Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on September 20, 2016, 11:40:23 PM

Title: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2016, 11:40:23 PM
(http://i.imgur.com/Ox4ROEw.jpg)

>You are Sakuya Izayoi, Accidental Chrononaut!
>After having a normal morning, an explosion at the mansion lead to you having some kind of accident while trying to freeze time and blacking out. You awoke in a strange forest, and after exploring and bickering with some faeries, eventually found a river, and then some fisherwomen. From there, you sent to their town, a little farming hamlet called True Glorian, and after a faux paus on your part, met with their leader, one Sir Kay of the Round Table. Sir Kay handled some of your questions, helping you figure out that you were in someplace still called Gensokyo. Following his advice, you went northward, over a sizable forest, and found an equally sizable town, larger than any you had seen before. From there, you went eastward after inquiring with a local youkai and found the Hakurei Shrine, and Reimu.
>You learned that you have awoken centuries into the future. Reimu has become a goddess, Scarlet Devil Mansion is gone, and the world has changed greatly, According to Reimu, there is a surviving member of the Mansion at the Myouren Temple, which seems to have been renamed the Hijiri Temple. After inquiring about things such as who is still around, and what had happened in the world, you decided to try to learn what you could, then find a way home. You have obtained a blessing from your old friend-turned-goddess, and her invitation to return whenever you need to.
>After some false starts, you made your way to the Hijiri Temple, and found Flandre had taken up residence there, as well as the youkai form of her old pet dog. She told you the story of the slow decline of Scarlet Devil Mansion, as as much about the fates of its residents as she could. You then convinced her to join you for a time. With Flandre in tow, you followed Reimu's advice and went to Bhava-Agra. There you encountered Miko, who had ascended to Celestialhood herself, and followed her to the Dragon Palace. You briefly met Tenshi, who seemed to have become the leader in the mean time, and then was taken to meet Ran Yakumo, who had ascended herself as a consequence of being a kitsune. >Ran seemed to have taken over Yukari's role, and after a somewhat rocky start, offered to help try to return you to your proper place in time, giving you a few items to seek out for her to do so: Rainbow Sand, an object that has endured between your era and this one, and echoes of the incident that brought you here.  She gave you a pendant to collect the last one with. Armed with this, you then went on to explore a new place that had sprung up since your departure from history: Apex.
>Apex was a riot of colors, technologies and cultures, almost too much to take in; loud, crowded, and alien. With Flandre's help, you found a tea house that Nue runs, and fulfilled an obligation that you made to Sir Kay. Along the way, you were also robbed by a youkai named Coyote, who helped you find your way to Nue's place. Nue welcomed you, and told you what she knew, suggesting that you seek out someone called the Rainbow Serpent to get the rainbow sand you need, then suggested visiting the central building, the Diet, to learn more.
>Taking this advice, you met Kanako and Sir Ector, father of Sir Kay, in the lobby. Discussing with them, you got a general idea of where the Rainbow Serpent might be found, and something of an idea of what to expect, as well as a little background on Apex itself. You then followed their directions into the Avalonian Quarter. Asking around led you toward a marketplace, where you met the somewhat familiar face of the Hell Raven, who was all too happy to help you find your way while talking about various things.
>With her help, you found the Rainbow Serpent in a public forest, and followed her on a strange journey that lead you through barren landscapes and speaking with a talking nautilus before suddenly awakening on the ground with the Rainbow Sand you needed in hand, and no sign of your benefactor, just a talking nautilus in the nearby creek. The hell raven then took you Hatate's place of business, where you managed to secure a meeting with the tengu, talk for a little bit, and obtain a picture of Flandre. Splitting off from her, you visited Shou at the Myouren branch temple and found Tojiko there as well. Afterward, you finally put Apex behind you and escorted Flandre back home.
>You set out to find Futo, and did so successfully. After a chat with her, however, you encountered a shinigami with orders to take you back to Higan. You complied, and found that Komachi had become the Yama in the intervening time, and convinced her to give you time to sort things out before being tried for apparently exceeding your lifespan. as an aid, she ordered the shinigami to take you to two places with her abilities. While on the way, however, things became complicated as Yuuka managed to reach into whatever distortion the shinigami causes while travelling and yank you out of it. Things were tense for a little bit, but the two of you eventually came to an understanding. You then met with a kappa in Kanako's service, who agreed to provide rapid transit to the other cities on the goddess' orders.
>You then returned to the site of Scarlet Devil Mansion, where you encountered a hostile agent of The Warlord, a local troublemaker, trying to excavate any lost items of power that may have been left behind. You defeated her after a brief but nasty fight, and took it upon yourself to explore. You found a wooden guardian monstrosity, and past it a hidden underground lair, where Alice has been hiding for heaven knows how long, attempting to perfect vessels for Patchouli and Marisa, both of whom had passed on. She has agreed to aid you in exchange for bringing her research back to her past self.
>After visiting the dojo that Meiling had established and was buried at, you visited the Hakurei Shrine once more for some ideas, then returned to the old human village to visit a museum in hopes of finding the last component you need to return home. Meeting with the staff gave you some hope, they have some old coins they are willing to part with for a high price or a equivalent trade. Using the vehicle that Kanako loaned you, you went to the netherworld in an effort kind of patch things up with Yuyuko. It is unclear if you really succeeded or not, but you didn't come away feeling sated at all. Afterward you picked up Nue, and had a rather awkward sort of date with the kappa driving the vehicle and crushed her heart. From there, you took Nue to meet with Sir Kay, who are apparently old acquaintances. And you have since left, and taken an interest in the small foreign hamlet, in particular a smithy.

>Tap on the window

>You do so, causing the woman sweeping inside to look over, then call "We are open!" in awkward Japanese.

>_


Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on September 21, 2016, 12:44:35 AM
>Go in.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2016, 12:54:20 AM
>Go in.

>You head inside. The establishment is about as small as you anticipated, just a few square feet of floor space. Hoes, shovels, pruning hooks, and other long-handled tools hang from racks on the wall, while smaller stands hold things like hammers and trowels. You note that there is a loft in the ceiling, set over a fire place on the first floor, where a pile of hay  and some sacks can be seen.
>The woman looks up from her sweeping; a tall and seemingly slender at first, until you note her forearms are finely toned. "What can I sell you?" she says, taking time to pronounce each word.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 21, 2016, 01:03:58 PM
>Did that old foundation from the mansion seem dugged into the grouns ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Serela on September 21, 2016, 01:45:56 PM
Hmm, you mean for buying a pickaxe? Well, the old stone bridge not too far away is a bit more accessible at the moment as a source of millennia old rocks, but we may still need a pickaxe there, too. We wouldn't know until we investigated, though.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2016, 02:02:16 PM
>Did that old foundation from the mansion seem dugged into the grouns ?

>Yes. It would definitely take some excavating to remove, or some very good application of leverage.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 21, 2016, 02:12:48 PM
//Yeah that is my plan, at least try to take a fair-sized fragment of either of them.

>"I would like to take a look at your shovels and pickaxes if i may Miss.... ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2016, 03:18:18 PM
//Yeah that is my plan, at least try to take a fair-sized fragment of either of them.

>"I would like to take a look at your shovels and pickaxes if i may Miss.... ?"

>"They are just there," she says, gesturing toward a rack of such. "I am called Miss Gwendolyn Smith."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 21, 2016, 09:21:14 PM
>"Thank you."
>Head to said rack.
>"Am i allowed to hold them ? I would like to have a closer inspection on them and feel for their weight."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2016, 10:51:10 PM
>"Thank you."
>Head to said rack.
>"Am i allowed to hold them ? I would like to have a closer inspection on them and feel for their weight."

>"You are allowed," says Gwendolyn with a nod and a smile. "Please to do thrash them in the air."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 21, 2016, 11:09:08 PM
>"Thank you."
>Grab the pickaxe first and hold it, how heavy is it ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2016, 11:21:17 PM
>"Thank you."
>Grab the pickaxe first and hold it, how heavy is it ?

>You grab a pickaxe! It has a good bit of heft to it, but you think you will have no problem using it. However, it will be something of a pain to keep on your person, especially if you want your hands free. And it is heavy enough that it will get irritating to carry after awhile. Not impossible, you're fairly strong yourself for a human, but irritating.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 22, 2016, 01:04:44 AM
>"Hm... i can't take this all the way there wiyhout help...."
>Would the pickaxe fit in the air machine ?
>Return the pickaxe and grab a shovel this time to examine it !
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2016, 01:23:13 AM
>"Hm... i can't take this all the way there wiyhout help...."
>Would the pickaxe fit in the air machine ?
>Return the pickaxe and grab a shovel this time to examine it !

>It would probably fit. Though if you're intending to take it to something around the place where the mansion was, there'd be no need for that.
>You grab a shovel! It is less heavy by a notable degree, but would still be a minor pain to lug around.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 22, 2016, 01:38:13 AM
>"Hmm..."
>Are these tools made of iron or is it steel ?
>Would it be possible to take these two tools to the mansion ruins or the bridge by ourselves ? Or at least to the air machine ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2016, 02:42:25 AM
>"Hmm..."
>Are these tools made of iron or is it steel ?
>Would it be possible to take these two tools to the mansion ruins or the bridge by ourselves ? Or at least to the air machine ?

>They seem to be iron tools. Their design is a little different than you are used to; more metal to reinforce the heads and such. Perhaps it is more plentiful where they come from?
>You could, it would just be a nuisance. And given the ruins are closer than where Mitsu landed...

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 22, 2016, 02:46:58 AM
>"How much would a pickaxe and a shovel cost total ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2016, 02:54:30 AM
>"How much would a pickaxe and a shovel cost total ?"

>"It would be 7 shillings," says Gwendolyn, her eyes twinking a little.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 22, 2016, 10:03:58 AM
>Do we know how much of the currency we currently have this value would be ?
>Inventory.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2016, 12:02:40 AM
>Do we know how much of the currency we currently have this value would be ?
>Inventory.


>Your Inventory contains
>Maid Headband:
>A statement of your career, pleasantly frilly.
>Uniform
>It reveals a daring amount of leg, but sometimes one must be daring.
>Silver Knife x18
>Kept in your skirt pockets, and a few hidden in comfortable spots in and under your clothing. These are the basis of your danmaku. When adventuring, you tend to keep quite a few more.
>7☼
>This is 11☼
>Pearl Locket
>A small golden locket with a perfectly average pearl in the middle. It will supposedly changed color when it absorbs the echoes of whatever threw you through time.
>Bag of Rainbow Sand
>This colorful powder is vital to your efforts to getting home.
>Picture of Future Flandre
>A picture of Flandre in Gensokyo?s future.
>Sworn Statement
>A testament of future peaceful relations, signed by Shou and Tojiko.
>Writing Supplies
>A brush and an ink stone, ready for all of your calligraphic needs.
>Kanako's Message.
>To be presented to a kappa named Mitsu, in order to aid your travels.
>Yuuka?s Missive
>A signed statement by the Flower Youkai, it may prove your authenticity to her. May.
>Bronze Bell
>A keepsake from Kari, the silent shingami of the future.
>You obtain: Volume of Alice's Research
>Thick and smartly bound, this is probably worth a fortune to the right people.
>You obtain: Silk Bag.
>A large bag of silk, it should help you carry things when you run out of pocket space.
>75 Shillings
>Currency of True Glorian, and presumably Avalon
>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 23, 2016, 12:23:03 AM
>Hm...
>Take out seven shillings and one of our silver knifes and show the knife to Gwen.
>"Excuse me Miss Gwendolyn, but would you have an idea of how much this knife would be worth ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Serela on September 23, 2016, 12:25:16 AM
Quote
>7☼
>This is 11☼
>Our manipulation of time and space is truly impressive.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2016, 03:02:30 AM
>Hm...
>Take out seven shillings and one of our silver knifes and show the knife to Gwen.
>"Excuse me Miss Gwendolyn, but would you have an idea of how much this knife would be worth ?"

>"Is that...argent?" says the blacksmith, clearly struggling for the last word. "It is difficult to price. I work with impolite metals."

>Our manipulation of time and space is truly impressive.

>The coder has been sacked. Thank you for choosing Purvis Hobotech.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on September 23, 2016, 05:51:35 AM
>Do we know what metal it is?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 23, 2016, 08:32:48 AM
>Is it really fully made of silver, made of another metal but coated on silver, or is it made of another metal similar to silver ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2016, 08:45:50 AM
>Do we know what metal it is?

>You think maybe she means silver?

>Is it really fully made of silver, made of another metal but coated on silver, or is it made of another metal similar to silver ?

>They are silver coated. Silver on its own is week and terrible at holding an edge.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 23, 2016, 09:46:39 AM
>"Argent ? You mean silver ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2016, 09:59:30 AM
>"Argent ? You mean silver ?"

>She tilts her head. "I'm sorry?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 23, 2016, 01:03:35 PM
>"Uh.... well what can you tell me about argent then ? Maybe it is the same metal i have in mind."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2016, 01:34:08 PM
>"Uh.... well what can you tell me about argent then ? Maybe it is the same metal i have in mind."

>Gwendolyn frowns. "It is...soft,"  she says, rolling her hands. "It is easy to make into shapes. Uh, it is like white, but it is more shiny than white also. It is good for jewelry, and it is very expensive."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 23, 2016, 02:08:18 PM
>What is the core metal of our knifes then ? Steel ?
>"Hmm, yes, that is exactly like silver, which is what coats these knifes."
>Handle the one we have on our hand to her for a closer examination.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2016, 02:23:48 PM
>What is the core metal of our knifes then ? Steel ?
>"Hmm, yes, that is exactly like silver, which is what coats these knifes."
>Handle the one we have on our hand to her for a closer examination.

>Yes.
>She looks it over. "These are good," she says. "But I do not have any...silver?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 23, 2016, 05:23:09 PM
>"Yes, that is what we call it, i was hoping for it to be valuable in case i need some currency."
>Retrieve our knife from her after she returns it and pocket it, then offer the 7 shillings.
>"7 shillings for a shovel and a pickaxe correct ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2016, 06:23:26 PM
>"Yes, that is what we call it, i was hoping for it to be valuable in case i need some currency."
>Retrieve our knife from her after she returns it and pocket it, then offer the 7 shillings.
>"7 shillings for a shovel and a pickaxe correct ?"

>She nods, hands you your knife and takes your money.
>You obtain: Shovel
>You obtain: Pickaxe

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 23, 2016, 11:24:48 PM
>"Thank you for your help Miss Gwendolyn, these tools should aid me in my task."
>Bow.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2016, 01:20:55 AM
>"Thank you for your help Miss Gwendolyn, these tools should aid me in my task."
>Bow.

>She returns the gesture, though not quite correctly. "You are very welcome."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on September 24, 2016, 04:51:13 AM
>Fly off.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2016, 07:13:04 AM
>Fly off.

