop rate (Boss Node, S) is about 5%. Quite hard place to farm those.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Totaku on February 25, 2015, 06:48:21 PM
I have not gotten any mochi at all and I need to do 2-4 still uuuuuuuuugh.... why trying to grind 1-3 and 1-4 is taxing it shouldn't be that damn hard, also KAGA IS OP.

My buckets and fuel are crying again also.... so much haaaaaaaaaaaaaate.

Mmm, well if what I've seen from a research reports someone has conducted on drop rates is correct. then you probably can try 1-4 and 1-5. Their drop rates for mochi are only between 5-7% there, but it's better than nothing. Since you don't have access to the later stages yet. Keep in mind you're going to have to S-rank the boss nodes there to get a chance to them. Supposedly 2-4 and 2-5 drop them but thier drop rate is roughly the same.

everything in 3-3 and up seems to have a drop rate between 10-15% (with supposedly 5-3 in 2 or 3 of the night battle nodes having close to a 20-25% drop rate (that map is HARD to S rank and bucket consuming to farm)

It's not easy to earn the mochi as they are hard to come by (I've been only getting them once a day so far.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: MewMewHeart on February 25, 2015, 11:30:18 PM
Alright then I'll switch course to 1-4 then,
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Sixten on February 27, 2015, 02:40:24 PM
I tried 3-5 five times. I got to the boss twice, and in those two battles got A victories, but dealt a total of 4 damage to the boss. This seems to be like the time I first got to 2-5. I realized I had insufficient firepower and had to come back later after leveling up a bit. I'll go back to 3-5 once Sendai, Shigure and Yudachi reach K2.

I tried 4-4 eight times. My team was Akagi / Hiei / Tone / Fubuki / Shirayuki / Zuikaku. I got to the boss four times, and sunk the Armored Carrier Demon/Princess each time. Tone was astoundingly good. One time I even got an S victory without going to night battle. Stage clear!

I thought you had to beat both 3-5 and 4-4 in order to unlock World 5, but apparently you only need 3-4 and 4-4. I can now go to 5-1.

I'm still stuck at one mochi. You would think that sinking the Armored Carrier four times would give me more mochi, but I guess with only 10% chance, it's more likely to not get mochi.

Since there's no mochi in 5-1, my plan is to fish 3-3 for a few days to see if I can't get to 3 mochis. 10 seems to be out of reach for me.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Totaku on February 27, 2015, 05:12:07 PM
I tried 3-5 five times. I got to the boss twice, and in those two battles got A victories, but dealt a total of 4 damage to the boss. This seems to be like the time I first got to 2-5. I realized I had insufficient firepower and had to come back later after leveling up a bit. I'll go back to 3-5 once Sendai, Shigure and Yudachi reach K2.

I tried 4-4 eight times. My team was Akagi / Hiei / Tone / Fubuki / Shirayuki / Zuikaku. I got to the boss four times, and sunk the Armored Carrier Demon/Princess each time. Tone was astoundingly good. One time I even got an S victory without going to night battle. Stage clear!

I thought you had to beat both 3-5 and 4-4 in order to unlock World 5, but apparently you only need 3-4 and 4-4. I can now go to 5-1.

I'm still stuck at one mochi. You would think that sinking the Armored Carrier four times would give me more mochi, but I guess with only 10% chance, it's more likely to not get mochi.

Since there's no mochi in 5-1, my plan is to fish 3-3 for a few days to see if I can't get to 3 mochis. 10 seems to be out of reach for me.

Seems you're making some pretty good progress, I'm astonished you'd already plowed through 3-4 and 4-4 at such a quick rate. I recall taking about a week to get through those two sections combined. Mostly because of the armored carrier hime node.

World 5 is a rather hard and challenging map compared to the others. To give you a quick synopsis, the 5-1 is simple but you'll need the right composition to garuntee you route to the boss node. Beat and you're done.

5-2 will be similar to playing 4-4, you're going to need a carrier team consisting of 2 CV and 1 CVL to grantee the boss route. You'll be fighting a paired of Armored CV hime sisters at the end, but the final kill will give you a new boss instead.

5-3 will be your first REAL nightmare of a map as the main routes of the map are all night battle themed. You will need a well trained fleet to survive and to make life easier, night battle equipment. My advice: Train Seadai and get her night battle gear, it'll prove useful on the map. Tbe Boss fleet main target is an elite transport. As simple as that may sound, its not mainly because the fleet is heavily guarded especially by a Southern Hime.

5-4 Well...it's a stroll in the park honestly. I assume you have been collecting those steel drums right? They're going to be needed for this map. You're going to need 4 of them to garuntee your route to the boss node. Generally people prefer making certain kanmusu become the "steel drum pack mule" (Yuubari, Ooyodo, or a CAV) and let the others do the fighting. The rest should come easy, the boss there is a flagship transport. Just a more beefier version of the same transport nothing too threatening. This place is also a great place to farm for some Kanmsu you may not own.

As for Mochi, yeah 3-3 is generally the recommended location since the drop rates are reasonable. (About 1 mochi every 10-15 sorties there on average. I usally scored 1 mochi a day there.) Though I learned that if you have a full fleet of well trained subs, 5-3 works wonders, the drop rate there is insane thanks to the fact that map is generally VERY HARD)
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Sixten on February 28, 2015, 03:27:19 AM
To paraphrase the mathematician Isaac Newton, if I am making good progress in Kancolle, it is because I am standing on the shoulders of Grand Admirals like Totaku, Kasu, Zealot, Lincoln, and the others. I couldn't have gone so far in two months (it's been that long already?) without their advice.

Anyway, I cleared out my daily quests and took the carrier squadron I beat 3-3 and 3-4 with (Zuikaku / Hiei / Tone / Fubuki / Zuiho / Ryujo) back to 3-3 to farm mochi. I soon got my second mochi off of an S victory on the boss node.

[attach=1]

Do you suppose it is a coincidence that Hishi Mochi has 3 layers, 3 usage modes, a quest that requires you to get 3 of them, and is most easily farmed in 3 different nodes in 3-3?
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Think Komachi with a Rifle on February 28, 2015, 11:32:12 AM
To paraphrase the mathematician Isaac Newton, if I am making good progress in Kancolle, it is because I am standing on the shoulders of Grand Admirals like Totaku, Kasu, Zealot, Lincoln, and the others. I couldn't have gone so far in two months (it's been that long already?) without their advice.

Anyway, I cleared out my daily quests and took the carrier squadron I beat 3-3 and 3-4 with (Zuikaku / Hiei / Tone / Fubuki / Zuiho / Ryujo) back to 3-3 to farm mochi. I soon got my second mochi off of an S victory on the boss node.

[attach=1]

Do you suppose it is a coincidence that Hishi Mochi has 3 layers, 3 usage modes, a quest that requires you to get 3 of them, and is most easily farmed in 3 different nodes in 3-3?
what with being an event about hinamatsuri which is the 3rd of march hmmm...
hishimochi are 3 layered IRL.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Sixten on February 28, 2015, 09:49:25 PM
what with being an event about hinamatsuri which is the 3rd of march hmmm...
hishimochi are 3 layered IRL.

I had forgotten Hina Matsuri was 3/3. I guess I was confused because my local mochi shop is having the sakura mochi and doll display tomorrow (March 1) but it's probably because it's the Sunday closest to Hina Matsuri. And it looks like (http://en.wikipedia.org/wiki/Hishi_mochi) Hishi Mochis can have 5 or 7 layers, although 3 is the most common.

Anyway, third mochi received from S victory on the boss node of 3-3.

[attach=1]

It took 15 runs of 3-3 to get the three mochis. At first that may seem rather fortunate for a 10% drop chance, but in 3-3 both the boss node and the Flagship Wo pre-boss node have a chance to drop mochi, so it's like there are 2 chances per run that goes through the pre-boss node. 30 chances yielding 3 mochis is about expected.

I thought for a while about going for 10, then I watched Totaku's frustrating mochi hunt video and decided against it. I think I'll focus on getting the monthly medals from 1-5 and 2-5 instead.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Totaku on March 01, 2015, 12:02:39 PM
I thought for a while about going for 10, then I watched Totaku's frustrating mochi hunt video and decided against it. I think I'll focus on getting the monthly medals from 1-5 and 2-5 instead.

The funny thing about the video: Even though I spent the entire 4 hours getting nothing... what happen was after I rested, I took a few shots at 3-3... and... a bagged another mochi. :P

So what did I do after that, I did another stream tonight and within two attempt... I bagged the last mochi!

(http://i.imgur.com/3UyZBkn.png)

(http://i.imgur.com/iAQd4v5.png)

So my quest is over.... I've bagged all the mochi and got my Skilled Lookouts! All it took was nearly a solid week of grinding 3-3 and 5-3 on a regular basis... ^^;

Now it's time to give you a heads up on a new report from the Devs...

The next update will be taking place on March 13th at the usual 11:00 AM Japan Time. The Mochi will be avalaible until then... but we will also be getting a Kai Ni upgrade so here's the hint on the said Kanmusu....

The Kanmusu that will receive a Kai Ni, recived a refitting that removed her main turret and placed a DP gun and some machine guns in it's place. She was transformed into a AA Cruiser... and reentered into service in the Spring.

There's only one Cruiser that fits this catagory... it's
Maya, one of the Takao-Class Heavy Cruisers
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Kasu on March 01, 2015, 07:18:09 PM
I'm way too lazy to go for the mochi, haha. I've been running 1-4 for my main fleet as I train the girls up, but that's about it.
There's only one Cruiser that fits this catagory... it's
Maya, one of the Takao-Class Heavy Cruisers
FFFFFFFFFYES.
TAKAO-CLASS'S TIME TO SHINE.

So... are there any branching rules I'm not aware of? I've been trying to do the two aviation battleship quest for 4-4, but I keep heading south after beating the pre-boss node and the wiki doesn't help in this case.

Is it just bad luck? Either way, my composition is 2AV/2DD/1CA(V), and 1 CV.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: MewMewHeart on March 02, 2015, 01:18:11 AM
Did someone say...
Maya Kai Ni?
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Sixten on March 02, 2015, 02:32:54 AM
When I went back to 2-5 to get the monthly medal, I noticed that since my HQ level had passed 70, some enemies had been scaled up. But my 2-5 fleet (Zuiho / Tone / Chikuma / Fubuki / Shirayuki / Ryujo) didn't care. They were sent home 0 times, and took 4 sorties to erase the boss lifebar.

The final kill dropped mochi #4.

I think the random number gods are trying to lure me into going for 10, only to have me fall short when the mini-event ends on March 13. Well I'm not falling for their tricks. Now watch as the gods punish me by never letting another Reppu come out of my factory.

As for
Maya K2
, she's not the type of ship I would use, but good for her. Fubuki became super-useful when she got her anti-aircraft powers, and I'm guessing
Maya
fans would love to see her make a few enemy carriers cry.

Edit: spoiler tags
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Totaku on March 02, 2015, 06:20:23 PM
I'm way too lazy to go for the mochi, haha. I've been running 1-4 for my main fleet as I train the girls up, but that's about it.FFFFFFFFFYES.
TAKAO-CLASS'S TIME TO SHINE.

So... are there any branching rules I'm not aware of? I've been trying to do the two aviation battleship quest for 4-4, but I keep heading south after beating the pre-boss node and the wiki doesn't help in this case.

Is it just bad luck? Either way, my composition is 2AV/2DD/1CA(V), and 1 CV.

You mean 2 BBVs right? AVs reffer to Seaplane Tender, and I do not see anyone in thier right mind bring Chiyoda or Chitose in seaplane Tender form to such locations. ^^;;

But yes, the pre-boss node is random. So it's just bad luck, your best best is to keep trying and eventually you'll hit the boss node...

When I went back to 2-5 to get the monthly medal, I noticed that since my HQ level had passed 70, some enemies had been scaled up. But my 2-5 fleet (Zuiho / Tone / Chikuma / Fubuki / Shirayuki / Ryujo) didn't care. They were sent home 0 times, and took 4 sorties to erase the boss lifebar.

The final kill dropped mochi #4.

I think the random number gods are trying to lure me into going for 10, only to have me fall short when the mini-event ends on March 13. Well I'm not falling for their tricks. Now watch as the gods punish me by never letting another Reppu come out of my factory.

As for Maya K2, she's not the type of ship I would use, but good for her. Fubuki became super-useful when she got her anti-aircraft powers, and I'm guessing Maya fans would love to see her make a few enemy carriers cry.

To be fair though 11 days is more than enough time to farm 6 mochi. :P Assuming the RNG gods play in your favor. It seems a lot of people who farmed like I have got thier skilled lookouts already. :P

Also as for the upcoming Kai Ni ship it doesn't hurt to have more ships capable of special AA support, especially one that has a bit more firepower in it's side. I can foresee
Maya
coming with another
AA Director
which you can use to turn more ships into AA wrecking machines. Also if you take advantage of the screw you might be collecting and using for Akashi's workshop, you can use Maya and Fubuki to transform these AA directors into eventually a 10 cm High Angle Gun + AA director. Basically a piece of equipment that comes with 2 pieces of equipment that fit in one slot. This item as I know can make AA cuts in easiler! (Since all you'd need is the 10cm + AA direction combo and a radar) and you can have one more slot for whatever else you can put onto Fubuki who ever else you use with said equipment.

Hint: With the proper set up for a 10 cm + AA dirctor, not only will you be able to take out planes during the day, but you'll be able to perform double attacks at night to boot! Assuming you're using  destoyer like Fubuki for the job.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Kasu on March 02, 2015, 08:10:35 PM
You mean 2 BBVs right? AVs reffer to Seaplane Tender, and I do not see anyone in thier right mind bring Chiyoda or Chitose in seaplane Tender form to such locations. ^^;;

But yes, the pre-boss node is random. So it's just bad luck, your best best is to keep trying and eventually you'll hit the boss node...
Ah, whoops. Yeah, I meant BBV.

Still though, I did it around six times and was turned away each time. Feels bad man.
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: MewMewHeart on March 02, 2015, 08:23:11 PM
I got lucky doing the three ship construction daily on the second attempt:

(http://i.imgur.com/kGjmVT2.png)

Yuudachi flagship, poi!

Also she'll be another ship I have to train after Ooyodo, I'm still looking for the elusive beaver ship though.  :V
Title: Re: Kancolle Kai 2 : Hinamatsuri Doll Festival is on! Get them Hishi Mochi!
Post by: Sixten on March 04, 2015, 01:32:00 AM
To be fair though 11 days is more than enough time to farm 6 mochi. Assuming the RNG gods play in your favor. It seems a lot of people who farmed like I have got their skilled lookouts already.

I... I'm not running 3-3 for mochi! J... just trying to get the "sink 20 enemy carriers" weekly quest out of the way, that's all! Don't look at me like that, you shitty Grand Admiral! You can get up to 8 carrier kills in one run of 3-3, you know!
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Abraham Lincoln on March 04, 2015, 04:31:37 AM
Well, it appears that so much has happened and I missed it all. x_x

Congratulations to Maya though. :V I'd be looking forward to seeing her well-deserved second remodel!
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 04, 2015, 05:01:51 AM
I'm close to a few Kai nis and Kais mainly Ooyodo and Agano Kai while Yuudachi and Sendai will be rocking the Kai Ni slots. Although grinding 1-5 is a bit of a chore I'm enjoying it also, Nagara class fleet is completed.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Sixten on March 05, 2015, 02:34:34 AM
I tried the 3-5 north route today after getting my 1-5 and 2-5 medals for the month. I knew there would be Wo Kai, so I prepared accordingly.

But Wo Kai did not care about my preparation.

Wo Kai did not care that my fleet was sparkled, that my average level was over 60, or that I had just gotten a Perfect S Victory on the node before. Wo Kai did not care that I had brought three carriers, carrying two Shiden K2s and all six of my Reppus. Wo Kai did not care that none of her allies except the Flagship Ta did anything relevant in the battle. Wo Kai did not care that Fubuki's anti-air intervention occurred, stripping the accompanying non-Kai Flagship Wo of her takoyaki. Wo Kai did not even care that I sunk her entire escort in the night battle. Wo Kai wrecked Akagi, Tone and Ryujo like it was nothing.

You would think I would know to steer clear of Wo Kai after taking 10k fuel, 50 buckets, and a fire support expedition to pass her in the recent E-2 Normal. But I had forgotten how fearsome she was, and she decided to remind me.

So that's why Totaku would rather farm E-5 instead of E-2 for Asashimo. Wo Kai is Darth Vader, and we all know what Darth Vader does to admirals who displease him.

If Hoppo is stronger than Wo Kai, I'm not taking the north route again until after Ryujo's wedding.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 05, 2015, 04:04:20 AM
YES! YES! YES!!!!!!! Finally after months of construction and failures...

(http://i.imgur.com/7gUs2e9.png)

I finally got her with Hibiki Kai as my flagship during construction.... I'M SO HAPPY!!!!  Months upon months of construction is finally over, now to try and build I-8 from construction... AND better news I got my first mochi doing 1-5... it's easy due to my modded fleet of Junyou Kai, Fusou Kai, Naka Kai, and Sendai Kai. EVEN better news is if I keep this up I'll have Naka Kai Ni.~
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Abraham Lincoln on March 05, 2015, 11:55:32 AM
Congratulations on the buck teeth, MewMewHeart!

(Thanks for reminding me that I still haven't leveled my buck teeth yet. XD)
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Yukarin on March 05, 2015, 02:54:24 PM
YES! YES! YES!!!!!!! Finally after months of construction and failures...

(http://i.imgur.com/7gUs2e9.png)

beaverrrrrrrrrrrr

she's great at night because those cut-ins are delicious
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: LHCling on March 05, 2015, 03:08:12 PM
(http://puu.sh/gnu8o.png)
thanks 5-2

1 mochi so far though admittedly i've just been mashing 2-3 which obviously doesn't yield anything

something something sleep
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 05, 2015, 05:22:35 PM
Right now, I'm hell bent on getting subs from construction and 1-5, although I'll wind down after Ooyodo and Naka get their just rewards, so pictures of Naka Kai Ni and Ooyodo Kai coming up soon, also I want to ask this but, what's a good way to level up Akashi, Taigei, and well... Yukikaze? (I heard Yukikaze is prone to being a target a lot so I had to ask.)


Thanks everyone for the grats I'm happy to be an official member of the beaver club now, although I need to level up my Sendai for some night battle gear. I really wish they let you make night battle gear in Kancolle instead of like grinding certain ships for it.  :ohdear:

Edit: Grats LHCling on your whale please do take care of her.~  :matsurismirk:
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Kasu on March 05, 2015, 05:42:22 PM
Swapped in Myoukou to replace Tone and I finally beat that quest I was trying to finish at 4-4 AND I even scored my second mochi out of it. Just need one more now.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Totaku on March 05, 2015, 06:49:32 PM
Right now, I'm hell bent on getting subs from construction and 1-5, although I'll wind down after Ooyodo and Naka get their just rewards, so pictures of Naka Kai Ni and Ooyodo Kai coming up soon, also I want to ask this but, what's a good way to level up Akashi, Taigei, and well... Yukikaze? (I heard Yukikaze is prone to being a target a lot so I had to ask.)


Thanks everyone for the grats I'm happy to be an official member of the beaver club now, although I need to level up my Sendai for some night battle gear. I really wish they let you make night battle gear in Kancolle instead of like grinding certain ships for it.  :ohdear:

Edit: Grats LHCling on your whale please do take care of her.~  :matsurismirk:

Regarding Akashi and Taigei:

Honestly when it comes to normal sorties there is no real safe way as taking Akashi and Taigei are kind of a handicap to your fleet. Both Akashi and Taigei are not really good for combat and are very frail, but regardless, you still need to train them if you want to make use of them. So your best bet is to put them in the flagship position so they'll gain the most experience out of that. Also PVP session, use em!

Akashi is vital in terms of kai'ing because you want her second crane for ship repairs AND you also want to improve her equipment modifying chances too. (she should be able to upgrade most equipment to 10 stars without failure, upgrading to a new item however still has risks.

Taigei... you want to keep her as a sub tender for a long as you can. Primary for the quest associated with her (which requires her and 4 very high leveled subs.) You'll be able to score some awesome torpedoes for you subs from those quests.

Also on a more interesting note, Taigei can also help with routing purposes for 6-1 (a sub themed map) though it'll makes her a tab vulnerable since she'll be one of the few surface ships present.

Otherwise, get some blueprints and upgrade her to Light Carrier Ryuuhou. So you can score on of her good sub bombing seaplanes (probably the only good thing to come from Ryuuhou) She's ok for combat, though honestly there are many light carriers that overshadow her. :P

Regarding Yukikaze

 if you made it past 2-4 then I'm going to recommend doing 3-2-A or 4-3 (especially that one since it's a heaven for subs and good experience.) It's a great way to power level Yukikaze quickly. Othwise, just use her as often as you can on other maps.


I'm going to go ahead and remind people a few key locations of where Mochi can be found and thier probability to getting them Since there's 8 days left.

1-4 Boss node: Chances 5%
1-5 Boss Node: Chances 5%
3-3: Several locations: Chances 10-15%
3-5: Hoppo-chan node Chances 25%
5-3: Transport node: 20%, other night battle nodes: 5%, Boss Node: 10%

So how did I score the mochi? Basiclly... lots and lots of runs... this will be one of those kind of things you need to be presistant on. Especially if you have access to some of the later maps.

If you have access to 3-3 then you should grind that map with a strong group of ships (1-2 BB, 1CA(if not using a second BB), 2 CLT, 2 CV seems to work.) Since there's good odds you can score mochi in the pre-boss node, the boss node, and a node that leads to a dead end if you don't have the required fleet.

5-3 I would recommend highly trained sub fleet (in the 80s-90s) the rest boils down on who they target on attacks, but if you go to the transport node, your odds will be very high in earning a mochi there.

3-5: If you do this map, and go for Hoppo, try to do it BEFORE you bring down the bosses health for the final kill. As once the final kill is initiated, hoppo becomes a lot more dangerous to fight against. Just keep in mind, it might be hard to get to her especially if the Wo-fleet has a Wo-kai in tow... use AA measures to make getting to her easier.


Also for dev news hers's some other stuff to know...

There will be new music added to the jukebox and also some Kanmusu will be given some White Day daialouge. (Yes, White Day is coming up in Japan, it's time to return the favor for the chocolate they gave you.)
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 05, 2015, 06:59:28 PM
I have to wait until April to get another medal since I accidentally used mine, I'll try and 1-5 grind Yukikaze as flagship with mods... interesting so PVP Akashi got it.... -taking notes-  :3
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Zengar Zombolt on March 05, 2015, 07:54:34 PM
Guess who joined the ranks of admirals that's right zengar did \o/
In game name is Nozome, if it ever does something.
Just cleared 1-3 last night, haven't tried 1-4 yet. Apparently I need to have a carrier to unlock the Akagi quest? That's gonna be a pain in the exhaust.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 05, 2015, 08:45:35 PM
Guess who joined the ranks of admirals that's right zengar did \o/
In game name is Nozome, if it ever does something.
Just cleared 1-3 last night, haven't tried 1-4 yet. Apparently I need to have a carrier to unlock the Akagi quest? That's gonna be a pain in the exhaust.
Welcome Zengar to the world of Kancolle we have tea and cookies!  Umm... if you have any questions ask the admirals anything if you need it.~ However bigger tips are usually left to the Grand Admirals like Totaku and the others.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Gpop on March 05, 2015, 09:04:45 PM
Guess who joined the ranks of admirals that's right zengar did \o/
In game name is Nozome, if it ever does something.
Just cleared 1-3 last night, haven't tried 1-4 yet. Apparently I need to have a carrier to unlock the Akagi quest? That's gonna be a pain in the exhaust.
Oh shit haha, you're gonna cleave your way through enemy ships now eh? Nice to see you join the ranks :V
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Sixten on March 05, 2015, 10:24:53 PM
Apparently I need to have a carrier to unlock the Akagi quest? That's gonna be a pain in the exhaust.

Yes, you do need to complete Quest A11 (http://kancolle.wikia.com/wiki/Quest) (have a carrier and three destroyers in your second fleet) to unlock Quest B10 (sink an enemy carrier), which gives you Akagi.

You don't need a full-size carrier for A11. You can fulfill that quest with a light carrier. Hosho, the "mother of all carriers" (in terms of age and personality, not power) drops from the A node and boss node in 1-3. She also drops in every node of 1-4. (See the wiki's World 1 guide (http://kancolle.wikia.com/wiki/World_1).) You can also do what I did, which is do Construction with the 300 fuel / 30 ammo / 400 steel / 300 bauxite recipe, which has a ~40% chance (http://kancolle.wikia.com/wiki/Construction) of giving you some kind of carrier. The Shoho (not to be confused with Hosho) I got with this recipe was the one I completed A11 with. If you're lucky, the recipe can also turn out full size carriers like Soryu and Zuikaku.

After getting your first carrier, you can then complete B10 and receive Akagi by sinking an enemy carrier in 1-4. I don't think you have to get all the way to the Wo full-size carrier in the boss node; the Nu light carriers in the pre-boss nodes should count toward B10 just as well. Technically you don't have to bring your first carrier on your carrier-slaying quest, but you probably should, to avoid the crushing effects of the enemy having planes while you don't.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Zengar Zombolt on March 06, 2015, 12:17:21 AM
recipe stuff
And so, it was done! Ryuujou was the prize after like five attempts, that also netted me a Kuma and a Chiyoda.
Now to butt heads with the wos until they break \o/
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 06, 2015, 12:26:13 AM
And so, it was done! Ryuujou was the prize after like five attempts, that also netted me a Kuma and a Chiyoda.
Now to butt heads with the wos until they break \o/
HEY LISTEN: Chiyoda  REMODELS very early and comes with a hefty load of mini subs which you should take off her once she gets to level 15 and remodels as a Light Carrier, however you have to go through a crapton of remodels for Chiyoda and Chitose by the way don't convert them to light carriers yet since there's a quest requiring them to be Sea Plane Tenders. Ryuujou is sub par but her three plane slots are a draw back although she does have a cute Kai Ni.... also when you get Akagi... ALL THE BAXUITE BELONGS TO HER... although she a lot of slots for you to throw planes in although Kaga outclasses her PLANE carrying wise. But, that's to say for all CVs really... minus the fact they remodel at level 30....
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Sixten on March 06, 2015, 01:33:24 AM
Ryuujou is sub par

No!

Okay, maybe.

Ryujo may not have the armor of Chitose and Chiyoda, or the plane capacity and evasion of Junyo. She will never beat Akagi or Kaga, or any full-size carrier, in terms of air superiority or bombardment power (and she says so herself). She is a shelling magnet with the long repair times of a (light) carrier and the fragile body of a destroyer. But she has high speed and firepower, as well as a 24 (upgradable to 28) plane slot that's great to put your best interceptors in. Her other, smaller plane slots are indeed a drawback, but are a natural fit for scout planes.

Her second remodel also has the highest cuteness stat of all carriers. I'm telling you, it has gameplay benefits. *

* Note: highly biased admiral who got into Kancolle for Ryujo
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 06, 2015, 01:38:40 AM
No!

Okay, maybe.

Ryujo may not have the armor of Chitose and Chiyoda, or the plane capacity and evasion of Junyo. She will never beat Akagi or Kaga, or any full-size carrier, in terms of air superiority or bombardment power (and she says so herself). She is a shelling magnet with the long repair times of a (light) carrier and the fragile body of a destroyer. But she has high speed and firepower, as well as a 24 (upgradable to 28) plane slot that's great to put your best interceptors in. Her other, smaller plane slots are indeed a drawback, but are a natural fit for scout planes.

Her second remodel also has the highest cuteness stat of all carriers. I'm telling you, it has gameplay benefits. *

* Note: highly biased admiral who got into Kancolle for Ryujo
Ahahahahahahahaha, yup Ryuujou is friagle I can vouch for that bah so is Junyou, but compared to her Junyou has HIGH when remodeled HOWEVER... she is still prone to damage.... which means.. MORE BUCKETS WOOOOOO....  -____-
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Abraham Lincoln on March 07, 2015, 12:55:47 AM
Ahahahahahahahaha, yup Ryuujou is friagle I can vouch for that bah so is Junyou, but compared to her Junyou has HIGH when remodeled HOWEVER... she is still prone to damage.... which means.. MORE BUCKETS WOOOOOO....  -____-
Ryujo has a unique aircraft distribution setting her apart from the other CVLs.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 07, 2015, 01:14:46 AM
Ryujo has a unique aircraft distribution setting her apart from the other CVLs.
Yup, which is why I might level her soon.

================================================
Yukikaze is now on the best friends for life list yay why because this picture can tell you:

(http://i.imgur.com/d9xpDDx.png)


Current list:

1. Junyou
2. Kako
3. Yukikaze
4. Naka possibly?
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Zengar Zombolt on March 07, 2015, 10:22:43 PM
Magic things happen, as my ship list expands slowly but surely. I even got both Fusou-class ships before needing them \o/
Now I'm sure the Desire Sensor (TM) will keep me away from a Tenryuu/Sendai for weeks.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 07, 2015, 10:46:36 PM
Ooyodo Kai get WOOHOO:

(http://i.imgur.com/ZHMFNR1.png)


Yukikaze Kai:

(http://i.imgur.com/XYfVCNl.png)

Naka Kai Ni: Coming soon.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Totaku on March 08, 2015, 12:00:41 AM
Talking from personal experience regarding Ryuujou.

She can be a big life saver in certain situations were CVs are restricted. Midway's event was one such case that I can say without a doubt that one of those situations. As E-6 had one route that required no CVs to get through and was arguably the easier route to take. If you haven't used her from AL or MI maps before E-6 she could easily help you gain air superiority along with what ever other CV you team up with her and reduced the handicap factor you'd be punished if you didn't have enough fighter with you.

In my case however I used her for AL (for historic accuracy reasons) and thus had to run E-6 without her which severly handicapped my 2 CVLs just to reach the boss node. So lesson learned, save RJ for emergency CVL missions where big plane slots MATTER!

Also welcome aboard Zengar! May you cleave your way through the enemy fleet! Taking some additiona advice to what MewMewHeart mentioned, I would say just get a spare Chiyoda and Chitose for the expedition and focus on training the others to CVLs since they'll become more useful once fully upgraded.

Also I'm pretty certain you'll get Sendai and Tenryuu, if not now, then by 2-2 since that place rains them often.

Also I will say congratulations on scoring your Maruyu Mew Mew Heart, now you got your first luck fodder. Train her and feed her to one of your ships to boost her luck. :P (if you want that is)

Otherwise you doing good working out on Ooyodo and the others, at least now you'll be more prepared for combined fleet operations come next event.

Anyways, I'm going to give another heads up on somethign the devs brought up.


Besides the confirmation of Maya get her AA Cruiser upgrade, it's been confirmed a Sister ship of hers will also be getting an upgrade too! The hint you need to know is this....

This Cruiser was one of the only sisters among her whole group that did not received a refitting at all, but regardless, she excelled in combat during several battle, her most famous battle being the Battle of Solomon Sea where the rest of her sister took damaged and had to pull out, she managed to stick through the entire battle and fought well during it.

You can guess who this one is... but it should be noted, her update will be coming later on, not this update, but something during the Spring season.

Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Kasu on March 08, 2015, 12:10:27 AM
Besides the confirmation of Maya get her AA Cruiser upgrade, it's been confirmed a Sister ship of hers will also be getting an upgrade too! The hint you need to know is this....

This Cruiser was one of the only sisters among her whole group that did not received a refitting at all, but regardless, she excelled in combat during several battle, her most famous battle being the Battle of Solomon Sea where the rest of her sister took damaged and had to pull out, she managed to stick through the entire battle and fought well during it.

You can guess who this one is... but it should be noted, her update will be coming later on, not this update, but something during the Spring season.
YES.

...but I just realized she's the only Takao-class I don't have. Dammit.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 08, 2015, 12:14:31 AM
Choukai KAI NI BABY WOOOOOOOO!!!! Thankfully her and Haguro are close to Kaing up so once I'm done doing a 1-5 binge for subs since I have Maruyu also, Naka Kai Ni picture coming soon after that Imma work on Sendai and Jintsuu since I need Night battle gear after that my subs will be next on the leveling list, I need to pick up the pace.... also my friend got lucky on 1-5 today and got Iku which makes me sad.... all of my hard work doing 1-5 and after I got S Rank and boss kill final it gave me a Fubuki what an insult... 

Also I'm currently grinding fuel.

=======================

Edit: LADIES AND GENTLEMEN! BOYS AND GIRLS I PRESENT YOU...............

FIRST KAI NI AND IDOL OF THE TEA HOUSE FLEET NAKA:

(http://i.imgur.com/ae61wHw.png)
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Sixten on March 08, 2015, 05:05:33 PM
Finished the weekly quests BW2 (destroy 20 aircraft carriers) and BW7 (defeat 5 bosses in World 3) exclusively by running 3-3. The team was the usual Zuikaku, Hiei, Tone, Fubuki, Zuiho, Ryujo.

I cut it a little close, finishing BW7 at 12:50 AM on Monday, March 09 (Japan Time). Fortunately, the new Kancolle week doesn't begin until 5 AM on Monday.

20 runs
+6 large furniture coin boxes
+7 medium furniture coin boxes
+3 mochis (bringing my total up to 7)

[attach=1]

So far my prediction of reaching the deadline and falling just short of the goal of 10 mochis seems to be coming true.

I tried using Akashi to upgrade Fubuki's Type 94 Anti-Air Fire Director. I got up to 6 stars when I ran out of screws. It seems the most common ways to get screws are the weekly quests BW7 (defeat 5 bosses in World 3, which I just completed) and BW10 (get 3 A victories at the boss node in 1-5). But together, those quests only give 7 screws (6 from the rewards of the two quests, and 1 from BW5, which is a prerequisite for BW10). It takes 5 screws to guarantee success when adding a star, and 10 screws to guarantee success when turning the max-starred Fire Director into a "Combined AA Gun and Fire Director". At higher upgrade levels, you need to pay 10cm High Angle Guns in addition to the screws. It seems like this upgrade is a two-month-long quest unto itself.

On the subject of K2's, I have four: Ryujo, Fubuki, Sendai, and Tone. They've all been extremely useful in many situations.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Totaku on March 08, 2015, 05:54:44 PM
So far my prediction of reaching the deadline and falling just short of the goal of 10 mochis seems to be coming true.

I tried using Akashi to upgrade Fubuki's Type 94 Anti-Air Fire Director. I got up to 6 stars when I ran out of screws. It seems the most common ways to get screws are the weekly quests BW7 (defeat 5 bosses in World 3, which I just completed) and BW10 (get 3 A victories at the boss node in 1-5). But together, those quests only give 7 screws (6 from the rewards of the two quests, and 1 from BW5, which is a prerequisite for BW10). It takes 5 screws to guarantee success when adding a star, and 10 screws to guarantee success when turning the max-starred Fire Director into a "Combined AA Gun and Fire Director". At higher upgrade levels, you need to pay 10cm High Angle Guns in addition to the screws. It seems like this upgrade is a two-month-long quest unto itself.

