Maidens of the Kaleidoscope

~Beyond the Border~ => Akyu's Arcade => Topic started by: theshirn on February 13, 2013, 09:56:40 PM

Title: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on February 13, 2013, 09:56:40 PM
Ten of these?  This is ridiculous.
Quote
     MotK Grand List of Nicks:
        Likaros (YellowYoshi1)
        DefinitelySatori (SomewhatMystia)
        DanDanRevolution (Cyclone)
        ReimuHakureiSM (Golden PX)
        Wasabikun (Bitmap)
        Kyo Tanaka (Kyo Tanaka)
        Cheez Bix (Andrewv42)
        Ryuumasken (Ryuu)
        Ruffa (Rukaroa)
        Daxarian (Evies)
        MoltenTruros (Molten) (NA/EUNE)
        FFMaster (FFmaster)
        Esifex (Esifex)
        Fizzleboom (Cadmas)
        jaxter0987 (jaxter0987)
        Landonpeanut (Landon)
        Lord Varuna (Anima Zero)
        ACTlONDAN (ActionDan)
        Darkslime7 (DarkSlimeZ)
        Ryoshima Nanbu (Hanzo K.)
        Admiral Skye (Admiral Skye)
        Rikter (Rikter)
        Kishuni (Taboo)
        linthuslyth(linthuslyth)
        Yaersulf(Yaersulf)
        Yukarin(Yukarin)
    Garlyle Wilds (Garlyle)
    Leothbious (Suikama)
    EyeMtheStron9est (EyeMtheStron9est)
    Dr Rawr (nurse rawr)
    theshim (theshim)
    Galfrey (Nemo)
    PureamLance (Chaore)
    Tetran (Firestorm)
    StrawberryDragon(hyorinryu)
    Caedo Ergo Sum(Dormio)
    gammaraptor(gammaraptor)
    demonbman(demonbman)
    Sacchi Hikaru(Sacchi Hikaru)
    DoubleDibble (DoubleDibble)
    Jam Kiske (Jam-Kiske)
    Smashnuke (Smashy)
    taterbox (triangles)
Noxisscia on EUW (Ayrix)
Mauru (Mimeslayer)
Ippikiryu (Ippikiryu)
Raikaria on EUW (Raikaria)
Cirno on PH (s.tinkrbell)
Nathaniel Varner (Patorikku)
Blackbattler (Schezo)
Watermelonz9 (Watermelonz9)
kaossakana (Kaos Sakana)
Post in thread to be added.

Previous thread (http://www.shrinemaiden.org/forum/index.php/topic,13944.0.html)
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 13, 2013, 10:50:32 PM
Goddamn AD Thresh hits hard

I should try Sword of the Occult on support Thresh :getdown:
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: wailofthebanshee on February 13, 2013, 11:37:07 PM
Might as well add me too, although I haven't played since season 2 and it's unlikely I will.
FantasyHeaven on EUNE. I have an account on EUW too but I forget my name.
League of Malphite.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Shizumarashi Mayuzumi on February 13, 2013, 11:49:18 PM
HEY SUIKAMA OHMWRECKER BUILDS OUT OF PHILO'S NOW. :V

I know you love you some Ohmwrecker. At least in theory.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 14, 2013, 12:34:55 AM
Another thread, and I'm still not on the OP.  :V

- Raikaria - EUW

And yeah, Ohmwrecker might be a 'I wanna snowball and your tower isn't safe to hide under' item for me when I'm on Diana or something.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 14, 2013, 12:37:23 AM
HEY SUIKAMA OHMWRECKER BUILDS OUT OF PHILO'S NOW. :V

I know you love you some Ohmwrecker. At least in theory.
Quote
OH MAN

IT'S FUCKING TIME

FOR OHMWRECKER

ALSO IT DISABLES BOTH NEXUS TURRETS AT THE SAME TIME? HELL YES



Zekes is more expensive ew. It's as much as Abyssal/Wota now and Wota even builds out of a GP10 while Zekes doesnt :/ Might be better for AD champs? You get a shitton of CDR i guess
Eleisa buff? Still pretty useless but 38 second CV, 189 second heal, and 113 clarity sounds like fun
But why turn your Philostone into a shitty Elesia when you can turn it into an OHMWRECKER


Let's see
+350 Health = 924g
+50 Ability Power = 1000g
+15 Health Regen per 5 seconds = 540g
+15 Mana Regen per 5 seconds = 900g
OHMWRECKER value = 3364 jesus shit so much for "not worth the gold" LETS GO
yep :V
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 14, 2013, 12:40:54 AM
i will probably get ohmwrecker whenever i'm ahead in bot lane now
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 14, 2013, 01:03:07 AM
>LULU NERFS

welp

>Sona buff

i'll take it :3
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Shizumarashi Mayuzumi on February 14, 2013, 01:05:18 AM
yep :V

oh lol I forgot about that time.

At least I remembered you love you some Ohmwrecker. :V
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Patorikku on February 14, 2013, 01:14:31 AM
Another thread, and I'm still not on the OP.  :V
I know the feeling, m'friend. :V

Nathaniel Varner - NA server

Also, I recently picked up Hecarim for jungling and OH MY GOD I'M CARRYING HARDER THAN EVER BEFORE WHY HAVE I NEVER TRIED HECARIM UNTIL NOW? First real game with him, and the game is won with me at 18/7/19 despite Udyr feeding a duo-top lane to insane amounts. Next game is a fair 11/5/16 in which Xerath and I carried the team to victory with killer initiates and CC. Seriously, Hecarim is a beast.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 14, 2013, 01:15:12 AM
in other news, Rumble just got EVEN STRONGER

and Singed oh god


also Ryuu time to drop Kat for Akali~n
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 14, 2013, 01:32:21 AM
I never dropped Akali~~~~~~n

I just played her a few days ago

she my ho
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: PC on February 14, 2013, 03:49:15 AM
this thread sure isn't titled JUNGLE ANNIE
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on February 14, 2013, 04:30:57 AM
this thread sure isn't titled JUNGLE ANNIE
no it is not

nooooooooooooope
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 14, 2013, 04:49:33 AM
also ironic that you post this when warmogs meta is likely coming to a close
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Mr. Sacchi on February 14, 2013, 05:14:09 AM
Might as well add in my BR summoner name just in case some sort of pro BR lurker enters this thread and wants to play with me or something.

Summoner name on BR server is just Sacchi, nothing else, I also have a smurf called SacchiTheOne :V

Also how interested would you guys be in a story I wrote about a really tanky teamfight as a gift to my boyfriend? It's pretty short so...
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Chaore on February 14, 2013, 05:22:17 AM
also ironic that you post this when warmogs meta is likely coming to a close

does this mean we might get a decent meta now
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 14, 2013, 08:29:12 AM
[3:28:45 AM] Ryuu: WELP
[3:28:47 AM] Smitty: we're playing against Chauster
[3:28:48 AM] Ryuu: PLAYING AGAINST CHAUSTER
[3:28:48 AM] Smitty: gg
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Taboo on February 14, 2013, 08:56:30 AM
posting for updates

mark my words void staff is broken
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 14, 2013, 08:56:54 AM
http://i.imgur.com/dQg3Qr0.jpg lol
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Taboo on February 14, 2013, 09:34:06 AM
>chauster
>hoodstomp

jesus christ i'm sorry
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on February 14, 2013, 03:40:46 PM
(http://i.imgur.com/hNKY2OK.jpg)
ahahahaha it's terrible and yet I love it
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: triangles on February 14, 2013, 04:13:36 PM
Hahaha yessssss.
So cheesy and beautiful.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 14, 2013, 06:52:21 PM
I think I small the cheese coming from Riot HQ.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on February 14, 2013, 08:29:36 PM
REPLAYS IN ALPHA TESTING (http://na.leagueoflegends.com/board/showthread.php?p=34654107#34654107)

also riot harlem shake >:(
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Hideki on February 15, 2013, 03:40:22 AM
May as well put up my summoner name here : hideki101   I'm on NA server.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Yukarin on February 15, 2013, 03:46:42 AM
posting for awesome
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Aba Matindesu! on February 15, 2013, 04:28:44 AM
Might as well get put on the list o3o

WanderingBeats (PH server, imminent migration to NA)
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 15, 2013, 05:41:34 AM
There is a Quinn on PBE.

Also Taric nerfs.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 15, 2013, 05:53:07 AM
She has a blind, dash, damage and attack speed steroid, reveal, and execute nuke

holy shit

Seriously 11 second CDR blind? have fun trying to trade/farm/do anything against her in lane
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Cadmas on February 15, 2013, 05:57:17 AM
Also Taric nerfs.

Well we knew it was coming sooner or later. Riot can't leave a support alone.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Shizumarashi Mayuzumi on February 15, 2013, 06:00:24 AM
Sure toss me on the list for a change, ArashiKurobara on NA.

Also any of y'all who do tribunal should keep an eye out for a Darius accusing everyone forever of hacking and link it once it's processed if you get it. I wanna see what a joy he must have been for his own team to deal with, much less the accusations in allchat after I muted. Just to lol at. :V (Rest of his team Jarvan, Leblanc, Lux, Yi; enemy team Sona, Trist, Kass, Fiora, Xin though I don't think we said a whole lot in all, I do remember Jarvan complimenting my skin.)
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 15, 2013, 06:01:10 AM
I don't see any Taric nerfs ???


meanwhile in top lane Rumble and Singed and just chillin on their almost 60% winrates


huh on second read, a lot of Quinn's stuff is conditional, like her dash is only to an enemy, are attack speed steroid only activates on a vulnerable target, and her blind is a skillshot. She's really offensive based and has nothing defensive aside from using the movespeed boost from her ult to run away.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Mr. Sacchi on February 15, 2013, 06:05:36 AM
Just tried Quinn out.

She's probably the best 1v1'er ADC in the game, with both a blind on Q and a double steroids.

Her E is only gonna be used as a gapcloser to proc her passive, so it gets maxxed last, max her W first, it really helps.

She's a great harasser thanks to her passive, it seems to have a max range but it seems to always proritize champions.

She doesn't have good scaling on any of her skills, she also has very little AoE damage, so I'd get a shiv on her.

Her ult is actually ridiculously awesome for running away, chasing down foes (The damage portion of the skill deals more damage based on the opponent's missing health, it's pretty much Riven's Ultimate with a different range.) and pushing down towers (The W gives her ultimate a gigantic passive Attack Speed buff.)

Her natural damaging combo is wait fo a passive proc, Auto attack > Q > E > Auto attack. This actually gives her better burst than most ADCs I know of.

Her passive is not all that great for farming because most of the time the targeted minion is actually high health, and like I said, it prioritizes champions so...

I've had no mana problems on her whatsoever except for when I needed to ult, which I didn't do often.

Her W Active costs no Mana but doesn't seem very useful unless you suspect a gank, but your support should ward for things like that.

Pushing potential is actually quite high with her passive damage and attack speed steroid and Q aoe. She also has higher base movespd than other ADCs I know of (330 if I'm not mistaken.) Though she seems to have low base AD, probably to compensate for the passive's bonus damage.

I don't have AD Carry runes on PBE so I just ran top lane runes on her and won my lane just fine, this is PBE we're talking about though, my Blitz went AFK (Probably internet connection problems, he did apologize before he DC'ed again) and my opponents (MF and Sona) were... Bad, to say the least.

She's an interesting ADC, I'll totally buy her once she comes out. It'll take a while to get there though.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 15, 2013, 10:36:48 AM
She has a blind, dash, damage and attack speed steroid, reveal, and execute nuke

holy shit

Seriously 11 second CDR blind? have fun trying to trade/farm/do anything against her in lane

her range is tiny as fuck it looks like. shorter range than vayne.

caitlyn should poop on her

additionally people are theorycrafting that she might be best top lane
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Garlyle on February 15, 2013, 11:13:25 AM
I don't see any Taric nerfs ???
(http://4.bp.blogspot.com/-6ZXg26DDKvc/UR3IdsWIBfI/AAAAAAAACBA/v8OauNebTRg/s640/shatter.png) Tentative PBE changes. Basically, the armor aura is now equal to 10% of Taric's armor, which is overall a nerf but fair enough.  In compensation(?), however, Shatter also now has an armor-based ratio for additional damage.

anyway gonna go try out Quinn wheee
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 15, 2013, 12:35:52 PM
On Quinn:

Seems like she's a OK duelist, except any ADC with a steroid will just wait out the blind [Which, by the way, seems to be a skillshot] and then dump on her.

She has no real steroid unless she goes melee. And we all know how well Melee Carries work. [They don't]

Not impressed, tbh.

Also, Blade of the Ruined King changes... again. Cutlass is cheaper, BotRK is getting 30% AS, building with 2 daggers and becoming a tiny bit more expensive [70 gold]

Also this W change is like, Taric's 4th rework. Riot staph! [Although one look at Tarics pick and win rates tells you he needed the nerf hammer]
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 15, 2013, 02:40:26 PM
BotRK changes? If those go through... I might get out the on-hit lulu again. At this rate it is basically becoming Madred's with a better build path and awesome active, which I very much like. :3
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Mr. Sacchi on February 15, 2013, 03:04:45 PM
On Quinn:

Seems like she's a OK duelist, except any ADC with a steroid will just wait out the blind [Which, by the way, seems to be a skillshot] and then dump on her.

She has no real steroid unless she goes melee. And we all know how well Melee Carries work. [They don't]

Not impressed, tbh.

She can easily proc her bonus damage steroid twice or more in a fight if she's smart about her E usage, if the opponent tries to hide in a bush, she presses W, if the opponent tries to flee, she ults and executes, and if they stay and fight, her blind can win most skirmishes.

And don't you say anything about her Q being a skillshot because her E has a 70% slow attached to it, the opposing ADC would have to burn a dash to dodge it with that kinda slow and most kinda lose a lot of their power if they don't use their dashes (Ezreal is the only one I can think of who doesn't).

I also don't know exactly how useful this would be but something tells me she can also use her E to escape, like combining the slow with the fact she does a backflip to gain some distance should probably help a lot. If simply ulting gives her +80% movspd until she hits something or gets hit, then it's gonna be hard to chase her down.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 15, 2013, 05:49:58 PM
Annnd evidently this appeared later or I missed it the first time but now Yi's Alpha Strike has a 0.5 bonus AD ratio, for additional dunking.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Mr. Sacchi on February 16, 2013, 04:03:17 AM
So yeah, me and a friend are doing Quinn runs on PBE, anybody wanna join in? The more the merrier.

EDIT: Nvm, we're done.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 16, 2013, 05:53:10 AM
Seems like she's a OK duelist, except any ADC with a steroid will just wait out the blind [Which, by the way, seems to be a skillshot] and then dump on her.

because, you know, she's totally just gonna sit there and do nothing for the duration of her blind

that's what people do. they blind you and stop doing damage because it's polite

seriously
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Mr. Sacchi on February 16, 2013, 06:37:02 AM
Ok, so basically you wanna ult with quinn on 3 occasions:

1- You need to get somewhere really freaking fast.

2- You're part of the cleanup crew.

3- Split push. No seriously.

I've found that once you max your W Valor has just so much attack speed that split pushing is dead easy. Combine that with valor's ridiculous movement speed and suddenly she becomes master yi. Valor ignores unit collision by default, actually.

She also has a pretty good burst between her passive, her E making her passive proc again and her Q. I've also found that R > Q > W > E seems to be the best way to go on her.

Also, if an opponent is free farming on just slightly out of position, your ult can get you to any place so fast they won't be able to react in time. Even if they do see you coming chances say they can't escape.

Also, I've found that building her as a bruiser seems awesome. A frozen mallet to stop being kited, the new botrk combined with a zephyr and a Berserker's Greaves gives you about 2.01 attack speed with your W passive proc. And max attack speed while ulted. Aside from that just build tanky and you can actually go in as valor and wreck faces.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 16, 2013, 10:32:44 AM
Range increase on cutlass and BotRK? STEALTH UDYR BUFF!
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 16, 2013, 11:36:49 AM
These Hecarim changes.

Not sure if want.

Stronger early clear speed and dueling [10 damage on something as spammable as Rampage is huge], but less damage at high ranks of W, and less healing means far less of a hypercarry.

Also, called it. Quinn just got several pretty significant buffs on the PBE:
Base HP up 18
MS up 5
Base Armor up 2.5
Ult ignores unit collision

Although her excecute got a tiny bit weaker.

Also Riot can you please stop messing with BotRK? So now it's encouraging you to build even more flat AD, this time for lifesteal which vanishes from the base of the item?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 17, 2013, 03:29:17 AM
quinn is pretty ridiculous

buffing her might have been a mistake
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Mr. Sacchi on February 17, 2013, 05:42:48 AM
Me and ryuu just finished a spree of PBE games.

Holy shit quinn is absurd in the hands of a godlike being like ryuu :V

Starting her E makes her an amazing level 1 fighter, put her with someone like Leona and 1 CC guarantees you a kill.

She really didn't need the buffs she got, aside from ult ignoring unit collision.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: PC on February 17, 2013, 06:28:05 AM
Me and ryuu just finished a spree of PBE games.

Holy shit quinn is absurd in the hands of a godlike being like ryuu :V

Starting her E makes her an amazing level 1 fighter, put her with someone like Leona and 1 CC guarantees you a kill.

She really didn't need the buffs she got, aside from ult ignoring unit collision.

i was stuck up in mid for the early part but ryuu lategame pretty much solidified the she's strong argument so
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 17, 2013, 06:42:32 AM
now that i've actually had the time to play her and read her kit

She has no real steroid unless she goes melee.

she literally has two steroids. two.

vunerability is a steroid and her w passive is that proccing vunerability gives her aspd.

She really didn't need the buffs she got, aside from ult ignoring unit collision.

yeah, that really fits her thematic and it feels a lot better than if it wasn't there. i would rage out if i was that fast and got creep blocked or something. the bonus ms is probably too fast with unit collision though.

i was stuck up in mid for the early part but ryuu lategame pretty much solidified the she's strong argument so

imo that was more people on the pbe not really knowing good strategy. we could have lost a lot of those games, but everyone just let me farm while they wandered around not claiming any objectives.

her early game might be too strong but idk for sure yet. leona does buff the early game power of her carry by tons
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on February 17, 2013, 07:21:38 AM
Quote
[12:28:03 AM] iamtheshim: ryuu ryuu
[12:28:05 AM] iamtheshim: ryuuuuuuuuu
[12:28:19 AM] Ryuu: shim
[12:28:28 AM] iamtheshim: just played a ranked game as rumble
[12:28:35 AM] iamtheshim: against a team with a jungle malphite with no smite
[12:28:40 AM] iamtheshim: and a katarina top
[12:28:44 AM] iamtheshim: who straight rushed warmog's
[12:28:52 AM] iamtheshim: FREEEEEEEEEE KIIIIIIIIIIIILLS
[12:28:56 AM] Ryuu: rofl
[12:28:58 AM] iamtheshim: also freelo
[12:29:18 AM] iamtheshim: ryuu you are spreading misinformation about warmogrina
[12:29:24 AM] iamtheshim: you get it third or fourth
[12:29:33 AM] iamtheshim: these people have learned poorly
[12:29:34 AM] Ryuu: yeah you can get it first too
[12:29:40 AM] Ryuu: but i like third because damage is more fun
[12:29:47 AM] iamtheshim: I mean
[12:29:53 AM] iamtheshim: she came to lane with a health crystal
[12:29:55 AM] iamtheshim: so I killed her
[12:30:01 AM] iamtheshim: then she came back with like 8 health pots
[12:30:04 AM] iamtheshim: so I killed her again
[12:30:22 AM] iamtheshim: then she picked up a kill on our jungler and picked up a couple beads and boots
[12:30:25 AM] iamtheshim: so I killed her again
[12:31:25 AM] iamtheshim: RYUU IT WAS A BAD PLAN
[12:31:46 AM] Ryuu: rofl
also checking match history shows several other matches as warmog's rush kat

I dunno man
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 17, 2013, 07:30:51 AM
warmogs rush kat is soooooo 3 patches ago
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on February 17, 2013, 07:37:15 AM
guy builds a sunfire cape second

rumble all day :V
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 17, 2013, 05:24:26 PM
Has Skype been crashing for any of you guys lately? It always crashes when I use it to call. It started about two weeks ago.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Yuzuriha on February 17, 2013, 05:29:23 PM
So, what would be an easy bruiser to learn solo top again? I have been playing only jungle for the past month or so, and while that increased my winrate in ranked, I'm terrible at other roles now. Wat do.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 17, 2013, 06:29:28 PM
garen
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 17, 2013, 06:35:55 PM
she literally has two steroids. two.

vunerability is a steroid and her w passive is that proccing vunerability gives her aspd.

Harrier I don't really count. It's like saying Headshot is a good steroid. It's not. [In fact this seems weaker than Headshot]

I missed that Vulnerability, however, gives Atkspeed to Quinn as well as Valor. Howeverr, it seems like a max last skill, so it's only 20% for most of the game, and 40% at max rank. That's not exactly impressive.

On a totally unrelated note; it seems contrary to what I keep telling myself, I can play ADC:

(http://i407.photobucket.com/albums/pp152/Allosawyou/1p81%20Emerald/what_zps6b4d51e2.png)

Then I check the Lux and the Varus' profiles and see that for some, unknowable reason, they are both Bronze I.

I'm Gold V. Everyone else in the game is Silver 1~2.

What is this Riot?

[Funny Bronze moments that made me suspect Lux was bronze before checking included facechecking as Lux v Fiddle support, attempting to 1v1 a Super Creep, while at Lv 12, 35 mins in, with a support build, being forced to run, only for my ult from base it kill her. She also seemed to have no runes, based on the massive damage she was taking from my AA's at low levels.]

Also I'm of the firm opinion that there is no best Ezreal build, and every build is situational. I went normal ADC this game because I was stomping lane, we had a better late in general, and Ez and Varus both scale about as well, grabbing Warmogs because mildly fed Kassidin.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 17, 2013, 07:28:20 PM
SK vs DB.   That Lux getting a straight-up double kill allowing for mid inhib and then catching both carries at the end to allow Darius to Flash->Apprehend->Dunk Contest.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Yadogari on February 17, 2013, 07:40:01 PM
MIGHT AS WELL PUT MY NAME
Yadogari on NA, I'm usually screwing around in normals like a casual.

(warmogs needs a buff)
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 17, 2013, 08:05:43 PM
MIGHT AS WELL PUT MY NAME
Yadogari on NA, I'm usually screwing around in normals like a casual.

(warmogs needs a buff)

Yadogari?

Have I seen you before? That sounds familiar...
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 17, 2013, 09:15:19 PM
Harrier I don't really count. It's like saying Headshot is a good steroid. It's not. [In fact this seems weaker than Headshot]

a steroid is a steroid, regardless of what criteria to make up to classify it

additionally it is stronger than headshot if my math is right.

Quote
I missed that Vulnerability, however, gives Atkspeed to Quinn as well as Valor. Howeverr, it seems like a max last skill, so it's only 20% for most of the game, and 40% at max rank. That's not exactly impressive.

lol really? you get proven wrong so you go "eh it still sucks" like that validates saying she doesn't have a steroid. really???

Quote
On a totally unrelated note; it seems contrary to what I keep telling myself, I can play ADC:

(http://i407.photobucket.com/albums/pp152/Allosawyou/1p81%20Emerald/what_zps6b4d51e2.png)

literally anyone can play ezreal. if you can hit a skillshot every now and then you are guaranteed to dominate lane. even if you position like a moron, it doesn't matter because of astral shift. the only difficult part about playing him is learning to exploit the astral shifting while cc'd bug, which is still a billion times easier on him than it is on everyone else who can exploit it

Quote
Then I check the Lux and the Varus' profiles and see that for some, unknowable reason, they are both Bronze I.

I'm Gold V. Everyone else in the game is Silver 1~2.

What is this Riot?

it's because your MMR is way below gold MMR, and their MMR is way above bronze MMR.

mmr mmr mmr mmr mmr

also i'd really try to dump that passive "i'm better than these players" attitude. someone's current rating is not necessarily an accurate rating of their skill
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 17, 2013, 09:22:55 PM
it's because your MMR is way below gold MMR, and their MMR is way above bronze MMR.

But I've been in this situation since I was first put into Gold V... I've been fighting mainly Silver I and II. I think it's because of the distributions between ranks. 5 and 4 have a lot more people than 1,2,3, so people near the top of their divisions tend to be matched with V from the next. But that dosen't explain the Bronzes. Maybe duos.

Even when I've been on a winning streak [Right now I've been on a losing streak] and I'm at 70+ LP, I'm getting matched with Silvers constantly.

Also I only said Lux was bad. And that's because she was really, really bad. Also Fiddle support was very good.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 17, 2013, 09:43:39 PM
But I've been in this situation since I was first put into Gold V... I've been fighting mainly Silver I and II. I think it's because of the distributions between ranks. 5 and 4 have a lot more people than 1,2,3, so people near the top of their divisions tend to be matched with V from the next. But that dosen't explain the Bronzes. Maybe duos.

Even when I've been on a winning streak [Right now I've been on a losing streak] and I'm at 70+ LP, I'm getting matched with Silvers constantly.

Also I only said Lux was bad. And that's because she was really, really bad. Also Fiddle support was very good.

no it's literally because of your mmr. this has been posted about on the NA forums a bunch. what is most likely to happen is that you will approach 80-90 LP and get throttled really hard until the matchmaker decides that your mmr is high enough for the next tier
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Think Komachi with a Rifle on February 17, 2013, 10:21:37 PM
But I've been in this situation since I was first put into Gold V... I've been fighting mainly Silver I and II. I think it's because of the distributions between ranks. 5 and 4 have a lot more people than 1,2,3, so people near the top of their divisions tend to be matched with V from the next. But that dosen't explain the Bronzes. Maybe duos.

Even when I've been on a winning streak [Right now I've been on a losing streak] and I'm at 70+ LP, I'm getting matched with Silvers constantly.

Also I only said Lux was bad. And that's because she was really, really bad. Also Fiddle support was very good.
Duos will have boosted MMR, they always have to make up for people trying to carry lower ranked friends up.
MMR algorithm just got cahnged to count number of wins (i.e matches played) more.
If they're in ELO hell bronze and have played many games there they will have higher MMR.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 17, 2013, 11:51:45 PM
Caitlyn: Don't dive the turret guys

*5 seconds later*

Fizz: *Misses Ult*
Irelia: *Dives tower*
Fizz: *Dives tower*

Me, Taric and Caitlyn: FFFFFFFFF- *I dive because we basically have to all-in now anyway*

Que loss.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 18, 2013, 12:12:38 AM
*I dive because we basically have to all-in now anyway*

uh. no you don't. all you going in did was give them another kill worth of gold and left your team with one less person to defend whatever objectives they tried to claim afterwords
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 18, 2013, 12:23:33 AM
uh. no you don't. all you going in did was give them another kill worth of gold and left your team with one less person to defend whatever objectives they tried to claim afterwords

I kinda did. Without Fizz and our fed Irelia, we wouldn't have been able to defend 3v5 anyway.

It was either dive and try to bail their rears out and maybe win the fight, or take out enough people that they can't win, or let them die and lose the game there for sure.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 18, 2013, 12:52:44 AM
I kinda did. Without Fizz and our fed Irelia, we wouldn't have been able to defend 3v5 anyway.

It was either dive and try to bail their rears out and maybe win the fight, or take out enough people that they can't win, or let them die and lose the game there for sure.

all you did was give the enemy team a bigger advantage. if you had not gone in, your team would have been in a better position to defend, regardless of whether or not you would have lost

it's easy to blame fizz and irelia for going in, but it's not so easy to realize that you also made a huge mistake
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Yukarin on February 18, 2013, 01:13:27 AM
Shouldn't Morgana eat AP Yi alive? Just thinking.

EDIT: God I want to play one fucking game of LoL, not stay in queue because of all these amounts of dodging.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 18, 2013, 01:19:59 AM
all you did was give the enemy team a bigger advantage. if you had not gone in, your team would have been in a better position to defend, regardless of whether or not you would have lost

it's easy to blame fizz and irelia for going in, but it's not so easy to realize that you also made a huge mistake

I fail to see how going for a 90% chance of defeat is a mistake when the alternative was a 100% chance of defeat. Yes, it ended bad. However what was the other option? Leave them to die and then lose anyway due to a 3v5 at base.

If you can explain how my actions in that situation was a mistake, then I may agree. However given the scenario, I think I did the only reasonable thing I could. Especially since I was Maokai and maybe I could have saved Fizz and Irelia at least if they backed out [They didn't], making it a 4v5 scenario.

It's hard to recognize something as a mistake when you don't know why it was one.

Sometimes the only good move is not to play, they say. Every move in that situation is a 'bad' move.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 18, 2013, 02:27:29 AM
I fail to see how going for a 90% chance of defeat is a mistake when the alternative was a 100% chance of defeat.

exactly, so why did you dive and waste your small chance at winning?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 18, 2013, 02:37:59 AM
exactly, so why did you dive and waste your small chance at winning?

The 90% chance of defeat was diving. We could have gone, say, 4 for 5, or something.

The 100% chance was not. We couldn't hold 3v5 in any circumstance.

So I chose the 90% chance of defeat over the 100% chance.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 18, 2013, 02:39:47 AM
The 90% chance of defeat was diving. We could have gone, say, 4 for 5, or something.

The 100% chance was not. We couldn't hold 3v5 in any circumstance.

So I chose the 90% chance of defeat over the 100% chance.

i don't get how you can't see that you're wrong
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 18, 2013, 02:45:19 AM
So you're saying I should have let Fizz and Irelia die, and then the remaining three get steamrolled in a 3v5 at the base and we lose by default? [Maokai and Taric have 0 damage, so it would just be our AD, who was a Caitlyn.]

So you're saying I should have gone with 100% defeat chance rather than 90% defeat chance?

I fail to realize how you think that is a better alternative.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 18, 2013, 02:53:22 AM
So you're saying I should have let Fizz and Irelia die, and then the remaining three get steamrolled in a 3v5 at the base and we lose by default? [Maokai and Taric have 0 damage, so it would just be our AD, who was a Caitlyn.]

So you're saying I should have gone with 100% defeat chance rather than 90% defeat chance?

I fail to realize how you think that is a better alternative.

because taric can stomp the primary damage from hurting the turret long enough for maokai and caitlyn to erase the attacking creep wave and forcing the enemy team to turret dive themselves in order to get kills or an objective?

your caitlyn also had shiv, which just makes her even better at stalling on top of piltover peacemaker. even taric can contribute by wing and ring the wave since those cds are really low

maokai can just ult in front of the turret, reducing the damage his creep takes and then using the ult to break their creep line, also saplings

you made a bad play.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 18, 2013, 03:01:22 AM
because taric can stomp the primary damage from hurting the turret long enough for maokai and caitlyn to erase the attacking creep wave and forcing the enemy team to turret dive themselves in order to get kills or an objective?

your caitlyn also had shiv, which just makes her even better at stalling on top of piltover peacemaker. even taric can contribute by wing and ring the wave since those cds are really low

maokai can just ult in front of the turret, reducing the damage his creep takes and then using the ult to break their creep line, also saplings

you made a bad play.

A 3v5 dive on a turret is a lot easier than a 5v5 dive. Especially when there's a Hecarim healing from Spirit of Dread, and a Vladimir healing from everything.

Vlad, Zed and Graves can push like mad too. Graves and Zed have high burst.

And then there's a Blitzcrank.

They could have just either grabbed someone with Blitz, or outright dived 3v5 with or without creeps , bursted Caitlyn, and then not given a damn about me and Taric. It was 39 mins in, they were tanky enough to dive easily.

And they would have had all their ults except maybe Blitz ult, because they're not gonna waste ults if two people dive 5 under a tower without backup... so that's Hemoplauge, Onslught of Shadows, Zed Ult and Collateral Damage to just obliterate Caitlyn instantly.

Maybe it was a bad play, and I can see where you are coming from about the waveclear we had, but the way I see it, there was no way we could have defended 3v5, and as such, on the spot, I made the choice 'Welp, we gotta save these two morons'.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 18, 2013, 03:03:30 AM
A 3v5 dive on a turret is a lot easier than a 5v5 dive. Especially when there's a Hecarim healing from Spirit of Dread, and a Vladimir healing from everything.

Vlad, Zed and Graves can push like mad too. Graves and Zed have high burst.

And then there's a Blitzcrank.

They could have just either grabbed someone with Blitz, or outright dived 3v5 with or without creeps , bursted Caitlyn, and then not given a damn about me and Taric. It was 39 mins in, they were tanky enough to dive easily.

And they would have had all their ults except maybe Blitz ult, because they're not gonna waste ults if two people dive 5 under a tower without backup... so that's Hemoplauge, Onslught of Shadows, Zed Ult and Collateral Damage to just obliterate Caitlyn instantly.

Maybe it was a bad play, and I can see where you are coming from about the waveclear we had, but the way I see it, there was no way we could have defended 3v5, and as such, on the spot, I made the choice 'Welp, we gotta save these two morons'.

so are you basically saying that you had about a 10% chance of success defending your base?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Patorikku on February 18, 2013, 03:45:34 AM
Yadogari?

Have I seen you before? That sounds familiar...
I think he's been in the in-game chatbox for a while now. Not sure if that's where you mean, since almost no one even talks in that thing. :V
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 18, 2013, 03:53:12 AM
I think he's been in the in-game chatbox for a while now. Not sure if that's where you mean, since almost no one even talks in that thing. :V

That's probably it. Why does no one talk there anyway?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Patorikku on February 18, 2013, 04:20:41 AM
That's probably it. Why does no one talk there anyway?
I haven't the faintest clue, really. I don't really say much since no one else does, but I guess the big reason is just because the forums themselves are already an efficient enough medium for communication, and if anyone wants to talk to anyone specific, it's as easy as a PM in-game.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 18, 2013, 04:31:47 AM
I haven't the faintest clue, really. I don't really say much since no one else does, but I guess the big reason is just because the forums themselves are already an efficient enough medium for communication, and if anyone wants to talk to anyone specific, it's as easy as a PM in-game.

True, and there's rarely enough people to get 5-man going too.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Terrabreak on February 18, 2013, 09:04:17 AM
Its just me or problems with the jungle leash became quite frequent right after the end of season 2?
I mean, before I would only have trouble with players having dc's during the leash or trying to take my big wraith/wolf for the extra exp (Obviously I would also find players who didnt gave a leash at all) but it wasnt that common. This days 80% of my games as a jungler have:

A) Someone (most likely a melee champ) staying too long next to the camp so he will take away exp (Dont know if by accident or on purpose)
B) Someone stealing the big wraith/wolf from the first camp (Same deal than in season 2 but WAY more frequent)
C) Teammates not even bothering to help me (Also WAY more frequent than in season 2, mostly because throwing 1 aa and then going back to lane is not a leash in my book)
D) Teammates taking wraiths if I start at blue (Not so common compared to the others but WTF, makes me think my teammates havent played a jungle once in their life)

This can get to be very annoying and makes me "ban in my mind" a lot of my junglers (Im not going jungle nautilus if after wolves-blue I have to kill golems at level 1 because top wanted to leech some exp and bot took away my wraiths). Bring back seaon 2 jungle please~

PS: The only response after tons and tons of this stuff is going jungle Darius and if my team screw me up on purpose I would say "dont gank 'till level 6" and dunk every kill I could. Have worked quite well until now.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 18, 2013, 06:02:01 PM
Just bought Thresh. He is just too fun, and compliments my support roster well since I never bought Blitzcrank (fuck that guy) or taric (fuck that guy too).

If I can play thresh, lulu and support lux well enough (and technically I also have nunu and soraka for what it's worth) I think that's enough for supporting in ranked, in theory.
Just need to stop sucking at the other roles.  :colonveeplusalpha:


...Does someone know how exactly the ramp-up of his W passive works? Does it start at 0% of (souls + xx% AD) and ramps up to full over the course of a few seconds? Or does it start at higher than 0%?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 18, 2013, 08:49:08 PM
so are you basically saying that you had about a 10% chance of success defending your base?

No, I'm saying the defense chance was ~0%.

The chance of winning the dive teamfight at least existed. Hence the arbitrary estimate of 90% chance of defeat. We have a better chance 5v5 than 5v3, even considering a tower.

I dived because if I didn't, DEFENSE WOULD HAVE BEEN IMPOSSIBLE.

On a totally unrelated note, W passive ramps up over time based on AD, and will always have 100% of souls as damage. So it'll start 0~xx, and then go 1~xx+1 when you get a soul, ect.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 18, 2013, 09:19:03 PM
On a totally unrelated note, W passive ramps up over time based on AD, and will always have 100% of souls as damage. So it'll start 0~xx, and then go 1~xx+1 when you get a soul, ect.
...this is so awesome. Sercan was right...

Be merry, everyone, because AS-bruiser-thresh is coming to town!
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 19, 2013, 03:22:55 AM
No, I'm saying the defense chance was ~0%.

The chance of winning the dive teamfight at least existed. Hence the arbitrary estimate of 90% chance of defeat. We have a better chance 5v5 than 5v3, even considering a tower.

I dived because if I didn't, DEFENSE WOULD HAVE BEEN IMPOSSIBLE.

so you said i might have been right about being able to waveclear at turret

but now you're saying it's impossible

which is it????????

Be merry, everyone, because AS-bruiser-thresh is coming to town!

ASPD won't work because his Q passive(idk why you guys said w rofl) scales up over time. if you stack ASPD, you'll just hit with the blue passive over and over. you only get 100% of soul damage when it's red
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 19, 2013, 09:23:36 AM
ASPD won't work because his Q passive(idk why you guys said w rofl) scales up over time. if you stack ASPD, you'll just hit with the blue passive over and over. you only get 100% of soul damage when it's red
...that is precisely what I asked and I got the opposite response, else I wouldn't have thought that in the first place. Why are you doing this to me?

YOU ARE TEARIN' ME APART, LISA
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 19, 2013, 11:24:10 AM
...that is precisely what I asked and I got the opposite response, else I wouldn't have thought that in the first place. Why are you doing this to me?

YOU ARE TEARIN' ME APART, LISA

ALWAYS TRUST THE SUPPORT KING

DO  YOU UNDERSTAND LYFE?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 19, 2013, 01:41:55 PM
We need a support who can give an ally a 3 second 40/55/70/85/100% damage reflect in the vein of thornmail.

We also need a support who uses HP to cast his spells, one of them costing 8% of his own current hp and healing target ally for that amount + 0/2/4/6/8% of their own missing health.

*random ideas*
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 19, 2013, 06:31:07 PM
so you said i might have been right about being able to waveclear at turret

but now you're saying it's impossible

which is it????????

Waveclear = possible

Stopping them diving 3v5 and slaughtering us and winning the game despite that = impossible.

We need a support who can give an ally a 3 second 40/55/70/85/100% damage reflect in the vein of thornmail.

We also need a support who uses HP to cast his spells, one of them costing 8% of his own current hp and healing target ally for that amount + 0/2/4/6/8% of their own missing health.

*random ideas*

The odds of a manaless support when HoG just got taken out of the game, leaving Philo and Kage's as the only GP5's is slim to none.

That said, it could be in the same vein as Olaf, and only that one skill costs HP. Although the whole 'heal based on % of missing HP' is Karma's thing, and she does that AoE.

And 100% damage reflect ala Thronmail would be stupidly broken and would be an automatic win in any fight just by stacking HP, because you take more damage to kill in the first place, and you're dealing more yourself on top of that. The last thing we need is a Support that wins teamfights by themselves after getting Ruby Sightstone and Locket. [And then proceeds to stack more HP]

Or a support that encourages HP stacking in general :/
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 19, 2013, 07:47:01 PM
And 100% damage reflect ala Thronmail would be stupidly broken and would be an automatic win in any fight just by stacking HP, because you take more damage to kill in the first place, and you're dealing more yourself on top of that. The last thing we need is a Support that wins teamfights by themselves after getting Ruby Sightstone and Locket. [And then proceeds to stack more HP]
So what you are saying is that forcing the enemy to switch the target of their autoattacks for 2~3 seconds unless they want to take heavy damage is op? They can switch their target or, if it is a 1v1, just stop attacking for the duration. They can still use their abilities on your ally just fine. If the cd is such that you can have it up roughly 1/3rd of the time, then over a prolonged fight it is not considerably better than a thornmail that you can pass around between your team members. The thornmail passive is worth 400 gold. The ability has counterplay. What is the problem?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 19, 2013, 09:42:06 PM
Waveclear = possible

Stopping them diving 3v5 and slaughtering us and winning the game despite that = impossible.

i fail to see how a 3v5 defense is better than a 2v5 defense

And 100% damage reflect ala Thronmail would be stupidly broken and would be an automatic win in any fight just by stacking HP, because you take more damage to kill in the first place, and you're dealing more yourself on top of that. The last thing we need is a Support that wins teamfights by themselves after getting Ruby Sightstone and Locket. [And then proceeds to stack more HP]

Or a support that encourages HP stacking in general :/

um no a 100% auto reflect ability would actually encourage more armor stacking, so you reflect 100% of their damage and take less(because that's how thornmail works). additionally, the support wouldn't want to use this ability on themselves, they would want to use it on a bruiser.

So what you are saying is that forcing the enemy to switch the target of their autoattacks for 2~3 seconds unless they want to take heavy damage is op? They can switch their target or, if it is a 1v1, just stop attacking for the duration. They can still use their abilities on your ally just fine. If the cd is such that you can have it up roughly 1/3rd of the time, then over a prolonged fight it is not considerably better than a thornmail that you can pass around between your team members. The thornmail passive is worth 400 gold. The ability has counterplay. What is the problem?

the problem is that this ability would cause the champion with it to become pick or ban, and then would invalidate ad carries on the other team. jax, for example, can just run onto your carry while not taking much damage because of his ult, and because counterstrike, your carry can't fight him. this is similar to what you are proposing, because it allows jax to close right in on a carry while the carry can't auto him. however, the trade-off is that jax cannot auto or cast any spells while he is counterstriking.

this ability proposes giving an effective counterstrike to ANY bruiser(the only people who will use it). you start seeing things like ulting olaf who you can't auto. ulting nocturne, who you can't auto. shen/rammus taunting you and forcing you to auto. the main class of people that the ad carry has to fight will now automatically win that fight every time. that's not even to speak of laning, where at level 9, the support would auto win every single lane no matter how far behind they were at that point, because 2-3 seconds of being unable to use your main source of damage on the person actively trying to kill you is incredibly broken. there's a reason that thornmail is only 30%.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 19, 2013, 09:53:40 PM
Darius ult reset only lasts 12 seconds on PBE now.

Discuss.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 19, 2013, 10:25:59 PM
Darius ult reset only lasts 12 seconds on PBE now.

Discuss.

I can't see it really doing anything. If people hated him before, they'll hate him now. Personally, I would touch his passive, or make his ult use up whatever stacks he has on you.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: triangles on February 19, 2013, 11:34:01 PM
QUESTION FROM NEWBIE LAND:

What am I supposed to do when I'm running bot lane and get repeatedly ganked? MJP and I were running Ashe/Lulu respectively and it did not end well in lane phase.  We were already getting housed by our opponents (I don't want to put the blame on us being against a level 30 Thresh with more than 6 times as many wins as me but :ohdear: probably didn't help...) which caused our mid and jungler  to just rail on us GG BOT NOOBS FAIL NOOBS but I still don't know what to do when we're already behind and SURPRISE  3v2 TIME!
EDIT: Yes I was warding so I'd see when the jungler was coming down and I'd ping but welp that doesn't stop us from getting 3v2 and dying and I got nothing other than I'm just bad at the game (yes I will admit this unlike most people in my games :V)  I guess also you guys can spy on our lolking and see if we're missing anything super critical with items or runes or masteries or something.

On a related note, minus this game (which we did win once laning ended and we were able to catch up on XP/dollars and gear up and yay items) draft normals seems to be less toxic as a whole.  I may just stick with this, even if it still comes down to whoever types mid/top first at least everyone seems to want to win and are more willing to coordinate and don't just all instalock "for mid"

Also why does AD carry seem to not be a "popular" role?  I think it's awesome to be all PEW PEW GUN IN YO FACE.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Cadmas on February 19, 2013, 11:50:42 PM
Stall the game and let the adc farm is the only way to recover a lost bot lane.

Bot lane in general isn't popular b/c its the teamwork lane.
Despite this being a team game people are very solo minded which is why the vast amount of people insta lock top and mid even though they are god awful at those roles.
So you see people jumping into 1v4s, not warding, fighting, blaming others. The more I've played the less I've seen it. 
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 20, 2013, 12:20:36 AM
the problem is that this ability would cause the champion with it to become pick or ban, and then would invalidate ad carries on the other team. jax, for example, can just run onto your carry while not taking much damage because of his ult, and because counterstrike, your carry can't fight him. this is similar to what you are proposing, because it allows jax to close right in on a carry while the carry can't auto him. however, the trade-off is that jax cannot auto or cast any spells while he is counterstriking.

this ability proposes giving an effective counterstrike to ANY bruiser(the only people who will use it). you start seeing things like ulting olaf who you can't auto. ulting nocturne, who you can't auto. shen/rammus taunting you and forcing you to auto. the main class of people that the ad carry has to fight will now automatically win that fight every time. that's not even to speak of laning, where at level 9, the support would auto win every single lane no matter how far behind they were at that point, because 2-3 seconds of being unable to use your main source of damage on the person actively trying to kill you is incredibly broken
So, Teemo is? I know the fact that you just click on your ally instead of having to get in range to use it on the enemy or even landing a skillshot is an advantage, but since you still have to be in range to use it on your ally and the duration would be short, you would still have to be closeby to make use of it.

There would be two things to consider, laning and teamfights. During teamfights you would get the potential crazy bruiser synergy, but due to the low duration of the effect even using it on olaf or nocturne should not be gamebreaking. Kayle ulting olaf or nocturne doesn't seem to be. Yes I know it is not an ult, but the same principle applies. I also did not necessarily specify the cd of the ability. If it was 20 seconds, that would leave you at 12 with max cdr and, assuming the effect lasts 3 seconds, even if you continuously spam it the enemy would have 3/4th of the time to attack the target you are using it on, you would have to be in range to use it on them every time, and the enemy is still perfectly able to either attack someone else or keep attacking the same target if taking the damage is still more favorable. In lane, it makes it unfavorable for the enemy to fight you while it is off cd. It can win you trades and engages, but the enemy can still bait it out, like any other similar ability. Unlike an hp shield, you cannot use it as a last resort to save someone's ass, you have to use it early enough to make use of it, and if the enemy has a lead, they will still be able to poke you more easily, be more durable, and thus can, through proper playing, put themselves in a position where they can just grind through the effect. If you have 800 and the enemy 400 health, then taking an additional 400 while killing them is a lot of damage, but if they can't do 400 to you in the same time, they are still dead.

Would you consider the ability idea in and on itself bad design, or do you merely think the numbers are too high? A possible alternative would be like 50% damage reflect + a fixed value that might even scale with your ap, but eh.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 20, 2013, 12:50:05 AM
Darius ult reset only lasts 12 seconds on PBE now.

Discuss.

Also the cooldown is going up at low ranks to 2 mins.

Basically, it's removing the Riven syndrome of 'I killed you. And then I'll kill you again as soon as you go back to lane. And then I'll do it again.'

Which has my approval. In fact, that's the best change they could have done to Darius, because the Noxian Bunnyhop in teamfights is basically what he was designed to do, and without it he's basically a worse Garen.

i fail to see how a 3v5 defense is better than a 2v5 defense

It isn't.

But it wouldn't matter because neither would have been successful anyway <_<. You can't get worse than an impossible defense.

Another note of SoloQ stupidity:

Land 5 man Sej ult: Team runs away
Go to heal because I've taken too much TF Poke: Team goes in

Wat.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 20, 2013, 01:28:36 AM
I can't see it really doing anything. If people hated him before, they'll hate him now. Personally, I would touch his passive, or make his ult use up whatever stacks he has on you.

actually this solves the problem of darius crushing lane if he gets one ult off correctly and gives them breathing room to give him strength elsewhere so he's not so bad in teamfights like he is now

QUESTION FROM NEWBIE LAND:

What am I supposed to do when I'm running bot lane and get repeatedly ganked? MJP and I were running Ashe/Lulu respectively and it did not end well in lane phase.  We were already getting housed by our opponents (I don't want to put the blame on us being against a level 30 Thresh with more than 6 times as many wins as me but :ohdear: probably didn't help...) which caused our mid and jungler  to just rail on us GG BOT NOOBS FAIL NOOBS but I still don't know what to do when we're already behind and SURPRISE  3v2 TIME!

basically you want to hang back and just farm without engaging the enemy until you catch up to a point where you can take them on again. if you see the jungler coming, just gtfo and hide at turret.

Quote
Also why does AD carry seem to not be a "popular" role?  I think it's awesome to be all PEW PEW GUN IN YO FACE.

ad carry isn't popular for a couple of reasons. it's really farm reliant, so people who don't last hit very well(HA HA ME) tend to be weaker at the role. positioning during teamfights is also really knowledge-heavy and requires quick thinking and reaction time, and it gets punished super hard by the enemy team if you don't do it right. carries also tend to not have a strong impact on the game until later on(when they actually carry haw haw haw), so people prefer things like ap carries and bruisers where they can see big pretty red bars faster and more often than carries do.

there's also the issue that not many popular fantasies are filled out in the ad carry role. graves and ashe probably have the two most core fantasies of all of them, but the rest tend to be really niche.

Bot lane in general isn't popular b/c its the teamwork lane.
Despite this being a team game people are very solo minded which is why the vast amount of people insta lock top and mid even though they are god awful at those roles.
So you see people jumping into 1v4s, not warding, fighting, blaming others. The more I've played the less I've seen it. 

also this

So, Teemo is? I know the fact that you just click on your ally instead of having to get in range to use it on the enemy or even landing a skillshot is an advantage, but since you still have to be in range to use it on your ally and the duration would be short, you would still have to be closeby to make use of it.

teemo has a short range blind that he has to get into the enemy team to use on the carry. teemo has to put himself at huge risk to blind the ad carry vs blinding the bruiser on his carry.

Quote
There would be two things to consider, laning and teamfights. During teamfights you would get the potential crazy bruiser synergy, but due to the low duration of the effect even using it on olaf or nocturne should not be gamebreaking.

it is

Quote
Kayle ulting olaf or nocturne doesn't seem to be.

it is and kayle is also somewhat overpowered atm. however, kayle's ultimate is, you know, an ultimate and therefore on a huge cd and should be amazing. kayle's ult also does not reflect damage, just prevent it. it also has a tiny range.

Quote
Yes I know it is not an ult, but the same principle applies. I also did not necessarily specify the cd of the ability. If it was 20 seconds, that would leave you at 12 with max cdr and, assuming the effect lasts 3 seconds, even if you continuously spam it the enemy would have 3/4th of the time to attack the target you are using it on, you would have to be in range to use it on them every time, and the enemy is still perfectly able to either attack someone else or keep attacking the same target if taking the damage is still more favorable.

a 3 second 100% damage reflect is all most good bruisers need to absolutely destroy the enemy carry. you have to consider things like the animation being hard to read, how the spell is applied, applying the spell while projectiles are in the air and getting a guaranteed reflect which might also be a crit, the carry not noticing the effect, etc.

Quote
In lane, it makes it unfavorable for the enemy to fight you while it is off cd. It can win you trades and engages, but the enemy can still bait it out, like any other similar ability.

this is not fun gameplay(look at all the complaints about laning vs blitz), and there is no baiting an ability like this. they apply it and they get free damage on you no matter what and there is nothing you can do about it. there is no counterplay to the ability because the only answer against it is "don't attack them". but if you don't attack them while they're attacking you, then you're going to lose. it's an ability that would feel exceptionally shitty to fight against

Quote
Unlike an hp shield, you cannot use it as a last resort to save someone's ass, you have to use it early enough to make use of it, and if the enemy has a lead, they will still be able to poke you more easily, be more durable, and thus can, through proper playing, put themselves in a position where they can just grind through the effect. If you have 800 and the enemy 400 health, then taking an additional 400 while killing them is a lot of damage, but if they can't do 400 to you in the same time, they are still dead.

if the enemy carry isn't ahead with an ability like this, they are bad. it's so overpowered that it would instant win every lane without any contest.

Quote
Would you consider the ability idea in and on itself bad design, or do you merely think the numbers are too high? A possible alternative would be like 50% damage reflect + a fixed value that might even scale with your ap, but eh.

with lower numbers it wouldn't be instant lane winning, but it has issues of feeling not super strong to the people using it, so you have to make it super strong for it to feel good. then you have to weaken the rest of the kit to compensate. and then you get to the issue where it's so strong that it's shitty and unfun to fight against.

shields like that also carry a burden of knowledge. annie's shield basically does this, except no one knows this until they read about it or play annie. put that ability on a support who can throw it on anyone and it suddenly becomes a lot more visible, and the need for the general player population to know that knowledge becomes much more important. it becomes another stick on the large pyre of "things you have to learn to even be able to play"

It isn't.

But it wouldn't matter because neither would have been successful anyway <_<. You can't get worse than an impossible defense.

i'd wager an impossible tower dive is a worse decision than an impossible defense. it takes less men to defend than it takes to attack. basic strategy knowledge right there.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: triangles on February 20, 2013, 02:22:26 AM
Ok so basically just run away and hide when the jungler shows up and come out when they're gone ok I can do this maybe.  Unfortunately we never reached the point in the game where we "caught up" to Thresh and Akali - Thresh grabs Ashe, I turn him into a squirrel/throw shield but being a squirrel doesn't cancel the grab which is hilarious to watch but maybe not so good to be on the wrong end of into turret land :V  Ashe gets slaughtered, I run away, sometimes the jungler had come to visit and I run double away except when I don't and I become a Lulupancake, rinse and repeat for the first 15 minutes.

 I guess times like that we should just camp under our turret and....?  Farming didn't go well either, as Ashe's minion CS count was pretty low because of all the dying and grabbing and dying, as the minion meetup points were always not at our tower so we couldn't plink them off in peace - they actually basically ignored the tower except when we were dead/at base which I guess makes sense as a ~pro strategy~  So that's when I don't know what to do when it seems hopeless and the other guys are totally fed 8-0 by the 10min mark and we're too scared to come out :ohdear:

In less depressing newbie news....
Possibly the best tribunal case I ever will have the privilege of voting on. (http://na.leagueoflegends.com/tribunal/case/6228312/#nogo)
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 20, 2013, 02:43:34 AM
Ok so basically just run away and hide when the jungler shows up and come out when they're gone ok I can do this maybe. 


Pretty much. If they stay, let your jungler know so they can take his camps without worrying about getting caught and maybe countergank. Also, you may know this already, but the more people in a lane, the slower they level, so the jungler can only stay there so long.

Also, have you guys ever tried using Ezreal and Janna. They're pretty hard to gank, especially post-6.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: PC on February 20, 2013, 02:48:26 AM
i like how it took months before i felt up to solo queue again

and then two games before i remembered why i quit playing without premades

edit: also china opened a lol restaurant (http://www.mmoculture.com/2013/02/league-of-legends-themed-restaurant-opens-in-china/)
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 20, 2013, 03:03:37 AM
and then two games before i remembered why i quit playing without premades
pmuch
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Cadmas on February 20, 2013, 03:58:27 AM
Welp, looky here (http://24.media.tumblr.com/3dbb9a635bfc50168c5555d6daad3929/tumblr_mii078tizG1re04pso1_500.jpg)

triangles!
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: triangles on February 20, 2013, 04:52:21 AM
Pretty much. If they stay, let your jungler know so they can take his camps without worrying about getting caught and maybe countergank. Also, you may know this already, but the more people in a lane, the slower they level, so the jungler can only stay there so long.

Also, have you guys ever tried using Ezreal and Janna. They're pretty hard to gank, especially post-6.
Well this game the jungler had already wrote us off for being NOOB BOT FUCKING NOOBS GG NOOB IDIOTS after we gave up first blood so welp to ever having her visit, but I'll keep that in mind when we don't have asshole teammates :V

It is Ezreal free week so we'll definitely try him out, I know he wasn't a huge fan of Janna but she's cheap enough I might just grab her anyway and hope for the best, since I probably should learn someone other than Lulu since we're starting to do draft mode and there's always the chance the one character we know how to play will be snatched up first. I'm thinking husbando might dig Soraka since he likes heal buttons and she is also free this week.   

Who I really want to try is Leona, since she was up when I first started playing and had less than zero clue what I was doing (same thing happened for Caitlyn, on a related note) so that ended poorly but I was on vacation during her latest appearance :(

Welp, looky here (http://24.media.tumblr.com/3dbb9a635bfc50168c5555d6daad3929/tumblr_mii078tizG1re04pso1_500.jpg)

triangles!
I told you all it was the most amazing tribunal report!  I showed MJP the full thing earlier this evening and he just completely broke out laughing.  Truly a thing of beauty.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 20, 2013, 01:05:34 PM
with lower numbers it wouldn't be instant lane winning, but it has issues of feeling not super strong to the people using it, so you have to make it super strong for it to feel good. then you have to weaken the rest of the kit to compensate. and then you get to the issue where it's so strong that it's shitty and unfun to fight against.
That... is a good and valid reason. Idea dismissed.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 20, 2013, 08:58:03 PM
Yay they're reverting that mana cost change to Monsoon [I think it's a revert of a prior overnerf]

Live: Cost: 150/225/300 Mana
PBE: Cost: 100/150/200 Mana
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Mr. Sacchi on February 20, 2013, 09:45:30 PM
Reduced Quinn's Q mana cost.

Nerfed the living shit out of Quinn's Vault (50 Less Range, Slow reduced from 70% to 50%)

Do they wanna kill Quinn top or something?

Also, Vayne buffs, Tumble's mana cost reduced to 30 and she got an extra 8 Mana per Level.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 20, 2013, 09:59:03 PM
Do they wanna kill Quinn top or something?

i haven't done it yet but quinn top as she was should have instawon most lanes up there
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Mr. Sacchi on February 21, 2013, 01:21:26 AM
So... I got a Penta.

Then I lost the game.

yay?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on February 21, 2013, 04:56:47 AM
Just as a fun note: Morello's current forum title is "Nerf Master Suck Town."

Just sayin'.

(Also Xelnath's is "Wizardlock, right hand of the 7th order of obsidian blackfire ebonstone dark Witchlords")
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 21, 2013, 09:18:54 AM
obligitory i despise ezreal post
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Cadmas on February 21, 2013, 05:57:57 PM
Ap tryndamere being nerfed. :(

Play jungle Nasus while you can.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 21, 2013, 06:36:16 PM
Ap tryndamere being nerfed. :(

Play jungle Nasus while you can.

Well of course he's being nerfed, he had infinite free sustain.

And we all know how much nerf master suck town hates healing. [See: Morellonomicon's effect, Vladimir, Irelia, Soraka, AP Yi]

EDIT: How does a support have 2k more than the toplane at 30 mins?

How does the jungler who's been doing awfully have the same amount of gold as our toplane at 30 mins?

I don't even know what happened top, but to go 0/6 [I think it was 6] as Elise somehow boggles my mind.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 21, 2013, 10:06:49 PM
I don't even know what happened top, but to go 0/6 [I think it was 6] as Elise somehow boggles my mind.

less skilled players will often see something that's high ban or "op" and think they can wreck no matter what they do

this happens a lot with poke or control champions because players try to all in with them instead of playing to their strengths
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Cadmas on February 21, 2013, 10:16:41 PM
Alistar syndrome
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 21, 2013, 10:17:36 PM
remember when ap alistar bursted harder than mages and healed more than soraka
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Cadmas on February 21, 2013, 10:21:51 PM
And nobody in lol general believed me :(
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 22, 2013, 01:15:17 AM
When utterly stomping your opponent, finish it off by firing your Trueshot Barrage from your Wraith bush into the enemy base to snipe the champ that got hit by a Nidalee spear, because Runic Bulwark is too silly to buy.

But before that, make sure to pick Galio into a double AP comp, only to psyche them out by building pure Armor.

(from LCS)
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Yukarin on February 22, 2013, 12:48:03 PM
Holy shit Elise is so fun.

Instagibbed a Sion before he got out of my stun, taking down the enemy Cait's health to 1/4th by doing a q>w combo in human form, dodging a darius ult using e in spider form.

Confirmed for favorite top lane.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 22, 2013, 02:02:45 PM
When utterly stomping your opponent, finish it off by firing your Trueshot Barrage from your Wraith bush into the enemy base to snipe the champ that got hit by a Nidalee spear, because Runic Bulwark is too silly to buy.

But before that, make sure to pick Galio into a double AP comp, only to psyche them out by building pure Armor.

(from LCS)

Oh, that's nothing, I noticed this at the end:

Nidalee is chunking 85% Soraka HP with 1 spear
She goes B
Buys up a Void Staff [She had a Blasting Already]
Too bad she never got the chance to hit Soraka again. I think it might have been a oneshot.