>You leave the stop, and take to the air. Your newly acquired tools shouldn't hinder basic flight too much, at least.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Yaersulf on September 24, 2016, 10:05:27 AM
>Quests
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2016, 12:16:53 PM
>Quests

>Quests
>We Have to Go Back, Meili!
>You are gathering things needed to return back to your own time period. All you need now is an item that has existed between the time you vanished and now.
>You do not have much in the way of quests, rather you have options regarding things that you could look into if you so happened to take an interest in such. There are not many ties that bind you to this era.
>You could investigate the old stone bridge, as Yuyuko suggested.
>You could visit Haihan, or presumably another of the major cities, provided there is an easy landing space, or you're willing to travel for what may be a couple days to get there on foot.
>You could look into stealing a historical artifact.
>You could look into cajoling someone to let go of one of theirs.
>You could reunite with Alice if you are done flying.
>You may wish to offer some form of faith-based thanks to Kanako for her assistance.
>There is reputedly a kobito village west of Old Hometown. Could there be something useful there?
>You could investigate rumors of lost treasures to obtain the money that Oebi wants.
>You could attempt to borrow said money from people you know.
>You could try to hunt down other people from your era.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 24, 2016, 01:13:33 PM
>First we head to the air machine to warn Mitsu of our plan.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2016, 01:53:22 PM
>First we head to the air machine to warn Mitsu of our plan.

>It is something of a trip, but you have a better idea where you are going, and you are sure you shave off several whole minutes from it. However, the tools grow progressively more irritating to carry as you shift them from shoulder to shoulder, from hand to hand. Not exhausting, they aren't heavy enough to seriously weight you down. Just heavy enough to be an annoyance.
>You find the air vehicle is where you left it. Mitsu seems to be in the front seat, legs draped out over the edge, as she reads something.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 24, 2016, 02:01:24 PM
>Try to wave at Mitsu and approach to land.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2016, 02:41:48 PM
>Try to wave at Mitsu and approach to land.

>You wave, having to shoulder both tools onto one shoulder, and eventually catch her attention.
>"Oh welcome back," says Mitsu, sitting up as you land. "Are you about to take up prospecting?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 24, 2016, 02:44:48 PM
>"Not quite, since i need an very antique object from my time period, i thought of grabbing a piece of the mansion's foundation, or from an ancient bridge i have been told."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2016, 02:46:30 PM
>"Not quite, since i need an very antique object from my time period, i thought of grabbing a piece of the mansion's foundation, or from an ancient bridge i have been told."

>"Oh," says Mitsu. "Okay. Good luck, I suppose? Or is there someplace you need me to take you?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 24, 2016, 02:51:59 PM
>The bridge is close enough that a flight is not needed correct ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2016, 11:51:47 PM
>The bridge is close enough that a flight is not needed correct ?

>You...think so? But a flight would be much easier, and it wouldn't make the tools any lighter.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 25, 2016, 02:13:30 AM
>"Say Mitsu, do you think you could take me to said bridge ?"
>Where is the bridge located again ?
>Put the tools on the ground.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2016, 12:02:42 PM
>"Say Mitsu, do you think you could take me to said bridge ?"
>Where is the bridge located again ?
>Put the tools on the ground.

>The bridge would be within the forest, some distance from the ruins of Scarlet Devil Mansion.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2016, 01:15:36 PM
> Which bridge is this again?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2016, 02:07:56 PM
> Which bridge is this again?

>It has no real name, but is generally called the old stone bridge. It used to be not too terribly far from Scarlet Devil Mansion, a bit to the west of it, in the thicker part of the forest that faeries favor. Yuyuko pondered aloud whether it was still there when you visited.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2016, 08:07:05 PM
> Wait for a response to our question from Mitsu.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2016, 08:53:51 PM
> Wait for a response to our question from Mitsu.

>Mitsu shrugs. "Where is it?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2016, 08:58:58 PM
> Describe the location of the bridge.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 01:56:48 AM
> Describe the location of the bridge.

>You do so! Mitsu just frowns. "I'm not sure how I'm supposed to land in the middle of the forest like that," she says. "Wouldn't it have just been faster to go there directly?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 26, 2016, 02:21:15 AM
>"Seems so."
>Pick up the tools and look at her.
>"Hey, is it okay if you come too ? Or does someone need to look after the machine ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 02:36:13 AM
>"Seems so."
>Pick up the tools and look at her.
>"Hey, is it okay if you come too ? Or does someone need to look after the machine ?"

>"I guess I don't need to watch after it," says Mitsu, fidgeting a little. "But I really don't want to give some curious youkai or faerie the chance to mess with it, you know?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on September 26, 2016, 08:05:30 AM
>"Well, are there any kinds of Youkai around here i should worry about?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 08:20:49 AM
>"Well, are there any kinds of Youkai around here i should worry about?"

>"Uh, maybe?" says Mitsu. "I don't hang around the Forest of Magic a whole lot."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 12:18:29 PM
> When the chariot landed, were we still in "familiar territory" to us? That is, we made very little/no progress into unknown lands in the direction of True Glorian?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 12:21:09 PM
> When the chariot landed, were we still in "familiar territory" to us? That is, we made very little/no progress into unknown lands in the direction of True Glorian?

>As familiar as anything here is. You landed at the edge of the Forest of Magic.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 12:29:59 PM
> Nod.
> "All right. If you wish to remain here to guard the chariot, that is fine. I can appreciate wanting to keep such a thing safe. I should return shortly."
> Head out on foot to where the old stone bridge should be.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 01:38:29 PM
> Nod.
> "All right. If you wish to remain here to guard the chariot, that is fine. I can appreciate wanting to keep such a thing safe. I should return shortly."
> Head out on foot to where the old stone bridge should be.

>You head out on foot!
>Ultimately, this means you end up following the nearby road toward Golden Lake. The going is fairly slow on foot, and you're starting to wonder if it would just be better to fly after all, when you see a familiar curve in the road, and a familiar rundown old house at the curve. The front yard is no longer littered with old furniture, and the roof has been changed, but you would recognize Kourindou anywhere. There is is even an sign by the door declaring it open!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 01:40:22 PM
> ?!?!?!
> Enter!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 02:14:56 PM
> ?!?!?!
> Enter!

>You enter the shop!
>You quickly notice the shelves are much neater than what you remember, stocked with fewer random knick knacks and more dried goods. But you pay little attention to that. as your stare at the person setting at the counter. She is...difficult to see, your eyes just slide off of her, like trying to skim a long paragraph full of technical language. You look at her, but you do not see her, rather you see through her, or perhaps around her.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 02:17:32 PM
> ?!?!?!?!?!?!
> "Pardon me, is this Kourindou?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 02:29:21 PM
> ?!?!?!?!?!?!
> "Pardon me, is this Kourindou?"

>"Of course not," comes a strong, but small feminine voice. The woman moves, but you still can't quite get your eyes to focus on her. It is like she is in your peripheral vision, and you can't just look over. You see white and blue, though,and she does not seem to be very tall. "This is Inconspicious Mercantile."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 02:32:12 PM
> "Ah, I see."
> Frown in mild frustration/confusion. Why can't we properly look at this person?
> "How long has it been Inconspicious Mercantile instead of Kourindou?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 02:55:18 PM
> "Ah, I see."
> Frown in mild frustration/confusion. Why can't we properly look at this person?
> "How long has it been Inconspicious Mercantile instead of Kourindou?"

>You aren't quite sure why you can't see this person properly. But it is certainly frustrating. You feel yo can almost do it, but your eyes just keep sliding off her.
>"I've lost count," says the speaker.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2016, 02:57:15 PM
> "Mmm, I suppose it has likely been a while, seeing as the original proprietor has been gone for so long his glasses are now considered museum-worthy."
> Frown deeper and keep trying to look at this person.
> "In that case, may I ask your name? It has been a very long time since I was in this area."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 03:09:11 PM
> "Mmm, I suppose it has likely been a while, seeing as the original proprietor has been gone for so long his glasses are now considered museum-worthy."
> Frown deeper and keep trying to look at this person.
> "In that case, may I ask your name? It has been a very long time since I was in this area."

>You frown and try to look at her. You think you can see...short white hair? A blue coat, as well, in a western style.
>"Spectre," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 03:16:15 PM
Oh, you absolute card. (Though the name saddens me a bit.)

> "Well met, Spectre. I am Sakuya Izayoi. Since I am reminiscing about Kourindou, I am the former head maid of the Scarlet Devil Mansion, which stood not too far from here for many years."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 03:18:43 PM
> "Well met, Spectre. I am Sakuya Izayoi. Since I am reminiscing about Kourindou, I am the former head maid of the Scarlet Devil Mansion, which stood not too far from here for many years."

>"Hm, I remember that place," she says. "Shame about what happened."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 03:20:02 PM
> Do we recall a 'Spectre' ever visiting our home?
> Brighten up a bit.
> "You do? You wouldn't happen to know what happened to its first Mistress, Remilia Scarlet, would you?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 03:43:26 PM
> Do we recall a 'Spectre' ever visiting our home?
> Brighten up a bit.
> "You do? You wouldn't happen to know what happened to its first Mistress, Remilia Scarlet, would you?"

>No.
>"I have no idea," says Spectre, shaking her head; you can only just catch the motion. "When I dealt with them, Patchouli was the lead dog, and only for a little bit."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 03:46:07 PM
> Deflate a little bit.
> "Ah, unfortunate. Doubly so, if it was truly that long before you visited us, as it would have been well past my time. Were you new to this land then?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 03:48:05 PM
> Deflate a little bit.
> "Ah, unfortunate. Doubly so, if it was truly that long before you visited us, as it would have been well past my time. Were you new to this land then?"

>"I was around before that, just that few people noticed," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 03:54:03 PM
> "Hmm. Were you, perhaps, around in my time?"
> Adopt a thinking face.
> "There were a number of significant events in the years before my disappearance...a temporary war between my home and Bhavagra when their islands invaded Gensokyo, the transmogrification of the land's money into jewelry, the resurrection of Lady Toyosatomimi and her entourage, the fluctuations of faith and emotion caused by a menreiki...I think the kobito war was the last major conflict."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 04:04:30 PM
> "Hmm. Were you, perhaps, around in my time?"
> Adopt a thinking face.
> "There were a number of significant events in the years before my disappearance...a temporary war between my home and Bhavagra when their islands invaded Gensokyo, the transmogrification of the land's money into jewelry, the resurrection of Lady Toyosatomimi and her entourage, the fluctuations of faith and emotion caused by a menreiki...I think the kobito war was the last major conflict."

>"Yes," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 04:06:48 PM
> "Ah, splendid. This may sound far-fetched, but in that case, would you perhaps like me to deliver a message to your past self?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 05:06:47 PM
> "Ah, splendid. This may sound far-fetched, but in that case, would you perhaps like me to deliver a message to your past self?"

>"What?" she says. "What are you talking about?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 05:11:08 PM
> "Well...the reason I disappeared was because I was flung forward in time by an unknown force while trying to rescue the hakutaku of the time from an explosive accident in the mansion's library. From my perspective, that explosion was just this morning - from everyone else's, it was nearly one thousand years ago, shortly after the kobito war, or rebellion, or whatever history remembers Shinmyoumaru Sukuna's actions as. I have spent part of the day working to obtain the materials necessary for a spell that should return me to the time in which I belong."
> Heft the shovel just a little bit in demonstration.
> "I was on my way to obtain the last bit of material when I noticed that this shop was open."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 05:47:08 PM
> "Well...the reason I disappeared was because I was flung forward in time by an unknown force while trying to rescue the hakutaku of the time from an explosive accident in the mansion's library. From my perspective, that explosion was just this morning - from everyone else's, it was nearly one thousand years ago, shortly after the kobito war, or rebellion, or whatever history remembers Shinmyoumaru Sukuna's actions as. I have spent part of the day working to obtain the materials necessary for a spell that should return me to the time in which I belong."
> Heft the shovel just a little bit in demonstration.
> "I was on my way to obtain the last bit of material when I noticed that this shop was open."

>"I have no idea what you just said," says the indistinct shopkeeper.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 05:52:12 PM
> "Sorry, that was perhaps too many details. The long and short of it is that I do not belong to this time, but to the past, almost a thousand years ago. I will be returning there once I am able. If you wish, I can deliver a message of your choosing to your past self."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 05:59:24 PM
> "Sorry, that was perhaps too many details. The long and short of it is that I do not belong to this time, but to the past, almost a thousand years ago. I will be returning there once I am able. If you wish, I can deliver a message of your choosing to your past self."

>"And what will you do with this message?" she says. "This sounds so far fetched it's hard not to believe it is a trick of some kind."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 06:03:08 PM
> "Whatever you wish for me to do with it. And yes, I understand it is rather far-fetched, particularly if you had not visited our home while I was there. If you do not wish for me to do anything, then I will not do anything. There are a fair number of people that have already made message requests, however. Including the Young Mistress, Flandre Scarlet, whom you have presumably met if visited my home while Lady Patchouli was leading it."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 06:18:24 PM
> "Whatever you wish for me to do with it. And yes, I understand it is rather far-fetched, particularly if you had not visited our home while I was there. If you do not wish for me to do anything, then I will not do anything. There are a fair number of people that have already made message requests, however. Including the Young Mistress, Flandre Scarlet, whom you have presumably met if visited my home while Lady Patchouli was leading it."

>You're not sure what expression she is making, but you're sure she's making it.  "You're pretty weird, you know that?" she says a length.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 06:19:26 PM
> Chuckle a bit.
> "So I've been told."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 06:51:17 PM
> Chuckle a bit.
> "So I've been told."

>"You're not going to read the out loud or give them to some tengu newspaper, are you?" she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 06:52:45 PM
> Look mildly mortified.
> "Heavens, no. That would be quite uncouth."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 07:14:40 PM
> Look mildly mortified.
> "Heavens, no. That would be quite uncouth."

>'It would be," she says. "I would be very displeased with you."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 07:16:29 PM
> Nod.
> "Any message I deliver will be made no more public than what is requested of me. This is true of you and everyone else that has made requests so far."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2016, 07:36:05 PM
> Nod.
> "Any message I deliver will be made no more public than what is requested of me. This is true of you and everyone else that has made requests so far."

>"Fine," she says. "Just...keep it to yourself, okay?" She places something on the table, a a folded paper?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 26, 2016, 07:38:38 PM
> Nod and take the object.
> "Am I allowed to read this?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 02:14:10 AM
> Nod and take the object.
> "Am I allowed to read this?"

>You obtain: Spectre's Missive
>"Don't," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 27, 2016, 02:21:30 AM
> Look mildly disappointed.
> "Shall I at least trust that it is nothing that will bring harm to another?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 03:13:24 AM
> Look mildly disappointed.
> "Shall I at least trust that it is nothing that will bring harm to another?"

>"It shouldn't," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 27, 2016, 05:46:05 AM
> "Mmm. And how shall I find you to deliver this?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 05:50:54 AM
> "Mmm. And how shall I find you to deliver this?"

>You can't quite see what she does, but you think she paused and is thinking. "Hm...check around town. I think I worked for the jewelry store. And don't tell me anyone told you, just act like you found out yourself. It'll be easier."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 27, 2016, 05:58:33 AM
> "Found this note myself, you mean, or...?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 07:04:18 AM
> "Found this note myself, you mean, or...?"

