Maidens of the Kaleidoscope

~Hakurei Shrine~ => Help Me, Eirin! => Topic started by: Validon98 on November 30, 2013, 09:43:59 PM

Title: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on November 30, 2013, 09:43:59 PM
http://wp.gensoukyou.org/genmu/

(http://wp.gensoukyou.org/genmu/wp-content/uploads/2013/10/Logo.png)

Well, more information has finally been released on the third entry of Strawberry Bose's Omen Trilogy of Touhou-based JRPGs. The Comiket 85 release date has been confirmed, a new PV has been released, and character and story info has been released. Speaking of which, if anyone could translate the info found on the story page here (http://wp.gensoukyou.org/genmu/story/), it would be great, and I'll add any translations to this first post so that people won't have to fish for it in the thread.
I'm excited for this, especially since it's going to be the true sequel to Devil of Decline unlike Phantasmal Summoners and Touhou Quest, and I have high hopes for it.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: monhan on December 01, 2013, 02:15:55 AM
Wait, Akyuu is a Living Goddess in here?  ???
I'd like to try translating these, but maybe I should leave it to more experienced guys(cuc, Sungho, etc.)
Really excited for this but damn, I haven't even finished DoD yet. Is the first one Defiance of Shrine Maiden or Genius of Sappheiros?

Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 01, 2013, 02:33:18 AM
Technically speaking the first game in the series was Genius of Sappheiros. Defiant of Shrine Maiden was made by Hachimitsu Kuma-san (Hachikuma).
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Serela on December 01, 2013, 04:32:56 AM
Oh man, this looks glorious.

Although, while I'd like to be hype, the translation projects for the other Strawberry-bose games kinda fell off the face of the planet :/ Then again it's more my fault that I haven't played Devil of Decline yet, considering I can remember most of the shikigami moves/passives off the top of my head. >>
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 09, 2013, 01:43:12 AM
So, according to the most recent entry of the development diary, the special system of this game is pretty similar to Devil of Decline, but the way the shikigami (called "Dopples" in this game) work are different. Essentially they heavily determine the master's stats more so than shikigami did, the abilities of the dopples are more powerful generally than shikigami skills were, but dopples can be KOed and only one can be active at a time (although you can equip substitutes and switch out during combat).

Note the difference between Sakuya...

(http://wp.gensoukyou.org/genmu/wp-content/uploads/2013/12/002.jpg)

And Patchouli on Reimu.

(http://wp.gensoukyou.org/genmu/wp-content/uploads/2013/12/003.jpg)

I wonder how good this system will turn out.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: monhan on December 09, 2013, 06:44:05 AM
Well, I don't know if I understood you wrong, but from what I've read:

There are 2 types of Dopples(Shikigami in DoD), the Main Dopples and the Sub Dopples.

Each character can equip 1 Main Dopple and 3 Sub Dopples. You can assign them in the equip screen like in DoD.

And the pics you linked is to show how much the Main Dopples can affect your stats.
Sakuya Dopple turns Reimu into a more physical-oriented chara, while Patchouli Dopple turns Reimu into a more magic-oriented chara.


Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Juno Arieiv on December 09, 2013, 07:44:19 AM
The new system sounds pretty interesting. I assume Main Dopples are going to act as main roles in the party (Tank, mage, healer) while sub doppels act as augments to those roles. In a way, it sounds slightly like the sub-class system in Touhou Labyrinth 2.

As for the stats on the right column, we have Physical Attack, Accuracy, Evasion, Defense, Magic Defense, (what I'm almost sure is) Induction, and Status Resist. My question now is about the significance of the multiplier on Physical Attack (Maybe number of hits on regular attack), and the two sets of Attack, Accuracy, and Evasion (Maybe Front/Back Row?). Below that we have something that seems new, followed by Elemental/Attribute Resists and Levels(returning from DoD).

Edit: Almost glossed over what seems to be a second weapon slot? Don't know what it says, but the icon doesn't look like a shield, it's more like a staff. Perhaps that's what the second set of physical stats is for?

