Author Topic: Sakuya Quest 6 - A Z-Machine Adventure  (Read 72952 times)

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #390 on: October 20, 2016, 11:46:40 PM »
>How long would it take to regain balance through normal means ?

>Probably a few moments, it's hard to say right now.

>_

Kilgamayan

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #391 on: October 21, 2016, 07:48:13 PM »
> Shift the fall into a controlled roll to the left.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #392 on: October 21, 2016, 08:50:41 PM »
> How complex can we make our knife danmaku without the aid of our spellcards? Can we do something akin to our "Misdirection" spellcard, even if weaker?

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #393 on: October 21, 2016, 09:09:10 PM »
> Shift the fall into a controlled roll to the left.

>You try to shift the fall, but you are not in a position to really roll leftward, and just sort of fall on your side.
>The brute wastes little time in moving in, raising a foot to bring down on your side!

> How complex can we make our knife danmaku without the aid of our spellcards? Can we do something akin to our "Misdirection" spellcard, even if weaker?

>You can make a wave per knife thrown; you can make some reasonably complex patterns as long as you have the knifes onhand.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #394 on: October 21, 2016, 11:58:04 PM »
Right, I think a timestop is in order people. Rolling seems like the only option we have otherwise and it seems like a really bad option.

Unless you guys expect a knife throw directly on the foot to stop it from coming down, which I doubt.

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #395 on: October 21, 2016, 11:59:02 PM »
> Do we have a knife in hand?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #396 on: October 22, 2016, 12:11:51 AM »
> How many knives do we have left?

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #397 on: October 22, 2016, 12:14:59 AM »

Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #398 on: October 22, 2016, 12:21:41 AM »
Yeah theres no way we can get out of this one without a time stop.

>ZA WARUDO
>Stop time.
>Get up.
>Throw 4 knives at her legs and feet.
>Move out of her way.
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #399 on: October 23, 2016, 12:18:50 AM »
>ZA WARUDO
>Stop time.
>Get up.
>Throw 4 knives at her legs and feet.
>Move out of her way.

>You freeze time.
>You take a moment to stand up, ignoring a stab of pain in your torso. Glancing at it, you can see that she opened up a small but messy-looking wound. That is going to need some medical attention, or it'll leave a scar you are certain.
>How will you be arranging these knives; will they be danmaku or otherwise?

>_

Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #400 on: October 23, 2016, 09:48:04 PM »
>Real knives, if she's not going to play by the spellcard rules then neither should we. At least as long as our life is in danger.
>Aim to move behind her and throw the knives at the back of her legs and ankles as we do so.
« Last Edit: October 23, 2016, 09:51:02 PM by Yaersulf »

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #401 on: October 24, 2016, 11:43:16 PM »
>Real knives, if she's not going to play by the spellcard rules then neither should we. At least as long as our life is in danger.
>Aim to move behind her and throw the knives at the back of her legs and ankles as we do so.

>You sent a couple knives at the backs of her legs and ankles. They may not hamstring her, but at least they should impede her movements a bit.
>Time resumes once again, you are a few yards behind her now. Her foot comes down forcefully where you were laying, and she loses balance from the lack of an expected step. Then your knives fly straight and true...and bounce off her skin as if they were nothing more than paper darts.

>_

Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #402 on: October 25, 2016, 01:38:35 AM »
Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck


>Pick up our knives as fast as we can!
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #403 on: October 25, 2016, 09:42:37 AM »
>Only gather then while the brute is too busy getting back to her senses.
>Are there any hiding spots around ?

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #404 on: October 25, 2016, 07:17:29 PM »
>Pick up our knives as fast as we can!

>Only gather then while the brute is too busy getting back to her senses.
>Are there any hiding spots around ?

>You don't think you're going to have time, she's already recovering!
>You could in theory hide behind some trees or in the brush, but chances are you'll be seen in the process.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #405 on: October 25, 2016, 07:18:06 PM »
>How many knifes left ?

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #406 on: October 25, 2016, 08:41:55 PM »
>How many knifes left ?

>You have 12 knives left.

>_

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #407 on: October 26, 2016, 10:47:39 AM »
> Can we shoot an X-shaped pattern with only one knife?

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #408 on: October 26, 2016, 05:36:51 PM »
> Can we shoot an X-shaped pattern with only one knife?

>It would be a small one, but you can.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #409 on: October 26, 2016, 11:48:24 PM »
>Do so, making these knifes and all the other ones we use thorough the fight danmaku projectiles.
>Prepare another arrowhead spread to launch at her eye level, she can't hit what she can't see.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #410 on: October 27, 2016, 02:02:38 AM »
>Do so, making these knifes and all the other ones we use thorough the fight danmaku projectiles.
>Prepare another arrowhead spread to launch at her eye level, she can't hit what she can't see.

>You send a tight cross of knife danmaku at the brute as she recovers from her stumble. She looks over, her heavy brow furrowed, as you prepare the arrowheads.  The brute starts to move, but the knives catch her full in the back, forcing a snarl from her lips and causing her to stumble. Your arrowheads follow closely after, but she continues to stumble away, toward your right, and they just pass her by.

>_

Suwako Moriya

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Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #411 on: October 28, 2016, 06:46:31 PM »
> Is she still facing away from us?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #412 on: October 28, 2016, 07:49:54 PM »
> Is she still facing away from us?

>She has turned to face you during that exchange.

>_

Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #413 on: October 29, 2016, 02:40:10 AM »
>Does it look like she's about to attack again?

>How close are we to her?
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #414 on: October 29, 2016, 03:43:51 AM »
>Does it look like she's about to attack again?

>How close are we to her?

>Not yet, but she may be preparing to move again.
>There's about four yards between the two of you right now.

>_

Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #415 on: October 29, 2016, 06:36:15 PM »
>How many knives left?
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #416 on: October 29, 2016, 08:48:20 PM »

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #417 on: October 31, 2016, 03:19:32 AM »
> Fire off a horizontal line of arrowheads aimed at the beast's waist level.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #418 on: October 31, 2016, 06:22:15 AM »
> Fire off a horizontal line of arrowheads aimed at the beast's waist level.

>You send a wave of arrowheads at the creature's waist. She leaps aside, and moves around them, closing about a yard on you and moving to close more, drawing her machete back to prepare another strike.

>_

Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #419 on: October 31, 2016, 08:45:38 PM »
Ooc: Where the hell is everybody?

>Which part of our body does it look like she's aiming for?
>Anything around us that could get in the way if we tried to dogue?
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi