What happened to the destroyer? D: D: D:
In honor of a new board, have a pacifist Flandre.
http://www.youtube.com/watch?v=Ifs4t9dXPSI&fmt=22 (http://www.youtube.com/watch?v=Ifs4t9dXPSI)
That's some incredible patience you have there. I have no idea how you manage to do these pacifist Extra runs when they often entail so much boredom while waiting for the timer to count down on trivial stuff.This. Also, nice job at timing out Kagome-Kagome and Four of a Kind without dying.
Also, what in the world is up with your version of EoSD? I know someone was working on a sprite hack, but this seems to have changed more than just that. Did it replace the knives with a graphic that is slightly more representative of the actual hitbox?
That's some incredible patience you have there. I have no idea how you manage to do these pacifist Extra runs when they often entail so much boredom while waiting for the timer to count down on trivial stuff.
No accomplishments from me lately, let alone any real Touhou playtime. The massive pileup of homework and studying on me seems to be near infinite at this point in time. Not to mention, I have 4 midterms this week, so woooooo.
But does Σ homeworkn converge to a finite value?Good question, is {homeworkn} a Cauchy sequence? :P
Does anyone here knows how to dodge Scarlet Shoot? (no bombing).The pattern is [Aimed Shot w/four others around you]X2-->[Aimed 3 shots]-->[Aimed Shot w/Four others around you]X2. Repeat. Yeah. I don't have a particular strategy for this because while I was playing EoSD normal, I just bombed it. It's quite easy(understatement) compared to Scarlet Meister.
this the only reason why I don't have accomplishments in EoSD
Does it by any chance involve getting up to Remilia's right side before she fires the first wave, misdirecting the attack and making it so you only have to dodge one easily dodgeable burst instead of two for the first wave? Because if so, way ahead of you.
This might be a bit hard to understand, but after the two aimed shots are fired, you can actually slip between the lingering traces to avoid the 3 aimed bullets.
Does it by any chance involve getting up to Remilia's right side before she fires the first wave, misdirecting the attack and making it so you only have to dodge one easily dodgeable burst instead of two for the first wave? Because if so, way ahead of you.This was the method I tried first. Unfortunately, I can never seem to time it right and get a face (full of? It's just 1 bullet.) ring bullet. That, or the 2nd wave starts while I'm still trying to weave through the pattern. I suck at high speed-high density dodging (i.e. unfocused).
If not, do tell.
Eh? This doesn't seem right to me. I always start by going to the left of Remi. Unless, of course, you mean Remilia's right, which would be Reimu's (and the player's) left.
I just tried going up to the right side of Remi (Remi's left) at the start, and it doesn't seem to work nearly as well.
The methods are similar, but there are significant changes in the end result. Namely, starting on the right side of Remi gives you less time to dodge the first wave and brings the initial shotgun (which is almost always an impassable wall) closer to the center of the screen.
Although I just realized that you guys seem to be talking about the Hard version. I've been talking about the Lunatic version, which is a bit...dicier.
Neither have I. I once timed it out no vert though. Silly how these things work.
In other news, I increased the margin of error a bit today. I keep falling apart at the silliest place though =/
? What crazy shenanigans are you partaking in currently?I would also like to know.
? What crazy shenanigans are you partaking in currently?
Killing Doll didn't go so well though. >_>Killing Doll is just knife spam. All you can do is read the redirected pattern.
Killing Doll is just knife spam. All you can do is read the redirected pattern.
Wonder how hard it is at Lunatic. Trying now. Video of me dying like crazy? Y/N
In other news, I increased the margin of error a bit today. I keep falling apart at the silliest place though =/Bleh. Tell us already ::)
Yeah, Killing Doll is nasty on Lunatic + Max Rank. Not only is it extremely dense and claustrophobic, but the knives are really fast. Oh, and then you also have the typical Killing Doll "knife that just passed by you is now coming back for you" shit. Delicious.Adding, the knife hitbox?
Bleh. Tell us already ::)
Yeah, Killing Doll is nasty on Lunatic + Max Rank. Not only is it extremely dense and claustrophobic, but the knives are really fast. Oh, and then you also have the typical Killing Doll "knife that just passed by you is now coming back for you" shit. Delicious.Heh. I was doing Killing Doll on Hard, actually. I graze a knife - it's directly to the right of my hitbox, going straight down - and Sakuya freezes time. And turns the knife. At a ninety degree angle. And unfreezes time.
Maybe he's just worried that I'm going to pull a Post-Momizi and steal his thunder with a successful run after he irons out the strategy.
Adding, the knife hitbox?
I was laughing too hard to get angry.
Killing Doll on max rank is one of the hardest spell cards in the series. Even if it doesn't look that bad on hard, it's a LOT denser on lunatic. Same with Scarlet Meister (if you try that method of yours on lunatic, you'll find...problems.)
Yes, because I had to bomb it.Uploading. Man I suck at Lunatic so much. Maybe its because I'm not used to the density of the bullets. (yet...)
Uploading. Man I suck at Lunatic so much. Maybe its because I'm not used to the density of the bullets. (yet...)
On the good side, the strategy appears to work for Scarlet Meister at Lunatic. However, the gaps are very small. Emphasis on very. The gap are generally about one red-ball bullet wide, and half a sprite high. Considering the high speed of these bullets, there's a rather small margin of error. Made it past 2 sets of double-waves, before clipping.
Though, I don't know if you're aware, but the first half of stage 5 can be skipped by going to the top of the screen and dodging the aimed blasts. If you're going for a 1cc, it's really not worth risking staying at the bottom.I'm aware of the... "abuse". But for scoring, I'd say its the best way through =p
Also, nice character choice. ReimuB is awesome 8).
One interesting problem that all three cards share is that their difficulty is greatly affected by the way in which the boss moves during them. Damn EoSD and it's totally random boss movement ;_;;_; We all know what it feels like.
My capture rate of VoWG still says it's harder than Scarlet Meister. D:
BTW Kefit, is this thing you're vaguely alluding to a secret or something?
It's a secret to everyone.
Captured every spell card in EoSD Lunatic Stage 1-3, but Patchy's being a bitch.
Going back to my Stage 5 Lunatic video... ...
Err... it's better if I just showed you the screenshots of the raw data. Recorded at 25 FPS by the way... (I need video better EDITING software; Windows Movie Maker -> 25 FPS)
(http://i60.servimg.com/u/f60/12/80/32/92/0110.png) (http://www.servimg.com/image_preview.php?i=74&u=12803292)
(http://i60.servimg.com/u/f60/12/80/32/92/0210.png) (http://www.servimg.com/image_preview.php?i=75&u=12803292)
(http://i60.servimg.com/u/f60/12/80/32/92/0310.png) (http://www.servimg.com/image_preview.php?i=76&u=12803292)
(http://i60.servimg.com/u/f60/12/80/32/92/0410.png) (http://www.servimg.com/image_preview.php?i=77&u=12803292)
I do apologize for the horrible cutting. This makes me think 1.5 things:
1-1.5: Just how small are the rice bullets, and based on the size, what about Reimu's hitbox?
Contrary to what I once believed, Marisa's hitbox is larger than Reimu's in EoSD
1cc SoEW normal. It was a lulzy 1cc but one nonetheless.
You know what's really annoying about SoEW? IN very rare occurences (as in like once every five or so playthroughs of the full game rare), and enemy will randomly drop a bomb or extend item. There's no way to predict this, and they never appear when you're in dire need of them.That's stupid. Does it ever happen in extra? (although one part in extra gives you like 5 lives)
That's stupid. Does it ever happen in extra? (although one part in extra gives you like 5 lives)
Also: Is there a trick to the eyes near the beginning of the stage besides not sucking?
Made it halfway through Vivit's final form this morning, despite wasting 2 bombs in the run. This 1cc is just inches from my grasp, I can feel it...
Also, I did some runs of SA stage 1 (it'll probably be my next lunatic after SG), and I think I've found a way to trivialize Yamame's opener. Instead of streaming it at the bottom, if you go up and to the right a bit after she shoots out the blue waves, it will misdirect the red waves a la ZA WARUDO. I only tried it like 3 times but it seemed to work.
Sounds interesting. I Touhou'd myself out for now, but this sounds like it's worth checking out.
I JUST RECAPTURED VOWG LUNATIC.
OMG
That makes my history for it 2/123 >_>
I figured out the trick: Don't go in with the intent of capturing _______.
Pessimism rules.
In game MoF only counts up spell card history to 99, but if you go to the records section the main menu it will continue to count up beyond that.
Isn't that what I told you about QED? :P
Scarlet Meister time-out isn't that big of a deal, the card has a very short timer. Scarlet Gensokyo time-out is pretty silly though.
But this guy is well-known bullshit. (http://www.youtube.com/watch?v=KWjhHITsHtc&feature=channel_page) He's gotten pretty good at hiding it, but some stuff like his performances on Eternal Meek and the second phase of Remi's final non-card always give him away.