Also the Spear -> Trueshot? For some bizarre reason, Lux decided it's a good idea to recall in base. When she could just get to fountain faster by walking. [Maybe she expected a Trueshot down the normal route for walking or something?]

And yeah, people, seriously, stacking HP dosen't work against a poke comp, because it takes too long to regen that 1000 HP each Nid spear takes. You need engage.

It's a triangle, I've noticed:

Poke Meta < AoE/Intiate meta [Poke comps can't deal with full in teamfights well] < Tanky Meta [AoE isn't strong enough and nothing is left] < Poke Meta [Tanks can't get to the poke comp]
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Mr. Sacchi on February 22, 2013, 07:38:29 PM
Sustain beats poke which beats burst which beats sustain, I think it's the same idea, really. (Okay, I read this triangle somewhere, don't remember where so feel free to correct.)
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 22, 2013, 08:29:21 PM
Sustain beats poke which beats burst which beats sustain, I think it's the same idea, really. (Okay, I read this triangle somewhere, don't remember where so feel free to correct.)

That's a different triangle, and heavy sustain comps are not the most common in the first place, especially with the current state of Soraka. But yeah, Baron Buff counters poke unless it's Nidalee and you don't build MR

A bunch of Warmogs is not enough to withstand heavy poke, and the champions that do best in a Warmogs slugfest tend to not be the best engagers, compared to engages for an AoE comp or something.

If you watch the LCS, any team that is playing 'standard' right now is having a lot of trouble with heavy poke champions, and double AP poke comps. Especially Nidalee, because they lack the lock-down or burst to kill things in an all-in, so the poke team can disengage and go back to poking. Lux is also an issue due to her range and inabilty for the tanks to actually reach her.

That's why poke beats pure tank comps, they can't pin down a poke comp usually, and get kited to death. Think Darius v Ashe. Darius won't catch Ashe, and get whittled away as he gets kited. What happens if Jarven jumps on Nidalee? She jumps out.

Meanwhile, a poke comp doesn't last long enough to disengage from an AoE/Burst comp, they get locked up too long, and bursted too fast. Think of what happens if an Akali jumps on an Ashe. Ashe dies, she can't disengage and kite. [I know Akali isn't the best example for a teamfight but that would be Kennen and he's not a 1v1 champion] If Maokai jumps on Nidalee, she's snared, and the rest of the team has enough follow up AoE/C.C to murder her and her whole team.

Meanwhile, the burst-AoE comp cannot burst down the tank comp fast enough. Think Akali v Darius. If Maokai and his AoE comp jump on a team full of tanky bruisers like Darius and Jarvan, they'll bear the assult, and then just DPS back.

Of course there are not absolutes. Any team can defeat any other team; teamfights are not the only part of the game. Someone can always be caught out.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 23, 2013, 05:04:47 PM
I've tried to play adc a bit more, Caitlyn specifically. Lux + Cait still best botlane (or, well, I like it a lot  :V).

Also, as for summoner spells, flash is obvious, but for the other... I tried out exhaust a bit, and I think I like it. It can secure kills by virtue of the enemy not running away, win duels, and self-peel when necessary. I guess it depends on both team comps, but still. Haven't tried cleanse yet. I imagine it would be good if, say, you lane against a taric so if he should stun you unexpectedly you can use it to disengage immediately. My problem is that with all the gap-closers, I have a feeling that often cleanse won't be enough to save you. Ok, it counters ignite damage, but that is trading one summoner for another, and they still get the passive 5 AD 5 AP.  :derp:
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 23, 2013, 10:16:43 PM
I've tried to play adc a bit more, Caitlyn specifically. Lux + Cait still best botlane (or, well, I like it a lot  :V).

Also, as for summoner spells, flash is obvious, but for the other... I tried out exhaust a bit, and I think I like it. It can secure kills by virtue of the enemy not running away, win duels, and self-peel when necessary. I guess it depends on both team comps, but still. Haven't tried cleanse yet. I imagine it would be good if, say, you lane against a taric so if he should stun you unexpectedly you can use it to disengage immediately. My problem is that with all the gap-closers, I have a feeling that often cleanse won't be enough to save you. Ok, it counters ignite damage, but that is trading one summoner for another, and they still get the passive 5 AD 5 AP.  :derp:

I still like Cleanse more though, especially when the support has Exhaust. It'll probably be up again before the other guys ignite As for guys with gapclosers, that's when you'll just need other people to help you peel. It even makes it easier because using Cleanse lowers the effective of cc on you temporarily. .
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 23, 2013, 10:48:20 PM
After doing some thinking, I've realized something.

While certainly, a lot of losses I've had in ranked recently are not my fault [I had Sonas who fired their ults BACKWARDS today. MULTIPLE TIMES.], I've still not been performing good enough.

You could say while I'm not the reason we lose, I'm not doing enough to ensure we win either. I don't look at a game and say 'I carried that'. I look at a game and think 'Yeah I tanked a ton and helped someone else carry!', or 'Argh I tanked a ton and C.C'ed all I could but my team can't win!'. I should be CARRYING, not being some superglue.

I'm not winning lanes, I'm going even, or just outfarming a bit, or even losing, then coming back with farm and teamfight. If there's one thing I know to do, it's how to not die earlygame [Being a tank player dying in teamfights is usually a good thing if you save others at the same time]

My jungle roster is stale. Maokai is falling out of popularity, and does pretty awful against the Trinity right now [Jarvan/Xin/Vi]

My ADC is plain bad, and I never get to play mid. When I play top about the only tops I can play are Rumble and Singed to a good enough level where I can win lanes.

I pretty much only play tanks, and I'm too reserved with my ADC.

This is obviously a side-effect of me pretty much skipping the Silver Boundry when I carried myself to Gold in the Preseason pretty much only playing Maokai.

The question is, what do I do to improve? Right now, Normals are too easy, and I don't gain anything from them. However, laning in ranked, I'm too far behind Gold level [I'm probobly mid-silvers in lane?], and my roster and playstyle is still stuck in Season 2.

What should I do to get myself going again? How can I improve if I'm too far behind to get much from playing gold players, and I'm too far ahead of Normals to get anything from those except a sense of 'ROFLStomp'. [Not to mention I never get to play mid/top in Normals, someone's always faster, or worse, outright ignores me and locks anyway]

Tl;DR:

Rai does OK usually. He's fed up with doing OK and needs to do awesome to carry derpy Sonas that fire backwards ults, but doesn't know how to make that jump.

I think in the last 30 ranked games I've played, I can only honestly say I carried one, and that was as Swain. Maybe a second with Support Zyra.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 24, 2013, 12:03:17 AM
After doing some thinking, I've realized something.

While certainly, a lot of losses I've had in ranked recently are not my fault [I had Sonas who fired their ults BACKWARDS today. MULTIPLE TIMES.], I've still not been performing good enough.



I dunno. I dunno if it's a glitch or something weird with the controls because I've done that with Blitz grabs multiple times. Like, I press Q once for the grab, I decide I don't want to grab, and then Blitz fires his arm baackwards.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 24, 2013, 12:13:14 AM
#1 annie na
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Think Komachi with a Rifle on February 24, 2013, 02:54:43 PM

What should I do to get myself going again? How can I improve if I'm too far behind to get much from playing gold players, and I'm too far ahead of Normals to get anything from those except a sense of 'ROFLStomp'. [Not to mention I never get to play mid/top in Normals, someone's always faster, or worse, outright ignores me and locks anyway]

Don't play blind pick (unless you need to practice Malphite, Amumu et c. who are always banned.)
draft normals are much better for practice and blind is just used to try out crazy troll setups.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 24, 2013, 09:55:33 PM
stomping normals repeatedly should accelerate your mmr until you hit your skill level as well
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 24, 2013, 10:34:07 PM
I am currently thinking about which champs to get (and get better at) before attempting ranked eventually.

This would be my 15 currently owned champs and their lane purposes. The ones in brackets I would be worried about doing decently with, be it due to not having enough experience with the champ in that role or (in case of Udyr) because they just don't seem good right now.

Support: Lulu, Lux, Thresh, (Alistar), (Soraka), (Nunu) [3+(3)]
ADC: Caitlyn, (Sivir), (Tristana) [1+(2)]
Mid: Galio, Lux, Cho'Gath, (Nidalee), (Maokai?) [3+(1)+(1?)]
Top: Singed, Cho'Gath, (Nidalee), (Udyr), (Lulu?) [2+(2)+(1?)]
Jungle: Cho'Gath, (Maokai), (Udyr), (Nunu), (Alistar) [1+(4)]

I suppose it would make sense to get a physical bruiser who can jungle or top for the 16th, since my only champ in that department is Udyr. J4 seemed fun when I tried him out I guess...
Another ADC would be good too, considering cait seems to be fotm, sadly. Ezreal seemed better for me than most so far, but... it's Ezreal. I don't want to be -that- guy.  :derp:
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 24, 2013, 11:10:16 PM
for adc i would recommend graves unless it's a role you really want to get into. graves is sort of stupid but he's a good and strong learner champion for adc(and also not ezreal). ashe is also cheap and decent.

your mids need some actual burst casters in them. the ones you have are all loaded with more utility than damage(except lux). i would recommend getting some mids with more burst than utility, like annie or orianna. or an all burst champion like akali(who can also top) or katarina. yay assassins

support is fine though i'd remove soraka and nunu from brackets. their play patterns are incredibly easy.

top is okay but lacks a selection of strong picks. garen is incredibly powerful right now(though getting nerfed). jarvan is also good. udyr sucks.

same for jungle. except replace garen with xin
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 25, 2013, 09:34:55 AM
for adc i would recommend graves unless it's a role you really want to get into. graves is sort of stupid but he's a good and strong learner champion for adc(and also not ezreal). ashe is also cheap and decent.
The problem with Ashe is that she is fun... but only once every one and a half minutes.  :V

Quote
your mids need some actual burst casters in them. the ones you have are all loaded with more utility than damage(except lux). i would recommend getting some mids with more burst than utility, like annie or orianna. or an all burst champion like akali(who can also top) or katarina. yay assassins
I prefer champs with a decent amount of utility because I don't like becoming useless when losing lane. That would also be one of the reasons I don't like assassins that much in general. Other reasons include the whole "wait until the initiator and bruiser have eaten up all the cc and brought the enemy low enough for your burst to matter before you go in", which wouldn't annoy me if it wasn't for the fact that they general lack good ranged poke, i.e. skillshots. While they often do have targeted poke, those require to get close enough for a similar enemy ability to hit me, and since theirs possibly could have CC attached, that is a problematic prospect, even without taking the possibility of a flash-initiate on me into account.

Despite this, I've been meaning to try Fizz ever since I started playing, but I never really got to do that, and I don't want to buy him on a whim, naturally.  :derp:

Quote
top is okay but lacks a selection of strong picks. garen is incredibly powerful right now(though getting nerfed). jarvan is also good. udyr sucks.

same for jungle. except replace garen with xin
So basically J4 or Xin, which were really the only two options I had been considering up to now.  :derp:
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 25, 2013, 03:25:41 PM
your mids need some actual burst casters in them. the ones you have are all loaded with more utility than damage(except lux). i would recommend getting some mids with more burst than utility, like annie or orianna. or an all burst champion like akali(who can also top) or katarina. yay assassins


Clearly AP Tristana fills this role.

(Note: I do not recommend this outside of normals, no matter how fun DFG->ult instagibs are.)
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Mr. Sacchi on February 25, 2013, 05:06:51 PM
So since we're speaking character rosters and stuff, here's mine:

Anivia/Ashe/Diana/Evelynn/Hecarim/Karma/Katarina/Kayle/Yi/Nunu/Olaf/Panth/Poppy/Ryze/Singed/Soraka/Teemo/Vayne/Warwick/Wukong

I sorta/kinda know how to play AD Yi and Wukong, I consider myself a decent Anivia and Support nunu, and a pretty good (if I do say so myself) Diana/Vayne.

Anything I'm lacking, specifically?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Patorikku on February 25, 2013, 07:06:28 PM
Character roster listings? WHELL SHYURE I'LL JOIN IN!  :V

Top - Fiora, Riven, Teemo, Vi, Elise
Jungle - Amumu, Elise, Vi, Sejuani, Hecarim
Mid - Kennen, Katarina, Lux, Malzahar, (Teemo on the off occasion)
ADC - Vayne, Caitlyn, Ashe, Corki, (Teemo occasionally), (Quinn when she comes out maybe)
Support - Soraka, Nunu, Sona, Lux

My roster actually has about 40+ champs in it because Riot won't stop touching my wallet, but these are my main bunch. Technically I do use Ezreal as well, but with how often I see him around, I find he is better enjoyed like a fine wine: Only on special occasions and when I want to look cool as ice. I've been considering adding to the support roster, since I'm always pushed into the role, but I'm not exactly willing to toss money toward a support I won't use too often. Any recommendations and other roster changes?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on February 25, 2013, 08:03:32 PM
there is a depressing lack of rumble in this thread >:(
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 25, 2013, 08:25:07 PM
there is a depressing lack of rumble in this thread >:(

If it makes you feel better, I just bought him along with some movespeed quints.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Think Komachi with a Rifle on February 25, 2013, 08:37:11 PM
there is a depressing lack of rumble in this thread >:(
Fine here goes. Mostly just Lux, Rumble, Nami, Sona, Garen and kata though.

Top: Rumble, Garen, Vladimir, Katarina, cho, Tryndamere, Jax, Malphite, Udyr, Kayle
jungle: Lux :P Udyr, cho, Nunu, Malphite, Jax, Yi, Kayle,
Mid: Rumble Lux, Annie, Morgana, Tryndamere, Ryze, Yi, Kayle,

ADC  (I never ADC and need to buy some) Annie, Tristina, Ashe,   Sivir , Sona (god-damn disconnecting carries) (kayle?)
support Sona, Nami, Lux, Alistar, Morgana, Soraka, Kayle
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 25, 2013, 08:38:22 PM
Support - Sona
ADC - Sona
Mid - Sona
Top - Sona
Jungle - Soraka
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 25, 2013, 10:06:59 PM
Jungle - Soraka
Geez, no dedication, this guy
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 25, 2013, 10:25:37 PM
if only it was possible to clear the jungle once without dying ;-;
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 26, 2013, 01:06:28 AM
*Jumps into Roster listing*

*Will only list what I consider main*

Top: Rumble, Renekton, Fiora, Jax, Cho, Olaf
Mid: Swain, Lux, Zyra
Jungle: Maokai, Hecarim, Cho, Olaf, Malphite, Amumu, Sejuani
Support: Lulu, Zyra, Taric, Alistar
AD: Varus, Ezreal

Also on a side note, if you play Yorick, and have two carries on your team, and don't ult at all, in a teamfight in a 50 min game, don't act surprised when people blame you :/
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on February 26, 2013, 01:46:26 AM
Fiora
http://www.youtube.com/watch?v=xD7VayT4KqQ
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 26, 2013, 02:30:43 AM
http://www.youtube.com/watch?v=xD7VayT4KqQ

I don't play her often, and the chance where I can use her in ranked hasn't popped up. I only take her when I know I won't need much help, if any.

That and I usually get Phage/Mallet on her anyway for durability.

Doesn't change the fact I'm a decent Fiora.

Honestly between 500 damage Rank 1 Ult, three gap-closers [Double Q, R], and her tendency to not push unless she rushed Tiamat, Fiora is far from the worst example of champions to gank for. She's certainly hard to gank for, but there's far, far worse [Mordekaiser anyone? You know, 0 gap closers, constant pushing, melee, close range skills, 0 C.C]

I know Fiora's problems for junglers though, I main jungle @_@. If my lane wants to take Fiora, I'll pick Maokai or something and not Cho. Likewise I wouldn't pick Fiora if my jungler took Hecarim.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Taboo on February 26, 2013, 02:59:44 AM
roster:

top- nidalee, jax, trying to learn zed but that isn't going well
jungle- amumu, olaf
mid- nidalee, lux, annie
ad- caitlyn, varus, ez
support- nidalee, lux, taric


whoo nidalee if she could be played everywhere i'd do that
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Yukarin on February 26, 2013, 03:33:14 AM
Roster:

*those with parenthesis I'm trying to learn*
top - Elise, Vlad, Olaf, Kayle, Kennen, GP, Singed,(Rumble)
mid - Syndra, Annie, Kassadin, Ap Kog.
bot - Corki
support - Sona
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 26, 2013, 03:48:34 AM
Top: Olaf, Nasus, Jax, J4
Mid: Ryze, Lux, Gragas, Twisted Fate
Bot: Ashe, Tristana, Graves, Ezreal
Jungle: J4, Cho'Gath, Olaf, Amumu
Support: Taric, Sona, Soraka, Nunu, Blitzcrank

And probably a few others I missed, especially in Jungle.  After next runepage I think my next buy will be either Wukong, Skarner, or Caitilyn if I don't mind playing her after this freeweek.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Cadmas on February 26, 2013, 03:56:27 AM
So we are listing what champs we play where? Okay, who the fuck do I play anymore...

Top: Olaf, Jayce, Singed. (Yeah go top in like 1% of games I play)
Mid:  Ryze, Lux. (Yeah, I never go mid either)
Jungler: Xin zhao, Lee sin, Maokai, Trundle, Mundo, Olaf, Jax.
ADC: I can play most of them other than sivir and kogmaw. B/c fuck them.
Support: Taric, Nunu (benched), Blitzcrank (banned forever), Janna (benched), Annie

I need to tighten up my shen and malph play.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: PC on February 26, 2013, 04:08:18 AM
competence list

top: ribbon akali
mid: lux ahri ori ryze
ad: vayne grapes caselyn
support: leona sonar sir raka
jungle: amumu mookai diana

condensed 'people i have lots of fun playing' list

lux
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 26, 2013, 05:49:28 AM
I have like 30 champs, but I only play like 15 of them, and I'm good at very few of them.

Top: Kennen, Rumble*, Teemo**, Garen*, Taric, Kayle, Warwick**
Jungle: Jarven IV, Shyvana, Nunu, Fiddlesticks*, Taric
Mid: Orianna, Lux, Kayle, Kennen, Annie, Rumble
AD Carry: Caitlyn, Varus, Ashe, Ez, Sivir*
Support: Blitz, Sona, Janna, Nunu...every traditional support not named Nami, Thresh, or Karma

* not comfortable haven't played them much, so odds of me winning lane are slim, but I usually don't feed
** I always feed with them :(

Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Rikter on February 26, 2013, 05:55:22 AM
I only play like Ahri and Lulu on a regular basis anymore. Everything else is generally not so common and ussually a one of typically
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Swiftwater on February 26, 2013, 02:24:43 PM
Talk about AP Trynd.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 27, 2013, 12:26:37 AM
Talk about AP Trynd.

Why? He's getting his heal killed next patch anyway.

You know, because Morello saw there was sustain in the game.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 27, 2013, 12:32:32 AM
Why? He's getting his heal killed next patch anyway.

You know, because Morello saw there was sustain in the game.

are you trolling or do you actually pay that little attention
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: triangles on February 27, 2013, 03:11:21 AM
Husbando bought me Kennen for my birthday :V
I had fun with him but man I go down pretty fast and I don't really know what to do other than fly around and try to zap people without dying.  Is there anything major I am missing?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Esifex on February 27, 2013, 03:29:08 AM
The only bit of advice I know about Kennen was relevant back when Maokai was new, and I'm sure the spirit of it hasn't changed much sense then:

Kennen should be fearless, but not reckless. Get in, spread lightning, get out, nail chasers with shurikens.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Patorikku on February 27, 2013, 04:43:21 AM
Husbando bought me Kennen for my birthday :V
I had fun with him but man I go down pretty fast and I don't really know what to do other than fly around and try to zap people without dying.  Is there anything major I am missing?
I happen to be an expert on this particular subject! Well okay, not an expert, but I'm still a seasoned Kennen player. I just really wanted to use that phrase.

Alright, laning phase: You'll usually spot Kennen going either top or mid. I hear he's more of a top champ, and even then not very common, but I always play him mid. You could also try playing AD Kennen down bot lane if you're insane and short on other ADCs, but let's not get ahead of ourselves. Wherever you're going, what I want you to remember is your Q is a fine poking tool, especially combined with your W passive and active. Since each hit from a skill of his gives the recipient of the blow a Mark of the Storm, you can constantly scare the crap out of your opponent with two of those puppies. My recommendation, though? Never throw in the third mark unless you know you can get the kill. Yeah, I know the stun also comes with an extra little damage, but I'm a kill-greedy bastard, especially after this one game with some guildmates... Not a single kill, man... :<

But since you're starting out, I recommend focusing on farming and getting used to Kennen's AA first, so you can last-hit competently. Use your Q for those last hits as well, but make sure you're still a threat to your enemy, One thing I don't recommend doing during the laning phase, though, is zipping through the entire minion wave with your E and zapping them down with your W active. Sounds like a cool idea, yeah, but you won't get the last hits on quite a few of those minions. Great for the late-game when you find yourself split-pushing or solo farming, though.

Kennen's big advantage, alongside the other ninjas and whatever other energy users there are, is that his energy bar allows him to stay in lane longer and harass harder, which means more farm, better kill possibilities, and an overall pain in the healthbar for your lane enemy. Granted, because it's a smaller and un-upgradable version of the usual mana bar that recharges at a static rate of 10 energy/s, he becomes pretty useless in teamfights after his initial burst and a few spells after that. Always be careful about how much energy you have in a teamfight. Jump into the fray after the initate with your E and ult to stun as many of the enemies as you can, then get to taking down the ADC and other frail targets with your Q and AA with the rest of your team. If you can, jump out of the fight after your burst and take down the stragglers from behind your melee friends with your Q and AA.

If there's something I missed or what you wanna know specifically, I can try to answer any questions you've got.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Widermelonz on February 27, 2013, 04:56:18 AM
i just started playing this game holy fuck how do i kill garen
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 27, 2013, 05:00:35 AM
i just started playing this game holy fuck how do i kill garen
you wait until next patch when they nerf all of his free resistances

EDIT: OMG IS THAT WHITE GLINT IN YOUR SIG
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raitaki on February 27, 2013, 05:18:52 AM
So I tried a few matches of Twisted Treeline today.

PANTHEONS EVERYWHERE. Between his jump, stun, shield, ult and wave clears, there was no escape. D: D: D: D: And they thought us flashers were bad and wanted to widen walls to nerf us. :\

In other news, apparently TT was designed to be completely and utterly uninhabitable to any non-tank AP champs without either sustain (those with sustain still spend most of their time running out of people's range in teamfights anyway) or long range (i.e. everyone who is not Ziggs or Cass). It doesn't matter who's ganking who, being a squishy in a freaking map with bunches of twist and turns and places for people to jump out of does wonders to shorten your lifespan, even if you're Kassadin trying to gank people with your flashult :\
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Jam-Kiske on February 27, 2013, 06:19:35 AM
So if I'm going to contribute to the "who do you play" discussion.

Support Sona
That is literally all gosh I keep saying I need to play not support but haha I'm too afraid to do it without someone holding my hand which I'll probably never get cuz I don't think any of my irl friends who are any good know how to do anything beyond make someone feel bad when they're not good, much less give constructive criticism.

Also I used to play Nami occasionally I guess (still support, surprise)

If I end up not support I tend to play MF cuz I'm really cool obviously.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 27, 2013, 06:31:11 AM
sona da bes

u dun need any other champ
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raitaki on February 27, 2013, 06:34:07 AM
Oh, right. The roster thing.
I kind of blew a lot of IP on runes, so I don't really own many champs :V Guess I'll just list both the ones I have and the ones I would rather grab from free rotation whenever they pop up.

Mid: Kassassin (not a typo), Kog Maw (if team is particularly dumb), Cho Gath, (Veigar), (Xerath), Fiddles
Bot: Kassassin, Kayle, Kog Maw, (Teemo), (Zyra), Ryze
Top: Gangplank, Kayle, (Kassassin) (only if team lacks AP or it's draft and I see other team getting lots of AP), (Urgot), (Kog Maw), Cho Gath, Ryze, (Fiddles)
Jungle: what jungle? :3
Support: Sona. I avoid support, since I have bad map awareness and am not well-versed in game theory enough to pick a good build. In Normal I'd pick any support if people ask for one to practice, but I've found Sona to be particularly easy to play, and she can get by decently with a bit AP mixed in too.
Tank: Urgh. Gangplank (kind of like tanky DPS, not a real tank), (Rammus), (Urgot)

TT AD: Gangplank or (Teemo). Although I'd also play other champs for practice.
TT AP: Ryze, Kassassin.

PG: I'd always ask for an AP champ, or at least a ranged AD. Xerath or Kassassin is preferred. Xerath rapes PG.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 27, 2013, 06:45:17 AM
So if I'm going to contribute to the "who do you play" discussion.

Support Sona
That is literally all gosh I keep saying I need to play not support but haha I'm too afraid to do it without someone holding my hand which I'll probably never get cuz I don't think any of my irl friends who are any good know how to do anything beyond make someone feel bad when they're not good, much less give constructive criticism.

Also I used to play Nami occasionally I guess (still support, surprise)

If I end up not support I tend to play MF cuz I'm really cool obviously.

playing support well is one of the harder things to do in this game, so doing good there means you should be okay in other roles(once you get used to last hitting)
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 27, 2013, 02:32:41 PM
Friendly reminder for all LCS watchers that they're doing games today.

A lot of them.  12 today, to be exact, with the next two days being the standard 4 games.  First up will be a rematch of last week, where Vulcun started their 3-game winning streak at the expense of CLG, and now want to make it a 4-game win streak.  At the expense of CLG.

http://na.lolesports.com/season3/split1/matches/4 for the rest of the games.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 27, 2013, 06:10:34 PM
Friendly reminder for all LCS watchers that they're doing games today.

A lot of them.  12 today, to be exact, with the next two days being the standard 4 games.  First up will be a rematch of last week, where Vulcun started their 3-game winning streak at the expense of CLG, and now want to make it a 4-game win streak.  At the expense of CLG.

http://na.lolesports.com/season3/split1/matches/4 for the rest of the games.

Thanks for that info, I wondered what was going on with the LCS in this superweek.

are you trolling or do you actually pay that little attention

I don't play Tryndamere, I'm just going by what everyone who does play Tryndamere is saying about it, and it's all doom and gloom and 'Morello hates Sustain', at least on EUW.

Although 'Morello hates sustain' is true. There's a reason why Soraka is almost useless atm, especially at low levels, and the item named after him inflicts Grievous Wounds, as well as the one champion he helped make being most commonly played as a support who has no sustain mechanic whatsoever. [Zyra]
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on February 27, 2013, 06:31:48 PM
The nerf to AP Tryndamere, if you can even call it that, is extremely simple.  Instead of the AP ratio on his heal being completely frontloaded, it's now spaced out per fury.

The reason AP Tryndamere is stupid, and the reason it is being nerfed, is because it recovers all his health on a stupidly low CD with no downside or effort involved.  Testing on the PBE, last I checked, still has the heal restore 1.5AP, but only at max Fury.  This requires AP Tryndamere to...you know...actually use his resource instead of just being a splitpushing uncatchable unkillable asshat with peerless sustain for no tradeoffs.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 27, 2013, 07:02:54 PM
Condensed version: He can splitpush forever and is nearly impossible to kill 1v1.

Longer version: Nashor's+CDR boots+Masteries= 7 second 1.5 ratio no resource heal, and 5 second potentially lower waveclear, and if things truly go bad he still has ult.  I think the lack of resources pushes it over the top because if you send one person after him you might almost kill him but he'll be back up to full or near it by the time the next wave arrives, and E goes through walls so it's hard to actually pin him down.  And then he grabs a Deathcap and Lichbane and suddenly he's actually able to fight people 1v1 with the 1:1 AP ratio E and Lichbane procs.

Yes, his direct teamfighting is trash, but when he winds up being able to 1v1 most champs through pure attrition while grinding down towers because his AP core contains aspd too...

Warning - while you were typing a new reply has been posted. You may wish to review your post.

Also what he said
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 27, 2013, 07:07:12 PM
Yes, I know that, but AP Tryndamere dosen't manage his fury. He dosen't really AA all that much to build it, all he will do is:

Spin -> Get fury for killing units -> Heal because otherwise it would all decay.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 27, 2013, 07:24:36 PM
The problem is currently he doesn't need to.  The bonus heal from fury isn't too big compared to what he gets from AP (Nashor's+Deathcap+Lichbane+runes/masteries is 600+ HP heals every 7 seconds, 100 fury only gives like 230 extra HP at max rank and that's not even maxed first) and most of his AP damage comes from spinning, smacking you with the lichbane proc, and if any crits happen he gets another quick spin+lichbane smack.

And again, no resources. Which if I had to guess is the dealbreaker because AP Nidalee also has heals and is stupidly hard to catch but at least she'll OOM eventually.

EDIT: Dat Xerath.

CLG>Vulcan, off of Vayne grabbing the first 3 kills and CLG just becoming too damaging midgame

And now, PRO PLAY TRYNDAMERE  :munch:
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 27, 2013, 08:37:30 PM
The problem is currently he doesn't need to.  The bonus heal from fury isn't too big compared to what he gets from AP (Nashor's+Deathcap+Lichbane+runes/masteries is 600+ HP heals every 7 seconds, 100 fury only gives like 230 extra HP at max rank and that's not even maxed first) and most of his AP damage comes from spinning, smacking you with the lichbane proc, and if any crits happen he gets another quick spin+lichbane smack.

And again, no resources. Which if I had to guess is the dealbreaker because AP Nidalee also has heals and is stupidly hard to catch but at least she'll OOM eventually.

EDIT: Dat Xerath.

CLG>Vulcan, off of Vayne grabbing the first 3 kills and CLG just becoming too damaging midgame

And now, PRO PLAY TRYNDAMERE  :munch:
Voyboy is gonna get every top champ nerfed
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 27, 2013, 08:39:14 PM
'It's two deathcaps to one right now..'

'Wait Voyboy?'

'He just brought that out of nowhere...'

Voyboy, buying Deathcaps right up. I find that amusing.

EDIT: Nm, he had a NLR.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 27, 2013, 08:51:35 PM
I... thought he was sitting on a NLR for a while.

But yeah, officially Curse>MRN.  Nidalee spears less effective when the champ catching them sustains that well.  AP Trynd counterpick to AP Nidalee activate?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on February 27, 2013, 09:13:08 PM
AP Trynd counterpick to AP Nidalee activate?
this is the best argument to date for keeping AP tryn as-is
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Taboo on February 27, 2013, 09:23:49 PM
AP Nidalee really only works mid and bot
in top lane bruiser is so, so, so, so so so so so so so much better. sunfire cape spirit visage GA and then whatever else you need, split-push like a god
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 27, 2013, 10:53:29 PM
I don't play Tryndamere, I'm just going by what everyone who does play Tryndamere is saying about it, and it's all doom and gloom and 'Morello hates Sustain', at least on EUW.

on top of what shim said

http://na.leagueoflegends.com/board/showthread.php?p=34908022#34908022 look a diamond rioter explains the problems with it

Quote
Although 'Morello hates sustain' is true. There's a reason why Soraka is almost useless atm, especially at low levels,

rofl soraka isn't useless. she's still pretty decent.

Quote
as well as the one champion he helped make being most commonly played as a support who has no sustain mechanic whatsoever. [Zyra]

support zyra was more emergent gameplay than it was intentional design.  saying MORELLO HATES SUSTAIN SO HE MADE ZYRA is like saying ironstylus hates sustain so he made leona
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 28, 2013, 12:46:52 AM
Soraka is decent once she has some levels, CDR, and her Ult. At low levels she has massive cooldowns, low effects, no c.c except a very short silence, no kill potential, and no escapes or disengages.

Soraka's pre 6 is pretty awful, especially before she has QW and E. Any decent lane foe will take advantage of Soraka's rubbish early, and either zone your carry because they are effectively 2v1 for those 20 seconds Astral Blessing is on cooldown, or outright kill them or Soraka. There's a reason she's not picked anymore. Not to mention 70 HP is gone in one ability. Lulu can fire three Glitterlances in the time Soraka can heal once. At rank 1 it is 80 base damage. That's putting how bad Soraka's early sustain is into concept. In the time Soraka can heal 70 HP, Lulu can put out 240 damage, and that's not counting AA follow up after the slow.

Soraka is good later, when her cooldowns are lower, her heals are bigger, and her buffs larger.

Although it's worth mentioning in this HP meta, a 350 heal isn't a 'big' as it used to be. 350 when you're rocking 3,500 HP and have few resists isn't as *big* as a 350 when you're at 2,000 max and have more resistances.

Although more HP makes her passive technically give more EHP, and her armor buff also technically 'stronger' for it's duration.

Right now Soraka is honestly in a pretty bad way. The most common ADC's don't have [many] magic damage abilities, which is mitigated by her passive, and have enough burst on a short enough cooldown to completely overwhelm her healing. Miss Fortune outright gives her a middle finger with Impure Shots.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 28, 2013, 12:50:19 AM
phreak pls (https://twitter.com/RiotPhreak/status/306616148080857088#)
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 28, 2013, 01:14:37 AM
Soraka is decent once she has some levels, CDR, and her Ult. At low levels she has massive cooldowns, low effects, no c.c except a very short silence, no kill potential, and no escapes or disengages.

Soraka's pre 6 is pretty awful, especially before she has QW and E. Any decent lane foe will take advantage of Soraka's rubbish early, and either zone your carry because they are effectively 2v1 for those 20 seconds Astral Blessing is on cooldown, or outright kill them or Soraka.

once again you show your trend of incorrect estimations. it is incredibly difficult to 100-0 someone pre-6 bot lane. soraka is a defensive support, so your carry should position defensively. this makes it harder for the enemy to apply a lot of damage, and then when they DO actually do damage, you just heal it back up. during your w cd, they can farm with spells and you can enable that by giving them free mana.

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There's a reason she's not picked anymore.

because the state of mobility, jungle money, new items, and strong champions have mixed together to create a hyper aggressive turret push meta in which soraka does not fit very well. soraka not being picked has little to do with soraka and more the role she fills.

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Not to mention 70 HP is gone in one ability. Lulu can fire three Glitterlances in the time Soraka can heal once. At rank 1 it is 80 base damage. That's putting how bad Soraka's early sustain is into concept. In the time Soraka can heal 70 HP, Lulu can put out 240 damage, and that's not counting AA follow up after the slow.

there are so many fallacies in this statement, including ignoring time, ignoring level growth, ignoring positioning, ignoring spell level order, ignoring mana costs and so forth. i don't even know where to begin.

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Soraka is good later, when her cooldowns are lower, her heals are bigger, and her buffs larger.

soraka is actually less useful after laning phase due to the nature of ap largely being frontloaded burst and the risk required to apply starcall stacks

Quote
Although it's worth mentioning in this HP meta, a 350 heal isn't a 'big' as it used to be. 350 when you're rocking 3,500 HP and have few resists isn't as *big* as a 350 when you're at 2,000 max and have more resistances.

you are totally ignoring the MASSIVE ARMOR BUFF on her heal, which is really her largest contribution late game imo. said armor buff is even better now that hp stacking is a thing--resists are less common and more expensive overall, so soraka got indirectly buffed to some degree by the changes

Quote
Although more HP makes her passive technically give more EHP, and her armor buff also technically 'stronger' for it's duration.

idk why you're saying technically when soraka standing around does make hp more effective

Quote
Right now Soraka is honestly in a pretty bad way. The most common ADC's don't have [many] magic damage abilities, which is mitigated by her passive, and have enough burst on a short enough cooldown to completely overwhelm her healing. Miss Fortune outright gives her a middle finger with Impure Shots.

you are playing soraka wrong and ignoring that supports deal primarily magic damage
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on February 28, 2013, 03:06:23 AM
there are so many fallacies in this statement, including ignoring time, ignoring level growth, ignoring positioning, ignoring spell level order, ignoring mana costs and so forth. i don't even know where to begin.

soraka is actually less useful after laning phase due to the nature of ap largely being frontloaded burst and the risk required to apply starcall stacks

you are totally ignoring the MASSIVE ARMOR BUFF on her heal, which is really her largest contribution late game imo. said armor buff is even better now that hp stacking is a thing--resists are less common and more expensive overall, so soraka got indirectly buffed to some degree by the changes

I did not ignore time, the whole argument was time. The 20 second cooldown of Astral Blessing against the 6 second cooldown of Glitterlance. At lv 2 this gets even worse, because Astral Blessing is still Rank 1, while Lulu now has Help; Pix too. I'd like to see you go from 1~3 in 20 seconds in normal circumstances. If I 'ignored' anything, it's that Glitterlance can miss, but hey, Glitterlance can also hit both targets, and I didn't assume that.

And 100-0 is not hard in botlane. That's the entire aim of any lane with Leona, Blitzcrank, and to a lesser extent, Taric and Alistar. Draven can kill easily pre-6, as can Miss Fortune, Twitch and Graves. Sona is the squishiest champion in the game, and Soraka is up there.

I am not ignoring the armor buff on her heal. It also only lasts three seconds. You just wait it out, and bam, 17 seconds of useless Soraka. Meanwhile, as Soraka gets levels and CDR, the armor buff gets larger, the heal gets larger, the silence and mana restoation both grow and Starcall shreds more. With CDR she can do all of these drastically more often as well. Soraka is a lot more effective when she can throw out a 350 HP heal with 105 armor every 12 seconds as opposed to 20, with 70/25, and throw out a 2.5 second silence every 6 seconds as opposed to 1.5 every 10.

And that's ignoring Wish. You know, 2,200 burst healing at max rank. That doesn't even exist at pre-6. 2,200 burst healing at max rank is insane and teamfight turning.

As a Zyra support player, this is what happens when I fight a Soraka:
I land an early snare. The damage from me and my AD forces Soraka to heal. We back off because of the armor buff.
12 seconds later, another snare lands on Soraka because she has no evasion, trash movespeed, and didn't start boots. Soraka dies because she has no heal, and is made of paper.

This applies to Leona's Xenith Blade as well.

Soraka also struggles to cope with poke lanes like Caitlyn/Lulu, because she can't keep up with the damage.

She can't fight burst lanes.
She can't fight poke lanes.
She's pretty much useless after the first three seconds in all-in situations.
If a gank comes she's useless, be it ally or enemy, unless someone dives and she can armor buff them.

Meanwhile, in teamfights, her passive is more effective due to more targets, her armor buff and passive are more effective due to larger HP pools, she can use her heals more, she has far, far larger heals, she has wish, she can spam silences a LOT more.

Soraka is multiple times better in a teamfight than in lane. In lane she is undoubtedly the worst support atm, besides maybe Karma. MAYBE. Karma has more ways to save and aid her ADC than Soraka does earlygame, with her shield, heal, and speedbuff/slow, as well as some burst.

Honestly if I see a Soraka pick right now, I just go hyper-aggressive and take advantage of the 17 seconds it's a 2v1 lane. Things snowball quickly after a couple of sets of 17 seconds of 2v1.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on February 28, 2013, 03:27:04 AM
I did not ignore time, the whole argument was time. The 20 second cooldown of Astral Blessing against the 6 second cooldown of Glitterlance. At lv 2 this gets even worse, because Astral Blessing is still Rank 1, while Lulu now has Help; Pix too. I'd like to see you go from 1~3 in 20 seconds in normal circumstances.

in the time it takes lulu to get into position to hit 3 glitterlances, soraka will be level 3 and heal all of that damage in one spell

Quote
And 100-0 is not hard in botlane. That's the entire aim of any lane with Leona, Blitzcrank, and to a lesser extent, Taric and Alistar. Draven can kill easily pre-6, as can Miss Fortune and Graves. Sona is the squishiest champion in the game, and Soraka is up there.

i said pre-6. the only way to get 100-0'd bot lane(with no jungler assistance of course) is to make a bad play. 100-0ing literally does not happen with good players pre-6.

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I am not ignoring the armor buff on her heal. It also only lasts three seconds. You just wait it out, and bam, 17 seconds of useless Soraka.

you... you know that soraka's lanemate can force an engage, take initial spell burst, get healed, and then put themselves in an advantageous position because they win the auto war with the armor buff, right? you can literally force people to be in positions where they can't just "wait it out". or, you can just use it when they won't have an opening to do damage for that long anyway. it's easy.

Quote
Meanwhile, as Soraka gets levels and CDR, the armor buff gets larger, the heal gets larger, the silence and mana restoation both grow and Starcall shreds more. With CDR she can do all of these drastically more often as well. Soraka is a lot more effective when she can throw out a 350 HP heal with 105 armor every 12 seconds as opposed to 20, with 70/25, and throw out a 2.5 second silence every 6 seconds as opposed to 1.5 every 10.

And that's ignoring Wish. You know, 2,200 burst healing at max rank. That dosen't even exist at pre-6.

it's almost like champions get stronger as they accumulate levels. i am not sure what point you are trying to make.

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As a Zyra support player, this is what happens when I fight a Soraka:
I land an early snare.

oh. so the soraka you're against is bad.

good sorakas won't stay in spell range because they know they can't straight up win fights that early. if they are within a range where you can easily hit grasping roots every time, they are doing it wrong.

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The damage from me and my AD forces Soraka to heal. We back off because of the armor buff.
12 seconds later, another snare lands on Soraka. Soraka dies because she has no heal, and is made of paper.

so basically your argument is 100% centered on the enemy soraka being bad and putting herself in disadvantageous positions so you can kill her.

Quote
This applies to Leona's Xenith Blade as well.

once again, why is soraka ever in range for that to be an issue

Quote
Soraka also struggles to cope with poke lanes like Caitlyn/Lulu, because she can't keep up with the damage.

soraka dominates these lanes provided she and her carry position correctly. sustain > poke

Quote
She can't fight burst lanes.

all sustain in the game loses against burst. no news flash here.

Quote
She can't fight poke lanes.

poke lanes are virtually useless against a good soraka

Quote
She's pretty much useless after the first three seconds in all-in situations.

situational. early on, starcall can stack up decent damage. late game, it's pretty crappy unless you have a rumble or anivia or some other sustained magic damage on your team.

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If a gank comes she's useless, be it ally or enemy, unless someone dives and she can armor buff them.

um being able to silence people with blinks (FUCK YOU EZREAL FUCK YOU SO HARD I HOPE YOU DIE FOREVER), giving the jungler time to close in and apply cc(or have your carry do it if they have any) is incredibly strong.

Quote
Meanwhile, in teamfights, her passive is more effective due to more targets, her armor buff and passive are more effective due to larger HP pools, she can use her heals more, she has far, far larger heals, she has wish, she can spam silences a LOT more.

she brings less to the table for teamfights than any other support. wish is nice, but overall weaker in low resist meta. her w is still pretty good but only if utilized correctly. starcall's usefulness depends entirely on your magic damage. silence's strength is also reliant on who the enemy team is.

also with max cdr, you still only get one w off a fight. maybe two es. it really only has any effect on starcall in that regard.

Quote
Soraka is multiple times better in a teamfight than in lane. In lane she is undoubtedly the worst support atm, besides maybe Karma. MAYBE. Karma has more ways to save and aid her ADC than Soraka does earlygame, with her shield, heal, and speedbuff/slow, as well as some burst.

you pick soraka for laning phase. you pick soraka so your carry can definitely make it through laning phase alive and with farm. you pick soraka when you have a hypercarry like vayne or to compliment a bully like graves. you do not pick soraka for her teamfighting ability, as every other support can teamfight better than her.

also alistar is the worst support right now.

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Honestly if I see a Soraka pick right now, I just go hyper-aggressive and take advantage of the 17 seconds it's a 2v1 lane.

badrakas


i really wish i had screenshotted that 10 win streak i had with soraka. every game was against gold-diamond players and we won lane every game. it would be the perfect citation for this
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 28, 2013, 05:11:18 AM
I lost this game, yet I'm not mad. I just didn't care. Maybe it's because I'm second in gold to my adc Brand.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Suikama on February 28, 2013, 06:54:35 AM
yo MRN

best new team na
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 28, 2013, 03:53:57 PM
Meanwhile I am trying to think of a way to make ap udyr top a thing... You could probably even have a strong early game by starting tiger regardless, then taking two in turtle, rushing sheen for absolutely brutal trades... but even then, no matter how I think about it, in the end you are just gonna be a crappy singed.  :derp:

Boots of Swiftness with Alacrity
Iceborn Gauntlet
Abyssal?
Nashors?

Zephyr would be good because of tenacity and movespeed, but that would already be a large amount of gold at that point... and even with the resistances and a 300 damage shield every 4 seconds, I am not confident in the tankiness...
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on February 28, 2013, 04:55:01 PM
Meanwhile I am trying to think of a way to make ap udyr top a thing... You could probably even have a strong early game by starting tiger regardless, then taking two in turtle, rushing sheen for absolutely brutal trades... but even then, no matter how I think about it, in the end you are just gonna be a crappy singed.  :derp:

Boots of Swiftness with Alacrity
Iceborn Gauntlet
Abyssal?
Nashors?

Zephyr would be good because of tenacity and movespeed, but that would already be a large amount of gold at that point... and even with the resistances and a 300 damage shield every 4 seconds, I am not confident in the tankiness...

Why would you want to be AP. Even though tiger does magic damage, it scales on AD, doesn't it. Only Tiger and maybe Phoenix scale with AP. At that point, you might as pick Rumble and get an ult.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on February 28, 2013, 05:32:27 PM
Why would you want to be AP. Even though tiger does magic damage, it scales on AD, doesn't it. Only Tiger and maybe Phoenix scale with AP. At that point, you might as pick Rumble and get an ult.
You have 0.5 AP scaling on your turtle shield, with max cdr (which you would easily get) that is every 4 seconds. Phoenix stance has 0.25 AP scaling on each wave of the activation for a total ap ratio of 1.25, plus 0.25 for every third attack. Tiger is taken at lvl 1 only for the strong early game, then not skilled further until level 17. That would be the plan, at least.

And of course udyr is not as good as rumble. 45 vs 55% winrate sayys everything. Still thinking about ap udyr anyways.  :derp:
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on February 28, 2013, 10:44:20 PM
lol, IBG Ezreal lategame.  With a side of "I buy so many wards/oracles I can't even afford Zeke's combine" Steak

That is all.

(bonus for kog being so fullbuild that he has the 6-item fullbuild of Zephyr replacing his boots)

Edit: And now for something slightly more lopsided.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Think Komachi with a Rifle on March 01, 2013, 02:53:50 AM
Finally got to use jungle Lux in ranked.
Despite getting invaded and losing my first blue still won.
A few too many deaths (**** Veigar and Vi ults) but many more assists.
3:13:28, 153 CS at 40 mins.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on March 01, 2013, 05:51:50 PM
EG v Gambit coming up.

Hopefully this time Gambit ban the bird and don't pick Udyr. [Seriously, why would you GIVE FROGGEN THE BIRD while PICKING UDYR WHO IS NOTORIOUS FOR BEING KITED TO DEATH]

I'mma gonna have to pause the YT stream after picks/bans for dinner sadly so no live.

EDIT: And they firstban the bird. Thank goodness.

EDIT2: EG pciks earlygame, Taric/Draven, Gambit pick Thresh, Shen and Kog. Lategame champs [Thresh due to infinite scale]. Has someone swapped the two teams?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Parallaxal on March 01, 2013, 07:08:19 PM
Awesome new LoL trailer for the Mac release. Not really Mac-related, more like an attempt to cram as many champ references into less than 2 minutes.

http://www.youtube.com/watch?v=qbPuz48CFnw
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on March 01, 2013, 07:16:51 PM
So now Tristana finishes a single big AS item and hits the AS cap at lvl 18 with Rapid Fire active.

Time to rush Ninja Tabi every game to win bot?


Disregard that my maths were off.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on March 01, 2013, 07:40:39 PM
I play Taric top

Orianna ganks me with Malphite, I Flash the Shockwave/Unstoppable force, and walk to tower.

I allchat 'Nope'.

Lee comes from behind, to towerdive me, with Ori. I kite Lee, stun him, RW him, and he runs off. Ori keeps fighting, and I just spam AA's and heals due to new passive giving me like 40 magic AA damage because I have double Mana Crystals, and a Sunfire on top, and my Rank 2 ult is also up, so that's ANOTHER 50 AD. Ori dies. I live and happily b.

I allchat: 'Nope means nope', as Lee dies to Fiddle who he stumbled upon as he escaped past our wolves.

Unfortunately, we lost viva surrender because we had an AFK. I was 3/1/4 [Only death being when we towerdived them, 3 v 2, and Lee Kicked Malahar into me, so I couldn't get out of tower aggro just as Lee died], crushing toplane with Sunfire, Mercs and almost Iceborn at 21 mins. I wasn't even against an AD top, I was against a Malphite.

Also, with 0 AP, my ERW + Auto was dealing half of a Malphite's health. After he rushed a Giant's Belt because I towrdived him... on Taric... solo. I also usually did this when he had few creeps and had just walked in to CS, so my R cleared the wave, and he took aggro too. And being Taric, the ult comes back very quickly anyway.

I think Taric top might be a little strong right now. Especially with his stun + any jungler = free kill in a gank, especially with RW burst.

That and Orianna after the game actually complimented me on my plays.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on March 01, 2013, 10:43:43 PM
new taric is probably overpowered

THEY DIDN'T LISTEN
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: s.tinkrbell on March 02, 2013, 05:05:49 AM
Add me to the list: IGN: Cirno
I only play on PH though.
I need not say that I'm new here; I had been lurking for months.

Anyway, I mostly play ADC/AP/Tank/Support, but can't get into using melee ADC's - they seem squishy and gets focused a lot, which I do not want to happen.

On the other hand, AD Lulu seems amazing.

Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Hero999 on March 02, 2013, 05:44:46 AM
Jungle Annie is a go~
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raitaki on March 02, 2013, 05:50:55 AM
Quote
- Nether Blade's active no longer deals damage to inhibitors or the nexus.
NOOOOOO I CAN NO LONGER TROLL WITH KASS IN TT ;_;
Quote
  Reckoning
- No longer amplifies damage while the target is slowed.
- Now applies a stack of Holy Fervor to the target.
- Slow duration reduced to 3 seconds from 4.
- Slow amount adjusted to 35/40/45/50/55% from 35% at all ranks.
- Missile Speed increased to 1500 from 1300.
The duration got decreased sadly, but yay it became more viable as a supporting skill. With this my Kayle is more viable for TT >:3
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: gammaraptor on March 02, 2013, 06:25:14 AM
oh my goodness vi jungle blade of the ruined king + frozen mallet + black cleaver + warmogs you shred armor and do crazy %HP damage. 5% a hit and then add in the 10 or so % on the third hit. And oh you have like + 1.8k hp or so. What is armor? What is hp?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raitaki on March 02, 2013, 06:38:02 AM
oh my goodness vi jungle blade of the ruined king + frozen mallet + black cleaver + warmogs you shred armor and do crazy %HP damage. 5% a hit and then add in the 10 or so % on the third hit. And oh you have like + 1.8k hp or so. What is armor? What is hp?
Tempory solution: Get stuff like Randuin, FH (to slow her AS) or Thornmail. A Mercurial would be handy also, to clear her debuffs and run if necessary. If you're AD and are a strong enough duelist, you can build some bursty item like Sword of the Divine and attempt to burst her down first if you see a chance to. But either way she IS pretty bursty for a tanky DPS, and ganks well too, so your best bet is maintain map control and avoid fighting her alone.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Aba Matindesu! on March 02, 2013, 08:48:28 AM
Add me to the list: IGN: Cirno
I only play on PH though.
I need not say that I'm new here; I had been lurking for months.

Anyway, I mostly play ADC/AP/Tank/Support, but can't get into using melee ADC's - they seem squishy and gets focused a lot, which I do not want to happen.

On the other hand, AD Lulu seems amazing.
Oh, so you're that guy I added on a whim :V
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on March 02, 2013, 05:07:33 PM
new taric is probably overpowered

THEY DIDN'T LISTEN

Well I played another top Taric game, got D/C'ed for the first 9 mins, and had to lane against a Pantheon who was Lv 6 and 1-0 already.

By about 20 mins I was able to duel him. And my tower was the last to fall. I had a bad k/d/a that game because bot and mid both lost pretty hard too, and I kept getting Malphite Ulted D:

Still, nine-min freefarm and 1 kill advantage? Nah, I don't care, I'm Taric.

Now imagine if I had started even with Pantheon.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on March 02, 2013, 05:15:14 PM
Suddently, Copenhagen Wolves.

Also, Fnatic going for the double TP backdoor with only Xin Zhao to defend except...

*AN INHIBITOR HAS RESPAWNED!*

<Inhibitor>  :dealwithit:
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Cadmas on March 02, 2013, 05:22:15 PM
Don't worry, jungle Taric is on his way!
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Parallaxal on March 02, 2013, 05:25:01 PM
League of Warmogs is now dead, replaced by League of Blades, which will then be toppled by League of Omens. GG.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on March 02, 2013, 06:06:06 PM
So... is new support taric build = boots, sightstone, FH? It gives all the important stats he needs AND an aura! Though I am not sure how long the range of the thing is, if it is like 700~900 or something then...  :V

If I actually owned taric I would totally try this, but so far I've been boycotting him  successfully.  :derp:

Nevermind he is free week, will try later :V
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on March 02, 2013, 07:09:37 PM
So... is new support taric build = boots, sightstone, FH? It gives all the important stats he needs AND an aura! Though I am not sure how long the range of the thing is, if it is like 700~900 or something then...  :V

If I actually owned taric I would totally try this, but so far I've been boycotting him  successfully.  :derp:

Nevermind he is free week, will try later :V

this is what i am going to do every taric game

if i get fed i will build iceborn gauntlet too

glacial shroud will be ridiculous in lane for him
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on March 02, 2013, 07:58:40 PM
No-one wanted to be the team who lost to the Wolves first...

AAA was the first, but holy Fnatic wasn't far off!

In fact in general this day has sucked for Fnatic.

I hope Wolves beat SK. I don't like SK much compared to the other big EU teams. Mainly because revolving door lineup, and Ocelote's ego, which admittedly has got better, but I'll never get over the 'wishing others cancer on stream' thing he did once, that's not something I can easily forgive someone for.

Also, at last, Gambit are where they belong in the standings, first place. Woulda been there a lot earlier if they didn't goof around Week 1 and give Froggen the Bird while picking Udyr into the bird [Or in general, with Udyr's current state and the mobility creep]

Actually it says a hell of a lot that even after pretty much goofing around Week 1 they are now 1st in the standings even after that.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on March 02, 2013, 08:08:35 PM
this is what i am going to do every taric game
I think this is the first time a suggestion of mine is not immediately shot down by you for a valid reason but reinforced instead. My life is now complete.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on March 02, 2013, 08:10:57 PM
I think this is the first time a suggestion of mine is not immediately shot down by you for a valid reason but reinforced instead. My life is now complete.

except i'm still going to build gp10 too GLARE
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on March 02, 2013, 09:49:50 PM
except i'm still going to build gp10 too GLARE
In order to regain my nonkarma I had to go play a game as support anivia. I actually did pretty decently considering that my lane ashe went in alone lvl1 and died, just afk-autoattacked creeps, and built ber.greaves followed by two crit cloaks, disregarding any nice suggestions I made. I think I had more gold at the end than her.  :derp:

..and now I got an adc volibear who built nothing but boots and doran's shields. Interesting..

...ok screw this
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: triangles on March 03, 2013, 03:29:46 AM
> get drunk
> still win as Lulu
> even though I hit the wrong button for ult VS shield VS exhaust more than once.  Or a bunch.

WELP I think I have a main :3 
I still can't believe I started playing her about by entering a silly contest on a whim on this site and only picked her since she was the cutest character in the game THANKS KIRO <3
Maybe I just need to drink when playing LoL all the time, it's just like drunk Karazhan nights in WoW!  Except I was a tank back then and I hate being a tank here.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: gammaraptor on March 03, 2013, 04:09:15 AM
Well I played another top Taric game, got D/C'ed for the first 9 mins, and had to lane against a Pantheon who was Lv 6 and 1-0 already.

By about 20 mins I was able to duel him. And my tower was the last to fall. I had a bad k/d/a that game because bot and mid both lost pretty hard too, and I kept getting Malphite Ulted D:

Still, nine-min freefarm and 1 kill advantage? Nah, I don't care, I'm Taric.

Now imagine if I had started even with Pantheon.

I just played against a taric top it was so gg
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ippikiryu on March 03, 2013, 06:23:45 AM
Just tried Taric top, unfortunately fucked up early and gave a kill to Riven because I started mana crystal/2 and went flash/barrier.

Still, end of game had 300 armor and 220 (effective) AD.

Idea for build: Iceborn Gauntlet, Frozen Heart, Muramana, Trinity Force, Ninja Tabi

And then last item either Randuin's Omen, Rod of Ages or Zhonya's Hourglass.

Thoughts?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on March 03, 2013, 06:28:32 AM
Just tried Taric top, unfortunately fucked up early and gave a kill to Riven because I started mana crystal/2 and went flash/barrier.

Still, end of game had 300 armor and 220 (effective) AD.

Idea for build: Iceborn Gauntlet, Frozen Heart, Muramana, Trinity Force, Ninja Tabi

And then last item either Randuin's Omen, Rod of Ages or Zhonya's Hourglass.

Thoughts?
Triforce and Gauntlet are redundant.  Muramana and Iceborn Gauntlet should be first (I actually ran zerkers with this to decent effect), then FH.  At that point you kind of need some health and MR; Abyssal and Warmog's are good to finish this one up.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ippikiryu on March 03, 2013, 06:33:35 AM
Triforce and Gauntlet are redundant.  Muramana and Iceborn Gauntlet should be first (I actually ran zerkers with this to decent effect), then FH.  At that point you kind of need some health and MR; Abyssal and Warmog's are good to finish this one up.

I say Triforce and Gauntlet because Triforce gives a lot of stats that being an autoattacking AP tank, you'd like. Mana for passive, AD, AP, AS since you don't have any else, (crit wasted), movespeed, (somewhat redundant slow, though I'm pretty sure they stack so it's not a waste) and spellblade.

Alternatively, kinda forgot, Lich Bane?
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on March 03, 2013, 07:04:28 AM
Is building damage on Taric top not cool. I like armguard and Haunting Guise personally. I really like Haunting guise on my tops actually. I like it on Kennen more than the usual revolver rush, though I think I need to test it more. I should play top and mid more often.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raitaki on March 03, 2013, 07:08:49 AM
I say Triforce and Gauntlet because Triforce gives a lot of stats that being an autoattacking AP tank, you'd like. Mana for passive, AD, AP, AS since you don't have any else, (crit wasted), movespeed, (somewhat redundant slow, though I'm pretty sure they stack so it's not a waste) and spellblade.

Alternatively, kinda forgot, Lich Bane?
I'd say swap Triforce with something situational, like Ruined King if the enemy tank is stacking a ton of HP. Triforce, Lich Bane and Gauntlet all have the same unique passive, only with slightly different effects, so only 1 of them will take effect at a time.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on March 03, 2013, 07:56:33 AM
Is building damage on Taric top not cool. I like armguard and Haunting Guise personally. I really like Haunting guise on my tops actually. I like it on Kennen more than the usual revolver rush, though I think I need to test it more. I should play top and mid more often.

building mana IS building damage on taric
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on March 03, 2013, 09:01:40 AM
Is there a reason not to build at least one attackspeed item, like, idk, Wit's end which also gives MR? if you deal damage equal to 6% of total + 6% of current mana + other things, that almost seems like not too bad an idea. It also gives you faster heals. :derp:
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ippikiryu on March 03, 2013, 11:09:44 AM
Oops, knew there was a reason I didn't originally suggest Lich Bane. Played a few more games, got revenge on a Riven getting lv 1 first blood. Late game, found Ashe, stun, she cleanse, w aa r aa she died. God damn, Taric's burst.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on March 03, 2013, 06:10:21 PM
Ocelote blindly picks Kassidin. Ends up hard countered, half Alex Ich's Cs, and Alex is left beating at Mid Teir 2 for 1.5 mins about 12 mins in the game.

I wonder who Ocelote will bench/kick to protect his ego after that... he has a tenancy to do that not long after he makes a huge fail.

That said, pretty much all of SK failed, they had horrible CS, Hrqubot never ganked...
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on March 03, 2013, 06:18:34 PM
Picked Taric top in blind pick.  The enemy team runs a Xin/Wukong double top who also invade our blue and kill our Vi for FB, then kill me when they get to lane. :(  At one point I'm 1/7/2 because they murder me every time I show my face, constant dives, etc.

End 9/10/17.  Taric is kind of ridiculous with gold now.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on March 03, 2013, 07:13:04 PM
Normally, a Soraka lane wouldn't be able to keep up with a Draven and a Sona harassing whenever someone goes to CS.

So how about we just throw in an AP Nidalee for double the heals!

EDIT: Giants: We can't let Froggen have his mains.

Then they don't ban Aniva.