On the subject of K2's, I have four: Ryujo, Fubuki, Sendai, and Tone. They've all been extremely useful in many situations.

I think you're gonna get in time. 3 mochi in roughly a little less than 5 days is a manageable assuming you keep hitting the maps that drop them.

As for the screws, yes screws are somewhat scares in the game, but if you want to focus on netting more, your best bet is to focus on tackle the weekly a monthly quests for them.

If you manage to do all the weeklies, you should net 11 screws a week. And if you have access to all the monthlies (hint: try to beat as many of the 1 time missions to get access to them) You can net 13 screws a month to top it off. Also I usually don't try to force Akashi to do enhancing other than once a day if possible. So I can get back one screw in the process from the daily quest involving the workshop. There's not need to rush upgrading your equipment yet. Take it easy and let your screw build up. Also as mentioned before, I prefer getting Akashi to Kai first before doing this so to ensure she'll get your equipment up to 10 stars without failure. As for doing the upgrade step.... well there' a chance it may fail to plan accordingly.

But yeah other than that, the requirements to getting them built past 6 star become harder as you build them up sicne you must craft equipment or have some spare you're willing to sacrifice to use for upgrading. I would recommend crafting the 10cm high angle guns since they are somewhat common and also useful in many combat situations for DDs. (I turst Yukikaze for crafting these if she's kai) :P



Anyways, as a heads up here's some more news regarding what's coming up for Season 3 (AKA Year 3) of Kancolle. Kensuke Takana just had an interview as of lately and revealed some things about what's coming up in the future...

http://kancolle.doorblog.jp/archives/43711337.html

The Gist of the article covers the following info regarding some of the things that were mentioned earlier in the year...

Foreign Ships

There's going to be releasing more forgien ships but not just from one nationality outside of Germany, but from now MULTIPLE Nationalities. So now any nation even outside to Axis forces are pretty much up for grabs here.

As for the Spring Event, the next foreign ship will likely be.... a Battle Ship take your bets on who it might be.

Auxiliary ships and thier uses....

Apparently Takana has mentioned that Seaplane Tenders will start getting more interesting uses coming out sometime this year. As well as more seaplane tenders to appear as well.

The Matsu Class DDs

This was mentioned before earlier in the year, but it's clear now the Matsu and her variants will be coming out this year. So expect lots of light destroyers with high AA and ASW capability this year.

Misc. Deals with Lawson

We've seen Fubuki and the Akatsukis promote first aid kits for this general store, now there's talk about Sendai promoting Alarm Clocks and Urakaze and Hamakaze promoting T-shirts.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 08, 2015, 06:57:08 PM
Hmmm....  oh boy foreign ships and more DDs, can't wait until I see them... also I might need to step up my grinding game.

Hahahaha Sendai promoting alarm clocks for night battles maybe? -joke drum-
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Kasu on March 08, 2015, 08:36:04 PM
Multiple nationalities and more seaplane tenders...

I-It's like they know what I wanted. ;>;

ENTERPRIIIIIIIIISE ;-;
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Abraham Lincoln on March 08, 2015, 10:31:08 PM
Hey Totaku, I'd like to find out about the creative process of a Kantai Collection ship girl. Do they have the character's image illustrated first, or do they write and record the voice lines first?
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Zengar Zombolt on March 09, 2015, 09:13:50 PM
Who got Kirishima and Haruna in a row? That's right, this duder right here \o/
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 10, 2015, 04:28:36 AM
When people said 2-4 was a nightmare they were not kidding....

(http://i.imgur.com/hiBbn3r.png)

(http://i.imgur.com/7R8p2Qm.png)

(http://i.imgur.com/9YatQfv.png)

(http://i.imgur.com/Psww6RI.png)

My supplies and buckets...  :colonveeplusalpha:
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Sixten on March 10, 2015, 03:27:41 PM
When people said 2-4 was a nightmare they were not kidding....

There's only one node in 2-4 with a Ru Flagship - and that's the boss node. Even if you didn't completely wipe out the boss fleet, it certainly looks like you got enough for an A victory (four enemy ships sunk). Congratulations on finally passing 2-4. And yes, the kind of resources needed to support the typical 2-4 fleet are insane. I don't think I ever took a fleet that heavy to anywhere except 2-4 and event maps. Even 3-4, supposedly 2-4 on crack, was quite doable with 1CV / 2CVL / 1FBB / 1CA / 1DD.

The guide (http://kancolle.wikia.com/wiki/World_2) says that bringing a CVL makes you more likely to take the south route in 2-4. You must have needed some compass luck to get to the boss in the first place.

Anyway, go get some resources back. 3-1 and 4-1 will seem easy by comparison. As for 2-5, you may want to pass on that one for a bit, unless you've got a second CVL and two CAs around the same level as your Junyo.

*  *  *

In other news, the mochi hunt continues.

17 more runs of 3-3

+10 boss fights
+4 large furniture coin boxes
+3 medium furniture coin boxes
+0 times sent home early

+0 mochi
+3 Kaga (Kaga literally dropped three times from the boss node. I'm guessing she ate all the mochi.)

The chance of attempting a task with 10% chance of success and failing 20 times in a row is about 12% - unlikely, but definitely possible. (There were more than 17 chances, if you count the runs that passed through the Wo Flagship pre-boss node and ended at the boss node.) This isn't going to end well. I think I'll beat the boss two more times and call it quits.

Although running 3-3 17 times and never getting sent home early must take some amount of good luck.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 10, 2015, 04:53:17 PM
There's only one node in 2-4 with a Ru Flagship - and that's the boss node. Even if you didn't completely wipe out the boss fleet, it certainly looks like you got enough for an A victory (four enemy ships sunk). Congratulations on finally passing 2-4. And yes, the kind of resources needed to support the typical 2-4 fleet are insane. I don't think I ever took a fleet that heavy to anywhere except 2-4 and event maps. Even 3-4, supposedly 2-4 on crack, was quite doable with 1CV / 2CVL / 1FBB / 1CA / 1DD.

The guide (http://kancolle.wikia.com/wiki/World_2) says that bringing a CVL makes you more likely to take the south route in 2-4. You must have needed some compass luck to get to the boss in the first place.

Anyway, go get some resources back. 3-1 and 4-1 will seem easy by comparison. As for 2-5, you may want to pass on that one for a bit, unless you've got a second CVL and two CAs around the same level as your Junyo.

*  *  *

In other news, the mochi hunt continues.

17 more runs of 3-3

+10 boss fights
+4 large furniture coin boxes
+3 medium furniture coin boxes
+0 times sent home early

+0 mochi
+3 Kaga (Kaga literally dropped three times from the boss node. I'm guessing she ate all the mochi.)

The chance of attempting a task with 10% chance of success and failing 20 times in a row is about 12% - unlikely, but definitely possible. (There were more than 17 chances, if you count the runs that passed through the Wo Flagship pre-boss node and ended at the boss node.) This isn't going to end well. I think I'll beat the boss two more times and call it quits.

Although running 3-3 17 times and never getting sent home early must take some amount of good luck.
Actually Junyou caused the opposite she actually took me to the upper route towards the boss, but ack my two friends were sympathizing about Kongou and Kirishima taking the flak of damage while my Fusou was a bit damaged, I'm surprised my Kaga got lucky since she's the lowest level as you can see in the picture. Meanwhile good news I unlocked Expedition 21 which means after I find Hiei I'll be able to get fuel out of the wazoo!
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Kasu on March 10, 2015, 07:48:38 PM
According to someone on the wiki, the Kancolle devs accidentally leaked a tweet asking
the artist of Mutsuki and Kisaragi to send in the manuscript or something.

I'd take it with a grain of salt at the moment, but it'd be awesome if it was true, haha.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 10, 2015, 07:54:28 PM
According to someone on the wiki, the Kancolle devs accidentally leaked a tweet asking
the artist of Mutsuki and Kisaragi to send in the manuscript or something.

I'd take it with a grain of salt at the moment, but it'd be awesome if it was true, haha.
Mutsuki and Kisaragi Kai Nis, when? Nah... maybe not....
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Zengar Zombolt on March 10, 2015, 09:24:46 PM
Sendai get, and 2-3 clear too! \o/
Now, target are the Kongous. Or saving like a maniac for LSC.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: highzealot on March 10, 2015, 10:32:49 PM
(http://i.imgur.com/TVB8w08.png)

I'm finally done. Purely 3-3. Now I can blow most of my resources into LSC and hopefully Musashi. I'm still not willing to go below 100k though if it reaches that point. It'll feel too weird if all my resources weren't 6 figures.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 10, 2015, 10:39:46 PM
Sendai get, and 2-3 clear too! \o/
Now, target are the Kongous. Or saving like a maniac for LSC.
Good luck with finding the Kongous..... they are a pain to find.... especially the last one... sometimes you can get lucky with one during construction or get a clone of that one *coughKirishimacough*
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Kasu on March 10, 2015, 11:01:35 PM
It'll feel too weird if all my resources weren't 6 figures.
;>;
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Sixten on March 11, 2015, 02:55:02 AM
I think I'll beat the boss two more times and call it quits.

So I went and beat the 3-3 boss two more times, polishing off the "5 boss kills in World 3" weekly quest. On the second victory, Tone erased the last remaining Wo Flagship in night battle, and I thought, "Okay, time to call it quits."

Of course mochi #8 dropped right then and there.

Of course it did.

I claimed my weekly quest reward, which included 3 screws, and thought, "Oh, that's why Totaku calls them Screw You's."

Screw you, random number gods.

Screw you.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Totaku on March 11, 2015, 09:43:19 PM
Tried to post from work but I'll try again... since there were lots of comments I tried to reply to them as I could...



According to someone on the wiki, the Kancolle devs accidentally leaked a tweet asking
the artist of Mutsuki and Kisaragi to send in the manuscript or something.

I'd take it with a grain of salt at the moment, but it'd be awesome if it was true, haha.

This is no rumor as the tweet is true, so there's something going on for Kisaragi and Mutsuki, we just don't know what. It may be holiday art or even kai nis.... no way of knowing ATM.

Also congratulation on beating 2-4 MewMewHeart, you just got through on of the harder hurdles in the game. And now you have access to some of the better grinding zones to go to.

 Try to get to 3-2, 4-2, and 4-3 so you can make use of training your kanmusus efficiently.

Sendai get, and 2-3 clear too! \o/
Now, target are the Kongous. Or saving like a maniac for LSC.

You better also get all the Myoukous while you're at it. Since they're needed before the Kongou's for your forth fleet. They shouldn't be hard to find now that you have access to world 2 though, so keep hunting. As for the Kongous... good luck with that one. ^^;;

So I went and beat the 3-3 boss two more times, polishing off the "5 boss kills in World 3" weekly quest. On the second victory, Tone erased the last remaining Wo Flagship in night battle, and I thought, "Okay, time to call it quits."

Of course mochi #8 dropped right then and there.

Of course it did.

I claimed my weekly quest reward, which included 3 screws, and thought, "Oh, that's why Totaku calls them Screw You's."

Screw you, random number gods.

Screw you.

And you know why I call screws this. :P Though you may have a chance... you best make a prayer to the RNG gods and go full 3-3, hopefully they abyssals will show enough mercy to give you 2 mochi so that you can away freely with the reward you rightfully deserve. :P

Oh also just so you know, the mochi will carry over after the update, so you should need to worry about if they'll disappear... they will however quit dropping though.

Also as an important notice tomorrow is maintenance. Make sure you finish up whatever mochi hunting you need to get done before it's closed and also have your expedition team on the ready before maintenance takes place.

The following is known to be taking place during maintanance...

Hishimochi event ends
Maya gets a Kai Ni
White Day daialouge given to kanmusu, especially to Kumano and Suzuya.
Jukebox update
Homeport expansion (IRL monies required)

Here's hoping I bag another mochi or two before this comes to a close...
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Sixten on March 12, 2015, 05:09:14 AM
you best make a prayer to the RNG gods and go full 3-3, hopefully the abyssals will show enough mercy to give you 2 mochi

Tonight was my last chance to play Kancolle before the maintenance, so I decided to treat this mochi hunt like a limited time event (which it kind of is, in a way) and throw buckets like my house was on fire.

It took 18 sorties, 30 buckets, and 5000 fuel to get the last two mochis out of 3-3 tonight.
All in all, 72 sorties to get 9 mochis out of 3-3, and four sorties to get 1 lucky mochi out of 2-5.

[attach=1]

Also, Patchouli appeared at the 3-3 boss node.

[attach=2]

World 5 awaits.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 12, 2015, 05:15:37 AM
Ack the maintenance started??? Phooey...  oh well more wait time for fuel refueling for me.... um so about that Maya Kai Ni preview art?
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Sixten on March 12, 2015, 05:28:42 AM
The maintenance won't begin until Friday March 13, at 11 AM Japan Time. Tonight was just my last chance to play before then. You may still hunt for mochi for the next 18+ hours.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 12, 2015, 05:30:40 AM
The maintenance won't begin until Friday March 13, at 11 AM Japan Time. Tonight was just my last chance to play before then. You may still hunt for mochi for the next 18+ hours.
Ah ok that's good for me... I just need to recover.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Totaku on March 12, 2015, 02:45:24 PM
Yeah it's not till later tonight (roughly 12 -11 hours from this post but anyways looks like the teaser pics have already started on the staff's twitter already. :P

(https://pbs.twimg.com/profile_images/576001131547004928/4BrJtwyu.png)

As expected, firing director confirmed already.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Kasu on March 12, 2015, 02:49:12 PM
Yeah it's not till later tonight (roughly 12 -11 hours from this post but anyways looks like the teaser pics have already started on the staff's twitter already. :P

(https://pbs.twimg.com/profile_images/576001131547004928/4BrJtwyu.png)

As expected, firing director confirmed already.
Well she wouldn't be Maya without the headgear, haha.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 12, 2015, 05:01:41 PM
Yeah it's not till later tonight (roughly 12 -11 hours from this post but anyways looks like the teaser pics have already started on the staff's twitter already. :P

(https://pbs.twimg.com/profile_images/576001131547004928/4BrJtwyu.png)

As expected, firing director confirmed already.
Woooooooooooo!!! Training up some DDs for 3-3  while waiting for maintenance to happen. Bah my selection is so limited.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Sixten on March 12, 2015, 08:57:28 PM
Training up some DDs for 3-3  while waiting for maintenance to happen. Bah my selection is so limited.

If you're prepping for 3-3 that means you've already passed that despair-inducing, destroyer-only map that is 3-2, so congratulations. 3-2 probably gave me as much trouble as 2-4, but with thankfully less resource expenditure. Even after my destroyers had gotten strong enough to consistently get past the Ru blockade, that horrible troll of a compass would repeatedly redirect me to the furniture coin box and not the boss node.

3-3, which recently gained fame as the best mochi hunting ground, is full of enemy carriers. If you don't bring at least two carriers of your own (light or normal doesn't matter), you'll be sent to the dead end. If you're trying to train a destroyer for 3-3, you'll want one with good anti-air abilities. Your options are probably Hatsushimo and Fubuki, who get Anti-Air Fire Directors when they reach K2. A destroyer with a Fire Director, an AA Gun, and an Air Radar has a good chance of interrupting enemy planes during the opening airstrike. With all the enemy carriers in this map (seriously, you can get 8 carrier kills in a single sortie), you'll be thankful for that ability.

Since you've passed 3-2, you've probably got a destroyer close to K2, if they aren't there already. I don't think you'll need more than one to pass 3-3.
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: Calamity on March 12, 2015, 11:43:52 PM
The glasses harem is now complete
[attach=1]

I reaaaaaalllyy shouldn't be doing lsc lol

Is 3-2 really that bad? I got lucky that I rolled through in one run then. Spamming 3-3 only got me three mochis total but at least it dropped Mutsu. So long lookouts lol
Title: Re: Kancolle Kai 2 : Baggin' Mochi and the rise of an AA Cruiser
Post by: MewMewHeart on March 13, 2015, 04:49:39 AM
(https://pbs.twimg.com/profile_images/576227322405122048/32SzS8zI.png)

Here's the other piece, I gotta get 10 levels in for Maya to get her Kai form.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Totaku on March 13, 2015, 07:10:50 AM
(https://pbs.twimg.com/profile_images/576227322405122048/32SzS8zI.png)

Here's the other piece, I gotta get 10 levels in for Maya to get her Kai form.

I still anticipate she'll need to be somewhere between 60-70 for Kai Ni. :P Most likely the later part since she'll probably have VERY HIGH AA. Also another teaser....

(https://pbs.twimg.com/profile_images/576277012643389441/atb33dLR.png)

Maintanance should be done in an hour from now, so I will post notes either in this post of make another one.



And... maintainance is over.... so it's now time for me to provide you with the newest info about the update brace for lots of AA related stuff this time..

Quote
The AA Cruiser Update

1. CA Maya new voices implemented
Maya Kai will now have new resupply, idle, and HQ voices

2. CA Maya additional refit implemented
CA Maya now can be upgraded to Kai2
* Blueprints are not necessary
* Upgrading will require very high level of experience
* The new HQ/Combat voices will be available once upgraded

3. White Day voices implemented
Approximately 20 kanmusu will have White Day voices.
These will be available until the next maintenance

4. Maximum HQ size increase
The HQ can now be expanded to a maximum of 240 kanmusu
Equipment limit will also be increased to 1060
*Note: IRL Monies required

5. Jukebox updates
The special furniture, Jukebox, will now have the following new songs
- Grace of the Bushi's Soul
- Special Type Destoyer
- Kanmusu's snack time
- Peach Festival and Kanmusu
- Musashi's Return
These 5 songs can now be played and certain songs will have furniture coin requirements reduced

6. Furniture shop changes
The following Furniture will return to the shop
- Sakura Spring Flooring
- Pink Floor
- Furniture master wallpaper
- Wooden board wall
- Concrete wall
- Expensive Spring window

7. Furniture updates part 2
- Ohanami window
- Green curtain and window
- Interior Chair
- Teitoku's Study desk
- Bookshelf
- Cleaning set
- Musashi model and cabinet * Changes HQ BGM to Musashi's Return

8. New missions are now avialable
The following three missions are implemented
- AA Gunnery Practice!
- AA Cruiser, sortie!
- Escort the decoy fleet!
* Each mission requires a trigger to unlock and complete

9. New Equipment Implemented
12.7cm AA gun + Fire Director and 25mm Triple AA Gun (Concentrated placement) have been implemented
The 25mm Gun comes default with Maya Kai2
Both can be obtained in Akashi's Workshop.

10. New items available at Akashi's Workshop
With a certain kanmusu's support, the 12.7cm + FD and the 25mm Triple AA gun (Concentrated) can be created via upgrades.

11. Hishimochi drop even has ended
The 15.5cm Triple gun display during combat has been fixed
The 'Cookies for Kanmusu' are available again in the item shop

12. 'Musashi's Wallscroll' implemented
The special furniture, Musashi's wallscroll will be given away to all Teitoku
- Can be obtained in the furniture shop
- Will change the HQ BGM to Musashi's Return
- Will increase Musashi's construction chance in LSC until the next maintenance

And there you have it folks, now go nuts and try to work on making Maya become the killer AA Cruiser she was meant to be...

Also thanks to Paul Allen finding Musashi, we are now being given a higher chance to get her now up until the next update. So feel free to LSC... (if you want to gamble those resources)

Also as usual...

Maya Kai Ni

(http://i.imgur.com/kQmMAvx.png)

With her new upgrade Maya now comes with lots of killer AA equipment which includes a type 94 AA director, a 25cm concentrated placement AA gun set, a 20.3 (No2) Turrent, and a 12.7 high angle gun. She will need to be trained to level 75 to be kai ni'd. She's also now the second strongest ship in terms of AA support (106 when maxed without equipment, only Akizuki tops her)
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Kasu on March 13, 2015, 01:13:51 PM
So I upgraded Maya and checked her default AA stat just because...

...and it was already 102.

I don't even.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 13, 2015, 05:17:43 PM
I love that Takao class like outfit on Maya it looks cute, Imma get my Maya to 75 since I lack AA-cut ins.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Zengar Zombolt on March 14, 2015, 07:44:58 PM
Kongou dropped from 2-2 \o/
Now, to get a Myoukou and a Hiei, and I'll have all 4 fleets.
E: Nevermind, just Hiei left.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Sixten on March 16, 2015, 01:15:11 AM
Just so you know, DMM System Maintenance runs from 10 AM - 3 PM March 16 Japan Time (6 PM - 11 PM March 15 Pacific Time). No Kancolle tonight for the USA west coast.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Kasu on March 16, 2015, 01:18:50 AM
Ah, crap. I just got kicked off by the maintenance. Dammit.

Oh well. At least I got my two main expeditions going.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 16, 2015, 03:21:42 AM
Wait what? What was the maintenance for???
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Kasu on March 16, 2015, 03:32:34 AM
Wait what? What was the maintenance for???
The wiki says that its DMM platform maintenance. All I know is that it means that its maintenance on the site itself, not the game.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Totaku on March 16, 2015, 08:03:00 AM
Yeah I forgot to mention about it, but yeah DMM (the site) had it's own maintenance that shut down all the games over a few hours so no one had access over that time frame. It should be over now and you can all resume play.

Also just to bring up something you all may have missed the devs did tweet something else related to the "Spring Season"

Besides Choukai getting her Kai Ni at some point, they informed us that a DD will also get a Kai Ni. No information on what the DD was famous for though so we can only guess....

The best thing we have as a potential lead if the leaked info from the Dev's talk with Souta that was asking for the manuscript which would mean Mutsuki, Kisaragi, Yayoi, or Uzuki are possible candidates for kai ni... maybe... depends on when they do it and if that was intended for one of those four event...

Also as mentioned before a Battleship from a forigen nation will be given out as a prize in the spring event.

The fact they mentioned the spring event already makes me feel like I need to be alert. There's no confirmed date though... so no idea of "when" but I will point out that there was that talk back when the Kancolle anime aired that after the anime ended some kind of "event" would happen.... if that's so... we may have between 3-4 weeks to prepare... but there's no real confirmation... yet...


Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 16, 2015, 01:59:05 PM
Yeah I forgot to mention about it, but yeah DMM (the site) had it's own maintenance that shut down all the games over a few hours so no one had access over that time frame. It should be over now and you can all resume play.

Also just to bring up something you all may have missed the devs did tweet something else related to the "Spring Season"

Besides Choukai getting her Kai Ni at some point, they informed us that a DD will also get a Kai Ni. No information on what the DD was famous for though so we can only guess....

The best thing we have as a potential lead if the leaked info from the Dev's talk with Souta that was asking for the manuscript which would mean Mutsuki, Kisaragi, Yayoi, or Uzuki are possible candidates for kai ni... maybe... depends on when they do it and if that was intended for one of those four event...

Also as mentioned before a Battleship from a forigen nation will be given out as a prize in the spring event.

The fact they mentioned the spring event already makes me feel like I need to be alert. There's no confirmed date though... so no idea of "when" but I will point out that there was that talk back when the Kancolle anime aired that after the anime ended some kind of "event" would happen.... if that's so... we may have between 3-4 weeks to prepare... but there's no real confirmation... yet...
If it's Mutsuki thankfully I have her and Kisaragi close to Kai levels thanks to all of the hard expeditions works they were doing also, I should step up my game even though vacation time helped me out with the 40 hour 2 CA one and all of those expeditions are helping me with a bit of fuel. I now need to start mining buckets and leveling up Ooi and Kitakami for two times the CLT.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Kasu on March 16, 2015, 03:54:27 PM
Besides Choukai getting her Kai Ni at some point, they informed us that a DD will also get a Kai Ni. No information on what the DD was famous for though so we can only guess....

The best thing we have as a potential lead if the leaked info from the Dev's talk with Souta that was asking for the manuscript which would mean Mutsuki, Kisaragi, Yayoi, or Uzuki are possible candidates for kai ni... maybe... depends on when they do it and if that was intended for one of those four event...

Also as mentioned before a Battleship from a forigen nation will be given out as a prize in the spring event.
I saw the translation of the tweet on the wiki and noticed that they mentioned the Solomons. After a little Wikipedia searching, I found out that Mutsuki sank during the Battle of the Eastern Solomons, so I think she might be the one getting Kai Ni'd.

EDIT: While I'm making baseless assumptions here, I might as well mention that according to the order of battle for the Eastern Solomons, the USS North Carolina was part of the American fleet. 'Course whether or not the foreign ship is actually going to have any relation to the event remains to be seen. Hell, we don't even know what the event is based on yet, do we?
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 16, 2015, 05:19:46 PM
I saw the translation of the tweet on the wiki and noticed that they mentioned the Solomons. After a little Wikipedia searching, I found out that Mutsuki sank during the Battle of the Eastern Solomons, so I think she might be the one getting Kai Ni'd.

EDIT: While I'm making baseless assumptions here, I might as well mention that according to the order of battle for the Eastern Solomons, the USS North Carolina was part of the American fleet. 'Course whether or not the foreign ship is actually going to have any relation to the event remains to be seen. Hell, we don't even know what the event is based on yet, do we?
I have a feeling Mutsuki is gonna get the remodel it would make sense... I'm also excited for the next event I'm hoping my training pays off and Sendai's training will help me in the event of night battles.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Kasu on March 16, 2015, 05:29:30 PM
I have a feeling Mutsuki is gonna get the remodel it would make sense... I'm also excited for the next event I'm hoping my training pays off and Sendai's training will help me in the event of night battles.
Oh yeah. Sendai was incredibly useful in the last event for me, so training her is definitely beneficial.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 16, 2015, 05:34:00 PM
Oh yeah. Sendai was incredibly useful in the last event for me, so training her is definitely beneficial.
Thankfully Sendai has 9 more levels in while Yuudachi is close to the 50s, I'm training Fubuki too for extra DD fire, I might train one of the other AA DDs.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Kasu on March 16, 2015, 05:46:08 PM
Thankfully Sendai has 9 more levels in while Yuudachi is close to the 50s, I'm training Fubuki too for extra DD fire, I might train one of the other AA DDs.
If you want even better AA that isn't a destroyer, I'd train Maya. I still haven't maxed her AA stat and it's already at 121 (of course then again, she's also sporting a Type 94 Fire Director, the concentrated deployment variant of the 25mm AA gun, and a 12.7cm Twin High-Angle Mount).

EDIT: Oh my God. I just realized that the new 25mm has an adorable tiny Maya fairy on it~
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Sixten on March 16, 2015, 08:59:17 PM
I decided to do the "hate money, love shipgirls" thing. I bought 5000 DMM Points with real money (the first 500 points were free). I spent 3000 points to unlock two repair docks and expand my roster and equipment space.

The extra repair docks are quite useful. I can see to the needs of three ships with long repair times, while using the fourth dock for the faster repair of submarines from relatively safe missions like 3-2A or 2-3. I can send the fleet out to a particularly dangerous place before leaving for work, and have four ships with 2- to 8- hour repair times all fixed when I get back home. Saves time and/or buckets. That's the power of parallel processing.

The extra roster and equipment space is nice too. Sorry to Maikaze, Hamakaze, and Urakaze, who had to leave town in the past because I didn't have the extra space. (I sent them away so I could keep Akebono, Asashio, and Nenohi. It was the right decision.) Well now there's space for a few more rare destroyers. And I can let weak equipment hang around for whenever the "Scrap 24 items, receive cargo drum" quest comes around.

So yeah, capitalism.

Then I beat 5-1. The map needs 2 CA(V), 2 DD, and two other ships. The key was not having ships besides the destroyers that would get distracted by the 1 sub in the enemy fleets consisting of 5 surface ships and 1 sub. I tried having Ryujo and Zuiho as my two other ships at first, but they got distracted by the subs, so I told them to stay home. I took Tone's special Zuiun off so she would focus on shooting greater threats. The final team was Tone / Chikuma / Fubuki / Shirayuki / Zuikaku / Hiei. Once I assembled the final team, it only took one try for them to clear the map.

Also, I crafted more 10cm High Angle Guns and used them to upgrade Fubuki's Fire Director to 9 stars. My focus is now on getting more screws so I can finally evolve it.

(edit: fixed linebreaks)
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 16, 2015, 10:28:47 PM
If you want even better AA that isn't a destroyer, I'd train Maya. I still haven't maxed her AA stat and it's already at 121 (of course then again, she's also sporting a Type 94 Fire Director, the concentrated deployment variant of the 25mm AA gun, and a 12.7cm Twin High-Angle Mount).

EDIT: Oh my God. I just realized that the new 25mm has an adorable tiny Maya fairy on it~
She might be next target with 3-2A training, I just need to get some stuff in and plus build up buckets now.

Actually back to DD training why... FUCKING FUSOU TROLL FROM A YAMATO ATTEMPT thankfully my supplies didn't take a too bad hit.  However I'm still crying in a corner.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Zengar Zombolt on March 17, 2015, 12:56:10 AM
Wao, Mutsu get. Hitting harder than my other BBs from the get go, what.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Gpop on March 17, 2015, 01:46:47 AM
Wao, Mutsu get. Hitting harder than my other BBs from the get go, what.
Welcome to real BBs. I assume you're comparing her to the Kongou sisters which are Fast BBs or ships like Fusou or Hyuuga which turn into BBVs later. The Nagato class are tanky and hit hard. They just suck as dodging.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Kasu on March 17, 2015, 03:38:07 AM
She might be next target with 3-2A training, I just need to get some stuff in and plus build up buckets now.

Actually back to DD training why... FUCKING FUSOU TROLL FROM A YAMATO ATTEMPT thankfully my supplies didn't take a too bad hit.  However I'm still crying in a corner.
I'm not sure if that's better or worse than the fact that I got a Hyuuga earlier today trying the same thing. ;>;
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Sixten on March 17, 2015, 04:46:03 AM
I waited until I reached HQ Level 85 with all my resources above the soft cap of 22000 before I tried my first LSC.  I used a 3500f / 3500a / 6000s / 6000b + 20 gears recipe. The result was Maruyu.

I have not used LSC since then.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 17, 2015, 04:53:18 AM
I waited until I reached HQ Level 85 with all my resources above the soft cap of 22000 before I tried my first LSC.  I used a 3500f / 3500a / 6000s / 6000b + 20 gears recipe. The result was Maruyu.

I have not used LSC since then.
See what I mean LSC be straight up trippin! Also BB recipes keep giving me CAs and CLs still and if it's not that then it's usually Kirishima, I really want my Hiei now so I can move onto to hunting down more supplies. Small good news I Kai'd Fubuki and Shiratsuyu, so that's a given.

Edit: Is it me or does 1-5 third node sometimes love to troll me with I-168 drop I mean I already have a max stat one already...  :wat:

Edit 2: Got lucky with winning Himueta channel's lottery this month and managed to buy myself an expansion which means.... I DON'T HAVE TO WORRY ABOUT THROWING SHIPS AWAY ANY MORE WOOHOO!!!!! -fist pump-
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Totaku on March 17, 2015, 05:13:50 PM
LSC's a monster, but even though it is, you still want to use it on occasion.... Mainly because you can farm Maruyus and Akitsumarus from it (a wonderful use for gaining luck boosters and Daihatsu + power sub killing planes.)

I will note that over the course of of one year, I've done LSC over 60+ times... I've scored Bismarck, most of the Aganos, Akitsumaru, many maruyus, ton of junk ships and yet I still struggle to get Yamato, Musashi, and Taihou....

And even with the grace of Paul Allen... I'm still forsaken from gaining my Yamato class.. T^T Trust me, getting the most legendary ships from LSC isn't easy especially since the chances of getting them is only 2-3% (even more now for the duration of Paul Allen's blessings).... but maybe one day I can put this to rest so I can finally complete my kanmusu collection...

Till then it's just me training Maya, Choukai and "the Kanmusu of the week" (thanks to people voting on who I am "forced" to train.)
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 17, 2015, 05:15:24 PM
LSC's a monster, but even though it is, you still want to use it on occasion.... Mainly because you can farm Maruyus and Akitsumarus from it (a wonderful use for gaining luck boosters and Daihatsu + power sub killing planes.)

I will note that over the course of of one year, I've done LSC over 60+ times... I've scored Bismarck, most of the Aganos, Akitsumaru, many maruyus, ton of junk ships and yet I still struggle to get Yamato, Musashi, and Taihou....

And even with the grace of Paul Allen... I'm still forsaken from gaining my Yamato class.. T^T Trust me, getting the most legendary ships from LSC isn't easy especially since the chances of getting them is only 2-3% (even more now for the duration of Paul Allen's blessings).... but maybe one day I can put this to rest so I can finally complete my kanmusu collection...

Till then it's just me training Maya, Choukai and "the Kanmusu of the week" (thanks to people voting on who I am "forced" to train.)
Yeah my first focus is gonna be Akitsumaru, I need to get those planes and the exped booster.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Kasu on March 17, 2015, 06:36:05 PM
Welp, I finally completely modernized Maya Kai Ni.

Her AA stat is 125 with the equipment I've got on her. I don't even.  She's gonna be hella useful for event maps with plane spam if I couple her with Fubuki.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: highzealot on March 18, 2015, 01:43:01 AM
Looking back in the past, I find it amazing how lucky I've been. I've done about 66 LSC in total and have gotten all but the Aganos. My first LSC which was in December 23, 2013 was Yamato. My first battleship craft in general which was before I kept an excel sheet was Nagato. I got four christmas presents in the mini-winter event in a single day. My final kill in the last event on hard only took 4 or so attempts.

The only times I've been what I consider unlucky is against Henderson in Fall 2013, the devs not giving Kai Ni's to my personal favourites and not getting Hachi until the last event.

Now if only this luck can rub off into my mathematic courses in University.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Abraham Lincoln on March 18, 2015, 03:52:18 AM
You guys are having so much fun and I'm just stuck here trying to play Beethoven. I miss my ship girls already. Looks like I need better time management.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Totaku on March 19, 2015, 05:45:12 AM
While we're all preparing, the devs has dropped us some information.

Basiclly the next planned maintenance is set for the 27th of March. So make sure to plan accordingly for that time frame when the game is down.

Also... coming in April... a special type destroyer is up for a Kai Ni upgrade!!!

As a reminder, the special type destoyers known are divided into 3 groups and they are from a rather big family.

Fubuki Class DDs (Special Type I) without Kai Ni
Shirayuki, Miyuki, Isonami, Hatsuyuki, and Murakumo.

Ayanami Class DDs (Special Type 2) without Kai Ni

Shikinami, Oboro, Sazanami, and Akebono

Akatsuki Class DDs (Special Type 3) without Kai Ni
Inazuma, Ikazuchi and Akatsuki

All of them are potential candidates for the said upgrade for April. So start thinking about who will likely get one.

As for me, I know the a good number of destoyers are already at upgradeable level, but I know a few of them still need to be trained... maybe I'll consider training them once I have a better clue about who will get the upgrade...
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Sixten on March 19, 2015, 01:25:31 PM
Also... coming in April... a special type destroyer is up for a Kai Ni upgrade!!!