>"Found me," says Spectre. "Then, I mean. I don't like it when people gossip, you see."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 27, 2016, 11:37:10 AM
> "Ah, I understand. I assume this is related to why I cannot see you properly?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 11:56:58 AM
> "Ah, I understand. I assume this is related to why I cannot see you properly?"

>"Don't worry about it," she says. "You're asking too many questions."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 27, 2016, 12:02:09 PM
> Stop time and see if we can get a better look at this person.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 01:14:17 PM
> Stop time and see if we can get a better look at this person.

>You stop time!
> Now you can see her clearly. She wears a brocaded blue coat; you think you've heard Mistress call them frock coats? Some of her newer paintings have them. Underneath is a white blouse. Her face is thin, as is her frame. Her hair is white and short. The counter obscures the rest of her.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 27, 2016, 01:16:21 PM
> Walk around the counter and have a look at the rest of her.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 02:02:41 PM
> Walk around the counter and have a look at the rest of her.

>You walk around, and confirm she is a fairly short person. She wears trousers that match her blouse, and boots that vaguely remind you of Alice's.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 27, 2016, 02:05:46 PM
> Return to our previous location and posture and resume time in the same position as when we stopped it.
> "Ah, my apologies."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 02:54:49 PM
> Return to our previous location and posture and resume time in the same position as when we stopped it.
> "Ah, my apologies."

>"Think nothing of it," says Spectre.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 27, 2016, 02:58:27 PM
> "If I may ask one last question, then, for your benefit."
> Wave the little piece of paper.
> "Whatever is written on this paper, will it do the job of convincing your past self that her future self wrote it, or at least placate your past self enough that I will not draw her immediate ire? Or will I need to explain myself before handing it over?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 03:02:03 PM
> "If I may ask one last question, then, for your benefit."
> Wave the little piece of paper.
> "Whatever is written on this paper, will it do the job of convincing your past self that her future self wrote it, or at least placate your past self enough that I will not draw her immediate ire? Or will I need to explain myself before handing it over?"

>"Almost certainly not," says Spectre. "But I would not believe it anyways. Hmmm, however, thinking on, don't use my surname."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 27, 2016, 03:06:48 PM
> What do we know about the Brocken Spectre?

> Furrow our brow a little bit.
> "I see. Is there something else I-"
> Stop and shake our head.
> "Wait, no, forget that. Sorry. It should be no trouble to use 'your future self' or just not say anything at all. In thinking about it, I suppose you would recognize your own handwriting anyway, at least. Unless it has changed drastically in the last thousand years."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 03:18:38 PM
> What do we know about the Brocken Spectre?

> Furrow our brow a little bit.
> "I see. Is there something else I-"
> Stop and shake our head.
> "Wait, no, forget that. Sorry. It should be no trouble to use 'your future self' or just not say anything at all. In thinking about it, I suppose you would recognize your own handwriting anyway, at least. Unless it has changed drastically in the last thousand years."

>Some silly made up story. A lot of the maids really believed it, though.
>"I don't think it has," she says. "But yes, don't called me by Spectre if you meet me in the past. It will cause far too many problems. Use my first name, Shuuei."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 27, 2016, 03:20:24 PM
> Nod.
> "I can do this."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 03:42:05 PM
> Nod.
> "I can do this."

>"Good, don't even say Spectre around me," she says. "Just don't."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 27, 2016, 03:54:14 PM
> "Understood."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 04:10:20 PM
> "Understood."

>"So, are you looking to buy anything?" she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 27, 2016, 04:12:50 PM
> Have a look around at the contents of the shop.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 04:41:27 PM
> Have a look around at the contents of the shop.

>By and large, what you see are day to day items; dry foodstuffs, fish oil for lamps, charcoal, and so on. However, you do notice a little shelf of odds and ends and examine its contents.
>The Shelf contains
>Broken Clock
>Stuffed Bear
>Empty Metal Box
>Bottle of Green Liquid
>Miniature Onibashira
>Small Hammer.
>Chunk of Blue Glass.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 27, 2016, 04:43:23 PM
>A broken clock ? Examine that !
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 27, 2016, 04:44:33 PM
> Is the broken clock our stopwatch, or anything at all familiar-looking?

> Point to the shelf.
> "Can you tell me about the clock, the green liquid, and the glass?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 05:00:55 PM
>A broken clock ? Examine that !

>Broken Clock
>This mantelpiece is correct twice a day.

> Is the broken clock our stopwatch, or anything at all familiar-looking?

> Point to the shelf.
> "Can you tell me about the clock, the green liquid, and the glass?"

>It is not, unless someone completely ripped your pocket watch apart to use as pieces in it.
>"The clock is an antique," she says. "From back when New Hometown was founded. I've been meaning to have it restored."
>"That liquid? Frankly I don't know. It's some magical junk, though. I can guarantee it's not poisonous.
>"I got that glass from a faerie the other, actually. She found it somewhere in the forest, and traded it for a small bag of rice. I've going to have it looked at next time I go to town."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 27, 2016, 05:10:15 PM
> Does the hammer look like Princess Sukuna's mallet?
> "Mmm...what about the onbashira and the hammer?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 05:16:17 PM
> Does the hammer look like Princess Sukuna's mallet?
> "Mmm...what about the onbashira and the hammer?"

>It looks like a normal claw hammer.
>"The onibashira is some souvenir from Apex," says Shuuei. "Nothing particularly special about it, unless you like columns."
>"I found that, actually. Someone in Old Hometown lost it, and I couldn't find the owner after looking around, so it's mine to sell, as far as I'm concerned."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 27, 2016, 05:22:46 PM
> "Seems reasonable to me. Anyway, I might as well finish the shelf off and inquire about the bear and the box."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 05:47:33 PM
> "Seems reasonable to me. Anyway, I might as well finish the shelf off and inquire about the bear and the box."

>"I am certain there is more to that bear than meets the eye," Shuuei says. "But I haven't been able to find out what..."
>"The box is just a container. But it is light and sturdy."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 27, 2016, 05:51:28 PM
"Trick or bear?"
"Bear?"
"SHE HAS CHOSEN THE BEAR!"
[sound of crystal wings clanking and distant giggles]

> "Interesting. How much for the bear?"

Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 05:59:55 PM
> "Interesting. How much for the bear?"

>"Let's call it 15 mon," says Shuuei. "And I take no responsibility."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 27, 2016, 06:04:37 PM
> "Oh, right. Ah, I'm afraid I only have some of the old currency of this land, as well as some True Glorian currency, which is apparently quite new to this land."
> Pull out one of each to show them to Shuuei.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2016, 06:36:32 PM
> "Oh, right. Ah, I'm afraid I only have some of the old currency of this land, as well as some True Glorian currency, which is apparently quite new to this land."
> Pull out one of each to show them to Shuuei.

>"Ah, I haven't seen one of those in some time," says Shuuei as she looks at your older currency. Then she looks at the shillings and says, "Those will do, too."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 27, 2016, 06:39:22 PM
> Nod.
> "Certainly. Though perhaps some sort of currency conversion should be established?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2016, 03:21:19 AM
> Nod.
> "Certainly. Though perhaps some sort of currency conversion should be established?"

>"Perhaps." she says, "But I can't be bothered to break out the scales right now. Let's just say they're all as good as a mon and hopefully neither of us will take a loss."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 28, 2016, 11:15:15 AM
> Shrug.
> "Very well. For what it is worth, these digging tools cost a combined 7 shillings."
> Put 15 shillings on the counter.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2016, 12:15:10 PM
> Shrug.
> "Very well. For what it is worth, these digging tools cost a combined 7 shillings."
> Put 15 shillings on the counter.

>"They're just ordinary tools," says Shuuei. "This bear, less so. I'm just not sure how, yet."
>You obtain: Stuffed Bear

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 28, 2016, 12:22:31 PM
> "Of course. If it were an actual issue, I would have tried to haggle you down a bit. This is fine."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2016, 01:06:13 PM
> "Of course. If it were an actual issue, I would have tried to haggle you down a bit. This is fine."

>"Good," says Shuuei. "Tell you what, if you ever get a good reliable measurement done, I'll give you whatever refund you have coming. Do you want anything else?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 28, 2016, 01:11:24 PM
> "Not for the time being. Though, if you would be willing to purchase these tools from me once I am done with them, it would be much appreciated."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2016, 01:36:55 PM
> "Not for the time being. Though, if you would be willing to purchase these tools from me once I am done with them, it would be much appreciated."

>She glances over at them, or at least the indistinct blur you cannot really focus on seems to do so. "Those look new. I suppose I could."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 28, 2016, 01:41:33 PM
> "They are, and there should be minimal wear on them once I am done with them."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2016, 01:51:09 PM
> "They are, and there should be minimal wear on them once I am done with them."

>"Consider it done," she says. "Just bring them once you are done."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 28, 2016, 01:51:42 PM
> "Of course. I hope to return shortly. Until then."
> Exit the shop and continue on our way to the old stone bridge.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2016, 01:59:48 PM
> "Of course. I hope to return shortly. Until then."
> Exit the shop and continue on our way to the old stone bridge.

>You leave the shop and make your way to Golden Lake, then around it and to what little remains of Scarlet Devil Mansion. Now it gets a little tricky, the way to where you believe the bridge lies seems to be full of heavy foilage. You are not sure you could just walk there easily.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 28, 2016, 02:01:01 PM
> Is it stuff our knives could cut?
> Is flight there reasonable?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2016, 03:33:58 PM
> Is it stuff our knives could cut?
> Is flight there reasonable?

>They could in theory, but lacking in length and heft, it would not be much faster. You would need a machete for something like that.
>You may be able to fly over much of it.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 28, 2016, 03:39:31 PM
> Try flight, then, and see what progress we can make.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2016, 06:09:22 PM
> Try flight, then, and see what progress we can make.

>You fly ahead, making decent progress over the thickly entangled plants. Sometimes you have to maneuver around larger flora, and frequently the trees get thick enough you cannot continue straight ahead. Having to guide your tools through the mess doesn't help very much either.
>Continuing onward, you find more and more forest. After a bit, you start to despair that you've gone the wrong way, or that it is simply gone, when you finally come upon a stream, a good ten or so feet wide and perhaps half as deep. The plantlife here is especially thick; the forest canopy barely opens for this!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 28, 2016, 06:25:09 PM
> Is there air space to float directly above the water? If so, do so, and look up and down the stream for the bridge.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2016, 06:26:32 PM
> Is there air space to float directly above the water? If so, do so, and look up and down the stream for the bridge.

>There is.
>You look up and down the stream. You think there may be something upstream, or it might just be a bend.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 28, 2016, 06:31:39 PM
> Might as well fly upstream, then.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2016, 07:11:10 PM
> Might as well fly upstream, then.

>You do so, and find what you say, obscured by foilage, was a bend in the stream. However, further up, obscured by shadows from the forest canopy, you think that you can see something stretching across the water.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 28, 2016, 07:12:42 PM
> Fly toward the thing!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on September 28, 2016, 09:11:01 PM
>Stealthly. Don't wanna get seen just in case its a monster.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2016, 09:11:22 PM
> Fly toward the thing!

>You proceed, and as you draw closer, you recognize the old landmark; a stone bridge that spans the stream, made of stones dug out from the local area and mortared together. It looks just as you recall it.
>KInd of. Is it a bit longer than you remember?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on September 28, 2016, 09:13:44 PM
>Investigate!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Serela on September 29, 2016, 01:57:52 AM
It's a bit late at present, but I think the museum might accept the broken clock, especially if it was restored, but perhaps even not. An antique from around the creation of New Hometown! That sounds just like the sort of thing they'd display. But of course, we're already here at the bridge to get a super old rock.

...although... if the bridge is longer than it used to be, it may have been extended over the years at some point, perhaps as the space it needed to span got wider. That would mean some rocks might not be appreciably old enough. (Technically, almost any rock is probably ancient, though... it'd hard to tell what Ran might consider acceptable when you consider something as mundane as a rock.)
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2016, 05:02:14 AM
>Investigate!

>You look around, and find that it does resemble the bridge that you remember from your own era, length notwithstanding.
>On the western slide, closer to the mansion, you can pick a few little paths in the dirt; the eastern side is thick enough you would have to take a closer look to be sure. It seems faeries still live around her.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on September 29, 2016, 10:34:07 AM
>Look around some more to spot any fairies, if there are none examine the stones that compose the bridge.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2016, 10:52:44 AM
>Look around some more to spot any fairies, if there are none examine the stones that compose the bridge.

>You look around, and you think you you see some motion among the foliage to the east.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 29, 2016, 12:13:37 PM
> Well, if there are fairies active and around, they'll be drawn to the noise soon enough.
> Return our attention to the bridge, examining the weathering on the stones, particularly those near the middle.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2016, 12:16:42 PM
> Well, if there are fairies active and around, they'll be drawn to the noise soon enough.
> Return our attention to the bridge, examining the weathering on the stones, particularly those near the middle.

>You take to examining the stones.
>Hmm...it's hard to tell, they all look like they have seen their share of weathering. It doesn't seem like there were any obvious extensions made.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 29, 2016, 12:42:38 PM
> Land on the bridge and put our shovel down.
> Pick a rock in the middle of the bridge and use our pick to break a piece of it off.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2016, 03:41:09 PM
> Land on the bridge and put our shovel down.
> Pick a rock in the middle of the bridge and use our pick to break a piece of it off.

>You head toward the middle of the bridge, and start swinging your pick, working to break a piece off.
>Progress is slow. After a couple minutes, you note a couple of small faerie faces peering out at you from the eastern underbrush.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 29, 2016, 03:45:19 PM
> Hold up on our current swing and look over at them with a neutral expression.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2016, 03:56:17 PM
> Hold up on our current swing and look over at them with a neutral expression.

>You look at the faeries, One has short blonde hair, while the other has a mass of green ringlets.
>"Why are you hitting Miss Bridge?" the latter asks.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 29, 2016, 04:10:20 PM
> "I need a small piece of Miss Bridge for a magic ritual."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2016, 04:35:13 PM
> "I need a small piece of Miss Bridge for a magic ritual."

>"Gasp!" Says the green-haired faerie.
>"What if we wanna take a part of you for our rituals, what then?" the blonde faerie cries.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Serela on September 29, 2016, 04:43:57 PM
>"I could give you a hair, if you like."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2016, 04:55:59 PM
>"I could give you a hair, if you like."

>"Only if I get to hit it off with that thingie you're swinging!" the faerie cries.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 29, 2016, 06:22:47 PM
> How does the fairy compare in size to the pick?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2016, 06:26:49 PM
> How does the fairy compare in size to the pick?

>She is definitely a little shorter than the handle.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on September 29, 2016, 06:29:26 PM
> Look mildly worried.
> "Are you sure? This is fairly heavy, and it's larger than you are. What if you missed and hit Miss Bridge?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 30, 2016, 04:42:08 AM
> Look mildly worried.
> "Are you sure? This is fairly heavy, and it's larger than you are. What if you missed and hit Miss Bridge?"