EDIT2: It seems the way to beat Froggeniva is to not fight Froggeniva, it's to fight EVERYONE ELSE [And camp Wickd as per usual]
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Infy♫ on March 03, 2013, 11:47:50 PM
ADD ME TO LIST
summoner name: Infinnacage
NA and EUW.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on March 04, 2013, 06:29:51 AM
build bork on everyone

it's so broken
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raitaki on March 04, 2013, 06:47:00 AM
build bork on everyone

it's so broken
^
Why the hell did they put AS on it? D:
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Mr. Sacchi on March 04, 2013, 11:34:58 AM
Botrk is pretty much a better and cheaper BT right now. It's also completely broken. Especially with the hp meta. Combine that with vayne buffs and suddenly i'm wrecking face harder than ever, and they didn't even buff vayne's AS. This is pretty ridiculous.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: gammaraptor on March 04, 2013, 01:42:38 PM
Botrk is pretty much a better and cheaper BT right now. It's also completely broken. Especially with the hp meta. Combine that with vayne buffs and suddenly i'm wrecking face harder than ever, and they didn't even buff vayne's AS. This is pretty ridiculous.

Yeah they either have to nerf the attack speed, bring the %hp to 4% or go back to the drawing board. It's also pretty crazy on vi. or if you get hurricane it's also ridiculous on any adc, especially vayne
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on March 04, 2013, 02:14:28 PM
Yeah they either have to nerf the attack speed, bring the %hp to 4% or go back to the drawing board. It's also pretty crazy on vi. or if you get hurricane it's also ridiculous on any adc, especially vayne

It's basically zany on anyone who autoattacks.

Had a Wukong running for his life against my On-Hit Lulu who rushed BotRK and 2 levels behind me.
Snowballed like mad on Nocturne when I rushed BotRK after Razor.

Unfortunately too heavy to carry syndrome kicked in those games. Seriously why would you pick Vlad when we need an ADC, and then moan about how Quinn is shredding us, while making our bot lane Lee Sin/Sona?

Just to put new BotRK into perspective:

More Lifesteal than a non-stacked BT
AS and AD, which is multiplicative better than BT
The Tank Shredding bonus damage
Kite abilty with active
Burst heal with active [By the way the heal is the base damage not the post-armor damage. So you heal 15% of the target's max HP, nomatter what]
DFG Equivalent with active [15% max HP damage, and let's face it slow+haste+heal means you'll do more damage since you can stick more and live longer, so that's the Doom effect DFG gives for all intents and purposes]

Riot seriously did not think this through. The fact it's a DFG that heals you for the same amount, while slowing them and hasting you is insane ALONE. That's before you get to the insane LS, tank shredding, and multiplier factor.

Hell, this thing is Gold-Efficient before you account for EITHER passive. And the active alone is massive.

This is an item that is broken on the levels of Release Xin/Le Blanc/Zyra. Doubt we'll get a hotfix like Zyra did, although for LCS purposes that might happen.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: hyorinryu on March 04, 2013, 02:18:24 PM
Yeah they either have to nerf the attack speed, bring the %hp to 4% or go back to the drawing board. It's also pretty crazy on vi. or if you get hurricane it's also ridiculous on any adc, especially vayne

Runaans doesn't work with Silver Bolts though.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: gammaraptor on March 04, 2013, 03:06:35 PM
Runaans doesn't work with Silver Bolts though.

I know, but multitarget 5%hp is still crazy. The only way to really counter botrk is randuin's, but honestly if you just build a black cleaver or last whisper.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raitaki on March 04, 2013, 03:30:19 PM
> AS BoTRK + Runaan Kayle
You stand there clearing minion eaves and suddenly the whole enemy team is dying from hurricane
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Think Komachi with a Rifle on March 04, 2013, 05:42:42 PM
It's basically zany on anyone who autoattacks.

Had a Wukong running for his life against my On-Hit Lulu who rushed BotRK and 2 levels behind me.
Snowballed like mad on Nocturne when I rushed BotRK after Razor.

Unfortunately too heavy to carry syndrome kicked in those games. Seriously why would you pick Vlad when we need an ADC, and then moan about how Quinn is shredding us, while making our bot lane Lee Sin/Sona?

those were some crazy games, still scared that we were ahead for most of the AD lulu, soraka mid, lux jungle game. why did draven have to feed so much.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on March 04, 2013, 08:55:49 PM
This is an item that is broken on the levels of Release Xin/Le Blanc/Zyra. Doubt we'll get a hotfix like Zyra did, although for LCS purposes that might happen.

league of the ruined king

i'm literally just not playing until it's taken care of. don't feel like going through league of cleavers again

also lcs and other tournaments are typically x patches behind to avoid issues like this
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on March 04, 2013, 09:15:28 PM
So I just had a thought. Twitch's ult doesn't work with hurricane, does it? Because it seems like that would be absolutely ridiculous...
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Raikaria on March 04, 2013, 10:02:29 PM
league of the ruined king

i'm literally just not playing until it's taken care of. don't feel like going through league of cleavers again

also lcs and other tournaments are typically x patches behind to avoid issues like this

LCS is one or two weeks behind, can't recall how many. They were playing on the live patch last week.

Last major tourny where was something super-broken [Zyra], all of them played on the Zyras Hotfix patch instead.

As for Spray and Pray, no, the minor bolts do not pass through. Spray and Pray is an on-attack effect, not an on-hit effect. On-attack effects include Silver Bolts, Sheen, Righteous Fury's AoE, and Spray and Pray.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on March 04, 2013, 10:08:23 PM
Actually, Silver Bolts is an on-hit effect.  They had to code a specific exception for Silver Bolts, as it only tracks one target at a time, meaning a Vayne with a Hurricane could never get three stacks on one target if there were secondary bolts firing.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on March 04, 2013, 10:24:30 PM
not pass through. Spray and Pray is an on-attack effect, not an on-hit effect. On-attack effects include Silver Bolts, Sheen, Righteous Fury's AoE, and Spray and Pray.
...doesn't sheen etc work with Ezreal's Q and would thus be an on-hit?

Also I wish Lulu's passive was on-hit, not on-attack. I want my tri-barrel glitter machinegun.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on March 04, 2013, 10:47:37 PM
...doesn't sheen etc work with Ezreal's Q and would thus be an on-hit?
yes
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: theshirn on March 04, 2013, 10:49:49 PM
The thing is that Hurricane was extremely confusing.  Basically, the way it works is if the effect applies on every attack (ex: Toxic Shot), Hurricane's minor bolts will apply it; otherwise, they will not.  Exceptions include things like Silver Bolts and the splash effect from Righteous Fury.

e: also with Warmog's nerf and new BotRK we needed a new thread title
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on March 04, 2013, 10:57:37 PM
yes
...say, from a balance perspective, is there a reason not to make Lulu's passive on-hit instead? Hurricane is not an earlygame item, it would not strengthen Lulu's earlygame. It simply would make her more relevant lategame. Support lulu would be affected only if another team-member builds hurricane, which rarely happens.
Maybe it would make her too good at splitpushing, considering how good Lulu is at running away, but then again, that hasn't made Teemo op, either.

Otherwise I could see only Pix's animation being a concern...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 04, 2013, 11:05:43 PM
Oh wait Sheen isn't procced by Hurricane because it's consumed by the first hit.

Derp.

Or more exactly, whichever attack hits first triggers Sheen and consumes the buff.
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Ryuu on March 04, 2013, 11:20:54 PM
e: also with Warmog's nerf and new BotRK we needed a new thread title

also ironic that you post this when warmogs meta is likely coming to a close

...say, from a balance perspective, is there a reason not to make Lulu's passive on-hit instead? Hurricane is not an earlygame item, it would not strengthen Lulu's earlygame. It simply would make her more relevant lategame. Support lulu would be affected only if another team-member builds hurricane, which rarely happens.
Maybe it would make her too good at splitpushing, considering how good Lulu is at running away, but then again, that hasn't made Teemo op, either.

Otherwise I could see only Pix's animation being a concern...

it would give her a lot of confusing power she doesn't really need. things like ezreal q would start proccing pix, which would be conflicting with how players are taught how lulu's passive works(ie only on autos). in terms of pure balance, i don't see it being all that problematic, but in terms of the game overall, i think it'd be really strange. it would definitely make learning about lulu difficult for her enemies(do those shots activate on autos or spells idgi???????? and such)

i think there might also be some technical issues. iirc, on-hit stuff is calculated and activated quite literally on hit, but on-attack is calculated when the attack takes place. so, using ezreal's q as an example again, ezreal would q, the spell would hit, and THEN pix would fire shots. currently, pix fires shots as soon as the auto is completed, regardless of whether or not the projectile is still in the air.

Oh wait Sheen isn't procced by Hurricane because it's consumed by the first hit.

Derp.

Or more exactly, whichever attack hits first triggers Sheen and consumes the buff.

i'm pretty sure sheen and stuff is supposed to only apply on the enemy the player is targeting with their attack. so if i had sheen and hurricane, and i clicked on shen standing next to two creep, the sheen proc should only apply to shen and not the two creep regardless of their distance.

Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Iryan on March 04, 2013, 11:36:15 PM
it would give her a lot of confusing power she doesn't really need. things like ezreal q would start proccing pix, which would be conflicting with how players are taught how lulu's passive works(ie only on autos). in terms of pure balance, i don't see it being all that problematic, but in terms of the game overall, i think it'd be really strange. it would definitely make learning about lulu difficult for her enemies(do those shots activate on autos or spells idgi???????? and such)

i think there might also be some technical issues. iirc, on-hit stuff is calculated and activated quite literally on hit, but on-attack is calculated when the attack takes place. so, using ezreal's q as an example again, ezreal would q, the spell would hit, and THEN pix would fire shots. currently, pix fires shots as soon as the auto is completed, regardless of whether or not the projectile is still in the air.
Hmm, that makes sense. I guess they could add -another- extra clause to the code of hurricane, but they don't really have any incentive to do that, since they don't really care about the viability of AS lulu as long as she is a strong support pick, from what I gather. Oh well.  :derp:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 04, 2013, 11:53:37 PM
Which also leads me to ask, why exactly can Vi have stacks of Denting Blows on multiple targets, while Vayne cannot do the same with Silver Bolts? Especially considering both passives are so similar.

Or would a Hurricane-wielding Vayne be too broken like that? It's just right now, I can't see myself building Hurricane on any character who isn't caitlyn or Teemo.

Also, from League of Cleavers, to League of Warmogs, to League of the Ruined King. Me and friends had a running gag of the "League of Black Warmog's" where we'd all build Cleavers and Warmogs. I guess now we'll change it to "League of Black Ruined Warmogs" where we all build BotRK, BC and Warmog's, and become the ultimate broken team.

We might as well all pick up Mercury threads and make an all-bruiser team, I mean, with warmog's tankyness, % damage on BotRK and the armor shred on BC, I don't think anything could possibly stop us from wrecking face.

Total Item Cost is about 9600 with boots, which quite frankly, isn't that bad. We might as well make the last two items be Guardian Angels and Wit's End for a 13k~14k gold build that wrecks more face than you can shake a stick at, sustain, tankyness, armor shred, magic damage, attack speed and if we somehow die, we come right back up and get pentas.

Somehow, this feels a lot more ridiculous than it sounds.

And all of this is not counting Taric's OP state right now.

Okay Riot, I appreciate you being such a player-centered company, but quite honestly, what the fuck are you thinking?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 04, 2013, 11:59:07 PM
Which also leads me to ask, why exactly can Vi have stacks of Denting Blows on multiple targets, while Vayne cannot do the same with Silver Bolts? Especially considering both passives are so similar.

Or would a Hurricane-wielding Vayne be too broken like that? It's just right now, I can't see myself building Hurricane on any character who isn't caitlyn or Teemo.
Varus for multi-blighting. But yeah, I think that's about it.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 05, 2013, 12:07:02 AM
Which also leads me to ask, why exactly can Vi have stacks of Denting Blows on multiple targets, while Vayne cannot do the same with Silver Bolts? Especially considering both passives are so similar.

Or would a Hurricane-wielding Vayne be too broken like that? It's just right now, I can't see myself building Hurricane on any character who isn't caitlyn or Teemo.

because vayne's playstyle is centered around autos and taking down a single target whereas vi's playstyle is designed to be more team distruptive. vayne is supposed to position and annihilate one target whereas vi is supposed to explode through teams and wreak havoc. for this reason(and other reasons such as her combo's flow), denting blows also applies on spells. since it applies on spells, it also needs to apply to multiple targets since all of her spells have some sort of aoe nature
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on March 05, 2013, 12:09:37 AM
Varus for multi-blighting. But yeah, I think that's about it.
Or Kayle. Especially AP Kayle. Hurricane bolts does carry the bonus magical damage to main target from Righteous Fury, which somehow stacks with the splash. So if an enemy takes both the splash from main hit AND a bolt, that'd be 120 + 80% her AP + 40% her AD as magic damage, and an extra 10 + 50% AD phys damage from Hurricane at rank 5 Righteous Fury, and that's not counting the passive (though new meta is HP stacking so that shouldn't matter too much). That's a total of 130 + 80% AP + 90% AD, which HURTS. Glorious days of old Kayle passive, anyone?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 05, 2013, 12:26:22 AM
hp stacking meta is over though

warmogs nerfed several billion times and tons of % hp burning items
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Taboo on March 05, 2013, 01:38:28 AM
IPL6 canned, statement here (http://www.teamliquid.net/forum/viewmessage.php?topic_id=401457).

Glad I got to go to IPL5 at least, meeting people was an experience (http://i.imgur.com/jUO6d5C.jpg)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 05, 2013, 04:00:29 AM
yay xypherous confirmed hotfix nerf for botrk
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 05, 2013, 10:16:29 AM
yay xypherous confirmed hotfix nerf for botrk
Hmm... increased cost, lower AD, Less healing from the active... So the reasons why I would want this Item on Udyr and Lulu stay intact even if the item is weaker in general.
I wonder if they are going to reduce the AD below what Cutlass gives, considering otherwise they can't cut the AD by more than 5. Counterintuitive as that seems, it would still deal more AA damage in most of the situations. Your AD-scaling abilities would get weaker, but it is an AA-item in the first place, not intended for AD casters, so that should not be a concern.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Widermelonz on March 05, 2013, 11:24:43 AM
omg thresh is so fun why is he so fun
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 05, 2013, 11:52:38 AM
Called it, BotRK hotfix.

LCS will probobly be on the hotfix patch. Probably. Hopefully.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 05, 2013, 02:32:27 PM
I wish I could play Cait like this (http://www.youtube.com/watch?v=pFhiOPDshCA).
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 05, 2013, 10:09:57 PM
The Brazillian server oficially has their own server in S?o Paulo, reducing my ping from 140 to 15, and the Tribunal was oficially released yesterday.

This is a happy day indeed.

Oh yeah, I'm also spamming punish on Tribunal, because every single case deserves it, jesus christ I had no idea players were this toxic.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 05, 2013, 10:26:18 PM
The Brazillian server oficially has their own server in S?o Paulo, reducing my ping from 140 to 15, and the Tribunal was oficially released yesterday.

This is a happy day indeed.

Oh yeah, I'm also spamming punish on Tribunal, because every single case deserves it, jesus christ I had no idea players were this toxic.

new tribunals tend to have like SUPER TOXIC players everywhere

after a few weeks it should die down
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 06, 2013, 01:48:57 AM
Our MF is hyperfed?

Our MF outCS'ed me?

Our MF went to shop with 5 k at one point?

I still have about 3k more because I'm playing Bankplank, and had a full build at about 35 mins. At the point I got my 2nd major item [Warmogs] I had over 500 gold on Q and Averice Blade each, and who knows how much from my gold runes [Well, significantly over 750, seeing as A.Blade was ~550] and masteries.

Basically at about 20 mins I had over 2k gold just from passive sources/Q.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on March 06, 2013, 02:00:08 AM
Our MF is hyperfed?

Our MF outCS'ed me?

Our MF went to shop with 5 k at one point?

I still have about 3k more because I'm playing Bankplank, and had a full build at about 35 mins. At the point I got my 2nd major item [Warmogs] I had over 500 gold on Q and Averice Blade each, and who knows how much from my gold runes [Well, significantly over 750, seeing as A.Blade was ~550] and masteries.

Basically at about 20 mins I had over 2k gold just from passive sources/Q.
Gogo jungle gold-sweating gp.
And while you're at it, check to see if BoRK % damage is also used to calculate crits, and if it is try to make the biggest crit possible with that + IE + Triforce :3
D'aw. Nevermind.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 06, 2013, 02:06:47 AM
Gogo jungle gold-sweating gp.
And while you're at it, check to see if BoRK % damage is also used to calculate crits, and if it is try to make the biggest crit possible with that + IE + Triforce :3

BotRK damage cannot crit. When you crit you see two red numbers. This is because BotRK is an on-hit effect.

EDIT: KARMAGEDDON IS COMING (http://www.reignofgaming.net/news/23458-karma-rework-official)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 07, 2013, 02:39:48 AM


EDIT: KARMAGEDDON IS COMING (http://www.reignofgaming.net/news/23458-karma-rework-official)

I'm going to miss the fans. I liked those.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Chaore on March 07, 2013, 02:41:08 AM
On the visual Redesign:

On one hand, Legs. On the other hand, Legs.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on March 07, 2013, 08:34:55 AM
EDIT: KARMAGEDDON IS COMING (http://www.reignofgaming.net/news/23458-karma-rework-official)
8D
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 07, 2013, 09:35:19 AM
Karmageddon has been announced... what, 2 years ago?

I'm glad it's finally coming, Karma deserves it.

I was thinking of refunding her for Leona, then those news hit me and I was like "nope".
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 07, 2013, 04:33:26 PM
I found a new desktop.

Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 07, 2013, 06:49:02 PM
Screw botlanes that collectively go about 1/14/2 in 20 mins against a Vayne.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 07, 2013, 07:14:34 PM
Repeatedly asking the entire team to place more wards as apparently I was the only one doing that, then at about 40 minutes in our support rammus asks "What is a ward?". I actually sent that rammus a friend request after the match so that I could explain him a few things and possibly help him, but he didn't accept.  :fail:

Got fed off of early jungle ganks and teamfights, but if your team disperses rather than group up as I keep suggesting, and they get picked off alone, even with full build I can't do much as Lux.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on March 07, 2013, 08:19:10 PM
Riot's teasing their newest champ (http://na.leagueoflegends.com/board/showthread.php?p=35356351)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 08, 2013, 12:10:43 AM
It's so sad skarner is 6300 and I need Leona for my Support roster since she's the only support I know how to use properly.

Because I'm having so much fun with skarner.

My main build with him tends to be Boots of Mobility/Spirit of the Ancient Golem/Trinity Force, aside from that it's all situational. Last game, for example, we needed tankyness so I built a wit's end (because I needed the magic resist for a relatively fed AP teemo, plus, I needed more damage for said AP Teemo), warmog's and sunfire.

Also, last game I had a raging malphite on my team just because I didn't ult akali under his turret (My ult wasn't off cooldown at the time, and right before that, I went to the jungle to make use of skarner's passive and reduce the cooldown of his ult) I just ignored and reported.

It felt so good.

Suddenly I feel myself loving bruisers... Weird.

Now let's talk diana.

I was thinking of dropping my Assassin Diana as my main build (Crystalline Flask > Boots > Haunting Guise > Sorcs > Abyssal > Lich > Situational) and making it a 100% situational build, instead, I think I'll be doing AP Bruiser Diana from now on.

So the build I have in mind is: Crystalline Flask > Boots > Catalyst > Merc Threads/Sorcs Shoes > RoA > Zhonya's > Situational (I was thinking, Deathcap if I'm ahead and Abyssal if I'm behind, then the other option and finally a Lich Bane to finish things off.)

How does that sound? Also, for the record, my AP rune page (Aptly named "Diana") is AP Quints, MR Scaleing Blues, Magic Pen Reds and Mana Regen Yellows, sound good?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 08, 2013, 02:20:55 PM
Reccomennded items added to files for ZAC and... LISSANDRA (http://www.reignofgaming.net/)

ZAC is apparently an AP Jungler/Tank.

Lissandra is an AP caster it seems.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: gammaraptor on March 08, 2013, 03:26:20 PM
Now let's talk diana.

I was thinking of dropping my Assassin Diana as my main build (Crystalline Flask > Boots > Haunting Guise > Sorcs > Abyssal > Lich > Situational) and making it a 100% situational build, instead, I think I'll be doing AP Bruiser Diana from now on.

So the build I have in mind is: Crystalline Flask > Boots > Catalyst > Merc Threads/Sorcs Shoes > RoA > Zhonya's > Situational (I was thinking, Deathcap if I'm ahead and Abyssal if I'm behind, then the other option and finally a Lich Bane to finish things off.)

How does that sound? Also, for the record, my AP rune page (Aptly named "Diana") is AP Quints, MR Scaleing Blues, Magic Pen Reds and Mana Regen Yellows, sound good?

Diana should be built situationally. Assassin Diana is pretty good if you're fed, but other than that if you don't have any tankyness, you'll die as soon as you get focused. Unlike akali who imo is the most similar champion to Diana, her CD's aren't as short and she doesn't have any innate spell vamp. I honestly like bruiser Diana a lot more.

Starting is always optional, I don't usually do crystalline flask. For your build you definitely want to rush catalyst and RoA ASAP definitely a core item. I usually finish my tier 2 boots after RoA on any AP champ I play, you should be flexible with merc treads and sorcs, Getting an early Seeker's armguard after RoA, but you don't need to upgrade it to a Zhonyas straight after, unless their AD's are fed or you're getting focused like crazy. After it's for sure situational. If you need more HP go rylais since it gives you nice utility. Tons of AP, go for abyssal, if you're straight up fed just go deathcap. And then finish up Zhonyas, and lich bane is a nice finisher. And last item is your choice, you can go GA to become absolutely unkillable haha

Runes are usually personal preference but yours should work, MPen Reds and Flat AP Quints are pretty standard, When I go mid I usually just go mana regen/level and MR per level glyphs, or AP/level
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 08, 2013, 04:32:18 PM
What am I supposed to do as adc when the enemy jax can 1v4? He wasn't even that fed, I think he only had Boots, BoRK, Randuins, and then a few dorans, yet he was killing everybody without being able to get focused down, and when I get in aa range for more than one attack, I am instantly jumped and gibbed.  :(
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 08, 2013, 04:36:08 PM
You stay back until his counter strike ends, then hit him and kite as much as possible. If you're playing Vayne, you can easily use your stealth to kite him to death, and if he ever gets close to killing you, you can condemn him away, regardless if it stuns or not.

Jax is pretty snowbally though, that's for sure.

@Diana

My problem with not taking Zhonya's ASAP is because Diana is such a good initiator, I can QRE in and that slows everybody and puts them close to me, which puts me in a dangerous situation, so I tend to zhonya's right after to avoid being exploded and making them shift targets to someone else while I gather my bearings and explode their carry as soon as the stasis ends.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Rikter on March 10, 2013, 04:42:26 AM
Well I am more or less quitting league for who knows how long. Simply because I don't really enjoy playing anymore unless i'm playing with a friend and I feel kinda meh about actually improving at the game anymore.

Besides if I played now I'd only want to play Ahri and I am not very good at her.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 10, 2013, 07:13:13 PM
Farming's so hard. 9 times out of 10 the opponent farms better than me, even if they're getting camped. :(
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 11, 2013, 11:10:50 AM
Farming's so hard. 9 times out of 10 the opponent farms better than me, even if they're getting camped. :(

i don't really know many ways to improve farming beyond just dedicated practice

the one thing that really helped me though was playing bot games in dota 2(back when there were no easy bots). csing is a lot harder in dota, and getting ~10 cs in lane vs sniper bot with his fucking perfect deny improved my cs in league by like an average of 30-40cs in the laning phase
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 11, 2013, 03:58:43 PM
Farming's so hard. 9 times out of 10 the opponent farms better than me, even if they're getting camped. :(

I'm the complete opposite. 9 out of 10 times, unless I'm fighting someone who is braindead to CS with, like Garen, I will be ahead by at least 20 CS, even when camped. Honestly I'm usually 50+ CS ahead of everyone else in my own team, and there are times I out-cs my mid and top as jungle [Although that may be more due to them being bad]. The other times are when I'm botlane and against a Leona/Blitz, because I get scared and absolutely refuse to go past my minions in those lanes

I think your ease of CS'ing largely depends on your playstyle. Aggressive players spend more time harassing, or pushing up to take towers, so their CS suffers as a result. I am a passive player, however, a very passive player, and I just focus on farming to 20 mins, not dying and winning through CS. 1,200+ games of that playstyle later, and CS'ing is second nature to me.

I think that might be a reason why I'm not doing too good right now. The game favors aggressive playstyles more than being safe and farming.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Taboo on March 11, 2013, 04:43:26 PM
what i've learned: go ham 24/7
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 11, 2013, 05:49:58 PM
It all depends on how much damage you do and how much sustain the enemy has, but what I see is that often people will autoattack the enemy laner a single time and then back off, rather than using said autoattack on a low-health creep, and miss a cs they could have easily gotten, yet their AA deals little damage and doesn't really bother the sustain-rich enemy much if at all.

As far as I understand it, if the enemy has good sustain, missing a cs for a single autoattack on them is generally a bad idea.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 13, 2013, 05:40:19 AM
pbe signups open again
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Jam-Kiske on March 13, 2013, 06:19:01 AM
pbe signups open again
THANK YOU

Now I just have to remember where I put the client since I downloaded it ages ago without having a PBE account...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 13, 2013, 01:41:34 PM
SUCCESS, finally
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 13, 2013, 02:23:38 PM
THANK YOU

Now I just have to remember where I put the client since I downloaded it ages ago without having a PBE account...

You could try searching for PBE, I think that's what it calls it by default.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 13, 2013, 04:39:13 PM
> Gets Quinn

> First game troll Fiora 'support' who does nothing but walk around base/2nd ring of towers, and recalling randomly, leaving me 2v1 against Taric/Graves, which ofc i lose horribly

> 2nd game, Lux 'support' that refuses to ward or support. No tank. Teemo jungle, who never even comes anywhere near bot, while the enemy Blitz jungle camps all day while Lux still refuses to ward. Also Shaco toplane.

OFC both games I'm blamed. When I get trolled both games.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 13, 2013, 06:54:24 PM
So I tried to jungle a bit again.

Really makes you appreciate smart ping. Makes everything so much easier. Also I love the tree. Only problem is I always seem to end up underleveled, but eh.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 13, 2013, 10:37:27 PM
Junglers typically level as about as fast as the support. Depends on how you do really.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on March 13, 2013, 11:09:48 PM
Unless you need to hold a lane for someone who had to back, or actually farmed efficiently, you'll be behind.

As a jungler you should help lanes begrudgingly, gank only if it will be effective (you'll get a kill/assist) or you need to save mid or bot, otherwise farm (he* who has most gold wins)


*this is a gender neutral he, Riot always use he to refer to sumoners
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 13, 2013, 11:21:06 PM
Just don't forget that if your opponent burns a flash in one of your ganks and does not go passive from then on, gank again immediately, 90% of chances to get a kill.

You'll be accused of camping though.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 13, 2013, 11:43:54 PM
Just don't forget that if your opponent burns a flash in one of your ganks and does not go passive from then on, gank again immediately, 90% of chances to get a kill.

You'll be accused of camping though.

Why would you not want to be accused of camping a lane? That's Enemy-ese for "Good Job, do it more." I thought junglers were supposed to level faster than a duo lane though.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 14, 2013, 12:02:40 AM
Can get pretty annoying if the opponents bitches about it, but hell, there is an ignore button.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 14, 2013, 12:36:34 AM
Why would you not want to be accused of camping a lane? That's Enemy-ese for "Good Job, do it more." I thought junglers were supposed to level faster than a duo lane though.

Not if they're spending a large amount of time walking around the map and not farming.

And if you farm enough to not fall behind the duo, you get screamed at for not ganking.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 14, 2013, 10:53:23 PM
Major Question Time: Support Nidalee: Why doesn't it work?

I take it its because she doesn't really work because she NEEDS AP to be useful, much like Karma and Lux, but Lux has the obscene range and Mejai's thing, while Karma... Is Karma, she doesn't work, period.

Also because she brings no CC to the table. So if you want to play a "good" support Nidalee, you gotta play Nidalee AP, pretty much.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 14, 2013, 11:24:06 PM
Major Question Time: Support Nidalee: Why doesn't it work?

I take it its because she doesn't really work because she NEEDS AP to be useful, much like Karma and Lux, but Lux has the obscene range and Mejai's thing, while Karma... Is Karma, she doesn't work, period.

Also because she brings no CC to the table. So if you want to play a "good" support Nidalee, you gotta play Nidalee AP, pretty much.

support nidalee is nothing past laning phase

additionally her laning phase is countered by standing behind creep
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 14, 2013, 11:32:46 PM
support nidalee is nothing past laning phase

additionally her laning phase is countered by standing behind creep

Bahaha. Completely forgot about THAT glaring weakness.

I'm having an argument with a Nidalee main that says she's a completely viable support, and to make her viable you need to build AP.

He's kinda forgetting that if you do that you're kinda doing AP Nidalee, not Support Nidalee.

Oh well, I'll finish off my arguments with that, thanks Ryuu, btw, I dropped your name in that argument, right after "I learn from the best". Here, have that ego boost.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 15, 2013, 01:16:55 AM
Bahaha. Completely forgot about THAT glaring weakness.

I'm having an argument with a Nidalee main that says she's a completely viable support, and to make her viable you need to build AP.

He's kinda forgetting that if you do that you're kinda doing AP Nidalee, not Support Nidalee.

Oh well, I'll finish off my arguments with that, thanks Ryuu, btw, I dropped your name in that argument, right after "I learn from the best". Here, have that ego boost.

she can do the mejais thing, yeah, but where with support lux you get some burst AND good utility, nidalee only has burst. if you're building ap on her, you might as well just play ap nidalee, yeah

also my ego is already overpoweringly massive
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 15, 2013, 10:16:37 PM
So. Karma. (http://na.leagueoflegends.com/board/showthread.php?p=35623691)

I'm kinda sad that the tripwire effect is gone, since that was such a unique aspect of her, but considering that that was the most problematic aspect of her in terms of being useless unless your team knows hot to use it, I can see why they did away with it.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 15, 2013, 10:20:46 PM
they could use it more on a hecarim-like initiation ult on a tank, where they throw out a clothesline and charge forward into the enemy team
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 15, 2013, 10:33:59 PM
Karmageddon is coming.

Also hello, Zac. (http://na.leagueoflegends.com/board/showthread.php?t=3226580)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 15, 2013, 10:44:03 PM
I am so insta-buying Zac. That kit seems perfect for my playstyle as a jungler.

Also lol @ 'Karma is a bad support still' threads. Karma ISN'T A SUPPORT ANYMORE.

Also her sheild is on such steroids now it's hilarious. I would not be shocked if that was completely broken unless the AP ratio is toned down significantly.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Chaore on March 15, 2013, 10:46:45 PM
oh god it's FLUBBER
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 15, 2013, 11:00:46 PM
HERO KID BUU
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 15, 2013, 11:55:11 PM
He looks like some Disney Pixar thing.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 16, 2013, 12:16:43 AM
So ryuu wanna test the karmaggeddon when she's out on PBE?

Because I wanna test the karmaggeddon when she's out on PBE.

And I want to test the shit out of it.

Also, ZAC's passive is pretty much a stronger anivia.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Chaore on March 16, 2013, 01:41:03 AM
He looks like some Disney Pixar thing.

HES

FUCKING

FLUBBER
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 16, 2013, 07:44:35 AM
Dear lord these massive nerfs:

Hecarim Ult from  100/200/300 (+0.8*AP) +  50/125/200 (+0.4*AP) to  50/100/150 (+0.4*AP) + 100/175/250 (+0.8*AP)

So that's focusing the damage all on the Fear-Wave [R.I.P AP Pony], and cutting the total damage by 100

But wait! There's more!

Spirit of Dread: 18/17/16/15/14 Seconds to 22/21/20/19/18 Seconds

4 seconds extra C/D at all ranks. Yay?

But wait, there's even more!

UNIQUE Passive: Basic attacks and spells that do not inflict damage-over-time deal 14-50 (based on level) bonus true damage over 3 seconds on hit
to
UNIQUE Passive: Basic attacks and spells that do not inflict damage-over-time deal 6-40 (based on level) bonus true damage over 3 seconds on hit.

Hasn't Riot learnt about hitting champions with three sizable nerfs at once from Diana, Rengar and Olaf?

Apparently having a functional jungle carry who actually has a pretty bad earlygame to take advantage of is not allowed.

Also:

Rumble launches a line of rockets at the targeted area dealing 150/225/300 (+0.5*AP)magic damage and leaving a burning trail for 5 seconds dealing 100/140/180 (+0.2*AP) magic damage per second and slowing opponents by 35 % while inside the area of effect.

to

Rumble launches a line of rockets that creates a burning trail for 5 seconds.Enemies in the area have their Movement Speed slowed by 35 % and take 130/185/240 (+0.3*AP) magic damage each second.

R.I.P Rumble. Who stays in your ult for anything more than a couple of ticks unless forced to? No more impact damage, and the total damage is significantly less now too [Base, AP ratio total is the same, but, as before, when do you get all 5 seconds?].
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 16, 2013, 07:48:45 AM
Quote
Apparently having a functional jungle carry who actually has a pretty bad earlygame to take advantage of is not allowed.

this statement is factually incorrect
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 16, 2013, 07:56:44 AM
this statement is factually incorrect

Hecarim gets low clearing
If anyone invades Hecarim he is forced to give up or die, because he can't duel
Anyone with any escape skill can evade Devestateing Charge,making it impossible for him to gank pre-6
His damage and tankiness are very low early
He has to blow a 2 min ult to gank anyone with an escape skill.

Yes, Hecarim's early game is awful. The only upside is he can run over wards at 500 speed. That doesn't make Rammus good, and Rammus' ganks have always been, and will always be, better than Hecarim's by a mile.

Name junglers with a worse earlygame than Hecarim.

I can name one. Warwick, and that's debatable since Warwick probobly wins duels.
Alistar isn't a jungler anyone, he doesn't count.
Sejuani and Nautilus are better early [Sej can gank with Q and Permafrost, Nautilus dosen't fight or farm, he just ganks with CC out his rear]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 16, 2013, 08:27:59 AM
Hecarim gets low clearing

doing it wrong
Quote
If anyone invades Hecarim he is forced to give up or die, because he can't duel

once again, doing it wrong

Quote
Anyone with any escape skill can evade Devestateing Charge,making it impossible for him to gank pre-6

thrice now, doing it wrong.
Quote
His damage and tankiness are very low early

factually incorrect, his burst damage at level 2 is incredibly high

Quote
He has to blow a 2 min ult to gank anyone with an escape skill.

so do a lot of strong junglers?

Quote
Yes, Hecarim's early game is awful. The only upside is he can run over wards at 500 speed. That doesn't make Rammus good, and Rammus' ganks have always been, and will always be, better than Hecarim's by a mile.

you see you keep arguing this point, but you're literally just flat out wrong. i don't even comprehend how someone can have this point of view on the subject because it's like saying "ezreal has shitty poke" or "blitzcrank has no zone control"

Quote
Name junglers with a worse earlygame than Hecarim.

nautilus sejuani amumu fiddlesticks rammus skarner twitch yi warwick darius elise alistar fiora udyr off the top of my head

Quote
I can name one. Warwick, and that's debatable since Warwick probobly wins duels.

you have a very large incorrect preconception of everything
Quote
Alistar isn't a jungler anyone, he doesn't count.

does this mean fiddle isn't jungling anymore? all i'm hearing is "wah wah i want to make a point but it's wrong so i have to add a bunch of exceptions that'd make me look super wrong waaahhh"
Quote
Sejuani and Nautilus are better early [Sej can gank with Q and Permafrost, Nautilus dosen't fight or farm, he just ganks with CC out his rear]

sejuani and nautilus get super low, are super blue reliant and are super invadable.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 16, 2013, 08:47:11 AM
I've been playing Hecarim since his release. I know he does not have a good earlygame.

I know Hecarim ganking 010: You charge from behind your target. You try to knock them back. The target hops over you as you hit them, so you end up shoving them to tower. You rely on the enemy using their escape skill before you gank and having it on C/D, so, ultimately, you rely on your enemy not having wards [To see you waiting for them to burn escape] and/or being dumb and burning their escape anyway.

His lv 2 burst damage is 'high'. Except Hecarim isn't a Lv 2 ganker. He pretty much has to start blue, and if he takes E Lv 2, he's screwed his clearing.

nautilus - Ganking monster early, even pre 6
sejuani - Actually clears somewhat fast, even if first clear is average. Q to permafrost ganks pre 6 are pretty hard to escape without flash, a lot harder than Hecarim's pre 6 ganks
amumu - Suffers 'loses every duel syndrome' like Hecarim, but has better ganks.
fiddlesticks - Fear -> Silence -> Drain ganks. Doesn't get low in jungle.
rammus - One of the BEST early gankers. He has high AD due to his passive, and just rolls up and taunts.
skarner - If Skarner gets on you, you have to flash. If Pre-6 Hecarim gets on you, you... walk away. Skarner clears past pre 6, Skarner is a god duelist.
twitch - Not a jungler in S3
yi - Clear speed is godly, even without getting lucky. Can't gank. Yi is hardly a jungler anyway.
warwick - I said he's weaker
darius - No. God duelist, Apprehend ganks with red and Crippling Strike, he's pretty much second to Zed in clear.
elise - Rappel to gap close. Cacoon. Decent burst, Spiderling steroid to kill camps at a good speed. No.
alistar - Not a jungler anymore
fiora - Not a jungler
udyr- Clears like lighting. He may suck, but he can still walk in, steal all of Hecarim's stuff and kill him if he tries to defend it.

So, of that list, there's only:
Twitch
Fiora
Alistar
Yi

None of those are actually junglers at all, except maybe Yi. Twitch dies outright, Alistar by the time he can do Lv 2 ganks isn't scary anymore because he's almost dead, and Fiora was never a real jungler because she can never gank to save her life. Yi isn't good at all.

Oh, and Warwick. Who I already said.

Hecarim can't invade, his clear speed is average, his ganks pre-6 are pretty poor due to his lack of C.C, and his damage, except Lv 2 EQ is low.

You don't pick Hecarim to gank all the time. You pick Hecarim for the lategame. He is a jungle carry.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 16, 2013, 09:45:41 AM
I've been playing Hecarim since his release. I know he does not have a good earlygame.

you've been doing it wrong since release. hecarim's ganks wreck early and his dueling is average to above average. just because he loses to lee sin and shaco(like, you know, everyone does) does not mean his early game is terrible

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I know Hecarim ganking 010: You charge from behind your target. You try to knock them back. The target hops over you as you hit them, so you end up shoving them to tower. You rely on the enemy using their escape skill before you gank and having it on C/D, so, ultimately, you rely on your enemy not having wards [To see you waiting for them to burn escape] and/or being dumb and burning their escape anyway.

so if i'm reading this right you're saying that you screw up pushing people with devastating charge so his early game is weak

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His lv 2 burst damage is 'high'. Except Hecarim isn't a Lv 2 ganker. He pretty much has to start blue, and if he takes E Lv 2, he's screwed his clearing.

i know many hecarims who would disagree with you. wqq or qwq for clearing, qe for level 2 gank.

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nautilus - Ganking monster early, even pre 6

except he's so squishy and his shield is so weak right now that if he ganks he's liable to just die.

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sejuani - Actually clears somewhat fast, even if first clear is average. Q to permafrost ganks pre 6 are pretty hard to escape without flash, a lot harder than Hecarim's pre 6 ganks

this does nothing to address where i pointed out that she's incredibly blue reliant and squishy early on. her ganks are just average without ult

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amumu - Suffers 'loses every duel syndrome' like Hecarim, but has better ganks.

amumu only ganks better with ult. can't stick to people to apply redbuff. can only stun one target.

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fiddlesticks - Fear -> Silence -> Drain ganks. Doesn't get low in jungle.

almost every jungler in the game can invade fiddlesticks and kill him.

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rammus - One of the BEST early gankers. He has high AD due to his passive, and just rolls up and taunts.

you seem to cherry pick your responses a lot. you honestly think rammus is better early when he's very invadable and his clear time is slow as balls? you are literally playing devil's advocate and only making yourself look more and more wrong.

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skarner - If Skarner gets on you, you have to flash. If Pre-6 Hecarim gets on you, you... walk away. Skarner clears past pre 6, Skarner is a god duelist.

except skarner is heavily blue reliant and does not duel well at all. his ganks are also weak pre-6 due to lack of good gap closer.

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twitch - Not a jungler in S3

http://www.lolking.net/summoner/na/19658519#history

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yi - Clear speed is godly, even without getting lucky. Can't gank. Yi is hardly a jungler anyway.

"yi is hardly a jungler" IT'S HIS MAIN ROLE ARE YOU KIDDING ME ROFL

yi can't duel against a bunch of people early because he doesn't have enough passive ad yet. his clear time is also super sporatic
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warwick - I said he's weaker

>implying i read all of your post and then reply and not just read it as i reply

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darius - No. God duelist, Apprehend ganks with red and Crippling Strike, he's pretty much second to Zed in clear.

no gap closer, can't duel without red, average duelist with red. weak ganks. you are cherry picking situations again.

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elise - Rappel to gap close. Cacoon. Decent burst, Spiderling steroid to kill camps at a good speed. No.

clears below average, only duels well in specific circumstances. first clear is slow and she gets low.
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alistar - Not a jungler anymore

i do not believe you have the authority to make that statement
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fiora - Not a jungler

http://www.youtube.com/watch?feature=player_detailpage&v=YRyGvsGbHnM#t=305s

"open with a vampiric scepter when jungling"

when jungling

WHEN JUNGLING

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udyr- Clears like lighting. He may suck, but he can still walk in, steal all of Hecarim's stuff and kill him if he tries to defend it.

um part of the reason no one played udyr anymore was because he couldn't duel like anyone at all. seriously. like no one.

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So, of that list, there's only:
Twitch
Fiora
Alistar
Yi

None of those are actually junglers at all, except maybe Yi. Twitch dies outright, Alistar by the time he can do Lv 2 ganks isn't scary anymore because he's almost dead, and Fiora was never a real jungler because she can never gank to save her life. Yi isn't good at all.

Oh, and Warwick. Who I already said.

so basically you cherry pick examples to try and make yourself look as correct as possible when you've just not been doing it right. i also question how you can say "yi is maybe a jungler" and not say the same for fiora when they are both the same exact style of jungler.

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Hecarim can't invade, his clear speed is average, his ganks pre-6 are pretty poor due to his lack of C.C, and his damage, except Lv 2 EQ is low.

anyone can if they do it right, it's above average, they're really strong except apparently you have difficulty with his e, his damage is pretty high but you seem to not chain your autos inbetween qs since you think he can't stick when red buff and his high ms make it easy to stick.

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You don't pick Hecarim to gank all the time. You pick Hecarim for the lategame. He is a jungle carry.

ganking is exactly why you pick hecarim, he's so good at it. i also also question how you say hecarim is a jungle carry but you don't think the same of yi and fiora who are literal jungle carries. gotta stop contradicting yourself bro
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 16, 2013, 10:25:58 AM
um part of the reason no one played udyr anymore was because he couldn't duel like anyone at all. seriously. like no one.
...wait what? Really? Pre 6?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 16, 2013, 11:12:18 AM
Yi's main role is AP, not jungle. Yi's role never has been intended to be jungler. There's a reason he doesn't have the 'jungler' tag.

You can't even open with a Vamperic Sceptre on Fiora anymore, so that is null and void, and just because Phreak plays her as a jungler, in Season 2, doesn't mean anything. This is Season 3, the jungle is rougher, and no more Vamp starts. Also that doesn't address 'Fiora can't gank to save her life'.

Wow, you found one person who plays jungle Twitch. He also plays Twitch only, and has 69 CS in 25 mins in one of his games on Jungle Twitch.

Hecarim is very blue reliant as well, so blue reliant arguments are void.

Amumu with red buff sticks just as well as Hecarim with red buff.

Let me ask you then, when did you last see Jungle Alistar? Bear in mind the nerfs in S2 were intended to kill Jungle Alistar, and the changes to make the S3 jungle harder, when the cow could hardly clear the S2 jungle, almost certainly buried him.

I'm specifically saying Rammus is better at ganking early. Also if someone invades Rammus, Rammus can live long enough with Defensive Ball Curl and taunt to allow his team to collapse.

Darius is not a weak duelist. Give me a jungler that wins a 1v1 against Darius. The only one I can think of is Lee Sin, who isn't even a certainty, and *maybe* Skarner. The debuff from Crippling Strike destroys most junglers in a duel. Then there's his passive damage, and the fact Crippling is an AA reset, and he can pull you back in... I never said his ganks are *good* but if he comes from behind he is deadly, since that means you have to go past Darius, and he can save Apprehend for after you get past him, and them he has Crippling Strike, combined with his high damage. Also if the lane has C.C his can make use of his high damage too.

If you think Skarner doesn't duel well, please, play Skarner. Crystal Slash is a stronger Rampage, with permaslow, and every AA is giving him 1 second of CDR for more shields and Q's, which he can fire off about every 1.5 seconds [3.5 - 2 for AA's] Skarner's base AD is among the highest in the entire game as well. Also Fracture heals. Skarner is one of the best duelists in the entire game, at each stage of the game. His weakness lies in being kited.
 
No, not every jungler in the game can invade Fiddle and kill him. They get feared, and Fiddle walks away. Unless you're Lee Sin or someone who can keep on constantly jumping on him after you get on him the first time, it's hard to actually kill Fiddle.

You clearly haven't been playing against good people. Any escape skill can be used during the animation of Hecarim's E, once the autoattack HAS ALREADY BEGUN AND CANNOT BE STOPPED and it will push them further away. An Ezreal, for example, can shift behind Hecarim once the AA animation starts, and he gets pushed further away. Someone with good timing can easily use an escape skill, or flash, to force Hecarim to push the wrong way. It is that abuseable window that makes Hecarim's pre-6 ganks trivial to avoid if you have any escape skill whatsoever.

There have been cases where I literally cannot gank with Hecarim all game because the enemy team is Renekton, Fizz, Ezreal. Renekton just uses Slice as you use E's AA and gets pushed the wrong way, Fizz either uses Q or Trollpole, and Ezreal shifts as you hit him, a-la Blitzcrank hook. If your enemy has a dash that can be used as an escape, and good timing, they can easily avoid all Hecarim ganks except ones using his Ultimate.

That is my 'difficulty' with the E. People being good enough to react to it properly. I know how to use Hecarim's E fine, however, there is a short window the enemy can use before the knockback but after the AA begins, to force the knockback to go the wrong way. Which is also why you don't see Hecarim in tourny play, the players are good enough to abuse that window consistently, so Hecarim is incapable of ganking. [On top of J4, Xin and Vi slaughtering him if they ever meet him because Hecarim is an awful duelist early.]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on March 16, 2013, 12:58:26 PM
LORE (http://na.leagueoflegends.com/board/showthread.php?p=35631164#post35631164)

AND HOLY SHIT WHAT A NEW PROVING GROUNDS (http://na.leagueoflegends.com/board/showthread.php?p=35633434#post35633434)

Quote
Additionally I wanted to let you guys know that we are actively working on an official matchmaking queue for ARAM and plan to launch it with the map when it?s ready.
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 16, 2013, 02:02:09 PM
Yi's main role is AP, not jungle. Yi's role never has been intended to be jungler. There's a reason he doesn't have the 'jungler' tag.

it's like i don't even need to respond anymore

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You can't even open with a Vamperic Sceptre on Fiora anymore, so that is null and void, and just because Phreak plays her as a jungler, in Season 2, doesn't mean anything. This is Season 3, the jungle is rougher, and no more Vamp starts. Also that doesn't address 'Fiora can't gank to save her life'.

so you call hecarim a late-game farming jungler but it's apparently blasphemy for anyone else to be in that role?

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Wow, you found one person who plays jungle Twitch. He also plays Twitch only, and has 69 CS in 25 mins in one of his games on Jungle Twitch.

i found one person five divisions above you and trending upwards towards plat lololol

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Hecarim is very blue reliant as well, so blue reliant arguments are void.

no they're not? you can be blue reliant and be worse off than someone else blue reliant. hecarim can survive uncomfortably without blue, but not having it cripples many of the ones i listed

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Amumu with red buff sticks just as well as Hecarim with red buff.

amumu's auto takes longer and the animation is more frontloaded. hecarim has a faster auto that chains into his q spam, a more evenly balanced animation and more movespeed.

so no, amumu does not stick just as well.

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Let me ask you then, when did you last see Jungle Alistar? Bear in mind the nerfs in S2 were intended to kill Jungle Alistar, and the changes to make the S3 jungle harder, when the cow could hardly clear the S2 jungle, almost certainly buried him.

like a week ago

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I'm specifically saying Rammus is better at ganking early. Also if someone invades Rammus, Rammus can live long enough with Defensive Ball Curl and taunt to allow his team to collapse.

i'm sure he can because literally everything works out in your favor in magical

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Darius is not a weak duelist. Give me a jungler that wins a 1v1 against Darius. The only one I can think of is Lee Sin, who isn't even a certainty, and *maybe* Skarner. The debuff from Crippling Strike destroys most junglers in a duel. Then there's his passive damage, and the fact Crippling is an AA reset, and he can pull you back in... I never said his ganks are *good* but if he comes from behind he is deadly, since that means you have to go past Darius, and he can save Apprehend for after you get past him, and them he has Crippling Strike, combined with his high damage. Also if the lane has C.C his can make use of his high damage too.

i read the comment below this one first on accident. it's like you really don't think kiting is in dueling at all

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If you think Skarner doesn't duel well, please, play Skarner. Crystal Slash is a stronger Rampage, with permaslow, and every AA is giving him 1 second of CDR for more shields and Q's, which he can fire off about every 1.5 seconds [3.5 - 2 for AA's] Skarner's base AD is among the highest in the entire game as well. Also Fracture heals. Skarner is one of the best duelists in the entire game, at each stage of the game. His weakness lies in being kited.

do you think that kiting isn't part of dueling or something???
 
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No, not every jungler in the game can invade Fiddle and kill him. They get feared, and Fiddle walks away. Unless you're Lee Sin or someone who can keep on constantly jumping on him after you get on him the first time, it's hard to actually kill Fiddle.

you just... walk in on him doing a buff after he feared it to reduce damage on himself and kill him? isn't this common knowledge?

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You clearly haven't been playing against good people.

um i play with gold 3+, usually against plat and diamond players. i also play with semi-pro players and such from time to time. i don't think you can really pull this card on me.

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Any escape skill can be used during the animation of Hecarim's E, once the autoattack HAS ALREADY BEGUN AND CANNOT BE STOPPED and it will push them further away.

so have your lane bait the escape first wow. literally jungling 101

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An Ezreal, for example, can shift behind Hecarim once the AA animation starts, and he gets pushed further away. Someone with good timing can easily use an escape skill, or flash, to force Hecarim to push the wrong way. It is that abuseable window that makes Hecarim's pre-6 ganks trivial to avoid if you have any escape skill whatsoever.

so a scant few(of which you've picked the most abusable of the roster for your example) can abuse a bug in the game to avoid cc, so hecarim is bad early game?

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There have been cases where I literally cannot gank with Hecarim all game because the enemy team is Renekton, Fizz, Ezreal. Renekton just uses Slice as you use E's AA and gets pushed the wrong way, Fizz either uses Q or Trollpole, and Ezreal shifts as you hit him, a-la Blitzcrank hook. If your enemy has a dash that can be used as an escape, and good timing, they can easily avoid all Hecarim ganks except ones using his Ultimate.

uh you could communicate with your lanes to get your enemies to expend their escapes offensively, or you could have your lanes CC them while you're incoming?

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That is my 'difficulty' with the E. People being good enough to react to it properly. I know how to use Hecarim's E fine, however, there is a short window the enemy can use before the knockback but after the AA begins, to force the knockback to go the wrong way.

so instead of attempting to play around the people who can abuse the game, you just say his early game is bad. yeah i'm sure the problem is 100% on hecarim here

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Which is also why you don't see Hecarim in tourny play, the players are good enough to abuse that window consistently, so Hecarim is incapable of ganking.

UM hecarim has been banned pretty frequently in a lot of tournaments. and he's seen pretty consistent use when he's not being banned.

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[On top of J4, Xin and Vi slaughtering him if they ever meet him because Hecarim is an awful duelist early.]

man it's really like over-the-top duelists are good at dueling or something man wow
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: PC on March 16, 2013, 02:08:20 PM
lux is a real shitty ap because lb can burst her down

unrelated but how do i irelia
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 16, 2013, 03:54:33 PM
Max W first, do as much ASPD and damage as you possibly can, win every duel because of OP true damage and sustain and stun.

Also, Q to never lose farm.

Your ult gives you more sustain than a Soraka ever could.

That's all.

(PS: I'm horrible at Irelia.)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 16, 2013, 04:35:37 PM
I can't stand the sound of Irelia's auto attacks. So I never bought her.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on March 16, 2013, 07:44:28 PM
lux is a real shitty ap because lb can burst her down
More like that's just Lux's weakness as a character is to that kind of diver assassin.  Even just among other APs, Fizz, Leblanc, Diana, and Ahri all fit into that type that can jump onto Lux's face and deal some serious damage.  On the other hand though, Lux generally just outranges and laughs at other mages.

She's a fantastic AP frankly, but last I checked mid lane currently loves roaming assassins which is her vulneurability.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 16, 2013, 08:14:23 PM
More like that's just Lux's weakness as a character is to that kind of diver assassin.  Even just among other APs, Fizz, Leblanc, Diana, and Ahri all fit into that type that can jump onto Lux's face and deal some serious damage.  On the other hand though, Lux generally just outranges and laughs at other mages.

She's a fantastic AP frankly, but last I checked mid lane currently loves roaming assassins which is her vulneurability.
(hint: that line was sarcasm)

Also isn't lux like the most played mid champ atm with plenty people calling for nerfs despite the fact that she has a steady 50% winrate?  :derp:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 16, 2013, 08:21:42 PM
Except if you're sitting around waiting for the enemy to burn an escape, a good enemy will have wards in the locations you would want to wait. Unless you're going to wait in the middle of the river where anyone can gank you with your camera far away from you, while you sit waiting for those escapes to be used, you are likly sitting on a ward against good players.

Good players can evade Hecarim's E [By the way, it's not a bug, it's how all autoattacks work, once it starts it hits, regardless of it you blink or dash out of range], and if Hecarim jst sits there and waits for the escape to be burnt, he's on a ward if playing against a good player, so they won't burn it anyway.

That's the last I'll say on the Hecarim issue, seeing as you now seem to have accepted the issue with Hecarim's ganks pre-6 on characters with dashes.

Also, kiting is not a part of fights in the jungle unless you are a ranged jungler [Fiddlesticks and Elise]. 'Kiting' as a melee is not dueling. That's 'running away because you can't win'. Dueling as a melee is pretty much face-bashing. Why would most junglers kite Darius if their aim was to duel him? All that accomplishes is putting you in range for the outer ring of Decimate, if you can even get away from the red buff and Crippling Strike anyway. The only thing I can think of is buying time for cooldowns, but that just, as mentioned before, lets Darius get Outer Ring Decimates, and lets Hemorrhage tick...

And if you run on sight [Bearing in mind he could have been waiting in brush for ambush too], then that's not dueling. That's running away.

Also, Fiora isn't a jungle carry. She ends up underfarmed, not fed because she can't gank, underleveled, and is useless in a teamfight in the first place because she gets CC'ed and blown up. Fiora isn't a ganking jungler, she isn't a farm and carry jungler, and she isn't an invader either.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Shizumarashi Mayuzumi on March 16, 2013, 08:22:05 PM
AND HOLY SHIT WHAT A NEW PROVING GROUNDS (http://na.leagueoflegends.com/board/showthread.php?p=35633434#post35633434)
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

yessssssssssssssssssssss ARAM queue, yay not having to dig through the list of customs for the like one ARAM game that's not 30s only and not trying to lure people in by putting something like "tits" in the damn title does that even actually work to get players in my god
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on March 16, 2013, 08:40:33 PM
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'Kiting' as a melee is not dueling.
omg this hecarim keeps running while Q'ing my face why ;_;

Even for melee champions, while dueling you can still kite to wait out your CDs, wait out enemy buffs/debuffs, or buy time for someone on your team to come help. Also as Hecarim you can Q while moving so if both you and the enemy champ has about the same movement speed you can pull off a few free Qs (which can make quite the difference in early game dueling) then turn around and melt face. Or you can just pretend to run through a bush but stop and stat bursting them out. Doing so negates a ranged enemy's range advantage, and while they're busy trying to enter the bush you can unload some skills on their face too. Early on these little advantages can really add up.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 16, 2013, 09:51:45 PM
Except if you're sitting around waiting for the enemy to burn an escape, a good enemy will have wards in the locations you would want to wait. Unless you're going to wait in the middle of the river where anyone can gank you with your camera far away from you, while you sit waiting for those escapes to be used, you are likly sitting on a ward against good players.

so you can't buy pink wards so you can gank? it's not uncommon for me to buy a pink on my first buy to try for a double bot pre-6. also you can just watch how they play to see if their escape is down. if enemy ezreal is full health but last hitting with q from max range, his e is likely on cd.

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Good players can evade Hecarim's E [By the way, it's not a bug, it's how all autoattacks work, once it starts it hits, regardless of it you blink or dash out of range], and if Hecarim jst sits there and waits for the escape to be burnt, he's on a ward if playing against a good player, so they won't burn it anyway.

you make a lot of assumptions here. also when the auto starts, it's supposed to be applying cc immediately. however, due to the nature of that specific cc, certain escapes can still get out of it.

instead of looking at how to improve, you are basically just saying "oh well they have this so i just shouldn't gank" or "they have wards so i shouldn't gank" instead of trying to learn how to get past those issues and improve. this is why you are stuck in the lower reaches of gold v.

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That's the last I'll say on the Hecarim issue, seeing as you now seem to have accepted the issue with Hecarim's ganks pre-6 on characters with dashes.

nnnnnoooo that's a bug that's been around forever. that's why ezreal was a counterpick to blitz at high elo. if you play correctly, hecarim is still super strong.

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Also, kiting is not a part of fights in the jungle unless you are a ranged jungler [Fiddlesticks and Elise]. 'Kiting' as a melee is not dueling. That's 'running away because you can't win'. Dueling as a melee is pretty much face-bashing.

okay i lied above. THIS is why you are stuck in the lower reaches of gold v.

kiting is an integral part of any fight ever. you want to minimize the damage they do to you and maximize the damage you do to them simply because you can't account for everything. they might have a surprising rune set. their mia lane might be right behind you. maybe they are strong standing and fighting and weak if they have to move while doing so. maybe you want to bait them.

there's also the whole, taking less damage in a fight means you can still do stuff after the fight is over. if you kite darius and kill him but still have 50% of your health, you can still farm your jungle or gank a really low lane. if you just sit there and headbutt each other, suddenly you're at 10% and have to go b, greatly lessening the effect of the advantage you gained. killing someone often isn't the whole advantage, it's using the time they are dead to increase that advantage in the form of cs or objectives. that is a big reason why it's important to always minimize your damage taken.

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Why would most junglers kite Darius if their aim was to duel him? All that accomplishes is putting you in range for the outer ring of Decimate, if you can even get away from the red buff and Crippling Strike anyway. The only thing I can think of is buying time for cooldowns, but that just, as mentioned before, lets Darius get Outer Ring Decimates, and lets Hemorrhage tick...

there is a sweet spot about 100 range thick where darius will hit you with his shaft but be unable to auto you. you can kite him in that range and minimize the damage he does to you while maximizing the damage you do to him. this forces him to spend his high cd ganking ability to fight you properly, which could save a lane's life. and since gap closers are so popular on junglers, you just use it to back away so he can't continue autoing you, and kiting him down with your abilities.

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And if you run on sight [Bearing in mind he could have been waiting in brush for ambush too], then that's not dueling. That's running away.

the tone of this post seems to imply that "running away" is a bad thing in general. like it's not good play to tactically pick your fights at advantageous positions or something.

