Author Topic: 3D GameStudio Showcase : Hakurei Shrine  (Read 3454 times)

3D GameStudio Showcase : Hakurei Shrine
« on: February 26, 2011, 08:22:08 AM »
Just a show case, and sorry for my bad english.
A simple render of Hakurei Shrine made up with 3D GameStudio and some external tools like Cinema 4D and 3ds max.

http://i888.photobucket.com/albums/ac83/gamestudioa6/Gensokyo3_Scifid3dx930.jpg

http://i888.photobucket.com/albums/ac83/gamestudioa6/Gensokyo2_Scifid3dx930.jpg

http://i888.photobucket.com/albums/ac83/gamestudioa6/Gensokyo1_Scifid3dx930.jpg

Technology : No technology. Just poor rendering with 0xAF (anisotropic filtering) and 0xAA (Antialiasing). My GPU is nVIDIA GeForce 7200GS and I can't perform high-end tech like HDR or D.o.f. in the scene.

anyway, enjoy :)

Edit : no CG-tech used in this scene but I added a lot of shaders such as waving-grass and fog, and bump-mapping).

[matsuri]Please don't directly post such oversized images. Upload them as an attachment or thumbnail them instead.[/matsuri]
« Last Edit: June 16, 2011, 04:28:09 PM by Matsurnia Teppelin »

MrBigz

  • Rael
Re: 3D GameStudio Showcase : Hakurei Shrine
« Reply #1 on: June 07, 2011, 12:05:08 AM »
Awesome stuff. :D  You should try to make an animation short or something with that.

flurk

  • I'M IN YOUR SHMUP
  • GRAZING YOUR BULLETS.
Re: 3D GameStudio Showcase : Hakurei Shrine
« Reply #2 on: June 16, 2011, 01:02:41 PM »
nice grass, sir.

"Eh, who needs brains in danmaku? Power, that's all you need!" -Kirisame Marisa