Is this in addition to the Mutsuki-class upgrade that was rumored to come with the new art?

(Although the Mutsuki art may have been for the Lawson promo (https://twitter.com/KanColle_STAFF/status/578000006994509824).)

Anyway, some stage notes:

1-4: Monthly Quest BM3 is to take 1-3 light cruisers, fill the rest of the fleet with destroyers, and get an S victory in 1-4. When I first got to 1-4 with Fubuki at Level 14, it was instant go home if I didn't bring an aircraft carrier. 70 levels and a fire director later, Fubuki and company had no problem getting an S victory without carriers.

1-5: Weekly Quest BW10 is to get three A victories at the boss of 1-5. Now that my HQ level is over 80, every node now has a sub with a first-strike torpedo. It's annoying, but not enough to keep me from completing the quest and getting screws. I loaded up Yamashiro with four seaplane bombers, including Tone's special Zuiun. Junyo had three Ryuseis (which somehow have better anti-sub than Ryusei Kais) and a Saiun to prevent Red T. However, unlike the DDs and CLs, Yamashiro and Junyo can't one-shot elite subs. I hear there are some specialized sub-hunting planes, but none have ever come out of my factory.

3-3: Weekly Quest BW7 is to get 5 victories over a World 3 boss in stage 3-3 or higher. I completed this quest every week during the mochi hunt. Mochis don't drop any more, but you gotta do it for the screws. Got enough screws to get Fubuki's fire director up to 10 stars. Need 10 screws, 10 gears, and 2 10cm High Angle Guns to evolve it.

3-5: Finally got an S victory on the boss taking the south route. The team was Sendai, Fubuki, Shirayuki, Makigumo, Hatsuharu, and Shigure with an average level of 62. Everyone had max modernization and was sparkling. To fulfill the line of sight requirements, Fubuki and Sendai had to bring radars. This stage is still hard because of the large number of instant go homes, but at least I know I have the necessary firepower. I'm still staying away from the north route because Wo Kai is scary.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Gpop on March 19, 2015, 01:31:44 PM
Is this in addition to the Mutsuki-class upgrade that was rumored to come with the new art?
It was deconfirmed that Mutsuki class will NOT be getting a Kai Ni in this case, so yeah they're no longer scheduled for one (for now).

Anyways, I'm just going for favourites and hope for any of the Akatsuki sisters, Akebono, or Murakumo to get a Kai Ni. I don't necessarily care about the others.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 19, 2015, 04:48:37 PM
They say it's a Fubuki class that's getting the Kai Ni so... Murakumo?

Also Sixten in order to get the specialized sub hunting planes you need to get lucky to get Akitsumaru from LSC and Kai her for those planes.


Edit Announcement:

Presenting The Tea House Fleet's Night Battle Queen Sendai Kai Ni after months of training and grinding:

(http://i.imgur.com/CkdqmXR.png)
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Sixten on March 20, 2015, 03:39:16 AM
Also Sixten in order to get the specialized sub hunting planes you need to get lucky to get Akitsumaru from LSC and Kai her for those planes.

I got into a PVP battle where the other admiral's fleet consisted of nothing but a LV.150 Zuiho. (I approve!) During the air strike phase, that Zuiho launched a trio of odd-looking helicopters that were shot down easily by my Reppus. Never having seen helicopters in Kancolle before, I looked them up and it turns out that they were Akitsumaru's specialized anti-sub aircraft, the Ka-Type Observation Autogyros (http://kancolle.wikia.com/wiki/Ka-type_Observation_Autogyro). They don't look like planes at all. They have no wings.

If I have to LSC to get helicopters, then that means no helicopters for me. My opinion may change in the future, but right now I would rather run my fleet into a Wo Kai than do another LSC.

I should also probably return Zuiho's admiral's favor by leaving Ryujo alone on the first fleet to help others train while I sleep tonight.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Abraham Lincoln on March 20, 2015, 12:25:49 PM
*looks up from Beethoven scores*

Isonami Kai Ni please! Some love and appreciation for the underappreciated girl please ;_;
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Totaku on March 20, 2015, 03:48:48 PM
I got into a PVP battle where the other admiral's fleet consisted of nothing but a LV.150 Zuiho. (I approve!) During the air strike phase, that Zuiho launched a trio of odd-looking helicopters that were shot down easily by my Reppus. Never having seen helicopters in Kancolle before, I looked them up and it turns out that they were Akitsumaru's specialized anti-sub aircraft, the Ka-Type Observation Autogyros (http://kancolle.wikia.com/wiki/Ka-type_Observation_Autogyro). They don't look like planes at all. They have no wings.

If I have to LSC to get helicopters, then that means no helicopters for me. My opinion may change in the future, but right now I would rather run my fleet into a Wo Kai than do another LSC.

I should also probably return Zuiho's admiral's favor by leaving Ryujo alone on the first fleet to help others train while I sleep tonight.

Unfortunately, Akitsumaru is the only way to score the gyrocopters (and Daihatsu!) and yes that mean you have only 1 of 2 ways to get her....

1. Use LSC to get her. She has a somewhat decent chance of popping up if you use a carrier based LSC recipe. Again though, LSC is costly, but as mentioned the rewards are greater... just do it only once in a while. I still think getting Maruyu on your first shot was actually good. (even though she has a 10% chance of popping up on any recipe in LSC.)

2. Wait till events. Now a days, once every 3 or so months, Akitsumaru will appear usually in one event map as a drop. Usually she appears at around halfway through the event itself. She is rare though. I was only fortunate enough to score her during my Midway run last year once.

On a funny note, I've gotten Akitsumaru both ways which has proven to be REALLY useful in converting one light carrier into a sub hunting carrier. As mentioned before the first time I got her was as a drop in Operation MI. The second one.... doing the "Summoning of the Dark One Ritual" LSC for Halloween on stream..... 6660/6660/6660/6660/20.... And I got her...like that. :P

Don't worry if you don't go to it now, you'll most likely go to it later since I'm going I'm going to assume your priority will be to get event ready... the event may not have been announced yet, but it'll probably be soon.... likely after this update.

I should mention.... the game's anniversary is also coming up. Kancolle will be going on it's 3rd year once it hits April 23rd. What a good time to possibly hold an event. :P



Speaking about update, it's now been made clear that Choukai's getting her Kai Ni on the 27th of this month! (Everyone here knows the hints so I'm not going to hide it)

We can assume Choukai's going to need a high level like her sister so get her up to level 75 at least. (And pray they don't pull the Haruna trick on you...)

Isonami Kai Ni please! Some love and appreciation for the underappreciated girl please ;_;

Considering she's one of the few Fubuki class Kanmusu to NOT get a voice update she is a potential candidate. No one can be ruled out for the DD but we'll likely start getting hints after the update.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Zengar Zombolt on March 20, 2015, 10:06:53 PM
The 2-4 hell is over \o/
Winning party was Kitakami Kai/Hyuuga Kai/Akagi/Ryuujou/Kirishima/Mutsu.
I had Ryuujou for the higher chance to go East, but got sent Northeast... :V
Would have packed another BB, or Mogami Kai. By the end I had four girls on the red.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 21, 2015, 01:18:25 AM
Hahahahaha.... 3-1 grinding here for better chances, I already Kai'd Mogami so, I'm going for Suzuya Kai next bah why does Mogami have the lowest Kai.... level for Aviation Cruiser... Jun'you is having fun with it while Kongou leveling is going quite well 35 more levels.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Sixten on March 21, 2015, 03:13:56 PM
I had Ryuujou for the higher chance to go East, but got sent Northeast... :V

But northeast is the better route! Going from node A to F guarantees that you reach the boss. Going from A to K might get you shafted to N or P. When I did 2-4, the compass refused to cooperate for so long that by the time I actually got to the boss, it was an easy win.

Anyway, congratulations on beating 2-4. You're now ready to go far in the next limited-time event. (Although, like me in my first event, you may not be able to beat the entire event.)

bah why does Mogami have the lowest Kai.... level for Aviation Cruiser...

Because she's not as awesome as Tone (and Chikuma).

Anyway...

3-5 cleared for the first time! (+1 medal)

Obviously I took the path of the chicken, going the south route so I could avoid Wo Kai and Hoppo. Yudachi was MVP for taking down the Tsu-Class boss for the final kill, but I have a feeling Fubuki was the real MVP for her Anti-Air intervention, erasing the planes of the flagship light carrier in the pre-boss node. That light carrier was an instant go home otherwise.

I've started saving up for the upcoming event. I've gone over the resource soft cap (which at my current HQ level of 88 is 22750), making up all the losses from that disastrous, Maruyu-giving LSC. My buckets are at 258 - not Grand Admiral levels, but certainly way more than I had for my first event last winter. It seems realistic to have 400 buckets after the next 30 days.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 21, 2015, 03:24:46 PM
But northeast is the better route! Going from node A to F guarantees that you reach the boss. Going from A to K might get you shafted to N or P. When I did 2-4, the compass refused to cooperate for so long that by the time I actually got to the boss, it was an easy win.

Anyway, congratulations on beating 2-4. You're now ready to go far in the next limited-time event. (Although, like me in my first event, you may not be able to beat the entire event.)

Because she's not as awesome as Tone (and Chikuma).

Anyway...

3-5 cleared for the first time! (+1 medal)

Obviously I took the path of the chicken, going the south route so I could avoid Wo Kai and Hoppo. Yudachi was MVP for taking down the Tsu-Class boss for the final kill, but I have a feeling Fubuki was the real MVP for her Anti-Air intervention, erasing the planes of the flagship light carrier in the pre-boss node. That light carrier was an instant go home otherwise.

I've started saving up for the upcoming event. I've gone over the resource soft cap (which at my current HQ level of 88 is 22750), making up all the losses from that disastrous, Maruyu-giving LSC. My buckets are at 258 - not Grand Admiral levels, but certainly way more than I had for my first event last winter. It seems realistic to have 400 buckets after the next 30 days.
I should start saving up my resources too and gathering buckets, however I still lack Hiei for a 4th fleet which is bad and only have two Kai Nis and my HQ is level 60.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Zengar Zombolt on March 21, 2015, 10:36:59 PM
Woo, both 1-5 and 3-1 are done for. Time for grinding is nigh!
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Yukarin on March 22, 2015, 08:54:48 AM
So I haven't posted in a while, so a bit of a status rep.

Got Zuikaku and Shoukaku while trying to get a Taihou. Fun.

Kai'd most of my ships. Also grinding for Haruna Kai Ni and Yuudachi Kai Ni.

I have my squad of DD's for 3-2 now. Great. Just have to modernize them for easy clearing.

wooooooooooooooo
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Aoshi-shi on March 22, 2015, 02:37:41 PM
bruh
(http://i.imgur.com/EfWRTCn.jpg)

At least I can move on from 2-4 now ;-;
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Totaku on March 22, 2015, 03:39:46 PM
Glad to see you come back Yakumo Silver and also it's a nice surprise to see you've joined in the fun Aoishi-shi! I see both of you have made some decent progress. So you should have access to good zones for training your fleets now.



Anyways the devs seem to be continuing to post more things regarding what's coming up for the Spring season...

Besides the special type Destroyer that's getting a kai ni this spring, they've now mention that multiple destroyers will be getting kai 2 at some point over the Spring season. They may or may not be from the Special Type family so there's no way of knowing ATM, but from the way it sounds, odds are people seem to think they're trying to gun for giving the rest of the starter kanmusu thier kai nis since Fubuki already has hers.

Until more information is handed out the best we can do is continue to work on Choukai and try to figure out who the special type DD will be for the later update. Either case, it's recommended to start looking into training certain DDs for spring since some are expected to get an upgrade.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Yukarin on March 22, 2015, 05:53:14 PM
Totaku, Yukarin is fine. :V
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Gpop on March 22, 2015, 06:31:48 PM
DDs are getting so much love recently, not that I'm complaining :V
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 22, 2015, 10:37:28 PM
Ah so  that's why I had to urge to train some DDs lately.... also I might have to move onto a better grind spot soon since I'm  at 60 HQ which means.... 20 more levels until 1-5 becomes hell....

Edit: Question: I just got Maya to Kai and I wanted to know what's a good set-up for her to Anti-air cut in if she has one for her Kai?
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Totaku on March 23, 2015, 05:49:49 AM
Ah so  that's why I had to urge to train some DDs lately.... also I might have to move onto a better grind spot soon since I'm  at 60 HQ which means.... 20 more levels until 1-5 becomes hell....

Edit: Question: I just got Maya to Kai and I wanted to know what's a good set-up for her to Anti-air cut in if she has one for her Kai?

Well to perform an AA cut-in the first question I need to ask is do you have an Anti-Air fire Director?

In order to even be able to perform an AA cut-in you're going to need to get access to one of those. You can acquire them from Fubuki, Hatsushimo, or Maya upon Kai Ni ATM.

Of course you can also do the AA quests that will get you early access to one of these. You need to complete the AA training expiditon (Expeition #6) at least 3 times, then take Maya along with a CL and 2 DD and whatever other ships along with them. to 2-3 and S rank it. The finally do the decoy fleet expedition (Expdition 15) which is a 15 hour long expedition. Make sure the quests are activated for each of them as you complete them. If you do all these, you'll gain a Type 91 AA director early on.

If you plan to use it on Maya, then your best bet is to equip the following methods:

AA Fire Direrector, 20.3 main gun, Type 3 shell, and air radar (optional, but preferred).

or...

AA fire director, 12.7 high angle gun, 20.3 main gun, and air radar (optional, but preferred).

Keep in mind the air radar is optional... HOWEVER it can boost your chances of performing an AA cut in so you'll be able to take out more planes more often. In fact it's often preferred to have an AA radar present to ensure your chances of performing an AA cut in.

You can also upgrade this fire director using Akashi's assistance until you get it upgraded to a type 94 fire director if you have the screws and also depending on who you use you can turn it also into a 10cm HA gun + AA director combo (for destroyers) or a 12.7cm HA gun + AA director combo (for heavy cruisers) if you manage to collect enough screws to upgrade the AA director that far. Keep in mind both of the combo gun sets will count as a HA gun AND a fire director when equipped, making it easier make your ship girls (with the proper equipment setup) to be more efficient at surface combat AND AA combat.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Yukarin on March 23, 2015, 04:30:29 PM
oh my god finally a damn saiun

that's like 2k bauxite right there

man
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 23, 2015, 06:23:20 PM
Well to perform an AA cut-in the first question I need to ask is do you have an Anti-Air fire Director?

In order to even be able to perform an AA cut-in you're going to need to get access to one of those. You can acquire them from Fubuki, Hatsushimo, or Maya upon Kai Ni ATM.

Of course you can also do the AA quests that will get you early access to one of these. You need to complete the AA training expiditon (Expeition #6) at least 3 times, then take Maya along with a CL and 2 DD and whatever other ships along with them. to 2-3 and S rank it. The finally do the decoy fleet expedition (Expdition 15) which is a 15 hour long expedition. Make sure the quests are activated for each of them as you complete them. If you do all these, you'll gain a Type 91 AA director early on.

If you plan to use it on Maya, then your best bet is to equip the following methods:

AA Fire Direrector, 20.3 main gun, Type 3 shell, and air radar (optional, but preferred).

or...

AA fire director, 12.7 high angle gun, 20.3 main gun, and air radar (optional, but preferred).

Keep in mind the air radar is optional... HOWEVER it can boost your chances of performing an AA cut in so you'll be able to take out more planes more often. In fact it's often preferred to have an AA radar present to ensure your chances of performing an AA cut in.

You can also upgrade this fire director using Akashi's assistance until you get it upgraded to a type 94 fire director if you have the screws and also depending on who you use you can turn it also into a 10cm HA gun + AA director combo (for destroyers) or a 12.7cm HA gun + AA director combo (for heavy cruisers) if you manage to collect enough screws to upgrade the AA director that far. Keep in mind both of the combo gun sets will count as a HA gun AND a fire director when equipped, making it easier make your ship girls (with the proper equipment setup) to be more efficient at surface combat AND AA combat.
I might need to do Quest B40 for that to activate, I'll be training her and Fubuki meanwhile before I try 3-2. So, I have no AA fire director sadly.

@Yukarin: I think have three or 2 Sauins.... so don't worry those things are a pain to build like Ap Bullets, radars, and Reppus.

Also just a what if... if the event is operation Ten-Go do you think they'll let Yamato and Muashi drop?
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Totaku on March 25, 2015, 06:44:41 AM
Also just a what if... if the event is operation Ten-Go do you think they'll let Yamato and Muashi drop?

Since Ten-go was the last major naval war, I also anticipating it being one of the last events to be played in the game since it's was pretty much Japan's last stand in the war. This is assuming they don't do Atlantic Ocean campaigns (since we've gotten some German Kanmusus) or what-if campaigns. (though the Midway and Truk event were good examples of what-if cases)

But yeah I would say only by then would they let Yamato loose since she would be one of the last  few big name ships to appear as a drop. (and considering the content they have to work with... they got at least 3 years or so of content to work with.. so it'll be a damn long time before we could ever see Yamato as a drop... better off  getting her from LSC (or trying at least for me)

(Fun Note: Yamato and Musashi were released super early because the devs originally thought this game would be dead by the end of the first year, but thanks to the popualrity of it, it's been going strong for a long time now and thus while they have released the two super battleships sisters... they still have yet to release the 3rd sister... who was converted to a Super Aircraft Carrier, and the devs are latching onto her and keeping her unreleased until much much later (who knows how long [and the only way you're going to see the 3rd sister ATM is through an old book they released back in 2013 which showed her concept art])...


(http://i.imgur.com/tFI2mQi.jpg)
Anyways let's talk about the other variation of this game that's been in production for a while for the PlayStation Vita.... Kancolle Kai. Everyone's probably seen that tweenimation trailer and what not... but now we asked what is the game going to be like?

Well let's start with something else first... the game has been delayed.... till August 27th this'll be now it's offical release date.

Now about the game itself....

What is known now is this... it's somewhat like the original game, but at the same time, it's not quite the same. So this is definitely not a direct port of the browser game we know.

Basically what has been hinted about it suggested that the game is going to be....

1. Turned based (for sortie, move and Turn end ect...)
2. Battle scenes will show a sun and moon setting indicating day or night battles.
3. A new system: Transport and escort system which may be a new method for gathering resources in that game.
4. Multiple fleets can be sent to the same area.

That's about all we know about the Vita version of the game ATM.


Also as for the browser game there will be some furniture added thanks to the requests of the Teitoku. So brace to get a hold of possible furniture you may not have gotten.

Other than that just remember that we have only 2 days left before maintainance, so keep grinding away. Choukai's almost there.... just 3 more levels to go....
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Sixten on March 25, 2015, 04:08:17 PM
I don't feel any particular urge to get Yamato or Musashi. The only ships I would ever LSC for are Taiho and I-401, and (for now) I don't want them badly enough to get over the stomach punched feeling from the only LSC I ever did.

As for furniture, I noticed there was a "manuscript desk" (like, a manga illustrator's desk) available for purchase when I first started Kancolle. I couldn't afford it back then, and now that I can, it's no longer available. I would like to see it appear again.

Some concerns:

1. I am unable to stockpile fuel. My steel, ammo, bauxite, and buckets are steadily increasing, but my fuel stays the same. My fuel amount hovers just slightly above the resource regeneration cap (currently 23500). The fuel I get from expeditions, quests, and 2-3 sub runs is all used up by running dailies, 3-2A safe leveling, and 3-3 screw hunting. I don't think I'm getting to 50000 fuel without Expedition 38 - and I don't have six destroyers with an average level of 40 that I can afford to put on permanent expedition duty.

2. I think my favoritism is going to hurt me sometime in the future. Ryujo is 50XP away from Level 90, and my other favorites (Zuiho, Tone, and Fubuki) also get lots of playing time. But I have a bunch of ships that are known to be powerful, such as Nagato, Kaga, Ooi, and Kitakami, who don't get any playing time at all because I don't like using them. When the time comes that I need their power, they won't be ready, and it'll be my fault.

3. Where's Uzuki? Patchouli keeps asking me when Koakuma will join the fleet. Uzuki drops from the mochi paradise of 3-3, which is convenient for me because it's my favorite carrier training / screw hunting map. But after over 100 runs of 3-3, I have literally everyone who drops from there except Yukikaze, Yamagumo, Mutsu, and Uzuki. Do I just have to keep trying, or are there better places to hunt the devil rabbit?
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 25, 2015, 05:52:22 PM
I don't feel any particular urge to get Yamato or Musashi. The only ships I would ever LSC for are Taiho and I-401, and (for now) I don't want them badly enough to get over the stomach punched feeling from the only LSC I ever did.

As for furniture, I noticed there was a "manuscript desk" (like, a manga illustrator's desk) available for purchase when I first started Kancolle. I couldn't afford it back then, and now that I can, it's no longer available. I would like to see it appear again.

Some concerns:

1. I am unable to stockpile fuel. My steel, ammo, bauxite, and buckets are steadily increasing, but my fuel stays the same. My fuel amount hovers just slightly above the resource regeneration cap (currently 23500). The fuel I get from expeditions, quests, and 2-3 sub runs is all used up by running dailies, 3-2A safe leveling, and 3-3 screw hunting. I don't think I'm getting to 50000 fuel without Expedition 38 - and I don't have six destroyers with an average level of 40 that I can afford to put on permanent expedition duty.

2. I think my favoritism is going to hurt me sometime in the future. Ryujo is 50XP away from Level 90, and my other favorites (Zuiho, Tone, and Fubuki) also get lots of playing time. But I have a bunch of ships that are known to be powerful, such as Nagato, Kaga, Ooi, and Kitakami, who don't get any playing time at all because I don't like using them. When the time comes that I need their power, they won't be ready, and it'll be my fault.

3. Where's Uzuki? Patchouli keeps asking me when Koakuma will join the fleet. Uzuki drops from the mochi paradise of 3-3, which is convenient for me because it's my favorite carrier training / screw hunting map. But after over 100 runs of 3-3, I have literally everyone who drops from there except Yukikaze, Yamagumo, Mutsu, and Uzuki. Do I just have to keep trying, or are there better places to hunt the devil rabbit?
Likewise for me with Buckets I'm having bad luck with Expedition 2 on top of that I have not any luck with Hiei dropping...
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Totaku on March 25, 2015, 06:42:54 PM
I don't feel any particular urge to get Yamato or Musashi. The only ships I would ever LSC for are Taiho and I-401, and (for now) I don't want them badly enough to get over the stomach punched feeling from the only LSC I ever did.

As for furniture, I noticed there was a "manuscript desk" (like, a manga illustrator's desk) available for purchase when I first started Kancolle. I couldn't afford it back then, and now that I can, it's no longer available. I would like to see it appear again.

Some concerns:

1. I am unable to stockpile fuel. My steel, ammo, bauxite, and buckets are steadily increasing, but my fuel stays the same. My fuel amount hovers just slightly above the resource regeneration cap (currently 23500). The fuel I get from expeditions, quests, and 2-3 sub runs is all used up by running dailies, 3-2A safe leveling, and 3-3 screw hunting. I don't think I'm getting to 50000 fuel without Expedition 38 - and I don't have six destroyers with an average level of 40 that I can afford to put on permanent expedition duty.

2. I think my favoritism is going to hurt me sometime in the future. Ryujo is 50XP away from Level 90, and my other favorites (Zuiho, Tone, and Fubuki) also get lots of playing time. But I have a bunch of ships that are known to be powerful, such as Nagato, Kaga, Ooi, and Kitakami, who don't get any playing time at all because I don't like using them. When the time comes that I need their power, they won't be ready, and it'll be my fault.

3. Where's Uzuki? Patchouli keeps asking me when Koakuma will join the fleet. Uzuki drops from the mochi paradise of 3-3, which is convenient for me because it's my favorite carrier training / screw hunting map. But after over 100 runs of 3-3, I have literally everyone who drops from there except Yukikaze, Yamagumo, Mutsu, and Uzuki. Do I just have to keep trying, or are there better places to hunt the devil rabbit?

Let's see if I can address your concerns:

1. Fuel is probably one of the harder to gather resources thanks to the fact you'll be using it very often, for repairs and sorties. The best answer I can give for you is to focus on fuel related expeditions and make sure to sparkle your fleet to get the best results. Expiditions 5, 9,13, and 21 usually give the best results. My only suggestion is to send your kanmusus there and try to work on getting some destoyers prepped for Expedition 38 so you can get the best results from fuel collecting.

2. Yeah, favoritism will only get your so far in the game, it's great for powering up the ships you love, but it's wise to have many different types of ships ready. And this includes Batteships, Heavy Cruisers, and yes... Torpedo Cruisers. You have no idea how much of a table turner these ships can be during events. So yeah, I'd recommend trying to work with them sooner or later. Also... if you're aiming to marry Ryuujou... I'm fine with that. :P She's almost ready for the marriage quest.

3. Uzuki can be found in several spots, but she is pretty rare to come by. I'm surprised with all the 3-3 runs you haven't scored Yamagumo yet. But besides 3-3, Uzuki is known to appear in... 2-5, 3-5, and 5-4. 5-4 is probably the easiest spot to score lots of ships you might not own since the map is rather easy to beat. Just keep in mind it's going to require lots of persistance and determination to get her though, because she's pretty rare. Course it's almost April again... and if the dev team does what they did last year... then I won't be surprise if they boost Uzuki's drop rate and make her available in several more locations. (They did this last year.)

Also regarding Shioi... she does drop on 1 map in the game.... 6-1... Aircraft Carrier Hime dead end node.... good luck getting her there. :P

Likewise for me with Buckets I'm having bad luck with Expedition 2 on top of that I have not any luck with Hiei dropping...

We all have are bad days where buckets don't roll in. ^^;; I usually try to minimize bucket usage to keep the supply growing. (Usually saving them for carriers and BBs and let DDs repair on thier own.) As for Hiei... welcome to... "dat one Kongou" syndrome. This seems to happen to many players. My onlly suggest is... use BB recipies in construction when possible... also try 2-2, 2-3, 3-2 A, 4-1 and 4-2 and S ranks as much as possible. Those places are a haven for the Kongou sisters to be at.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 25, 2015, 09:26:58 PM
We all have are bad days where buckets don't roll in. ^^;; I usually try to minimize bucket usage to keep the supply growing. (Usually saving them for carriers and BBs and let DDs repair on thier own.) As for Hiei... welcome to... "dat one Kongou" syndrome. This seems to happen to many players. My only suggest is... use BB recipes in construction when possible... also try 2-2, 2-3, 3-2 A, 4-1 and 4-2 and S ranks as much as possible. Those places are a haven for the Kongou sisters to be at.
I've tried the BB recipe so much that it attracts CLs and CAs. I'm doing 3-1 for Mutsu drop also, so I have the grind spot thankfully. However... having "that one Kongou syndrome is a THING for real".
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Gpop on March 25, 2015, 09:30:51 PM
So I finally got my tanned loli, now I can proceed to MAXIMUM CRUISING

(https://pbs.twimg.com/media/CA-QREiWgAAUX7Q.png)
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Sixten on March 26, 2015, 03:49:06 AM
The best answer I can give for you is to focus on fuel related expeditions and make sure to sparkle your fleet to get the best results. Expeditions 5, 9,13, and 21 usually give the best results.

My expedition squads run Expeditions 2, 5, and 6 when I'm at the keyboard, and 9, 11, and 13 when I'm asleep or at work. To begin, I'll try sparkling just for the longer fuel expeditions and see if I can get a net gain. Sparkling 10 ships and waiting for them to repair costs time and resources - time that I could have spent running a shorter expedition.

Course it's almost April again... and if the dev team does what they did last year... then I won't be surprised if they boost Uzuki's drop rate and make her available in several more locations. (They did this last year.)

Holy crap, she is the easter bunny! Guess I'll try 2-5 next because my 2-5 fleet needs fewer resources than my 3-3 fleet.

"that one Kongou" syndrome is a THING for real.

"That one Kongo" for me was Haruna, but even though it took a long time for her to show up, I didn't notice. I was running 4-2 repeatedly to try to get Zuiho. I got to 70 runs before I gave up, but I was able to get Haruna in the process. (My Zuiho didn't appear until Winter 2015 E-4 easy mode, from the boss's final form.) 4-2 is a good training map. It may not be as safe as 3-2A, but you can actually kill transports, carriers, and submarines for quest requirements in 4-2. And if you bring two destroyers, you're guaranteed to reach either the boss node or the transport node, both of which can drop all four Kongo sisters.

So I finally got my tanned loli, now I can proceed to MAXIMUM CRUISING

That was really fast! Good job. My U-511 is still at Level 42.

Anyway, all my screw hunting has finally paid off.

(http://i.imgur.com/ZKM7Rpf.jpg)

Fubuki's fire director has absorbed enough 10cm High Angle Guns to count as a gun itself! Now it's time to level up Maya and get her fire director.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 26, 2015, 03:58:09 AM
"That one Kongo" for me was Haruna, but even though it took a long time for her to show up, I didn't notice. I was running 4-2 repeatedly to try to get Zuiho. I got to 70 runs before I gave up, but I was able to get Haruna in the process. (My Zuiho didn't appear until Winter 2015 E-4 easy mode, from the boss's final form.) 4-2 is a good training map. It may not be as safe as 3-2A, but you can actually kill transports, carriers, and submarines for quest requirements in 4-2. And if you bring two destroyers, you're guaranteed to reach either the boss node or the transport node, both of which can drop all four Kongo sisters.
Still on 3-2, just on 3-1 for the grind at the moment.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Calamity on March 26, 2015, 11:20:57 PM
Update maintenance is going to start in a few hours so make sure to remember to send out expedition fleets soon. I'm chilling on 4-4 and I just cleared 3-5 with a DD fleet. If anyone doubts the increased rates I got a second Musashi doing LSC for kicks to burn steel.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 26, 2015, 11:29:25 PM
Huh.... I got lucky with Kaga Kai FS for building me a Sauin and a not common torpedo bomber then turn around again I get a rare dive bomber. On top of that Imma get some rounds of grinding in then send out my expeditions for the night.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Kasu on March 27, 2015, 12:03:54 AM
Update maintenance is going to start in a few hours so make sure to remember to send out expedition fleets soon. I'm chilling on 4-4 and I just cleared 3-5 with a DD fleet. If anyone doubts the increased rates I got a second Musashi doing LSC for kicks to burn steel.
I literally can't do that anymore. I'm better off just rebuilding my resources for the event now. ;-;

I feel a bit cheated by the RNG considering all the reports of the Musashi builds.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 27, 2015, 12:37:55 AM
I literally can't do that anymore. I'm better off just rebuilding my resources for the event now. ;-;

I feel a bit cheated by the RNG considering all the reports of the Musashi builds.
Same here.... never again. 

Also:

(http://i.imgur.com/V0fDYCd.png)

It starts.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Sixten on March 27, 2015, 01:45:51 AM
Expedition 9, 13, and 25 (40 hours long!) are out and fully sparkled. All my resources are still above the regeneration cap, and I have 325 buckets. There has been a slight net gain in fuel since I started sparkling, but it's only in the 200-300 range, not in the thousands. I guess it adds up over time. HQ is Level 91. Ryujo is Level 92. Favoritism!

Also, you kids and your LSCs. I was reckless in my youth, but that was a long time ago...
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: MewMewHeart on March 27, 2015, 01:51:11 AM
Expedition 9, 13, and 25 (40 hours long!) are out and fully sparkled. All my resources are still above the regeneration cap, and I have 325 buckets. There has been a slight net gain in fuel since I started sparkling, but it's only in the 200-300 range, not in the thousands. I guess it adds up over time. HQ is Level 91. Ryujo is Level 92. Favoritism!

Also, you kids and your LSCs. I was reckless in my youth, but that was a long time ago...
Bahahahahahahaha.... I did EXPED 25 when I went out to Georgia.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: RuneDevros on March 27, 2015, 04:38:37 AM
Maybe someone can clarify something for me.

When do I want to use...

Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Totaku on March 27, 2015, 05:35:12 AM
Maybe someone can clarify something for me.

When do I want to use...

  • Sea Radars?
  • Air Radars?
  • Yellow secondary guns?
  • Green anti-air guns?
  • Seaplane bombers on my CAV/BBVs in any other scenario than sub-hunting on 1-5?

Let's see in terms of equipment use...

Sea radar? Is this a sonar are your referring to the surface radar?

If it's the Sonar, you use equip them when you're gearing up to fight subs. Surface radars on the other hand primarly give an accuracy bonus that's a little better compared to air radars. SO use them when you want to get more crits and possible to avoid malestrom resource losses...

Air Radars and Green AA guns are good if you want your ship girls to focus on doing more AA damage. And if you have an AA director, using a combination of these items  +anHA gun can results in AA cut in's which is great for crippling Wos and Nu's attack capabilities.

Yellow Secondary guns are mainly guns that assist in accuracy damage allowing for critical hits. While they have thier limitations for most ships, they work best for torpedo cruisers like Kitakami and Ooi. So if you have a 2 15.5 triple secondary gun equip on to them they'll be ready to do some serious damage during night battle.

Seaplane bombers outside of 1-5? Well.. .It depends on some maps they can help you with getting some damage in during air raid attacks, but keep in mind that if a sub is present the ship with the seaplane bomber will ALWAYS target sub. So plan accordingly if you want your Aviation Cruiser/ Battle ship to use Seaplane bombers or not. It can mean the difference between who they attack first.
 

Also continuing onward with Mewmew's posting... have some more Choukai!

(http://i.4cdn.org/jp/1427429333018.png)

(https://scontent-atl.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/11068076_806767139376539_789625240998560165_n.jpg?oh=cb186ef94d7fd797fcfd5baaa10e7251&oe=5577D656)

As usual I'll write the report following the update.
Title: Re: Kancolle Kai 2 : AA Cruisin' for a Bruisin'
Post by: Totaku on March 27, 2015, 08:20:12 AM
Ok it's time for me to give the summary of what this update has in store for us. Mainly it's Choukai, but we also get some additional small adjustments and some.... "fun" quests.....

Quote
Choukai update

1. Heavy Cruiser Chokai new voices implemented
Chokai Kai now has new Resupply and idle voices

2. Heavy Cruiser Chokai Kai2 implemented
Heavy Cruiser Chokai can now be refitted further at a high experience level
* New HQ and Battle voices will be available after refit
* This refit will need blueprints

03. Light Cruiser Tenryu new voices implemented
Tenryu Kai will now have new resupply, idle, and wedding (kari) voices

4. Light Cruiser Tatsuta new voices implemented
Tatsuta Kai will now have new resupply, idle, and wedding (kari) voices

5. New items in furniture store
The following items have been added
- Fugaku Tile Art (request)
- Changing area (request)
- Spring colour floor (new)
- Sakura Floor (new)
- Examination table (return)

6. New furniture part 2
- Blue Tatami (request)
- Spring Wallpaper
- Purple Wallpaper
- Bar Wall
- Mahjong table (no kotatsu futon)
- Red expensive carpet (Tea set position adjusted)
- Onsen Stone Bath (request)

7.  New missions
- Mikawa Fleet, prepare to sortie
- New Mikawa Fleet, advance to the Solomons
- 6th Destroyer Division ASW patrol-nanodesu
- Anchors aweigh, 18th Fleet!
- and two others
* Each will have a requirement to unlock and complete

8. White Day Seasonal event finished
The special voices for White Day will be removed
Kanmusu's cookies in the item shop will also be removed
Musashi's construction chance will return to normal in LSC

9.  Errors fixed
Shipdex and Itemdex errors have been updated/corrected

10. Akashi's workshop new voices
Akashi will now have new voices in the workshop, item store, and the LSC warning.

So with that the update is finished! And as usual here's the report on Kanmusu that got her upgrade this week..