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Also, Fiora isn't a jungle carry. She ends up underfarmed, not fed because she can't gank, underleveled, and is useless in a teamfight in the first place because she gets CC'ed and blown up. Fiora isn't a ganking jungler, she isn't a farm and carry jungler, and she isn't an invader either.

hecarim ends up underfarmed too. all junglers do.  but you say hecarim is a jungle carry??

omg this hecarim keeps running while Q'ing my face why ;_;

Even for melee champions, while dueling you can still kite to wait out your CDs, wait out enemy buffs/debuffs, or buy time for someone on your team to come help. Also as Hecarim you can Q while moving so if both you and the enemy champ has about the same movement speed you can pull off a few free Qs (which can make quite the difference in early game dueling) then turn around and melt face. Or you can just pretend to run through a bush but stop and stat bursting them out. Doing so negates a ranged enemy's range advantage, and while they're busy trying to enter the bush you can unload some skills on their face too. Early on these little advantages can really add up.

this is a good post
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 16, 2013, 11:24:23 PM
In rather unrelated news, ZAC seems to be pretty strong, actually, with just 29% cdr (4 from masteries, 15 from scaling cdr quints and flat cdr blues, improvised stuff, and 10% from spirit of the spectral wraith) his W has less than 3 seconds of cooldown, and it deals magic damage based on the opponent's max health, which, with a spectral wraith, rylai's and I believe that's it was just 9% of the opponent's max health.

Aside from his E bug (It's sometimes canceled just as its used) he actually has one hell of a gap closer and his Q slow seems good enough, his ult gives him a stacking ms buff for each bounce,  it slows and knocks up so I guess that's great?

His passive actually seems like a worse anivia, considering that all of the blobs have only 10% of zac's max health, and they all take true damage from everything, which makes them squishy as fuck.

Also he grows in size for each 1k health he currently has, with 4k health he was hitting cho'gath status.

His early clear is horrendous though.

Also, today I went noc jungle after not playing noc in forever.

I buried the top AP Yi after granting 2 kills to my xin zhao, I managed to push LB out of lane twice to stop the pressure on our annie and gave our ADC a kill on bot and got two for myself (or else risk escaping) at bot lane.

However, I was having to build tank because xin was doing pure damage, by the time xin actually did some survivability the game was pretty much over for us, LB was the major problem, so I guess it's kinda my fault that I didn't make a bulwark.

I also stole their baron with a well timed ult + smite.

I ended 8/6/14, out of the 6 deaths, 4 was after LB was fed.

So I guess that's great for someone who doesn't touch the champion in forever? I was really screwing up my W timing though
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on March 17, 2013, 12:28:51 AM
Oh god the new ARAM map is super pretty even if it isn't finished.  The wind looks amazing and I admit I spent my entire first battle here distracted by the scenery.

Also, the Poro.  The Poro are so goddamn cute they're these little rat-like furrball things that run around on the bridge and constantly scatter away from champions and they're super cute and

i want one
also this post has been pretty useless
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 17, 2013, 01:15:44 AM
The Equalizer nerf is really, really going to hurt Rumble.  No one stays in the Equalizer unless forced to, and if enemies dash or flash out after the first half-second tick it'll make your ult do basically nothing, which is going to feel absolutely awful.  I hope it doesn't go live.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 17, 2013, 06:25:55 AM
The Equalizer nerf is really, really going to hurt Rumble.  No one stays in the Equalizer unless forced to, and if enemies dash or flash out after the first half-second tick it'll make your ult do basically nothing, which is going to feel absolutely awful.  I hope it doesn't go live.

Man, just when I starting to win with him :(

Well, if it does, I will always have Kennen.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 17, 2013, 08:45:59 AM
The Equalizer nerf is really, really going to hurt Rumble.  No one stays in the Equalizer unless forced to, and if enemies dash or flash out after the first half-second tick it'll make your ult do basically nothing, which is going to feel absolutely awful.  I hope it doesn't go live.

As I said, R.I.P Rumble.

It's not a nerf. It's an outright destruction. Effectivly the ult's damage against people who are not rooted or stunned, neither of which Rumble has, is going to fall by about 80%.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Aba Matindesu! on March 17, 2013, 10:08:54 AM
If that's the way they're going to make Rumble players make "smarter decision" with his ult, well, that's not a particularly smart way to do it.

It barely does any damage as it is now.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on March 17, 2013, 05:14:04 PM
I've taken to playing Karma a lot in bot games (because people yell at me if I try to bring her into my scrub tier normals :ohdear: cmon we don't have junglers on either side half of the time who cares about ~optimal OP team comps~) and really liked her too, so I'm psyched to try the new kit.

Also so this PBE is pretty nifty because holy crap do I like Quinn!  Also trying to l2Irelia and l2Leona and l2Caitlyn there so any tips on any of them would be awesome.  Probably will be buying either Quinn or Caitlyn fairly soon.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Gappy on March 17, 2013, 05:42:04 PM
Caitlyn: Long range pewpew and headshots. Stand behind your frontmost minions and pewpew anyone (enemy ADC) who dares come close to farm your minions. When headshot's up, walk up and pewpew your enemy adc then withdraw before they can get within shooting range. you can also happily pewpew any offensive support who dares live in your bush. Headshot's up faster in bush so when duelling stand in a bush when possible, and if the enemy's trying to auto-attack back, go in and out of bush to both proc your headshots and mess up enemy aim, provided they don't have a ward in your bush. Use the caliber net to get away from stuff, never use it to start a fight. You can use it to jump over ledges and thin walls like golem wall and jarven and anivia's walls. Use your ult only to finish and only when you have a clear shot as they can be blocked by enemy friendlies.
Quinn: Abuse her blind when initiating. Use vault when the enemy tries to run away or when you want to retreat while pewpewing them down. Ult only to get away or to finish. Carry ignite, not barrier. Don't use her vs varus. That is all.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 17, 2013, 05:57:28 PM
welp, I did it

I hit 0 LP in gold

I am

the worst
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on March 17, 2013, 06:37:25 PM
So, thoughts about ZAC. He doesn't seem viable at all outside of jungle. He's like...a melee Cassiopeia. His DPS is good, but he has horrible burst, and he can't even just toss up some DoT and walk away like Cass. He's also heavily dependent on the slow on his Q and his victim not having any escape or movement cc (escape on CD is not good enough unless it's like 20 secs), since that that and his ult are just about the only reliable cc he has, and his ult has like 2 mins of CD. His stun is usable, but it requires charging up, doesn't stun very long, and is pretty jukeable. Even with his passive, in fights vs other champs unless he aims to just bounce around a teamfight just generally AoE'ing everyone nearby, his skills still do a good job dragging his health down as he won't have the luxury to just recollect his droplets in the middle of a fight. His reforming passive only seems to be good for deterring tower dives and giving him a second chance in teamfights where his team is winning, as it's really easy to kill the globs, and they're uncontrollable. He's not really a good pusher either, as he is easily kited if he tries to chase anyone out of his lane, his AP ratios don't help much with killing minions, and he's just generally a really shitty champ to build AD on.

As for being a jungler, in my opinion, he has just about perfect sustain, but I can't really see him being able to fend off invaders or win duels without the enemy jungler just simply deciding to steal his big creep and leaving or just punching him out. Being a melee AP (D:) he can't get much use out of red either, outside of for killing creeps (and he's still better off just giving his ADC red or just ward it and gank enemy jungler when they show up to take red). Using red to slow down enemy champs for ganks doesn't really work if you're underfarmed compared to them, can DPS but can't burst a lot, and your main non-ult method of damage involves sacrificing your health continuously.

So my 2 cents. Though I rarely jungle, so consider my thoughts on jungler ZAC at your own peril :P
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 17, 2013, 06:52:00 PM
welp, I did it

I hit 0 LP in gold

I am

the worst

Ring when you get 8LP per win while at 0 LP in gold.

Stupid 12 or so game streak of 0-10 or worse botlanes/mid+top combined
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Patorikku on March 17, 2013, 06:56:32 PM
Quinn: Abuse her blind when initiating. Use vault when the enemy tries to run away or when you want to retreat while pewpewing them down. Ult only to get away or to finish. Carry ignite, not barrier. Don't use her vs varus. That is all.
Don't forget Caitlyn. Don't use Quinn against Caitlyn. EVER. Seriously, just the range advantage alone puts Quinn in a terrible position with her. Otherwise, yeah, this pretty much hits how2Quinn spot on. Also, don't forget to AA the target before using Vault if they've already got a Harrier mark on them, because otherwise you're tossing away some good damage. In lane, her poking is more like a violent launching of the poke stick at her target if done right; whether they have the Harrier mark or not, start off by blinding them and then proceed to let off one or two AA's, depending on how many you can get away with safely. With Harrier, it can easily take a nice chunk out of your lane opponent's life bar while leaving yourself relatively unharmed. Sure, if you poke too often, it'll drain away your mana stupidly quick, but it's worked beautifully for me when I get the chance to use her.

Don't have a lot to say on Irelia and Leona, though, and Gappy covered Caitlyn pretty well.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 17, 2013, 07:07:54 PM
Ring when you get 8LP per win while at 0 LP in gold.

Stupid 12 or so game streak of 0-10 or worse botlanes/mid+top combined

yes it's definitely the pub's fault every time
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 17, 2013, 07:11:19 PM
yes it's definitely the pub's fault every time

I had some bad games in that streak, I admit that [I never said those scores didn't include me], but that streak included the sort of games where I'm 3-1-7 as a jungler [or similar] and all lanes still manage to lose. Multiple times. Also a few AFK's.

Besides, I know my biggest single flaw is my passive playstyle. People I beat in lane will give up and roam. I tend not to play heavy push characters, so it's not that easy for me to roam, and when I'm losing, I just grit and bear it while farming in lane. I don't make plays, I follow them up.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 17, 2013, 09:54:08 PM
Why do people say Sivir hardcounters Caitlyn. I don't see it, yet people seem to believe in it to the point where I was called "special" for believing otherwise.
I mean yeah, she has E sheild to block peace makers and use traps for free mana, but if I see wasting your shield on my traps, my support will go in on you and you'll lose. Besides if you can consistently block stuff with E, you could probably consistanly dodge it with Graves/Ez E and counterattack with more burst, and no one says they hardcounter Caityn.

That 525 range doesn't help matters either. I would think choosing that would mean Caitlyn would have a field day with you like Quinn does. I could see it being a skill matchup, but I would still think it's in Caitlyn's favor.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 17, 2013, 10:16:10 PM
low elo sivir counters low elo caitlyn

mid elo sivir may or may not counter mid elo caitlyn

high elo sivir loses to high elo caitlyn


in my experience at least. low elo people tend to but a TON of focus on spells, so sivir can absorb peacemaker and counter with boomerang blade

mid elo is a tossup because some people are more auto oriented and some people are more spell oriented.

high elo people realize that caitlyn's true strength largely comes from her long range and headshots and will abuse that on sivir to no end
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 17, 2013, 10:33:11 PM
low elo sivir counters low elo caitlyn

mid elo sivir may or may not counter mid elo caitlyn

high elo sivir loses to high elo caitlyn


in my experience at least. low elo people tend to but a TON of focus on spells, so sivir can absorb peacemaker and counter with boomerang blade

mid elo is a tossup because some people are more auto oriented and some people are more spell oriented.

high elo people realize that caitlyn's true strength largely comes from her long range and headshots and will abuse that on sivir to no end

Guess I'd better work on improving my normal Elo then :(
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on March 17, 2013, 10:46:54 PM
oh shit my elo is dropping cause I haven't played in ages :derp:


tera pls
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 17, 2013, 10:56:58 PM
oh shit my elo is dropping cause I haven't played in ages :derp:


tera pls

tera has so many tiny things that bother me that just don't show it as a well designed game

like how a party leader has to queue for an instance and not just a member of a party. or how crafting equipment is virtually worthless leveling up
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on March 18, 2013, 12:05:47 AM
also masterworking rng bs that doesn't even increases with failure like enchanting


but elins 2 cute ;-;
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 18, 2013, 01:02:23 AM
Sivir doesn't counter anyone botlane ATM except maybe Urgot and Ashe.

Sivir in general is in a very bad state right now. Low range, subpar burst compared to characters like MF, her spellsheild has far too long C/D, her all-in is bad, her lategame is pants, she literally drinks mana...

There is pretty much no reason to pick Sivir over Graves/MF right now, unless you're against Urgot [Spellsheild Corrosive Charge]. Especially since both MF and Graves have far better lategames, better mobility, C.C, and AoE burst potential [Not to mention Staick Shiv marginalizes Sivir's pushing, the whole reason you used to pick Sivir, since any ADC can now push rather fast]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 18, 2013, 01:22:23 AM
also masterworking rng bs that doesn't even increases with failure like enchanting


but elins 2 cute ;-;

elins bother me because they're cute but at the same time their giant thighs and round ass are obviously trying to pull in a creepy pedo crowd

league of legends thread 10 - tera thread 2
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on March 18, 2013, 01:46:32 AM
elins bother me because they're cute but at the same time their giant thighs and round ass are obviously trying to pull in a creepy pedo crowd
the ol' "they're like a thousand years old so its okay" card
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 18, 2013, 02:00:01 AM
the ol' "they're like a thousand years old so its okay" card

i made a mystic and a sorcerer and i hate that pants are apparently forbidden to me
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 18, 2013, 02:20:37 AM
MMM I haven't played in while. Whats Fotm right now?

Don't think I'll have enough time to grind up for Karma.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 18, 2013, 02:35:53 AM
How do I do horribly horribly horribly and then have games like this
(http://i.imgur.com/S0OYqf0.jpg)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on March 18, 2013, 03:44:41 AM
How do I do horribly horribly horribly and then have games like this
(http://i.imgur.com/S0OYqf0.jpg)
Kassassin da bes
I normally don't approve of LB Kass but it worked for you so eh

Also ninja doubleflash o/
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: gammaraptor on March 18, 2013, 02:15:47 PM
I got another pentakill as akali a few days back. I didn't even snowball all that hard, my score started out as 1/3 before i went 9/4 cuz I somehow manage to get myself fed in some way or another. During that teamfight, both the enemy tanks Jarvan and Darius both had oracles and like 3 or 4k hp with a decent amount of MR. They started the teamfight near enemy red when i was at the tribrush cuz I was going to clear top, and then I just jumped and absolutely melted everyone. Usually by the time you get a triple kill you just have that feeling that you're going to penta, anyone know what I'm talking about?

Anyways that's number 4 for me, pretty funny when I look at the pentakill stats that say you're only on average going to get one every 1500 games yet I've gotten that number in 1000.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on March 18, 2013, 02:50:52 PM
Anyways that's number 4 for me, pretty funny when I look at the pentakill stats that say you're only on average going to get one every 1500 games yet I've gotten that number in 1000.
statistically speaking 1 in 1500 odds doesn't mean you'll actually get 1 in 1500 but rather it's 1 in 1500 when averaged over all games played by everyone :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 18, 2013, 03:18:30 PM
I got another pentakill as akali a few days back. I didn't even snowball all that hard, my score started out as 1/3 before i went 9/4 cuz I somehow manage to get myself fed in some way or another. During that teamfight, both the enemy tanks Jarvan and Darius both had oracles and like 3 or 4k hp with a decent amount of MR. They started the teamfight near enemy red when i was at the tribrush cuz I was going to clear top, and then I just jumped and absolutely melted everyone. Usually by the time you get a triple kill you just have that feeling that you're going to penta, anyone know what I'm talking about?

Anyways that's number 4 for me, pretty funny when I look at the pentakill stats that say you're only on average going to get one every 1500 games yet I've gotten that number in 1000.

On the topic of Pentakills I saw my 3rd non-ARAM penta a couple of days ago.

It was our Fiora who got it, cleaning up a teamfight.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 18, 2013, 04:00:57 PM
I've seen a few pentas, they were mostly on the enemy team though. I don't think I've every got one. Then again, playing support a lot tends to do that.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 18, 2013, 05:06:12 PM
I've had two pentas myself, the first was on ARAM with Ahri and the second was... Vayne. Their Talon focused me hard enough to bring me from 100% to 1 HP in four spells, I would've died if not for Botrk and Kayle Ult, I disengaged while they focused the rest, then I re-engaged and got an instant triple, I went for their Pantheon, which completely ignored me while he tried to get bottom inhibitor tower, quadra, then Lee, who tried to escape BUT I'M FUCKING VAYNE SON and I got a penta.

It was pretty much a 1v5 penta, though it was the leftovers of a fight. We still lost. ):

Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 18, 2013, 05:29:30 PM
I don't think ARAM pentas should count :V

I've gotten two, one on ARAM, one on Dominion.  The Dominion one was unbelievably dumb, as I was like level 19 at the time and building the stupidest stuff.  I got the penta as Vayne...with a Wit's End and a Stark's Fervor.  Hardcore.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 18, 2013, 05:44:11 PM
Specifcally the three non-ARAM Pentas are:

Me, Mordekaiser Pentakill. PENTAKILL was cried as the enemy nexus exploded. Technically I should have brought Pentakill Mordekaiser to celebrate.

A Xin Zhao [Pre-rework], in a 2v5 with me on Veigar helping out.

Aformentioned Fiora cleanup, 1v5. [BTW we still lost. Not hard for a Fiora to show up late to a teamfight, and ult 5 people who are 200HP, regardless of how bad she was]

All the ARAM Pentas I've seen are AP Yi, btw.

EDIT: Oh wait I've seen an enemy MF get a pentakill too against my team on SR. So that's 4 Pentas.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on March 18, 2013, 05:51:57 PM
seen 4 here:
3 fed assassins (Kata and Akali) (quick games where they snowballed early, 1 might have been surrender at 20 can't remember)
1 fed carry, Twitch (long-ish game)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on March 18, 2013, 09:59:09 PM
nerfs everywhere

MEANWHILE AT RUMBLES
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 18, 2013, 10:23:14 PM
PATCH NOTES (http://na.leagueoflegends.com/board/showthread.php?t=3237018)

RUMBLE STILL AWESOME
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 19, 2013, 01:34:25 AM
The Hecarim nerfs are also not there.

Since they were on the most recent PBE patch with ZAC, it's likely because those changes are still in the testing phase. Probably 3.05 patch if they go through.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 19, 2013, 03:00:45 AM
PATCH NOTES (http://na.leagueoflegends.com/board/showthread.php?t=3237018)

RUMBLE STILL AWESOME

Taric nooooo ;_;

Who am I going to faceroll with now when I see Leona support?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Yukarin on March 19, 2013, 05:27:19 AM
Singed nooooooo

I don't have tenacity on his ult anymoreeeeeeeeeeeeee
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Patorikku on March 19, 2013, 06:21:01 AM
Elise nooooo

... Okay, I haven't played Elise in forever, so I'm not that affected, really. I just wanted to join the no-wagon.

Also, I seriously need some help when it comes to melee supports, particularly Taric and Nunu. Sure, I can poke just fine with either of their E's. Sure, I can keep my lane partner and I at full health 90% of the time with my Q alone. But God HELP me if I try to grow some gems and actually get in close to poke with my AA or fight! Anyone particularly well versed in the ways of melee supports and willing to give some advice? I get stuck in the role all the time, and while I do fine with ranged supports, there are times where my team lacks tankiness and I have to take on a champ that isn't so made of squish like Sona/Soraka/etc.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on March 19, 2013, 07:08:07 AM
I don't think ARAM pentas should count :V
Hey ARAM pentas totally count.  I once got one with Fiddlesticks in ARAM, and then had another one stolen by an allied Soraka's banana by accident in the same game.

Bot pentas are the ones that don't really count because I've done that several times
including about being a second late for a Legendary Kill on Dominion Bots
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Yukarin on March 19, 2013, 10:17:46 AM
Elise nooooo

... Okay, I haven't played Elise in forever, so I'm not that affected, really. I just wanted to join the no-wagon.

Also, I seriously need some help when it comes to melee supports, particularly Taric and Nunu. Sure, I can poke just fine with either of their E's. Sure, I can keep my lane partner and I at full health 90% of the time with my Q alone. But God HELP me if I try to grow some gems and actually get in close to poke with my AA or fight! Anyone particularly well versed in the ways of melee supports and willing to give some advice? I get stuck in the role all the time, and while I do fine with ranged supports, there are times where my team lacks tankiness and I have to take on a champ that isn't so made of squish like Sona/Soraka/etc.

from what aphromoo said it was just all about lane presence, but I don't play support taric or nunu so i can't say much.

suikama where are you
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 19, 2013, 11:47:59 AM
Is the game at the point yet where traditional supports are no longer being played?

Or is it Leona every game now?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 19, 2013, 11:58:31 AM
Is the game at the point yet where traditional supports are no longer being played?

Or is it Leona every game now?

Last I checked Taric was still the most played champion in the game.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 19, 2013, 12:08:58 PM
Last I checked Taric was still the most played champion in the game.

He better get his raincoat. Da nerfs are a commin.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on March 19, 2013, 01:04:48 PM
He better get his raincoat. Da nerfs are a commin.
To him as a jungler and top tier top lane, not much to his support
A .75 second on target stun is still an on target stun.
These were nerfs mostly to his damage, and so he now has to care about his skill order.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 19, 2013, 01:28:49 PM
He better get his raincoat. Da nerfs are a commin.

Well considering he was still #1 pick before he got arguably buffed so he can do two more roles well... I don't think nerfs will change much. Especially with about 10,000 more useages than his nearest rival [Caitlyn]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 19, 2013, 03:46:53 PM
Why did Caitlyn become fotm anyways? Sure, Ezreal got nerfed, but I don't recall any buffs to her that would take her from niche pick to "Everyone want".
Same thing for Lux.  :derp:

Also, on the topic of pentas, I saw my second penta in a game yesterday, this time by our team's Varus 2 seconds before the enemy nexus exploded.
Still haven't gotten more than one or two quadras, and if I continue playing support 80% of my games, I don't expect to get a penta within this year, but I don't really mind.  :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: blabla1994 on March 19, 2013, 04:17:23 PM
Why did Caitlyn become fotm anyways? Sure, Ezreal got nerfed, but I don't recall any buffs to her that would take her from niche pick to "Everyone want".
Same thing for Lux.  :derp:

You can blame both on the IPL.

Caitlyn started because some pros did Caitlyn/Nunu and discovered that Nunu's attack speed buff was powerful enough that Cait didn't need one of her own.

Combined with her passive and suddenly Caitlyn was doing, "who do you think you are, Vayne?" Levels of damage at silly ranges.

And Froggen is entirely responsible for Lux. Lux's full combo does almost Veigar levels of burst, at three times the range, and a fourth of the cooldown.

It's just Lux has all of the skillshots, (all of them), so no one was truly cognizant of this until Froggen stomped face over at the IPL.

And Riot doesn't appear to have any plans to nerf it because it nonetheless remains hard as all hell to pull off.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on March 19, 2013, 05:49:05 PM
You can blame both on the IPL.

Caitlyn started because some pros did Caitlyn/Nunu and discovered that Nunu's attack speed buff was powerful enough that Cait didn't need one of her own.

Combined with her passive and suddenly Caitlyn was doing, "who do you think you are, Vayne?" Levels of damage at silly ranges.

And Froggen is entirely responsible for Lux. Lux's full combo does almost Veigar levels of burst, at three times the range, and a fourth of the cooldown.

It's just Lux has all of the skillshots, (all of them), so no one was truly cognizant of this until Froggen stomped face over at the IPL.

And Riot doesn't appear to have any plans to nerf it because it nonetheless remains hard as all hell to pull off.
Lux is also a very safe lane, you have 2 CCs, a sheild and a fairly decent range AA so you can harass safely.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 19, 2013, 05:51:50 PM
Lux was always somewhat popular, actually. She's just spiked.

The only reason Caitlyn seems to be picked to much right now is she's a lane bully and can shut out other AD's early. She's still the 2nd or 3rd worst lategame ADC, fighting with Corki [And better than Sivir]

That said I've never understood why you'd pick Caitlyn too well, because she falls off pretty hard.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on March 19, 2013, 06:49:15 PM
That said I've never understood why you'd pick Caitlyn too well, because she falls off pretty hard.
In the longest run, maybe (unless you have a fellow ASPD enhance like, say, Nunu) - but not every game necessarily lasts to that super late point.  And even when it does, having ways to snare, a mini-dash with a slow, and a long natural range does make her a hair safer than other ADCs even late in the game.  She sacrifices lategame power for early game advantage and safety, with the intent being that you use that earlygame advantage to carry your advantage into midgame and later by being ahead of the curve - and hoping it doesn't go on so long that you hit your cap and they catch up.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 19, 2013, 09:11:49 PM
Also, I seriously need some help when it comes to melee supports, particularly Taric and Nunu. Sure, I can poke just fine with either of their E's. Sure, I can keep my lane partner and I at full health 90% of the time with my Q alone. But God HELP me if I try to grow some gems and actually get in close to poke with my AA or fight! Anyone particularly well versed in the ways of melee supports and willing to give some advice? I get stuck in the role all the time, and while I do fine with ranged supports, there are times where my team lacks tankiness and I have to take on a champ that isn't so made of squish like Sona/Soraka/etc.

go in hard or don't go in at all

taric does this pretty well with his dazzle

from what aphromoo said it was just all about lane presence, but I don't play support taric or nunu so i can't say much.

taric and blitz in particular are pretty ridiculous at higher elos for how much control they exert on the lane by doing literally nothing. it's less bad on blitz where there are safe spots and if he misses, he exerts 0 control on the lane, but taric basically creates this field of "you can't exist here or you die"

Lux is also a very safe lane, you have 2 CCs, a sheild and a fairly decent range AA so you can harass safely.

well technically her aa range is average for mids. most have 550+(she has 550) and there are a few at 525. so most of the time she autos, they can auto back(though her passive will sort of win that out)

Lux was always somewhat popular, actually. She's just spiked.

*in eu

afaik she hasn't been that popular here

Quote
The only reason Caitlyn seems to be picked to much right now is she's a lane bully and can shut out other AD's early. She's still the 2nd or 3rd worst lategame ADC, fighting with Corki [And better than Sivir]

That said I've never understood why you'd pick Caitlyn too well, because she falls off pretty hard.

also her scaling with nunu and her great pushing ability. it doesn't matter if she "falls off" if she's still bewilderingly ahead of your carry because of how bad she trashed her lane
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on March 19, 2013, 10:17:06 PM
I had a Tristana pentakill where I got lasthits from both redbuff and a Statikk Shiv proc.

MEANWHILE IN RANKED I've managed all of two Triple Kills :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 19, 2013, 10:35:01 PM
also her scaling with nunu and her great pushing ability. it doesn't matter if she "falls off" if she's still bewilderingly ahead of your carry because of how bad she trashed her lane

Nunu isn't exactly godly anymore.

And against some-one like Tristana, she needs to trash the lane, and midgame, so badly that she has 190% of Tristana's DPS [Unless I'm mistaken], else Tristana will just pop Rapid Fire, get a 90% boost to her AS, and equal out. Tristana even out-ranges Cait late.

Against hypercarries Caitlyn has to win lane by an amount that is pretty much unrealistic unless the other side is just bad and can't avoid dying by farming at tower and playing defense. Otherwise she just gets leapfrogged by 20~25 mins.

Hell, the only thing Caitlyn actually has going for her early IMO is her AA range. Graves and MF have more burst and outright kill potential. Draven's AA's and all-ins are better.

But that's just my exceptionally anti-Caitlyn view on Caitlyn. I just really don't like her, and fail to understand why she's so popular with her low kill potential and bad mid~lategame compared to most carries. Especially with Nunu out of favor atm. If you want to shut lanes down, I'd rather take Taric/Graves, Taric/Draven or Taric/MF.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: gammaraptor on March 19, 2013, 10:41:13 PM
If you ever get to this point when you're playing vi, you do absolutely insane amounts of damage. 5% per hit, 15% every third hit, and so little armor after cleaver shred, w passive and last whisper (didn't get a chance to b to get it). Funny thing is that it was a 4v5 and I was jungling o.o
(http://i.imgur.com/3xmGPLV.jpg) (http://imgur.com/3xmGPLV)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 19, 2013, 11:48:24 PM
I should probobly take this moment to say that I brought Rengar, and from what I've played so far:

1: Rengar is fun. Especially when you ult and jump on people who think they're safe
2: Tank Rengar is still strong. Don't stack tons of HP and Battle Roar's heal is stronger than the old 10%, or even 15%. A significant amount stronger. [Also Spirit Visage you should be getting anyway because 20% delicious CDR]

I need some CDR runes for Rengar though, I think. That way I can go Visage + Lucidity and get 40% CDR or thereabouts, instead of 35% and ending up wasting stuff. Lack of manaless armor items that give CDR is depressing.

Also idk why but whenever I use a Feroicty Battle Roar, if normal Roar is off C/D, it seems to be automatically used as well. Dosen't happen with Q and E.

Also maxing Bolas first gives surprising lane poke. W still heals as much, and Q mainly scales off your AD, not ranks.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 20, 2013, 01:27:34 AM
Nunu isn't exactly godly anymore.

And against some-one like Tristana, she needs to trash the lane, and midgame, so badly that she has 190% of Tristana's DPS [Unless I'm mistaken], else Tristana will just pop Rapid Fire, get a 90% boost to her AS, and equal out. Tristana even out-ranges Cait late.

Against hypercarries Caitlyn has to win lane by an amount that is pretty much unrealistic unless the other side is just bad and can't avoid dying by farming at tower and playing defense. Otherwise she just gets leapfrogged by 20~25 mins.

Hell, the only thing Caitlyn actually has going for her early IMO is her AA range. Graves and MF have more burst and outright kill potential. Draven's AA's and all-ins are better.

But that's just my exceptionally anti-Caitlyn view on Caitlyn. I just really don't like her, and fail to understand why she's so popular with her low kill potential and bad mid~lategame compared to most carries. Especially with Nunu out of favor atm. If you want to shut lanes down, I'd rather take Taric/Graves, Taric/Draven or Taric/MF.

you're doing that thing again where you cherry pick a singular example to back up your point when that is literally the only example that backs up your point and there's a great mountain of results for every other scenario that proves you wrong
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 20, 2013, 01:29:12 AM
Rengar is also fun with SotD and Infinity Edge.

Stay away from a fight, wait until they initiate, ult, jump on carry, EXPLODE CARRY, clean up.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 20, 2013, 01:40:37 AM
you're doing that thing again where you cherry pick a singular example to back up your point when that is literally the only example that backs up your point and there's a great mountain of results for every other scenario that proves you wrong

I did state that I dislike Caitlyn in general as well at the end. Also, Tristana is the easiest champion to compare with Caitlyn, since it's hard to factor in things like Kog'Maw or Vayne's % damage, or Twitch Piercing, or the effects of, say, a Varus or Ashe ult. Other ADC's are not as easy to compare as Caitlyn v Tristana.

Tristana and Caitlyn, in regards to lategame, are pretty similar. Both have long range. Both have an escape. Both rely mostly in autos, unlike, say, Graves or MF. Except Tristana is better in every way lategame except slight vision advantage to Cait.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on March 20, 2013, 02:16:44 AM
You'd expect an extremely beefy team out of Shen/WW/Cho'Gath/Vi with Ez sitting back, right?

Not when the Cho goes pure AP with only a Doran's and Abyssal for defense, Warwick goes pure AD, and Vi ends the game on Giant's Belt/BC/Mercs for defenses.

And then every single teamfight eventually goes the same way: I get happy feet and initiate with lance combo and then get those 4 in the dunkbowl, Vlad uses his ultimate, Twitch has ult and Runaan's,  and our Alistar's built a little AP alongside a Frozen Heart and they get their ass whooped.  Ofc Ez simply herpderp arcanes out but Akali good at cleaning up squishies when there's no CC around.

Makes me not care about ANOTHER J4 2-kill game
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on March 20, 2013, 03:21:42 AM
I did state that I dislike Caitlyn in general as well at the end. Also, Tristana is the easiest champion to compare with Caitlyn, since it's hard to factor in things like Kog'Maw or Vayne's % damage, or Twitch Piercing, or the effects of, say, a Varus or Ashe ult. Other ADC's are not as easy to compare as Caitlyn v Tristana.

Tristana and Caitlyn, in regards to lategame, are pretty similar. Both have long range. Both have an escape. Both rely mostly in autos, unlike, say, Graves or MF. Except Tristana is better in every way lategame except slight vision advantage to Cait.
Tristana needs to level up to get her range. Her Q makes her more suited for building AS and being a duelist rather than poker, while Cait has her range from the start, and headshot and Q are great for harassing and pushing. Early on, her ult deals a lot of damage considering at lower levels champs are generally less tanky, If by lv6 she already has some farm and exp advantage over her opponent and/or has just whittled them down low by harassing, she can just ult to wipe them off lane and start rolling with her advantage. Her traps also provide snare and prevent surprise ganks early on before everyone starts roaming or going all mid. This way, she can shut down enemy mid hard if played right, but yeah she starts going downhill as the game drags on or enemy carry somehow still manages to get fed.

Point is, Caitlyn is someone you pick to cripple enemy mid lane the first 20-30 mins. Since mid lane is almost always a carry, this is a very good thing if you succeed. You don't pick Cait for the late game.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 20, 2013, 06:16:53 AM
Point is, Caitlyn is someone you pick to cripple enemy mid lane the first 20-30 mins. Since mid lane is almost always a carry, this is a very good thing if you succeed. You don't pick Cait for the late game.

i um

i-is this post a time warp into season 1
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 20, 2013, 03:10:03 PM
Tristana needs to level up to get her range. Her Q makes her more suited for building AS and being a duelist rather than poker, while Cait has her range from the start, and headshot and Q are great for harassing and pushing. Early on, her ult deals a lot of damage considering at lower levels champs are generally less tanky, If by lv6 she already has some farm and exp advantage over her opponent and/or has just whittled them down low by harassing, she can just ult to wipe them off lane and start rolling with her advantage. Her traps also provide snare and prevent surprise ganks early on before everyone starts roaming or going all mid. This way, she can shut down enemy mid hard if played right, but yeah she starts going downhill as the game drags on or enemy carry somehow still manages to get fed.

Point is, Caitlyn is someone you pick to cripple enemy mid lane the first 20-30 mins. Since mid lane is almost always a carry, this is a very good thing if you succeed. You don't pick Cait for the late game.

Tristana's E has a rather high base damage, so she can usually harass in the form of auto+E.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on March 20, 2013, 03:31:08 PM
so when did volibear hit top tier ???
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 20, 2013, 03:58:13 PM
so when did volibear hit top tier ???

He was used by pros in a tournament, like pretty much everyone else  :derp:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on March 20, 2013, 04:19:46 PM
in what role? jungler?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 20, 2013, 05:12:22 PM
That's the role I've been seeing him in , so I would assume so.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 20, 2013, 07:59:51 PM
R.I.P Syndra - Disabled.

Wonder what the bug is.
He was used by Gambit Gaming in a tournament, like pretty much everyone else  :derp:

Fixed it. Everyone in Europe sheeped Gambit, and then everyone in NA sheeped EU.

As per usual.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 20, 2013, 08:18:58 PM
Apparently she can throw blue buff out of the game, causing it to be unkillable and it won't respawn.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 20, 2013, 08:44:15 PM
Apparently she can throw blue buff out of the game, causing it to be unkillable and it won't respawn.

How does that even... Syndra's throw has a range, and I'm sure it can't reach the end of the map.

That said on the PBE Akali's shroud started handing out GLOBAL assists, so who knows.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 20, 2013, 08:51:07 PM
Not off the map.  Out of the game.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 20, 2013, 08:52:10 PM
Not off the map.  Out of the game.

I assumed out of the game is off the map.

I still don't understand how that works, but whatever.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 20, 2013, 08:59:36 PM
To be precise: With a maxed W, picking up the Ancient Golem and letting the skill expire will leave it hovering, untargetable and unkillable.  It's effectively out of the game.  It is the God-Golem, come to watch its children clash in combat.

Also the Akali bug is because CertainlyT wanted shroud to give assists nearby except that he flagged "nearby" as several times the area of the map :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 20, 2013, 09:04:17 PM
wow there were like three bug reports on that bug on the pbe

and it still got through

I AM DISAPPOINT RIOT
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 21, 2013, 02:25:05 AM
I assumed out of the game is off the map.

I still don't understand how that works, but whatever.

I'm guessing it's because you'd still see it. It'd just be glowing and invulnerable.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Patorikku on March 21, 2013, 05:25:06 AM
So today was a good day for League. Particularly when it comes to two specific matches throughout the last eight or so hours.

First one, I end up going mid as Kennen. There was a dispute over who was going to go ADC, and we ended up with a Kog going top and Quinn going bot. I went in lane with Teemo. It took about ten minutes for me to crush the little runt for the first time, and then a second one came right after. Just after finishing off mid tower, I get a call from work. One of the new blokes apparently never showed for his shift, and they needed me to come in as soon as I could. Naturally, I never mentioned I was in the middle of a match, but I did say I'd be over in about half an hour. We were about fifteen-ish minutes in, I just go "Let's finish this fast broskis",

And suddenly I'm amazing.

No kidding around here, I end up diving right into three teamfights just thinking "The faster I jump in, the faster this game goes, whether I die or not. LESDOTHEES"

All three come out with triple kills. I took notice for a second, but then I got back to pushing everything that looked like a lane, and eventually my team won the game. Get to the score screen, just go "kbye", and jump on my bike to work.

But then I come back from work (the guy got fired, beeteedubs, because he didn't even call in ahead of time), start up a queue, and get to go ADC. Opponent picks Ashe, with a Karma support to my surprise, so I go Ezreal. Yeah, throw the hate to me if you so please, but it's only natural to hard-counter Ashe when I have the opportunity.

And do I ever hard-counter Ashe! Nami takes about three or four of my kills during the lane phase, but when all's said and done, I'm nicely fed at the end of it all. A few teamfights pass, and the enemies are at mid's inhibitor tower. Jarvan's up in the bushes near blue, and I'm just thinking, "C'mon, Jarv, ult them hardcore!"

He ults.
I ult.
The rest of the team ults somewhere inbetween or after the fact.
I start spamming Q, W, and E for maximum damage.
I see Ez's not-manly face light up the top of the screen three-- No wait four times!
Is this a pentakill in the making, I say to myself.
I Q at Karma.
She dies.
PENTAKILL
I was no longer wearing pants.

It was glorious, I tell you. Just look at the scoreboard for proof! (http://s654.photobucket.com/user/PatorikkuDoiru/media/League%20of%20Legends%20Stuff/PentaCherryPopped_zpse3dc19d6.png.html) I just wish I could get a replay of the real deal, really, simply because the first pentakill is the most special~
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 21, 2013, 05:37:50 AM
I feel bad. I lost to Jayce/Taric as Vayne/Leona. The Jayce then revealed he was Chilean to make us feel bad. :(
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: gammaraptor on March 21, 2013, 02:55:03 PM
It was glorious, I tell you. Just look at the scoreboard for proof! (http://s654.photobucket.com/user/PatorikkuDoiru/media/League%20of%20Legends%20Stuff/PentaCherryPopped_zpse3dc19d6.png.html) I just wish I could get a replay of the real deal, really, simply because the first pentakill is the most special~

That's why I have lolreplay installed.
My first penta was pretty unexpected. Kill count was even, I wasn't even extremely fed only 8/4 akali.
We started doing baron and their team came over. I managed to catch their adc way behind the team and sniped him quickly.
Then I just started unleashing on their team. For some reason their jungler went to baron instead of trying to teamfight. He wad the next to go.
Then their nunu ults and I kill him. Their mid dies after that in half a second.
Tryndamere uses endless rage but then just as it looks like he's going to get away I ultI him.
We then proceed to take baron and win the game.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Taboo on March 21, 2013, 03:33:05 PM
It was glorious, I tell you. Just look at the scoreboard for proof! (http://s654.photobucket.com/user/PatorikkuDoiru/media/League%20of%20Legends%20Stuff/PentaCherryPopped_zpse3dc19d6.png.html) I just wish I could get a replay of the real deal, really, simply because the first pentakill is the most special~

it isn't season 2, bro
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 21, 2013, 04:09:30 PM
I finally found a good reason to play draft pick instead of normals. It lets me pick Galio without having to fear a team comp against which he would suck.  :3

[attach=1]

(and yes I know I died too often, partially because I died recklessly to swain during laning, partially because I died more than once shortly after finished my ult, but me dieing is a small price to pay for a won teamfight, methinks. I would have gotten a Morello's, but ez got an early executioner's, so that wasn't necessary)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 21, 2013, 09:26:39 PM
Seems like the junglers had it pretty rough that game.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 22, 2013, 11:40:21 PM
So, how stupid is it to run cdr reds, blues and gold generating quints and yellows as Leona

That and 4/7/19 masteries.

It gives me 19.3% cdr right off the bat, but it seems like such a waste.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Taboo on March 22, 2013, 11:51:39 PM
It doesn't sound stupid at all to me, but there's better options.

i carried idiots (http://i.imgur.com/K2Buh07.png)

Shen built AP from the start.
Kassadin sold everything when we were pushing into their base.

We almost lost and our Shen threw a surrender vote up like six times, Sivir AFK'd after a failed surrender but came back after allchat "report sivir for AFK"
I coulda sold Maw for Triforce...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 23, 2013, 01:44:49 AM
So, how stupid is it to run cdr reds, blues and gold generating quints and yellows as Leona

That and 4/7/19 masteries.

It gives me 19.3% cdr right off the bat, but it seems like such a waste.

I dont like it, the lack of armor makes it harder to come out on top in "trades," especially vs someone like Taric. Personally, I find a lot of Leona's stuff has a low enough cooldown anyways , at least in laning.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 23, 2013, 01:51:33 AM
Her W gives you plenty of armor, though.

I could also swap the gold generating yellows for armor yellows, I'd only lose about 0.2 gold per sec and gain 11~ish armor.

I could also swap the 4 in the offense tree for the defense tree, 15% at level 1 isn't bad at all and I get some extra survivability.

Thoughts?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 23, 2013, 02:48:43 AM
Her W gives you plenty of armor, though.

I could also swap the gold generating yellows for armor yellows, I'd only lose about 0.2 gold per sec and gain 11~ish armor.

I could also swap the 4 in the offense tree for the defense tree, 15% at level 1 isn't bad at all and I get some extra survivability.

Thoughts?


I guess it depends on how you play Leona. I wait for level 2 and all-in, with 1/14/15 masteries grabbing Block and extra starting gold.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on March 23, 2013, 06:46:12 PM
played a game for the first time in a while

got too may kills as sona so we lost :derp:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 23, 2013, 07:32:34 PM
Just went a game as Irelia against Renekton on top.

I was weary of him at first so I bought a cloth armor and 5 pots.

And yet, we LITERALLY ignored each other and just farmed, whatever damage he took was me misclicking my Qs and whatever damage I took was Cull The Meek's aoe.

I outfarmed him quite a bit, especially after my jungle got tired of getting so many kills on other lanes and decided to come gank top. First gank Renek burned a flash, second gank, I got a kill and took his tower.

Got an easy double on mid because their vayne was sitting at lane at like 1 HP, and their sona pretty much so I just reset my Q twice and gtfo'd lol

By the end of the game (They Surrendered at 20) I had 3 kills, 6 assists, no deaths, 150~ish cs, was sitting at 3k gold with no time to shop, had more than enough for a zephyr and a Warden's Mail :V

Also, the final score was... 29/4, I believe. :getdown:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Esifex on March 24, 2013, 01:57:54 AM
$1300 tax refund on its way in, will be using part of that to build a computer, and hopefully can have something to actually play matches on and maintain closer to a 60 FPS.

I should probably use it to, like, fix up my Freestar, but I reeeeeally don't care too much about that. Only cost like $100 for a tune-up, anyways.
Beast computer built personally ohmygosh first time
Title: Re: League of Legends Thread 10 - just build a damn Warmog's
Post by: Smashy on March 24, 2013, 06:15:39 PM
How to defeat Froggen!Lux

<Inhibitor>  :dealwithit:

with a side of

<EG Wickd> Hey Lulu how's it goin  :justasplanned:

Also having a Zed prove that he can 1v1 your tankiest guy in no time while splitpushing to generate huge overcommits good.  And Shen.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 24, 2013, 07:53:01 PM
*Goes to watch end of EU LCS Week 6*

*Sees CW beat EG*

Wow, EG still on their massive slump then?

*And in the Red Corner, our Russian Overlords, Gambit!*

I laughed.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Infy♫ on March 24, 2013, 09:22:46 PM
BLOODMASTER DARIUS - NEW META

!!
!(http://i46.tinypic.com/29m6txk.png)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on March 24, 2013, 09:26:01 PM
Finally (http://www.youtube.com/watch?v=7kPmWn89kT8&feature=youtu.be)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 24, 2013, 09:55:32 PM
Finally (http://www.youtube.com/watch?v=7kPmWn89kT8&feature=youtu.be)
I came.



To this city.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on March 24, 2013, 10:33:22 PM
BLOODMASTER DARIUS - NEW META

!!
!(http://i46.tinypic.com/29m6txk.png)
Your build is still pretty meh.

Try AP DARIUUUUUUS
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 24, 2013, 10:48:19 PM
Kassadin trip report:
8/7/16
12/2/6
23/3/29

I have found someone I like.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on March 24, 2013, 11:36:41 PM
hay shim let's compare our kass =3c

In other news, support Kayle baits everyone. EVERYONE. It's like they want to force me to ult myself or something. Even pre-6. :P
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 25, 2013, 07:45:01 PM
So...Trundle's getting a visual update...


I dunno how much I like the new one tbh. I didn't play him because he was ugly, I didn't play him because I couldn't gank anything with him, and his clear time didn't seem fast enough to be a jerk that way. He can 1v1 people though...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 25, 2013, 10:00:21 PM
Looks like they just took him and made him buff as fuck. Not sure if this will connect well with the idea of trundle being the lovable basement troll we identify with.

I really dislike the idea of changing his lord. He possibly had the best back story in the whole game.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 25, 2013, 11:19:55 PM
Trundle is... eh. He lost his charm, just to be stuffed into what is obviously when combined with filedigging the Lissandra Release. Like Karthus lost his whole story to be shoehorned into the Shadow Isles.

Also he lost his OP dance.

In other news:

Chaox is booted, not benched. (http://www.newsoflegends.com/index.php/tsmwildturtle-6153/)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 26, 2013, 01:32:39 AM
Comes as no surprise after wildturtle got that penta kill.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Taboo on March 26, 2013, 03:11:12 AM
Comes as no surprise after wildturtle got that penta kill.

stop

he got booted because of heat with reginald and the fact that he hasn't been taking it as seriously as the rest of the team (see: why he got benched to begin with)
also he's been performing like crap all season
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 26, 2013, 04:37:49 AM
stop

he got booted because of heat with reginald and the fact that he hasn't been taking it as seriously as the rest of the team (see: why he got benched to begin with)
also he's been performing like crap all season

Honestly, the hardest thing to believe is that he did all that. I mean, being in that position and screwing up like that.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 26, 2013, 11:26:52 AM
stop

he got booted because of heat with reginald and the fact that he hasn't been taking it as seriously as the rest of the team (see: why he got benched to begin with)
also he's been performing like crap all season

Its a joke bro. Anyways, I still wish Regi had left the team.

As far as ingame, Choax has a bad habit of being out of position for team fights.
He either shows up to a fight after his team has already started and died, or is jumped on and taken out right as the fight starts.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 26, 2013, 12:04:39 PM
Its a joke bro. Anyways, I still wish Regi had left the team.

As far as ingame, Choax has a bad habit of being out of position for team fights.
He either shows up to a fight after his team has already started and died, or is jumped on and taken out right as the fight starts.

Why Regi? He's seemed solid whenever I've seen them play. I can't recall the last time I heard "Man, Chaox is really big right now, he's making the plays." That's usually Regi, Dyrus, or Oddone.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 26, 2013, 12:12:27 PM
Ryuu has said this before, Regi only has one mod of play and that's full aggression. Great for catching inexperienced teams off guard, not so great for teams waiting to bait in a kill.
He often finds himself flashing into enemy teams and either getting a huge pay off or completely murdered.

I recall one game, I think at the start of S3 where regi flashed into a fight for no reason as kayle. I guess he thought he had his ult on or something and died instantly.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 26, 2013, 04:31:09 PM
Let me just hop in to say:

Fffffffawesome, finally Fizz freeweek!  :]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: lumber_of_the_beast on March 26, 2013, 05:39:15 PM
So, I'll be reinstalling LoL at the start of next month, Selemene help me.

I quit playing around the time Jayce came out. Anything important change since then?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Esifex on March 26, 2013, 05:48:29 PM
I quit playing around the time Jayce came out. Anything important change since then?
New item shop, for one. That's probably the biggest thing. Recommend making a custom game just so you can toy around with the new interface and learn how to steer it.

Then there's all the new champs and the tweaks they've made to a few others.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 26, 2013, 06:15:39 PM
i had a dream last night that i got into another argument with raikaria

idk if that means i should post here more or less
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on March 26, 2013, 10:50:39 PM
So, I'll be reinstalling LoL at the start of next month, Selemene help me.

I quit playing around the time Jayce came out. Anything important change since then?
the wonderful new shop interface, really easy to search and recommended items lists are now fairly good.
3v3  map redesign,
item price changes and base stat changes now mean buy HP for defence unless the other team leans heavily to AD or AP, and you can get boots a bit later.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on March 27, 2013, 01:18:12 AM
Jayce was before Season 3 happened, so probably the biggest change you'll have to get used to is that there's been massive overhauls to the item system - almost everything got changed in some way, from just gold or stats to being completely new items or building out of different things or so on and so forth.  They also completely overhauled (I mean new map and everything) the Twisted Treeline, and have released several champion reworks/visual updates.

Champs you missed in a nutshell:
Zyra: Mage/Support who's a living demonplant chick.  Puts down seeds then if her spells hit them they grow into attack plants.  Big on CC.  Ultimate is a big radius plant attack that does damage on first contact and knocks up everyone in range at the end.
Diana: AP Assassin or Bruiser-y with a moon knight design.  She's basically an "all in" character, catches you with her skillshot then dashes in with "ultimate" (which refreshes if she uses it then) and basically sticks to you and kills you.
Rengar: AD Assassin lion-predator thing.  Manaless and every fifth cast ignores cooldown and gets bonus effects, also has a personal item that stacks bonuses for each kill.  Ult involves longterm stealth, kind of a pain in the neck.  Seems to jump between OP and UP.
Syndra: AP Caster gravity dark mage.  Creates little black hole things, then plays billiards with them.  Also picks up and throws minions/monsters.  Ultimate does single target burst.  Very difficult to play effectively.
Kha'Zix: AD Assassin praying mantis alien.  Does best against targets 'isolated' from allies.  At 6/11/16 also gets to 'evolve' an ability permanently adding an extra effect.  Likes to jump around fights at squishies.
Elise: AP Mage/Bruiser-ish spiderwoman.  Harasses at range in human form, taps R to turn spider and mobs down a target with her babies helping.
Zed: AD Assassin who is basically Shredder.  Creates shadow clones that mimic his attacks.  Huge burst damage but extremely hard to play.
Nami: Support caster mermaid.  Has a spell which bounces as heal/damage/heal etc between allies and enemies, bubble trap, and auto-attack empower.  Ultimate is like a huge but slow moving version of Sona's.
Vi: AD Bruiser borderlands girl with giant fists.  Charges up dash punches, punches more things, punches MORE things, and gets bonuses on striking targets repeatedly.  Ultimate is an unblockable dash to a target ending in CC.
Thresh: Support who can play solo too.  Blitz-style hook and good position control, ult creates walls around him that slow and damage anyone.  Less stats per level than anyone else but killed enemies drop souls that give him stats if he picks them up.
Quinn and Valor: Ranged ADC female ranger and her eagle.  Short-ish range but decent fighting control, ultimate temporarily replaces her with her eagle who's a super fast melee ADC.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 27, 2013, 06:10:10 AM
All of these descriptions are not only glorious and hilarious, but are also 100% correct.

I applaud. (And laugh, because I'm laughing a lot right now)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 27, 2013, 06:35:04 AM
On the topic of 'Regi should have left instead':

1: I agree, Regi is the core of most of TSM's problems due to his overly aggressive play, and need to snowball, that';s TSM's whole tactic.

2: However it ain't gonna happen. TSM is Reginald's team. He made it. He's the boss. It's like saying Ocelote should leave SK, when it's Ocelote's team.

===

EDIT:

Our Ezreal just 'XPeke'd' the enemy nexus. While I help all of the enemy team from b'ing as Nasus jungle, with help from Diana.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 27, 2013, 11:42:10 AM
I'm waiting for Dyrus to be replaced with Wingsofdeathx.

Not sure if he shows up to tournaments this way but on steam Dyrus always seems half awake.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: lumber_of_the_beast on March 27, 2013, 12:32:52 PM
next question, hopefully last: is there an up-to-date guide on what runes aren't useless?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 27, 2013, 12:59:28 PM
I'm waiting for Dyrus to be replaced with Wingsofdeathx.

Not sure if he shows up to tournaments this way but on steam Dyrus always seems half awake.

A lot of streamers aren't really giving it their all on stream. When you play for hours like that, you get bored. I seem to recall wings saying that he does certain things to get more viewers.

next question, hopefully last: is there an up-to-date guide on what runes aren't useless?

If you were here for the Jayce update, it's pretty much the same, though cooldown reduction runes may have gotten popular on people like Sejuani. They also got buffed.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 27, 2013, 01:18:38 PM
I'm waiting for Dyrus to be replaced with Wingsofdeathx.

Not sure if he shows up to tournaments this way but on steam Dyrus always seems half awake.

That's just Dyrus being Dyrus. Dyrus has a sleepy-looking face. I always look half asleep, even when I'm wide awake.

And honestly, without Dyrus TSM didn't win anything. Dyrus is not a weak link in any way.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on March 27, 2013, 02:17:01 PM
If you were here for the Jayce update, it's pretty much the same, though cooldown reduction runes may have gotten popular on people like Sejuani. They also got buffed.
Some CDR runes just got tweaked again recently. Should be possible to hit the cap exactly when using them now.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on March 27, 2013, 02:38:45 PM
So I have went from 93 to -3 (0 LP and then dodged when our fp called ADC, picked Jax, and then asked for ADCs I don't own right now) to 83.

Also no more playing at 2 AM :V  Thought the team was going to implode at champ select (especially when the enemy team ganked bot and our Vi was wondering where our global ults were.  Shen was lvl 7 but admittedly lowish, but TF was level 5) but np Vi and I (on Graves) carry.

(Also first time I've seen Wit's End on Vi, but when they have a Teemo and AP Nid I guess the MR is fun)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: lumber_of_the_beast on March 27, 2013, 02:49:19 PM
If you were here for the Jayce update, it's pretty much the same, though cooldown reduction runes may have gotten popular on people like Sejuani. They also got buffed.

Well, part of it is that I don't really remember what's good. :V

Also, since I forgot to say it earlier: Thanks for the info, Garlyle!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 27, 2013, 04:10:43 PM
So I just made my first hop into ranked games afterall.

Games so far:

1. Jungling as Mao. Get invaded, they take my blue but one of them dies, so ok I guess. Our fiddle in the middle is... quite bad, to put it bluntly, and feeds lux somewhat hard, which ends in our teams demise. My favorite part was me pinging mid and walking up in the side brush, then while I wait for a good time to jump on lux, fiddle just starts casting his ult and goes in. I obviously follow up, but fiddle walks into enemy tower range, gets snared and dies for aboslutely no reason. Oh well.

2. Support as Lulu. All lanes are even except top, where their olaf feeds our elise hard before ragequitting. Easy win afterwards.

3. Support as Lulu. Laning with a well-playing Tristana, she scores a doublekill at lvl 2, then another doublekill soon after. Snowballing hypercarry leads to quick victory.

4. Mid as Lux. All our lanes do well, especially bottom, we have some back-and-forth with teamfights but end up even or on top every time, slowly push down turrets, get inhib, get baron, seal game.


So far, so good. Let's see how that is gonna play out in the long run. Say, how long can you go without playing ranked before you start dropping passively?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 28, 2013, 12:22:56 AM
I told myself I wouldn't go in to ranked until:

1.I have more wins than defeats.

2. I stop being more than 30 behind the enemy laner at 10 min.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 28, 2013, 01:32:03 AM
I told myself I wasn't gonna ranked until I had at least 2 champions for each role and got my Flat AD Quints. Only 3500 IP to go. :derp:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on March 28, 2013, 01:47:15 AM
screw ranked

bots games erryday
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Patorikku on March 28, 2013, 04:01:29 AM
I vowed not to go back into ranked until the following:

1 - I find I have a minimum of four champs in each lane pick that I can use efficiently.
2 - I am playing on my father's internet connection, since it runs smoothly enough that I don't feel as if lag ruins my plays and therefore I can blame my poor playing purely on my own stupidity at that particular point in time.
3 - I get someone to go ranked with me that might be able to pull me out of bloody well Bronze III.

Those first two are easy clears, since I have several champs I can use/have used with great efficiency for each lane. (Kennen in top/mid, Hecarim in jungle/top, Lux in support/mid, Ez in ADC, and several others) I just can't seem to bring myself to ask someone to play ranked with me and help me carry any troll teams we get to victory.

I'm also scared of my own possible incompetence. :<
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 28, 2013, 04:30:52 AM
I vowed not to go back into ranked until the following:

1 - I find I have a minimum of four champs in each lane pick that I can use efficiently.
2 - I am playing on my father's internet connection, since it runs smoothly enough that I don't feel as if lag ruins my plays and therefore I can blame my poor playing purely on my own stupidity at that particular point in time.
3 - I get someone to go ranked with me that might be able to pull me out of bloody well Bronze III.

Those first two are easy clears, since I have several champs I can use/have used with great efficiency for each lane. (Kennen in top/mid, Hecarim in jungle/top, Lux in support/mid, Ez in ADC, and several others) I just can't seem to bring myself to ask someone to play ranked with me and help me carry any troll teams we get to victory.

I'm also scared of my own possible incompetence. :<

About that whole 2 or 3 for each role thing, I'm pretty sure you just need supports and you'll be fine. If you don't want to mid or top, you're not going to have a hard time getting someone else to do it. Jungle and ad carry maybe, but solo lanes are REALLY popular.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on March 28, 2013, 04:56:36 AM
About that whole 2 or 3 for each role thing, I'm pretty sure you just need supports and you'll be fine. If you don't want to mid or top, you're not going to have a hard time getting someone else to do it. Jungle and ad carry maybe, but solo lanes are REALLY popular.
You want some top laners /jungles for when you're first pick. (just avoid the always banned ones and you shouldn't need many)

I'll add that they need to be different types of champs especially common hard counters.
Ryze (counters fizz) and Teemo (counters darius/garen) are good to have just in case.
 
Bot lane duo are a pair, you have to match your partner, so you need a tank (vayne/tristna), a poke (ez) and Nunu (caitlyn).  Worth it if only to deny your opposing carry their best support f they don't pick together.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Taboo on March 28, 2013, 06:06:12 AM
re: dyrus

he's easily the most consistent player on TSM right now
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 28, 2013, 08:24:55 AM
About that whole 2 or 3 for each role thing, I'm pretty sure you just need supports and you'll be fine.
Note that the reasons I played support in 2 out of 4 games and not 4 out of 4 was that both of those games someone called support. Not that I mind, but it happens more often than I expected...  :V
There was actually a situation where my team wanted me to go ADC and the enemy team had already picked caitlyn. I would have been kinda screwed in that moment, but luckily someone on the enemy team dodged. That is the main reason why I need to either get a new adc or get better with trist/sivir.

For solo lane, you want a roster such that there does not exist a champ who counters all of the ones you have. So if you have 4 top champs but they are all countered by teemo, that is a bad idea. If you have 4 mids but they are all countered by Talon, that's a bad idea, too. Luckily if you pick sufficiently different champs, this situation should rarely occur. For instance, for mid it should suffice if you have a long-ranged mage with poke and utility, a mobile assassin and a tankier/bruisery guy, methinks. For top you'd want a tanky/bruiser guy or two plus a harassing bastard.
Additional variety can never hurt though. Also, there's several champs that can be played effectively in multiple positions (Cho can mid, top and jungle, and he is cheap, for instance, kayle can literaly do every role, though she is better in some than others).

Also champs that are picked+banned in more than 50% of games don't count as a full champ for me.

Also I still like to pair up lux and cait at botlane, and imo Lulu can go with basically everyone due to her versatility and due to her usefulness in the later game, even if she is not necessarily optimal.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 28, 2013, 01:27:17 PM
Well, it looks like Riot dropped the changes from Hecarim's Ult, thankfully.

Still, that's two pretty large nerfs he's getting at once [W and Lizard Elder]. And the Nashor nerf, aka, Kayle stealth nerf because aside from Teemo only she builds it, is also there.

Oh yeah, and R.I.P Rumble. Yeah the total ult damage is the same, but how often does someone stay in Rumble's ult for the full 5 seconds? Realistically the ultimate will only hit for ~40% of it's old damage that it would actually hit for at absolute most. [Assumeing ~2 seconds exposure, which is very generous to Rumble alone, since he has no hard c.c to keep the targets in there]. Which is a gargantuan nerf. It's equivalent to making Akali's Shadow Dance only have a cap of 1 charge.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Aba Matindesu! on March 28, 2013, 02:01:48 PM
And the Nashor nerf, aka, Kayle stealth nerf because aside from Teemo only she builds it, is also there.

ap xin
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 28, 2013, 02:47:45 PM


Oh yeah, and R.I.P Rumble.