And now that I think about it, switching between physical and magic based Main Doppels would be more practical with two different weapons equipped. This is getting more and more interesting...
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Serela on December 09, 2013, 01:39:32 PM
I want this
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 09, 2013, 08:17:44 PM
(http://wp.gensoukyou.org/genmu/wp-content/uploads/2013/12/Diary_Picture16.png)

It was showed in preview images and the PV before, but bows and guns are a thing in this game, each with their own sets of weapon skills, etc. Also the most recent development diary entry mentions that there will be more weapon skills, and I think it says that weapon skills are sparked like they are in DoD. So far NoR looks very much like an upgrade to DoD's system, which I can't hate considering how much I like DoD. ^^;
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 12, 2013, 12:02:13 PM
(http://wp.gensoukyou.org/genmu/wp-content/uploads/2013/12/Diary_Picture21.png)

They just talked about Land in the development diary, and I hadn't noticed that Light and Dark are right in the middle this time around. Otherwise, the elements are going to work in a similar fashion to Touhou Quest.
There was actually in a joke in there about Light and Dark possibly disappearing just like Earth. Hopefully not, I think three element rock-paper-scissors would be hard to have multiple attacks for. ^^;
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 13, 2013, 12:02:22 PM
Now they're added a System and Screenshots page to the site, and the System page has a lot more information on the game than before, including:

Mentions that the Doppels of the game are what the incident is based around (apparently they literally are doppelgangers of the other characters)
More about the Doppel System (main Doppels are Touhou characters and determine class such as "Melee," "Long Range," "Magic," "Recovery," and "Special," while sub Doppels are monsters and grant more in terms of passives rather than heavily affecting your character).
More about weapon skills and sparking
Weapon Enchantment (!)
Information on item drops, including a picture showing the results screen that seems to include normal point items, some sort of gold items, and power items.
The native resolution of the game has gone from 832x480 to 1280x720.

That's just a summary of what's on there, but it's quite a lot of new information.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Serela on December 13, 2013, 03:07:47 PM
I will definitely be able to get past the way the characters awkwardly wobble in place in order to play this game.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 13, 2013, 09:37:34 PM
Oh god these monster designs, especially the Laughing Tire. (http://wp.gensoukyou.org/genmu/%E6%97%A5%E8%AA%8C-1213/)
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Serela on December 14, 2013, 12:31:01 AM
Oh hey it's Ambivale-OH GOD LAUGHING TIRE
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: MewMewHeart on December 14, 2013, 12:37:04 AM
Guns in a game... FUCK YEAH!!!!
Oh hey it's Ambivale-OH GOD LAUGHING TIRE

KILL IT WITH FIRE!!!!
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: monhan on December 14, 2013, 02:41:30 AM
As if they weren't creepy enough :(
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: monhan on December 17, 2013, 03:25:04 AM
Double post, but I just want to bump.
Go to their homepage for Snowflakes~
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 22, 2013, 02:54:28 PM
Sorry for the random bump, but the last couple of diary entries have been interested.

One of them dealt with the PV, showing some specific screenshots and discussing the green-haired girl that was with Akyuu in one of the still images, even going as far as releasing a small bio on her.

(http://wp.gensoukyou.org/genmu/wp-content/uploads/2013/12/%E3%81%A8%E3%82%82%E3%81%93.png)

Apparently her name is Tomoko Kujino, but beyond that I have no clue. Beyond that, they have posted an exact screenshot of the silhouettes from the PV.

(http://wp.gensoukyou.org/genmu/wp-content/uploads/2013/12/031.jpg)

Not much we can work out from this, but all things considered with SB's previous work, here be the culprits.
The entry after that was actually a summary of the entire Omen Trilogy, including the previous two games. Interestingly enough, Devil of Decline is a prequel to Genius of Sappheiros, not a sequel, and it added some more specific plot details concerning the ultimate ends of each of the previous two games (such as Angra and co returning to Makai but coming back occasionally and the Gorgons staying as guardians as promised). Also, the chronology of the trilogy goes as follows:

Devil of Decline ("The Chaos Incident"): Early summer, most likely following the events of Ten Desires
Genius of Sappheiros ("The Blue Gods Incident"): Midsummer of the same year
Lingering Summer Heat ("The Resentment Incident"): Late summer of the same year
Nightmare of Rebellion ("The Doppel Incident"): Winter of the following year

They teased a bit about whether or not this new incident is related to the previous ones or not. Whatever the case, I find it interesting they'd summarize the previous games in relation to this new one.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Starxsword on December 23, 2013, 02:31:18 AM
That's pretty cool. I thought they may just be separate games.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Juno Arieiv on December 23, 2013, 09:14:57 AM
Seems like what I predicted back here (http://www.shrinemaiden.org/forum/index.php/topic,15255.msg1002358.html#msg1002358) was true.
The changed the antagonists from the first PV (though they kept their color schemes).