Choukai Kai Ni
(http://i.imgur.com/ucjZGEE.png)

Choukai now has her kai ni and as the update has shown she is well geared with some advanced night battle gear. She comes with a 20.3 cm (No.2) Cannon, a Type 22 Radar Kai 4, a search light and a skilled lookout!

She will need to be trained to level 65 and will require a blueprint for upgrade!

Choukai's upgraded stats make her suitable for decent day battles and accels in the field of night battle.
Title: Re: Kancolle Kai 2 : She is the terror that sails in the night!
Post by: Kasu on March 27, 2015, 10:59:18 AM
I find it a little weird that she remodels at a lower level than Maya and needs blueprints, but oh well.

Dat art though.
Title: Re: Kancolle Kai 2 : She is the terror that sails in the night!
Post by: RuneDevros on March 27, 2015, 02:06:20 PM
Let's see in terms of equipment use...

Sea radar? Is this a sonar are your referring to the surface radar?

Yeah surface radar. When do I want to have those on my ships?
Title: Re: Kancolle Kai 2 : She is the terror that sails in the night!
Post by: Totaku on March 27, 2015, 02:30:41 PM
Yeah surface radar. When do I want to have those on my ships?

Well I mentioned it in my previous post I'll post it again...
Quote
Surface radars on the other hand primarly give an accuracy bonus that's a little better compared to air radars. SO use them when you want to get more crits and possible to avoid maelstrom resource losses...

Also I forgot mention if my memory is correct you should keep surface radars of handy for maps that require LOS check since those radars good for reaching the LOS requirment more easily compared to air radars. Air radars are fine too since they can aid in LOS requirements , but just understand there's a difference in the LOS and accuracy value in both of those.

Everything else from my previous pertaining to your question still applies.

Edit: Also might as well answer this question.

I find it a little weird that she remodels at a lower level than Maya and needs blueprints, but oh well.

Dat art though.

That's because historically Choukai is the only member of the Takao class that... never got a modification of any kind in her career. She did have one planned, but she was sunk before it could happen. So thus... the blueprint cost is to give Choukai her.. "what if" upgrade she could of had.
Title: Re: Kancolle Kai 2 : She is the terror that sails in the night!
Post by: MewMewHeart on March 27, 2015, 03:21:23 PM
That's because historically Choukai is the only member of the Takao class that... never got a modification of any kind in her career. She did have one planned, but she was sunk before it could happen. So thus... the blueprint cost is to give Choukai her.. "what if" upgrade she could of had.
AH! That makes sense of why she needs a blueprint, well I'll have to farm for medals then.
Title: Re: Kancolle Kai 2 : She is the terror that sails in the night!
Post by: Kasu on March 27, 2015, 04:19:18 PM
That's because historically Choukai is the only member of the Takao class that... never got a modification of any kind in her career. She did have one planned, but she was sunk before it could happen. So thus... the blueprint cost is to give Choukai her.. "what if" upgrade she could of had.
Ah, okay then. Makes sense now.
Title: Re: Kancolle Kai 2 : She is the terror that sails in the night!
Post by: MewMewHeart on March 28, 2015, 09:32:50 PM
I DID IT!!!!!

(http://i.imgur.com/AGxRFph.png)

(http://i.imgur.com/wufwHx9.png)

Got Hiei in construction with Yuudachi Kai as my FS. She's definitely going on my marriage list and going to be next Kai Ni.

Order of which I've gotten the Kongou sisters:

(http://i.imgur.com/weCGcHf.png)

Kirishima obtained during my first 2-3 run, last year.

Kongou obtained during construction, last year.

Haruna obtained during Winter 2015 event E-1.

Hiei obtained construction today March 28/2015.

========================

Edit: Notices start of marriage quest...

HEEEEEEEEEEEH!? JUNYOU I'M NOT READY YET!!!!!  :blush:
Title: Re: Kancolle Kai 2 : She is the terror that sails in the night!
Post by: Totaku on March 29, 2015, 04:42:07 PM
Alright, it's time to let  you guys in on another dev report...

Besides the Special Type DD that'll get a Kai Ni sometime this spring and possibly this April, they mentioned a few details about another Destoyer....

Another Destoyer to get a Kai Ni... will be the Predecessor of the Special Type Destroyer. This mean any Destoyer laid down before Fubuki was is fair game... there's only one group that meets that specification....

The Mutsuki-Class DD

The Mutsuki class has a pretty large team as well consisting of....

Mutuski, Kisaragi, Yayoi, Uzuki, Nagatsuki, Mochizuki, Satuski, Fumitsuki, Mikatsiki and Kikutsuki

One of these are in line to get a kai ni and we know both artist have been active as of late. So feel free decide yourselves who's getting it. :P
Title: Re: Kancolle Kai 2 : She is the terror that sails in the night!
Post by: Kasu on March 29, 2015, 04:50:14 PM
Alright, it's time to let  you guys in on another dev report...

Besides the Special Type DD that'll get a Kai Ni sometime this spring and possibly this April, they mentioned a few details about another Destoyer....

Another Destoyer to get a Kai Ni... will be the Predecessor of the Special Type Destroyer. This mean any Destoyer laid down before Fubuki was is fair game... there's only one group that meets that specification....

The Mutsu-Class DD

The Mutsuki class has a pretty large team as well consisting of....

Mutuski, Kisaragi, Yayoi, Uzuki, Nagatsuki, Mochizuki, Satuski, Fumitsuki, Mikatsiki and Kikutsuki

One of these are in line to get a kai ni and we know both artist have been active as of late. So feel free decide yourselves who's getting it. :P
Gonna have to go with Mutsuki due to her role in the anime.
Title: Re: Kancolle Kai 2 : She is the terror that sails in the night!
Post by: MewMewHeart on March 29, 2015, 06:31:51 PM
Gonna have to go with Mutsuki due to her role in the anime.
I had a feeling about her getting a Kai Ni.
Title: Re: Kancolle Kai 2 : She is the terror that sails in the night!
Post by: Sixten on March 29, 2015, 09:48:20 PM
Kirishima obtained during my first 2-3 run, last year.
Kongou obtained during construction, last year.
Haruna obtained during Winter 2015 event E-1.
Hiei obtained construction today March 28/2015.

Edit: Notices start of marriage quest...

HEEEEEEEEEEEH!? JUNYOU I'M NOT READY YET!!!!!

Congratulations on completing the Kongo Sisters. Now use your extra fleet to save up resources and buckets. Also, I didn't know you've been playing since last year. I didn't jump onto the bandwagon until January 2015, and I thought you joined after me because my HQ level is 20 higher than yours.

Regarding the shipgirl marriage, Totaku said my Ryujo was almost ready for the marriage quest. While it is true that the first marriage quest can be done with a Level 90 ship, marriage itself is not going to happen anytime soon. Have you seen the experience table (http://kancolle.wikia.com/wiki/Experience_and_Rank)? My Ryujo is Level 95, and needs a total of 338k experience to get to Level 99. For comparison, it only takes 319k experience to get Ryujo from Level 1 to Level 75 (her Kai-2 level).

I do expect the Mutsuki-class ship that gets a Kai-2 to be Mutsuki herself, but I wouldn't be surprised if it was Kisaragi. Yayoi would be a surprise, but I would train her for sure because Patchouli. And if it turned out to be Uzuki, I would flip a table, throw a tantrum, and proceed to burn 100 buckets hunting for the devil rabbit.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on March 30, 2015, 07:26:19 AM
The devs brought up the big announcement!

The Spring Event will begin in Late April! Some of the prizes for this event will include a foreign ship girl along with a bunch of new ship girls to boot

Since it's going to be late April I can assume they will be launching it on the anniversary of the game's release...

Kancolle will be starting year 3 on April 23rd so I imagine that will likely be the date of the start of the event.

It's time to start gather your resources and assemble your ship girls guys! The event is upon up in roughly a month away!
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on March 30, 2015, 07:28:55 AM
The devs brought up the big announcement!

The Spring Event will begin in Late April! Some of the prizes for this event will include a foreign ship girl along with a bunch of new ship girls to boot

Since it's going to be late April I can assume they will be launching it on the anniversary of the game's release...

Kancolle will be starting year 3 on April 23rd so I imagine that will likely be the date of the start of the event.

It's time to start gather your resources and assemble your ship girls guys! The event is upon up in roughly a month away!
EVERYBODY PAN- I mean stock up for the event and level your ships.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Yukarin on March 30, 2015, 07:38:51 PM
OMG I GOT A NAGATO

YESSSSSSSSSSSSSSSS
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Zengar Zombolt on March 30, 2015, 08:18:30 PM
Good thing: Hiei get!
Bad thing: She dropped out of a Yamato recipe :V
Not unexpected, still came out somewhat on top.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Shadow on March 30, 2015, 09:13:23 PM
Hey everyone, would you by any chance have room for another TTK? :P

I've been playing for exactly two weeks and I can safely say I've been effectively hooked to the game. By the grace of utterly benevolent RNGods, I've somehow managed to build, chronologically: Mutsu (first BB attempt!), Akagi (first CV attempt!), Yukikaze, Zuikaku (fifth CV attempt), Kongou, Shimakaze (just yesterday!), Nagato (overnight BB construction).  Apologies if this sounds like dull bragging, but I just had to share this lucky streak. Is this what they call "beginner's luck"? :V

One concern I have is that it seems my HQ Level is horribly inflated. Perhaps it is due to the grinding extravaganza I did to my DDs and CLs once I unlocked 1-5, or maybe due to my other two fleets being away on Expeditions 90% of the time, but fact of the matter is that even my highest-leveled shipgirl is 10 levels below my HQ Level (currently 35)... For context, I have around 16 shipgirls who sit comfortably around Levels 25-20, but I'm not sure if this training approach was a particularly wise idea, and I should have instead focused more on training just a select few.

In any case, I'm currently preparing for 2-4 after clearing 1-5 for the first time and breezing through 2-3. I've heard tales about how difficult it can be, so I'm hoping to tackle this as painlessly as possible with a 4BB 2CV (Nagato, Mutsu, Kongou, Hyuuga, Zuikaku, Akagi) "brute-force-all-the-way" setup.

By the way, is it advisable I begin preparing for the Spring Event as well? I'm quite unsure as to where I stand right now in terms of ability to participate, especially since I've been playing for a grand total of two weeks...
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on March 30, 2015, 09:31:01 PM
Hey everyone, would you by any chance have room for another TTK? :P

I've been playing for exactly two weeks and I can safely say I've been effectively hooked to the game. By the grace of utterly benevolent RNGods, I've somehow managed to build, chronologically: Mutsu (first BB attempt!), Akagi (first CV attempt!), Yukikaze, Zuikaku (fifth CV attempt), Kongou, Shimakaze (just yesterday!), Nagato (overnight BB construction).  Apologies if this sounds like dull bragging, but I just had to share this lucky streak. Is this what they call "beginner's luck"? :V

One concern I have is that it seems my HQ Level is horribly inflated. Perhaps it is due to the grinding extravaganza I did to my DDs and CLs once I unlocked 1-5, or maybe due to my other two fleets being away on Expeditions 90% of the time, but fact of the matter is that even my highest-leveled shipgirl is 10 levels below my HQ Level (currently 35)... For context, I have around 16 shipgirls who sit comfortably around Levels 25-20, but I'm not sure if this training approach was a particularly wise idea, and I should have instead focused more on training just a select few.

In any case, I'm currently preparing for 2-4 after clearing 1-5 for the first time and breezing through 2-3. I've heard tales about how difficult it can be, so I'm hoping to tackle this as painlessly as possible with a 4BB 2CV (Nagato, Mutsu, Kongou, Hyuuga, Zuikaku, Akagi) "brute-force-all-the-way" setup.

By the way, is it advisable I begin preparing for the Spring Event as well? I'm quite unsure as to where I stand right now in terms of ability to participate, especially since I've been playing for a grand total of two weeks...
LUCKY!!!!!!!!!!!!!! HAAAAAAAAAAAAXOR!!! Just kidding congrats and yeah you should stock pile resources if you can!
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Red Frost on March 30, 2015, 11:19:24 PM

I think the same thing sorta happened with me.  I tried to spread the exp around a bit and had relatively low level ships for my admiral level, but it does help when you need variety in fleet compositions.
I'd say aim for remodel levels for your shipgirls that are pretty close to their current levels (most of them seem to be around the 30 mark).  High-level Kai Ni remodels are pretty longterm projects (at least they were for me) so just focus on getting the easier remodels and modernizing them as much as you can (if you have space, save the spare ships who give Anti-Air modernization and then use it after a girl has been remodeled).
 
As for the event, you might have some luck with the first or second maps of the event?  It's really hard to say because sometimes the first maps throw everyone for a loop.  I'd say getting your girls remodeled should be a priority, especially the CVs/CVLs.  Working on DDs, CLs, and CAs would also be a good idea, since the earlier maps sometimes utilize those moreso than the heavy-hitters.  BBs are important too, but they sorta level themselves thanks to getting MVP most of the time and seeing a lot of usage.
 
Aside from a good variety in viable shipgirls, you also need to consider resources.  You can try focusing on leveling up until maybe a week or two before the event starts and then attempt to stockpile (I'm betting on the start date being April 23rd too).  Even then, events last about 2~3 weeks, so you can stockpile a bit into the event too.  Personally I like waiting a few days after the event starts before I try tackling it.  It gives people time to compile information, which is really helpful when you don't want to go into an event blind (especially if there's ship locking).
 
Then again, it's hard to remember what it's like starting out and managing/stockpiling resources, and you never know what's a comfortable amount of resources to have, regardless of how far into the event you plan to go.  My advice might be way off base here so maybe someone else can chime in.
 
Actually, how many open fleets do you have?  If you don't have all 4 unlocked, that's a pretty major thing to work towards.
----------------------
 
Haven't been posting much myself.  Not getting Amagi was a pretty big blow to me, especially considering how close I was during the final minutes (and on Hard no less).  I was hoping to have a perfect track record of event clearing starting with Operation AL/MI.  On the brightside, I managed to build Musashi thanks to the previous update.  Got Maya all Kai Ni'd and gonna Kai Ni Choukai in a bit (didn't think she'd need a lower level than Maya).  Been trying to stockpile after all the LSC building, which, thankfully, I'm currently done with.  Fuel and Ammo are my biggest concerns, but those are sitting at 78000 and 68000.  I still have to beat 2-5 and 3-5 this month, but those shouldn't eat up too much, and there's still plenty of time to stockpile.  I know there's less than a day left before they roll over, but I don't think that'll be too big of a problem.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Shadow on March 31, 2015, 12:16:50 AM
Thanks for the advice, Red Frost! I suppose I'll focus on getting a good portion of my "active" shipgirls Kai'd, seeing as the majority of my remodeled shipgirls currently consist of DDs, with the exception of Sendai, Naka, and Maya.

I have 3 open fleets at the moment. I have the feeling gathering the complete Kongou class is going to take me some time, though it's definitely something I'm working towards. On that note, I've been particularly unlucky in some Completion Quests. Some shipgirls just seem to elude me (I'm looking at you, Tenryuu and Kinugasa), which prevents me from clearing about 3 Quests I feel I have had since forever.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on March 31, 2015, 12:24:24 AM
Thanks for the advice, Red Frost! I suppose I'll focus on getting a good portion of my "active" shipgirls Kai'd, seeing as the majority of my remodeled shipgirls currently consist of DDs, with the exception of Sendai, Naka, and Maya.

I have 3 open fleets at the moment. I have the feeling gathering the complete Kongou class is going to take me some time, though it's definitely something I'm working towards. On that note, I've been particularly unlucky in some Completion Quests. Some shipgirls just seem to elude me (I'm looking at you, Tenryuu and Kinugasa), which prevents me from clearing about 3 Quests I feel I have had since forever.
And you would be right about the Kongou class being hard to get.... once you like get three the one you're missing will elude you for days on end as I said on this page on how it took me to get them... it is a pain. Right now Nagato and Mutsu elude me like ninjas and they're causing me to lose out on a lot of quests also I had that problem with Tenryuu that you're having oddly enough I did a random night battle on 1-1 and she dropped while Kinugasa dropped for me at 1-5 boss at random although I don't advice you grinding there unless you want to inflate your HQ.  Also what Red Frost says rings true.... focus on who is close to remodel or Kai Ni, but since the event is most likely late April you might wanna be prepared ahead of time.

===================
On better good news Shigure Kai get and Yuudachi Kai Ni soon to be get, also Junyou is 20 levels more until Kai Ni then Imma work on getting her to marriage status. <3
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Red Frost on March 31, 2015, 12:56:24 AM
Thanks for the advice, Red Frost! I suppose I'll focus on getting a good portion of my "active" shipgirls Kai'd, seeing as the majority of my remodeled shipgirls currently consist of DDs, with the exception of Sendai, Naka, and Maya.
 
I have 3 open fleets at the moment. I have the feeling gathering the complete Kongou class is going to take me some time, though it's definitely something I'm working towards. On that note, I've been particularly unlucky in some Completion Quests. Some shipgirls just seem to elude me (I'm looking at you, Tenryuu and Kinugasa), which prevents me from clearing about 3 Quests I feel I have had since forever.

Getting all the Kongou girls is rather difficult.  Took me ages to get Kirishima, who also happened to be my favorite BB, so that extra sucked.  The 4th fleet's more to help with resource gathering, so jumping through hoops/burning resources just to unlock it might defeat the purpose if you're trying to stockpile for the event, but if you're not too worried about it, go for it.  All 4 drop on 2-3's boss node, as well as CVs and CVLs (and a sub!), so you might get lucky if you happen to be grinding there.  There's also construction, but that gets pretty expensive.
 
And yeah, some of those completion quests tend to stick around for a while.  It's either the girl never drops for you, or what the quest is asking you to do is really frustrating and difficult, and usually not worth it, aside from completion's sake and unlocking other quests.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on March 31, 2015, 01:03:43 AM
So with all this talk of leveling girls up, I've got a question. Does anyone do something similar to what I do? I usually just stick six girls into my main fleet (who're usually picked based on whether they have Kai Ni's and with at least one each of a battleship and a carrier so we don't get stomped consistently early on) and then level 'em all up until the girl with the highest remodel level reaches that point. After everyone's remodeled, I then swap them out for six new girls and continue the process from the beginning again (excluding expeditionary fleets of course).

It's worked fairly well for me, but I'm just curious if anyone else does it too.  I don't tend to grind much either.

And yeah, some of those completion quests tend to stick around for a while.  It's either the girl never drops for you, or what the quest is asking you to do is really frustrating and difficult, and usually not worth it, aside from completion's sake and unlocking other quests.
Unryuu continues to be the bane of my existence in that regard. ;>;
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Sixten on March 31, 2015, 01:20:36 AM
Apologies if this sounds like dull bragging, but I just had to share this lucky streak. Is this what they call "beginner's luck"?

Don't feel bad about bragging. Everyone here - myself included - has bragged about their Kancolle achievements in this thread. Whether it's rainbow drops from LSC, last-minute mochi hunting success, Totaku's Tone with 1 HP entering a fight against Evil Naka and living to tell the tale, or HighZealot only needing 5 runs to defeat Super Dyson, everyone from Lieutenant Commander to Grand Admiral has something to brag about. Sure, there's a little envy when someone needs only a little effort to get something you've always wanted. But mostly, when hearing about someone else getting lucky, we think, "Yeah, I remember when I lucked out that one time. And it felt GOOD!"

So with all this talk of leveling girls up, I've got a question. Does anyone do something similar to what I do? I usually just stick six girls into my main fleet (who're usually picked based on whether they have Kai Ni's and with at least one each of a battleship and a carrier so we don't get stomped consistently early on) and then level 'em all up until the girl with the highest remodel level reaches that point. After everyone's remodeled, I then swap them out for six new girls and continue the process from the beginning again (excluding expeditionary fleets of course).

It's worked fairly well for me, but I'm just curious if anyone else does it too.  I don't tend to grind much either.

After my first month playing, I was concerned about my ships falling behind my HQ level. Then I went with FAVORITISM! (using my favorite ships whenever possible) and that problem went away. Of course, favoritism has its drawbacks - the ships I don't like are too weak for events.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Red Frost on March 31, 2015, 01:59:16 AM
So with all this talk of leveling girls up, I've got a question. Does anyone do something similar to what I do? I usually just stick six girls into my main fleet (who're usually picked based on whether they have Kai Ni's and with at least one each of a battleship and a carrier so we don't get stomped consistently early on) and then level 'em all up until the girl with the highest remodel level reaches that point. After everyone's remodeled, I then swap them out for six new girls and continue the process from the beginning again (excluding expeditionary fleets of course).

It's worked fairly well for me, but I'm just curious if anyone else does it too.  I don't tend to grind much either.

That's a really neat leveling method.  I'm kinda fuzzy on my grinding methods myself because I don't do it all that much, and it's not really the same when you start out and compared to when you've done a lot in the game.
If I get a new girl, or someone is getting a remodel, they become a priority.  Aside from that, I try to keep groups of girls/classes/sisters around the same level.  Granted, some girls are more used than others and I do show favoritism, but it helps keep things pretty uniform and gives me some variety when I need it, especialy when there was ship locking.  I also make it a point to not leave too many girls far behind everyone else, like Taigei and Akashi.  I was super happy that my Akitsumaru was around 60 when the Midway Event came around.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on March 31, 2015, 02:27:44 AM
Murakumo confirmed for Kai Ni on Apiril 10.

(http://i.imgur.com/hNMWbAK.png)

(Someone teach me how to post tweets on the forum PLEASE!?)
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: highzealot on March 31, 2015, 05:16:55 AM
So with all this talk of leveling girls up, I've got a question. Does anyone do something similar to what I do? I usually just stick six girls into my main fleet (who're usually picked based on whether they have Kai Ni's and with at least one each of a battleship and a carrier so we don't get stomped consistently early on) and then level 'em all up until the girl with the highest remodel level reaches that point. After everyone's remodeled, I then swap them out for six new girls and continue the process from the beginning again (excluding expeditionary fleets of course).

It's worked fairly well for me, but I'm just curious if anyone else does it too.  I don't tend to grind much either.
I do pretty much what you do though I also bring along a sub as I do exclusively 3-2-A and I also don't grind level much either. I usually do at most 13 sorties per day and any PvP with easy victory and worthwhile exp.

One thing I would like to ask everyone if you were given a title based on your play-style, what do you think it would be?
Personally, my title would most likely be Stockpiler. Pretty self-explanatory and I personally like this sort of play-style as it keeps me from being burnt out on the game before events and also gives me time to focus on my studies.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Calamity on March 31, 2015, 07:05:43 AM
My playstyle would probably be grinder, I feel like I don't have enough evenly leveled ships yet so I'm staying under soft cap for as much regen as I can. I should start stockpile soon.

If there's a ship I really want to level up I use 3-2-A Flag, CA, CA, BBV, CVL, Maruyu.

I let the BBV and CVL get into red fatigue so they can't steal MVP and rotate random CAs and a bunch of Maruyus because Maruyu will always have low repair time even when taiha'ed. Power leveled Choukai from 25 to 50 in about two days doing that lol. This setup almost always gives Flag MVP for me so I can continuously sortie, another CVL or weaker leech ships makes it too inconsistent. RIP fuel tho. Gotta get Akashi and Suzuya to Kai and Choukai, Shigure, and Sendai to Kai Ni before the event starts... Too many ships I wanna level up in preparation.

Also 4-4 was pretty painless. Ashigara Kai Ni ftw
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on March 31, 2015, 04:13:16 PM
I do pretty much what you do though I also bring along a sub as I do exclusively 3-2-A and I also don't grind level much either. I usually do at most 13 sorties per day and any PvP with easy victory and worthwhile exp.
Ah, I see. I usually just do all of the PvP matches I can, leaving the easier ones for last so that my girls can get sparkled and then I usually send them on a sortie right after.  I usually end up doing the ten daily PvP matches and two sorties, but depending on the levels of my girls I tend to send them to either 1-4, 2-4, or 4-4.

I'm only doing the PvP stuff at the moment though so that I can start stockpiling for the event, though I'm torn as to whether I should run 1-5 and 2-5 once April starts for the medals.

One thing I would like to ask everyone if you were given a title based on your play-style, what do you think it would be?
Personally, my title would most likely be Stockpiler. Pretty self-explanatory and I personally like this sort of play-style as it keeps me from being burnt out on the game before events and also gives me time to focus on my studies.
I'd say Organized, mainly for the ways mentioned earlier. I also try to sparkle my first two expeditionary fleets when needed and run the third one on expeditions for whichever I have the least of. Once that fleet loses its sparkle though, I switch them to bucket gathering until around two hours before I go to bed when I sparkle them again.  I usually run my first two fleets on the expeditions that take 12 hours and 15 hours (with Akitsumaru accompanying the 15 hour expedition).

I also tend to run the daily quests as best I can for buckets, kinda trying to incorporate them into my sparkling, expeditionary, and training routines.  I also use the carrier recipe twice a day for AA modernization fodder.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on March 31, 2015, 06:19:38 PM
One thing I would like to ask everyone if you were given a title based on your play-style, what do you think it would be?
Personally, my title would most likely be Stockpiler. Pretty self-explanatory and I personally like this sort of play-style as it keeps me from being burnt out on the game before events and also gives me time to focus on my studies.

I'm more of a wild card based on my situation right now I'm currently in stockpiling/training mode which means I'm cracking my whip for my expedition fleet and my Tea House Fleet training session.

Also.... while on topic of training.....

Hiryuu Kai get:

(http://i.imgur.com/hdhP2Z8.png)


But.... biggest hurdle passed of them all... PRESENTING THE NIGHTMARE OF SOLOMON OF THE TEA HOUSE FLEET:
(http://i.imgur.com/TmUsCBx.png)

Yuudachi Kai Ni get!
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Shadow on March 31, 2015, 07:36:31 PM
So with all this talk of leveling girls up, I've got a question. Does anyone do something similar to what I do? I usually just stick six girls into my main fleet (who're usually picked based on whether they have Kai Ni's and with at least one each of a battleship and a carrier so we don't get stomped consistently early on) and then level 'em all up until the girl with the highest remodel level reaches that point. After everyone's remodeled, I then swap them out for six new girls and continue the process from the beginning again (excluding expeditionary fleets of course).

I do something similar to that as well, with the exception of stopping when everyone is remodeled. I try rotating my current fleet based on levels, so that higher-leveled shipgirls eventually end up being exchanged for lower-leveled ones, which provides a degree of consistency to their overall level range. Since right now I'm focusing on remodels, I don't assume my primary fleet will change for a little while, as I have four shipgirls there who are to be remodeled at Level 25 (20 for Shimakaze).

One thing I would like to ask everyone if you were given a title based on your play-style, what do you think it would be?

Hmm... I  suppose "Multitasker" would be fitting for me. I try to avoid "binge-playing" the game to in turn avoid consuming more resources than necessary and spending buckets (I think I can count the number of times I've used an Instant Repair with a single hand ^^;). I tend to leave the game in the background after running a sortie in which my shipgirls are damaged and require docking, as well as sending my other two fleets in Expeditions. When I hear the telltale "ding" of KanColle Command Center, I switch back to the game to run another sortie and/or send the other fleets back to an Expedition. With this style I've managed to clear the 30-expeditions Weekly Quest in a single day, without even wanting to. :V

Yuudachi Kai Ni get!

Nice! Getting the Nightmare of Solomon is one of my current long-term goals. Congratulations~
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on March 31, 2015, 09:06:51 PM
Nice! Getting the Nightmare of Solomon is one of my current long-term goals. Congratulations~
She's my first DD to get Kai Ni'd actually. I already have Naka and Sendai Kai Ni'd too, I swore the day after my humiliating defeat at Winter 2015 E2 map that I would come back guns a blazing and with more ships and powered up ones at that, so I'm keeping to that also HAVING A 4TH FLEET IS SO HELPFUL!
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Red Frost on March 31, 2015, 10:13:00 PM
I suppose I'd be more of a Stockpiler too.  Aside from running expeditions and doing PVP (or leaving the game open and forgetting to), I grind 1-1 for sparkles and 2-3 for Dailies and Weeklies.  I like working through quests because I like it when the page number gets bumped down, but I usually stick to the easier/cost-friendlier quests.  I generally put off Extra Operations until towards the end of the month and then spend a day or two doing them.
It's been a while, but I'll also grind 4-2 for that one Weekly quest.  It's really helpful for leveling 2 DDs at a time, plus I throw in 2 CVs and either Ise/Hyuuga or Fusou/Yamashiro.
 
There's still a few shipgirls I can snag outside of events, and I still have 5-5 and 6-2 to beat, but I'm more concerned with stocking up for events and then too burned out to do anything after.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on April 01, 2015, 10:04:36 AM
Natrually, I'm a "conserving" player since I spend a lot of time during the day mainly trying to get as many expeditions that'll give me the highest gain in resources over a day's time. Each and everyday that I have the chance to.

However I should note that I'm also a "completionist" too. Usually aim to complete as many quests as I can + do my dailies / weeklies and monthlies just to earn those resources, buckets and screws that I know will be important in the long run. This also implies to events as well. I tend to favor completing them, but I'm also a man who seeks a challenge all at the same time. There fore if I'm given the option I will go with the hardest difficulty setting just to prove how tough of an admiral I am. :P

Also to make my life as an admiral more fun I tend to "gamble" too both with LSC and with having people who come to my stream choose my kanmusu of the week that I am forced to train through the week. And this week it's Taigei... so... I'm going to have lots fun using her every day this week.... >_<;;;



Now let's start talking about some other important news that popped up after April 1st was done in Japan....

First off they have announced that sometime over the Spring besides Marukumo we will be getting another Special Type DD a kai ni treatment! I'm now halfway expecting that this will likely be related to the starter kanmusu since 4 out of 5 of them are Special Type DDs.

Second.... We now got more info on our foreign ship girl.... she will be an Italian Battleship. My bets are she will be part of the
Littorio-class
. Again a reminder that we have approximately 3 weeks before the event starts... so keep working on grinding and preparing your ship girls!
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 01, 2015, 03:47:52 PM
Now let's start talking about some other important news that popped up after April 1st was done in Japan....

First off they have announced that sometime over the Spring besides Marukumo we will be getting another Special Type DD a kai ni treatment! I'm now halfway expecting that this will likely be related to the starter kanmusu since 4 out of 5 of them are Special Type DDs.

Second.... We now got more info on our foreign ship girl.... she will be an Italian Battleship. My bets are she will be part of the
Littorio-class
. Again a reminder that we have approximately 3 weeks before the event starts... so keep working on grinding and preparing your ship girls!
Just read up on the
Littorio-class... only three of those battle ships will be one of them while the other one who knows.... my bets it's Roma.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 01, 2015, 04:06:41 PM
Just read up on the
Littorio-class... only three of those battle ships will be one of them while the other one who knows.... my bets it's Roma.
I'm inclined to agree, especially since
she was the only Italian battleship sunk in the war
, however I can also see it as being
the class's namesake as the devs seem to favour putting those in as well.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 01, 2015, 06:25:55 PM
I think there was two more set of battleships also um... let me see which was it.... AH-HA
the Andrea Doria class (http://en.wikipedia.org/wiki/Andrea_Doria-class_battleship)
and what I think will be the least likely to come to Kancolle... due to history reasons...
the  Conte di Cavour class battleships two of them actually (http://en.wikipedia.org/wiki/Conte_di_Cavour-class_battleship)
who knows what the devs will pull though.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Sixten on April 02, 2015, 04:03:43 AM
I think I need to stop these 3-3 rabbit hunts. Taking Ryujo, Zuiho, and Zuikaku on repeated runs of a map where they can face up to 8 enemy carriers per sortie has been bad for stockpiling. Even with every expedition longer than 2 hours achieving great success, my fuel still hovers slightly above my resource regeneration cap (which is now 24250).

I also have gotten everyone that you can possibly get from 3-3 except for Yamagumo and Uzuki. Freakin' rabbit.

Also, despite Totaku's warning, the FAVORITISM has continued. Ryujo is now Level 97, while Nagato, Mutsu, Kitakami, Ooi, and Kaga have an average level of 26. I'm past the HQ level where I can now play events on hard mode, but I sure as hell am not prepared to do so.

At least my buckets have been steadily increasing and are now at 434. I'll be more prepared than I was before the Winter 2015 event.

I'm going to Chicago for a week and will not be playing Kancolle during that time. (A good time for the 80-hour expedition.) When I get back, I'll call an end to the rabbit hunts and focus on stockpiling. There will probably be an event map that drops rabbits anyway.

You kids have fun.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 02, 2015, 04:48:54 AM
Also, despite Totaku's warning, the FAVORITISM has continued. Ryujo is now Level 97, while Nagato, Mutsu, Kitakami, Ooi, and Kaga have an average level of 26. I'm past the HQ level where I can now play events on hard mode, but I sure as hell am not prepared to do so.

At least my buckets have been steadily increasing and are now at 434. I'll be more prepared than I was before the Winter 2015 event.
Trust me I learned my lesson when the E-1 map of the winter event called for DDs and CLs, that's why now I'm trying to give my ships the treatment they deserve. Bah... I need to give Akashi some attention after the event.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Shadow on April 02, 2015, 05:37:06 AM
Today, Kongou, Zuikaku, Haguro and Shimakaze have joined the Kai List! And with Nagato trained to Level 20, I can say this has been quite a productive day, leveling-wise. I also got Ryuujou to drop during one of my 2-2 training sorties, who will join Junyou as my second CVL. I'm quite happy I got her seeing as she's one of my favorite shipgirls. ^^

Resource-wise, I think I'm doing quite well. I've nearly amassed 100 Instant Repairs, and my resources consistently hover around my regeneration cap (currently 10250), mostly due to the wonders that are Expeditions 15 and 16. Seeing your resources increase by the hundreds in the morning is very satisfying, after having sent them overnight.

Of course, reaching HQ Level 38 was my wake up call--I realized that if I wanted to clear the new 6th DD Division quest, now would be a very good time to do so. "Nothing is really stopping me," I thought, glancing confidently at the three Depth Charges and the single Sonar in my stock, "Even though Hibiki is Level 25 and the other girls are merely Level 5, they surely can sink every SS they come across!"