;_;

I was hoping it wouldn't go live.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Patorikku on March 28, 2013, 05:12:40 PM
About that whole 2 or 3 for each role thing, I'm pretty sure you just need supports and you'll be fine. If you don't want to mid or top, you're not going to have a hard time getting someone else to do it. Jungle and ad carry maybe, but solo lanes are REALLY popular.

Well, actually, I have the whole champ choice thing sorted out, especially in the bot lane. Besides having a handful of ADCs I can use well, (Ezreal, Caitlyn, Vayne, Varus, Ashe) I've got at least five or six supports I can use efficiently enough, especially since I started to use melee supports well.

Bot lane duo are a pair, you have to match your partner, so you need a tank (vayne/tristna), a poke (ez) and Nunu (caitlyn).  Worth it if only to deny your opposing carry their best support f they don't pick together.

What I have as far as these support types go would be Thresh and Taric as tanks, Lux, Lulu and Sona as pokes, and Nunu as... Nunu. Since I took Ryuu's advice on melee champs, I have been playing Taric and Thresh in the support lane like crazy, with mostly positive results. I'm still looking to increase how well I sync with my lane partner, though.

For solo lane, you want a roster such that there does not exist a champ who counters all of the ones you have. So if you have 4 top champs but they are all countered by teemo, that is a bad idea. If you have 4 mids but they are all countered by Talon, that's a bad idea, too. Luckily if you pick sufficiently different champs, this situation should rarely occur. For instance, for mid it should suffice if you have a long-ranged mage with poke and utility, a mobile assassin and a tankier/bruisery guy, methinks. For top you'd want a tanky/bruiser guy or two plus a harassing bastard.
Additional variety can never hurt though. Also, there's several champs that can be played effectively in multiple positions (Cho can mid, top and jungle, and he is cheap, for instance, kayle can literaly do every role, though she is better in some than others).

Yeah, I try to keep one hell of a lot of variety and keep to learning champs that work well in several different lanes. Kennen, Hecarim, Malzahar, Teemo... I can play most of them in multiple lanes effectively. But overall, my mid and top lineup goes as such:

Mid - Kennen, Lux, Katarina, Malzahar, Talon, Elise
Top - Kennen, Malzahar, Hecarim, Teemo, Vi, Elise

I have more, but these ones cover the variety mentioned pretty well. Not sure about a tanky bruiser down mid, though.

Really, the only reason I listed that first point in the "why I don't go into ranked" is because when I stopped playing ranked, I felt one of my problems was lacking viable junglers and supports. Fixed that, so now it's just the other two things I'm looking into.

Quote from: Riot Games
Hecarim & Elder Lizard nerfs

;-;
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 28, 2013, 05:36:47 PM
I'm looking forward to trying out new karma and changed udyr.

Oh yeah, and R.I.P Rumble. Yeah the total ult damage is the same, but how often does someone stay in Rumble's ult for the full 5 seconds? Realistically the ultimate will only hit for ~40% of it's old damage that it would actually hit for at absolute most. [Assumeing ~2 seconds exposure, which is very generous to Rumble alone, since he has no hard c.c to keep the targets in there]. Which is a gargantuan nerf. It's equivalent to making Akali's Shadow Dance only have a cap of 1 charge.
Well, assuming the patchnotes saying that the damage starts immediately instead of with a 0.5 second delay, let's compare the total damage

The enemy moves out within a timeframe of x and takes new [old] damage

0 - 0.5 s: 240+0.3 [300+0.5], -(60+0.2)
0.5 - 1 s: 240+0.3 [480+0.7], -(240+0.4)
1 - 1.5 s: 480+0.6 [480+0.7], -(0+0.1)
1.5 - 2 s: 480+0.6 [660+0.9], -(180+0.3)
2 - 2.5 s: 720+0.9 [660+0.9], +(60+0.0)

It is evident that the damage difference is not that bad every half second and quite bad every other half second, which is... difficult to judge in impact, gameplay-wise, at least for me. It can be a huge difference but doesn't have to be, depending on situation.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 28, 2013, 05:49:45 PM
The Equalizer always did damage in half-second ticks, so you're way off.  The new Equalizer does exactly the same amount of damage the old one did if the enemy stands in the effect for all five seconds; it just no longer has heavy upfront burst.

It'll keep it exceptionally deadly if you have a way to keep people locked down (Amumu/Rumble ult combo is absolutely sickening) but make it a lot less powerful in smaller engages.  It's a nerf, it's supposed to be a nerf, plain and simple.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 28, 2013, 06:37:09 PM
The Equalizer always did damage in half-second ticks, so you're way off.  The new Equalizer does exactly the same amount of damage the old one did if the enemy stands in the effect for all five seconds; it just no longer has heavy upfront burst.

It'll keep it exceptionally deadly if you have a way to keep people locked down (Amumu/Rumble ult combo is absolutely sickening) but make it a lot less powerful in smaller engages.  It's a nerf, it's supposed to be a nerf, plain and simple.

Amumu + Rumble Ult is only 2/5 seconds. Therefor you're only getting 40% of the old impact damage. The fact someone else has to use a massive C/D ultimate just for you to get 40% of the old impact damage back is absurd.

It's supposed to be a nerf. Yes. That's obvious.

Except it's an unreasonably massive, crippling nerf that basically removes Rumble's R button altogether, especially in solo situations. Honestly now it might be better to not even rank up R until teamfights start, and instead get Q leveled faster, that's how useless it is without someone to hold them down. You'll be lucky to get two ticks of damage at Lv 6 [130+0.3 AP], usually you'll get half of that.

Bear in mind the only champion in the whole game you might not take R on Lv 6 is AP Sion... and Sion's getting reworked anyway.

If someone has an escape skill of any kind, the ultimate becomes completely useless. You can't zone someone with a thin line that any gap closer jumps over.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 28, 2013, 06:40:11 PM
Except it's an unreasonably massive, crippling nerf that basically removes Rumble's R button altogether, especially in solo situations.

well mostly if you're bad

it is strictly a nerf, but good rumble players will know where to use their ult to maximize the time you have to stand in it
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 28, 2013, 06:40:44 PM
Thank the gods. Tower buffs. People were dancing under them things at level 2.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 28, 2013, 06:43:56 PM
well mostly if you're bad

it is strictly a nerf, but good rumble players will know where to use their ult to maximize the time you have to stand in it

You only have to walk about 100 units to the side to escape it.

Minimum movespeed is 110 units/sec.

Any champion can escape The Equaliser in less than 2 ticks of damage, without someone holding them in there for Rumble.

It doesn't matter how good you are with that fact, or where you put the ultimate, when any champion can escape with only 1 tick of damage.

In fact, the skill ceiling has fallen, because instead of being a zoning tool AND rewarding a direct hit, now it's just a zoning tool. And a weak one at that, compare to say, Aniva's Ultimate.

Just like in a teamfight, if you use it to try and screate a no-go wall, anyone with a gap closer just jumps through it scott-free anyway, and how few teamfights have everyone standing still for 5 seconds?

It's a nerf yes. An absolutely insane one that will probobly destroy Rumble completely, like the range nerf to Diana's Ultimate made her have a lower win ratio than Karma, yet when it got reverted she was fine again. Now if a minor range change gutted Diana, imagine what this will do to Rumble.

Not to mention Rumble's Ult is why you picked Rumble. Without it he's a short-ranged caster that just runs at people, and is pretty much dead weight for 3/6 seconds while Flamespitter is on cooldown.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 28, 2013, 06:54:35 PM
Amumu + Rumble Ult is only 2/5 seconds. Therefor you're only getting 40% of the old impact damage. The fact someone else has to use a massive C/D ultimate just for you to get 40% of the old impact damage back is absurd
Let's say the impact did about the damage of two old ticks, that means the damage is divided on 7 ticks and in 2 seconds you get 3.5 of those. In the same time with the new one you get 2 out of 5. You did 50% damage, now you deal 40%, meaning you have lost 20% of the ability's total damage. A large nerf to the damage? Sure. An utter destruction of his ultimate and himself? Not really.

Saying that you would not get his R at lvl 6 when it still deals substantial damage you would not have otherwise is ridiculous.

Quote
If someone has an escape skill of any kind, the ultimate becomes completely useless. You can't zone someone with a thin line that any gap closer jumps over.
First tick is instantaneous, CC exists,  escape skills have cooldowns so even against champs with these you can still land high damage if you play smart, and trading your ult for their flash in lane is alright since your ult's cd is much lower. Why are you exaggerating so much?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 28, 2013, 07:19:53 PM
instead of taking my time to pick apart a very obviously wrong post, i've decided to just take the liberty to make a handy visual aid where i circled all the areas where rumble's ult can still potentially be very powerful

http://i.imgur.com/vlmoj06.jpg

also rylais
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 28, 2013, 07:36:40 PM
instead of taking my time to pick apart a very obviously wrong post, i've decided to just take the liberty to make a handy visual aid where i circled all the areas where rumble's ult can still potentially be very powerful

http://i.imgur.com/vlmoj06.jpg

also rylais

So a highly map-positional ultimate, which can still be sidestepped to avoid 4/5ths of the damage with ease even in those positions.

Also multiplicative slow stacking + DoT means Rylais actually adds almost no slow to The Equaliser.

Let's say the impact did about the damage of two old ticks, that means the damage is divided on 7 ticks and in 2 seconds you get 3.5 of those. In the same time with the new one you get 2 out of 5. You did 50% damage, now you deal 40%, meaning you have lost 20% of the ability's total damage. A large nerf to the damage? Sure. An utter destruction of his ultimate and himself? Not really.

Saying that you would not get his R at lvl 6 when it still deals substantial damage you would not have otherwise is ridiculous.
First tick is instantaneous, CC exists,  escape skills have cooldowns so even against champs with these you can still land high damage if you play smart, and trading your ult for their flash in lane is alright since your ult's cd is much lower. Why are you exaggerating so much?

There are 10 ticks, 1 every 0.5 seconds for 5 seconds. So the impact damage is divided by 10 between each tick.

Now, assuming a realistic exposure time of, let's say 1.5 seconds, and a direct hit, the old damage would have been:

150/225/350 + 0.5 AP + 150/210/270 + 0.3 AP

So 300/435/620 + 0.8 AP per target

Now:

195/277.5/360 (+0.45 Ability Power)

That is a complete and utter gutting of the ability. It's lost 35%/37.2%/42.1% of it's base damage, and almost 50% of it's AP ratio on a realistic exposure time.

===

In other news:

Apparently Lissandra came from Narnia with that appearance (http://www.reignofgaming.net/news/23742-journey-into-the-freljord-iv-the-frostguard)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 28, 2013, 08:41:38 PM
stuff

(http://i.imgur.com/HC4Hnfv.gif)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 28, 2013, 08:42:23 PM
(http://i.imgur.com/HC4Hnfv.gif)

If that's the best response you have to mathematical evidence, I'll take it you agree that a 42% drop in damage is stupid.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 28, 2013, 09:20:43 PM
If that's the best response you have to mathematical evidence, I'll take it you agree that a 42% drop in damage is stupid.

no that's just my overall reaction to the past five or six threads
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Dormio Ergo Sum on March 29, 2013, 12:30:43 AM
An ultimate that either does a lot of damage if you stand in it or denies an area to the enemy team for 5 seconds sounds pretty good to me.
I mean if it's used right, even if it doesn't deal its full damage, you can still force the enemy team to split up which leads to people being out of position etc. which still makes it easier to win the teamfight.
But vutever, I'm going back to the dota thread.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 29, 2013, 12:38:39 AM
An ultimate that either does a lot of damage if you stand in it or denies an area to the enemy team for 5 seconds sounds pretty good to me.
I mean if it's used right, even if it doesn't deal its full damage, you can still force the enemy team to split up which leads to people being out of position etc. which still makes it easier to win the teamfight.
But vutever, I'm going back to the dota thread.
It used to do that too.  The loss of its impact damage is a direct nerf to the skill.  It's still quite good, it's just not as good.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: lumber_of_the_beast on March 29, 2013, 04:42:13 PM
So... is there any actual point to Tribunal participation now? (Yeah, I'm still a bit behind.)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on March 29, 2013, 04:51:42 PM
guys I wrote a thing (http://na.leagueoflegends.com/board/showthread.php?t=3278454)
So... is there any actual point to Tribunal participation now? (Yeah, I'm still a bit behind.)
You mean in terms of rewards?  At the moment, no.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 29, 2013, 06:36:21 PM
So... is there any actual point to Tribunal participation now? (Yeah, I'm still a bit behind.)

the satisfaction of making the community a better place????
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on March 29, 2013, 06:44:36 PM
So apparently,  Karma is totally broken right now. (http://www.youtube.com/watch?v=RYCIHiAV7J8)

Her W is currently not classified as a DoT spell, possibly due to it proccing every 0.33 seconds instead of 0.5 seconds like every other DoT in the game. This means she gets a full 6 procs on Muramana. That's almost 36% of your mana in damage. People are reporting dealing 1.5k+ damage with un-Mantra'd W alone. Once Muramana's complete, Karma effectively has a fountain turret laser as her W.

It's like Muramana Syndra, only with twice the # of procs, and on a normal ability instead of an ult.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Esifex on March 29, 2013, 07:09:30 PM
...

I'm going to try that right now.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on March 29, 2013, 07:10:49 PM
So much for, "Karma remake sucks". That was a quick turn around.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Shizumarashi Mayuzumi on March 29, 2013, 07:35:23 PM
hahahahahaha and they had to disable Leona because apparently she was crashing out entire games.

this patch

QUALITY.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 29, 2013, 08:44:44 PM
Bugs be bugs, and should hopefully be fixed soon. [Who has the idea to trying Muramana on her anyway?]

Anyway, Karma's pretty strong right now, not OP, but I've seen one of Legendary. Sucks as a support and against long-range mids, however, like Lux, due to her own lack of mobilty and instant C.C.

One time I got to play Karma I ended up feeding because 4v5 + being camped hard by freefarm toplane and jungle Udyr. Still had the most CS in the whole game.

Speaking of: Udyr's new flame breath animation is awesome, and he's much better now.

Also I had a Leone in one of my games. People were not crashing.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Shizumarashi Mayuzumi on March 29, 2013, 09:02:47 PM
Also I had a Leone in one of my games. People were not crashing.

http://na.leagueoflegends.com/board/showthread.php?t=3278908 "If Leona happens to Zenith blade another champion that becomes invulnerable (or untargetable) due to any reason - Vlad's pool, Fizz's pole, Kog'maws passive, Karthus, Zhonyas, etc. The game crashes for all 10 players, and they are unable to reconnect as the game ends with no record."
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 29, 2013, 09:25:44 PM
On a less gamebreaking note, I noticed that if you hop on your pole as fizz and the enemy nexus is destroyed while you are on it, you will resume being vulnerable after you hop back down, meaning you can die after the game has technically ended.

And yes, new bear stance is balling and new phoenix animation is sweet.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on March 29, 2013, 09:47:18 PM
On a less gamebreaking note, I noticed that if you hop on your pole as fizz and the enemy nexus is destroyed while you are on it, you will resume being vulnerable after you hop back down, meaning you can die after the game has technically ended.
This is true for other invincibility moves like Zhonya's as well
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 29, 2013, 11:20:22 PM
On another note, just played against a Rumble as Varus. With no durability items, I just walked out of Rumble's Ult without even taking 10% damage.

He had a full AP build.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 30, 2013, 05:46:46 AM
A friend of mine also stole baron with Rumble's ult without a full AP Build.

Let's not forget that they had a fed Vayne on their team, meaning they could just destroy Baron.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 30, 2013, 07:54:25 AM
A friend of mine also stole baron with Rumble's ult without a full AP Build.

Let's not forget that they had a fed Vayne on their team, meaning they could just destroy Baron.

Isn't it easier to steal Baron with old Rumble Ult that had burst damage, instead of getting lucky with small ticks of DoT which fall between Vayne's AA's?

Also, did some math on my earlier statement that Flamespitter > Equaliser at Lv 6.

Flamespitter Rank is + 70 damage, 6 sec C/D. + 97.5 damage in Danger Zone.

Because Rumble cannot keep a target in The Equaliser, and it can be left in 1 second regardless of how slowed you are, I gave the benefit that the foe doesn't have a skill that just lets them jump out instantly therefor taking only one tick of damage, and gave Rumble's Ult 1 second. That's 130 + 30% AP, on a 105 second cooldown.

So... 60 [+30% AP at Lv 6 when Rumble has almost none]/32.5 more damage... on a 99 second longer cooldown.

I think I know which one I should be taking at Lv 6, considering most facebashing contests toplane take longer than 6 seconds, and Flamespitter is also your main farming and harass tool.

To get more out of Equaliser in a toplane scenario early-game, without a gank holding them down, you'd have to assume your foe is stupid and stands in your Ultimate. Usually in these sorts of things you assume the highest skill level possible. On the other hand Flamespitter turns with Rumble, and follows the target as Rumble chases them, so running from that is futile, as you're just taking free damage.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Dormio Ergo Sum on March 30, 2013, 08:11:23 AM
Every time I read your posts I wonder why you're so focused on only the numbers instead of what it is that the skill does.
But whatever.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 30, 2013, 10:42:14 AM
Every time I read your posts I wonder why you're so focused on only the numbers instead of what it is that the skill does.
But whatever.

The only difference is the Equaliser has a minor slow [Which ends when you leave the effected area, within a second, since you need not move more than 100 units, and min movespeed is 110/sec] and much greater max range, one of which you get anyway by earlier Harpoon Leveling or buying RCS.

It's not like I'm comparing a single-target and an AoE skill, or a skill with hard C.C to one without. They are both AoE DoT spells. One is an Ultimate, the other a normal skill.

Honestly the Equaliser would be fine in it's new state if they made it 3x2 rockets instead of 6x1. As it stands putting more focus on the DoT instead of the direct impact makes it worthless because it's so thin. If it was made 3x2 it would again reward landing it so that the target is in the center, a direct hit, but not with the lolburst it had before. And it would be a better 'YOU SHALL NOT PASS' line. Not to mention that layout makes more sense from a design standpoint since Rumble has 3 rockets on his back, two barrages of three rocket sets.

99% of it's use would still be erased by anyone with a gapcloser/escape skill, but still, better than the steaming heap of garbage The Equalizer is now.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Taboo on March 30, 2013, 11:02:55 AM
Leona and Thresh hotfixes within 24 hours, shrug

Ryuu help me theorycraft jungle Nidalee.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on March 30, 2013, 11:13:48 AM
Leona and Thresh hotfixes within 24 hours, shrug

Ryuu help me theorycraft jungle Nidalee.

I'm not Ryuu but I imagine Razors + Heal's AS boost would be your best bet for not outright dying in the jungle.

Ganking? Uh... throw a spear from the brush?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: wailofthebanshee on March 30, 2013, 12:44:21 PM
So I've been on a half year break from this game and only came back recently.
I was hoping to come back to a pleasant community with mature players. Yeah, that's right, I'm just looking for an excuse to post these images.
http://i.imgur.com/O1kUoia.jpg
Fizz starts going crazy insulting that guy's mother and making "threats" after a single "ks" in broken english.
http://i.imgur.com/gtkRNBg.png
And this started not 10 seconds into the game.

And to top it off this is dominion, the mode with the least amount of toxicity, at least from what I've seen. Nice to see that Riot's report feature is doing it's job. I'm half tempted to just filter everyone at game start from now on.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on March 30, 2013, 04:31:31 PM
You act like as if taking Flamespitter over Equalizer is even a choice presented to you. Maxing Q first means you get it at levels 1, 3, 5, 7, and 9. To take something else over your ultimate means taking another rank in W or E, not R. Getting one more rank on something else is nothing compared to getting AN ENTIRELY SEPARATE SKILL, no matter how much you think it was nerfed.

Yes, Rumble's ult is worse now, but you're just delusional if you think it's worth not taking it at level 6. Sure, you can complain about it, but you're still going to get it at level 6 and use it as you always have. Because otherwise you're just playing sub-optimally out of pure spite.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 30, 2013, 05:35:57 PM
So I've been on a half year break from this game and only came back recently.
I was hoping to come back to a pleasant community with mature players. Yeah, that's right, I'm just looking for an excuse to post these images.
http://i.imgur.com/O1kUoia.jpg
Fizz starts going crazy insulting that guy's mother and making "threats" after a single "ks" in broken english.
http://i.imgur.com/gtkRNBg.png
And this started not 10 seconds into the game.

And to top it off this is dominion, the mode with the least amount of toxicity, at least from what I've seen. Nice to see that Riot's report feature is doing it's job. I'm half tempted to just filter everyone at game start from now on.

That first image reminds me of Rumiko Takahashi stuff. I'm going to be honest here. As much as people complain about the toxic community, I rarely find myself having to use the report button. If you're really worried you can play in premades. We have a chat, and while we rarely use it, we can always start.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on March 30, 2013, 05:57:41 PM
Personally, I find that the best way to de-stress after people raging is to look at some more humorous examples. (http://summonerscode.com/)

Now in dubbed form. (http://www.youtube.com/watch?v=m9P4trNWxYk)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 30, 2013, 06:08:43 PM
Personally, I find that the best way to de-stress after people raging is to look at some more humorous examples. (http://summonerscode.com/)

Now in dubbed form. (http://www.youtube.com/watch?v=m9P4trNWxYk)

I love that video. My favorite is the Nocturne quote.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 30, 2013, 07:31:19 PM
Leona and Thresh hotfixes within 24 hours, shrug

Ryuu help me theorycraft jungle Nidalee.

step 1: pick nidalee
step 2: pick flash/smite
step 3: reconsider your life choices and pick someone else

Personally, I find that the best way to de-stress after people raging is to look at some more humorous examples. (http://summonerscode.com/)

Now in dubbed form. (http://www.youtube.com/watch?v=m9P4trNWxYk)

WHAT'S THAT SPELL?

USELESS FUCKING CUNT
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on March 30, 2013, 08:02:48 PM
Heh, incoming hotfix to remove the Karma W + Muramana interaction. Oh well, it was fun while it lasted.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 30, 2013, 08:35:53 PM
So. What makes a bruiser? They are people who deal considerable damage despite being very tanky. Sometimes that means they are naturally tanky or get tanky from building damage, like Jax. Usually it means they have a) damage that scales with hp, b) % hp damage, c) resistance debuffs or d) get offensive stats for free.

Considering b, c and d... I know what I must do.

Bruiser Kog'Maw new meta.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Taboo on March 30, 2013, 09:16:46 PM
step 1: pick nidalee
step 2: pick flash/smite
step 3: reconsider your life choices and pick someone else

no seriously

I figure you'd skill EQEQWR and build wriggles > bruiser
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on March 30, 2013, 09:29:26 PM
So like Draft pick
Picked Kayle
30 secs later the person on next picking turn was like I want adc
So I was like ok then I'll support
Got chained by thresh 5 times
0/1/8 by 20 mins, bot Draven 4/0/2 and only not 5/0/2 cuz Sivir got lucky and spellshielded one exhaust
SUPPORT KAYLE BEST BAIT NA
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on March 30, 2013, 09:51:22 PM
no seriously

I figure you'd skill EQEQWR and build wriggles > bruiser

yeah but if you're going to do that, you should just go top and then actually be an assistance to your team

jungle nidalee doesn't bring anything that top bruiser nidalee brings better
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on March 30, 2013, 11:19:43 PM
I'm just leaving this here (http://i531.photobucket.com/albums/dd359/Sacchi_2008/welp.png)

They tried an early invade, gave us two kills (both to me) and their Olaf dc'd twice, giving me another two kills, after that I just snowballed top lane and was the ultimate support/AP in the game, their teamfighting was atrocious, they'd jump on us and I'd just RQ them and there goes half their HP. My three deaths were like "Ok, I'll trade my life for another 3 kills". :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Esifex on March 31, 2013, 02:09:07 AM
I just

What

How'd I

Normally I accidentally snipe kills from people while supporting, especially with how easily new Karma can end up tossing out burst damage without meaning to

I just went 0/0/31 and only 17 CS. Typical Esi botgame, but still - even in a bot game, I'm normally dying at least once or twice to either stupidity, out of position, or my ping shoots up because my neighbor is microwaving something and murdering all the wifi in the apartment complex.

To not snatch any kills, but instead set up a large portion of the 19 kills Vayne got - and then helping everyone else later for those other 12 kills - and not dying or KSing.

...I'd post a screenie but I'm on Jen's iMac and don't really wanna fuss with it, I get in enough trouble for leaving a mouse with a right button plugged in
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on March 31, 2013, 05:00:14 AM
My team has a hard time carrying from botlane. If botlane is behind, but mid is doing even or is ahead, then he can usually roam a bit to even things out. But if mids behind, we don't know what to do, and if we were winning before, we just get camped into oblivion.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on March 31, 2013, 09:05:14 AM
My team has a hard time carrying from botlane. If botlane is behind, but mid is doing even or is ahead, then he can usually roam a bit to even things out. But if mids behind, we don't know what to do, and if we were winning before, we just get camped into oblivion.
If you get camped, then a) your jungler can come as well to dunk theirs, b) your jungler is now free to gank mid. Once your jungler interaction has resulted in a kill, you can get a tower or a dragon.

At least that's what I'd think.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: gammaraptor on March 31, 2013, 09:59:15 PM
I'm quitting league for a while. I'm willing to sell my account too if anyone's interested. I have 50 champs now, with around 15 skins. PM me if interested
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on March 31, 2013, 11:59:09 PM
(http://i.imgur.com/i2ClkbR.jpg)
I just
What

Early game we entered bush late, they came even later, Fiddles walked in for some reason, killed him (no flash used), other two also went in and only flashed when they got below 20%, cuz of my passive they all died
Thought "this is gonna be so easy"
Then they did it again and again

Seriously my build is just like I dived to spawn and died and had like 5k lying around and nexus was dying so just right clicked random stuff
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 01, 2013, 08:06:46 AM
Breaking news! Riot has just announced a brand-new game! It's time to play League of Legends: CHEW! (http://na.leagueoflegends.com/news/league-legends-chew-arrives-0)

I just beat the game, lol. You can unlock a mini-game ("Astro Teemo") partway through. There's also two boss fights at the end, at least one of which should be obvious.

Caitlyn has got to be the most annoying enemy in CHEW. Everyone else is easy to avoid or kill, but Caitlyn's ult is nearly impossible to dodge later on in the game if you've been eating everything and growing huge. And its got significant knockback, which can knock you off of a building and down into the bloodbath of tanks and soldiers and Singed/Garen/whatever waiting below.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 01, 2013, 09:08:22 AM
Agreeing in Caitlyn.

Also, there's a countdown above CHEW.

Also, CHEW has been teased since Emumu. Look at the posters... one is 'Cho Gath Eats World'
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 01, 2013, 12:27:20 PM
Screw Caitlyn. i was so happy when Garen killed her building, only for her to pop up in another one.

How do you kill twitch without using Rupture?

Also,
Hup-two-three-four
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 01, 2013, 12:58:28 PM
Screw Caitlyn. i was so happy when Garen killed her building, only for her to pop up in another one.

How do you kill twitch without using Rupture?

Also,
Hup-two-three-four

Goomba stomp him.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on April 01, 2013, 01:39:22 PM
Riot has announced a brand new game! (http://www.chewgame.com/en/chew/)

the april fools' joke is that it's two actually playable games in one
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 01, 2013, 02:20:31 PM
^ Slow.

Although I'm more intrigued in the countdown... what does it mean?

Also where is the Urf Skin?

P.S: LOLKing is DravenKing. Think that's bad? Go look at the Wiki.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on April 01, 2013, 02:47:24 PM
crap I am slow augh

I just kinda glanced down the thread and didn't think I saw it being discussed oops

anyway uh the countdown might be for the actual announcement of the australian server since the final stage of CHEW is set in Australia, the only place without a league server presently that is in the game.

and oh my GOD the wiki ahahahaha
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 01, 2013, 05:50:53 PM
anyway uh the countdown might be for the actual announcement of the australian server since the final stage of CHEW is set in Australia, the only place without a league server presently that is in the game.

That and if you look at the HIRING NOW thing, there is [or was] a whole of of positions in Sydney.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 01, 2013, 09:04:15 PM
I'm scared now. Astro Teemo is way more fun and addicting than I expected. Someone help me.

I'm using the music for my study music right now, haha.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 01, 2013, 09:30:07 PM
Man does it feel good to hit max range Varus Ults, Varus Ults perfectly timed to hit a Strutting MF, Varus Ults timed and lead so it hits the foes who have just took a step after a Nautilus hook, hitting Fioras as they finish ulting, and generally landing every single Varus Ult prety much every time it's off cooldown.

It's just so SATISFYING every time you hit that Ult. Especially on a hapless Melee. Like Fiora.

It also feels good to have IE/Cutlass/Zerkers/Double Dagger at 19 mins, and IE/BotRK/LW/PD/Zerkers and a ton of gold in reserve at 33.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 01, 2013, 11:30:43 PM
Meanwhile, Smashy attempts to promote only to run into 600+ damage Kayle Qs at about 12 minutes and rambo Ezreal.

(ok, my Olaf game was bad but even then I would have been staring down a hella fed Wukong and I had no flash to escape J4 ult)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 02, 2013, 08:50:43 AM
So, uh, was the countdown for anything but the end of CHEW?

Also who are you voting for all-stars?

NA:

Dyrus/Oddone/Nyjacky/Cop/Muffin

EU:
Darien/Diamond/Froggen+Alex Ich [Will alternate, because I want either/or and they have totally different strengths]/Hosan/EDWard

Yes, I actually think Hosan is the best mechanics ADC in EU, even if Dragonborns isn't doing great, he won't be playing in DragonBorns.

Also both times I voted the toplane based on the jungler, since that synergy is important in my eyes, as a jungle main. Still probobly would have voted Darien, but the tie-breaker for NA Top was Oddone.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Taboo on April 02, 2013, 09:48:11 AM
NA: dyrus/svicious/aphromoo/scarra/chaox, while he was still there, voted for wildturtle after
EU: cyanide/soaz/alex ich/yellowpete/nrated

i /really/ like fnatic
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Freeze-Ex on April 02, 2013, 11:11:50 AM
Riot has announced a brand new game! (http://www.chewgame.com/en/chew/)

the april fools' joke is that it's two actually playable games in one
wat so april fool about it is that Riot is trying to use these two addict game to distract us from playing LOL  :o
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 02, 2013, 11:52:51 AM
Riot's true april fool's prank was having different free-week champs than the homepage says, again.  BV

Also there is plenty of PBE notes on different sites all or some of which might be jokes, annoyingly.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 02, 2013, 12:18:15 PM
Riot's true april fool's prank was having different free-week champs than the homepage says, again.  BV

Also there is plenty of PBE notes on different sites all or some of which might be jokes, annoyingly.

I dunno, Reign of Gaming's were posted on the 2nd, and seem legit.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 02, 2013, 12:26:33 PM
Well I hope the notes on S20 weren't April fools. I've been waiting for custom recommended items 4ever.
Even more so when they introduced the new shop.  I hate that thing. Every trip to it becomes a game of find the pots/wards.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 02, 2013, 12:51:13 PM
Well I hope the notes on S20 weren't April fools. I've been waiting for custom recommended items 4ever.
Even more so when they introduced the new shop.  I hate that thing. Every trip to it becomes a game of find the pots/wards.

It's also on RoG with pictures of the system.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on April 02, 2013, 01:30:17 PM
Well I hope the notes on S20 weren't April fools. I've been waiting for custom recommended items 4ever.
Even more so when they introduced the new shop.  I hate that thing. Every trip to it becomes a game of find the pots/wards.

The custom recommended items is an actual thing, I can guarantee you that much, though they're still in the process of testing and gathering ideas about how they want it to work.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Esifex on April 02, 2013, 03:16:00 PM
Unless they disabled CHEW, it doesn't work on Macs :(

Also I think I'd die less if I stopped picking up my 3DS to play Monster Hunter every time I die. I start thinking 'oh hey I almost have enough ore for my next set of armor- YOU HAVE BEEN SLAIN'
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Zerviscos on April 02, 2013, 03:21:28 PM
Anyone here on SEA server? I'm thinking of moving there since I have better connection there...damn I need to restart in level 1, reset runes, masteries...and champions. Sucks, but hey...good to start fresh.
Riot has announced a brand new game! (http://www.chewgame.com/en/chew/)

the april fools' joke is that it's two actually playable games in one
You know I played that 'cause it said I was gonna get a Gentleman Cho'gath skin...I thought it was a code for LoL, but nah...it was for that.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 03, 2013, 12:17:34 AM
is it just me or is the new karma not really any better :/
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 03, 2013, 12:50:56 AM
I feel like she's much better... as an AP Caster.

As far as support Karma goes, though, she's pretty rubbish to me.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 03, 2013, 01:38:51 AM
We got news on the incoming visual upgrades/reworks for Trundle and Sejuani. (http://www.surrenderat20.net/2013/04/42-pbe-update-wip.html#more)

Not really liking what they did with Trundle, but I do like the new Sejuani in terms of both looks and kit.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 03, 2013, 02:23:37 AM
Only thing about Trundle I disliked was the voice change. The changing of the lore I can deal with it.

Least the traditional skin keeps the old voice, and here's to hoping the new animations fixed the dps drop from his Q.

Sejuani looks great.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 03, 2013, 02:30:47 AM
We got news on the incoming visual upgrades/reworks for Trundle and Sejuani. (http://www.surrenderat20.net/2013/04/42-pbe-update-wip.html#more)

Not really liking what they did with Trundle, but I do like the new Sejuani in terms of both looks and kit.

I have the same opinion tbh.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 03, 2013, 02:34:00 AM
Welp poppy has the highest winrate of any champ according to lolking.

I stop playing for one month and THIS happens. Now who do I blame for this?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 03, 2013, 02:50:48 AM
poppy's winrate spikes up and down between highest and lowest winrate in the game because of how little she's played
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 03, 2013, 03:20:46 AM
Well just asked my brother. Seems there is a platinum player that's played like 188 games with poppy (100%) and has a 68% win rate.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 03, 2013, 04:44:32 AM
Well just asked my brother. Seems there is a platinum player that's played like 188 games with poppy (100%) and has a 68% win rate.

Is it Zekent's Poppy account(SpamHappy)?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 03, 2013, 09:53:51 AM
*Waits impatiently for new Sejuani to stomp with*

More tankiness, more C.C, more damage that comes out faster [And her Winds HP scaling is better as well as coming out faster, even if it doesn't increase on frosted targets], and her Ult stunning everyone for the full duration [If it hits, but considering I almost always hit Ashe arrows and Varus Ults...]

When new Sej comes out, I am going to faceroll with it. She's pretty strong already. I already dominated most of the time on her. My K:D:A on Sejuani is the highest I have... something like 6:1.

On the other hand I dislike what they are doing with Trundle. They  basically, as it says on the page, made an Ice Trundle skin, then decided 'Why not ruin who Trundle is and throw him in to celebrate Lissandra coming out!'. Trundle was a unique character with his own charm.

It's like they changed Karthus, and removed the mystery of Evelynn's origin, just to throw them in with Elise's release.

A character should not have who they are rewritten just to accommodate a release of a character that wasn't even linked to them in the first place. At least, unlike Karthus, it seems new Trundle is actually linked with Lissandra [Oh come on we all know she's the Ice Witch, or at least is behind it]

EDIT: Her Northern Winds is 16% bonus HP, not max HP now. Meh, still strong and looking foward to smashing some people with Sej.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 03, 2013, 11:30:52 AM
Is it Zekent's Poppy account(SpamHappy)?

Ye, that name sounds right. At least that's whose guide it was.

Think the account was someone different.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 03, 2013, 11:36:05 AM
Yeah, the new trundle is cool (pun not intended), but it is completely different from the old one, which was also cool. Why not just add a new cool thing without removing an existing cool thing?

What bugs me about this a lot is the contrast between that one promotional video where riot employees mention that they are proud of the uniqueness of their characters, for instance how annie differs from the typical mage/wizard depiction in fantasy, and between the statements by iron stylus & co. that karma and trundle got changed to more standardized versions of their characteris in order to "fulfill the fantasy" better, i.e. they deliberately made them less unique on purpose.

I like the new trundle, but not at the death of the old trundle.  :derp:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 03, 2013, 11:38:19 AM
Karma's honestly more unique and standout than she was before. Before she was just 'Enlightened Ionian Elder who took lessons from Janna'. Now she's a Ionian Elder who manifests her very willpower as a weapon, and seeks out a 'third option' between war and pacifism, scarred by the events of Noxus v Ionia.

Oh, and she's now unquestionably black/asian. Which makes her unique.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 03, 2013, 12:12:44 PM
Trundle wasn't really ever unique neither. He just had a good back story which made him stand out. But hes always kind of been the text book example of a world of warcraft troll.

He lacked the Jamaican accent but still had the same type of trolly voice and look. Also a funny note both vol'jin and the junkyard trundle skin have a bright orange mohawk.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 03, 2013, 04:31:35 PM
So I played two more ranked games. Somehow I got both times paired up with the same idiot. Both games I am support, both games he says he wants to be adc yet picks teemo and builds regular AP build. He just autoattacks every creep to death, pushing lane and missing a lot of last hits. He runs away when I engage and then calls me a feeder when the enemy escapes with less than 100 health.

This is the first time league has made me legitimately angry.  :matsuriscowl:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Yukarin on April 03, 2013, 05:00:09 PM
FUCK I CAN'T GET OUT OF SILVER

it's like whenever some teammate becomes pessimistic everything falls from there.

Ori: "Shen you stupid fuck stop dying"
*shen dies to fed morde*
Ori: gg

then botlane decides to full retard by 2v4ing when they could have lived; ori didn't do jackshit or got greedy for kills, top was still dying then i try to stay optimistic but everyone's fighting and shit and they don't play a good game.

now i'm back to 66 points again. ;-;
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 03, 2013, 06:03:18 PM
You guy ever thought of duoing with a buddy, say maybe from here?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 03, 2013, 06:05:36 PM
People need to understand dying is like Pringles.

Once you die once, it's not exactly that easy to stop. Especially if the enemy champion is one who can make you go *pop*.

Example: Yeah, telling mid to stop dying to that 6/1 Kassadin who can just riftwalk under the tower and burst them 100-0, then riftwalk back out is really gonna help, isn't it?

That said, when it comes to 'report X for feeding' I have my '3 minute rule'. Generally, when you consider the first ~1:30 min of the game, respawn, and time to travel back to lane, it is quite difficult to die more than once every 3 minutes without trying, unless, of course, you are the initiator and it's teamfights all the time. If you're 0/9 or 0/8 at 20 minutes, you either really, really, really suck, or didn't even care about dying in the first place, or fed on purpose.

Of course the situation is also taken into account. If it's a 4v5, it's a lot easier to die every 3 minutes! They could also be 0/8/20.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 03, 2013, 06:10:19 PM
People need to understand dying is like Pringles.

Once you die once, it's not exactly that easy to stop. Especially if the enemy champion is one who can make you go *pop*.

Example: Yeah, telling mid to stop dying to that 6/1 Kassadin who can just riftwalk under the tower and burst them 100-0, then riftwalk back out is really gonna help, isn't it?

I never really got that tbh. I have yet to see a game where someone stopped feeding just cuz someone told them not to.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 03, 2013, 06:14:58 PM
I never really got that tbh. I have yet to see a game where someone stopped feeding just cuz someone told them not to.

Generally if I tell someone to stop dying it's because I just ganked and gave them a kill to try and snowball back, and give confidence back. It's like 'Yeah, I ganked. He died. You got a kill. Now stop crying, dying, and blaming me, because if you keep dying you can't claim 'JUNGLER DOSEN'T GANK111!1'

That or they're in general being stupid, but that's more a 'stop walking on your own to facecheck when all 5 are MIA'
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 03, 2013, 06:25:56 PM
Generally if I tell someone to stop dying it's because I just ganked and gave them a kill to try and snowball back, and give confidence back. It's like 'Yeah, I ganked. He died. You got a kill. Now stop crying, dying, and blaming me, because if you keep dying you can't claim 'JUNGLER DOSEN'T GANK111!1'

That or they're in general being stupid, but that's more a 'stop walking on your own to facecheck when all 5 are MIA'

Yeah, if I want to say something, I find it better to be specific about it. Like "please don't grab Amumu,he'll nuke the shit out of us," or "I'm Ashe, let me initiate."

Stuff like that.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 03, 2013, 06:53:27 PM
 Lissandra leaked (http://euw.leagueoflegends.com/fr/news/pr%C3%A9sentation-de-lissandra-sorci%C3%A8re-de-glace?rid=sidebar)

For those who can't read French.

Passive - Sublimate: Every X seconds, Lissandra's next spell costs no mana. Sublimate's CD decreases each time she slows an enemy with an ability.

Q - Ice Shard: Skillshot that explodes and slows the first enemy it hits, damaging it and enemies standing right behind it as well. (think Graves R?)

W - Circle of Frost: Damages and snares all enemies around Lissandra.

E - Icy Path: Fires a slow-moving skillshot projectile that passes through and damages all enemies in its path. Can be activated a second time to teleport Lissandra to where the projectile is.

R - Polar Tomb: Targeted ability that can be cast on enemy champions or on Lissandra herself. If cast on an enemy, it stuns them and briefly shrouds them in an ice storm that slows and damages all nearby enemies. If cast on herself, Lissandra roots herself and becomes untargettable for a short duration and grants the slow+damage aura to herself instead.

And she's totally evil according to her lore. White Witch indeed.

EDIT - English reveal (http://na.leagueoflegends.com/board/showthread.php?p=36331921#post36331921)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 03, 2013, 06:57:47 PM
oh shit shes an argon
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Yukarin on April 03, 2013, 07:04:01 PM
oh god i think i might have another instabuy here

digging those evil women man
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 03, 2013, 07:08:50 PM
so much cc

i smell a new support
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 03, 2013, 07:31:13 PM
oh gawd
cc opness aside
are we getting a kayle self-ult on a real mage now
bait carry/support new meta calling it
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 03, 2013, 10:22:14 PM
Looks like I lost like 30 league points. That sucks. And I make them all back in one game.

But somehow still got the 4 win ip boost.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: gammaraptor on April 04, 2013, 05:06:37 AM
I quit league and then they nerf akalis early game? Good thing I quit otherwise I'd be pretty mad
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 04, 2013, 06:57:08 AM
so much cc

i smell a new support

Some weak slows, all AoE skills to steal farm while harassing, and her snare is a self-centered one whereas Zyra's is a huge range skillshot? Let's not even compare the massive whole lane knockup to a single-target stun and 20% aoe slow.

Lissandra will not work as a support. She's inferior to Zyra in every way at it.

I quit league and then they nerf akalis early game? Good thing I quit otherwise I'd be pretty mad

It's also a buff to lategame with the higher AP ratio. The part it really hits is when she hits Lv 6, before she has enough AP. You know, when she usually starts facerolling most of the game too dumb to counter her? It also encourages Akalis to actually buy AP. Not pen and resists.

oh gawd
cc opness aside
are we getting a kayle self-ult on a real mage now
bait carry/support new meta calling it

It's a Zhonya's Hourglass. Not a Kayle Ult. And you can't use it on allies, only yourself.

Oh, and last night, I had this theory about Aniva being allied with Lissandra.

Then I wake up and Aniva's Lore is retconned, removing my theory.

Sad Panda is Sad.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 04, 2013, 07:42:54 AM
Anivia's new skin makes me think it's legendary tier.

According to her new Lore, she's pretty much the living embodiment of Freljord, and it mentions the Darkness of Freljord could (and would) dominate her if it isn't stopped, this new skin makes Anivia a bit on the dark side of things, making me think that's an Alternate Storyline, kinda like Aether Wings Kayle.

That plus there's too many new particles (and a new voiceover too) for it to simply be 1350RP. :V

As for Lissandra... She's weird.

I mean, her pushing potential is off the damn charts, between her E, her W and her Q. And even with just her Q, her ratios are high enough (and its cooldown low enough) that she can make a pretty good effort pushing a lane.

The EEWR combo is kind of hard to do because you just need to be so quick about it, BUT it can also deal some pretty ridiculous damage, lol.

One of her recommended items is zhonya's and I can see why: Anything besides her Q has ridiculous cooldown, so QEEWR buys her 1.5 seconds, zhonya's buys another 2.5, enough for another Q and about half of her W.

She's gonna need cdr, almost as badly as lux, it seems, but it's going to pay off.

Overall, she seems pretty interesting and a damn good AP Carry, though she isn't an initiator by herself, she's more like an extention to another champion's initiation considering her E is so slow moving :/

She's kinda like Katarina as in she needs to jump in to do her full damage, but unlike katarina, she doesn't NEED to wait for enemy cc to do so, especially considering W has no real animation and does not stop her movement.

As for how well she'd do as a support, this is theorycrafting, but she's 100% viable, not the best option, but quite CERTAINLY viable.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 04, 2013, 11:22:30 AM
Anivia's new skin makes me think it's legendary tier.

According to her new Lore, she's pretty much the living embodiment of Freljord, and it mentions the Darkness of Freljord could (and would) dominate her if it isn't stopped, this new skin makes Anivia a bit on the dark side of things, making me think that's an Alternate Storyline, kinda like Aether Wings Kayle.

That plus there's too many new particles (and a new voiceover too) for it to simply be 1350RP. :V

It's clearly Legendary.

Ather Wing Kayle isn't alternate storyline. It's future, after the evil and Morgana were defeated, at the cost of Kayle's wings. Then she comes back to Runeterra to sort THAT out. It's more a 'Kayle from the Future of this storyline'.

But yeah, Evil Aniva is AU. Unless, of course, Lissandra wins. Then it's Future Aniva.

She's gonna need cdr, almost as badly as lux, it seems, but it's going to pay off.

Seeing as her scaling is also pretty average, CDR is probobly the best way to pump up her damage [And C.C. And Mana efficiency due to Ice Born.]

As for how well she'd do as a support, this is theorycrafting, but she's 100% viable, not the best option, but quite CERTAINLY viable.

Not really. I've said why before. She has to get close range to root [Alistar could just Q, or Zyra/Lux/Morg snare from miles away anyway, or Janna Q, or Nami Q, ect], her whole kit steals the CS and pushes the wave, her slows are small, and her ult, well... that's the length of Dazzle in terms of actual stun. I don't think sub 30% slows are exactly the poster child for support. Not to mention to get in root range she has to use her escape. [Or the enemy is dumb], meaning she probobly dies after doing so.

Honestly she's more likely to be strong top than support. Hell, even jungle with her mass AoE skills, mana-saving passive, short Q C/D and ability to bypass wards with claw. Support looks likely to be her weakest role, barring ADC. [And even then a ADC with an anti-focus ult isn't that bad. IDK her AA range

EDIT: 550. If it was, say, 575, I'd say it could be a thing, but not really with average ADC range]]

Remind me to try Jungle Lissandra when she's free.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 04, 2013, 03:12:12 PM
I know her ult can't be casted on an ally, that's why I said self-ult. And unlike a Zhonya's she can still cast and attack and use other items and let enemy team waste CD on her and stuff (unless it's a full invin like Zhonya's, instead of still being targettable like Kayle's ult). Not to mention assuming she can still be targetted her allies can use things like Lee's shield and Shard of True Ice on her.

Oh and also intentionally running into the middle of the enemy gank party alone and self-ulting also places her in a pretty good position to root a bunch of people at once before the rest of her team goes in. And looks like her E lets her teleport away after ult wears off as well! Yep, I'm STILL calling bait support new meta :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 04, 2013, 03:14:54 PM
I know her ult can't be casted on an ally, that's why I said self-ult. And unlike a Zhonya's she can still cast and attack and use other items and let enemy team waste CD on her and stuff (unless it's a full invin like Zhonya's, instead of still being targettable like Kayle's ult). Not to mention assuming she can still be targetted her allies can use things like Lee's shield and Shard of True Ice on her.

Oh and also intentionally running into the middle of the enemy gank party alone and self-ulting also places her in a pretty good position to root a bunch of people at once before the rest of her team goes in. And looks like her E lets her teleport away after ult wears off as well! Yep, I'm STILL calling bait support new meta :V

That depends, does the E have a travel time longer than 1.5 seconds? If not, you can't do that. Or you'll blink about 5 cm.

And it's like Zhonya's/Vlad Pool not Kayle Ult. She's outright untargetable.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 04, 2013, 03:26:06 PM
That depends, does the E have a travel time longer than 1.5 seconds? If not, you can't do that. Or you'll blink about 5 cm.

And it's like Zhonya's/Vlad Pool not Kayle Ult. She's outright untargetable.
Ah, rats. Then it won't be quite as useful as I thought it could be. Unless against like an enemy team full of skillshot/self-centered AoE users.
Also, in a teamfight, even a short dash can make the difference between "right smack dab in the middle of the enemy" and "behind angry top lane who tanks everything". And if the enemy team neglects cleanse/tenacity or your team can cc them hard, you can like delay the E to after your ult ends and you can move again, then E and run in opposite directions. That'd either divide their attention between chasing you and chasing your E or outright allowing you to create twice the amount of distance if they only chase one, and most likely distract them from your teammates coming in. Or you can Zhonya's again and wait for your team to scatter them, although I don't know if Zhonya is going to be really good on her.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 04, 2013, 04:05:11 PM
Zhonya's is considered an essential on her, combining her ult and Zhonya's, she gets a full 4 seconds of waiting for cooldowns, which, combined with cdr, could probably give her a second W in a teamfight, and quite a few more Qs, maybe even a second E (Though I doubt it, the cd on E is atrocious)

Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 04, 2013, 06:29:01 PM
Holy crap. Just tried her out on PBE, and her playstyle (at least one of the possible ones that I find successful) is pretty similiar to Kassadin, except everything is AoE, burst is even bigger, and the teleport has longer range, albeit longer CD. Definitely would put her on my to-buy list.

Apparently she also can't cast spells with herself ulted, but the aura damage is pretty strong ("meh, why is the damage and ratio on the ult so similiar to the minor abilities :\ WAIT A SECOND IS THAT AOE DOT") so walking into enemy then WQR is definitely viable. At lv5 her E only has like 11-12s of CD before CDR, so with CDR it should be possible to E in, burst, self-ult, zhonya, then E out. Although I might get a bad habit of using my teleport skill on the enemy like I do with Kass again...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 04, 2013, 09:07:09 PM
That 60 HP Nexus, Compexity v CLG [Watching about 10 mins behind]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 04, 2013, 11:49:54 PM
So it's a bad idea to let a team with Karthus/Tristana/Vladmir reach lategame.

And then said team gets an ace, baron, and everything mid by 20 minutes.

gee effing gee

(Vulcun vs TSM)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 05, 2013, 12:58:38 AM
Actually, Lissandra's ult isn't a DoT (although I can see why people would make that mistake given its description). The damage is applied only once, when the ice first spreads. The ice remaining for the next several seconds just serves to produce the slowing field (think Iceborn Gauntlet).

Lissandra's ult has below-average damage for an ult, although that's to be expected given her heavy emphasis on CC and utility.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 05, 2013, 01:47:49 AM
Looks like $10 can buy me 3 on-sale champs. Where's Riven sitting in terms of power these days?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Aba Matindesu! on April 05, 2013, 02:00:17 AM
Lissandra best initiates and jukes 2013.

I might actually whip out a full 200php this time.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 05, 2013, 09:12:51 AM
Caitlyn: Stop splitpushing you're making us lose teamfights Singed.

Me: But you lost 4v4 and I got a tower while they got nothing.

*Team moans so I group anyway*

*5 minuites later*

Me: *Pings for assistance at bot inhib tower because Diana got caught out for the 2nd time*

Caitlyn: *Splitpushing top*

Caitlyn proceeds to trade 2nd and 3rd top towers for OUR ENTIRE BASE, except the Nexus.

[0/4/5] Caitlyn: *We lose because Singed never in TF*

[3/3/4] Me: *Facepalm*

After that logic failed, she then blamed out jungler. Who actually had the most gold in the game because she ganked bot and mid so much [She also got a double kill on a countergank top, but that was her only visit because I won alone anyway]. Despite this Caitlyn still fed.

Hypocrites. Don't you love them?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 05, 2013, 02:32:29 PM
You forgot that in solo queue, it is always somebody else's fault.

Usually the jungler's.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Patorikku on April 05, 2013, 04:35:10 PM
You forgot that in solo queue, it is always somebody else's fault.

Usually the jungler's.
I believe this should describe this sort of thing quite well. (http://summonerscode.com/post/30839742173/exhibit-75-amumu-00-31-04-when-you-turn-14) And boy, do I ever know THAT feel, though I think it's more about me not being that great jungler. Then again, when everyone on MY team starts over-extending like crazy, I don't exactly get a lot of gank opportunities, and then when they start getting crushed due to their overly aggressive playstyle, they tend to blame me for not ganking their over-extended lanes. Because it simply cannot be their fault.

"The customer is always right" mentality... My FAVOURITE.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 05, 2013, 06:00:50 PM
I bought my doggie.  :D

[attach=1]

We won bot, but everyone else fed their top, mid and jungle. By midgame I was dealing enough damage to get a triple in a teamfight and went into hard carry mode. Pretty sure we would have won if akali hadn't ragequitted.  :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 05, 2013, 11:12:26 PM
The most annoying thing about that game, Iryan?

Rengar never hit level 16.  I wanted The Hunt!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 06, 2013, 06:01:24 AM
two ranked matches, first I'm caitlyn with taric on bot against blitz/mf, tl;dr we get stomped on bot and fizz end up feeding orianna mid so we lose.

Second I'm hec jungle, they have no ADC, they manage to win because [blank]

I DON'T KNOW HOW THEY WON CONSIDERING THEY DIDN'T DO DRAGON, BARON, STOLE ONLY ONE OF MY BUFFS AND WE STOMPED EARLY GAME.

This game.

This equals three straight losses on my placement matches, at this rate I'll be bronze V >_>''
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 06, 2013, 09:18:50 AM
The most annoying thing about that game, Iryan?

Rengar never hit level 16.  I wanted The Hunt!

Rengar dosen't have to hit Lv 16. Only Kah'Zix.

This equals three straight losses on my placement matches, at this rate I'll be bronze V >_>''

Better than being Gold V but getting 6 LP per win at 0 LP.

Frustrating thing is even after going on multiple streaks in a row, I'm still getting 6 LP. That said my W/L is still negative after that unfortunate period of chain losses. I can go up to 24 LP and go down to 0 with one loss.

I'm sure it looks weird for people to see someone on 18 LP and a streak.

You forgot that in solo queue, it is always somebody else's fault.

Usually the jungler's.

As a jungler/support main, I have grown accustomed to being blamed, but also because I watch all the lanes, knowing where the blame truly lies, and convincing the people who are not whining at me of such.

Also frequently when the enemy team allchat-cries I correct them.

Oh, and it's nice to be able to play my year-long main in ranked without being accused of trolling. Which happens to be a carry-jungler. [Usually I play tank/support junglers, so I can't carry games as well as I could if I was playing Hecarim]

Can't wait for next patch where I get to stomp with Sejuani instead without accusations of trolling. Even if Hecarim is my main, I want to do more than instalock Hecarim every time he's unbanned and count on the enemy team banning Malphite over Hecarim for some inexplicable reason every time I'm firstpick.

Seriously. Stop banning Malphite. He's been average at best since the general armor nerfs and the S3 jungle changes. He's not a justified ban, and his winrates are constantly significantly below 50% these days. He seems to be a permaban on EUW despite not even being a Top 15 ban according to LOLKing on EUW.

Just like until people realized 'Oh wait Hecarim is godly' I was sick of playing Maokai every game.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 06, 2013, 10:04:30 AM
I can no longer hardcarry, whether I'm playing OPLateGameFedVayne or RidiculouslyFedAPBruiserDiana.

I'm being matched with retards recently on normal games. My ultimate mechanic knowledge as far as ADC goes doesn't seem to go a long way when my team fails to protect me, I can barely stay alive by orb-walking through my tumbles, kiting from CC, flashing at the right times and condemning people to walls.

That said, with a half-competent team I can just R and pentakill, but anyone can do that with Lategame vayne :/

As far as Diana goes, the only mistake I made in the entire game was to jump on a seemingly alone caitlyn and suddenly find another four. That's what I get for greedyness. I mean, the only MAJOR mistake anyway, several small ones.

Honestly, my bf keeps telling me "you won't improve if you just blame others" but it seems like I can do nothing BUT blame others at this point lol.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 06, 2013, 05:00:19 PM
Seriously. Stop banning Malphite. He's been average at best since the general armor nerfs and the S3 jungle changes. He's not a justified ban, and his winrates are constantly significantly below 50% these days. He seems to be a permaban on EUW despite not even being a Top 15 ban according to LOLKing on EUW.

tbh I'd rather not ban the big 4 past Amumu and Blitz but I fear the QQ would be too strong otherwise.

(Right now my bans would likely be Akali/Vi/Hecarim, swapping one for Amumu should I be purple or someone wants one of those 3)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 06, 2013, 05:26:24 PM
SK really likes that top-side mid brush, don't they?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 06, 2013, 05:39:24 PM
tbh I'd rather not ban the big 4 past Amumu and Blitz but I fear the QQ would be too strong otherwise.

(Right now my bans would likely be Akali/Vi/Hecarim, swapping one for Amumu should I be purple or someone wants one of those 3)

I just ban stuff so I make words.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 06, 2013, 05:56:25 PM
I just ban stuff so I make words.

(http://puu.sh/2ty8a)

(Also I just reminded myself via surrender@20 that Muramana's damage toggle is becoming physical now.  Might be time to start banning Kha'Zix again)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 06, 2013, 07:19:03 PM
Froggen what are you doing? Froggen Stahp!

My reaction to Froggen standing in Rumble Ult for the full duration. Krepo did it later... both of them could have easily walked out and still been useful and not out of position.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 07, 2013, 12:25:52 AM
Rengar dosen't have to hit Lv 16. Only Kah'Zix.
Upon checking it, you're correct; Rengar needs 10 stacks on the Bonetooth Necklace, not level 16.

Rengar was not getting any stacks that game. :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 07, 2013, 12:34:59 AM
I thought the amount of stacks was irrelevant?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 07, 2013, 12:38:00 AM
According to the wiki, Kha'zix must evolve three times and Rengar must have 10 stacks on the Bonetooth Necklace.

http://leagueoflegends.wikia.com/wiki/The_Hunt_is_On!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 07, 2013, 04:39:05 AM
(http://i.imgur.com/Mrrkir5.jpg)
Holy shit Karthus on Proving Grounds is so fucking hilarious. Totally worth buying him just for it (even though I didn't intend to)

Would have won if Malp had actually saved his ult for teamfights, Tryn knew how to use his ult or Graves wasn't crap. He seriously started with Runaan's. wth
This game is pretty much an example of how Karthus can be extremely shitty and suicidal and still carries the team like hell. Every respawn was me half-screaming, half-laughing as I sit with passive in the middle of teamfight trying to Q down Lux and Ashe (the laughter prevents any short of aiming beyond RAPIDLY CLICK THE PERSON AND MASH Q), laugh again and allcaps all chat about how Ashe/Lux keeps managing to survive by a hair (a hair as in one of those reeeaaally crappy Karthus AA). Veigar always die somewhere in the process. Like seriously one time I was furiously mashing Q at their turret after failed Ashe kill and Veigar just randomly died on it.
Funny how at the beginning of the game everyone was joking about Veigar would completely counter me with his dreaded R (and I was pretty much the only one on the team it would have been useful on), then he just proceeds to ult Nasus and Graves and randomly dying.

What tankiness?

"I KILLED VEIGAR EVERYTIEM"
"were shitting on you"
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 07, 2013, 05:19:59 AM
And then I ran into a game with 3 support carries and a Soraka quadra and a Sona quadra and they're only not penta cuz ace
aram on weekends is beast c:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 07, 2013, 11:59:46 AM
*Plays and wins ranked game*

*Leauges Data Updateing or w/e it says*

OK, looks like I'll have to check my LP manually...

8 LP

For most people, they wouldn't care, but for me, this is a big deal, as it's a sign I'm making progress back to recovering my MMR after *that* period.  I was on 6 LP per win last streak. My objective isn't to reach Gold 4 right now, it's simply to restore my MMR.

I do wonder what happened to 7 LP. And why I got 6 LP last ranked win, lose a game, and then get 8 this win. I've been consistently getting 6 LP every game for about 7 wins before this.