Question for the pros at this sort of thing:rofl. Phar pulled off more ridiculous bullshit, I see.
http://www.youtube.com/watch?v=lhhhtzyUZtg&fmt=18
Real or fake? The concept itself is dizzying, but I can't see any blatant signs of cheating. Yet...something about it bugs me.
But this guy is well-known bullshit. (http://www.youtube.com/watch?v=KWjhHITsHtc&feature=channel_page) He's gotten pretty good at hiding it, but some stuff like his performances on Eternal Meek and the second phase of Remi's final non-card always give him away.
cool story bro
(http://img527.imageshack.us/img527/3315/qedmothaeffer.png)
OMG. THIS IS THE BEST TOUHOU DAY EVER. I WANT TO TRY PERFECTING PCB STAGE 5 BUT DON'T WANT TO RUIN THE MAGIC.
Reaching Q.E.D is infinitely more harrowing than the card.Yeah, this is pretty much the only reason why I never wanted to capture it. Same goes for Mokou's rings of death, but hey, maybe I'll actually shoot for it sometime in the future >_>
From now on I can play EoSD extra without the underlying tension of "can I beat Q.E.D?"
Look who joined right as he was mentioned.
I lurk the thread sometimes. I only joined because my name was mentioned along with a rather far fetched claim to tarnish it.
I don't feel like wasting my energy to try and defend myself here; it would be much like going to church to try and defend atheism. I just wish people would trust their own judgment a bit more, rather than immediately taking some icon's clearly biased opinion for truth.
I did it, but with one death this time due to uncontrollable circumstances.
As in a wall.
http://replays.gensokyou.org/download.php?id=3099
WOOHOO
...
Awesome. It's a damn shame you can't give visual proof outside of that, but I totally believe you. Otherwise I'd have no reason to believe I have proof of my PC-98 lunatic 1ccs.
Really, great job. I wish I had the patience for SG normal.
Not sure what they were thinking
Sums up Shuusou Gyoku pretty well. :P
Not really much of an accomplishment to most people here, but I managed to clear LLS's Extra. ;D
(http://img521.imageshack.us/img521/8383/woot.png)
http://www.shrinemaiden.org/forum/index.php?topic=231.msg5295#msg5295 (http://www.shrinemaiden.org/forum/index.php?topic=231.msg5295#msg5295)
fuuuuun funfun fun
fuuuuun funfun fun fuuuuuuuunnnnn
I DID IT! (http://replays.gensokyou.org/download.php?id=3127)
*grin*
EoSD Lunatic clear!
... wahahahahahaha
;D
Getting that first lunatic 1cc is quite an experience, huh? Great Job :)
Captured Takeminakata Invocation on Lunatic today. (Stage 5 MoF spell card with the red and blue moderately sized bullets, second to last)Hey, me too!
It felt great O___O.
Telemesmerism3 notes about the card.
Holy crap. MoF stage 6, I managed to get VoWG down to like half an inch of healthbar before getting taken down. For a split second there, I thought I had it...Don't you hate when you instinctively look at the health bar and die from inattention?
Also, not but two tries after bitching about it in the rage thread, I captured Source of Rains for the first time ever. Two times in a row. Thrilling. I still fucking hate that card though.
Edit: I just captured Kanako's opener! It's no Virtue of Wind God, but I'll take it. ;D
And then I died to Sakuya's non-spell. >_< I actually figured out that the gaps of the red bullets are large enough so that it's feasible to do, and if you get into one gap you'll fit all the other gaps of that wave...but I still died.
I survived the first half of EoSD stage 5 without bombing. This may not sound like much, but even with the loophole I still fail at the part after the spam. I only killed one fairy but still somehow survived.
And then I died to Sakuya's non-spell. >_< I actually figured out that the gaps of the red bullets are large enough so that it's feasible to do, and if you get into one gap you'll fit all the other gaps of that wave...but I still died.
Then I captured Illusional Misdirection! I hate that card.
Then I bombed the second half. I wish it could be more fun like the second half of MS stage 5...
Then Sakuya went quite well. Similar to her midboss attack, I figured out that her opener can be beaten in one wave if you fit in between the pink knives and center yourself on her.
But the real accomplishment is that I faced Killing Doll on max rank, and survived four waves of it before succumbing.
But still...I feel somewhat dissatisfied. The random bullet attack RNG was pretty kind to me, but considering each and every one of these attacks has some amount of slowdown, it bugs me that it may have influenced the outcome. Oh well...I'll get that better computer someday...
Anyways, I think I've managed to crack stage 3 of IN (I have a bad habit of achieving things right after complaining about them in the rage thread...). I almost got a perfect run of it, but Legend of Gensokyo got me at the precise second that it was about to end. Time to start grinding stage 4...
Not that special, but 1CC clear normal PCB.
Is EOSD normal harder, because it took me a lot more tries to 1CC that.
The rest look fairly BS though. I'd take any tips on Yuyuko, Wriggle and Mystia... Alice looks just like a crazy memorization fest, and Youmu's gets crazy eventually but I don't think there are any tricks to it.Wriggle's... move vertically and just hope you can run down the timer :P
Ephermerality 137 keeps me from wanting to strive for a perfect Keine battle.Funny, I've never found Ephemerality to be much of a problem. GHQ Crisis utterly destroys me on the other hand, though. Is there some trick to it or is it just dodge extremely nasty danmaku on the fly?
The rest look fairly BS though. I'd take any tips on Yuyuko.gj re: Total Purification. As for Saigyouji Flawless Nirvana, expect this to take more runs than all the other last words combined, if the history of some Japanese player who timed out all the Last Words and my own experience with this card say anything:
Funny, I've never found Ephemerality to be much of a problem. GHQ Crisis utterly destroys me on the other hand, though. Is there some trick to it or is it just dodge extremely nasty danmaku on the fly?
MoF. VoWG at Hard. 3 tries is all it took. Each one more progressively closer to capturing than the last. That's some serious dodging. I fortunately didn't have to sit myself in between amulets though; I prefer to dodge vertically more (screenshot in fullscreen by the way)Nicely done!
Nicely done!It took me a few tries to get the general strategy for Mad Dance down. I attempted to use the solution for the similar spell card on Easy / Normal, which is moving vertically. After realizing it was (close to?) impossible, I decided to attempt streaming horizontally (very slowly).
I find it mildly amusing that you've gotten Unremembered Crop 4 times, but Mad Dance only once. Mad Dance is really simple on all difficulties, while Unremembered Crop gives me hell compared to the Lunatic version, which adds the blues but has much fewer green/red waves.
Not that special, but 1CC clear normal PCB.
Is EOSD normal harder, because it took me a lot more tries to 1CC that.
I'm a little crazy i know but in my opinion, EoSD Hard is easier than PCB Normal.
wow dude nice jobIt was my first too, oddly. I'd been trying it for a while, got frustrated, switched over to Ran, got pounded, came back after a while and finally cleared it.
I would expect eosd to be my last extra clear O.O
No more MarisaB(ugged). However, it will mess with replays that have used the bug, simply because not enough damage will have been dealt.
Yaaaay. Now it's just a mediocre shot type that is inferior in each and every way to Reimu B. >_>Well, it was completely game-breaking before. Now it'll actually give me a decent challenge should I decide to bomb a few times.
I find it easier. If EoSD was your first ever clear, it makes sense that it would take more tries :o*Tries to 1CC EOSD again*
OT: MoF Hard 1cc. SA is being a bitch :(
Yeah, ZUN's like "You're so awesome you should go out and dodge rain".
Slightly paraphrased.
Urk. Resurrection Butterfly. I suck at it. Even if it's not the hardest of the mammoth spell cards to capture, it's sure one of the most frustrating. One little wrong movement at any moment for 70 seconds, and you lose.
HELL YEAH!!!!
Just got my first Good Ending, with Sakuya A on PCB.
Got to Stage 6 with, I think, 4 or 5 lives. Handled Youmu without much trouble, died TWICE on Lost Village...
Turns out I crawled through a very very bad Yuyuko run and finished on my last life with only one bomb in stock after Ressurection Butterfly (by then I was already on full-out bombardment mode).
Not an ending I'm proud of, but CERTAINLY an achievement I am.
I'm a fucking GOD now!
8) 8) 8) 8) 8)
Yeah good job. I also had a really bad Yuyuko, but I captured her last spell card. ( not resurrection butterfly)
I finally did it. Finally did it...Congratulations! Out of curiosity, who did you use?
LLS normal, no continues. I've been bitching about it for a good month or so.
FINALLY.
Double what?I believe the proper term is "lolwut".
I think that he discovered that if the bullets cross your character but not the red ball you see when you press shift you are unharmed...That would be awesome XDI wonder if there is seriously someone on this forum who doesn't know this yet
I wonder if there is seriously someone on this forum who doesn't know this yet
And also, I think I'm going to use the Ghost Team instead of the Magic Team for my IN 1cc.