As for the plot of the previous games, I would have never guessed that there was an actual timeline like that, although I guess that explains why Lithos and co. didn't show up in DDC, not even as shikigami.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: monhan on December 24, 2013, 01:41:44 AM
So since it's the same year after Ten desires, we won't get HM or DDC? Since those are 2 years after.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 24, 2013, 02:43:14 AM
I only said that I think it was the same year as Ten Desires, they didn't specify. It might take place the same year as UFO (since the thing for DoD said Angra and the Three Demonic Pillars snuck out of Makai by hitchhiking on the Palaquin Ship when it left at the end of UFO), but if that were true it wouldn't make sense for Mamizou to be there, so I think it all takes place in the same year as Ten Desires. That said, I think you'd be right concerning there not being characters from HM or DDC.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: MewMewHeart on December 24, 2013, 02:50:05 AM
Probably they'll do HM characters and DDC for the expansion pack of the game that's my opinion.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 25, 2013, 03:22:22 PM
So, they've released some information about the power system: After battle, enemies will drop power, which apparently will be used for casting powerful spells (like the Bomb system in GoS) and for buying things. I'm not entirely sure about that, but, well... it's something.
Also! They released a PV for the soundtrack of the game here (http://www.nicovideo.jp/watch/sm22521550). And it is beautiful. Apparently the normal battle theme will be Futatsuiwa from Sado. To that I say yes. Yes yes yes.
Also, here's the soundtrack listing itself. (http://wp.gensoukyou.org/genmu/soundtrack/) OUT is there as always, and there's a lot of original songs and songs from the Perfect Memento in Strict Sense CD (it wouldn't be surprising to hear Child of Are remixes similar to Innocent Treasures from GoS and Chinese Tea in DoD).
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: CF7 on December 25, 2013, 09:23:19 PM
Hummmm. PV at 2:00 It looks like train or something. And it's connected to Hina somehow.  ???
Also, i want this. But playing GoS is still fun. Or not. Underlake temple.  :V
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 25, 2013, 10:24:10 PM
It's probably not, they just used the theme because why not? Granted, a train station is odd, but given the incident bringing in places from the outside world it makes sense... in a nonsensical way. :V
Also, good luck with the Lakebed Temple. You'll need every bit of it.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 26, 2013, 03:38:33 PM
Ryo of Hachimitsu Kuma-san (Hachikuma) posted in the diary about being able to finally test play the game, and he commented on the difficulty. He more or less said this: "Those who thought Gensoumaroku was simple will have to endure difficulty this time."
So it's going to be harder than DoD most likely. I don't mind a challenge, really, but there's that one part of me that isn't completely masochistic that's screaming. ^^;
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: MewMewHeart on December 26, 2013, 04:18:05 PM
I hope we don't have a Water Jiang-shi type boss NEVER AGAIN NEVER AGAIN!!!!!!
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on December 28, 2013, 02:19:54 PM
Today's diary entry, two days before release (!!!), is concerning more on weapon enchantments. This entry concerns the four different types of weapon enchantments:

Strengthening Group- Directly boosts stats such as ATK and DEF.
Change Group- Allows the weapon to inflict status effects.
Resistance Group- Grants status protection
Special Group- Grants special abilities, such as increasing drop rates or attacking multiple times, etc. (These are rare and apparently cannot be applied by using materials like with the other groups, although they can be found on drops)