>"These are the risks we take to maintain a civilized society!" The faerie cries, leaping out of the underbrush and charging toward you, shouting! Despite this, you don't think she's really meaning to do anything hostile.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: LunarWingCloud on September 30, 2016, 04:44:44 AM
>hold hand out to pet the faerie
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 30, 2016, 05:30:06 AM
>hold hand out to pet the faerie

>You hold out your hand.
>She runs into it head first with full force; about as much as a charging child; but you well expected that and are braced. And she does not stop trying to run, ultimately just running in place against your hand. After a moment she stops shouting to focus on her fruitless charge.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on September 30, 2016, 10:47:00 AM
> Ruffle her hair.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on September 30, 2016, 08:00:16 PM
> Ruffle her hair.

>You ruffle her hair with your other hand, slowing her down and getting a giggle in response.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 01, 2016, 12:46:18 AM
> Chuckle a bit ourselves.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 01, 2016, 05:45:27 AM
(Not home for the next week, so I will be slow, and probably nonexistant monday-thursday)

> Chuckle a bit ourselves.

>You chuckle, and the two of you seem to have reached an impasse.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 01, 2016, 03:53:03 PM
I hope everything is all right!

> "What is your name, little one?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 01, 2016, 06:54:50 PM
goin' to didney whorl!

> "What is your name, little one?"

>"I'm Coffee Leaf!'" says the faerie, as she keeps trying to move against your hand.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 01, 2016, 06:58:24 PM
>"And what is your friend's name ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 01, 2016, 10:37:06 PM
>"And what is your friend's name ?"

>"I 'uuno," says Coffee Leaf. "She ain't my friend."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 01, 2016, 10:38:07 PM
> Look over to the other fairy.
> "What is your name, non-friend of Coffee Leaf?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 01, 2016, 10:53:46 PM
> Look over to the other fairy.
> "What is your name, non-friend of Coffee Leaf?"

>"Hibiscus," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 02, 2016, 12:29:10 AM
> "A pleasure to meet you both."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 02, 2016, 07:02:36 AM
> "A pleasure to meet you both."

>"Hi," says Hibiscus. Coffee leaf foregoes greetings in favoring of continuing to try and force her way through you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 02, 2016, 02:15:12 PM
> Shift ourselves to move our body out of Coffee Leaf's path while keeping our hands on her head.
> If she does not adjust her path, once we are out of her way, let go of her head.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 02, 2016, 02:53:51 PM
> Shift ourselves to move our body out of Coffee Leaf's path while keeping our hands on her head.
> If she does not adjust her path, once we are out of her way, let go of her head.

>You do so, and she dashes past you, over the bridge, and into the forest.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 02, 2016, 02:55:36 PM
> Look at Hibiscus and shrug.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 02, 2016, 06:08:20 PM
> Look at Hibiscus and shrug.

>"Hi," says Hibiscus days again.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 02, 2016, 07:06:55 PM
> "Hello."
> Resume trying to chip off a piece of the bridge.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 02, 2016, 09:36:01 PM
> "Hello."
> Resume trying to chip off a piece of the bridge.

>"Why're trying to kill our bridge?" the faeries asks.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 02, 2016, 09:39:32 PM
>"I am not trying to kill her, i am just taking a piece of her to see if she is alright, like a exam from a doctor."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 02, 2016, 11:38:59 PM
>"I am not trying to kill her, i am just taking a piece of her to see if she is alright, like a exam from a doctor."

>"That's not how it works, though," says the faerie.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 03, 2016, 12:26:47 AM
>"Then how do you think is done ? I have to take a piece to see how strong the bridge is, and if it needs some repairs."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 03, 2016, 08:54:24 AM
>"Then how do you think is done ? I have to take a piece to see how strong the bridge is, and if it needs some repairs."

>"That's now how it works!" she cries.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 03, 2016, 09:49:44 AM
>"Then how does it work ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 04, 2016, 09:12:06 PM
>"Then how does it work ?"

>"Not like that!" the faerie cries.
>You hear what is almost certainly a faerie crying out to the east.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 04, 2016, 09:15:37 PM
> Does it sounds like Coffee Leaf's voice?
> Stop picking and look east.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2016, 03:34:04 AM
> Does it sounds like Coffee Leaf's voice?
> Stop picking and look east.

>No.
>Looking that direction, you see someone charging in your direction, flying over the undergrowth and shrieking at the top of her lungs.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2016, 03:36:44 AM
> Do we recognize the person?
> Drop our pick away from us and assume a defensive stance.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2016, 12:23:49 PM
> Do we recognize the person?
> Drop our pick away from us and assume a defensive stance.

>Not immediately, but it is difficult to identify something hurtling at you from a darkened forest.
>You drop the tool and take a defensive position, while the oncoming continues to hurtle toward you, screaming all the way. You are at least able to confirm she is a largish faerie.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2016, 12:26:50 PM
> "Hey, watch out!"
> Brace ourselves to catch the fairy.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2016, 10:09:04 PM
> "Hey, watch out!"
> Brace ourselves to catch the fairy.

>You brace yourself, which helps as she slams face-first into your torso and wraps her arms around your waist, still shrieking into your stomach. You think there are words among it; it is hard to tell.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2016, 10:20:57 PM
> Does she look at all familiar?
> "Hey! Take it easy! Calm down!"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2016, 10:03:39 AM
> Does she look at all familiar?
> "Hey! Take it easy! Calm down!"

>You think so, now that you look at her. Red hair, kind of portly... This couldn't be Dreamy Sky, one of your better maids, could it? You haven't seen her out of uniform since she came to the mansion.
>You don't think the faerie heard you. Or at least she isn't listening.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 06, 2016, 10:07:06 AM
>Gently push her away from our stomach and look at her face.
>"Wait... Dreamy ? Is that you ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2016, 11:17:35 PM
>Gently push her away from our stomach and look at her face.
>"Wait... Dreamy ? Is that you ?"


>You push her away and look her in the face. Her eyes shine with tears.
>"Where were you!" she cries.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2016, 11:20:19 PM
> Brighten.
> "Dreamy, it IS you! Oh, I'm thrilled to see you again!"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2016, 12:07:08 AM
> Brighten.
> "Dreamy, it IS you! Oh, I'm thrilled to see you again!"

>"Everything went wrong and the mansion burned down and I can't remember where it was and the wumpus came!"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2016, 12:11:13 AM
> Give Dreamy Sky a hug.
> "I'm sorry for leaving, Dreamy! Someone kidnapped me and took me forward a thousand years. I didn't want to leave!"
> "... But who was this wumpus?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2016, 01:38:26 AM
> Give Dreamy Sky a hug.
> "I'm sorry for leaving, Dreamy! Someone kidnapped me and took me forward a thousand years. I didn't want to leave!"
> "... But who was this wumpus?"

>"She's big and mean and hairy and awful and she throws big rocks and nobody likes her!" says Dreamy, sniffling.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2016, 01:48:31 AM
> ...Does that describe Alice's golem?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 07, 2016, 01:50:21 AM
>"Easy easy..."
>Softly pat her back.
>"...so have you been Dreamy, what have you been doing ever since that happened ?"
>How was our relationship with Dreamy like ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2016, 12:39:59 PM
> ...Does that describe Alice's golem?

>No, it is certainly not hairy.

>"Easy easy..."
>Softly pat her back.
>"...so have you been Dreamy, what have you been doing ever since that happened ?"
>How was our relationship with Dreamy like ?

>Dreamy was particularly loyal, close to the point of fanaticism, as some faeries get. You are not surprised to that one of the first things that she mentioned was getting lost from whatever was left of the mansion.
>"I got lost then I was scared, then sad, then....uh....stuff happened and then other stuff and then the wumpus came!"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 07, 2016, 12:41:44 PM
> Frown.
> "It's okay now, I'm here. Where is this wumpus now? Do you remember?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 07, 2016, 12:58:44 PM
>Did the fairy maids ever feel like a kind of family  to us ? Since they are basically children without a parental figure ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2016, 04:25:32 PM
> Frown.
> "It's okay now, I'm here. Where is this wumpus now? Do you remember?"

>She sniffles and points toward the southeast.

>Did the fairy maids ever feel like a kind of family  to us ? Since they are basically children without a parental figure ?

>You'd never admit it, but more or less.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 07, 2016, 04:28:57 PM
>You'd never admit it, but more or less.

Please keep this in mind while Dreamy is around.

> What is (or at least should be) in that direction, assuming we leave the forest?
> Pick our pick back up.
> "Okay. Take me there, so I can see this wumpus for myself and take care of it for you."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2016, 05:03:14 PM
> What is (or at least should be) in that direction, assuming we leave the forest?
> Pick our pick back up.
> "Okay. Take me there, so I can see this wumpus for myself and take care of it for you."

>Leaving the forest, in your era, it would you reach the foothills of the eastern mountains. In this era, who knows?
>"It's too dangerous!" she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 07, 2016, 05:12:30 PM
>Tap her shoulder.
>"Don't worry Dreamy, have some trust in me, i can definitely take care of some wumpus."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2016, 08:14:44 PM
>Tap her shoulder.
>"Don't worry Dreamy, have some trust in me, i can definitely take care of some wumpus."

>"But I don't wanna go there..." she mumbles.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 07, 2016, 08:16:59 PM
> Smile reassuringly.
> "Don't worry, Dreamy, I'm here now. I'll protect you and put a stop to it, okay?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 07, 2016, 08:27:22 PM
>"If i could take care of all that cleaning, surely i can take care of a mean person."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2016, 02:13:50 AM
>"If i could take care of all that cleaning, surely i can take care of a mean person."

>"Maybe I could show you her burrow..."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2016, 02:16:02 AM
> We did retrieve the pick, yes?
> Is that other fairy still around?
> Nod.
> "That would be fine."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2016, 11:58:56 AM
> We did retrieve the pick, yes?
> Is that other fairy still around?
> Nod.
> "That would be fine."

>You have your pick.
>Hibiscus is still watching from the bush.
>"Do we have to?" says Dreamy.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 08, 2016, 12:45:52 PM
>"I will protect you Dreamy, i don't abandon my fellow work colleagues."
>Pat her head to comfort her.
>"Now could you show the way please ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2016, 08:04:10 PM
>"I will protect you Dreamy, i don't abandon my fellow work colleagues."
>Pat her head to comfort her.
>"Now could you show the way please ?"

>"Okaaaay," she says, as she starts across the bridge.
>"Don't get eaten!" Hibiscus calls out. "That can probably happen!"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2016, 08:06:59 PM
> Call back to Hibiscus: "And you as well!"
> Follow Dreamy Sky.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2016, 12:43:15 PM
> Call back to Hibiscus: "And you as well!"
> Follow Dreamy Sky.

>You follow her as she flies over the tangled undergrowth and deeper into the forest, having to take flight to keep up. You don't really have time to keep track of any details, but you see a lot of vines along the way, creeping up the trees, and pass through a small hollow filled with various mushrooms. Then the forest grows less tangled, you see more paths moving between the trees.
>'It's there," Dreamy says, as she comes to a sudden stop and points ahead toward a dense cluster of bushes. It takes you a minute to see the larger hole that lies among them.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2016, 12:47:20 PM
> Can we fit in the hole?
> Nod.
> "All right. Stay behind me while I investigate, okay?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 04:59:45 AM
> Can we fit in the hole?
> Nod.
> "All right. Stay behind me while I investigate, okay?"

>It's hard to tell, but you think so.
>"O-okay," she says, glancing around.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 10, 2016, 06:29:27 AM
>Carefully examine it, then slowly head inside.
>Whisper: "We might need to be very quiet Dreamy, so watch your mouth please."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 12:28:35 PM
>Carefully examine it, then slowly head inside.
>Whisper: "We might need to be very quiet Dreamy, so watch your mouth please."

>You make your way toward the mouth of the burrow. It slopes severely into the ground, pitch black. You can detect a sort of faint barnyard odor inside.
>Dreamy shakes her head vigorously in response, then dives behind a nearby tree.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2016, 12:32:58 PM
> Based on where we've gone since leaving the old stone bridge, how close are we to Juza's camp?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 12:37:28 PM
> Based on where we've gone since leaving the old stone bridge, how close are we to Juza's camp?

>Probably twenty minutes away, as the maid flies.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 10, 2016, 12:46:49 PM
>Gesture for Dreamy to stay put and wait, then slowly proceed inside again.
>If we can prepare some knifesand keep moving do so, and beware of any sudden moves or sounds.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2016, 01:01:05 PM
>Gesture for Dreamy to stay put and wait, then slowly proceed inside again.
>If we can prepare some knifesand keep moving do so, and beware of any sudden moves or sounds.

> Hold up, don't do this yet.
> Instead, look up. How clear is the canopy?

This hole is pitch black and the creature allegedly inside it is fearsome. I refuse to go down there without a light source unless there's an extremely good reason to do so.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 01:15:27 PM
>Gesture for Dreamy to stay put and wait, then slowly proceed inside again.
>If we can prepare some knifesand keep moving do so, and beware of any sudden moves or sounds.

> Hold up, don't do this yet.
> Instead, look up. How clear is the canopy?

>The faerie needs no encouragement.
>You look upward, and can see the canopy is fairly dense here. But more importantly, your eyes are drawn toward it. You can see it, crouching in boughs perhaps twenty feet overhead; a brutish and muscular thing, human-like in shape. Your mind flashes back toward one of the models you saw at the museum for a moment, as its eyes lock with yours.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 10, 2016, 01:20:20 PM
>How tight is the area around us ? Would we have enough free movement for an evasive maneuver ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2016, 01:20:40 PM
> What position are we currently in? Standing, crouching, crawling, etc.
> How large is the creature? Is it larger than us?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 01:50:19 PM
>How tight is the area around us ? Would we have enough free movement for an evasive maneuver ?

>It is reasonably tight, but you have some room.

> What position are we currently in? Standing, crouching, crawling, etc.
> How large is the creature? Is it larger than us?

>Standing.
>It's hard to say, but you are certain that it is larger.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 10, 2016, 01:55:19 PM
>Can we sense anything else around us ?
>Is it carrying anything ? Maybe a rock ?
>If we have to stop time, how long can we make it last in these conditions ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2016, 02:06:29 PM
> Does the creature look angry, frightened, impassive, happy, or anything else we can tell?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 02:25:18 PM
>Can we sense anything else around us ?
>Is it carrying anything ? Maybe a rock ?
>If we have to stop time, how long can we make it last in these conditions ?

>No.
>You aren't sure, you don't have a great view of it at this moment in time.
>A few moments.

> Does the creature look angry, frightened, impassive, happy, or anything else we can tell?

>It is hard to tell at a glance; its face seems reasonably human, though you haven't had time to inspect it. You definitely feel pressure from it, though.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 10, 2016, 02:39:32 PM
//We both agree in resolving this as peacefully as possible, without any casualties correct ?

>How is it reacting to our presence ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2016, 02:43:28 PM
Correct. In fact, I don't wan't to be the aggressor, on the chance the creature is intelligent.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 02:50:41 PM
>How is it reacting to our presence ?

>You feel a lot of pressure from it at this moment.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 10, 2016, 02:55:44 PM
>Steel our will and take our chances with a proper bow.

//Think this is worth trying ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2016, 02:58:37 PM
Too disadvantageous if it decides to jump at us. (Also Sakuya curtsies rather than bows.)