I believe the proper term is "lolwut".double what = what what. As in I had no idea what was going on. Maybe I'm just too tired from coming back from a practical >_>
http://replays.gensokyou.org/download.php?id=3197
Astronomical Entombing lunatic timeout. >_>
I love doing this. If anyone knows me, they know I hate Eirin with a fiery passion, her fight and her personality. So imagine how much fun it is to turn her into an absolute joke and have her shoot only one bullet on her final spell card. Sooooo satisfying. :)
http://replays.gensokyou.org/download.php?id=3197
Astronomical Entombing lunatic timeout. >_>
I love doing this. If anyone knows me, they know I hate Eirin with a fiery passion, her fight and her personality. So imagine how much fun it is to turn her into an absolute joke and have her shoot only one bullet on her final spell card. Sooooo satisfying. :)
Fastest boss kill ever?
Yes it is a complete joke (http://replays.gensokyou.org/download.php?id=2630) of a card. Even without breaking the familiars. (http://replays.gensokyou.org/download.php?id=2643)
It's even more fun when you use the worst youkai for the job: http://replays.gensokyou.org/download.php?id=789Timing it out without breaking familiars I can do with focus and Border Team cheapness. No focus timeout... might as well give it about 50 tries.
I tried timing it out without breaking any familiars or cheesing it about a year ago, but I never got the timer down below the mid to high 20s.
Congratulations! Out of curiosity, who did you use?Marisa, Marisa, only Marisa.
EDIT: kicking snowballs in tHRtP is fun!
EDIT 2: VoWG Lunatic. 2 Mistakes before ending the card.
I filmed myself dicking around in EoSD Extra. I've been meaning to do this for a while, as I've often wondered myself what kind of setup the really good touhou players play with, but was never actually able to find any videos of it. So here's mine; maybe some people find it interesting.
http://www.youtube.com/watch?v=G-oUDOn5_8c&fmt=22
I filmed myself dicking around in EoSD Extra. I've been meaning to do this for a while, as I've often wondered myself what kind of setup the really good touhou players play with, but was never actually able to find any videos of it. So here's mine; maybe some people find it interesting.
As an added bonus, it might help dispel some claims regarding the legitimacy of my runs (which is what pushed me to finally put in the effort of setting up a camera in the first place).
I made a bunch of mistakes in the run (I didn't even clear it, in fact) but there were enough ridiculous stunts I pulled off successfully to make it worthwhile.
Replay: http://replays.gensokyou.org/download.php?id=3205
Huh, I've never actually thought of trying anything besides the defaults. WER is interesting, I might need to try it out sometime. I can see moving focus off of shift, but is there any reason for WER over, say, ASD?
I captured VoWG lunatic at try 64. Make that your goal.I'm already post-70s. I hate you, donut. :P
Oh, and since my ancient computer appears to finally be dying, I probably won't be doing anything in the way of accomplishments for a while. But then once we get a new computer I will FINALLY be able to play at 60 FPS all the time! :D
VoWG Lunatic.You always think you have. Then you get lolwalled. :P
I think I just found a general pattern I can follow... I made astounding progress, might actually capture before my 60th attempt (currently at 42 fails).
Might need to watch a few timeout replays to confirm this.
You always think you have. Then you get lolwalled. :P
I also timed out Eternal Meek without bombing or dying. Yeah, its timer is like 13 seconds long, but it felt cool anyway.
I'm so inferior. T.T
Finally finished up capturing, converting, uploading and everything.
Here's my first Touhou Good Ending Run, with Sakuya on PCB (for the 5% of you to whom this will not look pathetic and boring, anyway (oh, wait, I'll spam it regardless of that, so it's cool anyway 8)))
http://www.youtube.com/view_play_list?p=62CB9672FA103F79 (http://www.youtube.com/view_play_list?p=62CB9672FA103F79)
Those comments were awesome.
Indeed failure at life. XD
Thanks XDOh yeah stage 4 boss that opener...
Funny how good I am regularly against Yuyuko in every run except that one XD. I still haven't made my first cap of Ressurection Butterfly, for instance but have come VERY close to capping -30% and -50% quite a few times (with a single miss throughout the whole attack)
Oh yeah stage 4 boss that opener...
Why don't you try to "get" the ghosts to aim their shots at the edge of the screen?
I've been getting some degree of success by sorta widely streaming the pattern and then making my way over the last wave when I reach the border. I'll give a look see if hugging edges help but for now I'm content that I can deal with it bombing always once sometimes twice XD. I kinda accepted: "The ghosts kill you. /thread" XDYeah that's what I do. Go to one side of the screen and then go to the other side of the screen so that the 3 shots that the ghosts miss you
Accounting for all possible areas of clipdeaths, multiplied by a probability ratio, I now have a ... 3.8% survival rate before capture. This is after 50 attempts or so. Expect a capture at 80-90 attempts.
Quit your goofy math; this isn't algebra, this is Touhou. Go grind VoWG and dodge more bullets, damnit.Guess what I just did?
I know I said I wasn't going to play it again, but I magically managed to 1cc EoSD! I even still had 3 lives left. Now, I decided I wanted to try EoSD hard and compare it with normal mode and ended up 1ccing it on normal. Oh, here's the comparison:
Stage 1: No difference in the beginning, but the youkai that actually shoot have two rows of bullets now. Midboss Ruima seems mostly the same aside from the new spellcard.
Ruima: Some things have more spread, some attacks shoot more rows. Darkness Sign is noticably harder.
Stage 2: Mostly just more bullets, but Daiyousei's attack is now acting simaliar to one of Remi's noncards, only much easier.
Cirno:First noncard has some extra circular spread, and the first card changed completely. Perfect Freeze seems to have more bullets as does Diamond Blizzard.
Stage 3: Some enemies now have extra circular spread, Midboss China's card took a leap in difficulty. She shoots more bullets in her noncard, too.
China: many spellcards changed, and a new one is added in, not much aside.
Stage 4: just more bullets flying everywhere. Book lasers appear more abruptly.
Patchy: Non-directional laser sped up. Added spellcard. Fire sign has the fire hitting you from both sides at the same time.
Stage 5:almost no change except Sakuya's spellcard.
Sakuya: difficulty is really high. maid secret skill is much harder than before.
Stage 6: Circular bullet spreads now range in speeds. Not much else
Couldn't write about Remi due to insufficient info. Note I'm just including the most noticable changes
Next up: clear EoSD Extra then 1cc PCB.
Orin Lunatic Pacifist. (http://replays.gensokyou.org/download.php?id=3247)
Tool-Assisted, obviously. Skip the stage, I suck at it. One bomb due to my inattention, I didn't realize how much the top of the screen cut off.
I'm gonna see how easy it is to get inside Ghost Wheels.
Dancing through Ghost Wheels. As in through the Ghost Wheels. (http://replays.gensokyou.org/download.php?id=3249)
It's actually very easy. After a few bombs/deaths, the last fifteen seconds were the most amazing feeling ever.
Also Small Demon Revival awkward zooming, but whatever.
VoWG Lunatic is overratedSHUT THE HELL UP
SHUT THE HELL UP
Second Hard 1CC. *dance*
Is it just me, or is playing skill in general behaving like a trigonometric function?
One evening you'll try over and over again, failling horribly. A few days later, when you finally beat it you even got 1 spare life or so. Happened with all but two extra clears and with both hard 1ccs...
Story that just simply overshadows mine ;_;I can vouch for Kurumi's 2nd phase, even at Hard Mode.
...capture Hell God Sword...
First recent try on PCB Lunatic, I capture Hell God Sword. That was great.Awesome. I absolutely HATE that card. I've gotten through a couple waves, but never actually capped the damn thing.
...
...
Recollection "Flying Insect's Nest". How the hell did I capture it on my 4th attempt? (Lunatic).
Oh crap, 2 a.m.
I also did some playing on Normal mode in EoSD. I had some spells of Patchouli's to capture. I had heard from my friend that Princess Undine was bullshit but it's not that bad really. Not on Normal that is! Just grazing some lasers slowly streaming the the side then dodge some bullets. I didn't understand the concept of the card at first so it took me two tries to beat it.Because Patchy randomly swerves to the side during some waves, the bubbles pretty much completely wall you off, then you can't get back over to Patchy because the lasers prevent you from moving again.
Because Patchy randomly swerves to the side during some waves, the bubbles pretty much completely wall you off, then you can't get back over to Patchy because the lasers prevent you from moving again.
Oh. Normal Mode version is loleasy.
FINALLY beat SA extra with Marisa A. It took me 53 or so attempts, repeatedly dying to clipdeaths OVER and OVER and OVER again.
I had a replay of me dying between attacks (to the extent where I got the star-item for the barrage and was able to get the spellcard bonus as well), but I overwrote it by accident. Deaths like that are the reason I prefer 6,7 and 8 to 10 and 11.