Oddly enough last game had players ranging from Silver V to Silver I. [Well and Gold V counting me]. Looks like my last game was like a soup of divisions.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 07, 2013, 02:54:05 PM
Toplane Lulu, Jungle Nunu, Mid Nidalee, Bot Kog/Janna

<sarcasm>guys I'm trying to figure out the comp but it's tricky</sarcasm>

Also gotta be careful of those OP Lichbane Froggen-powered Anivias

(Dragonborns vs EG)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 07, 2013, 03:19:51 PM
Toplane Lulu, Jungle Nunu, Mid Nidalee, Bot Kog/Janna

<sarcasm>guys I'm trying to figure out the comp but it's tricky</sarcasm>

Also gotta be careful of those OP Lichbane Froggen-powered Anivias

(Dragonborns vs EG)

Dragonborns you so silleh. Do you WANT 8th place?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on April 07, 2013, 03:41:55 PM
*Plays and wins ranked game*

*Leauges Data Updateing or w/e it says*

OK, looks like I'll have to check my LP manually...

8 LP

For most people, they wouldn't care, but for me, this is a big deal, as it's a sign I'm making progress back to recovering my MMR after *that* period.  I was on 6 LP per win last streak. My objective isn't to reach Gold 4 right now, it's simply to restore my MMR.

I do wonder what happened to 7 LP. And why I got 6 LP last ranked win, lose a game, and then get 8 this win. I've been consistently getting 6 LP every game for about 7 wins before this.

Oddly enough last game had players ranging from Silver V to Silver I. [Well and Gold V counting me]. Looks like my last game was like a soup of divisions.
Starting to think the divisions are too different in "widths"
Bronze will have the same Elo range as silver, gold and plat combined. However it decides how much LP you get is messed up by this.
That's why progression is so bad.

I go from 25 Lp a game to 6 on promotion out of Bronze V (which is easy).

Still think the only way to unbreak it now is do away with placement matches and start everyone with 1000 Elo in Bronze V and then it will fix itself, but will take ages for the first players to move up the ladder.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 07, 2013, 03:49:52 PM
Right now I'm in Bronze I trying to promote and my games are mostly with Silver players, usually Aluminum V* to Silver III.  And usually when I'm not in promotions a win gives me so much LP I'm back into promotions at two wins or so.

Let's ignore that right now I'm on this thing where I find the winstreaks out of promos and the loss streaks in promos <_<


*Silver V, but I've heard horror stories of how bad it is so yeah that's my "Wood League" name for it.  Haven't thought of names for Gold/Plat/Diamond V yet because I doubt I'll be up there for a long time
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 07, 2013, 04:11:52 PM
Starting to think the divisions are too different in "widths"
Bronze will have the same Elo range as silver, gold and plat combined. However it decides how much LP you get is messed up by this.
That's why progression is so bad.

I go from 25 Lp a game to 6 on promotion out of Bronze V (which is easy).

Still think the only way to unbreak it now is do away with placement matches and start everyone with 1000 Elo in Bronze V and then it will fix itself, but will take ages for the first players to move up the ladder.

No, it's nothing to do with divisions, it's to do with MMR. The Silver 4's would have been ones who just hadn't managed to get promoted, but won a lot so had higher than normal MMR. Meanwhile mine is lower than normal, due to a really rough period.

So I get really low LP, because my MMR is below Gold V levels. It's like when you're in XYZ 1 and trying to go up, but your MMR is too low. Except I get it at 0 LP because my MMR is in the 'Silver' ranges.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 07, 2013, 04:21:15 PM
Right now I'm in Bronze I trying to promote and my games are mostly with Silver players, usually Aluminum V* to Silver III.  And usually when I'm not in promotions a win gives me so much LP I'm back into promotions at two wins or so.

Let's ignore that right now I'm on this thing where I find the winstreaks out of promos and the loss streaks in promos <_<


*Silver V, but I've heard horror stories of how bad it is so yeah that's my "Wood League" name for it.  Haven't thought of names for Gold/Plat/Diamond V yet because I doubt I'll be up there for a long time

Well, this is the first time I've heard time I've heard of people having that. Usually it's the opposite. If I were to guess, you're actually in silver, since the s3 system is just something pasted on the s2 one.

That said, why do people say that qss completely shuts down Malzahar? Can't he just have someone else hold the guy in place?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 07, 2013, 04:37:57 PM
Well, this is the first time I've heard time I've heard of people having that. Usually it's the opposite. If I were to guess, you're actually in silver, since the s3 system is just something posted on the s2 one.

That said, why do people say that qss completely shuts down Malzahar? Can't he just have someone else hold the guy in place?

Because you hardly need to move at all to break the tether, it's rooted on your location, I think. Besides, how many people are going to snare or stun the target of a Malzahar ult? They just expect them to die.

So yeah, it kind of does shut down Malazahar.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 07, 2013, 06:29:23 PM
I swear everyone plays this game on dial up or something.

5 loses for today. I was bored the entire time mostly.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 07, 2013, 07:52:40 PM
I swear everyone plays this game on dial up or something.

5 loses for today. I was bored the entire time mostly.

Nah, I think riot just took a dump on their servers. I had a ARAM where 7 people were disconnected at the start.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 07, 2013, 11:10:23 PM
I made it to silver aluminum.  Before 100 wins.  Yay enemy instalocking Vayne that attempts to fight my MF level 1, not even Flash and Barrier could save her from giving up first blood.

Now to see how long it takes before I get anywhere near Gold  :V

And while I'm thinking about it...

Dear purple-side allied botlanes,

When I walljump into the river brush, that blows the 13 second cooldown on my combo. STOP IMMEDIATELY ENGAGING RIGHT AFTER I JUMP THE WALL FORCING ME TO GANK WITHOUT THAT COMBO.

Sincerely,

Smashnuke, Jarvan IV jungler
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 08, 2013, 03:05:42 AM
So I just rolled my face on my keyboard as Leona giving my ADC a penta on a lost game which saved his life by 1 HP and gave us the win.

I almost literally rolled my face on the keyboard too, I didn't even know what I was pressing, I was just mashing buttons.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 08, 2013, 03:23:41 AM
I thought going to PBE to try different champs and roles against people was a good idea

Then I got queued up with a cait who try attacking a Kayle with BF sword and phage until she has half HP left and a Garen who'd just stand there and duel anyone who walks into him
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 08, 2013, 03:57:07 AM
I hate it when game last longer than we should. It's 23/11, end the damn game. No one cares about your 400 farm if it takes you 50 minutes to do it.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 09, 2013, 02:17:32 AM
when support nidalee works out its a beautiful thing


it doesn't quite compare to fed sona tho

(http://i.imgur.com/YZBgwoW.png)

jarvan and ahri ganked bot

4v2

we killed them all

TWICE

:derp:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 09, 2013, 02:40:40 PM
Two very nice ranked games... and then on the third game our top only connects once everyone is already level 5, feeds the enemy top yi, and yi gets a pentakill at the 20th minute, after which we unanimously surrender.  :]
We also lost botlane because our ez had delusions of superiority and E-dived a 1/3rd hp caitlyn... who was protected by her allied blitz... and then their jungledyr cam running in from their lane as well. Funny how these things go.

Still, ranked is fun as long as poeple don't rage (too much). And out of 9 played placement matches I've won 5 so far, so I guess I'll... end up somewhere bronze 3 bronze 2? Idk.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 09, 2013, 03:20:02 PM
Aaaand I'm on my 3rd streak in a row.

22 LP in 3 games when you discount 3 from a dodge. That's more than 6 per game [In fact 7 1/3rd]! PROGRESS!

Also apparently you're full tank on Mordekaiser when your items are:

Lucidity Boots
Revolver
Abyssal
NLR+Blasting Wand

Although the tears of the Diana moaning about how I would 'sit under tower and spellvamp and build full tank' were funny. Of course I'm defensive, ZAC's already tried [and failed] to kill me with Ult-ganks twice, and Ezreal's tried to snipe me after both times! What do you expect me to do, build no durability at all on Morde?

Not that she was bad, she would back off if I walked forward and her shield was down, so as not to take E poke. Unfortunately she never tried to bait out my W and then re-engage when it wore off, but hey, I know Mordekaiser, she might not.

Both times the gank didn't work, by the way. The first of those without blowing summoners.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 09, 2013, 04:53:31 PM
Well, 7 of my placement matches are done, 2 wins, 5 losses.

I'm calling Bronze IV.  :derp:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Freeze-Ex on April 09, 2013, 05:02:38 PM
troll tends to be around slivers for some reason
specially at promotion
either they go afk or screw up the team by trying to get their lane
rly piss me off :getdown: :getdown: :getdown:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 09, 2013, 10:12:11 PM
Patch notes (http://na.leagueoflegends.com/board/showthread.php?p=36536841#post36536841)

of special note is muramana procs now dealing physical damage

change...is good
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 09, 2013, 10:15:29 PM
Patch notes (http://na.leagueoflegends.com/board/showthread.php?p=36536841#post36536841)

of special note is muramana procs now dealing physical damage

change...is good

I concurr, Muramana is now good on who it's supposed to be good on, and not a trap item on Ryze.

And yes, Muramana Ryze is a trap. Yes, he gets *slightly* better single-target damage, assumeing full mana. However, by the time he has Muramana, teamfights are starting. In a teamfight you get a LOT more damage out of pressing R and making all your spells have an AoE, and thus, incompatable with Muramana.

And you're not stuck with a useless Manamuna and AD.

Also Riot how many patches in a row are you going to nerf Kayle? We had Nashor Nerfs, then Kayle nerfs, then more Nashor nerfs, and now more Kayle nerfs. At least the Lizard Elder and/or Hecarim didn't get nerfed again [5 less AD for a better build path and 300 less gold? That's a buff to me!]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 09, 2013, 10:23:26 PM
Nooo those Kayle nerfs!
I can no longer get away with randomly showing up late and tanksform allies to victory one huge wall away ;_;

Funny how Kayle is one of those champs almost nobody uses and even less complain she's OP but still gets tons of nerfs :V I swear, if her old passive (which converts AP to AD and vice versa) is still around...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 10, 2013, 02:15:50 AM
>checks eyem's lolking

>challenger tier

too good :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Freeze-Ex on April 10, 2013, 02:16:29 AM
lol u have no idea how op kayle she is at the rank field
people used her like a boss
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 10, 2013, 04:55:39 PM
Aaaand bronze 1 get. And my first win didn't tell me how much LP I got... but I am sitting at 29 points now so idk... and the win after that gave me 30.

So, shouldn't take -too- long to get into silver.  :3


Also, it feels very good to positively influence the outcome of a match not by playing well, but by standing up for your teammates who get yelled at and trying to keep the team spirit alive. Really, ranked doesn't seem nearly as bad so far as I would have expected.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 10, 2013, 07:04:54 PM
You may be 30 now, but soon you will have to deal with the clamping that happens when you get near Silver.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 10, 2013, 08:05:51 PM
You may be 30 now, but soon you will have to deal with the clamping that happens when you get near Silver.

his placement mmr might have put him potentially above silver and might not clamp on his gains that much
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 10, 2013, 08:41:54 PM
I'd really like to know how exactly the mmr interacts with your leagues and league points. I mean, I know the better my winrate (and the better the opponents I win against), the higher my mmr goes, putting me against better players as well, and I know that higher mmr means more league points gained per win, somehow, but that's still not very precise...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 10, 2013, 08:45:24 PM
As I understand it, there are certain cutoff points for your MMR before the system feels confident about promoting you, especially through divisions (as you can't be demoted).  In this case the system will clamp LP gains until your MMR reaches said point.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 10, 2013, 10:32:28 PM
I think the good news is that if you win a bunch of games while clamped, once you do lose you should have a much easier time getting to your Bo5.  And then once you're in the Bo5 your gains are large enough that you get back to promotion series easily enough.

Also, 89 game Ranked winstreak, 8 different champs, already over halfway to Silver III after that rollercoaster of Bronze I promo series.

EDIT: Followed by two straight fail ADC games and a Cho'Gath win <_<  I don't think Cho was part of the streak so yeah.

But the real reason for the edit: mass health pot is officially dead, Wither's AS reduction is getting cut in half, Quinn's getting the most useless buffs ever (a slight lowering of her rank 2 and 3 ult CDs and a 0.5 AP RATIO ON BIRDTOSS SO OP)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 11, 2013, 03:30:49 AM
I think the good news is that if you win a bunch of games while clamped, once you do lose you should have a much easier time getting to your Bo5.  And then once you're in the Bo5 your gains are large enough that you get back to promotion series easily enough.

Also, 89 game Ranked winstreak, 8 different champs, already over halfway to Silver III after that rollercoaster of Bronze I promo series.

EDIT: Followed by two straight fail ADC games and a Cho'Gath win <_<  I don't think Cho was part of the streak so yeah.

But the real reason for the edit: mass health pot is officially dead, Wither's AS reduction is getting cut in half, Quinn's getting the most useless buffs ever (a slight lowering of her rank 2 and 3 ult CDs and a 0.5 AP RATIO ON BIRDTOSS SO OP)

I don't know what to start on Rumble now. How do I make up for being bad with him :(
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 11, 2013, 03:50:25 AM
Try one of the components of your first core item then pots, maybe? That's what I do when unsure.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 11, 2013, 07:56:37 AM
Boots 3 for more Flamespitter chase.

Amp 1 for Hextach rush or Haunting Rush

Doran's Sheild

Cloth 5

BluePot + Items

I never went 9 pot start with Rumble. Glad it's dead, 9 pot 2 ward was dumb. Especially as a jungle main. I don't like all my entrances warded from go, slaughtering any power I have early. I don't want every lane to effectively be the immovable object that is Morgana... with escapes half the time.

And yes, those are the most worthless buffs to Quinn ever. One is outright worthless except to trolls, and the other is outright worthless seeing as it's a high-rank only buff, and Quinn has no R in a teamfight unless she wants to suicide. Riot Sthap.

Only thing that can save Quinn is:
- Blatantly OP numbers on Q/W/E to balance out what is one of the worst ults in the game
- Rework, be it just to how the ult works [Resets? Immunity to slows? Who knows?], or outright to Quinn.

Her concept is flawed. Outright. She was already almost the new Karma in winrate without the Karma buffs, wouldn't be shocked if Quinn is the new Karma.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 11, 2013, 04:20:54 PM
So I've been a bad member of the ~community~ and not on the forums much in like a month, and I'd like to redeem that and get back into the swing of things with a
SKIN GIVEAWAY
(since I couldn't do it during the holidays when everyone else was)

I'll be giving away one 975RP and one 520RP* skin, how can you throw your hat in the ring for them?
Draw a picture of the skin you want to win!

Not an art contest (oh dear god no, I can't draw worth beans myself) but I want to see some effort and stand a chance at figuring out what it is from the pic or at least the character.  I attached a pic of what I would enter: this is more than acceptable art skillz for my purposes :V
[attach=1]
You can enter for both skin tiers, though you can only win one, and I'll pull names out of a hat from anyone who enters.

I'll be doing the drawing (pun intended) in one week, let's say deadline of April 18th 7pm EST.  I think I've got a lot of you on my friends list already, add taterbox (NA server) if not and if you win I'll send over the skin as soon as it's cleared.  If you're on another server, I can paypal the equivalent $$$ amount for said skin since I don't think you can do cross-server gifts, we'll figure something out.


*EDIT: because I'm great at timing and there's all sorts of pricing shenanigans going down (here's a full chart I found (http://i.imgur.com/DPIEhEe.jpg))
- I'll count 975 and 975 -> 750 in the same category
- Can use future 975 -> 520 skins to enter in the latter

Of course the pricing changes are happening in two weeks so add taterbox NOW NOW NOW please, especially if you're eyeing one of the 950 -> 1350 skins.  I'm not going to say WTF NO if the price goes up from when I'm eligible to send it to you, but I'd like to save the RP if I can :ohdear:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 11, 2013, 04:37:51 PM
well I cannot draw for beans either but I may scribble something :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Rikter on April 11, 2013, 04:45:53 PM
I still haven't played with like anyone from motk besides the dots/teamspeak group. I may use this as an excuse to draw something though
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 11, 2013, 05:07:04 PM
Well this also is a chance for me to say feel free to invite me to (non srsbiz) games!  I duo queue on classic mode with MJP nowadays like 80% of the time since I like the voice chat and a guarantee there will be at least one non idiot/flamer/jerkbutt on my team.  I just hit level 28 so almost ready for the big girl leagues!  (I'm still pretty terrible though, but now I sometimes run into players worse than me!)

In other news, I've started to jungle more because we tend to duo-queue with other duo-queues who take bot first (also MJP has discovered Cottontail Teemo we're all doomed) and I'm still not really sure what I'm doing.  I've gotten yelled at for being nearby too much and not ganking enough  :derp:  I've been really only playing Sejuani since she's never otherwise taken or banned, and I think here in scrub tier not a lot of people know what she does.  At least I know where all the monster camps are and which one is which?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 11, 2013, 06:20:22 PM
> Sees enemy TF running away from failed gank

> Teleports to creep in the way, and he flashes away

> Flash Rupture

Aw yeah, that feel. Both teams went THAT CHO.

IN OTHER NEWS

http://euw.leagueoflegends.com/news/skin-rp-price-changes

70+ skins reduced in price, I own 0.
I do own Tyrant Swain

My brother owns three skins going up in price :V

Only one I disagree with is Frostblade, I dislike Wildfire and think it is worse than base but I can see why it's worth 1350.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 11, 2013, 08:21:29 PM
idk why tyrant swain, frostblade irelia, or blackthorn morgana are being upgraded
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 11, 2013, 08:24:51 PM
idk why tyrant swain, frostblade irelia, or blackthorn morgana are being upgraded

Tyrant Swain's model is completely new, his walk animation and skill animations are different, and he has TWO new models. He's the most deserving of all of those champions, even Austonautilus.

BlackThorn Morg has new animations on all her skills, which are pretty detailed, and that rose-petal trail after her. I think there might be a couple of other minor things too. She's no less worthy than the Warring Kingdoms duo.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 11, 2013, 09:21:49 PM
Tyrant Swain's model is completely new, his walk animation and skill animations are different, and he has TWO new models. He's the most deserving of all of those champions, even Austonautilus.

BlackThorn Morg has new animations on all her skills, which are pretty detailed, and that rose-petal trail after her. I think there might be a couple of other minor things too. She's no less worthy than the Warring Kingdoms duo.

and yet mecha kha'zix isn't being upgraded???
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 11, 2013, 09:22:55 PM
and yet mecha kha'zix isn't being upgraded???


The overall model is the same in size and shape, with a few minor changes, unlike Steel Legion Garen, the animations are the same, unlike Tyrant Swain, although they have different particle effects [Which most 975's have now], his voiceover is like Jayce/Draven, and he only has a slightly different joke. He's doesn't fit the legendary criteria.

And he's already 1350 anyway.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on April 11, 2013, 10:34:30 PM
And he's already 1350 anyway.
This basically; heck he was the first 1350 skin because of the fact that evolving models are a lot of work.

People are of course freaking out because WEH PRICES RAISED WTF RIOT but at the same time I'm pretty much okay with this and it's nice that they're basically deciding that they'll be releasing a percent of skins at a lower price point as well.

Also nobody's freaking out over the "2-4% Ultimate tier skins" and that confuses me because that's basically a hard confirmation there's another Pulsefire Ezreal on the way to freak out over
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 11, 2013, 11:25:51 PM
People are of course freaking out because WEH PRICES RAISED WTF RIOT but at the same time I'm pretty much okay with this and it's nice that they're basically deciding that they'll be releasing a percent of skins at a lower price point as well.

Also nobody's freaking out over the "2-4% Ultimate tier skins" and that confuses me because that's basically a hard confirmation there's another Pulsefire Ezreal on the way to freak out over

It's funny people are freaking out over some skins that honestly deserved the 1350 bracket [Cough*Tyrant Swain*Cough], with 2 weeks notice before the prices even change to buy at a lower price, when over 70 skins are being reduced in price, some of them pretty cool skins, even if they lack bells and whistles.

Also yeah, no-one freaking out over one, maybe two, PFE tier skins in 2013 is amusing too. Wonder who they are for...

Also, finally they have a name 'Ultimate Skins'. So, I guess that 'Themes' Tag needs renaming?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 11, 2013, 11:43:32 PM
Seems like my top is now worse than my adc. I guess if you don't play the role for several weeks/months because it is always instacalled, you kinda lose your grip on it...

Also yeah, no-one freaking out over one, maybe two, PFE tier skins in 2013 is amusing too. Wonder who they are for...
Pulsefire Teemo, Pulsefire Annie and Pulsefire Amumu, naturally.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 12, 2013, 12:22:32 AM
I'm surprised Infernal Alistar didn't get a boost.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 12, 2013, 03:51:14 AM
aram queue for three hours

da

best
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Patorikku on April 12, 2013, 04:49:19 AM
Seems like my top is now worse than my adc. I guess if you don't play the role for several weeks/months because it is always instacalled, you kinda lose your grip on it...
Pulsefire Teemo, Pulsefire Annie and Pulsefire Amumu, naturally.
Quote
Pulsefire Annie and Pulsefire Amumu
Quote
Pulsefire Amumu
Should I be ashamed for wanting this? Because I want this.

Also, this contest looks like it could be fun. Gives me a good chance to continue breaking in my tablet and I might get a skin out of it too! I'm in!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 12, 2013, 10:20:33 AM
Woo 6 win streak in ranked. *Even if only 47 LP for it - 3 for a dodge*

This will go a way to fixing my MMR. I'm now back up to being matched with Silver 2 / Silver 1.

Also being 3 levels above an enemy Ziggs and about 50 CS feels good.

Especially hen you're Swain who is notorious for his farming issues compared to most mids. [On the other hand his Sustain from Ziggs poke and his Ziggs killing power...]

At one point I got 2v1 towerdived by Nasus and Ziggs. I died, but they both did too. Which is never a good sign for the enemy team.

So, yeah, 100% winrate on Swain is cool. Even if it's only 2 ranked games because I never play mid in ranked usually.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 12, 2013, 01:07:34 PM
Hahaha the day I post the skin contest they go and change all the prices  :derp:
I'll go update to account for all those shenanigans so you can all get optimal skin distributions OK DONE GO BACK A PAGE AND CHECK IT.

So what's this about ARAM queue mode coming?  I like playing, but I actually find myself getting booted from rooms (probably close to as often I see dodgers who are mad they didn't get Lux ruining) because I'm not level 30 GEE MAYBE DON'T ADVERTISE YOUR GAME FOR ALL LEVELS ALL WELCOME THEN  :fail:  Because some days I just want to punch people on the murderbridge.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 12, 2013, 01:29:56 PM
You're also getting a new bridge to murder on.

And it's for IP purposes as well as dodge penalties.

Also there will be this:

http://www.reignofgaming.net/news/23889-pbe-updated-new-aram-feature-rerolls

So when you roll Udyr you can hope you get something that isn't an instant-loss/useless.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 12, 2013, 02:19:30 PM
First comment: "Anyone notice Jax and MF had a heart of gold?"
o_o
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 12, 2013, 03:16:53 PM
It's a test realm with all sorts of wacky stuff the Riot team uses.  HoG is not coming back.  Good bloody riddance.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 12, 2013, 04:53:50 PM
So when you roll Udyr you can hope you get something that isn't an instant-loss/useless.
Oh man that's happened twice to me before and I thought I was just horrible at the game (well I probably am, that just made me DOUBLE horrible)

Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 12, 2013, 05:04:38 PM
Oh man that's happened twice to me before and I thought I was just horrible at the game (well I probably am, that just made me DOUBLE horrible)
Udyr is one of the worst champs for an ARAM. He excells at early game dueling, especially before level 6, and his major weakness is kiting. A mode where you start out already closer to 6, and duels don't occur normally, is not very kind to him.  :V

Also, feels good to stomp a ranked game once in a while. 12/3/15 as Cho'Gath. 10 of those kills were delicious.  :3
Balances out my terrible nidalee game yesterday.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 12, 2013, 07:51:57 PM
It's a test realm with all sorts of wacky stuff the Riot team uses.  HoG is not coming back.  Good bloody riddance.

they might reuse the icon for something else

or they might bring it back for aram only since it wasn't a huge problem there afaik
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 12, 2013, 08:10:46 PM
Udyr is one of the worst champs for an ARAM. He excells at early game dueling, especially before level 6, and his major weakness is kiting. A mode where you start out already closer to 6, and duels don't occur normally, is not very kind to him.  :V

Nah, ARAM is all about two things:

1: Poke capabilty
2: large amounts of AoE damage/C.C

The more of both you you have the more likly you are to win. ARAM is almost entirely decided in champion select, which is why dodgeing was so prevelant, on Murderbridge, you don't need to be good with skillshots to hit 5 tightly packed people...

Look at the highest winrates on PG:
http://www.lolking.net/charts?region=all&league=aram&type=champion-winrate&range=daily

Heavy poke, ranged, or aurabots. Yorick is probobly there because all teamfight all the time means Yorick Ult. Note supports are OP in ARAM due to their tendancy for ranged harass, heavy C.C, or just aurabotting 4 other people.

Meanwhile, lowest:
http://www.lolking.net/charts?region=all&league=aram&type=champion-loserate&range=daily

Carries and Assassins, most of them melee. Stealth Characters kinda suck when ambushing is impossible too.

Fun Fact: ARAM stats show estimations of which characters are most and least owned. [Most popular, least popular]. Ezreal is the most owned champion going by ARAM stats, with Caitlyn just behind, and Sejuani is the least owned, by almost 100 games from Viktor. Wonder if that'll change soon :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 12, 2013, 08:14:34 PM
ARAM Udyr is underrated IMO. He's only bad if you have no initiator. If you have one, he can be Udyr and stun the whole team. He's not a bad peeler either.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 12, 2013, 09:13:55 PM
Here let's start the day with an hour long game.

Before the LCS even starts.

(See also: How to throw the game without dying, featuring Anivia clearing a stacked up bot wave with Baron up.  At ~58 minutes)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 12, 2013, 09:27:22 PM
Dat Nautlius buff (http://www.lolking.net/champions/nautilus#statistics)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 12, 2013, 10:08:53 PM
[attach=1]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 12, 2013, 10:09:08 PM
brick of aram text

except that data is shit because ARAM has no skill divide. you can have a team of diamonds vs a team of bronzes happen all the time. the skill disparity is incredibly large in every single game
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 12, 2013, 10:13:30 PM
[attach=1]
Good on you.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on April 12, 2013, 11:40:41 PM
except that data is shit because ARAM has no skill divide. you can have a team of diamonds vs a team of bronzes happen all the time. the skill disparity is incredibly large in every single game
Basically this.

In practice, pretty much every champ has a place in ARAM, though sometimes it's a matter of finding it - obviously AD Carries still make amazing AD Carries on ARAM but you get several who have to play a little different or are a little more reliant on having certain other things in the team in order to succeed.

Quote
Note supports are OP in ARAM due to their tendancy for ranged harass, heavy C.C, or just aurabotting 4 other people.
Or healing.  Having a healer in ARAM is an amazing thing, since there's no just going back to base to recover.

Either way I know Xypherous has mentioned wanting to do a passover on ARAM itemization at some point and there's already been an announcement they're going to separate balancing for Treeline and Dominion, so maybe they'll do it for Murderbridge too (and we'll see Nidalee and Jayce getting the crap kicked out of them)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 13, 2013, 12:36:21 AM
seeing sona do so well again has me split on being happy and worried

riot if you nerf sona again


oh man TSM coming back in this
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 13, 2013, 03:39:30 AM
Highlight of the day was Dyrus sleeping on camera. Most Laid Back NA.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 13, 2013, 05:21:20 AM
super drunk right wnoi

jut st wanna asay

ilu guys

shim is supr cool

raicarkai keep disgareing with me becuase it's fu
 aruging

thread has dnioe a lto fo rego

good luck trnaslatign this

ilu gg

edit: also triangles is super aswesome participate in her contest becasse she's coool as fuck and stfuff
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 13, 2013, 05:37:34 AM
wow
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 13, 2013, 06:22:31 AM
seeing sona do so well again has me split on being happy and worried

riot if you nerf sona again


oh man TSM coming back in this

Her winrates are almost 56%. Wouldn't shock me if her and Janna get nerfs...

*Looks at PBE*

Glitterlance [ Q ] - Now costs 60/65/70/75/80 Mana (up from 40/50/60/70/80 Mana)

http://www.lolking.net/champions/lulu#statistics

> Lulu's Winrates are far below 50%, as low as 45%, in fact, she's in the lowest 15 winrate champions in the game.
> Nerfing Lulu when Thresh, Janna and Sona all have 53%+ winrates
> Lulu's winrate is the lowest of any support [Unless you count Karma]
> Lulu isn't exactly dominating LCS play, that is again, Thresh.


RIIIIIOT


Also Udyr is now from Frejord, or however you spell it. The monk he met who took him to a monastery is named as Lee Sin too.

Also Tryndamere's new lore apparently teases a new champion, judgeing by a Red's Reaction (http://www.reignofgaming.net/redtracker/topic/93629-next-champ-in-tryndamere-lore-remake)

except that data is shit because ARAM has no skill divide. you can have a team of diamonds vs a team of bronzes happen all the time. the skill disparity is incredibly large in every single game

The amount that skill actually effects ARAM? Very small. It's harder to MISS skillshots in ARAM, you don't need to CS either... and since the champion selection is random, it's an equal chance the Diamonds would get champions like Akali and Udyr compared to the Bronze team. All you need to know to ARAM is how to use the champion well enough to actually do something in a teamfight.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 13, 2013, 06:43:25 AM
Glitterlance [ Q ] - Now costs 60/65/70/75/80 Mana (up from 40/50/60/70/80 Mana)
...allow me a moment to say "the fuck"

Udyr and Gragas turned into Freljord champions. Allow me a moment to say "the fuck"
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on April 13, 2013, 07:19:38 AM
...allow me a moment to say "the fuck"

Udyr and Gragas turned into Freljord champions. Allow me a moment to say "the fuck"
Gragas actually always had the ties to Freljord - in the JoJ he cut a deal with Ashe to basically own a Freljordian glacier for his brewery.  Udyr's lore previously was almost ignorable - he's still an ionian warrior monk now too but his origins are more defined and matter a little more than "surprise demon animal kid".

Quote
Also Tryndamere's new lore apparently teases a new champion, judgeing by a Red's Reaction
There's also a theory going around that Tryndamere's just creating a spectre to hate in order to deal with having killed his own clan because after all this exists (http://images.wikia.com/leagueoflegends/images/7/7e/Tryndamere_DemonbladeSkin.jpg)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 13, 2013, 07:22:25 AM
...allow me a moment to say "the fuck"

Udyr and Gragas turned into Freljord champions. Allow me a moment to say "the fuck"

Gragas already was linked to Freljord. He doesn't come from there. Still doesn't. 'Gragas' quest eventually brought him to the Freljord,'

Udyr, on the other hand, re-reading, has got a minor retcon. While it never outright said he was born in Ionia:
Born in a grassy clearing under a red moon

They kept the red moon, but he certainly wasn't from Freljord, nor outright stated to be from Ionia when it comes to birth [Although it mentions the mystics are from there]

Also:
A monk on a long journey passed through his woods one day, and Udyr decided to scare him, leaping from a nearby brush. The monk casually turned and redirected Udyr to one side. Udyr, enraged, tried time and time again to best him, but the monk was unassailable. When Udyr was exhausted, the monk wordlessly beckoned him to follow, and together they walked in silence to the Hirana Monastery. The monks there took him in, and taught him to harness and control his animalistic fury... most of the time.

Now Lee Sin.

That;'s two champions dragged to Freljord for Lissandra...

@ Garlyle: What makes me doubt DemonBlade Tryndamere is the mention of 'Unearthly Magic'. Tryndamere doesn't use magic. Also, there are more red posts which say they want to explain how his undying rage works, apparently there's more vital lore to come, and undying rage is linked to something within Tryndamere's bloodline.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 13, 2013, 09:31:00 AM
The amount that skill actually effects ARAM? Very small.
actually it's REALLYT REALLY HIGH. i can't tell you how any peopel i've dunked ebcause they wer ebad in aram. it's more than just skillshots. it's also a lot of knowing whta the enemy wants to do and working aroudn that to turn it against them. you have to not only just avoid skillshots, but know all the champions of your team and the nemey team, and be abel to analyze the opalyers of both and be able to figure out what the players want to do and owrk around it. i've carried a lto fo 4v5 arams because of stuff like that. there's a lot more to "being good" than just pure mechanical skill

Quote
you don't need to CS either...

you really do actually. the team that cses more (deliberately) will always beat the team that doesn't. especially the good teams that distribute their cs properly.


Quote
and since the champion selection is random, it's an equal chance the Diamonds would get champions like Akali and Udyr compared to the Bronze team. All you need to know to ARAM is how to use the champion well enough to actually do something in a teamfight.

i've trashed arams with akali. she's one of my favorite champions to get. another reason why the winrate ststaitsic is shit--it doesn't accoutn for consistent high tier play, just overall imbalacned stats.


re: lulu, she's incredibly powerful in 5s regardless of her tournament play and can easily win organized lanes in any sort of agame

i had other stuff to say but if fofrgot yay alcohcol
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on April 13, 2013, 09:50:47 AM
drunk ryuu is amazing.

also GD's shitting their pants over Udyr's new updated lore, which changed very little except "Now he's originally born in the Freljord and got in a fight with the Ice Witch before coming to Ionia and becoming who he is today"

And having stalked threads about it 90% of it is just "WEH WE DUN LIKE CHANGE" and mistaken assumptions about what happened.  Why do I even try to give GD the time of day?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 13, 2013, 10:32:19 AM
Why do I even try to give GD the time of day?
Because you might find gems like this (http://na.leagueoflegends.com/board/showthread.php?t=3328207).
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on April 13, 2013, 11:15:54 AM
Because you might find gems like this (http://na.leagueoflegends.com/board/showthread.php?t=3328207).
okay yeah fair enough

also, The Howling Abyss shopkeepers have an assload of voiced dialogue (http://www.youtube.com/watch?v=QTYZiVCXCWw&amp;feature=youtu.be).  Listen through this and you basically get the story of the place as well as a bunch of jokes and little things about some characters.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 13, 2013, 03:52:03 PM
Drunk Ryuu is adrunkables and YES PLEASE ENTER GUYS I'll even make more 15 min MS Paint Masterpieces to encourage! Because I had too much fun being bad at drawing haha.

I just got complimented on my Lulu play in a game we got due-queue trolled in (literally they /all "REPORT EVERYONE BUT MY BUDDY FOR FEEDING" when I had less deaths than said buddy  ::)) by the enemy Draven who's Bronze 2 that made me :3

Looks like Quinn is getting a buff?  I'm excited about that, I really fell in love with her playstyle during free week but ~the internet~ says she's bad and I can see how she'd be a problematic ADC if you're out of scrub tier, that AA range man.  I'm absolutely picking her up when she finally hits on sale regardless.

Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 13, 2013, 04:25:31 PM
Quinn buff is minor, except it makes Sivir feel worse for her passive. A tiny bit of movespeed is bleh, especially as it's only when it hits a marked target. Vault having a microstun makes it not outright suicide to you, because you can't AA while vaulting, meanwhile you get AA'ed [And count as whatever range Quinn is at]. Using Vault in trades before was auto-lose in said trade.

Not to mention suicidal in a teamfight. Which Quinn still is.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 13, 2013, 04:55:08 PM
So it seems Rumble is still staying on top in terms of win rate despite the changes made to his ult, and he's still seeing professional play even with that patch in place. It appears that while everyone did correctly point out that the up-front damage of his ult has notably decreased, most people seemed to have missed that the changes to his ult actually make it a much stronger zoning tool now. Before, anyone who wasn't hit by the initial Equalizer landing could still walk across the ult without suffering too much. Now if anyone who wasn't in that initial burst wants to walk across that Rumble ult, they'll be taking 30% more damage compared to before, thus making it stronger at controlling enemy movement.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 13, 2013, 05:19:48 PM
Most of the time, even in the LCS, I see them stand in the ult instead of walking out. Which obviously dosen't work. I still recall that EG game when Froggen ran down the length [not width] of the Ult, and Krepo stood still for 5 seconds...

Still, meh, dosen't seem to have been as huge of a hit as I expected.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 13, 2013, 05:51:59 PM
my head hurts fml

Quinn buff is minor, except it makes Sivir feel worse for her passive. A tiny bit of movespeed is bleh, especially as it's only when it hits a marked target. Vault having a microstun makes it not outright suicide to you, because you can't AA while vaulting, meanwhile you get AA'ed [And count as whatever range Quinn is at]. Using Vault in trades before was auto-lose in said trade.

Not to mention suicidal in a teamfight. Which Quinn still is.

the mini-stun is actually pretty great. a lot of times i've died as quinn and seen other quinns die is when they vault for a passive proc and her opponent just kills her in fight. it also gives vault added utility like channel cancels
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 13, 2013, 06:49:55 PM
Channel canceling on an AD carry is not to be underestimated, since it's relatively uncommon to have on an AD carry. Miss Fortune is still big right now, and the number of AD carries that can stop her ult is woefully low. And most of the few that can stop it can't do it from 750 range. Channel canceling is also relevant against rarer stuff in bot lane like Nunu ult and half of Fiddle's kit (although Fiddles support isn't as common nowadays).

In unrelated news, the Piltover shopkeeper on Howling Abyss is the best. He's got so many amazing quotes. "I should call this place Murder Bridge!" "Excelsior! For Science!" And how he tells Jayce that his is bigger, lol.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 13, 2013, 07:26:59 PM
the mini-stun is actually pretty great. a lot of times i've died as quinn and seen other quinns die is when they vault for a passive proc and her opponent just kills her in fight. it also gives vault added utility like channel cancels

.. That's what I'm saying. Vault is no longer suicide. Woo. Won't be enough to make Quin n useful, although I guess she can cancel MF Ult.

Also, [watching about 1 hour behind] FROGGEN XPEKE'ED XPEKE.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 14, 2013, 01:21:25 AM
Oh Tribunal more like Tribunlol
 ??? ??? ??? ???
(http://i.imgur.com/tGX14F1.png)

(http://i.imgur.com/oJyuOeE.png)
 ??? ??? ??? ???
Protip - maybe not report someone for intentionally feeding  (also enemy team maybe double check who you're reporting too) when you personally managed to die on average MORE THAN ONCE A MINUTE.

I didn't know that was even technically possible?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 14, 2013, 01:40:05 AM
Surprisingly fitting. (http://www.inven.co.kr/board/powerbbs.php?come_idx=2775&l=21903) Just turn down your volume before clicking.

I especially like the splash art. (http://i.imgur.com/F8V4sZm.jpg)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 14, 2013, 11:16:13 AM
Apparently they made it easier to get and keep honor ribbons last week. Which explains why I now have a green one.  :D

Protip - maybe not report someone for intentionally feeding  (also enemy team maybe double check who you're reporting too) when you personally managed to die on average MORE THAN ONCE A MINUTE.

I didn't know that was even technically possible?
He built for maximum feed speed. Homeguard mobility boots, then stacking zeals. That's why I call dedication.  But yeah, tribunal cases can be fairly ridiculous. Still, I only get to pardon like 1 in 20 people, because even if not all the games are bad, usually at least one is.

Actually I haven't tribunal'd in a while. Maybe I should go do that...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 14, 2013, 06:10:32 PM
7 game losing spree lets go.

Finally win and get 7lp. The weak sauce.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Patorikku on April 15, 2013, 03:16:43 AM
Finished up my entry for triangles' contest-type draw!

Kinda made it into comic-ish form for the sake of lulz. Hope that's okay.

EDIT: Apparently I have no clue how attachments work, so just a link to the same image on my Tumblr (http://media.tumblr.com/033fa4b1af28c1914fa1eee5bd0412f5/tumblr_inline_ml9t7mC4n71qz4rgp.png) should suffice, I hope.

EDIT AGAIN: My summoner name still isn't on the front post, so it'd be pretty difficult to pair the prize to a summoner, wouldn't it? :V  Nathaniel Varner is my IGN.

Is uh, is my summoner name ever gonna be on the first post?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 15, 2013, 06:35:24 PM
Comic is fine, very nice!  Poor Amumu  :ohdear:

OK MORE PEOPLE START DRAWING KTHX

Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 15, 2013, 07:14:36 PM
I .just. carried this game where our vayne had 4k ping and ended up feeding, and our Nami decided to just leave after a while.

I Was left as Jungle Udyr with a Top laner Jax and Mid Annie.

I was in a skype call with the Annie, I told her to go tank, if only to make this obvious loss last longer.

We won.

Me and Jax won a 2v4, the three of us almost won a 3v5 against a ridiculously fed Quinn, and once we killed her about 45 minutes in the three of us destroyed their team and got all three inner turrets as well as inhibitor turrets and inhibitor for mid and bot, all in one push.

Then, me and Jax decide to keep pushing, annie stays back as the five of them push, Jax helps me get the top inhib but he recalls to help annie once they take away half of one of our nexus turrets, I stay, and push for the win.

That. Was. Fucking. Hilarious.

I mean, sure, they SUCKED, but fuck do I care? 3v5 is tough to win against, bad players or no.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 15, 2013, 10:29:23 PM
Olaf Lore Update:

The coastal peninsula of Lokfar is among the most brutal places in the Freljord.

Lokfar is among the most brutal places in the Freljord.

in the Freljord.

Freljord.


(http://i.imgur.com/0MhiG.png)

Why not remove the whole reason Olaf agreed to join the leauge Riot, just to shoehorn him in. Although Sejuani v Olaf is awesomely written admittedly, it's still a complete retcon of Olaf's lore.

What next, are they gonna shove Garen into the freaking Freljord?!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 15, 2013, 10:41:34 PM
i think since freljord is just the next big thing they're trying to collapse a lot of the outer lore unrelated to everything that sucked into it when appropriate

this isn't really surprising

we first saw this with maokai back on halloween
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 15, 2013, 10:45:30 PM
Where was Lokfar before? Floating in space?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 15, 2013, 10:46:26 PM
No, the location of the Twisted Treeline never was that clear, they moved the Treeline so they made Maokai a defector from the Isles. Everything else is the same.

Karthus is a better example.

Except instead of one Karthus we're getting four [Trundle, Olaf, Tryndamere [He no longer united the Barbarian Tribes, his tribes were KILLED] and Udyr], plus several more minor retcons, like Aniva and Volibear.

Actually I'm tempted to call Aniva a more major retcon since her old lore [And old character voice] hinted she was actually villainous in intent, such as wanting the rest of her kind to cross over, and wanting the world to 'end in ice'.

Where was Lokfar before? Floating in space?

Overseas. Basically Olaf was from another continent, same with the person Brand Possessed, and Brand himself.

It's annoying that Lissandra is warping the entire lore around her finger. Especially since she's existed since JoJ 3. What makes her so special that every other character has to bend over backwards, be dragged from their old locations, and have their stories ruined, just for her?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 15, 2013, 11:18:28 PM
I'm fine with riot adjusting the lore to move a character into a new location, but seriously moving a previously dislocated land to Valoran's backyard is a bit hard to swallow.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 15, 2013, 11:36:07 PM
I'm fine with riot adjusting the lore to move a character into a new location, but seriously moving a previously dislocated land to Valoran's backyard is a bit hard to swallow.

Especially when before the only rwason Olaf went into the Leauge was on the condition the Summoners don't pry about the location of his homeland, not wanting the summoners and places like Noxus to meddle in their affairs.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 15, 2013, 11:41:58 PM
While Olaf's new lore certainly makes more sense in a grand unified lore sort of way, they did just completely rewrite everything about his backstory. I don't really like it.

Olaf is now the Tryndamere to Sejuani's Ashe.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: gammaraptor on April 16, 2013, 02:27:44 AM
I mean, sure, they SUCKED, but fuck do I care? 3v5 is tough to win against, bad players or no.

This reminds me of the one time I completely dominated and was destroying the enemy team in what was a 3v5 after bot lane went afk. It was me on Akali, with an Ashe and an olaf that fed top a bit. My team wanted to surrender at around the 15 minute mark, but I told them to hold on. By 20 minutes, I was completely wrecking their team in 1v2's, I think I also got a 1v3 triple kill. Our Ashe got an above par amount of damage, and I told Olaf to just build hp and tank. In our first actual teamfight, I used ashe as bait, shrouded, and then unleashed havok on their team. I pretty much got a quadra kill in that fight, and soon afterwards we pushed mid, I got an unofficial penta and they actually surrender.

Honestly, I should not have won that game, not even looking at numbers. They had two silences, and a stun from garen, talon, and annie. How people manage to fail so hard I have no idea
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 16, 2013, 04:28:47 AM
i understand people not liking olaf's lore being changed, because there are some cool traits about olaf unique to his land being so mysterious and far away

however, lokfar as a place was pretty much irrelevant to the plot of league and valoran BECAUSE it was so mysterious and far away. i find it difficult to imagine anything cool happening with old lokfar like. ever. i'd rather olaf and lokfar have different lore and be able to actually be properly involved in things(you could say old olaf could be involved in things, and he could, but he'd have no reason to care about any of it so it'd be boring) than have old lokfar and olaf be just kind of there
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 16, 2013, 11:52:07 AM
*Our firstpick instalocks Karma*

*They get Shen and Thresh due to it*

Needless to say, despite me saying 'This won't end well', I didn't dodge, because that would be my 2nd dodge in a row.

Que Shen getting fed, and Karma feeding hard mid as well.

I actually repored Karma for assisting the enemy team. Firstpicking Karma makes it like a 4v5, she left Shen and Thresh open [She banned YORICK... when she wanted MID ._.], AND she fed. I *think* that counts as helping the other team out.

That and the flame she was giving our top and me.  Yes, I'm not ganking mid. Because you're already 0/2, you're Karma, when I last ganked you almost died 2v1 and we still failed to kill the Arhi, and you can't save your root for after I use mine! YOUR LANE IS A LOST CAUSE. I'd rather try and salavge bot [Top permapushed and ignored their own wards]

Also yay Thresh nerfs... oh wait they'll just max Flay instead now.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 16, 2013, 12:25:56 PM
Yeah I'm not sure if the Thresh change counts as a nerf past like level 3.  I guess it means you sacrifice the lvl 1 passive bitchslaps unless you want to give away not having Q but I suspect Thresh is one of those "Get all three skills at level 3" champs anyways.

(Note: I played Thresh for all of one freeweek game don't ask me about detailed Thresh stuff outside of "screw passive bitchslaps from an enemy Thresh")
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 16, 2013, 01:11:47 PM
*Get to 100 LP in Silver 5*
*two losses*
*Win one game, new promotion series*
*Win the next two, suddenly Silver 3*

 ???

No, the location of the Twisted Treeline never was that clear, they moved the Treeline so they made Maokai a defector from the Isles. Everything else is the same.
Actually, I am pretty sure the treeline used to be somewhere close to Zaun. Which means not close to the shadow isles.  :derp:

Also yay Thresh nerfs... oh wait they'll just max Flay instead now.
*looks it up*

Hmm. Yeah that's really not that major. I expect more in the future.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 16, 2013, 01:16:57 PM
*Get to 100 LP in Silver 5*
*two losses*
*Win one game, new promotion series*
*Win the next two, suddenly Silver 3*

 ???
If your MMR is significantly higher than your current rank you can skip a bit.  Can't skip division promotions, though :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Aba Matindesu! on April 16, 2013, 01:49:43 PM
Quote
Over the course of generations, she rewrote the stories of the Freljord, and so the history of its people changed.

umm guys

if lissandra's been changing history and all at the whims of the watchers

what if this craptastic lore retcon is one huge-ass meta example of that
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 16, 2013, 02:03:56 PM
umm guys

if lissandra's been changing history and all at the whims of the watchers

what if this craptastic lore retcon is one huge-ass meta example of that

I think the summoners who can pry into the minds of champions, like their judgements, would have known sooner.

You know, like Olaf being from Frejorld, or Udyr...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 16, 2013, 04:26:11 PM
As if we didn't have enough going on with the upcoming Freljord patch, now we've also got quests for Ashe, Sejuani, and Lissandra to slay each other in-game, just like what Rengar and Kha'zix already have. I like the idea of quests, but it really depends on what reward (if any) you're getting for it. Stuff like Kha'zix's extra evolution point is actually game-changingly huge.

In other news, FEED THE PORO! (http://www.youtube.com/watch?v=--W39b_VaLM)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 16, 2013, 04:59:52 PM
So apparently the Twisted Treeline wall that was thickened so that people couldn't just dash/flash over to the enemy nexus isn't thick enough to stop Zac :derp:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 16, 2013, 05:12:38 PM
So apparently the Twisted Treeline wall that was thickened so that people couldn't just dash/flash over to the enemy nexus isn't thick enough to stop Zac :derp:
They also can't stop flashes if you know the exact range and target a point on the other half of the wall within your flash range :V From what I've seen, Lissandra will be able to flash through them too.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 16, 2013, 05:18:00 PM
I demand a snowday lulu skin that turns other people into poros.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 16, 2013, 06:38:46 PM
So apparently the Twisted Treeline wall that was thickened so that people couldn't just dash/flash over to the enemy nexus isn't thick enough to stop Zac :derp:

yeah but he has to charge up his big cooldown disrupt for it so i think it's okay
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Taboo on April 16, 2013, 08:15:55 PM
bronze 1 games are fucking easy
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 16, 2013, 11:39:47 PM
As if we didn't have enough going on with the upcoming Freljord patch, now we've also got quests for Ashe, Sejuani, and Lissandra to slay each other in-game, just like what Rengar and Kha'zix already have. I like the idea of quests, but it really depends on what reward (if any) you're getting for it. Stuff like Kha'zix's extra evolution point is actually game-changingly huge.

In other news, FEED THE PORO! (http://www.youtube.com/watch?v=--W39b_VaLM)

Except they're disabled in ranked anyway
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 17, 2013, 08:06:57 AM
In unrelated news, transfers between NA and EU servers (http://na.leagueoflegends.com/news/new-transfer-options-now-available).
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Widermelonz on April 17, 2013, 12:27:56 PM
Also yay Thresh nerfs... oh wait they'll just max Flay instead now.

*Looks it up*

Wait, are we looking at the same one? http://www.reignofgaming.net/news/23945-unofficial-pbe-patch-notes-for-4-17-2013. If anything, it looks like Flay is the one that got slightly nerfed. Also, this hardly counts as a nerf at all, everything that makes him good is still good.

On a related note:
(http://i.imgur.com/SIsjRD0.jpg)

Goddamn, he's fun and good.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 17, 2013, 05:16:59 PM
At the time I posted that, the scaling was not there. In fact, that wasn't even the update I saw, the update I saw was the swap of where the passive was; this one:
http://www.reignofgaming.net/news/23927-updated-unofficial-pbe-patch-notes-for-4-15-2013

Although the scaling isn't where the damage mostly came from. It was the souls. The soul scaling is what needs to be cut, because Thresh can very quickly get pretty stupid damage on every AA, above anything but ADC's or Bruisers/junglers building heavy AD. Make the damage scale like Armor/AP does, or make it something like a 0.75 Souls -> damage ratio.

The AD scaling that is based on time isn't the issue, especially in all-ins where Thresh isn't getting time to charge.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Error on April 17, 2013, 07:49:41 PM
Why not just rename Valoran Runeterra to Freljord and be done with it?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 17, 2013, 09:20:54 PM
New Ashe voice lines in the next patch. (http://www.youtube.com/watch?v=cnankalL6dU)

"So which one is the pig?"
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 17, 2013, 10:11:02 PM
New Ashe voice lines in the next patch. (http://www.youtube.com/watch?v=cnankalL6dU)

"So which one is the pig?"
inb4loliashe
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 17, 2013, 11:48:06 PM
New Ashe voice lines in the next patch. (http://www.youtube.com/watch?v=cnankalL6dU)

"So which one is the pig?"

I always thought it would be great if LoL got domination lines.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on April 18, 2013, 01:56:56 AM
GGU>Curse.  Yup.

Also Doublelift drawing all the ADC bans, giving us Ezreal vs CORKI (CLG banned out Draven)

qtpie steals the big golem, can't escape the Thresh hook, gives up FB after burning both summoners.  GOTTA GET THEM WORTHS
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Chaore on April 18, 2013, 07:26:20 AM
I always thought it would be great if LoL got domination lines.

Technically there was some of that with Voli vs. Xilean.

But yeah, this is one of the things about league I would enjoy seeing too- Shame thanks to a kinda 'sound barrier' the only one who'll hear it is the summoner playing.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 18, 2013, 02:09:04 PM
So uh, would more people MS Paint silly things for the ~SKIN CONTEST~ if I push back the deadline to next Wednesday?  Want to do it before price changes so if anyone wanted something that increases I save the RP a bit.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on April 18, 2013, 03:49:44 PM
oh man I forgot about that

I should make a point to asdfgh

oh and uh
Lissandra easter egg (http://www.youtube.com/watch?v=m4nCPiM85TQ)
Taipei Assassin-themed Skins submitted to Riot by Garena (http://2.bp.blogspot.com/-6OIRZLMpNFc/UW_JRYQow8I/AAAAAAAAD88/RYqfRmDeMQE/s640/Splash_TPA_Final.jpg) (dat sexy Ez)
and a surprise from Tencent's yearly secret conference or something (http://www.youtube.com/watch?v=hv22B2C0V9M) (It's
Magma Chamber
)

in before this news is actually way old and I'm just late to the party again
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Schezo on April 18, 2013, 04:39:18 PM
I only started playing recently but I like playing games with people from this site.

BlackBattler NA
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 18, 2013, 04:56:32 PM
oh man I forgot about that

I should make a point to asdfgh

oh and uh
Lissandra easter egg (http://www.youtube.com/watch?v=m4nCPiM85TQ)
Taipei Assassin-themed Skins submitted to Riot by Garena (http://2.bp.blogspot.com/-6OIRZLMpNFc/UW_JRYQow8I/AAAAAAAAD88/RYqfRmDeMQE/s640/Splash_TPA_Final.jpg) (dat sexy Ez)
and a surprise from Tencent's yearly secret conference or something (http://www.youtube.com/watch?v=hv22B2C0V9M) (It's
Magma Chamber
)

in before this news is actually way old and I'm just late to the party again

Knew about the Lissandra.

I'd approve of those S2 World Champions skins, if only because it's an Ori skin that isn't the same as the other three in concept and color scheme.

I'm more intrigued about the Heimer Rework leaked in it, 3 turrets, which gain some blue Deadly Venom Esquire particle around them. Also it's not Magma Chamber except in spirit. Magma chamber was supposed to be a bigger, more maze-like SR. This may still be called Magma Chamber out of spirit, but it's a 1v1/2v2 map, and the objective doesn't appear to be the nexus, judging where the VICTORY screen is, it may simply be a deathmatch map.

Also dosen't that mean Riot will have to rework the custom games interface? There's only room for 4 maps.

EDIT:

GD on EUW gave me this response they found from a red:

RiotRedBeard
Hey guys ? since this is getting a ton of attention, I thought I?d pop in to share a few details:
This ?first blood? map was dreamed up by some Rioters who wanted to make an awesome 1v1/2v2 map JUST for the All-Star game. They brewed it up during the ?Thunderdome,? which is a regular all-night hackathon Riot holds to explore cool new stuff.
Wickd vs SoAZ?s 1v1 extravaganza was awesome to watch and got me even more hyped up for this event at the All-Star game.
Because it was created solely with the idea of using it in the All-Star game, it?s not something that we have any concrete plans for besides the event.

It's All-Star event only.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 18, 2013, 11:31:33 PM
It seems kinda silly to have turrets on a duel map.

Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 19, 2013, 12:12:54 AM
It seems kinda silly to have turrets on a duel map.

the game is sort of kind of balanced around turrets existing.

if you didn't have turrets then, for example, 70% of the champion base would lose to akali at level 6
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 19, 2013, 12:13:18 PM
Another weekend another 3 champs to buy. Riot taking all my monies.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 19, 2013, 06:43:12 PM
nunu top fotm incoming
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 19, 2013, 07:29:19 PM
nunu top fotm incoming
If that happens I quit toplane.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 19, 2013, 07:41:45 PM
i really hate all nunus except support nunu

every other nunu is just "YOU WANTED GAMEPLAY IN THIS LANE? NOPE"
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Widermelonz on April 19, 2013, 07:47:58 PM
Everytime I see an enemy Nunu it's nofunallowed.jpeg
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 19, 2013, 07:51:20 PM
i really hate all nunus except support nunu

every other nunu is just "YOU WANTED GAMEPLAY IN THIS LANE? NOPE"

What about Jungle Nunu? There is no lane, and his invades ARE gameplay.

But yes, lane Nunus are obnoxious. Always have been, always will be.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 19, 2013, 08:02:35 PM
What about Jungle Nunu? There is no lane, and his invades ARE gameplay.

But yes, lane Nunus are obnoxious. Always have been, always will be.

a properly played jungle nunu basically disables the enemy jungler's gold income and forces them to make uncomfortable gank plays to even attempt to stay even. he basically says "you wanted to play like that, but now you HAVE to play like this because i said so". picking nunu is basically being a schoolyard bully
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 19, 2013, 08:07:25 PM
a properly played jungle nunu basically disables the enemy jungler's gold income and forces them to make uncomfortable gank plays to even attempt to stay even. he basically says "you wanted to play like that, but now you HAVE to play like this because i said so". picking nunu is basically being a schoolyard bully

It was worse in Season 2 when Consume could oneshot bug mobs for a while at Lv 1 [Specifically the large Wraith]

In S3 it's not as bad as it was.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 19, 2013, 08:11:00 PM
It was worse in Season 2 when Consume could oneshot bug mobs for a while at Lv 1 [Specifically the large Wraith]

In S3 it's not as bad as it was.

i'm speaking less from a power perspective and more from a gameplay perspective
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 19, 2013, 08:14:33 PM
i'm speaking less from a power perspective and more from a gameplay perspective

Oh don't worry, I played a lot of Nunu jungle in Season 2, rolling out the Mobilty Boots and a Wriggles as well to be the most obnoxious thing I could be.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 19, 2013, 08:23:49 PM
Oh don't worry, I played a lot of Nunu jungle in Season 2, rolling out the Mobilty Boots and a Wriggles as well to be the most obnoxious thing I could be.

you are a bad person : (
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 19, 2013, 08:35:45 PM
you are a bad person : (

Oh yes, those days were hilarious.

Max Blood Boil and Ice Blast in alternares.
Run around the map at 500 MS
Clear everything quickly
Gank with snowballs
Build tanky AD and snowball and then just pound with Blood Boil

Basically, I outmanuvered any enemy jungler, was uncatchable, stole everything, and ganked every now and then. Not rarely would I be 2 or 3 levels above the enemy jungler. Even from 1:40 I would be a pain, Consumeing the enemy big wraith as it spawned, which prevented the then popular and standard Lv route hitting Lv 4. That and I reached my blue buff at 1:54

Back then Nunu was who I took when I really wanted to win.

EDIT: CLG got.. CLG'ed!

Also Tristana > Vayne lategame it seems
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 19, 2013, 09:09:58 PM
15 mins in i leave because i think its over clg too far ahead

i come back at 40 minutes and what
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 19, 2013, 09:16:21 PM
15 mins in i leave because i think its over clg too far ahead

i come back at 40 minutes and what

Because the lanes were shoving into MRN's base so early, and CLG grouped so much, CLG fell woefully behind on CS and levels. MRN were Lv 18 while CLG wre 13~16. Trist was about 130 CS up. With TF passive.

Even with like a 7 tower lead, at 20 mins, CLG was only 3k ahead.

MRN also took a really gutsy baron with 2 inhibs down. Oh, and Trist got an unofficial pentakill because she had ALL THE GOLDS [She was a whole IE ahead of Doublelift]

CLG's own start did them in, and they couldn't break their own protect the X comps. Hell, Irelia had a Zekes.

EDIT:

WHAT IS THIS UPSET DAY?

Edit 2:
Phreak just owned Coby. GGU's first ban had to be timed out due to rule violations.
Phreak: So, Coby, what will GGU's first ban be?
*Coby goes on and on*
*Coby sees Phreak grinning*
OOOOOH!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 19, 2013, 11:09:06 PM
:phreak: (http://www.youtube.com/watch?v=p7qXVB0UtnI)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 19, 2013, 11:15:51 PM
The heart and soul of league of legends.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 19, 2013, 11:36:18 PM
:phreak: (http://www.youtube.com/watch?v=p7qXVB0UtnI)
mute the left one but :phreaky: (http://youtubedoubler.com/7SxA)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 19, 2013, 11:46:26 PM
I swear the LoL scene would not be what it is without Phreak.

On a side note, taken an interest in LeBlanc suddenly. Had a 'perfect' in terms of KDA game against a Lux with her, although I know I messed up so many times [I wouldn't QR fast enough, and end up QWR or something dumb like that] and I could have gotten a *lot* more kills if not for it.

Although I did do an epic bait of an Udyr into a towerdive, using Distortion at the last moment, then throwing Etheral Chains, which procced under the tower, then an R Etheral as he was already snared, and a Q to finish him. Yes, I 1v1'ed a full HP Udyr when on sub 100. The plays. [And I found a use for Mimic Etheral]

EDIT: Vulcan won a game, meaning it's MRN and Complexity who are going down into the relegation.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 20, 2013, 01:32:34 AM
clg what are you guys doing :/

e: TSM
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 20, 2013, 03:14:04 AM
What's with today. It's like every high tier NA team except TSM forgot how to win or something.