> Rather than bowing, smile and try to take on a pleasant tone.
> "Good afternoon."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 03:11:09 PM
>Steel our will and take our chances with a proper bow.

> Rather than bowing, smile and try to take on a pleasant tone.
> "Good afternoon."

>You consider making a proper gesture and decide against it. Your wisdom is not lost, as it leaps from its branch and descends toward you, drawing back a fist!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 10, 2016, 03:19:32 PM
>ETA ?
>Is sidestepping an option ? How about crouching ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2016, 03:21:35 PM
> Is Dreamy Sky to our left or our right?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 03:40:29 PM
>ETA ?
>Is sidestepping an option ? How about crouching ?

>About as long as it takes to fall from 20 feet, so not very long at all.
>The latter feels like it would not be helpful in the least.

> Is Dreamy Sky to our left or our right?

>She is to your left, a couple yards away.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 10, 2016, 04:03:17 PM
>ETA on the attack ?
>Is sidestepping to the right an option ? How about crouching ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 10, 2016, 06:13:20 PM
>Just stop time.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 10, 2016, 06:16:34 PM
>Just stop time.

>Don't.

//We can't just go all out with our abilities like that, they are limited and should be used with more caution.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 07:12:40 PM
>ETA on the attack ?
>Is sidestepping to the right an option ? How about crouching ?

>About as long as it takes to fall from 20 feet, so not very long at all.
>The latter feels like it would not be helpful in the least.

>Just stop time.
>Don't.

>You consider stopping time, and wisely decide to be a little more strategic with its use.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2016, 07:41:17 PM
> Pull out and fire off a knife at the creature's chest, and then jump to the right.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 08:45:24 PM
> Pull out and fire off a knife at the creature's chest, and then jump to the right.

>Your hands are full of digging tools!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 10, 2016, 08:54:00 PM
>Stop time
>Drop the tools
>Sidestep
>Throw a knife at the monster
>Unstop time.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2016, 08:57:42 PM
>Stop time
>Drop the tools
>Sidestep
>Throw a knife at the monster
>Unstop time.

> Do this without stopping time.

We're not stopping time unless it's an emergency.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 09:22:52 PM
>Stop time
>Drop the tools
>Sidestep
>Throw a knife at the monster
>Unstop time.

> Do this without stopping time.

>You drop the tools and move!
>The monster slams onto the ground just where you were standing, its fist slamming into the ground with a frightful impact!
>You have a better view of it; her; now. Covered with thick patchy hair, a long tangled mane of black greasy hair trailing behind her and settling as she falls, there is something human-esque about her. Her build is stout and powerful, but utterly without beauty, at once too large and too stunted. As you prepare a knife, she is already turning toward you and lashes out with her other hand!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 10, 2016, 11:54:11 PM
>Duck!
>Throw a knife at its face!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 10, 2016, 11:55:22 PM
>Duck!
>Throw a knife at its face!

>Wait ! Don't do this.
>How low on the ground is the hand at ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2016, 11:56:53 PM
>Duck!
>Throw a knife at its face!

>Wait ! Don't do this.
>How low on the ground is the hand at ?

>You nearly duck, until you process that her hand is flying toward your torso!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 11, 2016, 12:05:51 AM
>Can we sidestep or jump or fly over it ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2016, 01:12:40 AM
>Can we sidestep or jump or fly over it ?

>You could try any of those things. Whether they would work or what kind of position you would be left in you'll have to puzzle out.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 11, 2016, 02:43:40 AM
>Take a step back to get out of the arc that the arm will make.
>Once clean throw the knife at her !
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2016, 03:03:26 AM
>Take a step back to get out of the arc that the arm will make.
>Once clean throw the knife at her !

>Will you be attempting Danmaku, or actually trying to peg her with a thrown knife? If the former, what sort of pattern are you trying for?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 11, 2016, 03:12:58 AM
>Thrown knife, no mercy.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2016, 03:14:00 AM
> Well, before we make a decision, how do danmaku rules apply to wild beasts?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2016, 03:27:17 AM
> Well, before we make a decision, how do danmaku rules apply to wild beasts?

>Danmaku can harm and drain them over time. A bird usually only takes a shot or two, a boar might take several volleys. However, the trick is to not get attacked in the meantime.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2016, 03:32:11 AM
> And what about weapons used in non-danmaku fashion?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2016, 04:22:34 AM
> And what about weapons used in non-danmaku fashion?

>You imagine they would work about as normal.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 11, 2016, 07:59:40 AM
>Throw a knife at its face then, probably can't be negotiated with.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 11, 2016, 02:14:50 PM
> Wait, don't throw just yet, we're still under attack!
> Instead, jump backwards to get out of the way of the swinging fist!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2016, 02:50:37 PM
>Throw a knife at its face then, probably can't be negotiated with.

> Wait, don't throw just yet, we're still under attack!
> Instead, jump backwards to get out of the way of the swinging fist!

>You jump back, and the brute's strike swings just short of your torso! She wastes little time in standing and turning to face you properly, looming over you as she closes in with speed and agility you would not expect from such a strangely proportioned thing! You are dimly aware of Dreamy shrieking somewhere behind you, and the sound moving away.

>_


Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 11, 2016, 02:59:15 PM
> Fling a horizontal line of arrowheads at the beast's chest.
> While firing: "Dreamy, hide!!"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2016, 04:07:03 PM
> Fling a horizontal line of arrowheads at the beast's chest.
> While firing: "Dreamy, hide!!"

>You sent a line of arrowheads at the brute. A couple hit her dead on, drawing a pained gasp, before she moves to the side and sends a quick jab toward your chest!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 11, 2016, 04:12:45 PM
> What's in our hands right now?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2016, 04:39:21 PM
> What's in our hands right now?

>You have a knife.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 11, 2016, 04:58:44 PM
> Lean our upper body to the left to get it out of the way of the punch.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2016, 05:18:36 PM
> Lean our upper body to the left to get it out of the way of the punch.

>You lean left, and have to move particularly far to the to fully dodge the attack! Your balance is a bit precarious at the moment!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 11, 2016, 08:19:19 PM
> What is the creature's other, non-punching hand doing?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2016, 09:41:18 PM
> What is the creature's other, non-punching hand doing?

>It seems to be wound back at the moment.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 11, 2016, 09:45:36 PM
>Beware of another punch then !
>How fast can we recover balance ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2016, 10:36:41 PM
>Beware of another punch then !
>How fast can we recover balance ?

>You stay wary of that other hand.
>You'll need a moment to resettle on your feet. Preferably one where you aren't in danger of being pummeled.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 12, 2016, 03:16:57 AM
>What became of the fist that was swinged at us ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 12, 2016, 03:31:02 AM
How are you going to regain balance? And how are you sure that taking the time to do so won't give the creature ample time to fire its other fist off at you? Purvis battles are not won by being generic and light on details.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 12, 2016, 08:00:01 AM
//Edit.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 12, 2016, 03:52:26 PM
>What became of the fist that was swinged at us ?

>It is currently past your head, and being drawn back.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 12, 2016, 09:25:29 PM
>Towards the creature or making a returning arc aimed at us ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 12, 2016, 09:39:41 PM
>Towards the creature or making a returning arc aimed at us ?

>More the former.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 12, 2016, 09:56:00 PM
>Can we use an surrounding object to help us recover balance ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 12, 2016, 10:08:44 PM
>Can we use an surrounding object to help us recover balance ?

>Plausibly, there are trees you could push against if you could reach them.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 13, 2016, 05:08:14 AM
>Do that
>Prepare for another attack.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Serela on October 13, 2016, 02:00:53 PM
>If the trees are notably far away, just roll with our off-balanced-ness instead. Literally, into a dodge roll where hopefully we can finish in a position not too hard to get up from.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2016, 04:18:26 PM
>Do that
>Prepare for another attack.

>If the trees are notably far away, just roll with our off-balanced-ness instead. Literally, into a dodge roll where hopefully we can finish in a position not too hard to get up from.

>You keep moving with your momentum, moving rightward as the brute's second strike passes perilously close to your chest. There is no question that you cannot allow her to strike you, not even once. A glancing hit with likely break something, and a solid blow...
>You move about a yard to the right before you catch yourself against a tree and set your balance right, finding your footing. As you do, the brute draws her hands back and turns to face you, advancing a step to keep pressure on you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 13, 2016, 06:42:59 PM
> Is our back up against the tree?
> How far is the distance between us?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2016, 08:07:58 PM
> Is our back up against the tree?
> How far is the distance between us?

>You have a couple feet of clearance.
>No more than a couple feet.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 14, 2016, 04:49:49 PM
> Do we still have a single knife in one hand?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2016, 04:51:08 PM
> Do we still have a single knife in one hand?

>You do.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 14, 2016, 04:56:18 PM
> Fling the knife, as danmaku rather than a lethal weapon, at the creature's nose.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2016, 05:08:45 PM
> Fling the knife, as danmaku rather than a lethal weapon, at the creature's nose.

>What sort of danmaku do you wish to make?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 14, 2016, 05:34:51 PM
> What are our options, if "knife" is not one?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2016, 05:42:16 PM
> What are our options, if "knife" is not one?

>It is less a question of type and more of pattern.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 14, 2016, 06:16:32 PM
> Make it a vertical line, then.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2016, 06:29:05 PM
> Make it a vertical line, then.

>You send a vertical line of knife danmaku at the brute! She moves to your left to avoid them, taking some pressure from you. She is quick, quick enough to get out of the way of many of the blades, but several of them still catch her on the arm, drawing out a hiss of pain.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 14, 2016, 08:01:21 PM
> Is she further away from us as the crow flies than she was before?
> Do we recall anything of significance to our right?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2016, 08:41:17 PM
> Is she further away from us as the crow flies than she was before?
> Do we recall anything of significance to our right?

>Yes.
>There are some bushes a couple yards to the right.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2016, 02:29:50 AM
> Pull out another knife.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2016, 03:27:19 AM
> Pull out another knife.

>You prepare another knife, as the Brute closes in, holding one hand low and one hand high.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2016, 04:14:33 AM
> Are her arms pulled back, ready for a strike?
> Is she keeping her hands open, or forming fists?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2016, 04:30:32 AM
> Are her arms pulled back, ready for a strike?
> Is she keeping her hands open, or forming fists?

>They are are being kept close to her; she could strike from this position.
>Her hands are somewhat open, fingers partially curled.

>_

Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2016, 05:21:15 AM
> What sort of action could one do with their hands open and fingers partially curled?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2016, 05:58:02 AM
> What sort of action could one do with their hands open and fingers partially curled?

>You are immediately sure, but you can't imagine it's anything you want to experience.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 16, 2016, 06:05:45 AM
She's going to drive her fingernails in our flesh! EWWWWWWWWWWWWWWWW.

Anyways:

>What is directly behind us?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2016, 07:03:21 AM
>What is directly behind us?

>There is a tree somewhat behind you; you have turned to face the brute, so it is behind you and to your left a little.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Yaersulf on October 16, 2016, 07:43:03 AM
>Fly straight up out of grabbing range, being careful that we don't get grabbed doing so.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2016, 04:39:31 PM
>Fly straight up out of grabbing range, being careful that we don't get grabbed doing so.

>You take to the air, and the brute lunges! Her hands fly toward your legs, but you are vigilant enough to see this coming and swing them out of her grasp.
>You are now just out of the brute's reach, she glares up at you with stormy eyes.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Yaersulf on October 16, 2016, 06:32:17 PM
>See how she reacts to us being out of her reach.
>Prepare to evade if necessary.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2016, 07:40:48 PM
>See how she reacts to us being out of her reach.
>Prepare to evade if necessary.

>It only takes her a moment to crouch down and spring upward toward you!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 17, 2016, 06:21:29 AM
>Can we do any filps while in the air?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 07:19:25 AM
>Can we do any filps while in the air?

>You can! Usually they are not a good idea in a danmaku battle, since having your perspective change suddenly is very bad.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 05:04:46 PM
> Keep flying up!
> While heading upward, try flinging a horizontal line of knives at the beast, aimed for across the chest.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 05:26:20 PM
> Keep flying up!
> While heading upward, try flinging a horizontal line of knives at the beast, aimed for across the chest.

>You keep flying up, and her fingers fall just short of your feet thanks to your prior vigilance!
>You send a horizontal line of knives at the brute as she descends, and there's little she can do to dodge them. She gives a loud grunt of pain as she falls, then glares up at you.
>"Typical," she says in a gravelly voice, before dashing off toward the southeast.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 05:39:11 PM
> "Hey!"
> Land, keeping eyes on the beast.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 05:42:22 PM
> "Hey!"
> Land, keeping eyes on the beast.

>You land, and the brute does not stop her dash. For how awkwardly she moves, you are surprised how much speed she can gain. Part of you almost expects her to use her knuckles to help propel her along, but she never does.
>Within a moment, she disappears down into the burrow.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 05:43:08 PM
> "Come back here!"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 05:50:33 PM
> "Come back here!"

>She seems to have little interest in listening; you certainly don't hear anything like her returning. Instead, you hear...motion. And something like rocks clacking together at random.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 05:51:55 PM
> Is it coming from the burrow?
> If so, how far down the burrow does it appear to be?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 05:55:36 PM
> Is it coming from the burrow?
> If so, how far down the burrow does it appear to be?

>Yes.
>You cannot really tell, it soon becomes pitch black. But it has to be a least a few yards down.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 05:57:08 PM
> Is the burrow built into the side of a mound of dirt, or is it a hole in the ground that goes straight down?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 05:58:38 PM
> Is the burrow built into the side of a mound of dirt, or is it a hole in the ground that goes straight down?

>It's more the latter, but the mound is just a small hill so the entrance continues down at a steep angle.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 05:59:44 PM
> Quickly, move to try to head around to the other side of the burrow before whatever is coming resurfaces.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 06:01:39 PM
> Quickly, move to try to head around to the other side of the burrow before whatever is coming resurfaces.

>You make your way around the hill, and...don't see any other entrances, just underbrush.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 06:03:08 PM
> Move toward the opening to the burrow such that we can see it, but the way at which it is angled means it is opening away from us (however slightly).
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 06:07:45 PM
> Move toward the opening to the burrow such that we can see it, but the way at which it is angled means it is opening away from us (however slightly).

>You make your way toward the burrow, so that you can see into it without being directly in front of it. Within a few moments, you can see movement in the barely visible gloom!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 06:10:14 PM
> Jerk back a bit and watch the entrance (just the entrance, not trying to peer into the burrow) in preparation for something to come out.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 06:20:34 PM
> Jerk back a bit and watch the entrance (just the entrance, not trying to peer into the burrow) in preparation for something to come out.

>You watch, then hear a soft sort of "whoosh" noise, before something comes hurtling out toward you!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 06:25:12 PM
> Jump to the left!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 06:32:30 PM
> Jump to the left!

>You move to the left, as a something gray and fist-sized flies past you! The sound it makes as it smacks into a tree somewhere behind you leaves little question that it was a rock. The loudness of the sound leaves little question that getting hit by it would likely cause a serious injury; the kind you particularly do not want to have this far from civilization.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 06:38:15 PM
> Given the size of the beast and the size of the burrow, if we were to travel into the burrow, would we have enough room to maneuver past it?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 06:50:56 PM
> Given the size of the beast and the size of the burrow, if we were to travel into the burrow, would we have enough room to maneuver past it?