I've often wondered myself what kind of setup the really good touhou players play with, but was never actually able to find any videos of it. So here's mine; maybe some people find it interesting.I know there are a lot of really good experienced keyboard players who swap their arrow keys to left hand (AWSD mainly) so it's easier for them to swap to playing with pad or a stick when keyboard isn't available.
I know there are a lot of really good experienced keyboard players who swap their arrow keys to left hand (AWSD mainly) so it's easier for them to swap to playing with pad or a stick when keyboard isn't available.
I play with both pad and keyboard. Not only for Touhou but for fighting games as well (KoF, IaMP...). Right directionals all the way although I use IJKL instead if the arrow keys. Makes not much difference when you're getting a pad. Just positioning your hands and holding it makes your brain "switch modes" so there's no way you're confusing itYeah I don't have any trouble with switching to playing with a gamepad either (I just use the default arrow keys), though I still prefer keyboard over gamepad anyday (Even though I know gamepads are superior to keyboards since you aren't able to press up>down instantly like left>right).
This was a couple days ago, but I think I may be gradually figuring out Apollo 13...maybe...sorta. I still have no freaking idea how to do the first wave, but the second one's easy for some reason. I know it more or less follows the same pattern every time, so can someone who knows how to move tell me the best opening?Hmm... scrap my theory about pseudo-static for now. It feels uncertain every time the wave slightly alters. Especially when I don't even move.
I unlocked stage 5 and 6 of SA Hard. I am now one step closer to 1ccing SA Hard now. And all the PC hard Modes. =3That reminds me. Maybe I should really get around to finishing off MoF, EoSD and SA Hard.
I wish more people would do your kind of work Baity. I do so many spell cards without knowing how they really work. Granted, I'm an idiot considering how long it took me to see how Q.E.D's ripples reflect off the three walls, but still.I spend 2 hours all up (at max, min is about 30 mins) to do each card. Add another 10 minutes or so for each difficulty. Sometimes, all I get out of analyzing is... something inconclusive / already known though. Should keep looking at these "BS" cards to see if they're truly BS. And ones that do strange things.
Doing something like that while showing off is a great feeling, although he doesn't think Emerald Megalith is that hard since he plays easy mode. X_X
Shouldn't this just make it more possible for you? It's not as though everyone gave up on EoSD lunatic because Kefit did it first or whatever example you'd like.
It's not me doing it at this point, though. It's just me following instructions, which any schmoe can do.Yeah, but your playing skill is still one of the best around. Kind of like going for Touhou at Lunatic. It's pointless knowing all the "theory" if you don't have the skills to execute.
I'm a noob so my accomplishment is pretty lame, but I'm pretty proud I can finally consistently beat EoSD's level 3 mid-boss' beautiful flower spellcard (or whatever its called).
I still suck at colorful rain and tsunami though, which is a pain in the neck because I beat those two without bombs on my very first try thinking "wow this is easy, is this a joke?". now for the life of me I can't do it.
Colorful Rain - This spellcard can be tricky if you are new to these games. You are supposed to look at the bullets right as they spawn. With a little bit of training you should be able to read their trajectory. Doing that will make them appear less random and you will easier be able to handle a spellcard or a non-spell for that matter. I understand that you are a new-born Touhou player (and on that occasion, may i congratulate you. Welcome to the best game series ever made.) so you might not understand a lot of the different techniques the good Touhou players use constantly sometimes maybe even without thinking about it.
One thing is pre-reading enemy attacks. The art of looking at bullets and determining where they are headed and how fast they are headed there. This technique is mandatory and its just what you need for Colorful Rain. When you are dealing with the art of reading you will most of the time focus on the top of the screen rather than the bottom of it as most infant players tend to do.
Its actually quite hard to explain but maybe i have done it well enough and maybe you know this already. (Although i didn't. Really, it took me forever to get anywhere in Touhou. It still does actually.)
As for Tsunami... i don't have a clue what you are talking about. I don't recall there being a spell called Tsunami. If you are referring to Hongs final spellcard then there isn't much offer to give. You will need your reading again but also some good dodging skills. There is a certain level of bullshit to this one. Sometimes it goes easy on you and other times it will kick your ass. Its probably due to that hell-spawned ranking system. You are familiar with shmups so i'm guessing you know what a rank-system is. If not, just ask.
But anyway, down with my accomplishment, I just 1cc'd normal just now wooot.Aw, hell. Not another one of these absurdly good people who can 1cc a game inside a week. I bet he turns out to be another Kefit in a couple years.
Oh god that's even worse. D:No it isn't... is it? ;_;
this was actually after I played touhous 1-5 and become REALLY bored. Seriously, most
of those games are boring, except 1 and 3 were kinda fun (HRtP and PoDD)
I'm considering remaking those games to be more like the windows games, but that's
on the backburner.
It's not me doing it at this point, though. It's just me following instructions, which any schmoe can do.
this was actually after I played touhous 1-5 and become REALLY bored. Seriously, most
of those games are boring, except 1 and 3 were kinda fun (HRtP and PoDD)
Level 8 unlocked in StB. :)
Finally, Retrospective Kyoto. I was getting tired of Black Eyes and Sleepless Night.
I finally captured Eternal Meek again. :D I got this sick idea to look above me, and it worked!
SO CLOSE!This just motivated me to try a Lunatic 1cc myself hehe.
Game overed at Kanako's third noncard, which I NEVER die on. But Yamato Torus or Heaven's Dragon would probably kill me anyway. Still, I got to Stage 6 on Lunatic! If I can clean up Stage 4/Aya a bit I can probably 1cc it!
Managed to get said VoWG timeout recorded and uploaded onto youtube, it's viewable here. (http://www.youtube.com/watch?v=4cI-l3x6vYw&fmt=22)Congrats.
Congrats.See earlier in this thread, or the comments in the youtube video. >_>
...got a replay file?
EDIT: also, Perfect Stage 4 SA. Replay to come.
See earlier in this thread, or the comments in the youtube video. >_>Ah, you're referring to *that* replay >_>
Aside: this happened to you in mafia as well, so I must ask, what the fuck are you on, Tin Cans and String? Smoke signals? IP over Carrier Pigeon?
*internet randomly disconnects*
Perfect EoSD Lunatic stage 6 run (http://www.youtube.com/watch?v=lHyW6Gp6UE8&fmt=22).
This easily took over a thousand tries. It's so luck-based it's not even funny.
In the process, I finally managed to time out Scarlet Gensokyo without dying (http://www.youtube.com/watch?v=XMOQfqaR5yQ&fmt=22) as well last week or so. Kind of anti-climatic, though. I got lucky and everything kept bending away from me, so I never really got very difficult waves or walls at all. :D
I hear rumors that Phar's one of those "cheaters" like Riskbreaker23, but I don't know for sure.
anyone proof it the replay is real or not though? or is it so farfetched that it will just be a waste of time now?
Now if I can only capture Pseudo Stradivarius I will have captured every lunatic spell card from EoSD through MoF!what
Is it just me, or is using a continue on touhou 10, 11 and 12 harder than just starting the game again so you can begin the stage with more lives? :sDepends. If you can't even get to the stage with at least 2 lives what's the point, right?
...I just found out how to alter my focus (and unfocus) speed for super-precise dodging.Protip: Press shift for focussed movement.
Not to mention <insert everything else here>Where does that put everybody else then?
Also, I'm this *makes small gesture* close to a Perfect Stage 4 SA Run Pacifist.Which difficulty? lmao
EDIT: and earlier, I was referring to strictly being able to manipulate your movement speed between 4 speeds, unfocus 1,2 and focus 1,2. If you throw ReimuC for SA, make that another 2, etc.
Where does that put everybody else then?
Tell me more. I've never heard of this, unless you are messing with game variables/memory addresses.I'm not messing with the data =x
How? I'm nothing compared to other players like Kefit and FAV and bjw.
EDIT for Kanako: That's called persistence. Skill-wise I'm still well below a number of other lunatic players.
EDIT 2: Look, I know I'm good, but I'm not "you're crazy" good.
Oh yes, that's known about. It's not too terribly helpful on the high end, since staying at the bottom of the screen cuts off a lot of important dodging options. I can occasionally be useful though, as you've noted against Satori's noncards.
As long as you are improving further by practicing, you still just might be ridiculously crazy >=P. I personally hope that my skills don't "cap" for a really long time. Sometimes it seems like they do at one point for me(not beating the extra stage and dying to that stupid cata-whatever 5 bouncing blue shots crap like 6 attempts in a row). But then I pulled out a successful clear. And while luck was probably involved, I did a normal run on reimu B just to unlock her (cuz I haven't yet), and I was thinking "holy crap this is so easy it's a joke".
So fear not, as long as you still find yourself able to accomplish new goals, chances are you're on the path to gurudom >=P.
I'm so stoked still. I'm agonizing if I should try and beat hard mode 1cc style, or work on lunatic (I'm currently doing practice runs of stages on hard so I can get comfortable with the new spellcards, but I don't have them unlocked on lunatic.. what to do).