All things considered, I think this game will allow for more weapon customization... which is not a bad thing! I mean, it allows for those kinds of weapons that had special effects to be almost any weapon, if you put in the materials and money for it.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Kirin no Sora on January 10, 2014, 11:16:36 PM
I, for one, am eager to see what will come of this.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 10, 2014, 11:47:14 PM
Much will come of this.
I've finally been able to play this, and so far I'm enjoying it. It's basically everything I loved about Devil of Decline, but polished. It also looks great, the music's great, and the battles are challenging as expected. I sadly won't be doing that blind LP I promised so long ago, but honestly I don't think I would be able to do it blind. :V
Also, for anyone who is going to play this, don't bother attempting using a text hooker unless you can magic up an /H code that hooks the text properly, because the only thread AGTH can pick up with half-decent text is still not that great.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Kirin no Sora on January 11, 2014, 12:34:49 AM
AGTH? What's that?
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 11, 2014, 12:58:15 AM
Anime Games Text Hooker. It's, well, a text hooker. It works fine with Devil of Decline, but not Nightmare of Rebellion.

EDIT: Also, random story detail stuff!
The reason Akyuu is the main character is because... uh... that's not really Akyuu you're playing as. She looks like Akyuu, but her name is Saya Kurahinata, the shrine maiden of the Kurahinata Shrine. The game takes place in another world known as "Toono," ("distant field"), where Reimu, Marisa, Yukari, and Mamizou have been dumped for no particular reason, hence why you're playing as Saya and not the actual Akyuu. Very weird, I know, but, well... that's the story, I guess?

SECOND EDIT: This is a legitimate question, since I'm not sure, but what are the following things? I think they're essentially "ranks" for how powerful certain abilities are, but I'm not sure what they are besides the third and fourth, which I know are Attack Magic and Recovery Magic respectively:

(http://puu.sh/6hEKL.jpg)
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Mew seeker on January 11, 2014, 11:24:37 PM
Assuming I am not off in my Japanese...
攻撃回数 # of attacks
近接 neibouring/adjacent (melee?) (for swords and ax?)
遠撃 distant (ranged) attack (for bow?)
攻魔 Attack magic
回魔 Evade/recovery magic? (although recovery is more likely since it's what appear in the PV next to the name of the healing spell)
攻補 Attack assist/buff?
防補 Defense assist/buff?
回避 Evasion
Also, I noticed in the PV that when you attack, the game indicate which elements the attack has. ^^
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 12, 2014, 12:09:47 AM
Ah, that makes sense then. I know that attacks and healing had a number of hits to them, I just didn't realize that EVERYTHING had a number of hits to it. That's actually an interesting way for main Doppels to control how powerful specific types of skills are.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Kirin no Sora on January 12, 2014, 03:13:38 AM

EDIT: Also, random story detail stuff!
The reason Akyuu is the main character is because... uh... that's not really Akyuu you're playing as. She looks like Akyuu, but her name is Saya Kurahinata, the shrine maiden of the Kurahinata Shrine. The game takes place in another world known as "Toono," ("distant field"), where Reimu, Marisa, Yukari, and Mamizou have been dumped for no particular reason, hence why you're playing as Saya and not the actual Akyuu. Very weird, I know, but, well... that's the story, I guess?


Akyuu's not Akyuu?!? She's just a lookalike of her?

...hm...  A lookalike of someone in a game about doppelgangers(unless I'm mistaken)...

Curious.

Edit: I actually found someone who had put up the beginnings of a untranslated walkthrough of this game on YouTube, just to let you guys know. I'm not going to put up a link or anything, but I figured that I should point that it exist. Do with this info as you will.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 16, 2014, 04:55:11 PM
Kind of awkward bump, but I just discovered what the "Toono" in the game is supposed to be a reference to.

http://en.wikipedia.org/wiki/T%C5%8Dno,_Iwate

So this game really does take place in the outside world after all. Huh.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Fishin on January 16, 2014, 11:49:42 PM
I will definitely be able to get past the way the characters awkwardly wobble in place in order to play this game.
Yeah, after watching the trailer this was the one thing that stood out to me.  Not quite sure how the single main shikigami/dopple + 3 lesser ones sounds either, I like the way DoD did it.

