Author Topic: Sakuya Quest 6 - A Z-Machine Adventure  (Read 72903 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #240 on: October 10, 2016, 01:15:27 PM »
>Gesture for Dreamy to stay put and wait, then slowly proceed inside again.
>If we can prepare some knifesand keep moving do so, and beware of any sudden moves or sounds.

> Hold up, don't do this yet.
> Instead, look up. How clear is the canopy?

>The faerie needs no encouragement.
>You look upward, and can see the canopy is fairly dense here. But more importantly, your eyes are drawn toward it. You can see it, crouching in boughs perhaps twenty feet overhead; a brutish and muscular thing, human-like in shape. Your mind flashes back toward one of the models you saw at the museum for a moment, as its eyes lock with yours.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #241 on: October 10, 2016, 01:20:20 PM »
>How tight is the area around us ? Would we have enough free movement for an evasive maneuver ?

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #242 on: October 10, 2016, 01:20:40 PM »
> What position are we currently in? Standing, crouching, crawling, etc.
> How large is the creature? Is it larger than us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #243 on: October 10, 2016, 01:50:19 PM »
>How tight is the area around us ? Would we have enough free movement for an evasive maneuver ?

>It is reasonably tight, but you have some room.

> What position are we currently in? Standing, crouching, crawling, etc.
> How large is the creature? Is it larger than us?

>Standing.
>It's hard to say, but you are certain that it is larger.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #244 on: October 10, 2016, 01:55:19 PM »
>Can we sense anything else around us ?
>Is it carrying anything ? Maybe a rock ?
>If we have to stop time, how long can we make it last in these conditions ?

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #245 on: October 10, 2016, 02:06:29 PM »
> Does the creature look angry, frightened, impassive, happy, or anything else we can tell?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #246 on: October 10, 2016, 02:25:18 PM »
>Can we sense anything else around us ?
>Is it carrying anything ? Maybe a rock ?
>If we have to stop time, how long can we make it last in these conditions ?

>No.
>You aren't sure, you don't have a great view of it at this moment in time.
>A few moments.

> Does the creature look angry, frightened, impassive, happy, or anything else we can tell?

>It is hard to tell at a glance; its face seems reasonably human, though you haven't had time to inspect it. You definitely feel pressure from it, though.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #247 on: October 10, 2016, 02:39:32 PM »
//We both agree in resolving this as peacefully as possible, without any casualties correct ?

>How is it reacting to our presence ?

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #248 on: October 10, 2016, 02:43:28 PM »
Correct. In fact, I don't wan't to be the aggressor, on the chance the creature is intelligent.
« Last Edit: October 10, 2016, 02:49:20 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #249 on: October 10, 2016, 02:50:41 PM »
>How is it reacting to our presence ?

>You feel a lot of pressure from it at this moment.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #250 on: October 10, 2016, 02:55:44 PM »
>Steel our will and take our chances with a proper bow.

//Think this is worth trying ?

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #251 on: October 10, 2016, 02:58:37 PM »
Too disadvantageous if it decides to jump at us. (Also Sakuya curtsies rather than bows.)

> Rather than bowing, smile and try to take on a pleasant tone.
> "Good afternoon."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #252 on: October 10, 2016, 03:11:09 PM »
>Steel our will and take our chances with a proper bow.

> Rather than bowing, smile and try to take on a pleasant tone.
> "Good afternoon."

>You consider making a proper gesture and decide against it. Your wisdom is not lost, as it leaps from its branch and descends toward you, drawing back a fist!

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #253 on: October 10, 2016, 03:19:32 PM »
>ETA ?
>Is sidestepping an option ? How about crouching ?

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #254 on: October 10, 2016, 03:21:35 PM »
> Is Dreamy Sky to our left or our right?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #255 on: October 10, 2016, 03:40:29 PM »
>ETA ?
>Is sidestepping an option ? How about crouching ?

>About as long as it takes to fall from 20 feet, so not very long at all.
>The latter feels like it would not be helpful in the least.

> Is Dreamy Sky to our left or our right?

>She is to your left, a couple yards away.

>_
« Last Edit: October 10, 2016, 04:04:00 PM by Purji Costavis »

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #256 on: October 10, 2016, 04:03:17 PM »
>ETA on the attack ?
>Is sidestepping to the right an option ? How about crouching ?

Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #257 on: October 10, 2016, 06:13:20 PM »
>Just stop time.
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #258 on: October 10, 2016, 06:16:34 PM »
>Just stop time.

>Don't.

//We can't just go all out with our abilities like that, they are limited and should be used with more caution.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #259 on: October 10, 2016, 07:12:40 PM »
>ETA on the attack ?
>Is sidestepping to the right an option ? How about crouching ?

>About as long as it takes to fall from 20 feet, so not very long at all.
>The latter feels like it would not be helpful in the least.

>Just stop time.
>Don't.

>You consider stopping time, and wisely decide to be a little more strategic with its use.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #260 on: October 10, 2016, 07:41:17 PM »
> Pull out and fire off a knife at the creature's chest, and then jump to the right.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #261 on: October 10, 2016, 08:45:24 PM »
> Pull out and fire off a knife at the creature's chest, and then jump to the right.

>Your hands are full of digging tools!

>_

Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #262 on: October 10, 2016, 08:54:00 PM »
>Stop time
>Drop the tools
>Sidestep
>Throw a knife at the monster
>Unstop time.
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #263 on: October 10, 2016, 08:57:42 PM »
>Stop time
>Drop the tools
>Sidestep
>Throw a knife at the monster
>Unstop time.

> Do this without stopping time.

We're not stopping time unless it's an emergency.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #264 on: October 10, 2016, 09:22:52 PM »
>Stop time
>Drop the tools
>Sidestep
>Throw a knife at the monster
>Unstop time.

> Do this without stopping time.

>You drop the tools and move!
>The monster slams onto the ground just where you were standing, its fist slamming into the ground with a frightful impact!
>You have a better view of it; her; now. Covered with thick patchy hair, a long tangled mane of black greasy hair trailing behind her and settling as she falls, there is something human-esque about her. Her build is stout and powerful, but utterly without beauty, at once too large and too stunted. As you prepare a knife, she is already turning toward you and lashes out with her other hand!

>_

Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #265 on: October 10, 2016, 11:54:11 PM »
>Duck!
>Throw a knife at its face!
My old avatars: Old ass turtle, Unzan - Second and Current Avatar by the talented Aoshi-shi

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #266 on: October 10, 2016, 11:55:22 PM »
>Duck!
>Throw a knife at its face!

>Wait ! Don't do this.
>How low on the ground is the hand at ?

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #267 on: October 10, 2016, 11:56:53 PM »
>Duck!
>Throw a knife at its face!

>Wait ! Don't do this.
>How low on the ground is the hand at ?

>You nearly duck, until you process that her hand is flying toward your torso!

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #268 on: October 11, 2016, 12:05:51 AM »
>Can we sidestep or jump or fly over it ?

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 6 - A Z-Machine Adventure
« Reply #269 on: October 11, 2016, 01:12:40 AM »
>Can we sidestep or jump or fly over it ?

>You could try any of those things. Whether they would work or what kind of position you would be left in you'll have to puzzle out.

>_