I also kinda want to try another touhou game too. Beating the extra boss was pretty fufilling for me. Hopefully in 6 months I'll be crying about how I can't fullclear lunatic something with no deaths >=P.
...Not many people explain that moving diagonally reduces speed in 1-axis. All they ever gave was "avoid clipping and position yourself properly".
*tries against Satori's non-spell cards*
ASDKFLJASKDLGJASDFKLJASDFKL AUUUUUUUUUUUGHHHHHHHH!
Nobody EVER tells me these things! D: See, this is exactly what I mean by "so many little things to learn." I never knew you could do that.
I'm so stoked still. I'm agonizing if I should try and beat hard mode 1cc style, or work on lunatic (I'm currently doing practice runs of stages on hard so I can get comfortable with the new spellcards, but I don't have them unlocked on lunatic.. what to do).Up to you whether to go for 1cc Hard, or work on Lunatic. There are some notable differences between the two however, particularly if you're into scoring (which I seriously doubt you are). I've skipped quite a few Hard 1cc's because I can't be bothered.
...
*tries against Satori's non-spell cards*
ASDKFLJASKDLGJASDFKLJASDFKL AUUUUUUUUUUUGHHHHHHHH!
Nobody EVER tells me these things! D: See, this is exactly what I mean by "so many little things to learn." I never knew you could do that.
Well, I've been playing for about 18 months now, and I'm still improving little by little, so don't you worry about that. And move on to another game.
And in other news... This morning, MoF Lunatic 1cc. Hooray. Kanako's opening is... <_<FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF---
Lag-free IN is also wonderful.
I scored 3,69B in border team lunatic now, capturing all 5 Kaguya's Last Spells. Really, i didn't expect it was this significant using Vysnc patch. It really felt like cheating. Replay here (http://replays.gensokyou.org/download.php?id=3382)
I'm confused now. Is my run legit at all?
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF---It's a bomb
WOULD YOU STOP DOING EVERYTHING BEFORE I CAN?!
Probably PCB.Quite sure it wasn't Gengetu Spark. It was either the phase after that (2nd last?), or the last phase (well, the start of it). Guess I should try timing it out... after clearing.
BTW, if you're facing Gengetu Rape Time, you're doing it wrong, because that's what happens when you try timing out her last phase. The phase I'm pretty sure you're thinking of has the unofficial name of Gengetu Spark.
It's a bombBelieve me, I know. I think my best run so far totalled 3 power on deaths (once with 2 power, once with 1). And that one got over halfway through Kanako.-spammanagement run.
Believe me, I know. I think my best run so far totalled 3 power on deaths (once with 2 power, once with 1). And that one got over halfway through Kanako.
No, wait, I died with full power or her third noncard. The trivially easy one. But up until Kanako, I wasspammingmanaging my bombs very very well. I haven't had much of a chance to play today, nor, likely, tomorrow, but I'll hopefully beat it by the end of next week...
Is it just me or does Sakuya suck.. I mean. She has the biggest hitbox, she has garbage bombs, she has low damage, with insane spread, but not even homing. I mean what about her is good that I'm just too dumb to understand at this point.She may have low damage, but SakuyaA does have 4 bombs, which means significantly more "lives" to get through the stage. And she does make up for that low power with homing shots. SakuyaB, however, I don't think there are any advantages to using her besides a really long time to execute a bomb, which Gil uses for his no vertical Phantasm run, and that seems kinda useless.
Good luck~ And good job. All I can say is that Gengetu is indeed <3 <3 <3.I noted pre-shotgunning before. I've used it for a while.
And a protip: Neither of them actually have invincibility before the battle starts. You can shotgun them for extra damage at the very start of the battle.
Well to be honest, timing out Gengetu Rape Time isn't very difficult.>_>
It's all a matter of reaching it with enough resources and timing your bombs right.<_<
I'm all for the video, but It'd be much more impressive to actually survive the attack without bomb spam like Trancehime allegedly did (he claims he beat it with only one death...)I don't see how it's possible with one death, even with the best case; 4 bombs + 1 death as a buffer. Also, to actually survive without bomb-spam is... out of my ability ;_;
"1000% Gengetu Sparking."Really? REALLY?
This needs to be tested in every PC98 game lolTimeout Evil Eye Sigma? Hell no.
For the record, I don't think timing attacks out exists in SoEW. Either that, or the timers are REALLY long.Well, that's nice to know. Either way, I'm not going to experiment.
EDIT: I might've just found a way to deal with Yumeko's knife/laser spam. Going to test it... once I die. There's no way that this run is going to be a 1cc Hard.Test failed. On the knife + laser phase that is. Back to the drawing board. So, running circles around Yumeko (even at the top of the screen) is ineffective. Except for some reason, it worked on her second phase. Going to look at it some more... after eye dissection.
To my disappointment, timing out Gengetu Spark doesn't give Gengetu a larger spark. It's amazing what super speedy random bullets can do when added on though~ By the time I realized to take a screenshot, it timed out, sorry. :( It seems that only Gengetu Rape Time differs significantly from its normal counterpart, or lasts for any substantial period of time.*insert empathy here* The phases themselves only last a good 10 seconds or so. Except for "Gengetu Rape Time".
Thing with pcb is I can't deathbomb.. ever.. it's like it never registers when i'm going to die and bomb, I always have to do it ridiculously early.You'd be surprised how often this happens with me. I ended up nearly clearing Extra for the first time, losing all lives, and using only 3 bombs. To this point, I'm still a bit lazy (or rather, having fun with PC-98 Touhou) to actually go for a clear.
Yuka's the ONLY way to play MS extra. Yuka is for pimps. 8)
Also, snake bullets are extremely overrated. Dump your spell card theory stuff, it's simple misdirection.
No it isn't.
Baity, you're on your way to becoming crazy. Is there actually a pattern you can see for Gengetu Rape Time?Thank you for the compliment. I don't see any pattern unfortunately. It would appear to be completely random bursts of spreading shots (circles).
4088 TRIES
http://www.youtube.com/watch?v=jI-u7zCjquM&fmt=22 (http://www.youtube.com/watch?v=jI-u7zCjquM&fmt=22)
Saigyouji Flawless Nirvana, Phantom of the Grand Guignol, and Emperor of the East timed out.
Way, way, too awesome! ;D
I still can't believe I got that timeout.
Why is my Easy Mode score close you your Lunatic one?
I play to beat lunatics. I don't play for score. Really, I'm almost ashamed how low my scores are, how people just casually score running on normal are far higher than my lunatic scores.It's strange for HRtP though. The scoring I mean. Difficulty doesn't change your score that much. Especially with turrets (and cards shooting at you for Lunatic). Anyway:
PCB extra cleared! Oh well not that much of an accomplishment, it felt way too easy, but still every extra completed apart from SA! (which I haven't even unlocked yet :x)
Only 1cced hard on IN, so I have EOSD, PCB and MoF hard or SA normal, any of them considerably easier or are they basically at the same level?
nice, I'm intending to finish every normal and extra before I work on hards too. I'm thinking of skipping the extra stage for IN though. I just didn't like IN as much as esod or pcb (didn't like pcb at first either but the vsync patch really helped), and I've watched a replay for the extra boss, while it looks challenging, her music totally sucks >=P.. plus the fact that over half her bullets are actually those domino thingies.. I dunno, just doesn't looks as "epic" as esod/pcb's extra stages.
I don't know if you meant phantasm by extra. You really should try it too. It can seem pretty hard to begin with but once you get the hang of it, it's really not much worse than the regular extra stage in pcb. And the final boss is very cool (music is awsomeness). Some people say some of her attacks are even easier than rans' version. I personaly think this is bologne. I can't think of a single spellcard she has that's easier than the ran equivilent. I'd say protection of zenki and goki (or whatever its called) is easier than red oni blue oni, but that's not even her spell to begin with. But they aren't MUCH harder.
Well, I tried phantasm a few times, mainly just so I could see yukari's intro dialogue, and so far it seems a LOT harder than 1ccing hard on the other games, so I didn't even suggest that as a possible next step :P
You should definitely give IN extra a go, it's probably the easiest extra, plus you can use spell practice on mokou's cards, so it shouldn't take long at all.
Oh, a tip for Baity that kind of (read: completely) made that lunatic 1cc possible: If you bomb on certain levels, your score will go off the charts and you will often gain one extra life from that alone. In fact, bomb on level 19 of the Jigoku route, and you can get 4 or even 5 lives. The only reason I beat Konngara was because I entered her with max lives.For non-Lunatic, the cards / tiles don't fire back (and with no turrets, I have free movement). I should be able to do Stage 19 without bombing >_>
Sadly, the lesser amount of tiles in the Makai route prevents this from working there as well. ;_;
Skip to 4:00, and it will begin soon. It is the name given to Gengetu (LLS extra boss in case you don't know)'s special phase if you try timing out her last attack phase. The name is quite apt.