Regardless definitely going to play this sometime soon since it's a successor to DoD.  Hopefully it maintains the same level of exploratory freedom, that was one of the other things about DoD that I really liked.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 17, 2014, 12:07:42 AM
It offers slightly more freedom than GoS did in terms of exploration, but not as much as DoD. For example, after a certain point you're free to explore up to a certain point that you can't get past until you finish three dungeons, then there's a linear part, which I'm currently in the middle of. One interesting thing, though, is almost every area has a little mini-dungeon attached to it, which you can explore for more main doppels and occasionally synthesis recipes.
Also this boss I'm on is just so... argh. Between Colesseo, attacks that pierce defenses, and other assorted junk, I really, really want to just bash this girl's face in. So. Much.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Kirin no Sora on January 17, 2014, 07:41:28 AM
Colesseo...? As in Colesseo World? Or something else?
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: The Krve on January 17, 2014, 09:42:22 AM
Oh hey, I was just thinking about getting this.
Graphic is really eye-catching, gotta give 'em that. Japanese isn't really needed, right ?
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 17, 2014, 11:05:39 AM
Colesseo...? As in Colesseo World? Or something else?

Yeeeeeeeeeeep. Same effects as in GoS and DoD: No one can heal. It can obviously be overwritten, but I don't have much in the way of field effects, so... :V
I managed to get past that boss anyways. I think I'm about... halfway or so through the game now?

Oh hey, I was just thinking about getting this.
Graphic is really eye-catching, gotta give 'em that. Japanese isn't really needed, right ?

You might need to know what some common things like status effect names and such mean, but if you can do that then between just Google Translating the JP wiki (which for now only has weapon skills and what enhancements do) you should be able to play it completely in Japanese. Expect some trial-and-error though. ^^;
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: The Krve on January 17, 2014, 12:05:40 PM
Heh, I think I found something useful.
I've also found out that the combat system is more DoD than GoS.
Shikigamis only grant additional skills, right ? Or stat increase too ?
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 17, 2014, 02:53:55 PM
Hilariously enough, I was the one who posted that on 4chan. :V
I also made an error when making that: Replace "Offensive Buff" and "Defensive Buff" with "Offensive Assist" and "Defensive Assist." Essentially debuffs/status effects and buffs respectively.
Also doppels can increase stats, but not like shikigamis did in DoD where they ALL did.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: The Krve on January 17, 2014, 03:20:48 PM
Groovy. Iʹm having two free weeks soon; it has been a long time since I last played a game blinded.
Also, I have heard that there are three secret dopples that is Meiling, the Fairy Trio and Kasen which can be acquired by inputting codes when making certain purchases (!?). Know anything about that ?
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 17, 2014, 04:29:47 PM
Not really. I have a code but I haven't inputted it at all, so I haven't made use of any special doppels from that. The Kasen one I know you get from buying the soundtrack. The 3 Fairies of Light one comes with certain purchases of the game. The Meiling one I have no clue.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Mew seeker on January 17, 2014, 09:24:53 PM
Japanese isn't really needed, right ?

I don't know how much Japanese is needed for this game but it probably wouldn't hurt to have at least a Katakana chart nearby. : )
Also, since (at least to me) it since many of those Touhou rpgs seems to draw lot of inspiration from Romancing SaGa,
knowing the tech and spell names from those games probably wouldn't huryt either.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 18, 2014, 05:43:16 AM
So, with 1.06 came with an omake file. And this file is massive.
...If anyone is up for translating it, by all means please do. It contains a lot of information that might clear up plot details and whatnot. I've taken a look at it with a machine translator, and I've managed to learn a few things:

This game involves multiple Yukaris. Somehow.
The Kurahinata family and the Hieda family are similar, yet have some differences.
Touhou Quest's plot is completely related to this game's plot, because both incidents were the result of someone manipulating dreams.

EDIT: Oh right, another thing I forgot to quickly mention that I found out: The game takes place in the past... 100 years in the past. 1912, according to the omake. The omake also confirmed my guess that Tono was referring to the town in the Iwate Prefecture.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: The Krve on January 18, 2014, 10:30:23 AM
Well, the only thing we need right now is to fill the wiki with infos about skills and doppels and such. Storyʹs stuffs can wait.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Kirin no Sora on January 18, 2014, 05:47:22 PM
This game involves multiple Yukaris. Somehow.