The thing that I've found most striking about TSM compared to other NA teams is that everyone is capable of carrying a game. They don't have just one or two star players like CLG or Crs do. That's how they can get away with stuff like Dyrus being banned/camped all game long or Regi's derpy TF play - because the rest of their team can pick up the slack and carry.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 20, 2013, 11:42:10 AM
Of course, it works the other way as well, no-one on TSM can carry as hard as someone on the other teams either. TSM's teamcomps have simply reverted back to the Global Comp, where everyone backs everyone up. 'You fight one of us you fight all of us'.

Except they throw a Draven in there too.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 20, 2013, 04:38:25 PM
Draven's ult is close enough to being global, so that makes sense. I'm enjoying watching WildTurtle so much now, he's such an entertaining player both for his balls-to-the-wall aggressive playstyle and his silly interviews.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on April 20, 2013, 05:41:31 PM
Hmm. So apparently when I play thresh, in ranked, my teammates lose lanes and get caught out lategame, when I play lulu, my team dominates. I don't know why, but I think I'll just continue playing with my little purple lucky charm rather than thresh, no matter how awesome he is. More often than not, they don't even click the lantern despite telling the to, anyways.

Well, whatever. 5 loss streak broken, yaay. How many games in a row do you have to lose while at 0 LP in order to drop divisions, by the way? Or do you have to fall below a certain mmr?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 20, 2013, 05:56:55 PM
As much as people complain about faceroll champions, why is it so much fun to press all the buttons and get a kill?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 20, 2013, 06:14:50 PM
As much as people complain about faceroll champions, why is it so much fun to press all the buttons and get a kill?

Sion knows. (http://images.wikia.com/leagueoflegends/images/7/70/Sion.taunt.ogg)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 21, 2013, 01:37:22 AM
Well, whatever. 5 loss streak broken, yaay. How many games in a row do you have to lose while at 0 LP in order to drop divisions, by the way? Or do you have to fall below a certain mmr?

Bolded is the answer, although there is also a grace period upon getting promoted.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 21, 2013, 04:23:53 AM
Hardcore losing against a team of MF, Trynda, Fiora, Jayce and Nidalee.

Too much poke, we couldn't do much.

That's when I remembered the golden rule: Engage > Poke.

THen I saw our team: Kennen (Me), Amumu, Katarina, Ezreal, Teemo.

Amumu

Kennen

When I noticed that I literally just said "fuck it", pinged them and jumped right in, easy double kill and we chased the rest for the entirety of mid lane, getting another kill in the process.

I said "Remember: Engage > Poke, so if we gotta win, we gotta be crazy."

I initiated every single teamfight because my team was too stupid to do so, but once that was done, Amumu followed in and Katarina followed up, Ezreal would ult from the other side of the rift and Teemo would just Runaan's everyone's faces.

Once we got that down, even their Hydra/Triple PD/Double BT Fiora/Tryndamere couldn't really stand much of a chance.

I also found it funny I got an unnoficial Quadra Kill simply by getting chased, ulting and using Zhonya's, then Jayce ambushed me and I killed him with Ignite after he managed to kill me.

Dat Shuriken deals way too much damage for such a low cooldown, on a manaless champion, too.

Riotplsdon'tnerfkennenI'mhavingtoomuchfunfacerollingwithhim
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 21, 2013, 04:28:20 AM
god playing jungle is so stressful

am i farming enough am i ganking enough when do i gank am i sitting in lane for too long for this gank where should i gank aaa fuck this


support4lyfe


e: (http://i.imgur.com/5koWBu6.jpg)

warmong sona is best

e2: (http://i.imgur.com/WO6oW8V.png)

seriously sona is just the best
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 22, 2013, 01:11:53 AM
That's when I remembered the golden rule: Engage > Poke.

Remember the words of Raikaria, for they shall serve you well, young apprentice. Hard initiate and lockdown/burst beats poke, while sustained damage comps [Slugfest] that can withstand said burst beat hard initiate comps [They want you to go in!], and poke beats them.

Disclaimer: Raikaria does not take responsibility for the times when Raikaria's words are incorrect.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 22, 2013, 04:58:15 AM
As Karthus, how should I deal with bursty champs who poke me using their flash skills? I can poke them like only twice with my Q before they walk back out of range, and that plus having E on them the whole time still can't compete with the burst they dish out. As for slowing them with W, at early levels I only keep it at 1 and the decaying slow doesn't slow them that much considering I don't go early boots. Should I build Rylai's, or level my W a certain way, ignore them and keep farming, or just stay the hell away?

Also, the champ in question that made me ask this was a mid Jarvan. :S Normally I'd be able to outdamage him with most mids, but with Jarvan, he just pokes with spear and banner, then while I'm knocked up he punches my face :| On top of that, he could use his shield to negate damage from my E and Q as he walks back out. I can see the same thing happening with people like Diana, Kassadin and Teemo :S
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on April 22, 2013, 08:03:42 AM
As Karthus, how should I deal with bursty champs who poke me using their flash skills? I can poke them like only twice with my Q before they walk back out of range, and that plus having E on them the whole time still can't compete with the burst they dish out. As for slowing them with W, at early levels I only keep it at 1 and the decaying slow doesn't slow them that much considering I don't go early boots. Should I build Rylai's, or level my W a certain way, ignore them and keep farming, or just stay the hell away?

Also, the champ in question that made me ask this was a mid Jarvan. :S Normally I'd be able to outdamage him with most mids, but with Jarvan, he just pokes with spear and banner, then while I'm knocked up he punches my face :| On top of that, he could use his shield to negate damage from my E and Q as he walks back out. I can see the same thing happening with people like Diana, Kassadin and Teemo :S
You do not need to hit the enemy champ with Q for it to be useful. Deny the melee champ his last hits.
Remember every time they poke you they've got cooldowns, if you can dodge it you get ~10-20 seconds of being able  to harass back hard.

Also all of those champs want to roam, to stop them push the lane hard whenever they leave. Otherwise play very safe, they are falling behind by trying ganks.

You are karthus, just keep farming to get more AP, and killsteal with R (try to only do it when  the champ would get away, e.g. just after they've won a close duel).
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 22, 2013, 08:19:22 AM
Throw down Wall of Pain. They just jumped in, they have to walk out. Then chain easy skittles.

Also as Komachi says, when you're not using Q for CS, use it to poke him.

[As for Diana, she's pretty much a hard counter to Karthus anyway, as are most mobile assassins, like Ahri]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Widermelonz on April 24, 2013, 04:19:48 PM
yo i don't know if triangle's ~SKIN CONTEST~ is still going on, but i drew something anyways just for fun

over 9000 hours in mspaint (http://i.imgur.com/hFstjQ7.png)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 24, 2013, 04:51:17 PM
^^^^^ EDIT - YES IT IS STILL GOING ON THANK YOU DUDE FOR DRAWING SOMETHING :V :V :V

SKIN GIVEAWAY UPDATE!
(because real life has been stupid lately and I'm barely on forums/game once again whoops)

So far I'm giving away all of one skin for all of one entry!  This breaks my heart </3
Skin price changes go into effect tomorrow morning PST so I will say the deadline is MIDNIGHT TONIGHT my time (EST time zone more like BEST time zone)  so I'll do the drawing (har har) first thing in the morning.  I mean I'll probably be asleep by then so posting a little past that isn't a problem but you don't know how early I normally wake up :V

Cause hey look I spent like 10 minutes scribbling in paint! 
[attach=1]
You have 10 minutes of free time otherwise you wouldn't be reading this right?  And for that 10 minutes you could come away with a fancy new outfit!  Because I'm hopefully giving TWO away - one at the current/future 520 RP level, and another at current/future 750/975 RP level HOT DAMN THAT'S PRETTY COOL
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 24, 2013, 07:01:20 PM
I would have entered but I'm EUW which may cause issues so D:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 24, 2013, 08:55:05 PM
I'd be in, if nothing else to make my boyfriend draw something cool/cute as an entry and I'd gift him the skin he drew or something.

But I'm brazillian and lack a paypal account so...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 24, 2013, 09:38:53 PM
riot pls let me send gifts cross servers kthx :(
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Widermelonz on April 24, 2013, 11:50:53 PM
oh yea btw, if anyone wants to add me on the NA server feel free to do so, my summoner name is Watermelonz9. I'm lvl 25, so I'm still noob at this game.  :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Rikter on April 25, 2013, 03:02:09 AM
Wait Suikama have we been in the same league since season 3 started?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 25, 2013, 03:03:00 AM
i've never moved at all in my league so i guess so :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 25, 2013, 03:55:06 AM
Well, here's my attempt at a drawing. At least I can say I tried.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 25, 2013, 04:08:20 PM
I am bad with my Shyvana - that's Ironscale right?  I have to go to doctor but just want to make sure I got the skin right (so it looks like 3 entries in 750/975 and none in 520) before drawing o'clock.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 25, 2013, 06:23:47 PM
I am bad with my Shyvana - that's Ironscale right?  I have to go to doctor but just want to make sure I got the skin right (so it looks like 3 entries in 750/975 and none in 520) before drawing o'clock.

Yup.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Esifex on April 25, 2013, 09:09:10 PM
I was gonna make an entry but 1) I'm on Jen's Mac, and I have no idea how to bring up a mouse-sketch program, and by the time I found Google.docs drawing thingy it was coming up on 8 pm and I had to be up by 2 am this morning for work.

...at this point I think I've actually forgotten who I was gonna try to draw, anyways :v
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 25, 2013, 09:10:38 PM
Alright so the moment of truth.....
[attach=1]
[attach=2]
Congratulations Widermelonz!  I'll probably do another one of these in a few months so ~stay tuned~
Speaking of, I did get to try Thresh yesterday cause he's on free week and :* :* :*
I didn't plan on it but I think I'm turning into a support main nooo how did this happen

On another note, does matchmaking stop being redonkulous with regards to imbalanced duo/trip premades once I actually hit 30?  The past few games I have played have been total stomps in one direction or the other, and it really boils down to which side has more bronze ranked/experienced 30s on it that can balance out their level 10-15 buddy (worse if said buddy is a high level smurf)  It's just not really fun when everything's a surrender at 20 :(

EDIT:  nooooo not friends long enough!  I'll send it as soon as I am allowed to!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 25, 2013, 09:33:53 PM
Can someone explain how a Xin support works with AD Kennen.

Because idk what made it work in my brother's head... but it worked.

Then our Karma mid decided to sell all her items for AD items, and push top letting the enemy team run into our base 4v5 and take it, doing nothing Q_Q
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 25, 2013, 09:35:10 PM
 
Quote
I think I'm turning into a support main nooo how did this happen

Mostly cause nobody will let ya play anything else in this game.

Quote
On another note, does matchmaking stop being redonkulous with regards to imbalanced duo/trip premades once I actually hit 30?

I'd say no. Not until you have about 200 games played does anything appear to be even.

Also my favorite Zilean skin is finally on sale along with Ziggs.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Widermelonz on April 26, 2013, 03:01:19 AM


omgomg thank you  :*
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Patorikku on April 26, 2013, 03:55:35 AM
Can someone explain how a Xin support works with AD Kennen.
It's because it's AD Kennen. 'Nuff said.

Actually, I think it might be similar to how most melee supports work and Kennen's passive. I won't claim to be an expert on Xin, but from what I know of him, he can dash in and slow a champion, get in three hits to knock them up, and all the while, Kennen can land his Q and W passive while waiting for Xin's knock-up in order to keep the champ in place with his W active. So there's your combo, and then there's the whole lane presence thing with a melee support, and of course Kennen's passive will give the enemy a lot of grief when used properly.

Don't take my word for it. It's more theorycrafting on why it COULD work, because I did not see this game and by proxy, I don't know why exactly it worked. :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Jam-Kiske on April 26, 2013, 06:05:07 AM
D: I missed the giveaway. Also I missed playing with MJP + Triangles cuz you were both on but instead I played with my irl friends who are really good and pretty much dragged them down and then just felt bad about myself.

Also another way of giving things away is just purchasing a physical RP card and sending the person the code. I dunno if that works cross server, but I see people do that on Tumblr. Though it's not that same glorious feeling of giving them the exact skin they want...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 26, 2013, 03:12:10 PM
EULCS promotion begins:

Dragonborns will have to face the winner of the MYM game. MYM was considered a shoe-in for the LCS to start with, but got upset majorly. Dragonborns I wouldn't be shocked if they go out.

Neither team GIANTS have to face stands out to my.

However, the AAA v SK game is worrisome, as their bracket places them against the winner of a match against a team called Anexis. Anexis is a VERY good team from what I've seen.

Personally, I'd love to see the status quo change, and one of the 'Big 4' drop. EG isn't even one of the Big 4 anymore really, their winrate shows that, and they're still stuck in S2 really. On the other hand, Wolves have been looking strong, they went from 0-9 to 5th place!

I also have said before that I personally dislike Ocelote, and would be perfectly fine to see him gone. I do doubt SK will lose, but if they do, Anexis is no pushover.
EDIT:

LCS Fans,

We wanted to give you an update on the situation with the SK Gaming vs. aAa match that was delayed earlier today. Unfortunately, we’ve made an official ruling to disqualify aAa from the EU LCS playoffs. This is obviously an extremely disappointing situation as we’re missing out on a great match-up between two fantastic teams fighting for their LCS lives. This difficult decision was made because aAa was unable to field a roster of eligible players, and was necessary in order to maintain the structural integrity of our league.

Earlier this week, a starting aAa team member sadly had to return home for a family emergency and would not be able to make it back to play in today’s match (we want to respect the individual and team’s privacy and can’t share more information). None of their three eligible substitutes were able to act as such in time for these matches despite the best efforts of aAa to scramble for an alternative. The LCS did everything in its power to adjust playoff scheduling to accommodate the team’s needs, including a possible makeup match on Saturday morning, but the team was still unable to fulfill the roster requirements stated in the league rules.

An alternative option was raised to allow for aAa to use a substitute not eligible on their roster, but this would’ve violated the official rules and put SK in the unfair position of playing against a team composition they were never allowed to practice for. We had extensive conversations with aAa and SK to try and find a solution (to SK’s credit, they did their best to accommodate – those guys are studs!). However, in the end the league felt it was unfair to SK and other teams to deviate from a substitution policy that could potentially correlate to an unfair disadvantage for an opponent. Setting this precedent would lead to a very slippery slope.

Our sincere apologies to all of our fans for the inconvenience this created. Despite the elimination of this match, we are extremely excited for the remainder of playoff action occurring in Europe and NA.

RedBeard

aAa are down by DQ, SK are in.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 26, 2013, 05:34:07 PM
best 3 subs ever
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 26, 2013, 05:34:34 PM
Okay, I feel a lot less terrible about getting utterly thrashed by that Teemo in lane now that I know they're Diamond III :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 26, 2013, 07:41:53 PM
Mostly cause nobody will let ya play anything else in this game.
Actually not even as much that, more that I'm finding myself doing good and getting props from the other team all the time now  :o  It helps that I don't have to deal with the whack a mole that is last hitting (I think this is why I'm starting to warm up to jungle too) though I still do ADC a bunch with MJP supporting.

D: I missed the giveaway. Also I missed playing with MJP + Triangles cuz you were both on but instead I played with my irl friends who are really good and pretty much dragged them down and then just felt bad about myself.

Also another way of giving things away is just purchasing a physical RP card and sending the person the code. I dunno if that works cross server, but I see people do that on Tumblr. Though it's not that same glorious feeling of giving them the exact skin they want...
Yes play with us I assure you I'm not really good so no worries there!  And I didn't think of the RP card, I thought with the different countries it might not be compatible (hence the Paypal suggestion) but maybe if RPs are RPs across the world a US card code might work?  Or buy a EU/BR points code off ebay?  KEEP THAT IN MIND NEXT TIME YOU ALL.  BECAUSE THERE WILL BE A NEXT TIME.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 27, 2013, 12:45:26 AM
Uh... if Dignitas lose in the Promotion Series are we allowed to say R.I.P Scarra [From comp play]?

Because they just lost to GGU.

I actually hope Vulcan beats CLG. I think CLG's egos are too big, [Cough Hotshot] and I like Vulcun, even back when they were FEAR, or MmE, although they don't have Aphromo anymore, they're still awesome.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Parallaxal on April 27, 2013, 03:35:47 AM
Well now, who expected this sort of result from the playoffs at the beginning of the season? Like I said last week, it's like all the top NA teams except TSM forgot how to win for some reason.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 27, 2013, 11:08:22 AM
To be fair with FEAR/Vulcun's performance before S3, I'd have not predicted losing them.

That said, I wouldn't have predicted a dominant Curse before S3, nor would I have predicted TSM going back to #1.

Also, fun thing to think over here:

Vulcun's current roster we've seen before, more or less.

CLG B.L.A.C.K [Standing for Bacon Lovers are Crazy Kool]

CLG's old B team.

I think that says something about the current state/form of CLG, and CLG [The sponsors/group] must be kicking themselves.

===
Edit: How unsurprising that Gambit are crushing SK completely now that they are not messing around like last game [Rengar pick]

As per usual. That'll be 13 wins for Gambit v 1 for SK.

Also SK let the Prince have Thresh. It is currently 1-10 with a 10k gold lead... at 17 mins.

Also I just heard EU got matched v Korea Round 1 at the All-Star. So basically what should be the final is R1. Yay?

===
It's at the point where SK try dragon, and Genja shows up. THEY ALL FLASH OVER THE WALL AWAY OUT OF TERROR OF GENJA ALONE. [And SK then surrendered]
===

EDIT:

LCS All-Star format and bracket:
http://leaguepedia.com/wiki/All-Star_Shanghai_2013

Basically, EU will face Korea. The loser of that will then face probobly NA [Unless NA beats China, but with Scarra and Doubelift focused on staying in the LCS, how much time can they REALLY focus into All-star?]. Then they'll face each other again. Riot sure know how to make the matchup the crowd wants twice.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 28, 2013, 04:10:40 AM
PLACEMENT MATCH #2
(http://i.imgur.com/CKbsG4c.jpg)
Placement matches are weird.
Our Sivir kept wanting top, so we went dual top and Kha solo bot. Kha kept burning mana and was generally starving bot. Meanwhile I was completely sucking at dodging TF Q's and forgetting I can Q him the moment he throws a Pick A Card at me.

Then I bought my Catalyst. And hit lv6.

Kass is so much more OP with a tear. Why did I hate on it so much in the past D:
EDIT:
(http://i.imgur.com/C4rgypN.jpg)
and they told me i wouldn't succeed
NEW JUNGLE MAIN SPOTTED C:<
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: EyeMtheStron9est on April 28, 2013, 11:31:53 AM
Hey I made one of these. Yay?
http://i.imgur.com/EYgGKoo.jpg It's a rumble guide~

How's everyone been?
What are all your thoughts on elo boosting?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 28, 2013, 02:21:29 PM
What are all your thoughts on elo boosting?

Banhammer both the booster and the boosted. Lifting people to where they do not belong, ruining the system, is bad.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 28, 2013, 03:41:09 PM
Hey I made one of these. Yay?
http://i.imgur.com/EYgGKoo.jpg It's a rumble guide~

How's everyone been?
What are all your thoughts on elo boosting?

For some reason, whenever I go Rumble, I find myself using both ignite and exhaust at the same time.

As for Elo-boosting. I don't really care, if you have to buy it, it's not really worth anything.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 28, 2013, 07:19:22 PM
Welp, I watched the last game of the finals expecting "HEY, ALEX ICH WITH DIANA, THAT'S -AWESOME-"

Oh, no, Alex Ich does amateur Diana mistakes, stuff even I - and I'm unranked - don't do.

Gambit still has to impress me.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on April 28, 2013, 08:03:24 PM
Hey I made one of these. Yay?
http://i.imgur.com/EYgGKoo.jpg It's a rumble guide~

How's everyone been?
What are all your thoughts on elo boosting?
It's bannable for good reason, boosted players will wreck games. It also reduces the confidence of the matchmaking system, which is bad and will also lead to having to play in unfun games.

It wrecks the game for every player that is not also boosted, don't do it.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 29, 2013, 01:45:35 AM
Welp, I watched the last game of the finals expecting "HEY, ALEX ICH WITH DIANA, THAT'S -AWESOME-"

Oh, no, Alex Ich does amateur Diana mistakes, stuff even I - and I'm unranked - don't do.

Gambit still has to impress me.

Did you watch them face SK yesterday?

And, that was the end of a series that was approaching 5 hours of constant play. Simple answer: He was tired.

Also, something to bear in mind:
Fnatic have a gaming house, Gambit do not
Fnatic don't have to travel 3 hours by plane to get to the studio, Gambit do
Fnatic don't have wives and newborn children, Alex Ich does.

Yet Gambit still take them 5 games.

In those situations, Gambit is still almost #1 in Europe [And crushed SK so thoroughly that the gap between #2 and #4 is clearly pretty huge right now], if Gambit were actually in ideal conditions, or even just the conditions Fnatic were in, would anyone really stand a chance?

Also it will be hilarious to drink tears of TSM fanboys if TSM lose to GGU.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 29, 2013, 02:34:21 AM
Everybody just seems to be giving me the same argument, "They were tired, that's why they lost", Fnatic wasn't exactly in a much better position.

Again, they still have to impress me, tbh I don't really care for individual players, only Froggen but only if he's using the bird, I know Alex is a troll and an eccentric player, I was thinking I'd learn some new tricks as Diana by watching him, pretty much the entire reason I watched the match.

Don't try to argue with me on this one, until I see one game from gambit's where I really just go "whoa" I'm just not changing my mind.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on April 29, 2013, 03:45:44 AM
T
S
M
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on April 29, 2013, 03:53:43 PM
Speaking of, what are the best playoff games you recommend watching?  I could use something in the background as I cross stitch and do other things today but I obviously can't watch *all* of them.   Games with Lulu and Zyra in there being awesome is a plus.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 29, 2013, 04:02:18 PM
Speaking of, what are the best playoff games you recommend watching?  I could use something in the background as I cross stitch and do other things today but I obviously can't watch *all* of them.   Games with Lulu and Zyra in there being awesome is a plus.

Zyra and Lulu weren't in them but highlights include the bout between TSM and GGU and Fnatic and Gambit Gaming(too bad they couldn't keep their old name :( )
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 29, 2013, 09:01:57 PM
Apparently the patch is tonight [For NA], and the freeweek is Frejlord and Quinn.

===

Que patch notes.

EVEN THE TUTORIAL IS NOT SAFE. [Couldn't they at least have used Nunu who is actually affordable to newbies?]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 29, 2013, 09:41:22 PM
Quote
Boots

    Limited to 1 Boots item at a time

Nooo not my 6 boot build. :(
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 29, 2013, 09:51:04 PM
Nooo not my 6 boot build. :(

Wth Riot. I need one for each foot >:(
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Kaos Sakana on April 29, 2013, 10:08:26 PM
Sweet. This forum has a League community. And here I was expecting to only post about Touhou. :D

My name is kaossakana on my league account. I usually prefer top lane but I can do alright in any role. Nice to meet you all by the way. :3
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 29, 2013, 10:40:38 PM
EVEN THE TUTORIAL IS NOT SAFE. [Couldn't they at least have used Nunu who is actually affordable to newbies?]

i think they mean the basic tutorial on the proving grounds where you have to auto attack an enemy champion down

they probably changed it to trundle because he looks cooler and also lore
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 29, 2013, 10:58:59 PM
I know what it means.

But before it was Yi, who is affordable to newbies.

Trundle is not.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 29, 2013, 11:23:56 PM
I know what it means.

But before it was Yi, who is affordable to newbies.

Trundle is not.

i think you're thinking of the wrong tutorial
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on April 30, 2013, 02:37:52 AM
Sweet. This forum has a League community. And here I was expecting to only post about Touhou. :D

My name is kaossakana on my league account. I usually prefer top lane but I can do alright in any role. Nice to meet you all by the way. :3

You can talk about pretty much anything on this forum(within reason), provided you post in the right place.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on April 30, 2013, 05:07:35 AM
(http://i.imgur.com/0Spdrvw.jpg)
(http://i.imgur.com/JTNaq8U.jpg)
guis I'm so tempted to try AP mid Kog in other maps now D:
Gotta love how everyone went "meh only Kog's E-- OMGWTF 600 DMG"
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Widermelonz on April 30, 2013, 12:13:07 PM
TEAM FREJLORD GO
(http://i.imgur.com/tNgUChm.jpg)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 30, 2013, 01:48:55 PM
Time to wait and see if the remakes ruined or broke Trundle and Sej.

Already had someone on steam saying they ruined Sej.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 30, 2013, 03:14:31 PM
Already had someone on steam saying they ruined Sej.

Considering I'm currently absolutely annihilating ranked games with Sejuani right now, I'd say otherwise.

That's probobly just someone who can't hit their Ult. Sejuani rewards skill now. And her early ganks are far, far better, since she's rocking a 50% slow at rank 1 of Permafrost, instead of a 30% slow. Oh, and her Q is now a knockup. And she gets free armor so even towerdives are not that big of an issue [Q escape :D]. Instead of 2 on impact 1 on AoE stun, it's just 2 seconds at max rank on everyone effected if you hit it, so her Ult is even better if you have good aim!

Really fun standing under a tower for about 7 shots with a Taric helping at Lv 7.

On another hand, Why can Sejuani Q pass through walls... but NOT TRUNDLE PILLAR?

===

Also as a Sejuani player, even before the rework... WINTER'S CLAW ALL THE WAY.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on April 30, 2013, 03:15:05 PM
Time to wait and see if the remakes ruined or broke Trundle and Sej.

Already had someone on steam saying they ruined Sej.
"They ruined x" is pretty much the response to every champ change ever so take it with a grain of salt.

Also heck yeah ARAM QUEUE NEVER PLAYING OTHER MODES AGAIN

EDIT: Don't forget to pick a tribe while you can etc
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 30, 2013, 04:23:00 PM
Quote
EDIT: Don't forget to pick a tribe while you can etc

Win 10 games to get one? Guess that gives me reason to play.

Going Winter's Claw.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 30, 2013, 06:42:48 PM
It's a little more complex than that:

Win 10 games with the same icon to get the perma one.


If you swap halfway it resets the counter.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on April 30, 2013, 07:36:53 PM
Wasn't planning to.

Winter's claw 4 lyfe!

We ride together we die together!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on April 30, 2013, 07:54:10 PM
Am I the only one battling for the Avarosan?

Good thing nobody's going for the frostguard though.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 30, 2013, 08:33:25 PM
avarosan only choice
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 30, 2013, 09:22:12 PM
Goddamn botlanes.

I'm 5-0 on Sej at 15 mins, mid Akali's fed, Garen's fed.

Still lose because botlane is something like 0-7. Our ADC is a Caitlyn. Theirs is a Trist.

HOW DOES THAT EVEN HAPPEN

[Might be part due to the semi-trolling Galio support who rushed a Banshee's Veil]

But they were so fed to the point where I landed a 5 man Sejuani ult and we still lost the fight... what more can you do at that point when you're Sejuani?

===

But seriously, Sej is insane right now. A Lee sin wandered into my jungle after a Lv 2 gank [Which did not result in a kill], to try and steal my red. I have already got red buff, kill him 1v1 for FB almost instantly because Sej's damage is OP atm, and still have like half my HP.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 30, 2013, 09:46:55 PM
why are you 5/0 on a tank

you should be 0/0/5
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on April 30, 2013, 10:56:46 PM
why are you 5/0 on a tank

you should be 0/0/5

1v1'ing Lee Sin.

Taking kills because everyone else is out of range.

The enemy almost escaping.

W ticks

Red Buff

That sorta stuff.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on April 30, 2013, 11:28:31 PM
1v1'ing Lee Sin.

acceptable

Quote
Taking kills because everyone else is out of range.

situational

Quote
The enemy almost escaping.

vague

Quote
W ticks

Red Buff

better internal damage calculation and self control
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on April 30, 2013, 11:39:20 PM
start 1/8/2 on ARAM

end 13/11/15 because vayne
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 01, 2013, 12:53:20 AM
better internal damage calculation and self control

Let's be fair, I'm not gonna have memorized the new Sejuani's damage in less than 24 hours :/
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 01, 2013, 01:13:18 AM
Murderbridge too fun, oh my god.

Winning games as Caitlyn and Vayne and now going for a ww.

Also I feel so gold starved despite the amazing gold per second of murderbridge, I guess that's what happens when you're playing adc and everybody else is farming ):
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 01, 2013, 02:24:32 AM
Winter's claw 4 lyfe!

We ride together we die together!
:hi-5:

Also ARAM ilu murderbridge.  Even got MJP to like it, since now it doesn't take longer to start a game than the game itself lasts!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 01, 2013, 03:53:17 AM
Let's be fair, I'm not gonna have memorized the new Sejuani's damage in less than 24 hours :/

i'm saying it's possible to learn to avoid these things and that learning them will help improve your winrate and ability to carry and assist your team
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 01, 2013, 07:11:28 AM
Jesus Christ.

I Play Irelia, Vayne, Caitlyn and Xin Zhao.

I lose my first 5 Placement Matches.

I end up stuck with the jungle on the next five, I choose the pony on all five.

I win all five.

This has to be some sort of signal, seriously.

PS: I'm Silver V <3
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 01, 2013, 10:23:08 AM
Oh god murderbridge is so fun.
Looks to be a great way to be forced to learn all the champions and really good for teaching how to teamfight better.
The massive passive gold income and tiny death timer makes it less snowbally so you actually get everyone nearly full build.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 01, 2013, 10:39:07 AM
http://i.imgur.com/PUzKuLk.jpg

SA ELLA'SA TIRIV'I
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on May 01, 2013, 10:42:56 AM
The only reason for me to join winter's claw would be Udyr, but screw that, Udyr is Ionian, no matter how much Superboy slams against the walls of reality, and I sure as hell am not going to join Team Eye-Beard.  :V

And yes, ARAM is <3, especially now that you don't have to wait out a dozen dodges before a game comes together. Though I could do with less teams consisting of 4 ADC + another champ with no hard cc. Karma is awesome on murderbridge though, especially with the recent buffs. I might try her as a proper mid now.

One thing I heavily dislike about the new patch is the ridiculous stealth-nerf to Tiger Stance. Considering it wasn't even in the patch notes, I hope it is a bug and will get fixed. If it doesn't, well, phoenix for life.  :derp:
Edit: it's not a bug, it's intended. Well. Ok.  :colonveeplusalpha:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on May 01, 2013, 01:53:26 PM
http://i.imgur.com/PUzKuLk.jpg

SA ELLA'SA TIRIV'I
Karma is the best thing on ARAMs.  Dat glorious repeat poke, the shield/haste is great, oh and she stuns anyone foolish enough to try to jump into the team (on a 2-second delay so when all your allies stun them first hers goes on as theirs wear off)

She's not quite as silly as old Karma was though (dat AoE sustain) but she's great.

seriously though never going back to summoner's rift now that howling abyss is an available game mode.

...also I'm Winter's Claw because why the hell not I really do like Sejuani best of the three freljord queens and I have NO IDEA WHY
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 01, 2013, 02:55:31 PM
Uh cause she's the best and has a GIANT BOAR that's plenty reason.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Esifex on May 01, 2013, 03:33:33 PM
Uh cause she's the best and has a GIANT BOAR that's plenty reason.

So which one is the boar, again? :derp:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 01, 2013, 04:34:04 PM
I got reminded why I hate ARAM very, very quickly.

ARAM is 90% down to teamcomp.

What is Pantheon/Alistar/Zilean/Tristana/[I don't even remember this one that's how little they did], supposed to do against Swain/Veigar/Sona [Who is pretty much God Tier on ARAM, poke, sustain, and AoE C.C]/Malphite/Quinn?

We got out poked.
We get out sustained
We get out C.C'ed
They even had better sustained damage

Seriously what happened when they hit 6 was we died to a Swain Penta before the three AoE C.C's were done.

In another game I completely wrecked face with Ahri, because lolCharm into a mass of 5 people is probobly gonna hit one.

On another topic, Teemo Shrooms [And Teemo] are so tiny on Bridge.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 01, 2013, 04:50:40 PM
I got reminded why I hate ARAM very, very quickly.

ARAM is 90% down to teamcomp.

What is Pantheon/Alistar/Zilean/Tristana/[I don't even remember this one that's how little they did], supposed to do against Swain/Veigar/Sona [Who is pretty much God Tier on ARAM, poke, sustain, and AoE C.C]/Malphite/Quinn?

We got out poked.
We get out sustained
We get out C.C'ed
They even had better sustained damage

Seriously what happened when they hit 6 was we died to a Swain Penta before the three AoE C.C's were done.

In another game I completely wrecked face with Ahri, because lolCharm into a mass of 5 people is probobly gonna hit one.

On another topic, Teemo Shrooms [And Teemo] are so tiny on Bridge.

I would assumed that pre-6, Zil and Trist would poke the crap out of you and late, Pan and Ali would keep everyone off Tristana.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 01, 2013, 06:36:27 PM
Is the 10 wins icon thing only for summoner's rift or all the maps?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 01, 2013, 07:30:23 PM
i really hate dealing with mundo on aram
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 02, 2013, 12:54:35 AM
I would assumed that pre-6, Zil and Trist would poke the crap out of you and late, Pan and Ali would keep everyone off Tristana.

They can't do much in a Veigar stun, followed by a Swain Snare, while being poked by a Sona and Malphite and Quinn.

And Trist can't do much before lategame either.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on May 02, 2013, 06:10:19 AM
Is the 10 wins icon thing only for summoner's rift or all the maps?
Any map, so long as it's a matchmade game (Normal/Ranked).  The ones that do not count are Vs. AI and Custom games.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 02, 2013, 12:54:48 PM
So, uh, anyone seen the changes to Consume that hit the PBE?

If those actually go through I'll be playing Jungle Satan [Nunu] again. And yes, Jungle Nunu is that big of a jerk.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on May 02, 2013, 03:14:27 PM
So, uh, anyone seen the changes to Consume that hit the PBE?

If those actually go through I'll be playing Jungle Satan [Nunu] again. And yes, Jungle Nunu is that big of a jerk.
Any Nunu is a jerk. Though the changes are a nerf to lane nunu by reducing his sustain, so there's that. Still, the special consume buffs seem fun and a significant buff for jungle Nunu. Ohgod why.

Personally I like the Galio buff. Not too fond of the Lux change, but eh.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Esifex on May 02, 2013, 04:53:20 PM
Whatwith ARAMs lesser focus on individual lane performance and more on team cohesion, I'm really enjoying myself :D!

Just came out of a game as Vi. Had MF, Malph, Nasus, and Sef as the other four.

Enemy team was Lee Sin, Morgana, Kayle, Ziggs, Mordekaiser.

At first MF was like 'D: WE WILL NEVER BEAT THAT COMP WE'RE ALL MELEE EXCEPT MEEEEEE'

Then about five minutes later she was scoring triple kills from behind that immovable wall of tanks that the rest of our team is made up of. I build Runic Bulwark and Hexdrinker, then Black Cleaver just for the additional armor shred to go with Nasus' Spirit Fire and MFs build in general. Oh god I'm having fun in pvp matches, check for a meteor to come kill us all
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 02, 2013, 06:00:22 PM
Any Nunu is a jerk. Though the changes are a nerf to lane nunu by reducing his sustain, so there's that. Still, the special consume buffs seem fun and a significant buff for jungle Nunu. Ohgod why.

Personally I like the Galio buff. Not too fond of the Lux change, but eh.

The Lux / Diana changes are more than numbers. Shield re-application will stack instead of simply refreshing now. Lower starting value, higher potential.

Also being able to Lv 1 invade and eat a big wraith again because I have enough damage and get 15% MS for running around for my clear for doing so is awesome. [The MS making up for any autos needed before the Q to get to blue in time]

The new Nunu art and this potential change makes me wonder if Nunu will get a VU to show these effects.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 02, 2013, 07:02:13 PM
Considering that Diana's job is to literally jump in the middle of five people while they're distracted with the rest of the team and anihilate their carry this shield is pretty much a buff to her teamfights.

In reality it ends up being a buff to anything besides escaping, since thanks to moonfall and lunar rush getting all three hits of pale cascade is actually pretty easy on 1v1s and skirmishes.

Buff to laning too, it's pretty easy to get all orbs to pop on minions and you want to push the lane as diana anyway.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 02, 2013, 11:00:58 PM
Guys I think I have a problem
[attach=1]
I don't play any other mode now  :V  Games average < 20 minutes (I had two that were about 10!)  there's no wards to worry about or last hitting and I get to KILL EVERYONE.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on May 03, 2013, 12:01:29 PM
Guys I think I have a problem
(snip)
I don't play any other mode now  :V  Games average < 20 minutes (I had two that were about 10!)  there's no wards to worry about or last hitting and I get to KILL EVERYONE.
No problem.  I've been barely playing anything other than ARAMs even before this came out.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 03, 2013, 12:12:04 PM
I got Skarner on ARAM the other day. Vs a blitzcrank, soraka, TF, and ryze. Ye that didn't go well.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 03, 2013, 08:25:52 PM
What's this?
(http://i.imgur.com/Lb36cEBl.png)
Hitting level 30 AND 100 wins in the same game?
:toot: :toot: :toot:
ps think I'm going to get Quinn during the 20% off sale don't care if she's bad I'm bad so it's a match made in heaven  :3

So now what do I do?  I'm currently putting the finishing touches on my rune pages but egads are them quints they expensive :(  I suppose I should hold off on ranked since I'm probably the equivalent of Ceramic V at this point, how do I know when I'm "ready?"  Though I might be "ready" when MJP hits 30 so duo-queue 4lyfe.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Widermelonz on May 03, 2013, 09:40:09 PM
don't care if she's bad

I think she pretty good right now, with the recent buffs.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 03, 2013, 10:19:26 PM
technically you're always ready for ranked since the point is to find out your real ranking and strive to improve it

everyone has an effective current rank and the only way to discover it is to... play ranked
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 03, 2013, 10:52:51 PM
technically you're always ready for ranked since the point is to find out your real ranking and strive to improve it

everyone has an effective current rank and the only way to discover it is to... play ranked

I should start playing ranked at some point.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 03, 2013, 11:13:06 PM
PlagueOfGripes made a lol video. Have to post it (http://youtu.be/DSVPrS1S3JA)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 04, 2013, 12:48:48 AM
Few days late on the Trundle.

Although the best Teemo.
Also:
These are no words that can describe how epic this possible leak is if real (http://www.reignofgaming.net/news/24150-possible-champion-leak-morello-on-sion-rework)

2nd black champion? Seems Ionian from color scheme, but completely BA, maybe Ionia/Piltover cross? EDIT: Looking closer; seems Ionian, and the title ' Gun TEMPLAR, seems Ionian too
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 04, 2013, 01:54:16 AM
These are no words that can describe how epic this possible leak is if real (http://www.reignofgaming.net/news/24150-possible-champion-leak-morello-on-sion-rework)

These maybe? (http://youtu.be/pN3EnanKbhM?t=2m57s)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 04, 2013, 06:30:50 AM
Godammit, I can't win a single game with premades anymore.

Solo Q Ranked = Carry 3 games in a row with the pony.

Solo Q Normals = Carry as Vayne, Feed our ADC as Leona, get ridiculously fed as udyr, etc.

Solo Q Normals (Draft) = Diana rape tiem lololololol

Five-Man-Premade Normals = Can't feed our ADC as Leona, can't carry as pony, can't do shit as udyr, was against caitlyn as vayne, RIVEN MID AS DIANA, end up stuck with Support Irelia once because the server lagged out and our Lulu and I couldn't change our runes/masteries in time.

It's amazing how I can simply shit on opponents when Solo Q'ing with something as silly as adc yi with double PDs but can't do shit with premades. :/

@Less Whine-y

Somebody give me a decent tank pony build because I think mine sucks.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 04, 2013, 07:31:26 AM
Premades will match you against premades, or against solo Qers with much better Elo than you. You do get a handicap for the huge advantage you should have being a premade. If you aren't using those advantages:  the better co-ordination in picking a team with good synergy (i.e. all picking poke, all picking AOE), voice coms and co-ordination in who buys what support items; you will get murdered.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 04, 2013, 01:21:04 PM
Somebody give me a decent tank pony build because I think mine sucks.

Explicity to tank? Well, you should be taking someone else, but the gold standard works here, Locket+Bulwark. Lizard Elder/Golem is either way depending on damage needs or tank needs. From there, Gauntlet.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 04, 2013, 01:48:16 PM
technically you're always ready for ranked since the point is to find out your real ranking and strive to improve it

everyone has an effective current rank and the only way to discover it is to... play ranked
So why do I hear on other sites to wait (until ???) to start ranked?  Or is it a holdover from the previous system to guarantee you'd be good enough be at least bronze...?

I do need a slightly bigger champ pool though, I only just hit the minimum 16 owned and I figure I want at least 3 for each role I prefer (support and ADC at least, jungle is a work in progress, I expect to never ever get told to top/mid) in case they get banned out or chosen already.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 04, 2013, 01:59:04 PM
So why do I hear on other sites to wait (until ???) to start ranked?  Or is it a holdover from the previous system to guarantee you'd be good enough be at least bronze...?

I do need a slightly bigger champ pool though, I only just hit the minimum 16 owned and I figure I want at least 3 for each role I prefer (support and ADC at least, jungle is a work in progress, I expect to never ever get told to top/mid) in case they get banned out or chosen already.
You need some OP top laners and jungle for if you're first pick, even if you then trade them to someone else.

It's people who don't want to admit they suck who wait it out.
If you are okay playing with others who suck and throw games through lack of knowledge it's fine.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on May 04, 2013, 03:18:25 PM
So why do I hear on other sites to wait (until ???) to start ranked?  Or is it a holdover from the previous system to guarantee you'd be good enough be at least bronze...?
Afaik, there is two reasonings behind this.
1. if you play ranked, but don't play that well or at least tend to make mistakes that cost your team the game, you are likely to get yelled at a lot, which makes for a very unpleasant experience, which noone wants.
2. There is a common notion that, since people who troll or afk a lot lose many games, they condense out in the lower regions of bronze, i.e. bronze IV and V. Not only that, but other people who jump into ranked without much knowledge of or skill at the game will take some time to lose enough to drop to their true rating, meaning if you are in the lower regions of bronze, you will randomly get people who are a lot worse than average in your games. This a) again makes for a highly unsatisfactory ranked experience and b) makes it more difficult to climb back up to bronze III and higher, even if you improve. Thus, you want to do well enough in your placement matches to avoid getting into this lower region (commonly referred to as "elo hell"). By waiting until your skill has improved some more and -then- playing ranked, you would thus be unlikely to drop into that region, whereas if you jump into ranked early, the supposedly more random nature of these lower regions will make it difficult to climb out.

People disagree if "elo hell" actually exists. I think the described effects exist, but are not as pronounced as most people make them out to be. Still, reason 1 caused at least me to wait with ranked until I was sufficiently confident in my abilities to try. That, and the fact that I beat myself up a lot when I think I am the main reason for why my team is losing. ^^;
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 04, 2013, 03:39:48 PM
.
2. There is a common notion that, since people who troll or afk a lot lose many games, they condense out in the lower regions of bronze, i.e. bronze IV and V. Not only that, but other people who jump into ranked without much knowledge of or skill at the game will take some time to lose enough to drop to their true rating, meaning if you are in the lower regions of bronze, you will randomly get people who are a lot worse than average in your games. This a) again makes for a highly unsatisfactory ranked experience and b) makes it more difficult to climb back up to bronze III and higher, even if you improve. Thus, you want to do well enough in your placement matches to avoid getting into this lower region (commonly referred to as "elo hell"). By waiting until your skill has improved some more and -then- playing ranked, you would thus be unlikely to drop into that region, whereas if you jump into ranked early, the supposedly more random nature of these lower regions will make it difficult to climb out.
You are matched by Elo not by what league you happen to be in. Elo hell should be around Silver III, Bronze should be below it, just filled with bad players.

"Elo hell" refers to the region of Elo rating that not very good people get put in during or shortly after placement matches (whilst they're falling down into bronze V). The problem being those actually terrible guys who are falling to the bottom but won a placement match or two by getting carried hard ending up in your game.
 So the games aren't balanced like they should be as the newly ranked (and not very good) guys Elo has a huge margin of error still.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 04, 2013, 05:54:00 PM
Well that's the thing, I don't know exactly how good or bad I am.  I'm assuming pretty bad since I just hit 30, but I often play support so it'd be hard for me to completely condemn the team into losing short of intentionally running into the enemy turrets I think...?  I mean I play normals so half the time there's someone raging at me or someone else, justified or not ("OMG REPORT LULU FOR FEEDING EVEN THOUGH SHE HAS HALF THE DEATHS I DO"  ::))

Though I'm wondering if there's another sort of unofficial placement matches once you hit 30 because all of a sudden my games have bunches of bronze and silver ranked people and everyone has 2-4 or more times as many wins as me, even when I do solo queue (I know it's bumped when you duo)  I mean hell, my last game the enemy support was throwing down pink wards like holy crap I pretty much never saw anything but greens.

What top laners/etc should I pick up?  I think all I have in that department is like Kennen, Kayle and Teemo :V  I guess I'll have Quinn too, since that's getting bought soon and she's sort of counts maybe, but I have like no IPs now because runes are aspensive :(  I've got plain ol' AD, AP and support pages, I need to finish jungle and maybe an armor heavy support page or some sort of more specialized ADC one?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on May 04, 2013, 05:58:56 PM
Quote
Though I'm wondering if there's another sort of unofficial placement matches once you hit 30 because all of a sudden my games have bunches of bronze and silver ranked people and everyone has 2-4 or more times as many wins as me, even when I do solo queue (I know it's bumped when you duo)  I mean hell, my last game the enemy support was throwing down pink wards like holy crap I pretty much never saw anything but greens.
Well, one of the first things the matchmaker matches for is level.  Now that you're level 30, you're basically thrown into the mess with other level 30s - ranked or not.

Your MMR - your "ELO" if you're familiar with the term - still exists in normal games and it's been carried up to this point.  And Normal ELO is kept separate from Ranked ELO (and separate from other game modes' ELO as well) so... yeah.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 04, 2013, 06:42:54 PM
So like let's say I was in the 20th percentile of sub-30s, now that I'm 30 I'm initially tossed in with the other 20th percentile of players in SR and ARAM, which includes most of the bronze range and some low silver until I settle much like how I started and filtered most smurfs out?  I know MMR doesn't always equate to tier placement so it could be deceiving at times.
Maybe I'm overthinking this but damn was there a big jump in my last few games in terms of other players' experience  :derp:

EITHER WAY my future ~ranked roster~ of what I own is looking like (with varying degrees of suckitude play-wise)
Support: Lulu, Zyra, pick up Janna (tried her in ARAM this week, fun playstyle)
ADC: Tristana, Caitlyn, pick up Quinn
Mid: Karma, Zyra,  Lux
Top: Kennen, Teemo, Kayle, future Quinn
Jungle: Sejuani and uh.... yeah this is pretty empty, learn Nunu?

Suggestions welcome, but I have like 800 IP right now so any recommendations 450 or 1350 IP please for my e-wallet's sake.

The recurring theme here is I really really do not like melee champs (though I admittedly don't really try beyond a cursory bot game, if that) and kinda AP heavy.  My hope is that here in yoloscrub tier there's enough guys living out power fantasies with Darius and Garen and Jarvan etc I can get away with it for a balanced team overall.    MJP's almost 30, but he too has a sparse champ pool and doesn't do any jungling (not a problem, if we always duo I'll take it worst case) so we may be waiting some time anyway for get ready for most anything.

Also I guess I should try 3v3 now too since that always looked like fun :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 04, 2013, 06:50:14 PM
As regards to which top laners.
Besides Teemo you want the big melee bruisers.

Garen, Darius, Shen, Xin Zhao, Olaf
some assassins work as well, but you need to have sustain.

The requirement is that you must be able to hold the lane 1 v 2 as them.  Both to survive ganks and in case of a lane switch with the bot duo.

You do need to learn to read the enemy team and itemise according to which champs they are and the strengths and weaknesses of your team mates.
e.g. know when to buy armor, MR or health for defense and know when you need to buy armor or magic penetration gear by looking at enemy builds.



NB: It's Elo not ELO, it's the name of the guy that invented the algorithm.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 04, 2013, 07:47:23 PM
so many posts omg

So why do I hear on other sites to wait (until ???) to start ranked?  Or is it a holdover from the previous system to guarantee you'd be good enough be at least bronze...?

there are some legit reasons like it's easier to climb to a higher elo if you get good before ranked because of the boosting. but 90% of the time when people say that, it's because they blame people in their games for not being "ready" for ranked because it's toooottaallly THEIR FAULT that they lost. there is no real "ready" for ranked. if you have a low rating, then you have a low rating and that's how things are.

You are matched by Elo not by what league you happen to be in. Elo hell should be around Silver III, Bronze should be below it, just filled with bad players.

dude bronze is the top 25% of players in the region

Quote
"Elo hell" refers to the region of Elo rating that not very good people get put in during or shortly after placement matches (whilst they're falling down into bronze V). The problem being those actually terrible guys who are falling to the bottom but won a placement match or two by getting carried hard ending up in your game.
 So the games aren't balanced like they should be as the newly ranked (and not very good) guys Elo has a huge margin of error still.

elo hell is actually when you hit your ranking plateau and have difficulty easily carrying games. it's called elo hell because OMG THESE BADS KEEP LOSING ME GAMES at every ranking, not just lower ones.

Well, one of the first things the matchmaker matches for is level.  Now that you're level 30, you're basically thrown into the mess with other level 30s - ranked or not.

Your MMR - your "ELO" if you're familiar with the term - still exists in normal games and it's been carried up to this point.  And Normal ELO is kept separate from Ranked ELO (and separate from other game modes' ELO as well) so... yeah.

the matchmaker accounts for games played and will attempt to match you with people who have an equivalent amount of games played.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 04, 2013, 07:52:59 PM
Explicity to tank? Well, you should be taking someone else, but the gold standard works here, Locket+Bulwark. Lizard Elder/Golem is either way depending on damage needs or tank needs. From there, Gauntlet.

I know tank pony ain't the best option by far, but a) I'm amazed at how much damage I can dish out with tank pony b) people tend to focus me down simply because I'm pony and they think I'm gonna carry my team to victory and c) nobody ever takes a tanky jungler in my solo Q matches.

And pony is the only decent jungler I have, free week aside, my junglers are simply Pony and... Warwick :derp:

Wanting to re-buy my dear nocturne, but I'm still a good 4k IP from him, and I think I'm gonna suck as noc after so long of not touching him.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on May 04, 2013, 08:52:28 PM
dude bronze is the top 25% of players in the region
Wasn't it so that approximately the bottom 50% of ranked accounts were bronze, silver means you were in the upper ~50 %, gold in the upper ~10 %, plat in the upper 2. X%, diamond in the upper 0.X %? Looking at this statistic for that. (http://i.imgur.com/NpCj0iY.png)

Or are you taking all the accounts that haven't played ranked at all into account as well?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 04, 2013, 10:09:46 PM
No, Ryuu's pretty much just outright wrong to be honest. If Bronze is the Top 25%, that would make Gold something like the 2%. I am not the Top 2%.

IDK what the 2nd graph is, however.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on May 04, 2013, 10:41:42 PM
No, Ryuu's pretty much just outright wrong to be honest. If Bronze is the Top 25%, that would make Gold something like the 2%. I am not the Top 2%.

IDK what the 2nd graph is, however.
Both display the same thing. First graph is accumulative, second is absolute number of people.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 04, 2013, 11:37:18 PM
Wasn't it so that approximately the bottom 50% of ranked accounts were bronze, silver means you were in the upper ~50 %, gold in the upper ~10 %, plat in the upper 2. X%, diamond in the upper 0.X %? Looking at this statistic for that. (http://i.imgur.com/NpCj0iY.png)

Or are you taking all the accounts that haven't played ranked at all into account as well?

parroting stats given by riot barely a few months ago

i think they mean all players and not just ranked players. if it was just ranked, then the information makes no sense because no tier below bronze

another factoid is that the 50% mark was around 900 elo iirc
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on May 04, 2013, 11:38:30 PM
i think they mean all players and not just ranked players. if it was just ranked, then the information makes no sense because no tier below bronze
No, it's only ranked. Bronze V is the 100 percentile.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Garlyle on May 05, 2013, 02:56:56 AM
I definitely remember Riot stating that the vast majority of players don't even play Ranked on at least one occasion so there's that.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 05, 2013, 03:12:23 AM
<math>
Percentiles actually work the opposite way, they say what percentage you surpass, so if Bronze V is the lowest it's 0th which is kind of awkward phrasing IMO.  The graph's last column really should have been like, "x% of people are ranked higher than you" or did 100-x. 
</math>

So the median is in low silver, which seems pretty disproportionate if you ask me, but I guess it makes all the higher ups specialer snowflakes :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 05, 2013, 03:13:34 AM
No, it's only ranked. Bronze V is the 100 percentile.

i wasn't talking about the graph?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on May 05, 2013, 03:54:43 PM
They let me have Shen again.  A poor decision.

7/1/9. BV
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 05, 2013, 06:50:54 PM
Guys, please tell me when is it a good time to backdoor.

Because seriously, every game I play kennen I'm thrown into a situation where backdooring is the only way to victory, and Kennen is an amazing backdoorer, but in these same situations... I'm also the team's MVP and if I'm not there we lose the nexus :derp:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on May 05, 2013, 07:21:40 PM
Slap your adc a few times and tell him to do it.
C:<
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 05, 2013, 09:08:41 PM
Farewell Giants, hello Alternate [AKA: That team with Forrenlord and that former SK jungler]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on May 06, 2013, 09:12:31 AM
So...
I was accruing a pretty boss w/l ratio for ARAMs, when suddenly,

[attach=1]


This is the closest I will ever get to being a LoL pro player. :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 06, 2013, 11:08:51 AM
Eh, dosen't beat me bumping into EDWard.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 06, 2013, 05:19:38 PM
Another question for ye olde experts: face-checking.

We all know you shouldn't do it, if you do you're a terrible noob l2play uninstall etc, but when I play support a good chunk of my deaths in the "you screwed up" department is from me trying to ward things.  I go to ward the bush, as soon as it goes in I see them and BAM! turns out there's 2-3 guys in there and I get slaughtered.  Bot bushes, anywhere in the river, tri-bush, bush right before inner turrets, etc etc this has happened just about everywhere.  How do I fix this?  The only thing I can think of is rush Twin Shadows (my favorite item in the entire game may I add) and let my little ghosts smoke them out first.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on May 06, 2013, 05:27:03 PM
Wards are ranged so try to place the ward at max range and then run back asap. You can also place them over walls, so many spots can be warded without any danger.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Aba Matindesu! on May 06, 2013, 05:30:04 PM
Warding tribush/river patches still presents a problem, though, since they don't really have walls over them.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 06, 2013, 05:39:45 PM
Also, you shouldn't run too far away from your team to ward. You risk running over the enemies' wards and getting caught out.

EDIT: Apparently someone ragequit in the LCS.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 06, 2013, 06:33:58 PM
I have a bad habit of being blown apart when warding as Sona. I stopped playing Sona.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 06, 2013, 06:47:48 PM
my strategy to avoid this; play as taric. (also I now realise I have ~80% win rate as taric)

and yeah, you should actually push the lane a little bit to ward river bushes safely.
and if you can't  ward the river the friendly tribush should be warded.
and you should be begging your team for help already.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 06, 2013, 06:55:13 PM
Wards are ranged so try to place the ward at max range and then run back asap. You can also place them over walls, so many spots can be warded without any danger.
I recently started to work on this to avoid going right up to the edge of bushes/etc, I also hear that you can click on some barriers and cheezeball ward the other side while not moving there.  As you can guess, this backfires when I do it 90% of the time and I waltz over to my death when I walk all the way around.  Maybe a custom game where I just buy ALL THE WARDS and test the spots?

I have a bad habit of being blown apart when warding as Sona. I stopped playing Sona.
I can't do that I'm better at support than anything else  :ohdear:

my strategy to avoid this; play as taric. (also I now realise I have ~80% win rate as taric)

and yeah, you should actually push the lane a little bit to ward river bushes safely.
and if you can't  ward the river the friendly tribush should be warded.
and you should be begging your team for help already.
...except Taric I was dismal at Taric last time I tried, but that was like 2-3 months ago so maybe worth another look next time he's free?
Also yeah I guess I gotta start yelling at my team YO BABYSIT ME OR YOU GET NO WARDS more than I do in yoloqueue.


Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on May 06, 2013, 07:19:26 PM
Here's a list of some over the wall wards + pictures (http://www.nerfplz.com/2012/02/tossing-wards-over-ledges-for-pro.html)

You can also build the super fast boots to let you drive by ward every brush no problem
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on May 06, 2013, 07:39:26 PM
How about doing a quick Q+E (at least I think E is the speed boost) right before you ward? I dunno if it works or not cuz I don't know Sona's Q range, but if it does it'll help you run away as folks expect to jump on the support just about the moment they ward, not before. But otherwise it's always best if you have backup and/or know the enemy is unlikely to be in that bush.

Usually in the laning phase as bot team, unless enemy jungler has a short CD+cost jump, you can get away with warding in front of dragon instead. That gives you vision of both dragon and their jungle entrance. Unless the jungler comes from down the lane or teleport directly into the bush, you'll see him coming and know when he leaves. Try to also get vision of the entrance to your tribush as well. Then, refresh the ward just before it expires, so you can sacrifice a few secs of duration for the knowledge that nobody's there when you ward.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 06, 2013, 07:42:54 PM
I have pretty clear memories of me pressing Q and not thinking anyone was in that bush only to run into 5 happy people with pointed sticks.

Not sure myself if Q requires sight to hit people in bushes or it didn't at some point and riot changed it.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 06, 2013, 07:47:04 PM
Lulu's my go to.  Usually I'll glitterlance (which doesn't give vision if thrown into a bush, I think it gives a sound if it hits? but I'm not astute enough to catch it if it does) and zoomzoom out of there if possible, unless I get murdered and then welp :V

I've started pushing my river ward higher and higher, used to just pop it in that low river bush so it is around dragon to catch that ramp but sometimes yeah I'll get caught out by the jungler or I find the mid laner waltzing down 5 paces above me.  Is this where I need to ask for jungle/ADC escort or just hope for the best?

I never think of refreshing wards before they end, usually it's WHOOPS NO WARD BETTER FIX THAT and then oh hai gank, so that's something I can work on.

Also Suikama YAY WARD MAPS super useful since I know I bungle that up and can use that to cut down on the murdering of me and increase the murdering of the other team.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 06, 2013, 08:22:42 PM
Lulu's my go to.  Usually I'll glitterlance (which doesn't give vision if thrown into a bush, I think it gives a sound if it hits? but I'm not astute enough to catch it if it does) and zoomzoom out of there if possible, unless I get murdered and then welp :V
Support rumble does have his upsides, you can clearly hear E hit, and you still have the second shot and W to run away if you do get unlucky.
Not to mention just facechecking with flamespitter on.

lux E is godly for safety checks as well.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 06, 2013, 08:24:55 PM
I have pretty clear memories of me pressing Q and not thinking anyone was in that bush only to run into 5 happy people with pointed sticks.

Not sure myself if Q requires sight to hit people in bushes or it didn't at some point and riot changed it.

There is a slight chime if Glitterlance hits someone, vision or not.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on May 06, 2013, 08:34:55 PM
There is a slight chime if Glitterlance hits someone, vision or not.
The line you were quoting was in reference to Sona though.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 06, 2013, 09:21:00 PM
ooo Lux!  I totally forgot about her as a support!

Also TYVM for the mobility boots suggestion.  Speedshoes + Shurelia's + Whimsy = 2FAST2FURIOUS
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on May 06, 2013, 09:41:15 PM
Don't forget Homeguard

Best ability in the entire game


SUPER BEAR
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 06, 2013, 09:43:57 PM
ROCKET BEAR
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 06, 2013, 09:45:55 PM
The line you were quoting was in reference to Sona though.

Wait what the topic was Lulu. My mind is full of exams.

Also, only the Wolves return.

Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 06, 2013, 10:13:11 PM
Wait what the topic was Lulu. My mind is full of exams.

Also, only the Wolves return.

I wish Samurai in Jeans made it in, if only because I like their name.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 06, 2013, 10:26:12 PM
Just noticed the new sale. Looks like my wallet is safe. For now...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on May 06, 2013, 10:58:35 PM
Thresh hasn't been on sale yet has he
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: gammaraptor on May 07, 2013, 05:20:37 AM
If the PBE changes to Akali get applied to patch 3.7, I am going to start playing League again. I mean, wall jumping on akali by abusing shroud vision is going to be so hilarious, and the number of jukes I can do with it is going to be awesome. And CD rollbacks on Essence of shadow is a nice bonus too, which means the time I have before I start playing agressive post-6 is going to be shorter by around 10 seconds (since I usually wait for 2 charges)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 07, 2013, 11:20:40 AM
I really don't wanna have to relive FOTM Akali again. Sustain and ranged harass, ontop of 3 gap closer, with one of the most annoying escape abilities, energy, and more snowball capability than leblanc, katrina, and fizz combined.