... ... ... w...
Some people say some of her attacks are even easier than rans' version. I personaly think this is bologne. I can't think of a single spellcard she has that's easier than the ran equivilent. I'd say protection of zenki and goki (or whatever its called) is easier than red oni blue oni, but that's not even her spell to begin with. But they aren't MUCH harder.
1cc Lunatic HRtP Heaven / Makai Route.What.
After being in hibernation for the last month or two, I've finally settled an old grudge with MoF Stage 6. (Who the hell dies on noncard 3 and only noncard 3, anyway?)
http://replays.gensokyou.org/download.php?id=3485
This just leaves Stage 4 for no death/no bomb Lunatic MoF.
Did I post here? No?
I guess I should. Maybe it will give Donut an excuse to get better, since he idolized me at one point >_>
1) 1cc'd Lunatic Makai / Jigoku paths in HRtP
2) 1cc'd Lunatic SoEW with all
3) 1cc'd Lunatic PoDD with all
4) 1cc'd Lunatic LLS with all
5) 1cc'd Lunatic MS with all
6) Survived Gengetsu Rape Time with only 1 death (it was a required suicide for bombs / rank loss, other than that it was complete luckhax)
7) No Missed MS Extra
8) No Missed LLS Extra
9) 1LC Jigoku HRtP Normal
10) 1cc'd Lunatic PoFV
"Scarlet Meister" at Lunatic, so close... ;_;
2 more seconds. 2 more bloody seconds. 3rd attempt too.
If anyone ever beats GRT and records it without dying, I will pay them 100 dollars. Somehow.
I decided to go through my IN replays, when I found my very first IN Extra Stage clear from, like, last year =/.
Just watching it, I remember my heart beating when I finally got to Mokou's final card. Man it was incredibly easy, but my heart couldn't stop.
Also, I noticed that I made quite a few suicide dodges O.O, even now I'm like "wtf why did you do that?"
Anyways, I'll post it here because not only was it my first IN extra clear, IT WAS MY FIRST EXTRA CLEAR IN ANY OF THE TOUHOU GAMES (IaMP not counted).
Replay is here for the curious:
http://replays.gensokyou.org/replays/th8_udGp05.rpy
Man I still love to watch it despite how much I sucked. I still suck though >.<
If anyone ever beats GRT and records it without dying, I will pay them 100 dollars. Somehow.
._. I knew you've done it, but just seeing it for real...
and Zengeku, Trance has been playing since 2004, so it's totally plausible. It's not like PC-98 has any proof other than recording live/taking screenshots...
http://replays.gensokyou.org/download.php?id=3506
Perfect PCB stage 3 lunatic. Easily one of my favorite Touhou stages, if not my favorite overall. I've been wanting this ever since I started playing on lunatic back in March, so finally getting it makes me really happy. :D
...Somehow I feel like all you guys are in some big conspiracy to make me feel bad. I finally perfect stage 5 after months of effort, and then you go and do stage 3, which is harder overall. :(
1cc'd EOSD Hard with ReimuA, which I sorta took as a joke since my main is MarisaA, managed my bombs really well and finished with 4 lives when I had never even got past remilia's first cards with MarisaA, weird stuff.
Stages aren't everything. With enough practice, the help you gain from Reimu's homing becomes insignificant, as every stage is perfectly doable with Marisa A. However, her paltry boss performance does not go away. I know it's not as bad as LLS, where Marisa can literally defeat bosses twice as fast as her homing type, but it still pales in comparison to Marisa.
But then again that's my opinion, and we all know what that amounts to. >_>
in addition, the homing thingies track the bullets for spells like cranberry trap, NOT the boss, very ghey.
This.
I also -like- Reimu's slower movement. I can dodge more precisely with it.
me too actually, that's my big problem with these games is I'm absolutely terrible at moving small amounts. I frequently move more than I i ntend to and run into certain doom when I die. For example on the extra boss in MoF, when she casts long arms and long legs or whatever, I had a really hard time not backing up into the lasers as the bullets were approaching and I had to move back (towards the laser). bleh...and that's as reimu lol.
I try to use marissa as much as I can for alot of the games anyway though because I just know she's flat out better for the very hardest level of content in each game, normally.
Sadly, this is far from the case in any game past PCB. From IN on, Marisa is given a ridiculously large hitbox that combines with her fast speed to make your life a living hell should you ever use her.
I FINALLY BEAT KANAKO
YESon easy ;_;
Please tell me the extra stage on SA isn't ridiculously harder than the extra stages on other games of the series just like the story =o.See for yourself. Speaking of which, I feel like trying again.
I firmly believe Reimu A to be the superior choice in EoSD, if only for the stages. The homing makes them so much easier.
Attempting Rings of Death timeout
Expect me to do more attempts at timeout. Maybe I'll put a video up instead.
ReimuA is by far the worst choice for EoSD stages. The stages in EoSD are all very easy once you learn them, even on Lunatic. They are nearly completely trivial, in fact. However, this is only if you can do enough damage to kill the tougher fairies quickly.
I tried that for a while. I think I got it down to two or three deaths and no bombs. I'd suggest trying it with Alice, as her bomb is so weak that it barely does anything to Mokou's lifebar (Reimu's bomb, especially her deathbomb, can be very problematic here if you don't want the attack to end). The difference in hitbox size doesn't really matter, as the gaps are big, just traveling very fast.My deathbombing (or pre-bombing for that matter) is horrid. I really don't see the IN deathbomb window outside of Spell Cards, and the Border Team (or just Reimu / Yukari solo).
ehh. I thought easy only goes up to level 5Only in touhou 6.
Maybe I should grind Kanako's opener and time it out first.
I tried this out once too. One try is all it took to convince me to never try it again.
Well, Timing-out Kanako's opener isn't as hard as Gengetu rape time or Mokou's Ring of Death. I timed it out with one death with 12 seconds remaining (of course i was saved by luck plenty times). The hard part is not to blink at all for 70 seconds.Mm. Surprised that I can actually see the bullets this time. Unlike last week, where all I saw were blurs. Lasted random intervals of time, ranging from 8 seconds to 30 seconds. I can even see the points where I would get hit, and bomb in reaction.
EDIT : ... my MoF copy ruined every replay i made. No replay. I am very sorry...
I've been getting this strange idea lately...It's called "EoSD lunatic stage 6 no deaths run." With the vsynch patch, Eternal Meek is no longer impossible to capture, and Other than Vampire Illusion screwing me over often I'm actually very consistent with her fight (the result of doing it over 200 times). This is the second run I made it to Scarlet Gensokyo before dying. I actually only had to bomb once on Scarlet Meister, but I had to bomb near the start of Scarlet Gensokyo and had died when she had about 1/5 her health left. D:
...What's "EoTS" supposed to for? :P
And EoSD totally has a vsynch patch, what are you talking about? It and PCB are the only games that really need them, since the lag in IN is insignificant and you can't notice it unless you try.
Really? I've always thought Reimu's much harder than Marisa. I guess there's a difference between hard and lunatic.It wasn't very easy to do... sort of. However...
Speaking of which, since you beat LLS hard so easily, you should have NO trouble with LLS lunatic... ;)
...What's "EoTS" supposed to for? :P
And EoSD totally has a vsynch patch, what are you talking about? It and PCB are the only games that really need them, since the lag in IN is insignificant and you can't notice it unless you try.
1cc'ed LLS Lunatic, Marisa with Laz0rs.
First time seeing Yuka. D:
What's to analyze on the bullet walls Elly makes? Maneuver through the first one and dash unfocused to get above the second one. Considering I perfected Elly on max rank (not intentionally; I was out of bombs from the midboss on. >.>), it can't be that hard.The first one can be avoided easily. Even at max rank. Dashing unfocused wasn't enough (even with Marisa) for the 2nd one >_>
And the stage 4 preboss spam is an autobomb if you can't remember where to start (and I never do >_>) and I've given the stage 5 preboss spam the name "PC-98 books", so don't worry about that.Stage 4 pre-boss is an auto-bomb for me during this run due to my horrible placement.
The first one can be avoided easily. Even at max rank. Dashing unfocused wasn't enough (even with Marisa) for the 2nd one >_>
Due to bad placement.
If you really want to put your spell card theory business to good use, please analyze the stage 4 midboss' first attack. I believe it is partially an aimed attack, but I am not sure.k. Though, I seriously think that it's just random spray being fired diagonally towards the center of the screen. Going to analyze my Stage 4 video before I try, so I can position myself in another major area.
And ... at dying to the stage 6 preboss spam. I have never faced that for one simple reason: You're given a full power item that always nullifies it.Just a bit before that. Like, 10 seconds.
The Stage 4 mid-boss's first wave is "aimed" at your position at the time of firing. It does not "trace" you around, so you can move to the side, where it will be obviously less dense, and dodge from there. However, it is still quite a pain to weave through it. I managed to do it once during the same run, and died to it the 2nd time (2 mid-bosses).