(damnityukari.jpg)

The Kurahinata family and the Hieda family are similar, yet have some differences.

Perhaps they're related somehow?

Touhou Quest's plot is completely related to this game's plot, because both incidents were the result of someone manipulating dreams.

So, Touhou Quest and this game will likely have some nods and connections to each other, then?

EDIT: Oh right, another thing I forgot to quickly mention that I found out: The game takes place in the past... 100 years in the past. 1912, according to the omake. The omake also confirmed my guess that Tono was referring to the town in the Iwate Prefecture.

Which means that Reimu and co. have been thrown back in time, on top of a muckup of dreams that someone did.

Well, the only thing we need right now is to fill the wiki with infos about skills and doppels and such. Storyʹs stuffs can wait.

True enough.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 18, 2014, 06:34:05 PM
Quote
Well, the only thing we need right now is to fill the wiki with infos about skills and doppels and such. Storyʹs stuffs can wait.

I know that's more of a priority. I'm just also interested in having a clue as to what is actually happening in the story. ^^;

Quote
(damnityukari.jpg)

Would you believe it if I told you the incident is both her fault and not her fault?

Quote
Perhaps they're related somehow?

They sort of are. More or less, the Kurahinata family is the outside world counterpart to the Hiedas, and have a similar reincarnation cycle. The incarnations of each family also influences the appearance of each other, hence why Saya and Akyuu are similar, since Saya is the Kurainata incarnation 100 years in the past. At least, that's what I'm getting from this.

Quote
So, Touhou Quest and this game will likely have some nods and connections to each other, then?

Roughly, the connection is that the cause of the doppels appearing and the copies of places and people in the dungeons in Touhou Quest is the same, meaning that Touhou Quest was one big bundle of foreshadowing, in a sense. The omake even said something along the lines of "If you replay Touhou Quest, you might find something interesting now," which I guess hints that there was something in the dialogue or events that served as foreshadowing.

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Which means that Reimu and co. have been thrown back in time, on top of a muckup of dreams that someone did.

It's more that the muckup of dreams caused them to be thrown back in time. Apparently dreams, if manipulated, can warp even time and space, as is the case in this game. This is probably why Tono is messed up and has anachronistic things like, say, skyscrapers and modern train stations.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Kirin no Sora on January 18, 2014, 07:22:07 PM
Would you believe it if I told you the incident is both her fault and not her fault?

Considering that this is Yukari we're talking about...

Yes. Yes, I would.

They sort of are. More or less, the Kurahinata family is the outside world counterpart to the Hiedas, and have a similar reincarnation cycle. The incarnations of each family also influences the appearance of each other, hence why Saya and Akyuu are similar, since Saya is the Kurainata incarnation 100 years in the past. At least, that's what I'm getting from this.

Oh, now that is interesting. Makes you wonder about some of the things in the story.

It's more that the muckup of dreams caused them to be thrown back in time. Apparently dreams, if manipulated, can warp even time and space, as is the case in this game. This is probably why Tono is messed up and has anachronistic things like, say, skyscrapers and modern train stations.

Again, I will just say this...

(damnityukari.jpg)

...but seriously. either this other Yukari is having her dreams messed with, or she's just "fooling around again", or something.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 18, 2014, 07:29:33 PM
...but seriously. either this other Yukari is having her dreams messed with, or she's just "fooling around again", or something.

It's actually slightly more straightforward than that... a little. I managed to (very roughly) translate the section regarding the multiple Yukaris in this game with ATLAS, which is probably not 100% accurate, but it does make sense of some things.

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Yukari A: At that time in 1912, as part of her daily life in Gensokyo, she went into hibernation. She does not appear in this story, and doesn't even know that an incident has happened in the outside world. Of the three Yukaris, she is the only physical one."
Yukari B: In this story, this Yukari is the playable character. She arose as a dream in the modern world, and acts as conscience to Yukari C. Yukari C wondered if she should get rid of this Yukari. Using the power of the Dream Daughter, she sent her into the past using the Precognitive Dream (Dream Corridor). Therefore, this Yukari can be considered the modern one.
Yukari C: In this story, this Yukari is the incident causer. She was formerly regrets and nightmares, and now is born. This distorted Yukari arose from the nightmares of Yukari A. Although she is a distortion and is only regrets, she is essentially like the original Yukari.
In other words, this Yukari can be considered the 1912 consciousness of Yukari A.

