Author Topic: Yukari Quest II - A Z-Machine Adventure  (Read 50450 times)

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #990 on: July 11, 2013, 03:59:57 PM »
> So it is possible someone planted a fake shikigami connection sensation in our head, and we, experienced with Ran and with the world as we are, couldn't tell it was fake?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #991 on: July 11, 2013, 04:27:53 PM »
> So it is possible someone planted a fake shikigami connection sensation in our head, and we, experienced with Ran and with the world as we are, couldn't tell it was fake?

>This would indeed be something new for you, but you rather prefer to consider that than the alternatives.

_

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #992 on: July 11, 2013, 04:49:00 PM »
> Welll, there's always the possibility that this is all happening strictly within our own head, yes?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #993 on: July 11, 2013, 04:52:06 PM »
> Welll, there's always the possibility that this is all happening strictly within our own head, yes?

>This is quite plausible, it would give things like those roots a new urgency...

>_

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #994 on: July 11, 2013, 04:56:52 PM »
> It would. But, at the same time, it would mean we're not actually physically here, and we're only tired because we think we're tired.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #995 on: July 11, 2013, 05:00:54 PM »
> It would. But, at the same time, it would mean we're not actually physically here, and we're only tired because we think we're tired.

>This might be plausible.

>_

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #996 on: July 11, 2013, 05:02:14 PM »
Proposal: If we do go back to Genfauxkyo, we find either Chen or Yuyuko and ask them something only they would know. That may help clarify what's going on.

I've spent my line of thinking, I think, so go ahead and carry on.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Mr. Sacchi

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #997 on: July 11, 2013, 05:43:45 PM »
> We don't really have the time (or the energy) to make something "creative" with the tools we have to make a makeshift bed, right?

> If not, pick a spot that seems comfortable enough and get to resting.

I'm not taking my chances with Genfauxkyo, if the food there didn't fill us up, it might be possible that resting there won't really rest us up either, and the tiredness is kind of a pressing matter AFAIK.

Unless you guys have any other ideas?
« Last Edit: July 11, 2013, 05:53:48 PM by Toyosatomimi No Sacchi »

Kilgamayan

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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #998 on: July 11, 2013, 06:03:59 PM »
I think fake food and fake sleep (how would this work?) are different enough that Genfauxkyo or not doesn't matter. There's also the matter of the lack of bad mojo roots in Genfauxkyo, which nowhere else can claim.

But I don't care enough to object. :V
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #999 on: July 11, 2013, 07:42:54 PM »
> We don't really have the time (or the energy) to make something "creative" with the tools we have to make a makeshift bed, right?
> If not, pick a spot that seems comfortable enough and get to resting.

>Time and energy are both variable depending on what you intend to do. You certainly don't see the harm in taking the time to arrange for something better to sleep on than the dirt.

>_

Kilgamayan

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  • The Real Treasure Is You
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Re: Yukari Quest II - A Z-Machine Adventure
« Reply #1000 on: July 11, 2013, 08:18:09 PM »
> Shank that sigil.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Mr. Sacchi

  • All shall be well and all manner of thing shall be well.
  • Not postponed. Not in the end. Not for long.
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #1001 on: July 11, 2013, 08:26:41 PM »
> Avoid getting shanked by sound bubble.

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest II - A Z-Machine Adventure
« Reply #1002 on: July 12, 2013, 12:52:20 AM »
> Shank that sigil.

>You shank the sigil! It just ends up getting stuck on your shiv. Man...

> Avoid getting shanked by sound bubble.

>You deflect the sound bubble's efforts to shank you in turn! It emits a sad slide whistle noises as it settles back into place.