Also, I survived the double spark by standing in between the two sparks. Really, really close call. I should get a screenshot of it from the video, which I probably won't upload because it's so bad.
And is MarisaA > MarisaB in terms of raw damage (to bosses)?
Also I did a casual run of LLS lunatic and 1cc'd 1/1. I actually only needed two bombs on Yuka's final phase this time.For the record, both of my 1cc's had used 1 life + 2 bombs.
Perfect run on Alice for all the "timeout" phases with the "void". Unfortunately, it wasn't a fully perfect battle.
*giggles* You consider this an accomplishment? How should I put this...next time, try beating her void phases pacifist.
"Void" is that reflector?...
lol
Alice is quite easy even at Lunatic.
Replay (http://replays.gensokyou.org/download.php?id=3545)I'm sure he could do it.
edit: also Phar has a no-bombs 1cc of SA lunatic up, that's probably a must watch (I don't think Kefit has managed that yet?)
edit: also Phar has a no-bombs 1cc of SA lunatic up, that's probably a must watch (I don't think Kefit has managed that yet?)
6. Kefit - 706,150,590 - C - 0.0% - Replay (http://replays.gensokyou.org/download.php?id=1218) (No Bomb)?
?
(what was it that he gave up on because of stage 5 SA? a capturing run or something)Perfect run for Stages 1-3, losing 2 lives to Stage 4. Made it through Stage 5 on his last life. It looked quite hopeless.
Run went to shit after Stage 6 Orin though. Died twice between her and Utsuho somehow, and lost my final life to Nuclear Reaction. I think pulling this off is looking promising though, considering the two fail deaths in Stage 6 and a death against Yamame's opener that I shrugged off. I've been trying for bombless MoF 1ccs in the past, but I think I'm going to shift my focus toward doing it in SA.
a death against Yamame's opener that I shrugged off.
Could someone here explain how in the world unlocking Marisa's last word would ever be considered a challenge?
Question: Exactly what are the movements needed to dodge the death fairy? I know it's a simple pattern, but what is it? If I could harness the power to consistently beat the death fairy, a no deaths IN extra run would be that much closer.
I did a 12 spell card capture run of IN extra here at school again. However, it was NOT satisfying because a derp mistake on Fujiyama Volcano caused the dreaded chain death to start. I also died on the death fairy with full bombs. D: I DID nearly beat the rings of doom, and if I were using Alice I probably would have beaten it.IIRC, left, right, left left, right. I'll try it again later.
Question: Exactly what are the movements needed to dodge the death fairy? I know it's a simple pattern, but what is it? If I could harness the power to consistently beat the death fairy, a no deaths IN extra run would be that much closer.
Safespot too cheap for you?
Safespot too cheap for you?Safespot? Where?
Safespot? Where?Death Fairy of IN Extra. For Border Team/Reimu/Yukari only. Exactly the bottom left corner.
Question: Exactly what are the movements needed to dodge the death fairy? I know it's a simple pattern, but what is it? If I could harness the power to consistently beat the death fairy, a no deaths IN extra run would be that much closer.Protip: Check Kefit's videos first, they generally hold the answers to your questions. (http://www.youtube.com/watch?v=uhklegJN7dY)
SoEW may suck, but personally I believe it should be beaten simply for completion's sake. I'm honestly surprised I'm one of the only people to have beaten it, because it is the easiest lunatic in the series by far.
Playing a crappy game because you feel obligated to is just silly. I'd rather play and enjoy the games that I like instead of forcing myself through a bunch of crap just to say I beat everything. Hell, I haven't even captured half the cards in IN or 1cced MoF on any difficulty above normal simply because I don't feel like doing it.
I actually beat SoEW on normal, to unlock the extra. After I learned to live with the unfair stuff (as in, the stuff that will kill you no matter what if you don't know what happens next, which, in my opinion, happens quite alot in that game), I managed to beat it...Speaking of which, how do you unlock PoFV Extra?
...and raged as I noticed that you have to beat the game with all shot types to unlock extra. I then beat the game with the other shot types. It was not quite worth it....
Speaking of which, how do you unlock PoFV Extra?
and you only have to do it once.
the unfair stuff (as in, the stuff that will kill you no matter what if you don't know what happens next, which, in my opinion, happens quite alot in that game)
Speaking of which, how do you unlock PoFV Extra?
I imagine you have to complete the game on normal with all 12 characters.
Cranberry trap seemed easy for the most part. But I admit I had one helluva bs wtf was that dodge going on there that will make you shout "HAX!"
WTF is it possible!? is it actually noticeably harder on lunatic? Seems like every time I do it, I just DO NOT see an opening.. at all.. ever. it's like.. uhh.. I'm screwed
I mean I've capped hard eternal meek like 10 times in a row (or is that a yawn fest, lunatic only kinda spellcard like emerald megalith), but as soon as scarlet meister stars, AAAACK!!!
I haven't felt so proud since breaking one million CherryMax...
(http://img196.imageshack.us/img196/7836/mysticsquarevictory.jpg)
...whut. Well that was over quickly (like, four attempts and less than 24 hours O_o), but whatever I'll take it. MS lunatic 1cc with Youkai Moe~. So what was that whole thing about her being unusable on lunatic? ;)
And yes, I didn't have the unicode set on japanese when I played this, because I'm cool like that.
Total Purification used to be hard?
1/29 for a Youmu no-focus cap. I might try to up this to a Youmu no-focus timeout.
That includes emerald megalith, sure it was harder, but honestly I didn't notice anything different in that spell other than a few more large bullets. I didn't cap it cuz of a stupid screwup admittablyThe true horror that is Emerald Megalith Lunatic is when it's on Max Rank, btw.
I did NOT notice any difference with scarlet meister on lunatic than on hard, despite what people say. Looked EXACTLY the same to me.. As a matter of fact I almost capped it this time.. go figure. I survived 3 waves and died on 4.
[...] I find it can be easy, but sometimes it just seems totally impossible.
EoSD in a nutshell.Easy... oh Shit Death?
Miss: 8
Bomb: 10
Finally 1CC'd SA Normal, yay!
1 death to Luize.
1 death to Mai. The "exploding eggs" are messed in hitboxes. Guess I should've used another opening.
1 death to Stage 5.
1 death to Yumeko.
4 deaths to Shinki. One was because I tried to grab one [ S ], and got a bullet instead. Another was due because... I lost the rhythm at the "snake bullets".
Started Shinki with 7 lives and 2 bombs. Finished with 3 lives and 3 bombs. Occasionally died with 1 bomb in stock per life. At least I passed the "snake bullets" without bombing. But then again, it's a lot more easier on Hard.
7 lives and 2 bombs... *afraid*Since servimg is being a bit annoying...
And I do NOT appreciate Alice's version of Sanae's "Moses' Miracle".
So I finally took revenge against my nemesis and captured VoWG in hard mode. 8)
The rest of that pratice run was pretty much epic fail, though. The idea was to do a no bomb run of stage 6 hard. Ok, dying to the part where the last waves overlap with the first waves of the death fairy is understandable as today is the first time I tried to not bomb it away, but... dying two Heaven's Dragon? Twice?!
Also, I start to believe that Rice Porridge on hard is more difficult than on lunatic. The blue extra wave is missing, but the regular waves seems to be way more cramped somehow...
*Mima MS Extra clear with a somewhat good score*http://www.youtube.com/watch?v=hLQV7jVNnTc
FFFFFFFFFFFFFFFFFFFFFF
I almost had Kimontonkou, but screwed up in the last five or so seconds. I was this close to perfecting PCB stage 2.
:'(Did that on Hard, only I had 5 lives.
Well, how about this?! I'm about to enter the Prismriver Sisters on PCB lunatic, 6/1. LET'S SEE HOW I SCREW UP!
Entering stage 5 6/0. LET'S SEE HOW I SCREW UP?
inb4epic
tl;dr: I FREAKING SUCK AT TOUHOU!Donut, it's been a while since I've had to say this, but shut the hell up.
tl;dr: I FREAKING SUCK AT TOUHOU!Thanks for making me more bitter today.
Eh heh heh, sorry. I don't mean to put you guys down. It's just that when I do stuff like die twice to ETERNAL TRUTH and freaking Yuyuko's fourth non-spell card, I can't help but still feel I'm bad at this.And I'd probably try to bombspam them, still dying with 2/3 bombs left.
one death, on Astronomical EntombingLOLWUT
http://replays.gensokyou.org/download.php?id=3624The post-BS waves start earlier, true. But the only way you're going to get it from the start is if you bomb through. I'd count it.
This run makes me feel both happy and sad. I'm happy because I finally beat the post-Momizi BS without dying or bombing. I'm sad because since I wasn't really trying to do it I was still fighting Momizi 4 seconds after is started, and I have no idea if it made a difference or not. I just want to count it oh so badly, but I'm not sure if I can in good conscience. ;_; You guys be the judge.