...Four failed sorties later. Indeed, the enemy SSs pose no threat to them, but the main problem is the RNG: every attempt thus far has ended in a painful detour at the penultimate node, resulting in an equally painful defeat against Elite CLTs. Sigh. On the plus side, this is how I discovered the usefulness of Echelon. The wiki states that it is theorized to be a defensive setup for submarines, but I think it's a defensive formation in general. The Akatsuki girls took about half of the beating I expected them to take in all attempts, with enemy shelling and torpedoes missing frequently and doing less damage in general. Very interesting.

In any case, I'm going to keep trying... hopefully before I reach HQ Level 40. The RNG should yield at some point. >_>
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Gpop on April 02, 2015, 12:53:01 PM
HQ Level 79...literally on the edge of Hard mode...guys I'm scared :ohdear:
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 02, 2015, 02:01:26 PM
HQ 66 here gotta watch my HQ gains, but that's the works of grinding 3-1 so much for dailies and doing more quests.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 02, 2015, 03:08:44 PM
Of course, reaching HQ Level 38 was my wake up call--I realized that if I wanted to clear the new 6th DD Division quest, now would be a very good time to do so. "Nothing is really stopping me," I thought, glancing confidently at the three Depth Charges and the single Sonar in my stock, "Even though Hibiki is Level 25 and the other girls are merely Level 5, they surely can sink every SS they come across!"

...Four failed sorties later. Indeed, the enemy SSs pose no threat to them, but the main problem is the RNG: every attempt thus far has ended in a painful detour at the penultimate node, resulting in an equally painful defeat against Elite CLTs. Sigh. On the plus side, this is how I discovered the usefulness of Echelon. The wiki states that it is theorized to be a defensive setup for submarines, but I think it's a defensive formation in general. The Akatsuki girls took about half of the beating I expected them to take in all attempts, with enemy shelling and torpedoes missing frequently and doing less damage in general. Very interesting.

In any case, I'm going to keep trying... hopefully before I reach HQ Level 40. The RNG should yield at some point. >_>
Is it weird that every single 1-5 quest I've done that doesn't include the straight-to-the-boss node fleet set-up has actually brought me to the node anyway? The RNG seems incredibly forgiving in my case.

Also, speaking of the Akatsuki girls, I hope they get Kai Ni'd soon. Verniy was the first destroyer I Kai Ni'd and she's kinda lonely sitting at Level 94 with a full ASW set-up and perpetual 1-5 duty while the other three are just kinda noodling about at Level 5.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 02, 2015, 03:22:03 PM
Is it weird that every single 1-5 quest I've done that doesn't include the straight-to-the-boss node fleet set-up has actually brought me to the node anyway? The RNG seems incredibly forgiving in my case.

Also, speaking of the Akatsuki girls, I hope they get Kai Ni'd soon. Verniy was the first destroyer I Kai Ni'd and she's kinda lonely sitting at Level 94 with a full ASW set-up and perpetual 1-5 duty while the other three are just kinda noodling about at Level 5.
That's the same for Inazuma and Ikazuchi they're both level 5 in my expedition fleet while Aktasuki is level like 15 and Hibiki is level 43.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Sixten on April 03, 2015, 10:42:17 AM
It seems like there will be DMM Maintenance from 2:30AM (early morning) - 9:30AM, Tuesday April 7 2015 Japan Time (12:30PM - 7:30PM Monday April 6 USA Central Time). So if you live in the USA, you may have to wait a bit after getting back from work/school on Monday before you can resume collecting ships.

The Murakumo update will still occur on Friday April 10 (Thursday evening in America).
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Gpop on April 03, 2015, 04:58:17 PM
That's the same for Inazuma and Ikazuchi they're both level 5 in my expedition fleet while Aktasuki is level like 15 and Hibiki is level 43.

All of my 6thDesDiv girls are all Kai'd at least, but are my bucket expedition girls atm. I always wanted them to be useful in some way so I thought that one would be perfect while all of them could remain together :V
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: highzealot on April 03, 2015, 07:56:24 PM
HQ Level 79...literally on the edge of Hard mode...guys I'm scared :ohdear:

At least you can pick your difficulty now if hard is too hard. Now the only thing that will be at stake is your PRIDE as hundreds of eyes watch as you select your difficulty.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Shadow on April 03, 2015, 10:31:32 PM
Whew. Managed to clear the 6thDesDiv Quest on the eight sortie, exactly before my HQ Level increased to 40. With that out of the way, I can now fully focus on training and resource-gathering. My current goal is to establish Level 30 as a baseline level range for my "active" shipgirls, which I hope to achieve before the Spring Event begins. Maybe I can attempt to clear 2-4 in these remaining weeks, as well...
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Gpop on April 04, 2015, 01:22:57 AM
At least you can pick your difficulty now if hard is too hard. Now the only thing that will be at stake is your PRIDE as hundreds of eyes watch as you select your difficulty.
But also extra operations D:

(http://i.imgur.com/sf7Z09Y.png)

No game pls, I don't wanna go hard mode yet D:
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 04, 2015, 02:16:46 AM
Bah... so much work also I'm close to 10k in fuel which is good.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Sixten on April 04, 2015, 02:46:49 AM
But also extra operations D:

It seems you've been doing a good job keeping your HQ Level down. I started playing after you and my HQ level has overtaken yours (HQ Level 94, must be all those 3-3 runs). But, like Grand Admiral Zealot said, high HQ level is no longer a drawback in events.

And as for extra operations, sure stuff gets harder in 1-5 (all nodes have first-strike subs), 2-5 (those Flagship Torpedo Cruisers) and 3-5. But I've been able to clear those maps at HQ Level 94 even with my flawed FAVORITISM playing style. Someone like yourself, who has played for longer than me and has been wiser about leveling his ships, should have no problem.

For the upcoming event, I'll play on normal mode by default and switch to easy mode if the extra operations get too hard. I chickened out of E-5 in the last event. So, clearing all the extra operation maps, even on easy mode, will be a better result than before.

I don't have much pride.

Bah... so much work also I'm close to 10k in fuel which is good.

Good job. Assuming you're still HQ Level 66, your cap should be 17250. You should reach that in no time. It'll be a bigger challenge to go over the cap, when you're no longer assisted by the regeneration. But you'll be fine as long as you aren't repeatedly grinding three carriers.

For me, simply replacing the 3-3 runs with 2-5 runs, and slowing down the pace, caused my fuel to go from "the cap" to "3000 above the cap" in a single day. Running 2-5 with 2CAV / 2CVL / 2DD is a lot less draining than running 3-3 with 1FBB / 1CV / 1CAV / 1DD / 2CVL. And 2-5 also has a chance to drop rabbit!
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 04, 2015, 03:04:53 AM
It seems you've been doing a good job keeping your HQ Level down. I started playing after you and my HQ level has overtaken yours (HQ Level 94, must be all those 3-3 runs). But, like Grand Admiral Zealot said, high HQ level is no longer a drawback in events.

And as for extra operations, sure stuff gets harder in 1-5 (all nodes have first-strike subs), 2-5 (those Flagship Torpedo Cruisers) and 3-5. But I've been able to clear those maps at HQ Level 94 even with my flawed FAVORITISM playing style. Someone like yourself, who has played for longer than me and has been wiser about leveling his ships, should have no problem.

For the upcoming event, I'll play on normal mode by default and switch to easy mode if the extra operations get too hard. I chickened out of E-5 in the last event. So, clearing all the extra operation maps, even on easy mode, will be a better result than before.

I don't have much pride.

Good job. Assuming you're still HQ Level 66, your cap should be 17250. You should reach that in no time. It'll be a bigger challenge to go over the cap, when you're no longer assisted by the regeneration. But you'll be fine as long as you aren't repeatedly grinding three carriers.

For me, simply replacing the 3-3 runs with 2-5 runs, and slowing down the pace, caused my fuel to go from "the cap" to "3000 above the cap" in a single day. Running 2-5 with 2CAV / 2CVL / 2DD is a lot less draining than running 3-3 with 1FBB / 1CV / 1CAV / 1DD / 2CVL. And 2-5 also has a chance to drop rabbit!
I already have Shimakaze though from a lucky construction.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Gpop on April 04, 2015, 04:35:31 AM
Yeah I'm not afraid of events anymore if they stick with the difficulty system, I'll probably do the first map or two in Hard then after switch to Normal later.

My biggest issue is that I have plenty of really high level BBs and 2 good CVs, but other than that most of my other ships are only around level 50 or 60 for the other classes so I feel like I'm heavily underprepared with those ships.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Abraham Lincoln on April 04, 2015, 10:03:01 AM
As usual I come completely unprepared for events. ;~;
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Sixten on April 04, 2015, 11:46:37 AM
I already have Shimakaze though from a lucky construction.

I also have Shimakaze. The rabbit I'm hunting is Uzuki.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 04, 2015, 04:50:39 PM
It's still pretty early in the month, but my stockpiling has my resources closing in on 30k (with the exception of my bauxite which is still in the low 20k's). If I keep this up I should have even more resources than last event.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 04, 2015, 05:33:17 PM
I also have Shimakaze. The rabbit I'm hunting is Uzuki.
Oh I don't have her.... also good news on resource wise:

(http://i.imgur.com/LOHE5xu.png)
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Calamity on April 05, 2015, 12:46:15 AM
^ You're going to need a lot more repair buckets if you plan on clearing the event, even on easy mode. I would recommend at least 100 and more for farming drops. You still have time to spam expedition 2 in the coming weeks.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 05, 2015, 01:34:41 AM
^ You're going to need a lot more repair buckets if you plan on clearing the event, even on easy mode. I would recommend at least 100 and more for farming drops. You still have time to spam expedition 2 in the coming weeks.
Bah, I'll spam it.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on April 05, 2015, 06:11:35 AM
Good news for anyone concerned about how difficulty will be affected for the event.

Just like the Winter 2015 Event the Spring Event will have a selectable difficulty setting!

You know what that means for me...

HARDCORE MODE OR BUST!!!
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 05, 2015, 04:58:34 PM
Good news for anyone concerned about how difficulty will be affected for the event.

Just like the Winter 2015 Event the Spring Event will have a selectable difficulty setting!

You know what that means for me...

HARDCORE MODE OR BUST!!!
Welp, time to decide which difficulty based on the rewards once they're revealed.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Gpop on April 05, 2015, 05:02:11 PM
Welp, time to decide which difficulty based on the rewards once they're revealed.
And then give up and choose Easy mode for the last couple maps :V
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 05, 2015, 05:14:07 PM
And then give up and choose Easy mode for the last couple maps :V
You know what's up, haha. Though in my defense, I didn't really see the point in going hard mode last event when all we got besides the shipgirl reward was improvement materials and medals. I'm more inclined to go hard or medium when new equipment shows up, haha.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Zengar Zombolt on April 05, 2015, 05:23:52 PM
I haven't either stockpiled or done anything of interest, ahaha. Just passively grinded DDs for 3-2. So I'll just flail around Easy mode for the first couple of maps.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 05, 2015, 07:58:58 PM
Since I've stockpiled enough fuel I'll switch my third or fourth fleet over to expedition 15, I'll post how much fuel and stuff I have as of current. I know my buckets are like in the thirties, but meh I know I'm still trying.... oh also.... EASY MODO TIME AGAIN.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Giratina93 on April 06, 2015, 03:52:30 PM
And then give up and choose Easy mode for the last couple maps :V

Fool! Any true Kancolle player worth their salt would charge into Hard Mode and never look back! :P

In all seriousness, I've been lurking in the shadows, watching various videos and livestreams of the previous events, mainly Totaku's own vids. I wish I could get into playing Kancolle myself, but seeing all the technical hoops I'd have to jump through in order to consistently play the game... I think I'll just stick to watching and enjoying the ship girls and Abyssal units.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on April 07, 2015, 07:26:17 AM
I'm hoping people caught the second announcement that came out because the Kancolle made it clear that Kancolle will be accessible and playable during DMM maintanance time. I've had a busy day so I apologize if I haven't informed you all.

Though the first maintenance ended. DMM has enter a second maintenance because they screw up something. The maintenance is scheduled to end at 15:00 Japan time.

Again, all games are still accessible. The only thing you can't do is purchase items on thier site for the time being.

Edit: The Maintainance is over and you may now purchase things again if you wish.



Also to respond to Giratina93...

Fool! Any true Kancolle player worth their salt would charge into Hard Mode and never look back! :P

In all seriousness, I've been lurking in the shadows, watching various videos and livestreams of the previous events, mainly Totaku's own vids. I wish I could get into playing Kancolle myself, but seeing all the technical hoops I'd have to jump through in order to consistently play the game... I think I'll just stick to watching and enjoying the ship girls and Abyssal units.

Honestly it's not really that had, if you can make an account on DMM and set up a VPN or region cookie (region cookie is what I would prefer if possible) then you're 2/3 of the way there. The only real complication is making it to the lotteries. :P It all depends on where you live. If for some reason you can't make it, there are people who can help you with that like the Himeuta commuinty or maybe me (I've helped one person join Kancolle as or recently). Also I'm glad to hear more people are watching my streams. : ) I'm certain momentum will esepcially pick up once the event starts. XD
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 07, 2015, 01:13:22 PM
Also to respond to Giratina93...

Honestly it's not really that had, if you can make an account on DMM and set up a VPN or region cookie (region cookie is what I would prefer if possible) then you're 2/3 of the way there. The only real complication is making it to the lotteries. :P It all depends on where you live. If for some reason you can't make it, there are people who can help you with that like the Himeuta community or maybe me (I've helped one person join Kancolle as or recently). Also I'm glad to hear more people are watching my streams. : ) I'm certain momentum will especially pick up once the event starts. XD
Yeah Totaku streams are helpful especially if you want to know good setups, I've even utilized the Yukikaze night battle cut in strategy and it's saved me a heap-ton of times. Um, also more dock space because I need it.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Red Frost on April 08, 2015, 12:53:16 AM
Latest tweet mentions something about an Extra Operations map getting implemented.  Oddly enough, it seems a lot of people are expecting 1-6 instead of 4-5.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 08, 2015, 01:59:26 AM
Latest tweet mentions something about an Extra Operations map getting implemented.  Oddly enough, it seems a lot of people are expecting 1-6 instead of 4-5.
I don't know to whether be excited or just screaming my head off.  :derp:
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 08, 2015, 02:35:08 AM
Hmm... Should be interesting to see. I wonder if it'll differ from the other extra operations in rewards and clear requirements.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on April 08, 2015, 07:03:32 AM
Latest tweet mentions something about an Extra Operations map getting implemented.  Oddly enough, it seems a lot of people are expecting 1-6 instead of 4-5.

That's because according to the devs, the operation takes place "within the borders of the naval base" which pretty much implies it's a a world 1 map.

World 1 is known as the "Naval Base Waters" when translated. So therefore, it's going to be  1-6 map without a doubt.

Now the question is... what will the theme of this map be? It could be a tougher variation of a regular version of the surface assault maps.

If anything, I could see it being close to 2-4 difficulty level.... also what kind of kanmusus will they give out as prizes?

My bets are some of the more simple, but harder to find kanmusus such as Harusame, and Tokitsukaze (who knows.. possibly Ooyodo?) seem like ideal candidates to pull into a map like that. Since they would likely be rare, but rewarded for those who take the effort to hunt them down.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Gpop on April 08, 2015, 02:05:18 PM
(https://pbs.twimg.com/media/CCEtbU2UgAAe3Ob.png)

Night battle gear I mean Sendai get!

I think I'm done training shipgirls for now, so I'm gonna focus on resource building for the upcoming event. I got my 2CL, 2CA, 3CVL, 4CV, 6BB, 6DD team ready, so I think I'll be slightly more prepared than before :V Though I am currently suffering in bauxite atm (only sitting at 12k bauxite)
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 08, 2015, 04:46:28 PM
That's because according to the devs, the operation takes place "within the borders of the naval base" which pretty much implies it's a a world 1 map.

World 1 is known as the "Naval Base Waters" when translated. So therefore, it's going to be  1-6 map without a doubt.

Now the question is... what will the theme of this map be? It could be a tougher variation of a regular version of the surface assault maps.

If anything, I could see it being close to 2-4 difficulty level.... also what kind of kanmusus will they give out as prizes?

My bets are some of the more simple, but harder to find kanmusus such as Harusame, and Tokitsukaze (who knows.. possibly Ooyodo?) seem like ideal candidates to pull into a map like that. Since they would likely be rare, but rewarded for those who take the effort to hunt them down.
I'm going to futilely put my hopes into guessing they'll make Ooyodo and Unryuu drops in this map. ;>;
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 08, 2015, 09:08:51 PM
I'm going to futilely put my hopes into guessing they'll make Ooyodo and Unryuu drops in this map. ;>;
My friend would be happy if Unryuu drops... I'm hoping Katori drops too.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on April 09, 2015, 08:14:35 AM
So there was a tweet that took a moment to reflect off of a historical note that happened 70 years to this day.

The historic notes mentioned the Nagumo Task Force launched an attack against the British Eastern Fleet in the Indian Ocean. During the attack they managed to sink the HMS Hermes.

Afterward they mentioned in a separate sentence a reminder that the event draws near.

There's lots of debate on wether or not the previous sentence is a hint of some kind that relates to the event or if it's just a nod to history... though I will admit, usually they don't put historic notes AND event information in the same post....

This to me is a hint that this might be related to the event... if it is, I'm not 100% sure on this....

But if this is in relation to the event. Then what we need to be gearing up for is Indian Ocean Raid (http://en.wikipedia.org/wiki/Indian_Ocean_raid)!

If this is the case, then be ready for possibly a rather baxuite comsuming challenge and battles against installation type bosses.

Most of the Indian Ocean raid focused on a Japanese fast carrier task force taking out the British Naval forces that mainly consisted of carriers, cruisers and destroyers. And the later battles took had the Japanrese navy raid the harbors Columbo and Trinmocalee and ultimately sinking the British CVL HMS Hermes.

Keep in mind, there's no real confirmation on if the post even relates to the event so take it with a grain of salt.... but just remember, it's never too late to prepare yourself as much as you can.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 09, 2015, 01:37:30 PM
Some people think it's Operation Ten-Go due to them posting it on Twitter, also just a friendly reminder Murakumo Kai Ni is coming tonight.

Edit: If it's the Indian Ocean Raid then my Jun'you will Kai Ni in no time then, also I started leveling Ryuujou up too so, yaaaaaaaaaaaaaaay destruction.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on April 09, 2015, 04:31:03 PM
Have fun trying to conserve bauxite. :P But in the mean time.... it's begins....

(http://img3.wikia.nocookie.net/__cb20150409160411/kancolle/images/7/75/Sf0vOwCj.png)

Brace for hype!
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 09, 2015, 04:53:22 PM
Have fun trying to conserve bauxite. :P But in the mean time.... it's begins....

(http://img3.wikia.nocookie.net/__cb20150409160411/kancolle/images/7/75/Sf0vOwCj.png)

Brace for hype!
Damn it Totaku you beat me to it! XD

Also I see why people say Yuudachi Kai Ni is quite a power house when maxed mod... because she already has 103 torpedo if I equip her with just one.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 09, 2015, 06:41:32 PM
This to me is a hint that this might be related to the event... if it is, I'm not 100% sure on this....

But if this is in relation to the event. Then what we need to be gearing up for is Indian Ocean Raid (http://en.wikipedia.org/wiki/Indian_Ocean_raid)!

If this is the case, then be ready for possibly a rather baxuite comsuming challenge and battles against installation type bosses.

Most of the Indian Ocean raid focused on a Japanese fast carrier task force taking out the British Naval forces that mainly consisted of carriers, cruisers and destroyers. And the later battles took had the Japanrese navy raid the harbors Columbo and Trinmocalee and ultimately sinking the British CVL HMS Hermes.

Keep in mind, there's no real confirmation on if the post even relates to the event so take it with a grain of salt.... but just remember, it's never too late to prepare yourself as much as you can.
For the record, I checked out the Japanese battle of order for the raid and the only ships mentioned that hadn't already been released were five destroyers and five subs (I-2 through to I-7), so there's some potential for new girls there if the event is really based off of the raid.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Shadow on April 09, 2015, 07:53:54 PM
Haven't had the time to post my progress lately, but I've succeeded in training my active shipgirls to Level 30. Though I must say, having to lose 1600 Steel and 1800 Ammo in one fell swoop to remodel Nagato and Mutsu hurt quite a bit... I've also managed to train Yamashiro from scratch in an attempt to complete a BBV pair with Hyuuga, but after seeing her performance I can safely say Yamashiro's going to replace her as my active BBV, at least for the time being. Sorry, Hyuuga.

If this is the case, then be ready for possibly a rather baxuite comsuming challenge...

This is rather worrying because my Aircraft Carriers currently only consist of Akagi, Zuikaku, Junyou and Ryuujou. My last few attempts at constructing another decent CV(L) before I began stockpiling and training yielded me Seaplane Tenders, and I haven't bothered with serious construction ever since. My plane stock could use to be far better, as well... I guess I'll have to see how that turns out.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 09, 2015, 07:56:32 PM
This is rather worrying because my Aircraft Carriers currently only consist of Akagi, Zuikaku, Junyou and Ryuujou. My last few attempts at constructing another decent CV(L) before I began stockpiling and training yielded me Seaplane Tenders, and I haven't bothered with serious construction ever since. My plane stock could use to be far better, as well... I guess I'll have to see how that turns out.
Chitose and Chiyoda are pretty good for lower leveled Admirals once they're remodeled to CVLs, so if you need more carriers I'd suggest starting with them.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Shadow on April 10, 2015, 02:28:58 AM
Chitose and Chiyoda are pretty good for lower leveled Admirals once they're remodeled to CVLs, so if you need more carriers I'd suggest starting with them.

Thanks, I'll keep that in mind. My intentions are to keep Chitose and Chiyoda as Seaplane Tenders for the time being, seeing as there is an important Expedition that requires AVs later on, but if it comes down to it I suppose I can prematurely remodel them as CVLs. I've already farmed Chiyoda's midget submarines (which proved to be indispensable for Ooi and Kitakami), so she and Chitose have no other purpose than fulfilling daily expedition requirements. ^^;

On another note, this just happened to me after an otherwise completely nondescript 2-2 sortie:

(http://i.imgur.com/avKHlpI.jpg)

Quite the surprise. With Kongou and Hiei, there's only Haruna and Kirishima to go! Now, it's time to shift training to 2-3~
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Red Frost on April 10, 2015, 02:46:14 AM
Way back when they told us to stock up Bauxite for Midway, I listened.
I have not dipped below 100k since.
 
I remember reading that tweet that mentioned Hermes and thought for sure it was a typo.  After looking it up to see if it was a real ship, I couldn't get over how cool "Aircraft Carrier Hermes" sounded.
I really hope it's relevant to the event.  That way, even if she's not a prize, she can be a boss.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on April 10, 2015, 09:11:40 AM
So, to explain the situation...


DMM is having a large scale platform error that has just happened during Kancolle's maintenance as a result the update cannot be completed on time and we have no clue how long it'll be before DMM restores it's platform.

As a result, the update has been delayed for a little while now non the less, they have provided us with an update on what will be contained in this update once DMM's platform has been sorted out....

Quote
1. Toku I Gata DD Murakumo New Voices
Murakumo has new resupply and idle voices
Murakumo Kai and later will also have hourly voices added

2. Toku I Gata DD Murakumo Kai2 Implemented
Murakumo can now be further refitted at a very high experience level
* This refit does not require a blueprint
* After the refit, she will have new HQ, Combat, and Wedding (kari) voices

3. New missions implemented
The following three new missions will be available
- Prepare the Naval Review
- Perform the Naval Review
- Strengthen the Drills, Increase the fleet's experience
* Each mission will have a trigger to unlock and complete

4. New item implemented
New Item 'HQ Personnel' has been implemented
When this item is used, it will increase the number of missions that can be accepted at one time by 1
* Following the update, one can be obtained via a mission

5. New BGM Implemented
New BGM 'New Surface Escort Fleet, Anchors Aweigh!' will be implemented

6. Extra Operation 1-6

Operation 1-6 "The Naval Base Waters Route" is an operation that focuses on an "Escort Convoy Mission" theme. The mission will mainly focus on resource collecting, be careful as enemy subs and carriers may be on route!

7. About 1-6

As this is an escort mission, your fleet must take an escort to the location and back. Only by the completing the map will you gain resources! Upon fully completing the mission you will receive a "Gift Box" instead of a medal.

8. 1-6 Tips Part 1

-In order to play 1-6 "The Naval Base Waters Route" you must complete 1-5 "Submarine Patrol near the Naval Base" and beat it entirely. Only after you've done that will you have access to 1-6.

-After you complete the operation a certain number of times the operation will become no longer avalaible for the rest of the month. The Operation will return on the next moth after you beat 1-5 again.

-Enemy formations and rewards may change over time...

9. 1-6 Tips Part 2

- Your escort fleet will be battling against submarines and carrier units, be sure to bring strong ASW and AA gear to help make the battles easier.

- Battleship, Fast Battleships, Torpedo Cruisers and Standard Aircraft Carriers are forbidden from partaking in the escort mission.

10. Misc. updates

Item interface window has been tweaked
Security against bots and scripts enhanced.

That's it form me... I can only ask for you all to be patient as we wait for DMM to resolve it's platform issue... THEN I'll post the images about the new stuff.

Maintainance will end at 19:00 is all goes well...

Severs are up!

Here's your Murakumo Kai Ni

(http://i.imgur.com/Lv9JF6F.png)

She will require to be trained to level 70 to get her upgrade, she'll come with 2 12.7 HA guns and a triple oxygen torpedo.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Zengar Zombolt on April 10, 2015, 11:18:35 AM
Hmm.
If I'm reading right, then BBVs are a-ok for 1-6? With those restrictions then the subs are going to draw too much attention ;w;
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Sixten on April 10, 2015, 11:34:18 AM
New Item 'HQ Personnel' has been implemented
When this item is used, it will increase the number of missions that can be accepted at one time by 1

Does this mean "increases the number of quests you can have active at the same time"? That sounds really sweet.

Anyway, I've gotten my Kancolle access back after not being able to play all week. I'm so far behind on my weekly quests. 1-6, and leveling Murakumo, will have to wait.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 10, 2015, 02:18:16 PM
Oh God, Murakuma is officially Hatsuharu Kai Ni levels of fluffy hair.

Also I really wanna do 1-6, but I don't see the point since the event's coming up. ;-;
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 10, 2015, 02:41:01 PM
Murakumo Kai Ni looks adorable. As for 1-6... I'll do that when I use the 1-5 Akatsuki sister quest to do 1-5 and plus event stockpiling duty is my number one goal right now.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on April 10, 2015, 04:08:46 PM
Before everyone gets worried about writing off 1-6. I should note that 1-6 kinda functions as a resource gathering map. Supposedly if you can set up the proper fleet, you can use the map to your advantage to gain resources assuming you can complete the map in one piece.

(http://i.imgur.com/MA3H2V2.png)
1-6 "The Naval Base Waters Convoy Route" : A first analysis

From what I've heard, this map in particular isn't quite the same as most other maps as the objective in this map is about being a "Convoy Escort"

Your objective is to take a convoy out and gain as many resources notes as you can and make it back in one piece.

In order to do this you need to a team geared for Anti-sub warfare and AA combat. As the main enemy forces you will be fighting here are enemy carriers and submarines.

To make the matters simpler.. this map is more about putting up a defensive battle rather than an offensive battle.

The submarine nodes are mainly as one would expect, you'll fight mainly subs and you'll need to be geared to take out the enemy subs.

The carrier nodes on the other hand are based upon the Carrier combat nodes from Operation MI so what to keep in mind is, when you reach the carrier nodes, you will need a strong defensive AA team ready to take out the planes! As the abyssal carrier will launch two air raids instead of one.

With the proper team and set up, you can hit the two resource nodes that exist on this map.

And if you make it back in one piece, you'll actually get a huge resource gain for a randomly picked resource your convoy returns with!

Keep in mind though, that you can only do this 7 times over the whole month. You will win some points and a gift box upon completion

Once you completed the map 7 times, you can still enter the map, but resource gains will be minimal.

So it's better to wait till the turn of the month and then replay the map again to get a resource boost.

As for me, I'm going to give this map a shot tonight on the stream to see how it plays out. I think we all may be able to benefit from this map at least in terms of resources gains.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 10, 2015, 04:24:30 PM
As for me, I'm going to give this map a shot tonight on the stream to see how it plays out. I think we all may be able to benefit from this map at least in terms of resources gains.
Hmmm.... I'll watch your stream tonight if I get home in time from grocery shopping with my aunt.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on April 11, 2015, 11:30:53 AM
Ok here's my overview, it's rather different from what I inititally wrote down since I was only examining a few things early on....

1-6: The Full run and the analysis

(http://i.imgur.com/DzU4hm2.png)
If there's one thing I learned about this map, it's that I may have over examined it because I conducted several fleet compositions to see if results differed and in the end what I learned was all the results were almost identical...

In my runs I scored 300 fuel, 300 ammo, or 100 bauxite as my main prize.. and on the final run I scored 1000 fuel. It didn't matter how I ran it, this is what I ended up with over the course of 7 runs.

As it turned out no matter what fleet composition I used it ended up with similar requests which made me realize the prize you earn is merely luck exception in the end which you get a large prize in the end by default.

So while I used a various group of fleets, I learned the best fleet to use for this map is a small fleet consisting of 5 DDs and 1 CL. By using this fleet you end up going the shortest route (A > E > G > F > B > end )which is also the most effencent way to keep a gain in resources.

You will only go through 3 battles which will result in only one Auto-defeat in comparison to 5 battles with 2-3 auto D defeats.

So how can I explain this map....

The basic part of the map consist of either sub map which are pretty straight forward. Most of the sub compositions are weak and can be won easily.

The surface battles are straight forward too, but the main downer are the carrier fights. They're easy yes, but since you can't fight in the day battle with said fleet.... it automatically results in you getting a D on the carrier battle nodes. You can try a night battle, but it's not recommend. It's often better to just take the D and move on....

To summaries the short route (A > E > G > F > B > end) Node A is a safe node, Node E consist of really easy subs, node G is a resource, Node F is a carrier node... as mention you will lose regardless of what you do, it's best to just ignore your defeat and move on... node B isa suface battle consisting of a Light Cruiser or a Heavy cruiser + light cruiser or a Light cruiser + light carruer along with a batch of DDs. The fight should be easy you will want to S rank if possible. As you might get good prizes.

Taking the long route (C > H > K > M > L > I > D > end) will happen if you use any fleet composition other than the DD and Light cruiser combo or Seaplane tender with DD group. It's mainly tough subs + lots of carrier battles, making the fight less worth it. Plus you will use up all your ammo and fuel doing the run. It's best to not bother with that route.

The prizes you get for reaching the end varies, no matter where you go, so it's best to just take the short route and hope for the best.

Either way, it'll be good for gettign a small resouce boost none the less....

Also Ooyodo and Asagumo can be found on node B so if you haven't gotten them, feel free to hit that node once in a while.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 11, 2015, 12:47:27 PM
I'll take a whack at 1-6.... since I do kinda need the resources. OH Totaku does HQ level effect 1-6?
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 11, 2015, 04:01:17 PM
Hm... I haven't taken a crack at 1-5 yet this month due to wanting to stockpile for the event, so would it be viable for me beat 1-5 and then move onto 1-6? As in, would I end up with resources gained? Or should I just keep going with what I've been doing and wait until I'm done with the event?
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: MewMewHeart on April 11, 2015, 06:03:43 PM
Hm... I haven't taken a crack at 1-5 yet this month due to wanting to stockpile for the event, so would it be viable for me beat 1-5 and then move onto 1-6? As in, would I end up with resources gained? Or should I just keep going with what I've been doing and wait until I'm done with the event?
Best better to stockpile than to risk it unless you already have big resources on hand. I'm just trying to go for the Akatsuki sisters quest after Inazuma and Ikazuchi are more level ready.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 11, 2015, 06:13:24 PM
Best better to stockpile than to risk it unless you already have big resources on hand. I'm just trying to go for the Akatsuki sisters quest after Inazuma and Ikazuchi are more level ready.
Yeah, that's probably for the best. I still love how I was able to get through that mission with three of 'em at level five though.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on April 11, 2015, 06:32:06 PM
Hm... I haven't taken a crack at 1-5 yet this month due to wanting to stockpile for the event, so would it be viable for me beat 1-5 and then move onto 1-6? As in, would I end up with resources gained? Or should I just keep going with what I've been doing and wait until I'm done with the event?

Considering what I experienced in my runs, I would say you should probably do 1-5 when you can before the event and take on 1-6 once you complete 1-5. The resource gain proved to be benifical when I calculated it out.

From my runs I got... 300 fuel, 300 ammo, 100 bauxite, 300 ammo, 100 bauxite, 300 ammo and 1000 fuel. (Since each run on that map took about 60 fuel ammo 80 ammo roughly not including repairs(this is assuming all runs are with 5 DDs and 1 CL to go the shortest ) The main resource I came out on top with was fuel. Fuel improved a whole lot (880+ fuel) while ammo didn't really improve much (+340 ammo). And I got a small gain in bauxite. (+200 ammo).

Since what you win on that map when you clear it is random just keep in mind that you'll likely make a gain in one thing majorly and either make a small gain in a few others and possible a small loss. That's about it.

Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Sixten on April 11, 2015, 06:39:20 PM
Hm... I haven't taken a crack at 1-5 yet this month due to wanting to stockpile for the event, so would it be viable for me beat 1-5 and then move onto 1-6? As in, would I end up with resources gained? Or should I just keep going with what I've been doing and wait until I'm done with the event?

I cleared 1-5 and 2-5 in the past two days (HQ level: 95). It took 8 sorties to clear 1-5, and 4 to clear 2-5 (a combination of being lucky, and my 2-5 team benefiting from FAVORITISM). The resource cost was about 2000 fuel all together, if you include repairs.

I'm going to try 1-6 with my 3-5 south route team (1CL / 5 DD). If I can net 1000 fuel from clearing 1-6, I won't be able to make up the loss from 1-5 and 2-5, but I can at least make the loss less painful.

As for 3-5 itself... well, in theory, if you take the south route and it only takes 8 sorties to clear 3-5, it isn't such a resource sink. But 3-5 is hard, and I took more than 8 sorties the last time I cleared it.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Kasu on April 11, 2015, 06:49:31 PM
Considering what I experienced in my runs, I would say you should probably do 1-5 when you can before the event and take on 1-6 once you complete 1-5. The resource gain proved to be benifical when I calculated it out.

From my runs I got... 300 fuel, 300 ammo, 100 bauxite, 300 ammo, 100 bauxite, 300 ammo and 1000 fuel. (Since each run on that map took about 60 fuel ammo 80 ammo roughly not including repairs(this is assuming all runs are with 5 DDs and 1 CL to go the shortest ) The main resource I came out on top with was fuel. Fuel improved a whole lot (880+ fuel) while ammo didn't really improve much (+340 ammo). And I got a small gain in bauxite. (+200 ammo).