Again, very rough translation, don't quote me on any of this. Here is the original Japanese of this section for reference:

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紫A:大正元年当時の、幻想郷で日常(冬眠)を送っている紫。
    本編では登場しなく、外の世界で異変が起こっている事すらも知らない。
    三人の紫の中で、唯一実体である紫。
 紫B:本編にて、プレイヤーキャラとして行動する紫。
    現代の夢から生まれた紫で、紫Cの良心からくる計らいにより、
    自問自答する己(紫C)を止めうる存在として、
    夢娘の力にて、予知夢(幻夢回廊)を通じて過去に呼び寄せられた幻夢体。
    それ故に、この紫の意識は現代の紫のもの。
 紫C:本編にて、黒幕として行動する紫。
    かつての未練を悪夢として残し、そして生まれてしまった、
    紫Aの悪夢から生まれた歪んだ紫。
    歪んだといっても、それはその未練についてのみであり、
    それ以外の部分は、本来の紫と何ら変わりは無い。
    この紫の意識は大正元年当時、つまり紫Aのもの。

Note: Yukari C isn't the one directly manipulating dreams. That would be Muu Monnyan, who is a tapir and the boss I'm actually up against next.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: The Krve on January 18, 2014, 11:22:33 PM
Holy cow, thatʹs some Bioshock Infinite stuffs.  So where do doppels come from ? Dreams, nightmare, memories, etc? I am kinda curius since we only have to approach purple cracks to get them.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 18, 2014, 11:46:53 PM
My guess is that they are a byproduct of manipulating dreams. in the case of Touhou Quest, the major boss fights were against copies of Touhou characters, such as Murasa, Eirin, Suwako, etc. My guess is that those were also doppels, in a sense.
The omake also describes what is "dream". It is apparently supposed to represent "memory" and "desire," and strong dreams can actually take a partially physical form. So, the doppels were probably born from the memory part of dreams. I think. Again, I'm only basing this off of machine translated text, so I am probably mistranslating something.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: The Krve on January 19, 2014, 08:30:36 AM
So I beat the Poison girl and got the seal. But now I don't know where to go next.
And I only had Moth and Kedama. Dunno where to find Murei
And I sticked both Kuroneko and Suitcase girl into Reimu :d.
I want my Truck persona, what do now? 
Edit:NVM, got 'em all.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: The Krve on January 21, 2014, 12:27:28 PM
1.0.7 is up!
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: aleksaleks on January 22, 2014, 06:35:30 PM
have updated the game to 1.0.7 and now i get this message
does someone know what it says

(http://s1.directupload.net/images/140122/temp/xmtnntvr.png) (http://www.directupload.net/file/d/3510/xmtnntvr_png.htm)
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: monhan on January 22, 2014, 06:41:20 PM
Wrong serial, you better delete your post.

This seems really interesting, but I'm still playing DoD for now.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 23, 2014, 02:01:34 AM
Seeing as I didn't get the soundtrack, I've been recording the dungeon and battle themes I've ran across. I just uploaded all the ones I've encountered to Youtube, for anyone interested in the music.

http://www.youtube.com/playlist?list=PLCrJxmTAGvNJgScn8Uw709nfLF2fdAH_x
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Raikaria on January 24, 2014, 02:48:04 PM
I've not even played Devil of Decline yet. [Or for that matter finish GoS; or played LoT2]
 
I'm behind.
Title: Re: 東方玄夢妖譚 ~ The Nightmare of Rebellion
Post by: Validon98 on January 25, 2014, 04:03:02 AM
Right, so now I've made it finally to the last area of the final dungeon. That means that holy crap, I'm almost done with this game. It also means that I now have every dungeon theme in the game recorded and on Youtube. The only songs from the game not currently on there are the cutscene themes and the final boss theme. I might end up grabbing cutscene themes somehow. Not sure how.