>Not in the tunnel, no. The brute would definitely be at a severe advantage.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 06:53:49 PM
> Take a step back and return our attention to the hole.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 06:59:44 PM
> Take a step back and return our attention to the hole.

>You take a step back, as the brute all but leaps from the hole!
>She has a carrying sling made of what you assume is untanned deerhide around her chest now, bulging with what you assume are rocks. In her left hand, she carries...you assume it's some kind of machete. It is hewn from a single long, flat stone with one side chipped into what is probably a serviceable edge. She glares at you as she reaches into her sling, and pulls out a rock.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 07:02:35 PM
> Look concerned.
> Put our hands up just a tad in front of us, open with palms facing outward, at about neck level, in a pose designed to demonstrate unarmed-ness and lack of combat desire.
> "Wait!"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 07:15:48 PM
> Look concerned.
> Put our hands up just a tad in front of us, open with palms facing outward, at about neck level, in a pose designed to demonstrate unarmed-ness and lack of combat desire.
> "Wait!"

>You do so. The brute wastes no time in flinging her rock with a quick motion!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2016, 07:16:44 PM
> Jump to the right!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2016, 07:43:08 PM
> Jump to the right!

>You jump to the right; the rock passes uncomfortably close by, but you avoid it without worry.
>The brute wastes little time in dashing in the stone's wake as you avoid it, closing distance between you!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2016, 02:16:38 AM
> What do we remember being behind us?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2016, 02:20:30 AM
> What do we remember being behind us?

>There are some trees and brush a few yards behind you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2016, 02:31:52 AM
> Jump back while pulling a knife out.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2016, 02:35:27 AM
> Jump back while pulling a knife out.

>You jump back, and the Brute does not stop her rush, closing more distance on you!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2016, 02:51:12 AM
> How much space is between us now?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2016, 02:54:41 AM
> How much space is between us now?

>No more than two yards.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2016, 02:57:24 AM
> What are her hands doing?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2016, 03:04:17 AM
> What are her hands doing?

>Right now, she seems to be reading her stone machete to chop at you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2016, 03:14:56 AM
> Fling a diagonal line of knives across her body, angled so the higher knifes are aimed toward her machete shoulder (and possibly arm, if it's raised).
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2016, 03:16:43 AM
> Fling a diagonal line of knives across her body, angled so the higher knifes are aimed toward her machete shoulder (and possibly arm, if it's raised).

>You do so, and she closes enough to swing a wide slash at your stomach!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2016, 03:30:31 AM
> Jump back again!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2016, 03:48:16 AM
> Jump back again!

>You jump back again! The machete passes very uncomfortably close to you; you hear cloth tearing and feel a sudden pain, thankfully not too sharp! Your danmaku hit home, drawing a grunt from the brute.
>Your back is practically to the tree now as the brute's weapon passes you by, and she has to recover from her wide attack.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2016, 03:54:40 AM
> Fire off a vertical line of arrowhead danmaku, aimed to go from her navel to her head.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2016, 04:04:32 AM
> Fire off a vertical line of arrowhead danmaku, aimed to go from her navel to her head.

>You do so.  The brute loves away from them, toward your right, but her motion is clumsy, many of them catch her on the side.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 18, 2016, 11:19:28 AM
>Ready up for another arrowhead danmaku attack and step back to the left, opposite of way of the brute, keep our eyes on her as best as we can.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2016, 11:29:51 AM
> Rather than just readying another arrowhead attack, just fire it off, since those take no prep time.

Regular danmaku takes no prep time. Only the knives require pulling something out first.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 18, 2016, 12:34:14 PM
I thought that it was so, since it was said our regular danmaku wasn't all that.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2016, 05:16:46 PM
>Ready up for another arrowhead danmaku attack and step back to the left, opposite of way of the brute, keep our eyes on her as best as we can.

> Rather than just readying another arrowhead attack, just fire it off, since those take no prep time.

>You send more arrowhead danmaku toward her and move  back and to the left, putting the tree to your side. Your torso stings notably as you do; it seems she grazed you, but you doubt it's anything serious. This time she is better prepared and moves to the left as well, moving around them.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2016, 05:34:53 PM
> Is the tree immediately to our side, or is it still a nontrivial distance away?
> Pull out another knife.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2016, 06:47:49 PM
> Is the tree immediately to our side, or is it still a nontrivial distance away?
> Pull out another knife.

>It is a couple feet to your right.
>You prepare another knife. As you do, the brute moves in and slashes at you again, coming from above this time.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2016, 12:39:30 AM
> Is it a vertical slash straight down?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2016, 02:18:50 AM
> Is it a vertical slash straight down?

>Not perfectly, but more or less.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2016, 04:00:49 AM
> Jump to the left!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2016, 05:51:49 AM
> Jump to the left!

>You jump toward the left, and the machete whistles past, barely a worry.
>What is a worry is that she seems to have intended for you to do this, as her right hand shoots as you leap, fingers spread and going upper chest!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 19, 2016, 04:29:03 PM
>Are there any trees or objects to usr as cover ?
>Is it coming for dead ahead or is it from an angle ?
>Does it seem like we can jump over it ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2016, 05:13:45 PM
>Are there any trees or objects to usr as cover ?
>Is it coming for dead ahead or is it from an angle ?
>Does it seem like we can jump over it ?

>From this latest attack? No.
>From an angle.
>No.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 19, 2016, 11:16:53 PM
>Which angle ? From our left or our right ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 19, 2016, 11:26:13 PM
>What kind of martial arts moves did Meiling teach us?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2016, 11:34:16 PM
>Which angle ? From our left or our right ?

>From your right.

>What kind of martial arts moves did Meiling teach us?

>You know some basic blocks and strikes. Likely nothing that would help against the brute's raw strength.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2016, 04:47:51 AM
> Not even any sidestep deflections? Or were those considered under 'blocks'?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2016, 05:22:45 AM
> Not even any sidestep deflections? Or were those considered under 'blocks'?

>You are not comfortable enough with those to really make any use of them.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 20, 2016, 01:02:20 PM
> Duck down, leaning our head to the left.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2016, 05:15:26 PM
> Duck down, leaning our head to the left.

>You duck down, leaning toward the left! It is nearly not enough, forcing you to lean further than you want, but her hand passes just over you. Unfortunately, you have lost balance are about to fall, either you are going to have to catch yourself, or do something creative.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 20, 2016, 10:22:50 PM
>Stop time!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 20, 2016, 10:43:41 PM
>Stop time!

>Wait up !
>Are we in a position to do a cartwheel or a roll ? And if so does it seem like we can do it no problem on this area ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2016, 10:58:10 PM
>Stop time!

>Wait up !
>Are we in a position to do a cartwheel or a roll ? And if so does it seem like we can do it no problem on this area ?

>It would be a huge risk, you are not exactly an acrobat. Moreover, the terrain does not favor it.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 20, 2016, 11:31:36 PM
>How long would it take to regain balance through normal means ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2016, 11:46:40 PM
>How long would it take to regain balance through normal means ?

>Probably a few moments, it's hard to say right now.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2016, 07:48:13 PM
> Shift the fall into a controlled roll to the left.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Mr. Sacchi on October 21, 2016, 08:50:41 PM
> How complex can we make our knife danmaku without the aid of our spellcards? Can we do something akin to our "Misdirection" spellcard, even if weaker?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2016, 09:09:10 PM
> Shift the fall into a controlled roll to the left.

>You try to shift the fall, but you are not in a position to really roll leftward, and just sort of fall on your side.
>The brute wastes little time in moving in, raising a foot to bring down on your side!

> How complex can we make our knife danmaku without the aid of our spellcards? Can we do something akin to our "Misdirection" spellcard, even if weaker?

>You can make a wave per knife thrown; you can make some reasonably complex patterns as long as you have the knifes onhand.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Mr. Sacchi on October 21, 2016, 11:58:04 PM
Right, I think a timestop is in order people. Rolling seems like the only option we have otherwise and it seems like a really bad option.

Unless you guys expect a knife throw directly on the foot to stop it from coming down, which I doubt.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2016, 11:59:02 PM
> Do we have a knife in hand?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Mr. Sacchi on October 22, 2016, 12:11:51 AM
> How many knives do we have left?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 22, 2016, 12:14:59 AM
> Do we have a knife in hand?

>No.

> How many knives do we have left?

>16

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 22, 2016, 12:21:41 AM
Yeah theres no way we can get out of this one without a time stop.

>ZA WARUDO
>Stop time.
>Get up.
>Throw 4 knives at her legs and feet.
>Move out of her way.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 23, 2016, 12:18:50 AM
>ZA WARUDO
>Stop time.
>Get up.
>Throw 4 knives at her legs and feet.
>Move out of her way.

>You freeze time.
>You take a moment to stand up, ignoring a stab of pain in your torso. Glancing at it, you can see that she opened up a small but messy-looking wound. That is going to need some medical attention, or it'll leave a scar you are certain.
>How will you be arranging these knives; will they be danmaku or otherwise?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Yaersulf on October 23, 2016, 09:48:04 PM
>Real knives, if she's not going to play by the spellcard rules then neither should we. At least as long as our life is in danger.
>Aim to move behind her and throw the knives at the back of her legs and ankles as we do so.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 24, 2016, 11:43:16 PM
>Real knives, if she's not going to play by the spellcard rules then neither should we. At least as long as our life is in danger.
>Aim to move behind her and throw the knives at the back of her legs and ankles as we do so.

>You sent a couple knives at the backs of her legs and ankles. They may not hamstring her, but at least they should impede her movements a bit.
>Time resumes once again, you are a few yards behind her now. Her foot comes down forcefully where you were laying, and she loses balance from the lack of an expected step. Then your knives fly straight and true...and bounce off her skin as if they were nothing more than paper darts.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 25, 2016, 01:38:35 AM
Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck


>Pick up our knives as fast as we can!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 25, 2016, 09:42:37 AM
>Only gather then while the brute is too busy getting back to her senses.
>Are there any hiding spots around ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2016, 07:17:29 PM
>Pick up our knives as fast as we can!

>Only gather then while the brute is too busy getting back to her senses.
>Are there any hiding spots around ?

>You don't think you're going to have time, she's already recovering!
>You could in theory hide behind some trees or in the brush, but chances are you'll be seen in the process.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 25, 2016, 07:18:06 PM
>How many knifes left ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 25, 2016, 08:41:55 PM
>How many knifes left ?

>You have 12 knives left.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Mr. Sacchi on October 26, 2016, 10:47:39 AM
> Can we shoot an X-shaped pattern with only one knife?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 26, 2016, 05:36:51 PM
> Can we shoot an X-shaped pattern with only one knife?

>It would be a small one, but you can.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on October 26, 2016, 11:48:24 PM
>Do so, making these knifes and all the other ones we use thorough the fight danmaku projectiles.
>Prepare another arrowhead spread to launch at her eye level, she can't hit what she can't see.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 27, 2016, 02:02:38 AM
>Do so, making these knifes and all the other ones we use thorough the fight danmaku projectiles.
>Prepare another arrowhead spread to launch at her eye level, she can't hit what she can't see.

>You send a tight cross of knife danmaku at the brute as she recovers from her stumble. She looks over, her heavy brow furrowed, as you prepare the arrowheads.  The brute starts to move, but the knives catch her full in the back, forcing a snarl from her lips and causing her to stumble. Your arrowheads follow closely after, but she continues to stumble away, toward your right, and they just pass her by.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on October 28, 2016, 06:46:31 PM
> Is she still facing away from us?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 28, 2016, 07:49:54 PM
> Is she still facing away from us?

>She has turned to face you during that exchange.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 29, 2016, 02:40:10 AM
>Does it look like she's about to attack again?

>How close are we to her?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2016, 03:43:51 AM
>Does it look like she's about to attack again?

>How close are we to her?

>Not yet, but she may be preparing to move again.
>There's about four yards between the two of you right now.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 29, 2016, 06:36:15 PM
>How many knives left?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 29, 2016, 08:48:20 PM
>How many knives left?

>11.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on October 31, 2016, 03:19:32 AM
> Fire off a horizontal line of arrowheads aimed at the beast's waist level.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 31, 2016, 06:22:15 AM
> Fire off a horizontal line of arrowheads aimed at the beast's waist level.

>You send a wave of arrowheads at the creature's waist. She leaps aside, and moves around them, closing about a yard on you and moving to close more, drawing her machete back to prepare another strike.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on October 31, 2016, 08:45:38 PM
Ooc: Where the hell is everybody?

>Which part of our body does it look like she's aiming for?
>Anything around us that could get in the way if we tried to dogue?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on October 31, 2016, 08:57:23 PM
>Which part of our body does it look like she's aiming for?
>Anything around us that could get in the way if we tried to dogue?

>It is uncertain, but probably your general torso area.
>There doesn't seem to be; worst is a tree a couple yards to the right.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2016, 12:27:49 AM
I tend to disappear during fights, sorry. <_<

> Pull out another knife.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on November 02, 2016, 12:30:57 AM
//I can't really think about how to fight a giant in a closed space on the ground. :(
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2016, 12:36:08 AM
> Pull out another knife.

>You prepare another knife, as she closes another couple feet, with no signs of slowing!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2016, 12:37:48 AM
> How secure are the rocks in the beast's sling pouch?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2016, 01:02:09 AM
> How secure are the rocks in the beast's sling pouch?

>They don't seem to have jostled out yet, at least.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2016, 01:11:48 AM
> Throw a vertical line of knife danmaku aimed at the beast's center.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2016, 02:02:37 AM
> Throw a vertical line of knife danmaku aimed at the beast's center.

>You do so, and it darts toward your left, still approaching but not quite head-on anymore. If nothing else, it harms her momentum as she has to refocus herself, but she is definitely a bit closer for it all.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2016, 03:08:57 AM
> So it didn't hit her?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2016, 03:21:20 AM
> So it didn't hit her?

>It did not. You are not terribly surprised, even faeries can be counted on to make more complex danmaku to deal with.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 02, 2016, 04:08:55 AM
> What more complex patterns can we make with single knives?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 02, 2016, 04:39:46 AM
> What more complex patterns can we make with single knives?

>Not terribly much. Usually you use several knives. Or get your opponents into situations where dodging is very difficult when seeking to conserve.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on November 03, 2016, 08:59:19 PM
> Pull out three more knives.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 04, 2016, 12:10:53 AM
> Pull out three more knives.

>You produce three move knives, as the brute turns toward you, and leaps forward!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on November 04, 2016, 11:49:36 AM
>Is she leaping high enough that we can duck under her?
>Are we capable of safely doing an dodge roll to the side?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 04, 2016, 06:20:06 PM
>Is she leaping high enough that we can duck under her?
>Are we capable of safely doing an dodge roll to the side?

>No, it is not an exceptionally high leap.
>You are no more acrobatic than you were last time you tried this.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on November 04, 2016, 09:23:10 PM
Yeeeeeeeeah i think a Za Warudo is in order, because last i checked, Sakuya can't side step ether. Everyone agree?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on November 04, 2016, 11:12:14 PM
>How about a leap to the side then keep hovering to stabilize ourselves ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 05, 2016, 02:05:14 AM
>How about a leap to the side then keep hovering to stabilize ourselves ?