Since what you win on that map when you clear it is random just keep in mind that you'll likely make a gain in one thing majorly and either make a small gain in a few others and possible a small loss. That's about it.
I cleared 1-5 and 2-5 in the past two days (HQ level: 95). It took 8 sorties to clear 1-5, and 4 to clear 2-5 (a combination of being lucky, and my 2-5 team benefiting from FAVORITISM). The resource cost was about 2000 fuel all together, if you include repairs.

I'm going to try 1-6 with my 3-5 south route team (1CL / 5 DD). If I can net 1000 fuel from clearing 1-6, I won't be able to make up the loss from 1-5 and 2-5, but I can at least make the loss less painful.

As for 3-5 itself... well, in theory, if you take the south route and it only takes 8 sorties to clear 3-5, it isn't such a resource sink. But 3-5 is hard, and I took more than 8 sorties the last time I cleared it.
Alrighty, I'll take on 1-5 after all then. Y'all have convinced me, haha. I'll just do what I usually do and then divide the ASW and AA equipment between my girls for 1-6.

TIME FOR RESOURCES.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Totaku on April 11, 2015, 11:05:58 PM
I'll take a whack at 1-6.... since I do kinda need the resources. OH Totaku does HQ level effect 1-6?

I forgot to answer this, but from what I gathered, for this map, the HQ level doesn't change this map too much... It actually only changes 1 thing on the map, and it's from a route you want to avoid if possible while maintaining resources. The top most one when returning to base. (It's a rather dangerous carrier node that can have a Wo that could range from flagship, Takoyaki, or Flagship Kai.

All other node maintain thier original enemy compositions. So you won't need to worry about that.



Well the devs have finally dropped the bomb!

First we learn that for the next maintainance, we are expecting a pre-special class type DD to get her Kai Ni.

This of course means it's going to be the Mutsuki class

But here's the hint.... they mention that this particular Destroyer crossed the Pacific Ocean..... which on of these destoyers did this?

Seriously... I really don't know! No information mentions about any of the Mutsuki classes crossing the Pacific Ocean.... so I'm kinda clueless on who it is.... I'm still leaning to that "leak" but I'm not sure....

Also the next maintainance is set for the 23rd of April... the anniversary of Kancolle's debut!

This will also mark the day the event will be lauched!!!

To make matters more interesting they made it offical the the length of this event will be a long one....

20 days....

20 days to beat the event? This can only mean one thing....

It's a large scale event

This means the event will likely be 5-6 stages long... at this moment we still do not know what the event will be based on but I still look to that strange tweet the mentioned a historic refference and the event at the same time....

If they mention Operation C then we know it's going to be Indian Ocean Raid like I am perdicting it'll be.

You better have your type 3 ammo, carriers, and AA gear ready... you're going to likely need it... and considering how big this event might be.... You better have a decent amount of resources ready... we're going to need it.

We have 11 days before the event begins... get to stocking up and preparing your Kanmusus!
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: Shadow on April 12, 2015, 07:52:18 PM

My body is ready! ...A-At least, I'd like to think it is. I don't feel confident enough to tackle Normal at this point, so Easy will have to do for now. With resources above 22k and nearly 160 Instant Repairs, I'd like to think I have a chance at this... ^^;

Luckily, my plea (complaint, rather) for Aircraft Carriers has given me Kaga in the form of a 2-3 Boss Node drop, so aside from training her to remodel level, I suppose I should attempt acquiring more powerful planes, and hopefully crafting another Type 3 Shell...
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: Kasu on April 12, 2015, 07:56:59 PM
My resources should be somewhere in the 40 to 50 thousand range by then. Here's hoping it'll be enough.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: MewMewHeart on April 12, 2015, 10:49:54 PM
Bah.... this is gonna kill me....

Edit:

(http://i.imgur.com/EASkTu2.png)

Event name: The Invasion of Ceylon also known as Operation C has been confirmed .
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: Sixten on April 14, 2015, 04:08:59 AM
Cleared 3-5 in 14 sorties, with the usual south route team - 1CL / 5DD, levels ranging from 59 to 89. A bit costly, but I had to get that third monthly medal before the beginning of the event, for Chikuma's blueprint.

Another thing I wanted to get before the event was the Headquarters Personnel upgrade, which increases (by 1) the number of quests you can have active at the same time.

That's when I found out that the Headquarters Personnel quest requires a quest that requires a quest...

...that requires Uzuki.

Of course.

Freakin' rabbit. It had to be her.

So despite my promises to stop all the 3-3 runs and save up for the event, I found myself assembling my carrier task force and running 3-3 until the "Defeat 5 bosses in World 3" weekly quest was complete, hoping that some rare destroyers would appear. 3-3 costs about 3 buckets and 300 fuel per sortie if you grind it continuously. Before I knew it, I had been knocked down to 40k fuel and 530 buckets.

I got my second Yukikaze, my second Yayoi, my fourth Hamakaze, and my fifth Maikaze. HQ reached Level 96. RJ reached Level 98.

No rabbits.

I got 3 "screw you's" for completing the weekly quest.

Screw this game.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: MewMewHeart on April 16, 2015, 02:50:29 AM
Everybody start stockpiling bauxite because it's CARRIER USING TIME FOR THIS EVENT COMING UP:

(http://i.imgur.com/fqcBCMr.png)
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: Calamity on April 17, 2015, 04:04:51 AM
Sendai 50-> 64
Choukai 50-> 72
Kirishima 50 something ->77
Junyou 60->80 (gotta get dat damaged art)
Sugar Ray 52->63
Mogami/Suzuya 25->50

Level scaling is painful
Now to Orel cruise and Tokyo express endlessly

Freakin' rabbit. It had to be her.
The damage has already been done but you could have waited for the event maps themselves to drop Uzuki. The headquarters thing doesn't affect much tbh. You must let go of your earthly tether and fake out the Desire Sensor. Only then will you be showered with rabbits.

Naw I'm talking nonsense. Do what ya gotta do man. Though I've had Uzuki from the last event and didn't even know she existed before that lol.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: MewMewHeart on April 17, 2015, 08:05:23 PM
It's been a struggle today, but I'm close to getting Verniy and Junyou Kai Ni, also I'm 8 HQ away from getting to 80...

Edit: Small update:

(http://i.imgur.com/lXV0urX.png)

Some Mutsuki classes will be getting new voices apparently, also still no idea which Mutsuki class will get a Kai Ni.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: Abraham Lincoln on April 18, 2015, 09:51:51 AM
Happy early birthday, Kancolle~ :V

(My buckets are NOT ready for the event.)
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: Kasu on April 18, 2015, 06:02:36 PM
Alright, so all my resources are above 45,000 now with my steel above 50,000. I've also got over 300 buckets at the moment.

Here's hoping this at least will be enough.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: Abraham Lincoln on April 19, 2015, 03:50:16 AM
I haven't even touched KanColle in over two months. I'm probably going to end up hideously botching the whole event anyway.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: Sixten on April 19, 2015, 05:05:10 AM
Alright, so all my resources are above 45,000 now with my steel above 50,000. I've also got over 300 buckets at the moment.

Here's hoping this at least will be enough.

I don't have as much steel or bauxite, but my resource amounts resemble yours. No idea whether it'll be enough, but it's certainly much more than what I had before the previous event.

(http://i.imgur.com/CMFW5e9.jpg)

My latest rabbit hunt, in 2-5, dropped an I-19. What's this stupid game gonna use to taunt me next? Whales?
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: qMyon on April 19, 2015, 12:37:02 PM
I don't have as much steel or bauxite, but my resource amounts resemble yours. No idea whether it'll be enough, but it's certainly much more than what I had before the previous event.

(http://i.imgur.com/CMFW5e9.jpg)

My latest rabbit hunt, in 2-5, dropped an I-19. What's this stupid game gonna use to taunt me next? Whales?

WTT Rabbit for Whale, PM. I have 3 from 2-5.  :3
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: Abraham Lincoln on April 19, 2015, 02:11:07 PM
Anyone else thinks that the new foriegn ship could be the Akizuki-class Harutsuki? She, like Hibiki, was transferred to the Russian navy after WW2, and since this is a spring event, it might make sense to introduce a character with spring in her name for it.
Title: Re: Kancolle Kai 2 : Spring Event is coming... Late April!!!
Post by: Sixten on April 19, 2015, 04:49:49 PM
World 1 is known as the "Naval Base Waters" when translated. So therefore, it's going to be  1-6 map without a doubt.

Now the question is... what will the theme of this map be? It could be a tougher variation of a regular version of the surface assault maps.

If anything, I could see it being close to 2-4 difficulty level.... also what kind of kanmusus will they give out as prizes?

My bets are some of the more simple, but harder to find kanmusus such as Harusame, and Tokitsukaze (who knows.. possibly Ooyodo?) seem like ideal candidates to pull into a map like that. Since they would likely be rare, but rewarded for those who take the effort to hunt them down.

After being derailed by 3-5 and a ridiculous number of rabbit hunts, I finally decided to tackle 1-6. Before the map had been revealed, Grand Admiral Totaku had guessed that the map would be like 2-4. Surely by now we know how wrong he was. Instead of a resource-draining capital ship battle, 1-6 turned out to be a wonderfully friendly map that increases your resources.

My 3-5 team (L78 Sendai, L91 Fubuki, L65 Makigumo, L63 Shigure, L62 Yudachi, L61 Hatsuharu) breezed through it without incident. The submarine node was such a joke, I didn't even equip any anti-sub gear. The double air strike node was much more dangerous, but I was able to pass it consistently with Fubuki as my only anti-air cut-in defense. I'm guessing if you have Hatsushimo and Akizuki, that node becomes a joke as well. And while the surface battle node can knock one of your ships to red, there's no need to go home because there aren't any more battles left after it.

Over the course of depleting the resource bar, I got two 1000 fuel boosts and one 500 fuel boost from reaching the anchor node. That would have been a net gain if I had just beaten 1-5 instead of going on rabbit hunts. The reward of ranking points also boosted my rank from Vice-Admiral to Admiral, putting me in the top 5% of my server (Truk Anchorage, appropriately enough). The rank is way too low to earn any rewards, but I see it as a sign that I'm no longer a beginner.

So yeah, if you haven't beaten 1-6 yet, I definitely recommend it. It's both easy and profitable.

The Grand Admiral was right about one thing, though...

(http://i.imgur.com/gz0moiv.jpg)

What's up with all these rare drops that aren't rabbit? I mean, I love Oyodo and will definitely be training her a lot, but you know I would trade her in a second for Uzuki.

Sometimes I wonder whether the game knows that too.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: Calamity on April 19, 2015, 11:02:39 PM
new foriegn ship...

I guess you've been out of the loop for a while but the new ship will be an Italian BB. There's even a teaser with a new equip if the fairy is anything to go by how the actual kanmusu will look like.
http://kancolle.wikia.com/wiki/381mm_/_50_Triple_Gun_Mount

-------
Grats Sixten. Nab dat fleet command quickly if you can.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: Kasu on April 20, 2015, 12:14:16 AM
I guess you've been out of the loop for a while but the new ship will be an Italian BB. There's even a teaser with a new equip if the fairy is anything to go by how the actual kanmusu will look like.
http://kancolle.wikia.com/wiki/381mm_/_50_Triple_Gun_Mount

-------
Grats Sixten. Nab dat fleet command quickly if you can.
How have I not seen that yet?

I'll be disappointed if there's no pasta involved in any of her lines.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 23rd!!
Post by: MewMewHeart on April 20, 2015, 01:03:19 AM
Event start up confirmed to be on the 28th of this month which means more preparations!

(http://i.imgur.com/MzBPC7E.png)



Edit:

(http://i.imgur.com/NU8Xad5.png)

Double Mutsuki Class Kai Ni one being Mutsuki herself while her sister ships will get new lines, also some ships will get second anniversary lines for Kancolle's anniversary, and a free furniture scroll will be given out on the 23rd, no maintenance required since it's a live update just wait at 00:00 and restart.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Sixten on April 21, 2015, 12:47:27 PM
Double Mutsuki Class Kai Ni one being Mutsuki herself

I obviously don't know for sure, but I have a feeling the other one will be Uzuki. Everyone will be showing off their K2 rabbits with rare unbuildable equipment, while I get a steady stream of Fuso sisters from 3-3 and 2-5.

Freakin' rabbit.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 21, 2015, 02:46:15 PM
I obviously don't know for sure, but I have a feeling the other one will be Uzuki. Everyone will be showing off their K2 rabbits with rare unbuildable equipment, while I get a steady stream of Fuso sisters from 3-3 and 2-5.

Freakin' rabbit.
Knowing anime bias it's gonna be Kisaragi... also don't feel bad she hasn't dropped for me either, so Imma go and finish 3-2 today by sparkling my fleet of modernized DD girls however I need double hitting DDs and radars by no means are easy to obtain.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 21, 2015, 04:03:35 PM
Knowing anime bias it's gonna be Kisaragi... also don't feel bad she hasn't dropped for me either, so Imma go and finish 3-2 today by sparkling my fleet of modernized DD girls however I need double hitting DDs and radars by no means are easy to obtain.
Apparently they're re-airing the third episode of the anime as well, so... yeah. I'm convinced it's Kisaragi.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 21, 2015, 05:00:41 PM
Apparently they're re-airing the third episode of the anime as well, so... yeah. I'm convinced it's Kisaragi.
WAIT WHAT? Let me see.... also the curse has been broken thanks to Fusou so she'll be on my BBF list for being the anti-venom.

(http://i.imgur.com/xsx8Mf7.png)

(http://i.imgur.com/R8uSGou.png)

I'm so happy that I'll train Mutsu to be a strong BB... now let's see if I can convince Nagato to come join my ranks.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 21, 2015, 05:40:31 PM
Also, I don't this info has been posted yet, at least not in this form, so here's some stuff for the future that they posted in the recent updates on the wiki.

Quote
"According to a quarterly mook 艦これ鎮守府生活のすゝめVol.1 which was released in September 2013, there are plans to implement new (Ukuru-class) escort ships, and because their displacement is less than that of destroyers, they would take a younger form, but they are said to be for the final phase of the war and thus, while they want to release it as soon as possible, they have told the fanbase to please be patient about it. (That volume of mook also revealed the plan to implement Musashi, Akizuki-class destroyers, and Agano-class cruisers which are all now part of the game)."

"According to magazine Febri Vol.26 released by the end of year 2014, Implementation of "Escort carrier ended with tragedy", "Matsu-class", "... of oversea ships", and "... of submarine" have been planned.(that volume of magazine also hinted the implementation of Amagi)"

"According to Comptiq Volume 2015 April released in March 2015, in the third year of this game, there will be plenty of oversea ships and auxiliary ships like Seaplane Tender. Also, in the year there will also be implementation of Type D Destroyers (Matsu-class) and its derived ship."

I dunno about everyone else, but I'm pretty hype.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 21, 2015, 05:59:56 PM
Also, I don't this info has been posted yet, at least not in this form, so here's some stuff for the future that they posted in the recent updates on the wiki.

I dunno about everyone else, but I'm pretty hype.
I'm quite hyped for this also, I might get an extra slot again encase they make the new drops hot on the marketing board of the event.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Totaku on April 21, 2015, 06:50:31 PM
I've been rather busy over the last few weeks so I haven't been to actives but I will go ahead and being up a few things:

1. A new wiki has been formed!

Recently, several key community members, several tech members from the Touhou wiki crew and several members from the wikia along with a few other members from 4chan, and I have launched a new Kancolle wiki not too long. The idea behind this wiki is that we're trying to work on getting more promising translations done, more accurate information, and a much cleaner and less confusing environment for viewing information along with allowing people who work on the wiki to have more freedom on how the put up content!

So in other words, we're trying to work on an informative wiki that'll be easier to look through for information. We're also even considering expanding into a section doujin works much like how Touhou wiki does!

Here's the link to the wiki

http://en.kancollewiki.net/wiki/Kancolle_Wiki

Keep in mind everything is still WIP ATM. But if you wish to lend your hand to this project, it would be most appreciated.

2. Regarding information on the 11th Operations

First off, the event is set for the 28th, but it's also not set in stone, there's a small chance it may be pushed back. Keep that in mind.

But I do want to take the liberty to let you know that me and the team did dig up information on the 11th Operation and this whole operation go a WHOLE LOT FURTHER compared than just Operation C.

Basiclly, Operation 11 was not intended to just push back the British Naval forces, it was intended to actually surround the BRN with other members of the Axis Navy and eliminate them all together thus crippling the Allied forces. However to put it in the simplest of terms, this operation got opted out simply because Japan wanted to turn it's attention to capturing an Island in the middle of the Pacific... Midway

So based on this, the event is probably going to be.... 1/2 historic (based partially on the Indian Ocean Raid) and 1/2 What-If (Focusing on Operation 11)

For more information related on how we concluded this, we have placed it in our in the Spring Event section.

http://en.kancollewiki.net/wiki/Spring_2015_Event

Also I'm going to also putting up the new wiki in the OP at some point.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Gpop on April 21, 2015, 06:56:35 PM
I will say that I heavily recommend using the wiki since it's cleaner and you don't have to worry about ads, and it's much better for the wiki developers since they aren't as restricted as they are on the wiki.

But since a lot of the stuff were migrated, there is still going to be some minor errors in format and all, so please help them out if you spot anything.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Sixten on April 21, 2015, 07:41:10 PM
I do like that there are no ads on the new wiki (http://en.kancollewiki.net/wiki/Kancolle_Wiki). I also miss the comments that appeared at the bottom of pages on the old wiki, but that's a minor complaint. The new wiki is cleaner and faster, and that matters more.

I just noticed that on the Drop List (http://en.kancollewiki.net/wiki/Drop_list) page, Uzuki is stated to drop from the 3-3 boss node. The World 3 (http://en.kancollewiki.net/wiki/World_3:_%E5%8C%97%E6%96%B9%E6%B5%B7%E5%9F%9F) page also lists Uzuki as a 3-3 drop. But on the Construction (http://en.kancollewiki.net/wiki/Construction) page, 3-3 is not listed as one of the locations that drops Uzuki. The first (http://wikiwiki.jp/kancolle/?%B4%CF%CC%BC%A5%C9%A5%ED%A5%C3%A5%D7%B5%D5%B0%FA%A4%AD) and second (http://www56.atwiki.jp/kancolle/pages/26.html) Japanese drop lists also do not show Uzuki dropping from 3-3.

I am going to flip like a coin if Uzuki does not actually drop from 3-3. That would mean that my 100+ rabbit hunts were all for nothing. I got nothing from 3-3 but experience points, Yayoi, Soryu, Kaga, Maikaze, Hamakaze, Yukikaze, Mutsu, 100k furniture coins, Hishimochis (and Skilled Lookouts), and a bunch of Screw Yous.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 21, 2015, 07:56:28 PM
I can't wait to use the new wiki thanks Totaku and Gpop I'll check it out when it comes out to fruition, also um... so we're gonna possibly have Operation C and 11 in one go right? Hmm.... I might need to train more then, although Mutsu seems to be leveling fast and Junyou only has 6 more levels until Kai Ni.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Sixten on April 21, 2015, 08:24:07 PM
I just got on the chat of the new Kancolle wiki and learned that Uzuki has not been confirmed to drop from 3-3. The droptable module (that, I assume, collects actual drop data) does not show her dropping from 3-3. They thanked me for pointing out the error, but that doesn't change the fact that I've been hunting rabbit for the past two months in a place where she couldn't be found.

I'm gonna go spin around and roll on the floor now.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 21, 2015, 09:42:09 PM
I just got on the chat of the new Kancolle wiki and learned that Uzuki has not been confirmed to drop from 3-3. The droptable module (that, I assume, collects actual drop data) does not show her dropping from 3-3. They thanked me for pointing out the error, but that doesn't change the fact that I've been hunting rabbit for the past two months in a place where she couldn't be found.

I'm gonna go spin around and roll on the floor now.
Ouch. I can only imagine how much that must suck (though then again I DID spend over half a year hoping for Taigei).

Here's hoping you have better luck at one of the confirmed maps.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Shadow on April 21, 2015, 10:26:05 PM
I'm so happy that I'll train Mutsu to be a strong BB... now let's see if I can convince Nagato to come join my ranks.

Hey, congratulations! It took me a while until I got Nagato, so best of luck as well!

Now, with the event just around the corner, I'm worried about my current planes... I have a grand total of 1 Saiun, and my better planes consist only of 8 Suisei, 7 Tenzan, and 9 Type 52s. I'm incredibly tempted to spam the 20/60/10/110 recipe at this point, but I have withheld from attempting it more than 5 times per day (dailies + an extra attempt). Still, at HQ Level 60, this hasn't yielded anything particularly useful to me yet... Any advice as to what I should I do? Also, which CV should I put as my secretary ship for better development results? I currently have Akagi, Kaga, and Zuikaku, all of whom are remodeled.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 22, 2015, 12:39:20 AM
Hey, congratulations! It took me a while until I got Nagato, so best of luck as well!

Now, with the event just around the corner, I'm worried about my current planes... I have a grand total of 1 Saiun, and my better planes consist only of 8 Suisei, 7 Tenzan, and 9 Type 52s. I'm incredibly tempted to spam the 20/60/10/110 recipe at this point, but I have withheld from attempting it more than 5 times per day (dailies + an extra attempt). Still, at HQ Level 60, this hasn't yielded anything particularly useful to me yet... Any advice as to what I should I do? Also, which CV should I put as my secretary ship for better development results? I currently have Akagi, Kaga, and Zuikaku, all of whom are remodeled.
Thank you and usually Akagi and Kaga help me with planes they really helped me rack up good torpedo bombers and Reppus.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Totaku on April 22, 2015, 06:57:44 AM
Since tomorrow going to be a live update, I'm going to give a little reminder on what's coming up:

1. Mutsuki is going to get a Kai Ni
2. Kisaragi is going to get a Kai Ni
3. 2nd Anniversary Wall Scroll will be given out in Celebration of Kancolle's 2nd Anniversary.
4. All members of the Mutsuki class are getting new dailouge... except Yayoi and Uzuki.
5. Mochizuki will be getting wedding dailouge
6. 2nd Anniversary Voices will be given to TONS of Kanmusu (Over 70+Kanmusu)

All this will take place at Midnight Japan Time tonight! So be sure to restart your game afterward to gain access to the new content!

I know Kisaragi's beyond ready, and Mutsuki is probably borderline ready. I don't forsee the two Mutsuki ships needing past level 60 for thier upgrade.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Red Frost on April 22, 2015, 02:10:31 PM
My body is ready for Mutsuki Time.
 
(http://img2.wikia.nocookie.net/__cb20150422135746/kancolle/images/b/be/1429710927291.png)
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 22, 2015, 02:49:11 PM
Someone managed to get both Mutsuki and Kisaragi Kai Ni art:

(http://i.imgur.com/r2b8Dnc.jpg)

(http://i.imgur.com/CsFJmSM.jpg)

So you here you go, um also Totaku or anyone.... what does the flowers on their pipes mean they look nice.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Gpop on April 22, 2015, 02:58:49 PM
yeah apparently the two shipgirls kinda got the Live update a bit earlier than it should, so people can Kai Ni them already.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 22, 2015, 05:33:31 PM
Makes sense to me also... anyone doing a 2nd anniversary line hunt yet?
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 22, 2015, 06:11:45 PM
I was training Mutsuki in my main fleet, but I put off fleet training to prepare for the event, so she's only Level 38.  At least I predicted correctly that she'd be getting her Kai Ni.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 22, 2015, 06:58:19 PM
I was training Mutsuki in my main fleet, but I put off fleet training to prepare for the event, so she's only Level 38.  At least I predicted correctly that she'd be getting her Kai Ni.
So did I and everyone else who watched the anime knew where this was going.... oh well.... trying my best to clear 3-2 since I'm sick of it looking at me funny it's such a troll map.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Sixten on April 22, 2015, 07:55:00 PM
At least it wasn't rabbit K2.

trying my best to clear 3-2 since I'm sick of it looking at me funny it's such a troll map.

"Good job passing the Ru Blockade! Here, have a small furniture coin box!" - Evil Compass Fairy, literally 10 times in a row
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 22, 2015, 09:17:13 PM
At least it wasn't rabbit K2.

"Good job passing the Ru Blockade! Here, have a small furniture coin box!" - Evil Compass Fairy, literally 10 times in a row
Oh trust me Fubuki keeps getting hit by it and almost sinks by it bunch of times.... cruel....
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 22, 2015, 10:00:19 PM
So did I and everyone else who watched the anime knew where this was going....
Ahaha, very true.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Raitaki on April 23, 2015, 03:15:02 AM
So decided to get back to this for the summer \o/ Hibiki got to lv70 in the middle of clearing 1-5, remodeled her to Verniy; the Destroyer of Subs then easily bulldozed the whole map :V
In light of my massive bauxite consumption in pursuit of the Type-3 Scout plane and better carriers, I've decided to change my main fleet comp from DD/BBV/BBV/CV/CV/CVL to DD/BBV/BBV/CV/CV/CLT ; v; Kitakami-sama is to replace in, but she was like lv4 when I started training her in 1-5, soooo. It doesn't help that the enemy seems to know to aim at her somehow ; v;

Anyway, currently thinking of giving either 1-6 or 2-5 a shot, but I don't have the high-level ships for any of the valid compositions, so I'm afraid it will turn out to be like 2-4 again. What level range would you guys recommend my fleet be in to attempt, at HQ level <59?
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Gpop on April 23, 2015, 03:19:40 AM
1-6 is actually really easy. Sub node can be defeated even without any ASW equipment. The only worrying node is the double bombing phase if you go the 5DD1CL route (recommended). Just equip them all with AA equipment and, if you have any, AA cut-in equipment. The node after that is a regular node but if any of your ships are hit to red, you can keep going because the final node is the resource node so your ships will never sink from it.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Raitaki on April 23, 2015, 03:27:52 AM
Gotcha. Gonna give it a shot when all my mid-level DDs return from expeditions.

Edit: That reminds me, do CLTs also count as a CL for fleet comp requirements?
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 23, 2015, 03:35:14 AM
Gotcha. Gonna give it a shot when all my mid-level DDs return from expeditions.

Edit: That reminds me, do CLTs also count as a CL for fleet comp requirements?
NOPE! Even the DEVs know that CLTs are CLTs.

Also... I HATE HATE HATE HATE HATE HATE HATE HATE HATE HAAAAAAAAAAAAAAAAAAAAAAATE 3-2 BECAUSE THE RNG LOVES TO TROLL ME. I only had 1 good run with Hibiki FS in yellow and it sends me NE seriously, how much can the RNG kick me before I'm down to the last bucket.

Good news though... I forgot to post her picture so many hours ago due to I was hellbent on doing quests:

(http://i.imgur.com/TutgDpV.png)

 (http://i.imgur.com/5euzBoF.png)

I'm coming for you Bismarck after this event.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Gpop on April 23, 2015, 03:37:12 AM
Gotcha. Gonna give it a shot when all my mid-level DDs return from expeditions.

Edit: That reminds me, do CLTs also count as a CL for fleet comp requirements?
CLTs are not allowed in this map unfortunately.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Calamity on April 23, 2015, 07:30:44 AM
(Hachi pic)
I'm coming for you Bismarck after this event.
owo did you finally get a fourth submarine?

Also your bucket count.......
Well good luck on the event  :derp: :derp: :derp:
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Sixten on April 23, 2015, 12:54:45 PM
Event preparation and rabbit hunting are worthy pursuits, but let's not lose sight of what's truly important.

(http://i.imgur.com/CXYhAcb.jpg)

I wouldn't trade this for a hundred rabbits.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 23, 2015, 04:02:44 PM
owo did you finally get a fourth submarine?

Also your bucket count.......
Well good luck on the event  :derp: :derp: :derp:
Yup my fourth sub, and don't worry my buckets bounce back when I do dailies besides I already have a bucket crew sent out.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 23, 2015, 05:31:21 PM
Event preparation and rabbit hunting are worthy pursuits, but let's not lose sight of what's truly important.

(http://i.imgur.com/CXYhAcb.jpg)

I wouldn't trade this for a hundred rabbits.
I'm actually pretty surprised by how many resources you still have despite all that rabbit hunting.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Sixten on April 23, 2015, 07:33:26 PM
I'm actually pretty surprised by how many resources you still have despite all that rabbit hunting.

Hunting rabbits isn't that expensive. I've run 200 rabbit hunts, each costing 300 or so fuel. That comes out to merely 60k fuel over the last 50 days. That's like 1200 fuel per day, or two great successes with Tokyo Express (Expedition 38).
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Raitaki on April 23, 2015, 11:42:30 PM
okay I legitimately can't tell if 1-6 is hard or my RNG ubersux. I think I'm doing fine on the AA front, since at least 66% of the attacking bomber squadron get blown up every time, but so far my destroyers have literally got moderately damaged every single freaking time during the double bombing phase, both phases. Is 55 evasion really not enough to juke them torpedoes ;_;
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Sixten on April 24, 2015, 02:03:56 AM
The Truk Anchorage server, where my account resides, is currently suffering from "stability issues". There are so many error cats falling from the sky, I'm too scared to sortie. I just sent out some expeditions - getting hit by more than 20 error cats in the process - and am waiting for the storm to pass. Thankfully both the Bulls and Blackhawks are playing tonight.

okay I legitimately can't tell if 1-6 is hard or my RNG ubersux. I think I'm doing fine on the AA front, since at least 66% of the attacking bomber squadron get blown up every time, but so far my destroyers have literally got moderately damaged every single freaking time during the double bombing phase, both phases. Is 55 evasion really not enough to juke them torpedoes ;_;

For what it's worth, the evasion scores of the team I cleared 1-6 with this month are 72, 72, 75, 78, 82, 90. If the enemies I face at HQ Level 98 are the same as the ones you face at Level 60 (which seems to be the case (http://en.kancollewiki.net/wiki/World_1:_%E9%8E%AE%E5%AE%88%E5%BA%9C%E6%B5%B7%E5%9F%9F#World_1-6:_.E3.80.90Extra_Operation.E3.80.91_.E9.8E.AE.E5.AE.88.E5.BA.9C.E8.BF.91.E6.B5.B7.E8.88.AA.E8.B7.AF_Naval_Base_Adjacent_Sea_Route)), you may want to try sparkling your fleet before each run of 1-6. Sparkling boosts evasion, but costs resources, which makes 1-6 a little less profitable.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Totaku on April 24, 2015, 09:23:53 AM
Congratulation marrying Ryuujou Sixten. :D May your future with your carrier waifu prove strong... lololol

But anyways, hopfully you'll enjoy the benifits of having RJ married since some of her stats will still improve and some benifits are given to married ships. :)


Anyways  let's talk event related matters....

The staff recently confirmed that the 11th Operation is going to be the following based on thier tweet:

The event will be a LARGE SCALE EVENT consisting of multiple stages so look to this event is going to be about AL/MI tier in terms of length. So expect this event to be a 5-6 stage event!

Expect to be depending on your carrier units for some of the battles which suggests that bauxite will be pretty important for this some of the campagin.

Also to top it all off...

For anyone who is planning to play Normal or Hard Difficulty level.... the staff advise you to have take a great amount of preparation in order to be successful for this part of the event!

So from the sound of it.... we are expecting this event to be very huge, and the possibility of fleet locking also seems very likely.

Do whatever preparations you have needed because we have only 3 days before the event!

Also as one more thing, here's my HQ and resources as they stand ATM. :P

(http://i.imgur.com/SjJoP6i.png)

I'm near my desginated quota for the event, so I should be good, I would like to gun for 48 buckets, but we'll see how fate plays with me.

In terms of streaming, I will be streaming at the evening of the first event night which should be Tuesday at the earliest. As usual, I will leave information along with my link of where I stream for you all to view as I attempt to make my run through the event and as usual... HARDCORE or BUST for me!

Also I recall someone asked about the 2nd Anniversery voices, so I'll point out that our wiki team has been making headway with the translations since most of people in the TL team are originally from Japan and lived there for some of thier lives. Thus have been putting in effort to make the translations as accurate and natural as possible.

http://en.kancollewiki.net/wiki/Seasonal/Second_Anniversary_Voice_Lines
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 24, 2015, 11:37:59 AM
So from the sound of it.... we are expecting this event to be very huge, and the possibility of fleet locking also seems very likely.
Aw crap.

If that's the case, I might just cruise along on Easy this time around.  I suppose it all depends on the rewards.

Anyway though, here's where I stand at the moment. I'm in better straights than I was for the last event at least.
(http://i.imgur.com/caQCBHP.png)
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Gpop on April 24, 2015, 12:53:46 PM
Fuck fleet-locking. I'm actually really hoping that they don't bring it back. It's one of the few mechanics that I hope never returns (as well as regenerating health that I was very fortunate to never experience yet).
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Raitaki on April 24, 2015, 03:39:27 PM
Anyone can tell me what these numbers (http://puu.sh/hpfzh/f6daf17a81.jpg) are? Have a feeling the first one is the number of fleets I have, and no idea what the second one is.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 24, 2015, 04:01:51 PM
 

The event will be a LARGE SCALE EVENT consisting of multiple stages so look to this event is going to be about AL/MI tier in terms of length. So expect this event to be a 5-6 stage event!

Expect to be depending on your carrier units for some of the battles which suggests that bauxite will be pretty important for this some of the campaign.

Also to top it all off...

So from the sound of it.... we are expecting this event to be very huge, and the possibility of fleet locking also seems very likely.
Nope! Nope! Nope! Nope, nope, nope, if there's fleet locking I'm out because I never want to see fleet-locking and boss HP regen in my newbie TTK life, also I'm close to getting Verniy and Junyou Kai Ni which mean Junyou will be pitching in the reppu count, thankfully my CVs and CVLs are at a stable level.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 24, 2015, 04:02:40 PM
Anyone can tell me what these numbers (http://puu.sh/hpfzh/f6daf17a81.jpg) are? Have a feeling the first one is the number of fleets I have, and no idea what the second one is.
The first is indeed the number of fleets you have and the second is how many girls you have.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Shadow on April 24, 2015, 06:11:28 PM
The event will be a LARGE SCALE EVENT consisting of multiple stages so look to this event is going to be about AL/MI tier in terms of length. So expect this event to be a 5-6 stage event!

Expect to be depending on your carrier units for some of the battles which suggests that bauxite will be pretty important for this some of the campagin.

Also to top it all off...

For anyone who is planning to play Normal or Hard Difficulty level.... the staff advise you to have take a great amount of preparation in order to be successful for this part of the event!

So from the sound of it.... we are expecting this event to be very huge, and the possibility of fleet locking also seems very likely.

Without a doubt, I'm choosing Easy. Seeing as I have nearly 30 shipgirls trained to around Level 40, I would hope this is enough to balance fleet locking... but that does not change the fact I'm still worried at how this can potentially backfire on me. It's quite strange. I'm nervous because this is essentially my first event, and yet I'm also very excited.

Obligatory status report screenshot incoming! :P

(http://i.imgur.com/srXZhZw.jpg)
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 24, 2015, 06:30:17 PM
Without a doubt, I'm choosing Easy. Seeing as I have nearly 30 shipgirls trained to around Level 40, I would hope this is enough to balance fleet locking... but that does not change the fact I'm still worried at how this can potentially backfire on me. It's quite strange. I'm nervous because this is essentially my first event, and yet I'm also very excited.

