It's odd that this works for Nintendo but not Activision. Maybe it has to do with how you space out your rehashes.
Nintendo is on record for having said, and I quote, 'We normally don't release a sequel until another console comes out...'{in regards to Super Mario Galaxy 2, the developers thought it was just so much fun and amazingness and ohmygodwehavetoputthisinthegame that they went ahead and broke 'tradition'.
In short, they deliberately play on their fanboys' fanboyism by saying 'You like this game? You wanna see where the story goes? Well, time to shell out for a WiiU!'
Final Fantasy Crystal Chronicles, anyone? Gamecube, four GBAs, the GC copy, and four copies of the GBA version, the linking cables... Nintendo relies heavily on their fanbase to be eager fans. It's just a shame that more people are looking at it and going 'well, that's just a gimmick, and now we get to deal with a bunch of shitty ports with touch-screen/motion control/3-D sloppily grafted on to it.'
Lunar Story: Dragon Song, anyone? That was just awful. And on a related note, how many Mario Party games are there now? Seven? Eight? It's almost becoming another Madden franchise. How many times can they repackage Wario Ware, Mario Kart, Mario Party, Smash Brothers (though I wouldn't mind seeing more Smash Bros games, those
are good group fun - JUST GIVE ME FE7's HECTOR AS A PLAYABLE ALREADY :qq:)