>This is easily done.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 06, 2016, 05:26:51 AM
> Stop time.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on November 06, 2016, 07:28:18 AM
>Don't for now.
>Are we even able to do it again ?

//Why not have the leap sideways ? He just said it is doable for us ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on November 06, 2016, 07:32:45 AM
>What kind of Danmaku could we make with three knifes?
>Could Danmaku impair someones vision?

//My morbid idea we could try stabbing out its eyeballs, but i'd be okay with a more peaceful opinion.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 06, 2016, 09:28:44 AM
> Stop time.

>Don't for now.
>Are we even able to do it again ?

>Conflict!
>You should be able to stop time again, though it will work better the longer you give it to recharge.

>What kind of Danmaku could we make with three knifes?
>Could Danmaku impair someones vision?

>Anything with three decent-sized parts to it, really. Larger single effects may take multiple knives.
>You aren't sure. It can certainly dazzle someone for a moment sometimes. Yours in particular, you don't think so? You don't aim like that typically.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on November 06, 2016, 09:48:49 AM
So what do you think guys? Should we be merciful or should we just GO FOR THE EYES?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 06, 2016, 05:33:13 PM
An elegant maid must find elegant solutions. No exceptions.

I will admit that the actions I took were setting up another time stoppage - baiting her in close enough that she wouldn't be able to dodge another attack quite as well (and her being currently airborne helps this out). We are - or at least should be - able to throw knives while time is stopped, which allows us to attack and dodge at the same time.

I had previously objected to time stopping because I'm treating it as equivalent to bombing (which is the canon approach, as evidenced by the conversation with Reimu). Since we've done it once, though, we've already lost our chance at the capture equivalent, so I don't mind doing it again.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on November 08, 2016, 08:30:09 AM
Mercy it is then.

>Stop time
>Create some big danmaku patterns with our knives (as much as our knives will allow)
>Move to the side as far as we can!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 08, 2016, 08:57:41 PM
>Stop time
>Create some big danmaku patterns with our knives (as much as our knives will allow)
>Move to the side as far as we can!

>How will you place these patterns? What do you have in mind besides big?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on November 09, 2016, 11:32:09 PM
>How will you place these patterns? What do you have in mind besides big?

>_
>Can we make a big ball with our knives?
>What kind of patterns do we normally make?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 10, 2016, 01:21:03 AM
>Can we make a big ball with our knives?
>What kind of patterns do we normally make?

>You couldn't make a ball, but you could make almost a hemisphere. The knives would be reasonably dense.
>Typicaly you like to mate fans and lines, and mix them in interesting ways. Typically you're fighting someone who is also using danmaku, rather than trying to gore you with primitive weapons.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on November 10, 2016, 11:39:16 PM
>Can we create a big hemisphere (or a couple) aiming at her face?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 11, 2016, 12:43:18 AM
>Can we create a big hemisphere (or a couple) aiming at her face?

>You could create one with the three knives you have, but such tight aiming may not work in your favor.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 12, 2016, 02:44:34 PM
I really need to make more time for this. :[

> How close is considered 'unsporting' in terms of stopping time, getting really close, and firing off a salvo of knives?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 12, 2016, 06:34:19 PM


> How close is considered 'unsporting' in terms of stopping time, getting really close, and firing off a salvo of knives?

>As long as there is some way to evade by design, however obscure or difficult to achieve, it is considered valid. If you were to get very close, that window to evade would have to be very obvious, as little time to actually dodge exists.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on November 14, 2016, 08:57:40 PM
>Can we create a line of danmaku using our knives?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 14, 2016, 09:21:25 PM
>Can we create a line of danmaku using our knives?

>Easily.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on November 14, 2016, 10:18:16 PM
>How many knives again?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 14, 2016, 10:31:27 PM
>How many knives again?

>You have three knives prepared. The amount of danmaku you can make from them is variable, depending on what you are making and your own condition. Usually you can get at least a dozen.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on November 15, 2016, 06:29:31 PM
>Fire a 3x4 grid of knifes then, with a rather spread pattern, make it a 3x5 one if possible.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2016, 08:13:55 PM
>Fire a 3x4 grid of knifes then, with a rather spread pattern, make it a 3x5 one if possible.

>You throw the knives in a reasonably tight hemisphere around the brute, making a series of basic but acceptable grids. She can escape if she moves backwards, but you think she won't be able to reverse herself so quickly unless she does actually know how to fly, and can reverse directions with a master's skill.
>Will you be doing anything else while time is frozen?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on November 15, 2016, 08:16:47 PM
>Use what little we have to head to an area to hide, or to a wider space to maneuver better.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 15, 2016, 09:39:01 PM
>Use what little we have to head to an area to hide, or to a wider space to maneuver better.

>There isn't really anyplace to hide that you could get to and conceal yourself well, so you move toward the clearing where the burrow lies, to give yourself more freedom of motion.
>Time moves once again. The brute, as it turns out, cannot fly. Instead she crashes through a number of your knives and lands heavily and sloppily, snarling with pain as she tries to find her footing.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on November 17, 2016, 08:41:30 AM
>Is it dishonorable to shoot an enemy while they are on the ground?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 17, 2016, 08:58:54 AM
>Is it dishonorable to shoot an enemy while they are on the ground?

>If they have not surrendered, they're fair game. More noble people will still if they stop moving, though.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 18, 2016, 05:04:46 AM
> Fire a large horizonal wave of arrowheads at the brute.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 18, 2016, 05:15:22 AM
> Fire a large horizonal wave of arrowheads at the brute.

>You send arrowheads at her as she moves to regain her balance. They strike her firmly across the chest and arms as she turns to face you, snarling with anger for a moment, then groaning at they hit home.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on November 19, 2016, 09:50:01 AM
>Do it again!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2016, 10:17:53 AM
>Do it again!

>You send another wave at her. This time she backs away a few steps, not quite as agile as before,  and moves around the wave. As she does, she fishes out another rock from her chest sling.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Tashi on November 19, 2016, 10:56:51 PM
> It's possible for us to prevent that from happen? It's gonna make any difference?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 19, 2016, 11:56:04 PM
> It's possible for us to prevent that from happen? It's gonna make any difference?

>She already has a rock in hand, but you can certainly take steps to keep from getting hit by it. It may well be possible to put her in a situation where she cannot throw it.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Tashi on November 20, 2016, 12:03:35 AM
> What are our terrain? Is there anything to take cover or a place where she cannot reach us so easily?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 20, 2016, 02:24:25 AM
> What are our terrain? Is there anything to take cover or a place where she cannot reach us so easily?

>Not immediately around you, you moved to a clearing in order to have more room to dodge. The forest here in general isn't terribly thick, but some yards away in just about any direction, it becomes quite thick again.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 21, 2016, 05:06:04 AM
> Are we capable of reversing the direction of a moving object during stopped time?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 21, 2016, 06:28:25 AM
> Are we capable of reversing the direction of a moving object during stopped time?

>It is difficult, but it can be done. The problem is that many objects are hard to position exactly as you need them. You have to wrest them out of the air, which can be hard; inertia is a problem. Then you have to align them how you wish them to go. Usually it is not very efficient.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 22, 2016, 10:50:43 PM
> What about taking moving objects and relocating them, but not attempting to change their speed or travel direction at all?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 22, 2016, 11:27:27 PM
> What about taking moving objects and relocating them, but not attempting to change their speed or travel direction at all?

>This is much easier, though still involves fighting the object's inertia.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2016, 12:01:28 AM
> Fire off a circle of arrowheads, one as tall as she is, at the beast, generally centered at her heart area. Hopefully this will be enough to goad her into rock-slinging.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2016, 12:05:07 AM
> Fire off a circle of arrowheads, one as tall as she is, at the beast, generally centered at her heart area. Hopefully this will be enough to goad her into rock-slinging.

>She does precisely this, flinging the rock as she moves to he side to get around the arrowheads.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2016, 01:49:13 AM
> Stop time.
> Estimate the flight path of the rock, as well as the likely movement of the beast's head, based on their movements so far.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2016, 01:59:15 AM
> Stop time.
> Estimate the flight path of the rock, as well as the likely movement of the beast's head, based on their movements so far.

>The rock is hurtling directly toward you. It shouldn't be hard to dodge normally. Her head going toward your right, it seems she is moving to duck behind a tree.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2016, 02:05:51 AM
> Grab the flying rock and, walking along with it in hand, but not twisting it or turning it at all, make our way behind the beast.
> Position the rock at the beast's head level behind her, offset a bit to the side in the direction she is moving, with the goal being that it will hit her in the back of the head.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2016, 02:08:00 AM
> Grab the flying rock and, walking along with it in hand, but not twisting it or turning it at all, make our way behind the beast.
> Position the rock at the beast's head level behind her, offset a bit to the side in the direction she is moving, with the goal being that it will hit her in the back of the head.

>You try to grab the rock, and it is like trying to pull a loaded dresser by yourself! How hard did she throw this thing!?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2016, 02:09:30 AM
> Are we unable to move it by ourselves, then?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2016, 02:23:02 AM
> Are we unable to move it by ourselves, then?

>You are able to move it a little by tugging it sideways, but you are not sure you'll be able to move it where you like before you have to drop back into time.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2016, 03:00:47 AM
> Forget it, then.
> Move over to the beast and try to move her toward the rock.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2016, 03:13:28 AM
> Forget it, then.
> Move over to the beast and try to move her toward the rock.

>This presents a different challenge. She is easily a foot taller than you, and weighs probably a hundred pounds more than you do, if not more. She is also in mid motion, but you do manage to budge her a little bit, changing her direction from moving behind a tree to moving toward the tree.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2016, 03:24:15 AM
> Stand a sporting distance behind her (relative to her new position) and throw a vertical line of arrowheads at her spine.
> Assuming the rock is now positioned to fly off into the forest harmlessly, resume time.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2016, 03:33:34 AM
> Stand a sporting distance behind her (relative to her new position) and throw a vertical line of arrowheads at her spine.
> Assuming the rock is now positioned to fly off into the forest harmlessly, resume time.

>Time moves once again. The rock hurtles away harmlessly, as the brute finds herself dodging into the side of the tree.  She does manage to catch herself with a hand, avoiding a full faceplant, but still collides into it. Then your arrows strike her full on the back a moment later, before she can really move, drawing another pained snarl from her.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 23, 2016, 12:50:35 PM
> Is she facing away from us still?
> How far away is she?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2016, 01:06:23 PM
> Is she facing away from us still?
> How far away is she?

>For the moment, but you are certain she's about to remedy this.
>There are about five yards between you and she.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on November 23, 2016, 01:36:26 PM
> Fire a diagonal slash, up-left to down-right from our PoV, of arrowheads at the beast. Follow this up immediately with a diagonal slash, up-right to down-left, of more arrowheads.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2016, 09:25:44 PM
> Fire a diagonal slash, up-left to down-right from our PoV, of arrowheads at the beast. Follow this up immediately with a diagonal slash, up-right to down-left, of more arrowheads.

>You send more arrowheads at the brute as she turns around. She barely has time to process the first set before they  collide into her. She gives a strained grunt, and more stumbles than dodges toward the left, a few of the second wave hitting her in the hip.
>At this point, she is definitely getting sluggish, but the fact she has taken this much abuse suggests she must have the endurance of an oni. Given how she's been fighting, you suppose this isn't a surprise.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on November 23, 2016, 09:26:24 PM
> Frown.
> "Stop."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 23, 2016, 10:34:14 PM
> Frown.
> "Stop."

>She glares at you as she finds her footing, her heavy brow accentuating it all the more. "I'll feast on you like so many Geats," she says, then charges!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2016, 08:59:59 PM
> Do we know if there is anything behind us?
> Is the beast far enough away that we could pull out another knife?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 24, 2016, 09:21:14 PM
> Do we know if there is anything behind us?
> Is the beast far enough away that we could pull out another knife?

>There are some trees a few yards behind you.
>Certainly.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 24, 2016, 11:39:05 PM
> How good/not good do we feel about our time stopping?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2016, 02:48:10 AM
> How good/not good do we feel about our time stopping?

>Resting would be nice, but you should be able to do at least a short stop.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2016, 09:17:59 PM
> Pull out two more knives.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 25, 2016, 10:48:29 PM
> Pull out two more knives.

>You do so, as she closes in on you, eliminating much of the comfortable distance between you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 25, 2016, 10:54:09 PM
> Is she brandishing anything?
> If not, what exactly is she doing as she is coming at us?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 26, 2016, 12:01:26 AM
> Is she brandishing anything?
> If not, what exactly is she doing as she is coming at us?

>It seems she is readying her stone machete again, but it also seems like she is about to do something with her other arm. You can't really read it a this moment without taking a bit of time to do so.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 27, 2016, 11:28:10 PM
> Do we know what is immediately to our sides?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 28, 2016, 04:02:05 AM
> Do we know what is immediately to our sides?

>Your sides are clear for a few yards in either direction.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on November 29, 2016, 12:13:17 PM
> Dash to the right.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2016, 01:41:18 PM
> Dash to the right.

>You dash rightward! She swings at you, but the attack isn't so swift and sure now. There is still a terrifying amount of force behind it, but you manage to evade with a few inches to spare. She growls with obvious frustration as she finds her footing and turns to face you.

>_

Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on November 29, 2016, 01:53:00 PM
> What did her other hand end up doing, if anything?
> Fling a horizontal line of knives (using one of ours in-hand) at the beast at throat level.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on November 29, 2016, 03:09:29 PM
> What did her other hand end up doing, if anything?
> Fling a horizontal line of knives (using one of ours in-hand) at the beast at throat level.

>You aren't sure. Either it was a subtle motion, or she didn't follow through with it.
>You toss a line of knives, and she ducks under it, moving to close the distance between you as she does.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2016, 03:38:18 AM
> Let off a circle of arrowheads in her direction, about two feet in diameter, centered at her heart.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2016, 06:23:33 AM
> Let off a circle of arrowheads in her direction, about two feet in diameter, centered at her heart.

>Still rising from avoiding you prior attack, she can only stumble aside as your arrowheads fly, losing a fair deal of momentum. Several of them catch her in the shoulder, drawing out a grunt of pain.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 02, 2016, 06:24:24 AM
> Is she still advancing on us?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2016, 03:06:08 PM
> Is she still advancing on us?

>Not at this very moment, but you imagine she plans to.

(I am home again, the pace should pick up considerably on my end)
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2016, 05:34:10 PM
> Is she already looking in our direction?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2016, 05:36:52 PM
> Is she already looking in our direction?

>She's turning her head to face you at this moment in time.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2016, 05:44:05 PM
> Fire another large arrowhead circle, center aimed at her stomach.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2016, 06:04:09 PM
> Fire another large arrowhead circle, center aimed at her stomach.