Obligatory status report screenshot incoming! :P

(http://i.imgur.com/srXZhZw.jpg)
DAMN YOU FOR HAVING NAGATO!!!!!!!!!  -sighs- Also, here's hoping that fleet locking isn't a thing.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Sixten on April 25, 2015, 02:23:42 AM
It looks like fleet locking is a thing. (http://www.reddit.com/r/kancolle/comments/33s1us/fleetlock_for_medium_and_hard_mode_confirmed/)

This is a kick in the ass for admirals with a heavy FAVORITISM play style, who have a strong first string and no second string.

Admirals such as myself.

I guess I'll find out which maps drop rabbit and try to beat those.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 25, 2015, 02:53:03 AM
It looks like fleet locking is a thing. (http://www.reddit.com/r/kancolle/comments/33s1us/fleetlock_for_medium_and_hard_mode_confirmed/)

This is a kick in the ass for admirals with a heavy FAVORITISM play style, who have a strong first string and no second string.

Admirals such as myself.

I guess I'll find out which maps drop rabbit and try to beat those.
Ah, crap. I wonder what the implications would be if you tried to switch to Easy.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Raitaki on April 25, 2015, 05:11:42 AM
Bleh, if carriers are required in multiple maps and it's fleet locked, I might not last past Easy :x I only have 2 standard carriers above lv1, and Hiryuu's plane slots are pretty awkward for being the only non-aviation carrier in the fleet ;_; Here's hoping my main ships are good enough to still get artillery spotting even when the CVs and BBVs get split up due to fleet locking.

Also, 50 buckets. Yep, I'm gonna need to be hella lucky to go any further than Easy, I think.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Totaku on April 25, 2015, 10:42:18 AM
Ok it's time to reveal some new notes regarding this event, it's going to be one fun session to anyone who goes beyond easy difficulty.

There will be new rules set for difficulty settings this time around:

If you start off on playing Hard mode and then from the second map move on to easy mode, you will not be able to go back to hard mode again till you have climb the difficulty slope through each consecutive map.

So in other words:

Easy -> Normal -> Hard (is acceptable to getting back to hard mode if you play these difficulties through the 3 consecutive maps)

Easy -> Easy -> Hard (is not acceptable to get back to hard mode if you play these difficulties through the 3 consecutive maps)

Rewards ships will be the same regardless of difficulty level, but drops, experience and so forth will be different.

You will have 20 days to play the event. So don't jump in right away, plan, prepare and train your girls so they'll be more combat ready as this will be key to winning the event!

And also besides the foreign BB  that'll appear in the event, we will also be getting a new Aircraft Carrier among the team to collect!

It's got to be the last of the standard carriers.... Katsuragi

Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Gpop on April 25, 2015, 01:39:04 PM
It seems pretty interesting, a nice way to fix the issue of some admirals doing the whole thing in easy then do the last map on hard for that medal.

It doesn't fix that issue of map switch spamming on one map for people to grind rares on non-final boss kills.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 25, 2015, 03:21:52 PM
NOPE! NOPE! N- well you know what I didn't stockpile all of my resources and tried to gun for two Kai Nis for nothing so, I'm just gonna suck it up and do Easy Mode all the way because I already got the necessary ships ready, also Maya might be my next future Kai Ni after possibly Kongou or Fubuki.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 25, 2015, 05:54:28 PM
And also besides the foreign BB  that'll appear in the event, we will also be getting a new Aircraft Carrier among the team to collect!

It's got to be the last of the standard carriers.... Katsuragi
IT BEGINS.

I might've failed at getting Unryuu, but so help me, I'm gonna get this one dammit.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 25, 2015, 06:11:39 PM
IT BEGINS.

I might've failed at getting Unryuu, but so help me, I'm gonna get this one dammit.
Let's see how this turns out for the both of us then.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Giratina93 on April 25, 2015, 08:03:55 PM
So, let me get this straight... You can't just change the difficulty of the maps willy nilly when going through them, and you can't use the same fleet for the entire sequence of maps, but instead have to change it up from map to map...

Well, this just got very interesting. Let's hope there's no Battleship Hime blockades for those grand admirals to overcome on their quests for the latest ship girls... or hurricane nodes that sap your resources, or the compass girl being a troll...Yeah, this is going to be quite the show to watch others deal with. Here's hoping you all succeed.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 25, 2015, 08:54:16 PM
So, let me get this straight... You can't just change the difficulty of the maps willy nilly when going through them, and you can't use the same fleet for the entire sequence of maps, but instead have to change it up from map to map...
If it's anything like last time then the maps might be split into types. For instance, during Midway, AL was E1 to E2 and MI was E3 to E5, the only exception being E6 where you could use all of the girls again regardless of if you'd used 'em already.

Let's see how this turns out for the both of us then.
Well it worked out last event when I got Amagi, so I just gotta do my best, haha.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Gpop on April 25, 2015, 11:50:30 PM
Well ship locking still isn't confirmed yet, only speculated based on the event size.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 26, 2015, 12:25:22 AM
Well ship locking still isn't confirmed yet, only speculated based on the event size.
Well it's getting me all anxious on whether I need to cry or flip my wig.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Red Frost on April 26, 2015, 01:35:25 AM
If it's anything like last time then the maps might be split into types. For instance, during Midway, AL was E1 to E2 and MI was E3 to E5, the only exception being E6 where you could use all of the girls again regardless of if you'd used 'em already.

Actually, you couldn't use anyone who went to E1-E5 on E6.
That's why it extra sucked.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 26, 2015, 01:40:42 AM

Actually, you couldn't use anyone who went to E1-E5 on E6.
That's why it extra sucked.
Oh really? Crap. it's been awhile and I think that was the event I was stuck on E1 for the duration, so I forgot, haha.

My bad.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 26, 2015, 01:59:54 AM
HOLD ONTO YOUR BUTTS BECAUSE WE JUST GOT A CONFIRMATION ON ANOTHER Italian BB:

(http://i.imgur.com/t4lxNp8.png)


Edit: Translations of the names of the 4 part map please?

(http://i.imgur.com/jFgwCxq.png)

4 part map confirmed for the first part of the event.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Totaku on April 26, 2015, 10:12:27 PM
HOLD ONTO YOUR BUTTS BECAUSE WE JUST GOT A CONFIRMATION ON ANOTHER Italian BB:

(http://i.imgur.com/t4lxNp8.png)


Edit: Translations of the names of the 4 part map please?

(http://i.imgur.com/jFgwCxq.png)

4 part map confirmed for the first part of the event.

I'm actually VERY interested in the fact we're going to be offered not one but TWO Italian Battleship girls for this whole event.

Also regarding the titles of the first four stage, they translate as follows:

E-1: Preparation for Operation No.11
E-2: Second Curry Ocean Operation
E-3: Bagel Bay Transport Destruction Battle
E-4: Final Battle! Ri Lanka Island Invasion

From the look of this, I get the impression at least 1-2 of these maps will involve taking out an installation type boss. So I would highly recommend having your Type 3 ammo and WG 42s ready. They will be key for taking down bosses like that.

Also less than 2 days to go... Many also speculate that this event might span to 7 maps big... which if so, would be scary.....
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Kasu on April 26, 2015, 11:03:46 PM
I'm actually VERY interested in the fact we're going to be offered not one but TWO Italian Battleship girls for this whole event.

Also regarding the titles of the first four stage, they translate as follows:

E-1: Preparation for Operation No.11
E-2: Second Curry Ocean Operation
E-3: Bagel Bay Transport Destruction Battle
E-4: Final Battle! Ri Lanka Island Invasion

From the look of this, I get the impression at least 1-2 of these maps will involve taking out an installation type boss. So I would highly recommend having your Type 3 ammo and WG 42s ready. They will be key for taking down bosses like that.

Also less than 2 days to go... Many also speculate that this event might span to 7 maps big... which if so, would be scary.....
I'm getting anime vibes from two of those maps...

ANYWAY though, I've got three Type 3's, as well as the two WG 42's from the last event.

IT'S ON.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Red Frost on April 27, 2015, 12:11:25 AM
(https://pbs.twimg.com/media/CDjoldfUkAA-Yn2.png:large)
 
Giving us another BB on top of the confirmed prizes is making me a bit apprehensive, especially considering I'll probably be pretty busy next month.  If there is indeed Fleet Locking, I really wish they'd just make the event last for all of May.  I'm not so much worried about not having enough ships, but rather that information about maps is going to come more slowly if people can't experiment with them freely.
I'll probably gather resources for a few days into the event and then get a new API so I can start it.  Waiting for information is one thing, but events usually come with a bug or two as of late.  I guess it's a bit of a blessing in disguise since a bug means we get a few extra days too.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 27, 2015, 12:39:19 AM
My question is which maps are gonna get the fleet lock, also Verniy picture coming up soon, possibly Junyou will Kai Ni during the event if fleet lock doesn't screw us over.~

Confirmation on E-2 and E-4 it's a combined fleet:

(http://i.imgur.com/XfXXAEs.png)


Hey guys or girls doing medium and hard BAD NEWS:

Fleets used in E-3 and E-4 cannot be used in E-5. Not sure if E-3 fleet is banned from E-4 as well, I'll check on the Kancolle forums to see:

(http://i.imgur.com/io21MWQ.png)



Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: highzealot on April 27, 2015, 12:48:44 AM
For a second I thought I had been out-bucketed. Turns out I wasn't.

(http://i.imgur.com/YjOfczv.png)

On a more serious note, I will probably be streaming the event alongside my usual post commentated reports on hitbox (http://www.hitbox.tv/highzealot). I'll post again when I start the first stream.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 27, 2015, 01:05:30 AM
More news on the prizes:

(http://i.imgur.com/uSHWjWK.png)

1 of the overseas BB is the main operation's final map reward. Carrier is reward in the middle of the main operation. No confirmation on where the other Italian BB is gonna be at.



Edit: Presenting my well um... I'LL MAKE UP A TITLE FOR THIS KAI NI LATER... OH YEAH Presenting  The First Foreign DD and Kai Ni of the Tea House Fleet:

Hib- oh wait Verniy!  :toot:

(http://i.imgur.com/tg5r2CM.png)

(http://i.imgur.com/KhunrID.png)

(http://i.imgur.com/HYGWk0i.png)

(http://i.imgur.com/pz1VYbW.png)

(Wait what why doesn't she have equips again? Oh yeah HISTORY that's why!  :colonveeplusalpha: )

Junyou Kai Ni hype soon?
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Raitaki on April 27, 2015, 03:28:18 AM
E X P A N D V E R N I Y

Congrats :V I've just remodeled her recently as well.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: MewMewHeart on April 27, 2015, 03:54:45 AM
E X P A N D V E R N I Y

Congrats :V I've just remodeled her recently as well.
Thank you! Ack... I'm getting nervous over the event.
Title: Re: Kancolle Kai 2 : Spring Event is coming... April 28th!!
Post by: Totaku on April 27, 2015, 09:37:48 AM
Ok let me give you the run down I did from last night translation work of the many many tweets.

1. E-2 and E-4 are confirmed to be combined fleet operations.

2. Fleet Locking is confirmed for E-3 and E-4. HOWEVER if you play on easy mode: Fleet locking will not exists at all!

3. The Carrier ship girl will be given out as a prize for those who complete the Early part of the main operation half way. The forgien ship girl will however be a reward for those who beat the main part of the event.

4. They want to encourage new admirals to play on easy mode as it'll be a good opportunity to win rare ships from the first two maps +the new carrier girl and some items will be given out as prizes for E-1 and E-2.

5. Upon beating the main part of the operation, you will gain access to the "extra operation" the extra operation will consist of two stages. For the final stage, you will have full access to your entire fleet.

6. The Maintenance is scheduled for 11:00 and will last till 19:00 assuming there is no delay.

So basiclly we know that....

This event will have fleet locking... but it's only available for players who play on normal or higher.

Except combined fleets for some maps!

The Aircraft Carrier shipgirl is an early prize in the event, and the Battleship girl will be won from the later potions of the event.

It is likely to have 6 stages... (in before a 7th stage)
Title: Re: Kancolle Kai 2 : The 11th Operation is almost here! April 28th!!
Post by: MewMewHeart on April 27, 2015, 03:35:49 PM
Ok let me give you the run down I did from last night translation work of the many many tweets.

1. E-2 and E-4 are confirmed to be combined fleet operations.

2. Fleet Locking is confirmed for E-3 and E-4. HOWEVER if you play on easy mode: Fleet locking will not exists at all!

3. The Carrier ship girl will be given out as a prize for those who complete the Early part of the main operation half way. The forgien ship girl will however be a reward for those who beat the main part of the event.

4. They want to encourage new admirals to play on easy mode as it'll be a good opportunity to win rare ships from the first two maps +the new carrier girl and some items will be given out as prizes for E-1 and E-2.

5. Upon beating the main part of the operation, you will gain access to the "extra operation" the extra operation will consist of two stages. For the final stage, you will have full access to your entire fleet.

6. The Maintenance is scheduled for 11:00 and will last till 19:00 assuming there is no delay.

So basiclly we know that....

This event will have fleet locking... but it's only available for players who play on normal or higher.

Except combined fleets for some maps!

The Aircraft Carrier shipgirl is an early prize in the event, and the Battleship girl will be won from the later potions of the event.

It is likely to have 6 stages... (in before a 7th stage)
LOL if there's a stage 7 I'm going to scream because I'm already preparing things as it is... also I might try and level Fubuki for another means of AA cut-in since I already have a AAFD, but not a good enough AA-cut in even though Maya can do it, also Totaku what time will the first stream be for the event?
Title: Re: Kancolle Kai 2 : The 11th Operation is almost here! April 28th!!
Post by: Sixten on April 27, 2015, 05:38:41 PM
After I learned fleet locking was going to be a thing in normal mode, I spent 24 hours over the weekend training ships without FAVORITISM. Working primarily in 4-3 (the Sri Lanka / Ceylon stage, appropriately enough), I got 20 shipgirls up to "third string".

Starters (Level 70+): 11 ships (2 CVL, 2 CV, 2 DD, 2 FBB, 2 CAV, 1 CL)
Bench (Level 50-69): 17 ships (1 CVL, 4 DD, 2 FBB, 1 BBV, 1 CAV, 3 CL, 5 SS)
Third String (Level 30-49): 20 ships (2 CVL, 2 CV, 6DD, 2BB, 1BBV, 2CL, 2CLT, 2CA, 1SS)

The third string includes Nagato, Mutsu, Kaga, Soryu, Kitakami, and Ooi - ships that are known to be strong, but who I've never bothered to train in the past.

I also managed to do this training while keeping my resources up (63k fuel/ammo/steel; 55k bauxite; 666 buckets).

Of course, one weekend can't undo 4 months of FAVORITISM. I don't have strong CAs anymore now that Tone and Chikuma have converted to CAVs. The two CAs in the third string (Maya and Furutaka) might not be enough. And there's a 30-level gap between my starter CVs and their backups.

Since I was in 4-3 anyway, I decided to pay a visit to the boss with Ryujo and my third string CAs, getting the Futon Furniture. Now I have a bed I can share with RJ. (LOL)

E-1 and E-2 should be doable on normal if they have the same difficulty as Winter 2015's E-1 and E-2, which I cleared on normal. My hope is that the third string is able to take on E-3 on normal. The E-3 ships will then be locked, but I'll still have the starters and the bench to take on the combined fleet map of E-4, also on normal.

Then, with the main part of the event cleared on normal, I'll chicken out and do the extra operations on easy mode. That way I can use my locked ships from E-3 and E-4 in the extra operations without restriction.

So that's the plan. The time has come to see how strong my fleet has truly become.
Title: Re: Kancolle Kai 2 : The 11th Operation is almost here! April 28th!!
Post by: MewMewHeart on April 27, 2015, 06:31:13 PM
I'm close to graduating from the normal construction school now that I have gotten Zuikaku out of construction today and training her along with Mutsu who is close to Kai, I just only need Shoukaku, Zuihou, Yuubari, and Nagato. I'm almost creeping closer to Junyou Kai Ni, it's making me anxious.



After being in my fleet for months on end and through hard work in training... I'm crying right now because my little friend grew up!


*sniffles* I present to you my Pride and Joy of The Tea House Fleet....


JUNYOU KAI NI!!!

(http://i59.tinypic.com/302nn2p.png)

Now if only she stop laughing like a hyena for 5 gosh darn seconds so I can plan the event out or.... nevermind hehehehehehehe....  :D

Title: Re: Kancolle Kai 2 : The 11th Operation is almost here! April 28th!!
Post by: Calamity on April 28, 2015, 02:35:39 AM
(http://ft.trillian.im/977f4d5d850e7242b3507d3ef31c6db39e9e4fd0/6y7eb4QWul260yRPV7yMqiAVUMC0q.jpg)

Geting Musashi to 81 in pvp only eats tons of ammo. I think I leveled up my kanmusus pretty evenly at least. Only lacking extra kai ni dds. I heard someone say medium difficulty is comparable to extra operations in regular maps so it shouldn't be that bad aside from accounting for regular dev trollery. I'm going to try medium on as many maps as I can. After waiting for the first scouts to clear the maps, kappa~
Title: Re: Kancolle Kai 2 : The 11th Operation is almost here! April 28th!!
Post by: MewMewHeart on April 28, 2015, 02:39:07 AM
Nice Calamity, um also... just a heads up maintenance got extended.
Title: Re: Kancolle Kai 2 : The 11th Operation is almost here! April 28th!!
Post by: Sixten on April 28, 2015, 02:03:26 PM
Ryujo and Zuiho just found out about Katsuragi (http://danbooru.donmai.us/posts/1996997). They want her in the fleet immediately.

Can't start the hunt right now. Extra maintenance is needed. But as soon as I get back from work, I'll see what I can do.
Title: Re: Kancolle Kai 2 : The 11th Operation is almost here! April 28th!!
Post by: MewMewHeart on April 28, 2015, 02:06:24 PM
Ryujo and Zuiho just found out about Katsuragi (http://danbooru.donmai.us/posts/1996997). They want her in the fleet immediately.

Can't start the hunt right now. Extra maintenance is needed. But as soon as I get back from work, I'll see what I can do.
I'll post my findings in Easy mode when the maintenance is over... and apparently Prinz Eugen is back as a boss drop at E-1 but it's unconfirmed at this time.

Edit: OK NO PRINZ IS NOT A DROP FK YOU FAKERS!
Title: Re: Kancolle Kai 2 : The 11th Operation is almost here! April 28th!!
Post by: Raitaki on April 28, 2015, 03:02:24 PM
Alright, it's finally time, let's do th-

GHAAAAAAAARGH (http://puu.sh/htXm2/aaff913a96.png)

Edit: Alright, E-1 is surprisingly easy! I just need to modernize all the ships I'm using to about 40-50 armor (using the massive stock of cruisers I've been farming from 2-2 :V) and pretty much all enemy fire on Medium becomes scratch damage except for enemy flagships and torps. The subs in node D are pretty easy, the flagship is just rather durable so you'd need a low-initiative ship with high ASW (such as Verniy, the Destroyer of Subs) to nuke it at the end and dodge its preemptive torp and you're good. Haven't reached the boss node yet (Ikazuchi got hit by the F node flagship, orz), but so far looks like an easier version of the 1-6 DD route (except you have to actually equip offensive stuff to kill boss).
Title: Re: Kancolle Kai 2 : The 11th Operation is almost here! April 28th!!
Post by: MewMewHeart on April 28, 2015, 04:11:00 PM
E-1 is piss poor easy I'm just gonna say it now... Verniy and Sendai Kai Ni wiped the floor with the boss at Night battle on Easy mode of course.
Title: Re: Kancolle Kai 2 : The 11th Operation is almost here! April 28th!!
Post by: Kasu on April 28, 2015, 04:22:25 PM
Don't mind me, just waiting for Error Musume to get her crap together. ;>;
Title: Re: Kancolle Kai 2 : The 11th Operation is almost here! April 28th!!
Post by: Totaku on April 28, 2015, 04:53:24 PM
Ok, I had been working on the wiki for 5 hours straight...My head's spinning, but I'm going to give you a summmary of the update, so here it is!

Quote
1. Spring Event 2015 Start

Operation No.11 Spring event will start after the current maintenance

This event will be 20 days in length

2. The main operation will consist of four operations areas


     1st map: Preparation for Operation No.11
    2nd map: Second Curry Ocean Operation
    3rd map: Bagel Bay Transport Destruction Battle
    4th map: Final Battle! Ri Lanka Island Invasion

3. New Kanmusu

In the main operation area, you will be able to encounter three new kanmusu

Finishing Operation area 2 will reward you Unryu type carrier, Katsuragi

Finishing Operation area 4 will reward you the kanmusu from the west, Littorio.

4. New kanmusu 2

In addition to the two in the previous note, Yugumo type DD Takanami can be encountered

* Can be encountered as a drop in the later maps of the main operation

* Drop rates will differ among different areas

05. New system

Until now, Kancolle's map branching was based on fleet composition and randomness but today's update will add the ability to choose direction in certain maps at certain points.
 
6. Combined Fleet

2nd Curry Ocean and Rilanka Island Invasion (E-2 and E-4) will require a sortie with combined fleet.

7.  Support fleets

The ability to send out support fleets for your fleet and combined fleet will be available again.

Both normal and boss supports can be sent.

8. Extra Operations

By finishing the main operation, Extra Operations are unlocked.

There will be two maps where very strong Abyssals have regrouped.

9. New Kanmusu 3

You will be able to encounter the new foreign Kanmusu Roma in the final operation area (E-6)

10. New Kanmusu 4

Finishing the Spring even will reward you with the 2 year anniversary kanmusu, Seaplane Tender Akitsushima

5 new kanmusu will be available this event

11. Difficulty

Three difficulty levels can be chosen in this event

All teitoku can choose Hei/Easy

Experienced teitoku will be able to choose the harder Otsu/Normal and Kou/Hard modes

12. Conserving fleet strength for Kou/Otsu difficulty

In certain areas, sortied kanmusu will receive a lock and not be able to sortie in other areas

E-3, E-4, and E-5 are these areas

13. New BGM

Spring event main operation area will feature BGM 'Mutsuki type Destroyer's Battle'

The combined fleet will feature 'Go west, Combined Fleet'

The EO areas will feature BGM based on the Abyssals

14. New Equipment

Type 2 Flying Boat, 381mm/50 Triple Gun Kai, OTO 152mm Triple Secondary Gun, 90mm Single HA gun and the Pugliese anti-torpedo system will be implemented

15. Type 2 Flying Boat

This new equipment can be obtained by refitting Akitsushima

It will also be a reward for finishing one of the later operation areas on kou/otsu.

(http://en.kancollewiki.net/images/3/35/2015SpringEventBanner.jpg)

And with that, the Spring 2015 event has begun Order! Operation 11 has now started!

Our wiki would like you to help collect information for the drop list. So we are providing you a form to fill out as you play the event map. Your participation will be most helpful as we all participate in the event.

https://docs.google.com/forms/d/1sBEls7IGYifi6lXjp2FGUz_j3zQOzOrBjQZ48RKTifQ/viewform?c=0&w=1

Also as for me, I will be streaming the event every night starting from 12:30 AM - 2 or 3 AM The objective is simple... hardcore mode... No ifs no ands, no butts... this even include for hunting Roma... who will probably be the hardest to earn from this event as she is a random E-6 Drop! So please feel free to come to my stream each night.

http://www.livestream.com/totaku

I will upload information on bosses and Kanmusus later on since this is an event. So I'll be introducing them as I move along the event. Remember kids, the good prizes come if you take on the harder levels, but also remember fleet locking will occur from E-3 and up! Unless you play Easy.... which it doesn't happen at all! So plan accordingly!
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 28, 2015, 05:28:54 PM
Geh, anyone know if node F has a LOS check? I don't have search lights, so if it does I think I'd have to bring a bunch of scout planes ; v;
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on April 28, 2015, 05:32:50 PM
Geh, anyone know if node F has a LOS check? I don't have search lights, so if it does I think I'd have to bring a bunch of scout planes ; v;
It does have LOS check.


===============

E-1 Easy Mode Cleared:

(http://i57.tinypic.com/2myx369.png)

=============
E-2 Clear pic coming soon.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 28, 2015, 10:52:23 PM
Bleh, progress is being greatly hindered by the CL flagship at node F ;_; Seems to have fairly high accuracy, he usually drops someone to orange almost every time, in spite of the turbines I put on the DDs. Favoritism biting me in the ass ; v;
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Kasu on April 28, 2015, 10:54:33 PM
Decided to move down to Medium on E-1 because of Node C, haha.  I wanna take the shorter way, but that Hard formation wasn't having any of it.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on April 29, 2015, 12:27:42 AM
E-2 Easy mode is not as easy as it says it is.... due to two of the nodes before pre-boss can cause you to spend buckets.... ouuuuuuuuuuuuuch.... on my third kill right now just chilling I should make use of the fleet command right now.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Zengar Zombolt on April 29, 2015, 01:23:42 AM
I'm just going ez-modo.
E-1 was not kind to me drop-wise. Two fusous, Yamashiro and Haruna.
I'll be butting heads against E-2 for a good while. First attempt, and I get two reds on the very first battle node ;;
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on April 29, 2015, 02:05:04 AM
I'm just going ez-modo.
E-1 was not kind to me drop-wise. Two fusous, Yamashiro and Haruna.
I'll be butting heads against E-2 for a good while. First attempt, and I get two reds on the very first battle node ;;

E-2 Easy Node E is an evil Wo-Kai Flagship, while the one on the upper part is a Ru-class wall and pre-boss node is another Ru-class wall....
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: RuneDevros on April 29, 2015, 02:51:38 AM
E1 Normal Mode cleared in 6 tries.

[attach=1]

Notable drops were Hamakaze and Yukikaze, but I already have both of them.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Shadow on April 29, 2015, 03:03:37 AM
Whew. Just cleared E-1 on Easy. I actually ended with a profit in resources and buckets due to Quests and whatnot. The map took 8 runs total--the first had a failed ELoS check (which I corrected on subsequent runs),  and the third and fifth ended in unfortunate retreats due to the He-Class Flagship at the penultimate node. Total Instant Repairs spent: 4.

Sadly, the only notable drop I got was Hamakaze. I was hoping for Amatsukaze or Haruna (the last Kongou-class I need), but I guess I'm going to need to return and try my luck at farming the drops in the near future... Oh well. Onwards to E2.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 29, 2015, 03:08:01 AM
Meanwhile, I've poured like 50 buckets on E-1 Easy because of how stupidly accurate the F node flagship is (or how underleveled not-Verniy are) ; v; the boss only has a tiny sliver of health left too
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on April 29, 2015, 03:10:51 AM
Meanwhile, I've poured like 50 buckets on E-1 Easy because of how stupidly accurate the F node flagship is (or how underleveled not-Verniy are) ; v; the boss only has a tiny sliver of health left too
I already poured like half of my buckets on E-2 and I think I might have to retry for the 4th kill or go through with the 5th kill.... I need to get more buckets than anything... and I need to get 5 minutes of my life back from almost seeing Junyou and of my main and escort fleet getting hit into orange while Junyou got hit from orange to red....
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: RuneDevros on April 29, 2015, 03:11:42 AM
Whew. Just cleared E-1 on Easy. I actually ended with a profit in resources and buckets due to Quests and whatnot. The map took 8 runs total--the first had a failed ELoS check (which I corrected on subsequent runs),  and the third and fifth ended in unfortunate retreats due to the He-Class Flagship at the penultimate node. Total Instant Repairs spent: 4.

Sadly, the only notable drop I got was Hamakaze. I was hoping for Amatsukaze or Haruna (the last Kongou-class I need), but I guess I'm going to need to return and try my luck at farming the drops in the near future... Oh well. Onwards to E2.

Congrats on the clear.

If you're farming Kongou sisters, I've gotten all four of them doing 3-2 leveling runs fairly commonly.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Calamity on April 29, 2015, 03:49:14 AM
Cruised through medium E-1 and E-2. No retreats which is pretty nice. Used about 20 buckets. I think I could have done E-1 hard but 46 proto sounded a lot more useful since more ship classes can use it. Got Maikaze and Zuikaku at E-2. E-1 boss node hands out Kongou sisters like candy so keep trying there Shadow.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Kasu on April 29, 2015, 03:54:08 AM
Cleared E-1 on Medium and got Yukikaze even though I already have her.  Managed to do it consecutively after moving down from Hard.

E-2 next. I'm going for ALL THE ANTI-AIR.

Also, Roma is apparently only an E-6 boss node drop on Hard. ;>;

Oh, and Katsuragi and Akitsushima are adorable.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on April 29, 2015, 04:04:15 AM
Cleared E-1 on Medium and got Yukikaze even though I already have her.  Managed to do it consecutively after moving down from Hard.

E-2 next. I'm going for ALL THE ANTI-AIR.

Also, Roma is apparently only an E-6 boss node drop on Hard. ;>;

Oh, and Katsuragi and Akitsushima are adorable.
WAIT WHAT??? Roma is E-6 boss hard mode only drop are you kidding me??? UNFAIR.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Kasu on April 29, 2015, 04:44:33 AM
WAIT WHAT??? Roma is E-6 boss hard mode only drop are you kidding me??? UNFAIR.
That's how she was listed on the wiki last I checked. It sucks quite a bit.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 29, 2015, 04:48:07 AM
Man, RNG REALLY doesn't want me to clear E-1 today. Got to the boss node again, in night battle Verniy wasted her cut-in on a DD, and everyone else missed >_>
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Chaore on April 29, 2015, 04:49:50 AM
That's how she was listed on the wiki last I checked. It sucks quite a bit.

The event has only come out for like a day, so reduced rates may mean no other difficulties have been reported yet.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Kasu on April 29, 2015, 05:04:28 AM
The event has only come out for like a day, so reduced rates may mean no other difficulties have been reported yet.
Ah, that's true as well.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Totaku on April 29, 2015, 05:42:34 AM
http://www.livestream.com/totaku Kancolle Event Stream "The 11th Operation! Day 1

It's time for me to make a run through the event! So feel free to join in! I'll give you a report on it after it's over to boot!
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Calamity on April 29, 2015, 06:02:18 AM
Quick note on anyone about to enter E-3, the map is really easy even on hard because there isn't much that can send your kanmusus into taiha before the boss node. I'm clearing it on hard with some bench CAs and Kongou sisters average level 50 and coming back with scratch damage. For anyone not doing easy difficulty you can save your ships for the other two fleet lock maps.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Sixten on April 29, 2015, 06:22:47 AM
Cleared E1 Normal in 5 sorties. It wasn't difficult at all. I never got sent home early, and even the Tsu-class Elite in the final form didn't pose much of a threat.

But I hear that on hard mode, there are plenty of instant go home opportunities, and the final form of the boss includes a guest appearance by Evil Naka...

Katsuragi - the event's true prize - awaits.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 29, 2015, 06:24:56 AM
Starting E-2 on easy, and my combined (http://puu.sh/huO0E/9748350637.jpg) fleet (http://puu.sh/huO1X/9b3e8155c3.jpg) looks like this. Just did one attempt, Ryuujou got critted by torpedo bombers at node E so I turned back. Since I didn't manage to get air superiority last time, I'm switching around plane slots and switched Isuzu to anti-air cut-in loadout (since she can't really do much else). Even then, seems like the enemies on this map are crazy dodgy, and also tanky to the point of only taking 21 dmg from Inazuma's cut-in during night battle. Any tips for efficiently boosting ship-wide accuracy? I only have 1 surface radar, and it's the small variety ; v;
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Calamity on April 29, 2015, 06:42:45 AM
^ Do you have a another strong DD CA or CAV to replace Haruna with? That would be a lot more useful in the second fleet for night battle damage. I would recommend moving RJ to flagship so she won't be targeted as much. Fusou can tank most of what hits her. With combined fleet mechanics, everyone including the abyssals have crap accuracy. Try to get air superiority plus and you will get more hits, after that the most you can do is sparklerun your entire fleet and even then you will get lots of misses in daytime.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Sixten on April 29, 2015, 03:11:34 PM
Because Katsuragi is awesome, I decided to win her in the most awesome way possible - by clearing E2 on hard mode.

I have 12 ships with an average level of 77 to form a strong combined fleet: 1CVL, 2FBB, 3 CV / 1CL, 2CAV, 3DD. I've only made one successful run of E2 so far, but it was quite a dominant victory - S victories on every node, even the boss node, with no need to go to night battle (edit: and no need for a support fleet, either).

As with any combined fleet battle, the resource cost is through the roof. I need to bring four carriers and all nine of my Reppus to avoid getting shredded by Wo Kai. Akagi and Kaga (and even Ryujo and Zuikaku) are devouring my bauxite. But my stockpile should be more than enough.

Seeing how easy people say E3 on hard mode is, it figures that E2 on hard mode would be quite doable.

Soon Katsuragi will be one of us, and Ryujo and Zuiho will rejoice.

(Now if only the boss node would drop Uzuki instead of Shokaku. I said Rabbit, not Crane.)
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 29, 2015, 03:29:50 PM
Hmm, sadly all the other candidates for Haruna's slot are only around lv30. Though I'll give it a try anyway, thanks for the advice!
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on April 29, 2015, 03:49:45 PM
I'm 3 more kills into the E-2 boss on easy mode thankfully I have plenty of ship slots since not a lot of good ships want to join me.... ack I'm just idling on Kancolle today to recover my resources thankfully I managed to get I think the 4th kill in although the boss had 88 HP left and my main fleet left the Ta-class alive... before my escort ships killed it during night battle but not the boss.... last kill I'm going to do Air fleet.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 29, 2015, 05:00:52 PM
Tried switching to surface task force for E-2 and went ham, and it's working surprisingly well despite my two Lv <10 BBs in the main fleet, almost got to boss node on the first try had my main fleet not fail to finish off the Ru's in node G to stop them from chewing on my escort fleet :V I'm predicting being hella out-aired by the boss node though, hopefully Akagi's almost full fighter loadout and the escort fleet's green guns are sufficient to at least keep them from chewing up my key damage dealers before they can get shots in.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Kasu on April 29, 2015, 05:17:33 PM
I'm about to do my third run-through of E-2 on Medium. I've done pretty well so far as Kiso, Kitakami, and Ooi make things hilarious at points. Hell, I've even managed to kill the boss without resorting to a night battle so far.

Things can change though, so I hope this luck keeps up.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: RuneDevros on April 29, 2015, 06:01:54 PM
First try at E2 Normal. Didn't have any troubles going to the boss.

[attach=1]

Is there any point in selecting the south route for a carrier team? It looks like it just deadends you.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Kasu on April 29, 2015, 06:09:18 PM
First try at E2 Normal. Didn't have any troubles going to the boss.