Buffs should never be tossed her way.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 07, 2013, 12:48:14 PM
> Wins game
> 4 LP

Wat. I'm used to low gains because lol MMR but that's half what I should be getting...

*Goes to check*

*His team is a bunch of Silver 2's and a Bronze 2 Duo with one of the Silvers*

*Enemy Team is Bronze 4, and Silver 4~5's*

Maaaatchmaking!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Aba Matindesu! on May 07, 2013, 01:32:34 PM
Sona's Q does require sight to hit.

Bushes have screwed up too many chases for me not to know this.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 07, 2013, 01:50:20 PM
Got bored. Made silly graph while looking at stats

(http://i407.photobucket.com/albums/pp152/Allosawyou/1p81%20Emerald/winrates_zps4d4a7634.png) (http://s407.photobucket.com/user/Allosawyou/media/1p81%20Emerald/winrates_zps4d4a7634.png.html)

I'm not kidding on Lissandra either. Syndra was garbage on release, Elise was underpowered on release, and now it seems Lissandra is too. Oh, and Re-Released Karma.

Hell, look back from Syndra and we have Diana [Far too strong] and Zyra [FAR FAR TOO STRONG]. Apparently Riot is incapable of making a balanced AP midlaner these days.

I just realsed how few AP Mids have been released since I joined ._.

Also Lee Sin's winrate and pick rate are funny. I never see him at Gold/High Silver level and he's not used on streams... so... uh... Bronzes? Made doubly funny since Lee Sin is difficult to play so Bronze players would probobly perform the worst with him.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 07, 2013, 03:43:24 PM
Permabanned champions are often locked in by people who can't play them and the banned status makes them very hard to practice as.
I love malph but never get to play him enough to practice. He's very hard to get back into the game if you fall behind; or if you have a poor team, who let your perfect 5 man ult go to waste by just sitting there and then complain that you fed.
Similar to rumble, the all in play style means your team will take you for a terrible feeder, even if you're actually keeping up and making good plays.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 07, 2013, 03:57:02 PM
Permabanned champions are often locked in by people who can't play them and the banned status makes them very hard to practice as.
I love malph but never get to play him enough to practice. He's very hard to get back into the game if you fall behind; or if you have a poor team, who let your perfect 5 man ult go to waste by just sitting there and then complain that you fed.
Similar to rumble, the all in play style means your team will take you for a terrible feeder, even if you're actually keeping up and making good plays.

The Alistar Effect in effect.

Quote
Apparently Riot is incapable of making a balanced AP midlaner these days.

They do it on purpose. Riot likes to release champs weak and then buff em and then nerf them, then rework them,  then buff them, then nerf them.
Balance is more of a moving target than a fixed set of numbers. Sometimes a strong champ gets by like Zac, but its not the case for most new releases in that first patch before any tweeks are made.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 07, 2013, 04:37:55 PM
You're the first person I see that claims that Riot makes a release champion weak on purpose then buff/nerf/rework/relaunch/whatever.

The rest are "Release OP, Nerf the following patch."

And I almost agreed on it, until they made Release Rengar go from unplayable bad to stupid good to ridiculously bad to okay. Similar stuff happened to Diana, I know it, I main Diana.

I really doubt riot does it on purpose, they really look to make a champion balanced above everything else.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 07, 2013, 06:41:53 PM
Rengar's entire life cycle has been a mess no doubt.

But ye I'm sure they mean to aim to balance, but that just ends up into being on the weaker side.
Whether in mechanics or raw numbers is the question though.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 07, 2013, 08:06:52 PM
Honestly, given what I've seen over my year of playing. Riot either buffs a champion so that they can feel cool or leaves it alone, and then releases it. It is then balanced accordingly.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 08, 2013, 12:31:50 AM
Wildturtle (http://dwaileagueoflegends.tumblr.com/image/49858950220) sorry choax, but best tsm member.

I'm a cat (http://www.gamespot.com/league-of-legends/videos/wildturtle-talks-about-life-on-tsm-snapdragon-6407632/)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on May 08, 2013, 01:00:02 AM
Guys, apparently when I play adc I can't get any kills unless someone's peeling, and I always start out like 1/7/2 then hit like 15/10/15 by the end of the game everytiem and I keep getting wrecked by Trist and Cait bot
How do I improve my adc play early game

It's like I keep being out of position and end up either wasting too much time trying to harass or missing opportunities to kill the enemy botlane :S
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on May 08, 2013, 01:18:49 AM
How do I improve my adc play early game
play miss fortune :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 08, 2013, 01:23:54 AM
Play Caitlyn, league of legends' best adc player NA.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 08, 2013, 02:48:23 PM
Play vayne, you'll learn how to adc the hard way.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 08, 2013, 03:59:39 PM
First ranked game completed!

As Lulu I go 2/3/12, team is 20/7 with a ~25min surrender.  Minus jungler going "gg afk farming" because we got 5 man blue invaded who quickly changed his mind, everyone was encouraging, giving us tips to deal with Urgot bot lane (wtf I never saw him in SR before) and I was being the team cheerleader.  Everyone was civil in champ select, and I got two friends requests after the game!  Totally surprised me, as MJP tried rank last night and it was pretty much the complete opposite experience for him :(

Of course, watch my other 9 placement matches end in tears, rage, and liberal usage of the mute button :V
But I think I will stick with support, both mechanically and in terms of team spirit.  Cupcakes and squirrels for everyone!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 08, 2013, 05:15:46 PM
@ Balance topic: I like to think Riot went through phases since I joined:

Phase 1: Can't get it right, weak is left alone, strong is reacted quickly

Fiora: Pretty weak, left alone for a while
Lulu: Pretty OP [Albeit, everywhere except where she should have been]
Hecarim: Pretty weak, left mostly alone for a while


Phase 2: Actually getting stuff right

Varus: Was pretty balanced on release. Has had a inconsequential AP Ratio buff, and a visibility buff to his Ult [The width increase wasn't much at all, it was just so people could see 'oh Varus ulted!']
Darius: Actually fine, just a minor nerf to shut GD up.
Draven: Fine
Jayce: He wasn't fine. It just took people a while to figure it out

Phase 3: Extremes. Riot react swiftly and harshly

Zyra: Hotfix nerfed
Diana: Buffed patch after release, then nerfed to the ground with an OBVIOUS overnerf [R less range than Q? Seriously?]
Rengar: Buffed a lot patch after release, then nerfed, then nerfed, then nerfed...
Syndra: Buffed constantly, still trash, but at least playable
Kah'Zix: Actually left alone, probobly because Riot designed Kah with S3 in mind
Elise: Buffed + QoL immediately after release. Then broke her.

Phase 4: Riot release a champion and wait a few patches to do anything. They take small steps. They don't want another Diana/Rengar/Elise

Zed: Left alone for a while. Getting minor nerfs now
Nami: Left alone for quite a while before buffs rolled in
Vi: Got some QoL changes quickly, and became strong, but nerfs were hardly swift after.
Thresh: Took way too long to nerf him
Quinn: Buffs rolling in slowly
Zac: Too new, no changes yet
Lissandra: Lol

@ ADC: Just learn to play MF. Even if you lose grab a LW and BC anyway and just press R.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 08, 2013, 05:52:45 PM
Nami was nerfed massively between PBE and live (huge mana cost increases i think it was), as she was crazy powerful mid. This wrecked her sustain as a support and she ended up out of mana all the damn time.
The speed boost was to make up for the  nerfs to her mana sustain, as she needed to trigger her passive to move at "normal" speeds. Her R was too slow to use as a primary engagement tool, still amazing follow up if you could get a slow on their team , and that got fixed.

http://na.leagueoflegends.com/board/showthread.php?t=3422263 (http://na.leagueoflegends.com/board/showthread.php?t=3422263)

We have riot hinting at the next champ (and thread all turning into Lux x Ezreal speculation due to the OP pic. Which they altered, actually making it more clearly Lux, but not being a shot of her and Ez anymore.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 08, 2013, 06:04:42 PM
1: Champion is clearly the figure from Trynda's lore.

2: Ezreal made a post about the image change:

Uh oh.

Don't pay any attention to that sketch of me and whoever that is, it's not important. I didn't mean to leave it out.

I'll just? put it away.

It's in character. Ezreal's like 'Oh... uh... you shouldn't see that. Ahem

Ezreal x Lux is now canon it seems.

===

Stained Glass Widnow = Damacian
Statuette = Noxian

So whoever this is, has ties with both sides. Who knows, seeing he effected Frejord... waaaait a second.

Always linked to violence
Interested in every place.
*this dark figure has been at the center of many bloody conflicts and tales of war.*

You don't think this could be *the* Ruined King, do you? You know, ruler of the Shadow Isles and all that. Riot did say they would do more on the Shadow Isles at some point, and the quotes were hinting something. And there were items introduced in S3 for the Frejord event [ICEBORN Gauntlet. Shard of TRUE ICE]. Why not the Blade of the RUINED KING?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on May 08, 2013, 07:36:02 PM
Ahgerdz guis I wanted to improve early game adv in general I don't have the cash to shell out for all those extra adds :V Especially since I'm only playing adv lately just cuz botlane is pretty much the only one people don't call by default now, and I still have too many map awareness problems to support :V

Maybe I'll try adc Kayle for a while and see how well that goes in ranked. Every time I go Kayle I become a damage magnet though :C
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 08, 2013, 07:45:06 PM
Whoever this new guy is, he looks a lot more interesting than Flubber and the Blue Falcon.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Widermelonz on May 08, 2013, 10:32:24 PM
Yesterday, I played a game with me as Thresh top, and my two of buddies as Kha'zix+Darius in bot lane. We were winning with a score of something like 20-3 by the 20 minute mark. That shit was the most fun I've had in a while. You guys should give it a try.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 08, 2013, 11:04:18 PM
Ahgerdz guis I wanted to improve early game adv in general I don't have the cash to shell out for all those extra adds :V Especially since I'm only playing adv lately just cuz botlane is pretty much the only one people don't call by default now, and I still have too many map awareness problems to support :V

Maybe I'll try adc Kayle for a while and see how well that goes in ranked. Every time I go Kayle I become a damage magnet though :C

Just learn how to CS properly, know that you're absolutely nothing without your support, always followup whatever your support does, know the weaknesses and strengths of every ADC and how to counter them (Not staying close to walls against Vayne, hugging your second tower against caitlyn, etc.) as well as what to do against every support, and above everything: ADCS DO NOT JUMP IN, IF THERE'S A BRICK WALL BETWEEN YOU AND THE HIGH-VALUE TARGETS, YOU SMASH THE BRICK WALL OR MAKE IT LEAVE BEFORE DOING ANYTHING ELSE.

I've seen so many people just get wrecked because they jump in as ADC. Meanwhile I'm killing malphites and Xin Zhaos before doing anything about their apc, adc and support, and winning teamfights because of it.

Also, know how to orb walk/stutter step. That makes one HELL of a difference.

Finally, don't expect to ever be perfect at ADC'ing, as the carry you need amazing positional awareness and mechanical knowledge just to keep yourself alive in a realistic situation. Of course, if your team just CCs everyone then you can just sit there and autoattack to victory, most of the time there's going to be a tank and a bruiser between you and the rest of the teamfight, and with most teammates, you're going to get maybe one person protecting you.

It's still satisfying to be getting completely destroyed one minute and right after you're wrecking face harder than that 10/0 guy ever could.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on May 09, 2013, 12:01:33 AM
zaun lab bot is my hero
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Yukarin on May 09, 2013, 01:06:14 AM
rumble is so underrated man
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 09, 2013, 01:06:54 AM
Our Jungler picks shaco. Entire enemy team buys nothing but pinks wards and orcales. Mid and jungler bitch about wards.

I can't play support in rank. It is such a waste.
Just wait till they put the damn WoW dungeon finder in the game.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 09, 2013, 01:32:32 AM
Just wait till they put the damn WoW dungeon finder in the game.

Keep dreaming.

*Pick Mid*

Queue Time: 1 Hour

*Pick Support*

*Instant Queue with nothing stopping you from not picking a support anyway*

Not to mention issues with enforcing the meta when it could change at any point and everything, and stopping development. Like, Nautilus wasn't designed as a jungler. Oh wait he's played as one now. With this syetm? Nope. Never would happen.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 09, 2013, 02:01:51 AM
Welp guess the only thing to do then is be a dick and pick a damage role and force a million queue dodges.

Looking at the support meta. Looks like Leona good, everyone else bad.

The only champ I know that creates a reliable stalemate with that woman is Amumu and his hugs.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 09, 2013, 04:25:02 AM
janna ruins leona's day
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 09, 2013, 05:16:30 AM
Alistar also has a habit of pressing Q and/or W to ruin a Leona's day.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 09, 2013, 06:00:49 AM
though alistar and janna are both kind of eh right now so i guess that's part of why leona is getting strong
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 09, 2013, 06:27:04 AM
though alistar and janna are both kind of eh right now so i guess that's part of why leona is getting strong

http://www.lolking.net/champions/janna#statistics
http://www.lolking.net/charts?region=all&league=ranked&type=champion-winrate&range=daily

Janna - Kind of eh with 55%+ winrates, and the highest winrate in the game

It's funny how every time Janna gets nerfed she manages to get back to good winrates. People say Janna got destroyed, stop playing her, then realise 'Janna's actually still good'. To be fair, this time took a minor mana cost buff to R.

*On the other hand the Cow is kind of eh legitimately, although I wonder how much of that is due to people not playing him in the right matchups*
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 09, 2013, 06:53:41 AM
http://www.lolking.net/champions/janna#statistics
http://www.lolking.net/charts?region=all&league=ranked&type=champion-winrate&range=daily

Janna - Kind of eh with 55%+ winrates, and the highest winrate in the game

It's funny how every time Janna gets nerfed she manages to get back to good winrates. People say Janna got destroyed, stop playing her, then realise 'Janna's actually still good'. To be fair, this time took a minor mana cost buff to R.

*On the other hand the Cow is kind of eh legitimately, although I wonder how much of that is due to people not playing him in the right matchups*

I imagine it's partially because most people who pick Janna have a lot of experience with her, kinda like with Shaco a while back. If she because flavor of the month, I'm sure her win rate would take a nose dive.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 09, 2013, 07:02:40 AM
Her pick rate isn't exactly low ya'know.

Speaking of winrates, Sona is the Queen of ARAM.

Do you want to know Sona's usual winrate in ARAM?

Somewhere between 67% and 69%.

That said, ARAM skill level generally isn't that high. QWE on Sona takes... pretty much no skill, and how do you miss R on Murderbridge?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 09, 2013, 07:21:04 AM
I imagine it's partially because most people who pick Janna have a lot of experience with her, kinda like with Shaco a while back. If she because flavor of the month, I'm sure her win rate would take a nose dive.

this is pretty true

also her pick rate is high because she's incredibly easy to play


additionally, citing win rate as the end all be all stat really just shows you have no idea what you're talking about
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 09, 2013, 07:27:00 AM
It's pretty indicative when there's over 250,000 Ranked Janna games which comes out for a total winrate of 55.55% in a monthly period.

Is it the only thing to look at? No.

Is it not a good statistic? Of course it's still a good statistic. It gets better the more games there are as well, as that increases reliability.

On the Sona Topic, in a month, with over 50,000 games, she gets a 67% winrate in ARAM. Obviously this games played will rise a lot with the new ARAM queue.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 09, 2013, 07:36:20 AM
It's pretty indicative when there's over 250,000 Ranked Janna games which comes out for a total winrate of 55.55% in a monthly period.

Is it the only thing to look at? No.

Is it not a good statistic? Of course it's still a good statistic. It gets better the more games there are as well, as that increases reliability.

On the Sona Topic, in a month, with over 50,000 games, she gets a 67% winrate in ARAM. Obviously this games played will rise a lot with the new ARAM queue.

it's not a good statistic. it's incredibly misleading and only one part of a much larger picture. what are popular playstyles? what is the current popular strategy? who is safe to pick in more situations than others? which champions are seeing a lot of play? why? which items are good? who fits easily into teams and who is more niche?

these are just a handful of questions to ask when determining if someone is strong or just popular. tournament stats are also a useful thing to look at that can point you in the right direction. for example, janna has a 10% pick/ban rate in lcs compared to sona's 48%.

none of these pieces of information alone are "good statistics" on their own. only in conjunction with each other, and with proper analysis and thought can you get a good statistic.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 09, 2013, 10:37:38 AM
Except LCS =/= Normal play. Who's better in a 2v1 lane, a passive support like Janna, or an aggressive poke-based support who can bully ranged champions, let alone melee? Obviously the latter.

LCS is such a different environment, especially with the whole 2v1 lane swap deal, that using LCS as an indicator is inherently flawed. These 250,000 Janna games represent what people are actually playing on the ladder, in the environment you and me play in.

Please don't tell me my evidence is flawed and then pull out something that's hardly even relevant as a counter-argument.

Although yes, a number on it's own isn't good. You analyze said number, you compare, ect.

Except there isn't much to analyze. Janna has a winrate over 55% with 250,000+ games. That says pretty clearly that right now Janna is strong. Now, if this was, say, Old Sejuani with like 200 games and a 60% winrate, wouldn't read much into that, 200 games is nothing, and easily skewed.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 09, 2013, 11:27:51 AM
Idk I played 2 Janna games one versus a sona and the other a leona last night. Janna still feels like trash with a support item build.

Nothing more frustrating than failing to kill someone with 100 hp over and over again b/c of no damage Janna.
Is the whole idea to build ap on her now b/c my tornadoes and shields seem bring nothing of value anymore?
Even the slow is so weak now. Running away is real difficult.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 09, 2013, 12:04:16 PM
Speaking of Leona (sort of)

Draven/Leona bot lane HALP HOW I FITE?
We got absolutely massacred as Graves/Zyra last night, I picked Zyra after MJP took Graves and Leona was picked on the other side, figuring the root would help Graves and keep Leona out of our hair but then the Draven showed up and WELP.  At least our team wasn't a jerk about it and other team acknowledged we were outplayed no OMG FEEDER UNINSTALL and our top lane also got slaughtered so it wasn't 100% us causing the 20min surrender....
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 09, 2013, 12:15:03 PM
Personally I've given up on Graves. The AS nerf to quickdraw was the last nail in the coffin.

Draven, MF, Twitch, Quinn, caitylin, Varius, even Ezreal. All better than Graves.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 09, 2013, 12:41:20 PM
Personally I've given up on Graves. The AS nerf to quickdraw was the last nail in the coffin.

Draven, MF, Twitch, Quinn, caitylin, Varius, even Ezreal. All better than Graves.

The AS nerf to Quickdraw happened when it was Graves and Ezreal. And occasionally Corki. And it was still Graves and Ezreal after.  [Also bear in mind with Hurricane Graves can keep the buff active almost indefinitely as long as he has mana]

Graves is certainly better than Quinn. Graves actually has an Ultimate that's not a suicide button.

But yes, right now MF is Graves but better.

As for Janna? Yeah, the thing with her is now to build some AP, bigger shields, ult heals more. Full Ult is a 140% AP ratio per person. That's a total AP ratio of 700% if 5 people get the full heal. I think a 700% AP ratio heal kinda turns a fight on it's head. [Not that you'll get that situation often, but still, puts Monsoon's AP ratio into perspective] Shields are 90% AP.

And most supports don't exactly have much more damage than a Janna, pre-6 at least. Especially when factoring in the indirect damage from her shield. Her slow only got it's AP ratio nerfed. And AP Janna is still obnoxious anyway. She won't kill you, but she will insta-clear the wave, and then roam everywhere. Then she'll just splitpush and be uncatchable with Nado's and 5000 MS.

A guy managed to reach #1 and #2 in NA Challenger simultaneously playing AP Janna as his main...

I mean, what else do you transition into with Janna now? Junglers take both Ageis and Locket usually.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 09, 2013, 01:13:37 PM
Quote
I mean, what else do you transition into with Janna now? Junglers take both Ageis and Locket usually.

In Bronze 1, you need to build all the support items and have enough damage and CC to carry bads b/c your jungler is gonna build straight damage items and everyone is gonna suffer for it.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 09, 2013, 01:14:14 PM
I can't really control who he plays, he only has Ashe and Graves in terms of ADC I think.
Any tips other than "play someone else?"   Even general things considering I Lulu a lot too.

In Bronze 1, you need to build all the support items and have enough damage and CC to carry bads b/c your jungler is gonna build straight damage items and everyone is gonna suffer for it.
Same here in un/nonranked limbo zones!
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 09, 2013, 03:39:06 PM
I can't really control who he plays, he only has Ashe and Graves in terms of ADC I think.
Any tips other than "play someone else?"   Even general things considering I Lulu a lot too.
Same here in un/nonranked limbo zones!
They should be fine. What you guys need to do is poke them down and disengage when they jump on you. Lulu's great for this, and Graves can poke Draven down with his Q.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on May 09, 2013, 03:43:52 PM
I'm in mid silver, and when I support I always ask if anyone else is going to build an aegis. Usually noone says they are, so I build it. Philo, sightstone, boots, aegis (bulwark) is how my build tends to go. Shurelyas afterwards, then depending on situation, but considering a support's gold income, it normally doesn't come to that unless the game is getting lengthy.

Of course right after I type this I go into a ranked game where our jungle WW buys one... and with him and top Xin snowballing, building a Zekes was an easy choice.  :3

Whee promo to Silver III again.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 09, 2013, 03:59:43 PM
I'm in mid silver, and when I support I always ask if anyone else is going to build an aegis. Usually noone says they are, so I build it. Philo, sightstone, boots, aegis (bulwark) is how my build tends to go. Shurelyas afterwards, then depending on situation, but considering a support's gold income, it normally doesn't come to that unless the game is getting lengthy.

That's pretty much the build I was using.  Just seems lack luster on Janna.

In other news, I bought Akali b/c it looks like that avalanche is getting buffed.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 09, 2013, 09:28:53 PM
Except LCS =/= Normal play. Who's better in a 2v1 lane, a passive support like Janna, or an aggressive poke-based support who can bully ranged champions, let alone melee? Obviously the latter.

LCS is such a different environment, especially with the whole 2v1 lane swap deal, that using LCS as an indicator is inherently flawed. These 250,000 Janna games represent what people are actually playing on the ladder, in the environment you and me play in.

did you even read my post? i said you have to use everything in conjunction with each other and offered tournament stats as a info point that had yet been covered.

Quote
Please don't tell me my evidence is flawed and then pull out something that's hardly even relevant as a counter-argument.

phoenixheaddesk.jpg


Quote
Although yes, a number on it's own isn't good. You analyze said number, you compare, ect.

Except there isn't much to analyze. Janna has a winrate over 55% with 250,000+ games. That says pretty clearly that right now Janna is strong. Now, if this was, say, Old Sejuani with like 200 games and a 60% winrate, wouldn't read much into that, 200 games is nothing, and easily skewed.

it doesn't say she's strong imo. it says she's popular, easy, and fits into many team comps. now that soraka is bleh, janna and sona are the go to "i don't play support" support champions. janna also has natural synergy with the popular ad carries at the moment(mf, caitlyn, draven, vayne). she also naturally counters the same ad carries to some degree too(interrupt mf, cait ult, shield cait ult, prevent draven from getting axes, make vayne waste ult time with knockup/slow). you have to also consider that solo queue is the most popular game mode and that all stats are likely to be skewed towards that. janna can be really good in solo queue because she can easily break apart sloppy offenses, as well as be an offensive play maker for her team.

also janna has found a spot in the rising aggression in the game. she can enable aggressive play such as tower dives and poking down turrets very effectively, but she is also good at defending against such plays as well. however the key thing about these points is that players do not need to be particularly good at janna to perform these acts. an average janna player can safely do more things than a good leona player, for example. i maintain that janna is eh because if you get great(relative to your skill level) at more niche supports like lulu, leona, thresh, zyra, etc., you can accomplish more than the average "i don't play support" janna.

Speaking of Leona (sort of)

Draven/Leona bot lane HALP HOW I FITE?
We got absolutely massacred as Graves/Zyra last night, I picked Zyra after MJP took Graves and Leona was picked on the other side, figuring the root would help Graves and keep Leona out of our hair but then the Draven showed up and WELP.  At least our team wasn't a jerk about it and other team acknowledged we were outplayed no OMG FEEDER UNINSTALL and our top lane also got slaughtered so it wasn't 100% us causing the 20min surrender....

the key to any vsing any leona bot lane is that she has to maneuver close to use her abilities and explode people. keep the lane bushes warded and poke her with whatever you have. as zyra, you can also use your wq plants for a lot of zone control. rather than trying to deal with her all-ins, it's best to make her scared to all-in before she can

Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 09, 2013, 11:33:31 PM
Don't ever underestimate how crazy a Leona player can be though, and NEVER underestimate the range of her Zenith Blade (The Gapcloser), people often underestimate both when I'm Leona'ing and with such a stunlock nothing short of a Soraka can save the enemy ADC.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 09, 2013, 11:34:49 PM
Don't ever underestimate how crazy a Leona player can be though, and NEVER underestimate the range of her Zenith Blade (The Gapcloser), people often underestimate both when I'm Leona'ing and with such a stunlock nothing short of a Soraka can save the enemy ADC.

well if she's poked down enough you can just kill her at that point

then the enemy ad carry is basically stuck with his ass in the cold air
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on May 09, 2013, 11:52:40 PM
why hello there new melee carry (http://beta.na.leagueoflegends.com/en/news/champions-skins/champions-skins/aatrox-darkin-blade-revealed)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 10, 2013, 12:13:44 AM
well if she's poked down enough you can just kill her at that point

then the enemy ad carry is basically stuck with his ass in the cold air

People tend to ignore me and just poke down the adc though, maybe because I'm tanky.

(PS: I don't use armor runes :V)
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Widermelonz on May 10, 2013, 02:29:48 AM
Just to chime in on the Janna discussion, personally I don't think Janna is that strong. Now I'm not saying she's bad, I know she brings a lot to teamfights, but she's nowhere near the level of support kings like Thresh or Taric.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on May 10, 2013, 04:00:31 AM
So, finished my placements, 8-2, win streak of 7 broken by a game where I failed at Kog and top also failed, and 2nd loss was bot feeding hard while I was barely keeping up with Karthus mid. Last game they put me against real bronze players, and Teemo and Singed just generally kept going mid and trolling so hard it was so sad their Viktor just gave up at 4th minute and stayed at base screaming at Teemo and Singed in all chat for the rest of the game.
Silver III now >;3

On other news, support Ryze is surprisingly viable. Or maybe that was just Ashe being so bad that I looked good in comparison :< But either way Ryze manages to have both above average burst and sustained damage, and as a result he can still melt people a great deal in bot lane apparently. His snare is awesome too, especially against escape/jump-dependent people like Leona and Cait (although I'm not fast enough to snare Leona mid-dash yet, even if I warded the bush she's jumping from ;_; ). His range and poke is kind of subpar for an off support though :<
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: lumber_of_the_beast on May 10, 2013, 01:48:05 PM
why hello there new melee carry (http://beta.na.leagueoflegends.com/en/news/champions-skins/champions-skins/aatrox-darkin-blade-revealed)
He looks like an emo mothman and he has a stupid name.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 10, 2013, 01:54:01 PM
I spent about an hour and a half looking at every champion's page on the new beta website.

There are several unexplained things, possible mistakes, omissions, and stuff that makes little/no sense. I made a thread about it on the EUW GD, but I'll copy/paste the thread here so we can discuss it here [I know most people here are NA]

WARNING - LONG POST IS LONG

========

Note: There have already been red posts explaining that most of this will be explained at some point if not already. Also there is a bug with showing multiple associations/allegiances, although this only effects a few champions [Mostly Yordles].

Possible Errors will also be listed in bold.

Arhi - Shown to be friends with Wukong, not shown before.

Akali - Nothing new

Alistar - Friends with Xin Zhao. Most likely as both have history of being gladiatorial slaves

Amumu - Listed as Bandle City, which is new. [Shurima will likely be added as a 2nd]. Only association is Annie, despite this.

Aniva - Although obvious, while not outright stated, Rival with Brand

Annie - An independent

Ashe - Does not list Lissandra as a rival, as she is yet unaware

Blitzcrank - Viktor and Orianna listed as Friends, new splash image as header

Brand - Rivals with Aniva, Lissandra... and Ryze?! The first two are obvious, the latter, not so.

Caitlyn - Listed as friends with Jayce and Ezreal, which was never outright stated before. Vi is listed as a friend, but not also a Rival. [Rival does not have to be unfriendly, see Draven/Darius]

Cassiopeia - The BIG ONE. Listed as Shurima, but reds have confirmed she is Noxus/Shurima, and they are adding some journey to this area as part of her lore. Freinds with Katarina, Renekton [Can Renekton even feel freindship?] and Xerath, indicateing she brings chaos to the region. Nasus is listed as an enemy as well as Sivir.

Cho'Gath: New splash on header. Listed as friends with Kog'Maw and Kah'Zix

Corki: Listed as Bandle City. Will be Bandle City / Piltover

Darius - Freinds are nothing new [Swain and Draven]. Rivals are Katarina, Draven [Yes, he's both. Blame his ego], and Vladimir [Who's new but not exactly a shock]

Diana - Listed as Mt.Targon when she should be independent, as she left there and kinda killed the elders. Unless her exile counts as Riven-esque, and she's still loyal to Targon, just not it's current state. No association with Pantheon.

Mundo - May be listed as Zaun/Noxus, since he works in Noxus at times, his lore outright states it. Only friends with Mundo, because, as a red puts it 'he's... well... mundo'

Draven - Both friends and rivals with Darius.

Elise - Friends with LeBlanc and Vladimir for some unknown reason.

Evelynn - Rivals with Twisted Fate

Ezreal - 'Friends' with Lux. [Although Lyte [As in the Shopkeeper in the new map], and the teaser of the new champion suggest 'more then friends']. As well as Jayce and Caitlyn who before were never outright stated, but likely.

Fiddlesticks - Independent. Despite being locked in a room he never left, he is somehow friends with Shaco and more interestingly, Nocturne.

Fiora - Rivals with Jax is obvious. Rivals with Lux is not.

Fizz - Friends with Nami, confirming their link possibly. Rivals with Nautilus for an unknown reason.

Galio - Freinds with Poppy was known. Friends with Kayle and Shyvana was not.

Gangplank - Nothing new here, Rival; MF

Garen - Look closely, and you can see his header splash is actually slightly different in terms of background [Blue flags, not red]. Nothing new from his Friends/Rivals. I suspect he is one of those who simply ran out of room.

Gragas - Friends with Tryndamere now as well. A red posted that they are also drinking buddies. Jax is still there too.

Graves - Listed as Bilgewater. Only association is TF.

Hecarim - 'Freinds' with Mordekaiser was known. Yorick and Thresh? Not so much.

Heimerdinger - Listed as Bandle City, so will be Bandle City/Piltover. Nothing new on the Friends/Rivals.

Irelia: Friends: Karma, Rivals: Singed and Syndra, which while obvious were never stated.

Janna: Listed as Independent despite her lore saying she lives in Zuan, but supports Piltover. Friends with Lux for some unknown reason. This means her link with Karma is outright retconned, also makes little sense with her lore stating her support of Piltover.

J4: Nothing new here

Jax: Apparently Ionian now. Minor changes to the splash art. There is a figure in the background that looks similar to the upcoming champion. [Credit to Wincrediboy] Fiora is a rival.

Jayce: Friends with Vi/Ezreal/Caitlyn. Rivals with Viktor. No shockers.

Karma - Friends with Irelia and Lee Sin. Rivals with only Syndra, and not Singed for some reason. Noting a distinct lack of Varus.

Karthus - Friends with Mordekaiser and Thresh, but not Hecarim despite this duo. Hilariously, a rival to Soraka, probobly Wish v Requiem.

Kassadin - Listed as Void, when he is an enemy of it. Should be Independant. Only a rival of Malzahar

Katarina - Rival of Swain, guess she doesn't like Swain in power much. Explains Darius as a Rival to her too.

Kayle - Listed as Demacia, despite being Institute of War/Independant. Her lore outright contradicts this. Freinds with Galio. Rival: Morg.

Kennen: Bandle City, which is new since he left there at a very young age. Will be Bandle/Ionia. [Guess he goes back there to prevent insanity] Nothing new on the Friends/Rivals.

Kah'Zix: Nothing new, except the Kog/Cho friendships.

Kog'Maw:: Friends with Kah'Zix and Cho. [And Malzahar, due to a lore thingy]

LeBlanc - Friends with Swain and Elise. Not Veigar, despite her offering him a place in the Black Rose for his potential.

Lee Sin - Friends with Karma and Udyr.

Leona: Friends with Pantheon.

Lissandra - Trundle is listed as a 'Friend'. Brand, Aniva... and Udyr are chosen as her rivals, instead of Ashe/Sejuani. Yes, that's a mistake, Ashe or Sejuani are far more critical to Lissandra than Udyr. Sejuani is an enemy of Lissandra regardless of knowing her true self.

Lulu - Listed as Bandle City, despite being exiled from it and hasn't had that as her home for hundreds of years. Should be Independant. Friends with Veigar, which makes sense, when both are insane exiles of Bandle City.

Lux: Friends with Garen, Ezreal and Janna. Rivals with Fiora.

Malphite: Freinds with Maokai was known. Skarner was not.

Malzahar: Nothing new, hopefully will be Void/Shurima.

Maokai: Independant is correct, despite him being from the Shadow Isles. Note the inconsistency with other cases like Lulu. Rivals with Zyra. Interestingly no Shadow Isles rivalry.

Master Yi: Nothing new

MF: Nothing new

Morderkaiser: Friends with Hecarim and Karthus, note a lack of Thresh, despite Karthus and Hecarim being his friends.

Morgana: Listed as Noxus, not Independant, she's never been shown allied with Noxus.

Nami: Independant. Rivals with Nautilus, Friends with Fizz.

Nasus: Friends with Sivir?! OK, so I think we know that Sivir's Rework is *soonTM* and she's gonna be linked with Shurima. Rivals with Xerath, Renekton and Cass.

Nautilus: Listed as Bilgewater, not Independant. Rivals with Fizz and Nami

Nidalee: Independant. Freind of Udyr, likely because they are both attuned to nature. Rival of Rengar [He probobly hunts her... or they are rivals in hunting]

Nocturne: Friends - Blank Square [Should be Fiddlesticks], Shaco.

Nunu - Nothing new

Olaf - Volibear is listed as a Friend. This canot just be Winter's Claw stuff, or else Udyr would be there too.

Orianna- Despite being Piltover, is friends with Blitzcrank, from Zuan. Rival of Viktor.

Pantheon - Friends with Leona, no association with Diana.

Poppy - Listed as Bandle City, will be Bandle City/Demacia. Only friends with Galio.

Quinn - Nothing new, interesting lack of Lissandra as a Rival.

Rammus - Listed as Shurima. Seems like the Plauge Jungles are getting 100% retconned, since Nidalee had them removed from her lore. Interestingly a rival of Twitch.

Renekton: Listed as Shurima, despite being from another world and living in Zuan. Freinds with Xerath and Cassio, Rivals with Nasus [But not Sivir]

Funny how Renekton is more social-able than Nasus...

Rengar - Independant. Rival of Kah'Zix and Nidalee.

Riven - Listed as Noxus, although reds explain this is because she is still loyal to Noxus, just not how it is right now. Rivals with Singed, Swain, and interestingly, Varus. Was she involved in the slaughter of Varus' people?

Rumble - Freinds with Tristana, and, interestingly, Ziggs. Rivals with Heimerdinger [Lore] and Teemo [Tristana love Triangle]

Ryze - Independant. Rivals with Brand.

Sejuani - Nothing new, but interestingly not Rivalry with Lissandra despite as far as she knows, Lissandra being allied with Ashe. As far as I can see this is an error.

Shaco - Independant. Freinds with Blank Box [Fiddlesticks?] and Nocturne

Shen - Nothing new

Shyvana - Freinds with Galio

Singed - Friends with Warwick, despite Warwick = Singed mentor getting retconned. Also friends with Viktor. Rivalry with Irelia, Yi and Riven.

Sion - Listed as Zuan. Despite having nothing to do with Zuan. 'Noxian necromancers reanimated the behemoth to serve Noxus once again. '
Freinds with Urgot is new, Katarina makes sense since she recovered his body.

Sivir - Shurima. Freinds with Nasus, Rivals with Cass.

Skarner: Shurima, not Independant.. Freinds with Taric and Malphite.

Sona - Friends with Taric and Xin Zhao for unknown reasons. Especially as she can't speak to them.

Soraka: Rival of Karthus and Warwick

Swain - Rival with Riven personally. Everything else is known.

Syndra - Ionia, probobly should be Independant Rivalry with Irelia and Karma. Freind with Zed. [Reds said they do have similar visions, so this makes sense]

Talon - Nothing new

Taric - Is apparently Demacian now. Freinds with Skarner and Sona.

Teemo - Nothing new here, that wasn't already strongly hinted/outright stated before. [Trist freind, Veigar/Rumble Rivals]

Thresh - Freinds with Mordekaiser, Hecarim and Karthus. Thresh is a friendly fellow.

Tristana - Apparently a two-timeing cheat since she has both Rumble and Teemo listed as friends

Trundle - Ashe and Sejuani listed as Rivals. Lissandra is not listed as a freind, despite the reverse being true. Which means Lissandra legitimately is not just using Trundle...

Tryndamere - Freinds with Gragas. Expect the Rivalry to expand soon!

Twisted Fate - Apparently from Bilgewater now. Gotta wonder how he hasn't been found by Graves yet. Rivals with Graves and Eve.

Twitch - Friends with ZAC. Rivals with Rammus.

Udyr - Listed as Frejlord, but reds say he is Frejord/Ionia. Freinds with Nid, Lee and Sej. Rivals with Lissandra.

Urgot - Listed as Zuan. Should be Noxus first. Noxus/Zuan hopefully. Allies with Sion and... Viktor? 'Professor Stanwick Pididly made him, and he's the arch-enemy of Viktor! Why would Viktor be his ally?!. Enemies are nothing new.

Varus - Only a rival of Riven. No links to Ionia... or other Noxians. [Or a Rivalry with Ashe because both archers :V]

Vayne - Rivals of Warwick and Vladimir. Seeing her job, makes sense.

Veigar - Listed as Bandle City. Should be Independant or Noxus [Due to LeBlanc's offering to be part of the black rose and his exile.] Friends include Lulu But LeBlanc is missing.. Rivals is just Teemo. [Interestingly no Tristana]

Vi - Friend of Caitlyn and Jayce. Not also a Rival of Caitlyn.

Viktor - Friend of Blitzcrank and Urgot [See Urgot for why this is wrong]. Rival of Jayce and Orianna.

Vladimir - Friend of Swain?! Yet still a rival of Darius? Interesting, that means Vlad has probobly done something personally to Darius. Also Rival of Vayne.

Volibear - Ally of Sejuani and Olaf. Rival of Zilean [The great Armored Bear War]

Warwick - Friend of Singed, despite retcon. Soraka and Vayne are rivals.

WuKong - Friend of Yi and Ahri

Xerath - Friend of Renekton and Cassio. Enemy of Nasus. Somewhat shocked Ryze isn't linked to him actually, seeing as both are a type of rouge mage obsessed with power.

Xin Zhao - Listed as Ionia, despite having nothing to do with there. Freind of Garen, Alistar and Sona. None of who are Ionian, by the way.

Yorick - Friends with Hecarim

ZAC - Friends with Twitch. Oddly, despite his mission, not an enemy of Singed.

Zed - Friend of Syndra

Ziggs - Bandle City, Piltover confirmed to be added. Friend of Heimerdinger and Rumble... which is contradictory, but Ziggs does have some screws loose.

Zilean - Piltover, should be Independent. In fact mildly shocked he's not Shinuma seeing the apparent update to that place's lore coming, he'd fit right in. Rival with Volibear. Banner is Chinese Splash Art.

Zyra - Independent. Rival of Maokai.

===

Summary:

Major lore update to Shurima coming soon, likely involving the Sivir rework [May be just Visual/Lore, may be partially gameplay seeing as she is certainly not in a good place atm]. It will also involve Cassiopeia, Renekton, Nasus and Xerath. [As well as possibly Rammus and Skarner, seeing as they have been moved to Shurima]

There are some possible mistakes, either that or there will be lore updates for some characters, such as Xin Zhao, and Kayle.

There are some contradictions, such as Urgot being an ally of Viktor.

Riot seems to want everyone to be linked with someone. See: Arhi-Wukong, seems just so Arhi has someone to be linked to.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on May 10, 2013, 02:32:49 PM
The single biggest error on that side is that Draven does not list Draven as Friend and Rival.

Draaaaaaaaaaaaaaaaaven.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 10, 2013, 03:04:34 PM
Also the new champion is a melee carry.

With negative sustain when he actually wants to kill someone. [As if melee carries don't explode fast enough]

And no hard C.C at all [Which means he'd be a bad bruiser since all he'd do is walk at people, the occasional leap, ect.]

Yep. Nothing to see here. You'd think by now Riot wouldn't make another Yi/Trynd/Fiora/Quinn.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 10, 2013, 03:28:12 PM
Nightmare, Shaco, and Fiddlestick. Nightmare crew comin for you!

Wasn't there a flash animation about them on Halloween about them trick or treating together?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 10, 2013, 03:36:35 PM
i would guess that Xin was from Ionia before being taken prisioner by Noxus. I mean, just about everything Asian is Ionian, and it's plausible that he was taken during the war. It's also possible that Sona originated there too.

Also, I'm not interested in demonblade guy, but that might be because he's not Lucian.

EDIT: The orphanage where Sona lived was Ionian.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 10, 2013, 03:41:58 PM
i would guess that Xin was from Ionia before being taken prisioner by Noxus. I mean, just about everything Asian is Ionian, and it's plausible that he was taken during the war. It's also possible that Sona originated there too.

Also, I'm not interested in demonblade guy, but that might be because he's not Lucian.

Sona actually is from Ionia, she was adopted by Demacians.

Nothing says Xin is from Ionia, however. Nothing.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: triangles on May 10, 2013, 03:42:59 PM
Not-Illidan has to come out first - demon hunters gotta have a demon to hunt, yo. 
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 10, 2013, 03:50:07 PM
Sona actually is from Ionia, she was adopted by Demacians.

Nothing says Xin is from Ionia, however. Nothing.

Nothing says he isn't, though, and him being from Ionia is pretty plausible.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 10, 2013, 03:55:39 PM
Nothing says he isn't, though, and him being from Ionia is pretty plausible.

Or hes really from China and was brought to Runeterra via summoner magic.  :V


Quote
[Can Renekton even feel freindship?]

Rage driven alligator men need lovin too.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 10, 2013, 04:22:05 PM

Cassiopeia - The BIG ONE. Listed as Shurima, but reds have confirmed she is Noxus/Shurima, and they are adding some journey to this area as part of her lore. Freinds with Katarina, Renekton [Can Renekton even feel freindship?] and Xerath, indicateing she brings chaos to the region. Nasus is listed as an enemy as well as Sivir.
you mean she isn't still locked up in a room in her sister's (Katarina) house?
Quote
Fiddlesticks - Independent. Despite being locked in a room he never left, he is somehow friends with Shaco and more interestingly, Nocturne.
nocturn is more sensible actually, they were both summoning "accidents"
Quote
Katarina - Rival of Swain, guess she doesn't like Swain in power much. Explains Darius as a Rival to her too.
Swain possibly had her dad murdered and definitely usurped power when he died/went missing
Quote

Morgana: Listed as Noxus, not Independant, she's never been shown allied with Noxus.
but does live there, running a bakery
Quote
Xin Zhao - Listed as Ionia, despite having nothing to do with there. Freind of Garen, Alistar and Sona. None of who are Ionian, by the way.
Garen makes sense, as they both guard Jarvan III, Sona might be mute but can still communicate via music. He's still definitely allied strongly to Demacia though .
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 10, 2013, 05:05:10 PM
Except Sinful Succulence Morgana is non-canon ._.

And Katarina dosen't know who killed her Dad [If he's even dead].

And yeah, Garen makes sense, Alistar has some logic [Similar backgrounds] and Sona... is Demacian. Unless Xin x Sona is a thing. Still nothing to do with Ionia, at least not enough to call Xin Ionian.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 10, 2013, 05:30:02 PM
Oddest pair to me is Nasus and Sivir. If anything I thought Sivir would be friends with Nidalee.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Aba Matindesu! on May 10, 2013, 05:32:28 PM
Raikaria, I sincerely (and will profusely in the near future) apologize, but...

Arhi

Aniva

Kah'Zix

Zuan

social-able

Frejlord... Frejord

how could one possibly butcher the spellings this badly with the source material right in front of them?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 10, 2013, 05:34:38 PM
Oddest pair to me is Nasus and Sivir. If anything I thought Sivir would be friends with Nidalee.

Sivir is getting a lore and visual rework so she's not just some random person.

It seems she's getting tied in with Shinuma. [That Desert place]

In fact, seeing they are also bringing Cassiopeia there, where she does something that makes her an ally of Renekton [Who also is not in Shinuma so far in the lore, only Nasus is] and Xerath, and also Rammus and Skarner [Screw the Crystal Scar!], it seems the Sivir lore/visual update will come with the next major area lore update: Shinuma.

Or however you spell that Desert place that only Malzahar and Xerath are actually from.

Note Riot have said Cassio is keeping her links to Noxus, this is something else. Probobly her transformation will no longer be 'Random guy with a sword in Frejorld'. [Which used to be an Ionian curse I think], but maybe some Shinuman relic, which makes more sense, seeing Snake, Desert... ect.

[Also if Sivir is now in the Desert does this make her even more of a Xena Expy, especially in that skin?]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 10, 2013, 05:48:26 PM
Likely just gonna have to retcon her current lore then to turn her from a rich mercenary  to w/e reason she is involved with Nasus.

Connecting rich mercenary to green space dog doesn't fit for me.

Least with Renekton. Hes a freak connected to other freaks who want power.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 10, 2013, 05:57:32 PM
Likely just gonna have to retcon her current lore then to turn her from a rich mercenary  to w/e reason she is involved with Nasus.

Connecting rich mercenary to green space dog doesn't fit for me.

Least with Renekton. Hes a freak connected to other freaks who want power.

Riot have said they want to tie Sivir in with something other than being 'Rich Mercanary person who is linked to nothing and no-one and is boring'. It's been known for a while Sivir's lore was getting changed totally.

This is probobly what they've decided.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 10, 2013, 08:16:28 PM
i'm just gonna sum up everything here with

"raikaria didn't read the journal of justice so just ignore everything he says about the lore"
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 10, 2013, 08:17:22 PM
So is it safe to assume that soon Shurima will be new Freljord?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 10, 2013, 08:23:06 PM
i theorize that they're going to alter nasus and renekton's "other world" to just be shurima from the past
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 10, 2013, 08:26:14 PM
i theorize that they're going to alter nasus and renekton's "other world" to just be shurima from the past

Would you say that they're not a fan of the whole "this champ is from another world" that a lot of the old champs have? First people that came to mind after Nasus and Renekton were Kayle and Morgana, and since for some reason Kayle is in Demacia...
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 10, 2013, 08:34:40 PM
Would you say that they're not a fan of the whole "this champ is from another world" that a lot of the old champs have? First people that came to mind after Nasus and Renekton were Kayle and Morgana, and since for some reason Kayle is in Demacia...

they likely aren't. there's basically no reason for a lot of champions to exist or do anything. that kind of lore is really just a relic from when league was more dota-like and the lore was just an extra little thing.

however, i think morgana and kayle will likely remain from some other world, or some other plane of existence or something. they both have reasons to get involved--kayle's sense of justice and need to help others and morgana's antagonization of kayle. they both have had reasonable time to make friends and alliances too, as they've lived in the opposite cities for a few years now.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 10, 2013, 09:44:41 PM
they likely aren't. there's basically no reason for a lot of champions to exist or do anything. that kind of lore is really just a relic from when league was more dota-like and the lore was just an extra little thing.

however, i think morgana and kayle will likely remain from some other world, or some other plane of existence or something. they both have reasons to get involved--kayle's sense of justice and need to help others and morgana's antagonization of kayle. they both have had reasonable time to make friends and alliances too, as they've lived in the opposite cities for a few years now.

Not to mention Riot just released a Legendary skin based on that story.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 10, 2013, 09:47:24 PM
i'm just gonna sum up everything here with

"raikaria didn't read the journal of justice so just ignore everything he says about the lore"

Yep, totally, let's go with that, despite me saying multiple things which are JoJ related, such as Lissandra being Ashe's ally as far as everyone knows.

And JoJ doesn't cover that much. Especially with more recent champions. Most of the JoJ is honestly about the buildup to the Crystal Scar. For example, Zilean helped in some baloon race for Piltover. That doesn't make him from Piltover. [And Janna helped too but she's not from Piltover!]

Renekton still never reached Shinuma to my knowledge. Skarner was never from there. The closest Rammus was from there was Blitzcrank's matching service pairing him up with a Cactus.

EDIT: Aw forgot to copy-paste this into the edit tab. My bad.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 10, 2013, 09:48:41 PM
Yep, totally, let's go with that, despite me saying multiple things which are JoJ related, such as Lissandra being Ashe's ally as far as everyone knows.

then you'd know that sinful succulence is canon rofl

the biscuts you can get in-game are literally made by morgana
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 10, 2013, 09:49:31 PM
then you'd know that sinful succulence is canon rofl

the biscuts you can get in-game are literally made by morgana

OK, one little thing I forgot out of all those issues, and all the champions is enough for you to invalidate everything. Thank you.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 10, 2013, 11:03:50 PM
then you'd know that sinful succulence is canon rofl

the biscuts you can get in-game are literally made by morgana

I have to wonder what Kayle is doing then to make a living.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Ryuu on May 10, 2013, 11:54:37 PM
OK, one little thing I forgot out of all those issues, and all the champions is enough for you to invalidate everything. Thank you.

there was literally a giant article and image that was the focus of that entry in the joj about it, how could you forget?

I have to wonder what Kayle is doing then to make a living.

the institute probably supports her monetarily if she doesn't do anything on her own. i imagine it would for all the champions, actually, since the league is sort of their job
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 11, 2013, 12:34:22 AM
Because the issue itself wasn't a vital one?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on May 11, 2013, 12:35:40 AM
looks like the nothing but Wards, Boots, and Shurelyas support meta is back in the pro scene

RIP support money ;-;
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 11, 2013, 12:57:25 AM
The games I saw they didn't do that. What support was it?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on May 11, 2013, 01:01:35 AM
Guess it depends but a lot of games (like the one that just ended) I'm seeing support having nothing but Mobility boots, Ruby Sightstone, and Shurelyas + Oracles and a lot of wards while their ADs had full 6 items builds
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 11, 2013, 03:38:15 AM
I've only played on SR about twice since the matchmaking began. Also, why do people hate Udyr so much. I love getting him there. I build tank stuff and just run in to the enemy team. I'd certain take him over Shyvana or Garen.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 11, 2013, 10:48:59 AM
I've only played on SR about twice since the matchmaking began. Also, why do people hate Udyr so much. I love getting him there. I build tank stuff and just run in to the enemy team. I'd certain take him over Shyvana or Garen.
ARAM he's kind of OP.
If you take the ARAM exclusive starting item (the horn) he's really good early.
My guess is people don't know how to build tanks, at low ranks even most top laners don't build their tanks tanky.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 11, 2013, 12:20:38 PM
Riot have posted and said Sion from Zuan is a legitimate error.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: hyorinryu on May 11, 2013, 02:25:53 PM
ARAM he's kind of OP.
If you take the ARAM exclusive starting item (the horn) he's really good early.
My guess is people don't know how to build tanks, at low ranks even most top laners don't build their tanks tanky.

Hmmm...right now I'm pretty partial to Doran's shield start and Emblem of Valor.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on May 11, 2013, 03:23:02 PM
Also the new champion is a melee carry.

With negative sustain when he actually wants to kill someone. [As if melee carries don't explode fast enough]

And no hard C.C at all [Which means he'd be a bad bruiser since all he'd do is walk at people, the occasional leap, ect.]

Yep. Nothing to see here. You'd think by now Riot wouldn't make another Yi/Trynd/Fiora/Quinn.

His Q sounds like a mini-Malphite ult, the damage toggle probably fills up his Blood Well so it isn't THAT bad, and depending on how his passive works something as simple as a Spirit Visage could give him tons passive baiting potential.

Also, if just tossing abilities out randomly keeps you in combat (according to Rageblade), if his cooldowns are low enough (especially after SV knocks them to 80%) he might be able to toss out random Qs and Es to keep his passive nice and filled.

Then again, we'll have to see his numbers and interactions when he hits the PBE.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Aba Matindesu! on May 11, 2013, 05:25:50 PM
Bloodthirster + Visage GOGOGO
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on May 11, 2013, 08:09:51 PM
holy shit quantic shitstomped
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on May 11, 2013, 08:17:34 PM
(http://puu.sh/2Rrnb.jpg)

After not playing for a few days because I wanted to try some doter, I come back and play about 3 games and get that
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 11, 2013, 09:44:17 PM
OMG look at current LCS match (2nd match mrn vs velocity)
janna, sona, ez, varus, elise just got picked by velocity.

'twas glorious
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 11, 2013, 10:27:25 PM
Poke comp gogogogo.

MRN got MRN'ed.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Smashy on May 11, 2013, 11:34:51 PM
Poke comp gogogogo.

MRN got MRN'ed.


<Nientonsoh>  :objection!:
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 11, 2013, 11:37:58 PM
#Nerf_Caitlyn
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 11, 2013, 11:38:19 PM
and velocity got MRN'ed 3rd game
backdoor at 57 minutes, 75 hp left on the nexus soloing corki.
5 men in his base.
damn this series so good.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on May 11, 2013, 11:39:57 PM
get the fuck out doublelift

nien for best adc in na

how does one man carry so hard
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Cadmas on May 12, 2013, 01:26:52 AM
Welp I lost my series into silver.

And they put you at fucking 60 LP WOW.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 12, 2013, 02:41:56 AM
Dignitas and CLG had better be scared, that's all I got to say, if all the Challenger teams are this level. [And DB and Azurecats hardly looked weak]

Also MRN'ed can't be a word anymore now MRN are gone.

Also hnngk 50 min games where the enemy tried to backdoor but fails and we win.

Also somehow Poppy FB'ed a Wukong at 2:30 without ganks.

FYI: Isnomia's stuck me tonight. Literally can't sleep [I tried for 3 hours straight], so just playing Leauge :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on May 12, 2013, 03:20:24 AM
(http://i.imgur.com/Ec4cHB9.png)
everytimeIplaysupport.jpg

we only lost cause we had a lv 2 on our team that we were trying to teach how to play the game

for some reason they wanted to try jungle and needless to say they had no impact all game :derp:


highlights include finding an enemy kat in the jungle, poking her over the wall for a bit, then she tries to agress but she's low from the poke so I just kill her

also our top lane was complaining about red riven all game, i find her toplane splitpushing and kill her 1v1 BV
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Mr. Sacchi on May 12, 2013, 06:34:30 AM
> Go with a guy that's supposed to have low MMR in a normal game.

> 60 minute long game that we almost lose.

> Go with a guy that's supposed to have a really high MMR

> 1v1 Jarvan as Leona and leave without ulting and max HP

> GET FED. AS LEONA.

Matchmaking sure is bull sometimes :V
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on May 12, 2013, 08:50:53 AM
Welp I lost my series into silver.

And they put you at fucking 60 LP WOW.
I believe you still gain/lose LP in your promo games, they are just reset to 0 should you succeed at your promotion. Since failing your promotion means you lose more than you win, your mmr will can have dropped quite a bit, moreso with a league promo than a division promo.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 12, 2013, 11:20:16 AM
*Plays AD Kennen*
*Throws Shuriken to check a Brush as AD Kennen should*

YOU HAVE SLAIN AN ENEMY [Lee Sin]

._.

EDIT: Also eating Teemos with Cho'Gath is fun. Somehow at one point I was 13/1, and teleported into 4 people to save Thresh, killed three of them, then died. How often does Cho top end up getting a Deathcap because he's *that* fed?
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Iryan on May 12, 2013, 05:41:18 PM
EDIT: Also eating Teemos with Cho'Gath is fun. Somehow at one point I was 13/1, and teleported into 4 people to save Thresh, killed three of them, then died. How often does Cho top end up getting a Deathcap because he's *that* fed?
If you are the AP mid so you are building less tanky and more for damage? Should be second or third major item for you.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 12, 2013, 05:50:07 PM
I was a toplane Cho. The Teemo went AD, so what I did was go RoA -> FH [They had AD Teemo, Fiora Jungle and Draven AD].

RoA -> FH -> Abyssal -> Deathcap. I kinda went tanky AP Cho, because our team was a little short on raw damage in a teamfight since our mid was a Nid, and we had a jungle Hecarim and a Thresh, so 2 semi-tanky guys already.

That and I wanted to eat Teemos.

I am always shocked by how much damage Cho does with some CDR and AP.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Think Komachi with a Rifle on May 12, 2013, 05:54:26 PM

EDIT: Also eating Teemos with Cho'Gath is fun. Somehow at one point I was 13/1, and teleported into 4 people to save Thresh, killed three of them, then died. How often does Cho top end up getting a Deathcap because he's *that* fed?
Not just being very fed, also if your other AP is falling behind as well and you're a little bit fed. All top lanes should switch to carry mode if they've been fed more than 1/2 kills in lane.
Cho would be more suited to getting an hourglass than Deathcap though.

Yeah cho' q has a damn good ratio on it.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 12, 2013, 06:08:26 PM
'Listening to interveiw'

Doublelift 'We're CLG being in relegation is like an insult!'

OK. I HOPE YOU LOSE SO I NEVER HAVE TO HEAR YOUR EGO AGAIN. [Well, in All-Stars but you'll lose R1 probobly.]

Dignitas are more humble about it, but CLg... hnngk.

[Also if Dig does lose I can imagine the Twitch chat and the lol forums flooding with RIP Scarra]
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Esifex on May 12, 2013, 07:07:22 PM
Except Sinful Succulence Morgana is non-canon ._.

And Katarina dosen't know who killed her Dad [If he's even dead].

And yeah, Garen makes sense, Alistar has some logic [Similar backgrounds] and Sona... is Demacian. Unless Xin x Sona is a thing. Still nothing to do with Ionia, at least not enough to call Xin Ionian.

And yeah, Garen makes sense, Alistar has some logic [Similar backgrounds] and Sona... is Demacian. Unless Xin x Sona is a thing. Still nothing to do with Ionia, at least not enough to call Xin Ionian.

And yeah, Garen makes sense, Alistar has some logic [Similar backgrounds] and Sona... is Demacian. Unless Xin x Sona is a thing. Still nothing to do with Ionia, at least not enough to call Xin Ionian.

Unless Xin x Sona is a thing.

XIN

SHHH
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raikaria on May 12, 2013, 08:05:24 PM
*Dignitas picks Rammus*

Chat floods with OK.

EDIT: OK CLG, you're winning. Now explain why Chauster has two boots.

ALSO WHY ALL THE SUDDEN RAMMUS? Except that first game they've been invaded and stomped and kept down like they should be. Stahp.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Raitaki on May 14, 2013, 01:00:33 AM
So the first time I actually showed up at my ranked team's ranked match AND actually got to play Kassadin mid
And wtf is this
(http://i.imgur.com/gcERvue.jpg)
(http://i.imgur.com/Mt9MIJk.jpg)
At one point they (all 5) dove tower for me and Xin, we instantly bursted down Vi like a fly (???), then Rumble came and we killed 2 more, then Leona came and we got an ace, then they all popped revive and teleported in the middle of us in pairs then Pant died alone :\ Free 10 kills, they didn't even got to kill Trist who came in with 15% after they started reviving and teleporting people.

Also, I gave Rumble a penta. All 5 of them was at top at one point, with only me, Rumble and Leona around, with only Rumble at full HP on our side. I just riftwalked next to their bush and E'd them for massive damages, then they all jumped me and then Jarvan ulted them all in, and Leona stunned and ulted and Rumble ulted and yeeeeaaaah.

Again, ranked is weird man.
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: Suikama on May 14, 2013, 01:31:23 AM
i cant win with lulu
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on May 14, 2013, 02:11:22 AM
i cant win with lulu
more purple
Title: Re: League of Legends Thread 10 - Threads...threads are truly outrageous.
Post by: theshirn on May 14, 2013, 02:12:21 AM
also we're done here, new thread up in a sec