EDIT: Nope, can't reproduce it ;_;Just make sure you're above Suwako *before* she starts her opener, as the lasers seem to be aimed w.r.t what position you are at the start of her opener for some reason. Or something. I haven't actually investigated what causes this bug in detail, but the method I described above will reproduce it with perfect consistency.
Just got it (http://replays.gensokyou.org/download.php?id=3636). Very... interesting. Though, I probably won't ever do that again. It made the Spell Card ridiculously easy.EDIT: Nope, can't reproduce it ;_;Just make sure you're above Suwako *before* she starts her opener, as the lasers seem to be aimed w.r.t what position you are at the start of her opener for some reason. Or something. I haven't actually investigated what causes this bug in detail, but the method I described above will reproduce it with perfect consistency.
Marisa is <3 for MS.
Seriously? I thought she was bad in comparison toWhen not at full power, Marisa is sub-par.MEEEEMMMMAAAAMima and Yuka.
EDIT: Oh yeah, the point. The replay desynced.goddamnit I wanted to see this so badly
An MoF lunatic 1cc. (http://replays.gensokyou.org/download.php?id=3665)
...Meh. Playing this game for survival is way too easy, even on lunatic. I think I captured like 6 cards in the entire run, and everything else was just 'oh bullets coming my way lol bomb.'
Note to self: Do NOT stop shooting for Stage 6, even if to prolong the [F]; the attack power is too low.And that's 1cc with ReimuB; 10 misses, 23 bombs. Now it's all shot types completed.
2:38:067Bullet spawn is fair simple, (somewhat) symmetric and randomized (in pattern generation), much like some other notable (http://www.shrinemaiden.org/forum/index.php?topic=10.msg15056#msg15056) Spell Card I analyzed.
2:39:767
2:40:467
2:40:867
2:41:267
- *bomb*
2:49:867
2:50:467
2:51:667
- *bomb*
2:56:667
- *end*
Note: Some times are larger in difference due to the type of pattern spawned. Same thing applies for smaller quantities of difference
"PETA FLARE AUGH"Pfft, Peta Flare is tons of fun. It's not even that hard of a card either, at least comparing to other standard stage 6 boss arsenals. Go cap it :P
"PETA FLARE AUGH"Pfft, Peta Flare is tons of fun. It's not even that hard of a card either, at least comparing to other standard stage 6 boss arsenals. Go cap it :P
I managed to one miss MoF Lunatic. Before that, i had to 1cc about more than ten times MoF. Pretty good achievement, despite my original goal were 1LC that game.
Mmm...well, don't worry about me. I'm just channeling Parsee as usual. Silly really, for a lunatic player to be so jealous of another's skill. *eyes flash green*
Nothing special from me today. I managed to reach Scarlet Gensokyo again before dying in stage 6, but once again Scarlet Gensokyo thwarts my attempt at beating Remi no deaths. D: I also captured Killing Doll, but not not at max rank. >_> I wish it weren't so hard to reach it max rank.
I tried to get an IN Extra clear about half an hour ago. It turned out to be my best run ever, capping eight cards (including Woo, which I always fuck up on) and despite totally getting annihilated by Possessed By Phoenix and Fujiyama Volcano (both spending at least one and a half lives on each), I manage to make it out with one life and three bombs left. Whee~
What is one and a half life?
Out of curiousity, is EoSD the last Touhou game to be affected by rank, or do the later ones have the rank system too?
Which means, err... Lunatic next?
Which means, err... Lunatic next?
You, sir, are now my rival.
So I decide I should try IN's extra stage finally (never got around to it)...While I had to give up and retry the stage itself a few times (dying on the trash before the mid-boss isn't really cool, I just reset). The very first run where I actually got to the boss I beat her. lawl.People argue IN Extra as being one of the easiest. I say to them, try to "1-2LC it", and all of a sudden, it becomes difficult. MoF is easier in that regard, due to constant bomb replenishment. Regardless, IN Extra is easier than other Extra's. Actually, if it weren't for "Border Team" deathbomb windows (~2 seconds on Spell Cards, what?), you'll find yourself dying a lot more often.
Is she the easiest extra boss in the series or am I just that much better all of a sudden? Some of her spellcards completely owned me because I didn't know what to expect, and hence, how to survive (the one where she shoots phoenix bullets that spawn more bullets sucks if you don't know what to do.. same with the one where she shoots these things that explode, and explode again.. the possesion one's aimed bullets owned me too..blah.
I don't know if I should be proud or not
http://replays.gensokyou.org/download.php?id=3695
Edit: I 1cc'd normal LLS too. Seemed pretty easy. Reimu was hard though (or maybe I just didn't know what to do), and I got killed by master spark like 3 times before I figured out OH CRAP MOVE when she was charging up..
I dunno but playing that game was hard on the eyes.. and I don't mean the graphics were bad. I mean the screen flickering and the choppy animation due to emulation was icky...gonna take some getting used to.
http://replays.gensokyou.org/download.php?id=3696
EoSD Lunatic 1cc. PCB is next.
People argue IN Extra as being one of the easiest. I say to them, try to "1-2LC it", and all of a sudden, it becomes difficult. MoF is easier in that regard, due to constant bomb replenishment. Regardless, IN Extra is easier than other Extra's. Actually, if it weren't for "Border Team" deathbomb windows (~2 seconds on Spell Cards, what?), you'll find yourself dying a lot more often.
Good, now start playing the PC-98 games. :O
...while it takes Marisa A one (and bombs do the same amount of damage as far as I can tell). She is the very definition of broken.Speaking of which, I almost captured it in my video, now that I look at it.
Edit: Haha, it's been a while since there's been an epic Krim choke. Not touching this again until someone tells me why I keep getting utterly destroyed by Alice's Paint Smudges of Death.Erm... a little more detail? I do have theory on all the phases if it helps.
Image (http://i57.photobucket.com/albums/g229/Krimsun_Munkey/untitled-34.jpg)
PoDD Lunatic.Go for it man.
PoFV Lunatic is too easy... seriously... D:It is easy to 1CC Lunatic Story-mode indeed.,even 2LC Lunatic is not that hard....
And Baity, you perfected the magic stones? That means you know how to dodge that caving in green spam during the survival phase. Can you tell me how?What I do is first stay in the center for a certain time period (the exact counting I'm working on), then move to one side, quickly move to the other side to
Ah ha ha ha. Fun. Good one. >_> We'll see if you still have that attitude by the end of it.It would certainly be nice if I could have Full Power. And that last Extend!. Might have to consider bombing for score.
You...what? You all but beat her on your first try?Don't cut yourself ;_;
Slicing my wrists is not enough. brb getting saw.
But that's her suicide laser. So you basically got hit by her "IF I GO DOWN I'M TAKING YOU WITH ME!" attack. :P
"Imperishable Shooting" is still giving me nightmares though, even though it's entirely static.
yeah....sadly i can say as well it aint static ._. i'm trying it for the 50+ time so far tryin to capture it. i can't get past the 4th iteration (set of waves) at the moment at all. and i dare say its not stati for those 4 waves at least....its such a hard patient one. But anyway why do you say its static? got some sort of idea?
In my experience, Imperishable Shooting isn't static. You learn this when you get desperate for capturing the spell card, say "fuck this" and try to learn safespots outside the various rings such that you'll pass through as the rings expand off-screen. Try it. Stay outside the first ring, and experiment with positioning until you randomly survive a wave (perhaps using the Human/Youkai meter as a form of measurement for your position). Then retry the card and sit in the same spot. It won't always work, therefore, the card isn't static.
EDIT: Actually... Hey Baity, do you think your spell card theory could apply to PoDD? *makes puppy eyes* There's a number of attacks where if I knew how they worked my chances of survival would increase exponentially.Tried once with a small amount of success, because everything was flying everywhere. Regardless, I'll try it again; just point out the ones you wish to know about, and I'll see if something insightful occurs to me. I'll be recording a few matches here and there this time as well. Which is something I should probably do every time from now on.
Yay, I beat Mokou for the first time. Comments are in the download page ~.~
http://replays.gensokyou.org/download.php?id=3771
I totally screw up Possessed by Phoenix in this; usually I do it fine and can't survive the blue bullet barrage anyway. The precision you need to move down that slow and still not get hit is... kind of ridiculous. ^^;
Not a spectacular clear, but hey, it's a clear.
EDIT: I'd like to thank Azinth for his unintentional tip about the second half of EoSD stage 5. I had never noticed that 95% of the bullets are aimed away from you, and the entire second half is now trivial.You didn't know? >_>
In particular, there are three things I wish to know: Reimu's level 2/3 spell, Mima's level 2/3 spell, and Chiyuri's boss attack.Reimu's is aimed with a randomness factor (the orbs are aimed in your general direction in other words). I also found that it also generally tends to stay symmetrical if you're right in the center though. There isn't much else to this unfortunately.