[attach=1]

Is there any point in selecting the south route for a carrier team? It looks like it just deadends you.
I've been running the south route and I've been having a fairly easy time of it so far. The first two nodes are duds meaning you only have to enter three battles and the crossroads at the second node is one where you can pick your route, so I always head north. The last crossroads after the fourth node is the LoS check to the boss.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Totaku on April 29, 2015, 06:48:05 PM
Time for the report:

E-1: Preparing for the big scale attack

(Note: Keep in mind, I'm playing on Hardcore mode, and there's no turning back for me! I'm sticking with this!)

This map was fairly easy, To summarize it, you actually have only two path you can go and it's up to you to decided which way would be the the safest route to take. Since you're only taking Destoyers and light cruisers on this mission, you need to have your fleet prepared enough to do enough damage during the day but also be evasive at the same time.

The first node is a small fleet of DDs and a HE class Light Cruiser... nothing special.

After that node, the next node you get to CHOOSE which way to go.

The North rotue or the South route...

The North route takes you through one battle with tougher enemies like torpedo cruisers and a heavy cruiser while the south route takes you through 2 battles, one against subs and one against another batch of light cruiser and DDs. In this case it's a matter of how lucky are you so pick your poison here.

The boss node itself.... well... you fight against a Ri-class Heavy Cruiser Flagship Kai...

The Heavy Cruiser comes along with the typical low grade back up as you would expect, a bunch of feeble destoyers and one flagship light cruiser so the battle is easy to win.... till the last fight...

The last battle has you up against...

(http://i.imgur.com/kfvnjWa.png)

Yeah the last thing I need to see is Abyssal Naka greeting me as a meat shield for the target ship. As one would expect, she there specifically for THAT reason. To take hits, so I ultimately had to change up my team and bring in some heavy pitchers to remove the threat. Surpriseingly it wasn't needed as I managed to killed the Ri-class in the day fight leavign the rest of my Kanmusus to kill the CL Demon at night. Battle was over and could claim my wonderful prizes!

1 Iroka, 1 Mamiya, 1 Carpenter Fairy, and a Prototype 51cm Twin Cannon! So I'm already pretty happy with these rewards.

Anyways now I'm moving on to the second map:

The Second Curry Operation!

The second Curry Operation is a combined fleets map so you will be using 2 fleets for this map and well.. it's more trolly than the first one, I'll give it credit for that... but I'll cover the details on this later on... in the meantime I did get to the boss once...

(http://i.imgur.com/AxmXXUd.png)

Honestly though, I'm considering setting up a Carrier Task force though... as the Surface Assault Squardron can only do so much. I'll go more in depth on this later tonight following my stream as always. But that cover my report for this update.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Sixten on April 29, 2015, 06:53:06 PM
I've been running the south route and I've been having a fairly easy time of it so far. The first two nodes are duds meaning you only have to enter three battles and the crossroads at the second node is one where you can pick your route, so I always head north. The last crossroads after the fourth node is the LoS check to the boss.

I think what he means is "When you're at Node F and are given the choice to go north to E or south (west) to H, why would you ever go to H?"

The only reason I can think of is that Node H leads to Node J, which can drop the extremely rare carrier, Unryu. But who wants Unryu anyway when the far superior Katsuragi is a reward for clearing the map?
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Kasu on April 29, 2015, 07:21:18 PM
I think what he means is "When you're at Node F and are given the choice to go north to E or south (west) to H, why would you ever go to H?"

The only reason I can think of is that Node H leads to Node J, which can drop the extremely rare carrier, Unryu. But who wants Unryu anyway when the far superior Katsuragi is a reward for clearing the map?
Quote
The only reason I can think of is that Node H leads to Node J, which can drop the extremely rare carrier, Unryu. But who wants Unryu anyway when the far superior Katsuragi is a reward for clearing the map?
Quote
Node J, which can drop the extremely rare carrier, Unryu. But who wants Unryu anyway
Quote
Unryu
WHY WAS I NOT INFORMED OF THIS.

I KNOW WHAT I'M RUNNING IF I BEAT THE EVENT.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 29, 2015, 07:44:58 PM
Aight, first time reaching E-2 boss node was an astounding success. Managed to get air parity despite only having 1 carrier, and my escort ship had enough firepower to shred the boss at night as well. Now the real question is whether I can beat it before I run out of fuel from feeding 4 battleships ; v;
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Shadow on April 29, 2015, 08:44:08 PM
Using a Carrier Task Force, I tackled E-2 with surprising effectiveness. After a retreat at Node G during the first run, I cruised smoothly towards the Boss Node, where my shipgirls proceeded to sink the Armored Carrier Princess within daytime shelling. I think I can manage to do this for the five remaining kills, though this Air Superiority approach is costing me between 300 and 500 bauxite every run. The repercussions of not having any better Fighters than Type 52s, I suppose.

However, the best prize arrived unexpectedly after this success:

(http://i.imgur.com/lF5ktMp.jpg)

Yes! Now I have all 4 fleets unlocked. ^^
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on April 29, 2015, 10:09:46 PM
I did... it.... I did it!!!!!!!!!!!! I redeemed myself from last E-2's defeat: Just a note also... I used surface fleet 4 times and compared to that I had an easier time with carrier fleet on the last two kills.

(http://i.imgur.com/cWPXvgX.png)

(http://i.imgur.com/GOg3BxZ.png)

Funny that it was Kaga Kai who stole the win.

And I got a rare drop to boot:

(http://i.imgur.com/HSbaNUM.png)

============

I'm so happy:

(http://i.imgur.com/SshivEp.png)

===========
Here is my fleet:

Main Fleet:

(http://i.imgur.com/RvWQinp.png)

Escort Fleet:

(http://i.imgur.com/oLQqT6A.png)
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Zengar Zombolt on April 29, 2015, 10:45:26 PM
Augh.
I know, I should have prepared. I'm certain that I won't be even clearing E-2, Carrier Taskforce is getting 2-3 red girls on node E right away. So welp!
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on April 29, 2015, 10:54:46 PM
LOL E-3 Easy mode is just piss poor easy... just a few scratches although.... CL Demon is on close to boss node, nothing to worry though a few shots to her face made her go home. 1/7 kills done just waiting for Maya and Haruna to get out of the tub.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 29, 2015, 11:05:37 PM
Welp, just a little over 1k fuel left. Only 3 kills in. Time to switch back to carrier task force and hope for the best >_> Not gonna ever bother with diamond formation anymore, I need them crits, and I need them fast :I

Though this means once again it's up to the escort fleet to play bullet time and hope they don't get blasted to smithereens....bleh. Fun.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on April 30, 2015, 12:43:05 AM
E-3 is so fun for Transportation kill quests.~
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Calamity on April 30, 2015, 03:31:03 AM
Unryu
sheeeeeeeeet (http://ft.trillian.im/977f4d5d850e7242b3507d3ef31c6db39e9e4fd0/6yamRf8RsTeszyS4MdwNqrPOBHemp.jpg)

I shouldn't have done E-2 on medium...

Oh well. I'm clearing E-4 on hard, let's hope this map's dead end loop has good drops later. Wanko 2.0 dies in day battle pretty easily.

Also Katsuragi's BAKA line is too good.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on April 30, 2015, 03:34:17 AM
E-3 Easy Mode beaten now to recover my supplies for E-4 and hope I get lucky with better drop than I have gotten:

(http://i.imgur.com/dOqpbL3.png)
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Gpop on April 30, 2015, 04:29:37 AM
E-1 and E-2 beaten easily.

E-1 took 7 out of 5 tries, the first 2 tries sent me back because of Yukikaze inability to dodge, so I switched her out for Amatsukaze and lo and behold, we sink the boss easily the next 5 tries, even when the CL demon appears. I used 2CL 4DD here.

E-2 beaten in 6 tries. This was a joke really. I used a Carrier force with 3CV 2FBB 1CA for the first fleet and 2DD 1CL 1CLT 1CA 1FBB for the second fleet. Killed the boss the first 5 times in day battle, last battle required night battle but we killed her off easily.

Onto E-3 tomorrow or so :V
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 30, 2015, 04:52:49 AM
KILL ME. History repeated itself...Verniy wasted her cut-in on a destroyer, and everyone else missed their night attacks....42 hp left on boss ;-;

....It's a lot easier now with a carrier task force now that I just use the 4th formation exclusively >_> I'm never bothering with diamond formation again :V And it appears torpedo bombers are a lot worse than I thought they were, added 3 slots of torpedo bombers, and it wasn't that much different from the damage I get from dive bombing with just 2 slots of Zuiun and 1 slot of Suisei 12-A. Kinda suspect most of my damage from aerial bombing is still from dive bombers, really, only torpedo bombers can actually crit.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Sixten on April 30, 2015, 05:03:20 AM
E-2 "hard" complete in 7 sorties. On my first try I got sent home when a lucky shot from a Ru Flagship got Ryujo right in the flight deck, but everything went smoothly after that.

Wonder Woman joined the Justice League.

(http://i.imgur.com/Stpnz1e.jpg)

(Katsuragi is gorgeous. Of all the shipgirls, I consider only Ryujo to be more beautiful than her.)
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Totaku on April 30, 2015, 05:35:25 AM
Well. it's time for me to do the my stream again. I shall be doing E-2 tonight and hopfully beat it. A report will come later after the stream.

http://original.livestream.com/totaku
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Shadow on April 30, 2015, 07:12:12 AM
E-2 has been cleared! Took exactly 11 sorties, must have used approximately 3000 bauxite and 12 Instant Repairs... somewhat taxing, but I'm content with the result:

(http://i.imgur.com/ucTL4dX.jpg)

And thus, Katsuragi joins my fleet as my first Event-rewarded shipgirl! ^^ Tomorrow, E-3 shall be tackled.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Giratina93 on April 30, 2015, 05:56:36 PM
Well, Totaku's stream last night was lolsy, with all the lag and shorting out livestreams. E3 definitely isn't a HARD map, per say, but it does look annoying as hell, especially with the southern route giving you a sadistic choice between Ru Blockade if you stay south, or Evil Naka if you go north. I'm just amazed that he managed to beat it with a team of subpar ship girls.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 30, 2015, 05:57:57 PM
E-2 finally beaten, with my resources taking heavy damage. This could have been prevented, but whatever ; v;

E-3's no slow BBs or CVs restriction continues to prove that I need to spread out the exp some more ; v; Easy looks easy alright, making me want to do Medium, buut the concentration of flagship-level ships on Medium is giving me pause, I've never encountered more than 3 on the same route before, much less with an underleveled fleet. Guess I'll give it a shot, and if things don't look pretty switch back to Easy.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Sixten on April 30, 2015, 06:24:31 PM
Well, Totaku's stream last night was lolsy, with all the lag and shorting out livestreams. E3 definitely isn't a HARD map, per say, but it does look annoying as hell, especially with the southern route giving you a sadistic choice between Ru Blockade if you stay south, or Evil Naka if you go north. I'm just amazed that he managed to beat it with a team of subpar ship girls.

The thing about Evil Naka in E-3 is that sometimes you get lucky and she doesn't bother to show up at her node.

I took 2CVL / 1FBB / 1CAV / 2DD (bench and third-string ships, with one of the CVLs being a Level 32 Shoho) to E-3 Hard. That combination forces you to take a sub node followed by the Evil Naka node every time. (Edit: It is possible to go to the choose-your-path node with that kind of fleet - it just never happened in my first 10 or so runs.) Sure, that can mean instant go home when Evil Naka fires a torpedo. But sometimes she isn't even there, and all you have to deal with is a Light Carrier Nu-Class Flagship, which is usually an easy pass. I've been sent home early a couple times, but I was able to get three boss kills, with no need for sparkling or a support expedition, even on hard mode.

E-3 seems to be a map that the game designers want you to beat using your bench players.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on April 30, 2015, 06:36:03 PM
Yep, I think I can handle E-3 Medium. Thank god for the mid-level Mogami and Tone from my BB-less days <3 Haven't run into Evil Naka yet, dunno how that'd turn out. Still looks like sort of a long ride in terms of time though, the flagship enemies are still annoyingly accurate, so after every sortie I need to repair everyone ;_; Gonna put Akashi to overtime, instead of spending 6 buckets a trip. I still want to beat E-4 and E-5 :V
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: highzealot on April 30, 2015, 08:06:34 PM
STREAM OVER

I'm finally starting the event. Stream here: http://www.hitbox.tv/highzealot

Alright. So far completed E-1 and E-2 on hard. Both of the maps went really well for me. They were both finished in the minimum number of sorties possible. Did E-1 using 3 DD, 3 CL using south route though I did try north route once which went fine though I would agree just based on enemy composition north is more threatening.

For E-2 I went with a carrier fleet with 4 CV, 2 FBB. I had a total AS of 306 with Kaga being the only CV with 2 slots taken up for fighters. Escort fleets was pretty basic. Specifics were Akizuki with AACI, Kitakami and Ooi though I think only 1 CLT would have also gone fine and Bismarck. Not once did I have to night battle the boss. I would have to saying the biggest effects came from equipping my FBBs in the main fleet with the most accurate guns and radars I had and also having AS against the boss while having bombers on each CV. CLTs and Bismarck also helped sink or cripple major threats too.

I'll be streaming E-3 and maybe more tomorrow.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Zengar Zombolt on April 30, 2015, 09:16:27 PM
Well, it turns out that I can take E-2 via the north node. Now killing the boss is a whole another ball game.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Kasu on April 30, 2015, 10:23:51 PM
I'd beaten E-2 earlier today and out of four Hard runs of E-3, I've passed half.  Most of the problem wasn't Evil Naka, but the fact that Chiyoda seemed to attract crits. I'd managed to beat the first run I did, but the second and third sucked hard. Once I switched Chiyoda out for Ryuujou though we got a second kill on the boss.

I hate the Evil Naka node mainly because of the torpedoes, not Evil Naka (I've only encountered her twice and I've passed the node once with her in it).
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Gpop on May 01, 2015, 12:43:53 AM
E-3 hard mode beaten. That was also easy, only slightly harder than E-2 with the simple fact that it's harder to kill the boss because of that BB.

Only got sent back once, not by the CL Demon, but actually by the elite CVL in the other formation rofl. Got to boss node 9 times, only didn't sink it twice, once in regular mode, and once in final kill.

3 down, 3 to go, and I only got a net loss of 45 buckets and 5k fuel in all runs between the three maps altogether! This may be the very first map I beat in Hard mode, and on my first try on Hard mode in general. Yay.

Oh, and I got this girl in pre-boss node \o/
(http://i.imgur.com/ipX5Twh.png)
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Calamity on May 01, 2015, 02:29:56 AM
(http://ft.trillian.im/977f4d5d850e7242b3507d3ef31c6db39e9e4fd0/6ybpVqm9F8GWbuxTetC1Rn1HO81HG.jpg)

E-4 Hard is a breeze too, no retreats, only last kill needed night battle. Just give your CAs Sanshikis and they'll do stupid amounts of damage to the boss. I put WG42 on Poi too but she missed every time she shot at Wanko 2.0  :V

E-5 seems to be the map that starts bringing out the salt tho.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on May 01, 2015, 03:05:08 AM
(http://ft.trillian.im/977f4d5d850e7242b3507d3ef31c6db39e9e4fd0/6ybpVqm9F8GWbuxTetC1Rn1HO81HG.jpg)

E-4 Hard is a breeze too, no retreats, only last kill needed night battle. Just give your CAs Sanshikis and they'll do stupid amounts of damage to the boss. I put WG42 on Poi too but she missed every time she shot at Wanko 2.0  :V

E-5 seems to be the map that starts bringing out the salt tho.

My Haguro did the same thing she wrecked the boss's face in on the second kill and she's level 33 it's so FUNNY what sanshikis can do even for the low levels! XD
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Sixten on May 01, 2015, 03:22:40 AM
Took out the second half of the E-3 "hard" boss lifebar with 2FBB, 1CA, 1CAV, 2CVL. Unlike the first half when I foolishly used too many light ships, the second half was effortless and nobody went home early except the Abyssals.

One of the CVLs was Level 34 Shoho, and the CA was Level 36 Maya with AACI setup.

A barnacle-encrusted rock could probably clear E-3 on hard at this rate.

E-3 is cake and the boss node drops Uzuki. I know what I'm doing after I give up on E-6.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on May 01, 2015, 03:25:10 AM
I'm laughing so hard E-4 is a cake walk on Easy and on top of that only 4 buckets were used this time.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on May 01, 2015, 05:13:26 AM
Sooo ran into Evil Naka-chan six times in a row. The crit roulette isn't doing my progress any favors :I
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on May 01, 2015, 05:25:32 AM
Sooo ran into Evil Naka-chan six times in a row. The crit roulette isn't doing my progress any favors :I
I steam rolled her quite a few times with DA from my FBBs, also I think Kongou is close to Kai Ni... don't feel bad Nagano can be a pain however if she doesn't show up a few mooks do.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on May 01, 2015, 05:35:30 AM
Oh, she's not that bad, but....she appears to have a rather high crit chance, and her crits guarantee a retreat for anyone but Haruna. With her 270 hp, it's kind of hard to prevent her from taking that first shot. Not to mention Haruna seems obsessed with blasting destroyers for some reason >_>
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Totaku on May 01, 2015, 05:38:13 AM
I haven't had time to report, because it's a busy day. But I'm going to continue the stream and see how I fair out as I beat a giant mutant that calls itself a "Seaport Water Demon" so here's the stream link.

http://original.livestream.com/totaku
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: RuneDevros on May 01, 2015, 01:12:41 PM
E2 Normal cleared. 6 out of 6 tries were successful boss kills.

(https://puu.sh/hxqKx/662f4c90b4.png)

Team was:

Main FleetEscort Fleet
Kongou Kai 2Noshiro Kai
Nagato KaiKitakami Kai 2
Akagi KaiOoi Kai
Junyou Kai 2Kirishima Kai
Souryuu Kai 2Yukikaze Kai
Kaga KaiHibiki Kai

Didn't encounter any trouble on the way there. Last 2-3 runs were so good that I didn't have anybody even go down to orange damage. This was the first time I'm fielding Souryuu Kai 2 on a real mission. I got her right before the event started, so I'm pretty happy with how she's performed so far.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on May 01, 2015, 02:55:42 PM
I'm on my final kill of E-4's boss, both me and Totaku got our 4th kills though together when he livestreamed, also did we both mention her screeches when she attacks ARE EAR RAPE.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Sixten on May 01, 2015, 03:11:56 PM
Attacked E-4 Hard with a mostly bench carrier fleet - 2BB, 3CV, 1CVL with levels in the 40s, combined with my E-2 escort fleet. Each BB and CAV had a Type 3 Shell, and Sendai and Yudachi had WG42s. I got sent home seven times (that's what happens when your ships are underleveled) but I still cleared it in the end.

The suggested fleet for E-5 is 2BB, 1CV, 1 SS, and one of the following pairings: (Mogami + Mikuma), (Suzuya + Kumano), or (Chokai + Ryujo). Using one of those pairings allows you to avoid a dangerous double airstrike node. I don't have Suzuya or Mikuma, so that kind of narrows it down.

Ryujo is my #1 ship girl forever, so she's ready. But my Chokai is a bit underleveled. I'm going to spend a few days training Chokai up to 65, while recovering resources and buckets. I'll also chicken out and dial the difficulty down to Normal for E-5.

It's hard to find a more mismatched pair than Chokai + Ryujo. The number of doujins of this pairing might be zero. Although I must admit, they did serve together historically, and their skills are complementary.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on May 01, 2015, 04:33:14 PM
so I accidentally left 3 turbines on removed all equips from Tone after sparkling her and we went all the way to E-3 boss node and punched the heck out of the boss fleet
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on May 01, 2015, 04:42:55 PM
Attacked E-4 Hard with a mostly bench carrier fleet - 2BB, 3CV, 1CVL with levels in the 40s, combined with my E-2 escort fleet. Each BB and CAV had a Type 3 Shell, and Sendai and Yudachi had WG42s. I got sent home seven times (that's what happens when your ships are underleveled) but I still cleared it in the end.

The suggested fleet for E-5 is 2BB, 1CV, 1 SS, and one of the following pairings: (Mogami + Mikuma), (Suzuya + Kumano), or (Chokai + Ryujo). Using one of those pairings allows you to avoid a dangerous double airstrike node. I don't have Suzuya or Mikuma, so that kind of narrows it down.

Ryujo is my #1 ship girl forever, so she's ready. But my Chokai is a bit underleveled. I'm going to spend a few days training Chokai up to 65, while recovering resources and buckets. I'll also chicken out and dial the difficulty down to Normal for E-5.

It's hard to find a more mismatched pair than Chokai + Ryujo. The number of doujins of this pairing might be zero. Although I must admit, they did serve together historically, and their skills are complementary.
Funny my Choukai is close to Kai so, I might do the low run fleet dance again and have Ryuujou in the mix or better yet I'll have Suzuya and Kumano again for weird noise combination.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: qMyon on May 01, 2015, 05:21:32 PM
E-1 and E-2 cleared on medium, E-3 cleared on hard, with a Takanami drop on the last kill. Life's good so far.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Red Frost on May 01, 2015, 06:04:44 PM
I made my inquiry on the forums, but I was wondering if you can purchase DMM Points on the English site now.  It looks like you can from your account menu page, but I'm not seeing a confirmation of this in any guides.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Sixten on May 01, 2015, 06:56:54 PM
I made my inquiry on the forums, but I was wondering if you can purchase DMM Points on the English site now.  It looks like you can from your account menu page, but I'm not seeing a confirmation of this in any guides.

I bought some points on the English site today. (All my previous point purchases occurred on the Japanese site.) The site asked me to re-enter my credit card information. They did display the type and last four digits of the card number that I had used previously, from their records. After that it allowed me to buy points just like the Japanese site. Buying 2000 points gave me a bonus of 20 points, so with the 200 points I had before the purchase, my point total afterward was 2220.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: highzealot on May 01, 2015, 07:03:08 PM
Stream over

Will be starting E-3 soon: www.hitbox.tv/highzealot

Well E-3 and E-4 were super easy. First sortie on E-3 I tried the suggested composition of the wiki. Wasn't too fond of it and decided to try out a fleet of 1FBB, 1CLT, 3CA and 1 CAV. Made it to and killed the boss every time except once when the submarine node got a lucky hit.

E-4 was done in the minimum sorties possible. Went with a carrier fleet with 4CV and 2FBB and escort fleet of 1CL, 2DD, 2CLT and 1CAV. Escort fleet often cleaned up most of the grunts at the boss node so the main fleet could focus on the boss. Used Sanshiki and WG42's. Carriers were equipped with enough fighters to achieve AS against the boss and then the rest of the top 3 slots were torpedo bombers which allows them to bomb the boss. Don't ask me how that makes any sense, that's just how the devs did installation types.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Kasu on May 01, 2015, 07:12:48 PM
Finally killed the boss for the last time on E-3 Hard.

Time to tackle E-4.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on May 02, 2015, 01:10:15 AM
E-3 Medium finally done...Lv33 Tone confirmed for mysterious boss-busting properties. As soon as her first turn came in the shelling phase, she promptly one-shot the boss :V I was getting worried since unlucky crits brought Mogami to red and Haruna to orange but looks like an additional attempt wasn't necessary \o/

Bucket stock down to 20...erp. Scrambling to get more right now, but expedition 9 doesn't really have a good yield, and expedition 2 cuts into my still tiny fuel supply ; v; Two more combined fleet maps to go...I think I'm either not going to make it through all 6 maps or cutting it really close ; v; No notable drops so far, except for a Hiei for that eventual 4th fleet mission.
...Wait, what? Installation-type enemies can't be dive bombed, but can be torpedo bombed? That's kinda weird :Uc

Edit: Finally cashing in all that luck, after getting a perfect clear on both pre-boss nodes and blowing seaport water oni out of water, this happened: http://puu.sh/hyi47/d2ec052665.jpg \o/ She'll be joining Katsuragi on the lv <10 strike squad for E-4 and possibly beyond, a Reppu Kai in that 45-plane slot should secure my air superiority quite nicely.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on May 02, 2015, 04:18:47 AM
E-3 Medium finally done...Lv33 Tone confirmed for mysterious boss-busting properties. As soon as her first turn came in the shelling phase, she promptly one-shot the boss :V I was getting worried since unlucky crits brought Mogami to red and Haruna to orange but looks like an additional attempt wasn't necessary \o/

Bucket stock down to 20...erp. Scrambling to get more right now, but expedition 9 doesn't really have a good yield, and expedition 2 cuts into my still tiny fuel supply ; v; Two more combined fleet maps to go...I think I'm either not going to make it through all 6 maps or cutting it really close ; v; No notable drops so far, except for a Hiei for that eventual 4th fleet mission.
...Wait, what? Installation-type enemies can't be dive bombed, but can be torpedo bombed? That's kinda weird :Uc

Edit: Finally cashing in all that luck, after getting a perfect clear on both pre-boss nodes and blowing seaport water oni out of water, this happened: http://puu.sh/hyi47/d2ec052665.jpg \o/ She'll be joining Katsuragi on the lv <10 strike squad for E-4 and possibly beyond, a Suisei 12A in that 45-plane slot should secure my air superiority quite nicely.
Umm... E-4 boss is piss poor easy with sanshiki setups and DA BBs, and plus AS and AACIs completely bolts out some of the escorts she comes with, although she CAN GET A LUCKY HIT on your escorts and main fleet if it happens. Go with Carrier Fleet again trust me and OH bring some CAVs or CAs with sanshiki + DA setup and watch how piss poor easy the boss is, while BBs have DA, also DON'T USE DIVE BOMBERS OR ELSE THEY WON'T ATTACK THE BOSS, just use reppu and your best torpedo planes you have on your CVs and CVLs oh and remeber Sauins are your best friend.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on May 02, 2015, 04:39:38 AM
Gotcha. Put sanshiki on Haruna and Mogami, and Haruna DA'd her to death in one turn. Noice. I would bring more torp bombers, but with 4 standard carriers I'm running out of tenzan, so I'm giving two of them dive bombers just for the other tanky ships on the way.

Seems like I won't be retreating very much for this map, which is really nice, but it's still a combined fleet map, which means underleveled ships and the occasional waste of buckets because of them ; v;

Edit: Sooo I just found out from the wiki that ships can only be sunk if they start a battle while at red hp. All this time I thought it was orange and below. I want to kill myself.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Totaku on May 02, 2015, 05:48:10 AM
I've been having a busy week so I can't give a review yet, but tonight's a megastream of 5-6 hours of madness as I go through E-5 and maybe E-6. I'll write up a report eventually..

http://original.livestream.com/totaku
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: qMyon on May 02, 2015, 07:02:30 AM
After 1.5 years of playing......Zuikaku is finally mine from an E-4 boss drop. Kanmusu directory section 3 finally complete.  :D
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Calamity on May 02, 2015, 09:54:28 AM
tfw E-5 Hard is actually hard (http://ft.trillian.im/977f4d5d850e7242b3507d3ef31c6db39e9e4fd0/6ydEZVnQ8DroRb3SVet0c634NUAp5.gif)

It cost me more than the past 4 maps combined to clear this. Choukai loves getting hit even when in flagship position. I'm gonna save my sanity and do the last map on medium. What the hell is the Type 2 Large-sized Flying Boat going to be used for...

Rumors are around Unryuu still pops up Medium difficulty at that J node, hooray~
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Sixten on May 02, 2015, 01:10:20 PM
I've been having a busy week so I can't give a review yet, but tonight's a megastream of 5-6 hours of madness as I go through E-5 and maybe E-6. I'll write up a report eventually...

What happened to your archives? The most recent video I can see is E-3.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Gpop on May 02, 2015, 01:51:30 PM
tfw E-5 Hard is actually hard (http://ft.trillian.im/977f4d5d850e7242b3507d3ef31c6db39e9e4fd0/6ydEZVnQ8DroRb3SVet0c634NUAp5.gif)
Seriously.

Though the sub strat saves me a lot of frustration on the night battle node, getting my Shioi to not get shot to red in the very first node is another sort of frustration I have to deal with. And then you also have to deal with the fact that the boss node is hard to sink the boss in without boss support. Because of this, I dropped the pair for more firepower with more BBs. The double aerial combat node is proving to be not a problem whatsoever, since my ships tend to be good with dodging aircraft carriers :V
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Totaku on May 02, 2015, 10:19:26 PM
What happened to your archives? The most recent video I can see is E-3.

I'm getting the impression something is going wrong with the way Livestream is saving my recordings and may have accidentally removed them, that or they have been delayed as I have been streaming for each day pretty much. So I'm not sure when or if the recordings will be up as I've already done E-3, E-4, and E-5.

And now I'm going to wind down E-6 so that deliver the final kill "Hopefully" tonight.

http://original.livestream.com/totaku

I've also decided it would be wise to hold off my report till I've completed the whole thing since I'm on the verge of completing this. This event has been too easy for me. :P
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Shadow on May 02, 2015, 10:49:49 PM
E-3 and E-4 Easy have been cleared! Although E-3 turned out to be rather uneventful, I was fully prepared to receive copious amounts of sanity damage during E-4.

E-4 took a total of 8 sorties, which went rather smoothly despite only having all of one Type 3 Shell. I lost Air Superiority only once, but otherwise Aerial Combat went without incident... I had to fill most of my Carrier's slots with Type 52s, but Kongou, Kirishima and Yamashiro had more than enough combined firepower to compensate for my CVs' Fighter Power setups.

(http://i.imgur.com/vSrsWLs.jpg)

I'm very satisfied right now. I didn't exactly have high expectations to begin with, but everything is going much better than expected. I'm tempted to return to E-1 for farming purposes, but I'm going to press onward to E-5.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Red Frost on May 03, 2015, 03:38:14 AM
The plan was to start the event yesterday but things didn't really go as planned, so I'm gonna try and start today.  Did my research and now I've got a pretty good idea of what I need to do for the first 5 maps.  I figure since E-6 accepts any ships regardless of locking, I can plan for it later.
 
I bought some points on the English site today. (All my previous point purchases occurred on the Japanese site.) The site asked me to re-enter my credit card information. They did display the type and last four digits of the card number that I had used previously, from their records. After that it allowed me to buy points just like the Japanese site. Buying 2000 points gave me a bonus of 20 points, so with the 200 points I had before the purchase, my point total afterward was 2220.
Saw this yesterday and tried it myself, and it worked~  This is gonna save me a lot of trouble in the future.  Two dock expansions gave me plenty of breathing room, especially once I use all those spare CV/CVLs I'm saving for modernization.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on May 03, 2015, 03:39:51 AM
Late with posting this, but I got my final kill on E-4 Easy with only 1 retreat during my two attempts of killing the boss:

(http://i.imgur.com/iNmRKu1.png)

Haguro with the final kill!

I'm just gonna chill for a bit to get my supplies back in order then probably stream E-5 Easy if I don't end up botching up my supplies, also getting Kongou her Kai Ni.

*something something Littorio too stronk*

(http://i.imgur.com/6suYNoz.png)

Yay medal!

(http://i.imgur.com/slFDxy9.png)
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on May 03, 2015, 03:57:51 AM
(http://puu.sh/hzsCu/ecb17d2cea.jpg)
Yaaay, I was getting tired of her spamming that voice line every hit \o/ Somehow my stocks of bucket and fuel barely went down. Expeditions and missions probably helped a bunch. Bauxite took major damage, though. Kirishima also dropped halfway through the last attempt, so now I only need Kongou to unlock that 4th fleet.

Looking up E-5, that 381mm/50 triple gun mount kai for medium clear looks super tasty, buuuut way too many flagships, and my resources aren't exactly prepared to deal with a remodeled flagship Wo again ;_; Looks like there's only one (light) carrier before the boss in Easy though, so I guess I can afford a standard carrier or two for this map.

Edit: Damn, Anchorage Water Demon is tough. I paired Mogami with a lv1 Mikuma to get that guaranteed 3-battles route, and the easiness of the route was compensated by how well the boss could shred my fleet, both in day and night battle. Especially night ;_; and during night battle she seems pretty resistant to non-sanshiki damage, so looks like I'm swapping Hibiki for Tone to carry sanshiki. Mikuma's too squishy and blows up in 1 hit, and the BBs are too important for killing the boss' escorts to deviate from their current loadout.

As usual, I can't air superiority the boss node without some serious investment ;_;
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Kasu on May 03, 2015, 04:35:22 PM
I went down from Medium to Easy after some failed attempts and I'm still only just passed the halfway point in E-5's boss gauge with my fuel and buckets rapidly going.

This is truly hell. ;>;
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: highzealot on May 03, 2015, 08:24:30 PM
Stream over

Starting E-5: www.hitbox.tv/highzealot

Went pretty much as anyone would expect when pretty much rushing it for no good reason. Took 11 sorties in total. First 2 were just me trying to avoid damecons. First through evasion sub and then through no sub. Afterwards I just used the start composition with 4 battleships. I used both Yamatos, Nagato and Bismarck with standard two biggest main guns, sanshiki and best seaplanes. Ended up using 2 damecons though it's pretty feasible to avoid using any at all if you're patient.

I'll start E-6 tomorrow.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on May 04, 2015, 02:55:15 AM
Attempt #1 to get the last kill on E-5: 4 dropped to red, 1 orange, the only healthy one was Mikuma the nearly useless flagship, and boss still roughly 257 hp left out of 430.

Game is hard.

Edit: Yeah I'm not going to clear E-6 am I
(http://puu.sh/hAGcM/979ee703ec.jpg)
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: MewMewHeart on May 04, 2015, 05:06:55 AM
Attempt #1 to get the last kill on E-5: 4 dropped to red, 1 orange, the only healthy one was Mikuma the nearly useless flagship, and boss still roughly 257 hp left out of 430.

Game is hard.

Edit: Yeah I'm not going to clear E-6 am I
(http://puu.sh/hAGcM/979ee703ec.jpg)
WOW and I thought I HAD IT bad... I'm sorry about your lost Raitaki. :ohdear:
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Kasu on May 04, 2015, 12:09:54 PM
Finally beat E-5 on Easy last night, but I'm giving me and my girls a break until Friday.

As of now, I've beaten every difficulty at least once this event, haha. I'll probably stick to Easy for E-6 as I'd intended though.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: highzealot on May 05, 2015, 01:50:25 AM
Stream over

Starting E-6: www.hitbox.tv/highzealot

Currently slightly more that half way through the boss' hp. Will continue wednesday night and then type up my thoughts on E-6.
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Raitaki on May 05, 2015, 01:51:30 AM
(http://puu.sh/hBNZ9/73baff6546.jpg)
>yamashiro crits for 116, DA procs
>"YES"
>3 dmg
>"NOOOOOOOOOOOOOOOOOOOO"

Edit: 19 boss hp left on attempt #3.....
When will she stop freaking one-shotting my sanshiki users :I

Edit #2: GOGD FINALLY
(http://puu.sh/hBYfz/d93e9c4205.jpg)
Title: Re: Kancolle Kai 2 : The 11th Operation has begun!
Post by: Totaku on May 05, 2015, 05:35:41 AM
This ship is over maximum capacity! We have prepared a new location to haul our posts for transport! Please attend the following thread and continue event discussion from there!

https://www.shrinemaiden.org/forum/index.php/topic,18395.0.html