>You send out more arrowheads as she turns and finds her footing again. She sees them a bit too late, several of them grazing her as she tries to leap back. Still, her jump carries her back a couple yards, where she lands on her feet close to a couple of trees.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2016, 06:28:27 PM
> We still have a knife in hand, yes?
> Not counting the knife in our hand, how many do we have remaining?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2016, 06:56:39 PM
> We still have a knife in hand, yes?
> Not counting the knife in our hand, how many do we have remaining?

>Yes.
>One in hand, five in reserve.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2016, 07:09:19 PM
> Stare her down with a calm, neutral expression.
> "Stop."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2016, 07:11:22 PM
> Stare her down with a calm, neutral expression.
> "Stop."

>She does not exactly stop, but rather continues to draw back. "Don't bother asking for mercy," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2016, 07:14:41 PM
> Is she preparing another sling shot?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2016, 07:17:02 PM
> Is she preparing another sling shot?

>Not yet, at least.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 04, 2016, 09:25:14 PM
> Is she drawing back toward cover?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2016, 10:23:23 PM
> Is she drawing back toward cover?

>You can't be certain, but it is definitely an option she has.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2016, 12:56:13 AM
> Frown slightly.
> Begin walking toward her at a swift pace.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2016, 05:41:55 AM
> Frown slightly.
> Begin walking toward her at a swift pace.

>She continues to back away, then darts behind a sizable maple tree.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 05, 2016, 05:51:01 AM
> Can we see what's on the other side of the tree?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2016, 06:01:16 AM
> Can we see what's on the other side of the tree?

>While you cannot see through the tree, there doesn't seem to be anything immediately of interest past it, save for more trees.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 05, 2016, 01:47:48 PM
> "Hey!"
> Continue our pursuit.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2016, 02:46:59 PM
> "Hey!"
> Continue our pursuit.

>You call out, and she continues to slip away. You round the maple tree that she vanished around, and see that she is now backing away in that direction, putting another tree between you and she. Behind her, the forest becomes thick again.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 05, 2016, 03:16:43 PM
> Stop.
> "Get back here!"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2016, 03:41:45 PM
> Stop.
> "Get back here!"

>"Come get me, changeling!" the brute calls, as she reaches the thicker forest.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 05, 2016, 03:43:35 PM
> How are we feeling now for stepping out of time?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2016, 04:17:21 PM
> How are we feeling now for stepping out of time?

>Fairly good.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 05, 2016, 04:26:51 PM
> Do we wear flats or heels?

> Stop time.
> Fly after the beast at the maximum speed that still allows for avoiding smacking into trees and such. Make a note as to which direction the beast is facing and which direction the beast seems to be moving once we spot her again and are able to discern this information.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2016, 04:52:46 PM
> Do we wear flats or heels?

> Stop time.
> Fly after the beast at the maximum speed that still allows for avoiding smacking into trees and such. Make a note as to which direction the beast is facing and which direction the beast seems to be moving once we spot her again and are able to discern this information.

>Both; you have flats right now, though perhaps with a slightly exaggerated heel for effect.
>You close in on the brute, and see that she is moving to duck behind a large tree to the right, You haven't quite lost track of her yet, thankfully.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 05, 2016, 04:59:39 PM
> Fly ourselves toward that tree, aiming to move just a bit past the tree on the other side of the tree from the brute, so we'll be able to see what is the space "behind" the tree from our current perspective (i.e. the place she is moving toward to duck behind said tree).
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2016, 05:23:20 PM
> Fly ourselves toward that tree, aiming to move just a bit past the tree on the other side of the tree from the brute, so we'll be able to see what is the space "behind" the tree from our current perspective (i.e. the place she is moving toward to duck behind said tree).

>You pass by the brute and the other side of the tree.
>Past it, the foliage on the ground is rather thick, but there are some bare spots. There is a little room, before other trees get in the way.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 05, 2016, 05:30:35 PM
> Position ourselves so that we are a couple of yards away from the brute and are in what would be the brute's path if she continued in a straight line in her current direction.
> Fire off yet another circle of arrowheads, this time centered at the middle of her torso.
> Step back into time.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2016, 05:41:39 PM
> Position ourselves so that we are a couple of yards away from the brute and are in what would be the brute's path if she continued in a straight line in her current direction.
> Fire off yet another circle of arrowheads, this time centered at the middle of her torso.
> Step back into time.

>You set a new trap and position yourself.
>Time moves once again. The Brute barrels toward you, and practically slams into your danmaku, the impact knocking the wind from her as she stumbles to a stop close to the tree, having catch herself against it with a hand to keep from falling.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 05, 2016, 05:43:10 PM
> Return to our unimpressed expression, but make it just a little bit icier.
> "As you wish."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2016, 05:44:07 PM
> Return to our unimpressed expression, but make it just a little bit icier.
> "As you wish."

>She answers with an angry snarl, then suddenly lunges toward you, reaching out with her free hand!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 05, 2016, 05:50:16 PM
> Where on our body is it reaching?
> Is there a tree to our immediate left or our immediate right?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2016, 05:51:33 PM
> Where on our body is it reaching?
> Is there a tree to our immediate left or our immediate right?

>Toward your neck.
>There is one to your right, and another about a yard away to your left.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 05, 2016, 08:10:13 PM
> Did Meiling ever teach us how to block and deflect? (Did we check this before?)
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2016, 08:12:41 PM
> Did Meiling ever teach us how to block and deflect? (Did we check this before?)

>You know some basics, but frankly you believe this thing's raw strength makes it a bad idea to try.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 06, 2016, 03:02:29 PM
> Jump to the left!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2016, 03:10:29 PM
> Jump to the left!

>You jump toward the left, the brute's grab missing you by just a couple inches. You land as she moves toward you, likely seeking to pin you against the tree.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2016, 04:37:46 AM
> How close is she now?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2016, 08:27:49 AM
> How close is she now?

>No more than two yards away.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 07, 2016, 11:02:21 PM
> Fire a wide horizontal wave of arrowheads centered in the beast, level at about her mid-section.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2016, 11:45:24 PM
> Fire a wide horizontal wave of arrowheads centered in the beast, level at about her mid-section.

>You send out a wave of arrowheads. She takes a step and to the right from them, then further back, but she is not quite so swift as she was, and a few clip her in the arm as she tries to move around them, she grits her teeth to avoid crying out.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2016, 12:10:29 AM
> Our back is presently to a tree, correct? If so, take a step to the right so it is no longer at our back.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2016, 12:39:40 AM
> Our back is presently to a tree, correct? If so, take a step to the right so it is no longer at our back.

>You move rightward. As you do, the Brute takes another step back, and steps around the tree that was at her back a moment ago.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 08, 2016, 12:13:42 PM
> Keep a visual on the sides of that tree in case the brute appears on either side, but don't move toward it yet.
> "Can we just talk?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2016, 01:13:05 PM
> Keep a visual on the sides of that tree in case the brute appears on either side, but don't move toward it yet.
> "Can we just talk?"

>"Do you converse with your meals?" she says, as she moves toward the left side of it.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 08, 2016, 01:24:18 PM
> Keep watch.
> "I don't usually eat things that can talk back."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2016, 01:46:28 PM
> Keep watch.
> "I don't usually eat things that can talk back."

>"And I usually don't give them time," she says. You get the sense she was about to try something, but has held off. "I'll grant you some skill, for what it is worth. Which Court to do you grovel for?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 08, 2016, 02:03:31 PM
> "The Scarlet Devil Mansion. Much as it has been gone for centuries, I have discovered."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2016, 02:08:17 PM
> "The Scarlet Devil Mansion. Much as it has been gone for centuries, I have discovered."

>"Cute," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 08, 2016, 02:12:03 PM
> "What about you? I must confess I'm rather behind the times."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2016, 02:20:03 PM
> "What about you? I must confess I'm rather behind the times."

>"Don't ascribe your weaknesses to us," she says, her voice becoming a growl.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 08, 2016, 02:50:07 PM
> Can we still see her?
> "My apologies. I wasn't aware it was a touchy subject."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2016, 03:28:18 PM
> Can we still see her?
> "My apologies. I wasn't aware it was a touchy subject."

>You can.
>"It's your nature," she says, "You bow and scrape and grovel for anything that awes you, calling it order or civilization." The last word sounds practically like a curse from her lips. "Changeling or not!"
>The last phrase is marked by her dashing out from around, the tree, and running leftward; relative to you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 08, 2016, 03:36:49 PM
> Keep an eye on her, but don't move after yet (or away from her) just yet.
> "Then perhaps you could show me your way?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on December 08, 2016, 03:41:41 PM
>Changeling ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 08, 2016, 03:43:07 PM
For reference, I've personally no idea what it means, aside from possibly a reference to Nue, but I feel it's something that can wait until she's calmed down a bit and not still trying to eat us and/or run away. An internal check isn't a problem, though, of course.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2016, 05:06:01 PM
> Keep an eye on her, but don't move after yet (or away from her) just yet.
> "Then perhaps you could show me your way?"

>She makes her way toward another stand of trees. a few yards away, and puts them between you and she.
>"Just close your eyes while I stove in you're skull!" She calls back.

>Changeling ?

>You recall that Sir Kay labeled you as such, particularly when you mentioned your time manipulate abilities to him. Though you think there was some other context to it as well...

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on December 08, 2016, 05:19:49 PM
//So changeling may be referring to something or someone that can alter something at their will ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 08, 2016, 05:26:29 PM
//Or the more generic Seelie/youkai/whatever.

> How're we feeling relative to another step outside time?
> "That won't accomplish much!"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2016, 05:53:06 PM
> How're we feeling relative to another step outside time?
> "That won't accomplish much!"

>You can likely pull off another decent one.
>"It'll make dinner of you all the more quickly!" she snarls, as she dashes from her cover, and toward the heavily forest nearby.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on December 10, 2016, 02:41:12 AM
>How far can we see there ?
>"Well i don't think i taste good, and i have my thorns too."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2016, 10:52:26 AM
>How far can we see there ?
>"Well i don't think i taste good, and i have my thorns too."

>The foliage soon becomes a quick tangle that would be easily to lose her in, but it would take her a few moments to get in that far.
>She doesn't bother to answer your taunt, not breaking her run.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 10, 2016, 04:42:19 PM
> Can we see where this battle originated from here? Or are we too lost?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2016, 05:25:52 PM
> Can we see where this battle originated from here? Or are we too lost?

>You can, though a couple trees are in the way. You aren't lost just yet.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2016, 01:06:30 PM
> Have we lost a visual on the beast yet?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 01:48:33 PM
> Have we lost a visual on the beast yet?

>No.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2016, 02:21:51 PM
> Call out to the beast.
> "Leave the fairies alone, then! We should both hope I do not have to come here a second time!"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 02:36:10 PM
> Call out to the beast.
> "Leave the fairies alone, then! We should both hope I do not have to come here a second time!"

>She doesn't reply, making her way deeper into the trees, and...seeming to a bit toward you, rather than moving in a more or less straight line. She's definitely a bit more obscured now.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on December 12, 2016, 02:43:44 PM
>How close are we to the nearest thick vegetation point ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 12, 2016, 02:49:26 PM
> Is she just moving toward us laterally, or is she actually coming back?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 03:12:03 PM
> Is she just moving toward us laterally, or is she actually coming back?

>The former.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on December 12, 2016, 03:17:01 PM
>How close are we to the nearest thick vegetation point ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 03:23:06 PM
>How close are we to the nearest thick vegetation point ?

>Reasonably close, the thicker forest is more or less just to your side.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on December 12, 2016, 03:27:23 PM
>Try to keep an eye on the brute while making a distance between the thick spots, so that she can't perform an surprise attack.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 03:33:26 PM
>Try to keep an eye on the brute while making a distance between the thick spots, so that she can't perform an surprise attack.

>How much distance do you want to put between yourself and the thicker forest?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 12, 2016, 03:37:24 PM
Don't wanna Beat just yet. The more she moves the further away from the initial confrontation site she gets.

> If we stopped time, could we safely stick a knife in the ground, with its handle visible, without causing anything serious irreparable damage?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 04:13:43 PM
Don't wanna Beat just yet. The more she moves the further away from the initial confrontation site she gets.

> If we stopped time, could we safely stick a knife in the ground, with its handle visible, without causing anything serious irreparable damage?

>Presuming the ground isn't too hard. When time is stopped, inertia is a problem. But here, you don't think it will be enough to stop you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 12, 2016, 04:40:55 PM
> Step out of time.
> Stab a knife into the ground with enough of the handle still sticking out of the ground to be well-visible.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 05:31:28 PM
> Step out of time.
> Stab a knife into the ground with enough of the handle still sticking out of the ground to be well-visible.

>Time has stopped! You plant a knife into the ground with a little resistance from the dirt.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 12, 2016, 05:50:44 PM
> Make haste and aerially chase after the beast.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 06:28:40 PM
> Make haste and aerially chase after the beast.

>You take to the air, following after the brute. Caught in the frozen time, she is currently in mid-run, leaping over a bush. You may be able to close in on her before you must let time flow again, or perhaps it is best to keep some distance. The trees here are fairly dense, making it difficult to fly or get a clear shot with impunity.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 12, 2016, 06:41:29 PM
> How far away from her are we currently?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 06:57:55 PM
> How far away from her are we currently?

>You are about fifteen yards away.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 12, 2016, 07:31:08 PM
> Is she facing toward us, away from us, or to the side?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 07:39:22 PM
> Is she facing toward us, away from us, or to the side?

>To the side.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 12, 2016, 07:44:12 PM
> Close in, monitoring how much longer we feel we can keep time stopped.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 07:51:53 PM
> Close in, monitoring how much longer we feel we can keep time stopped.

>You close in, ducking around this tree and that.  You think you'll have just enough time to reach her.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 12, 2016, 08:16:28 PM
> When we're about three yards away, stop moving and fire off another horizontal line of arrowheads at the beast, lined up vertically with the beast at about heart level.
> Once we've fired off our arrowheads, step back into time.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2016, 08:39:55 PM
> When we're about three yards away, stop moving and fire off another horizontal line of arrowheads at the beast, lined up vertically with the beast at about heart level.
> Once we've fired off our arrowheads, step back into time.

>You close most of the gap and create a row of arrowheads. Then time moves one again. The Brute resumes her movement, and your attack flies at her! She looks over as she lands from her leap, stumbling a little and losing some momentum, as the arrowheads pass just behind her back.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 13, 2016, 03:16:16 PM
> Keep moving toward her until she clearly regains her balance.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2016, 04:06:00 PM
> Keep moving toward her until she clearly regains her balance.

>It takes her a moment, you manage to close the distance to about two yards.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 13, 2016, 04:50:22 PM
> We've done horizontal and vertical lines and circles of arrowheads so far. What are some of the more complex patterns we can do at a moment's notice?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2016, 05:26:51 PM
> We've done horizontal and vertical lines and circles of arrowheads so far. What are some of the more complex patterns we can do at a moment's notice?

>Other geometric shapes, wedges, arcs, things made of intersecting lines. Complexity becomes a problem, though.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 13, 2016, 05:49:10 PM
> What other non-arrowhead, non-knife danmaku do we tend to use?

> Try firing a triangle of arrowheads, pointed upward, about two feet wide and two feet high, at the beast with the top point of the arrow centered at her chin.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2016, 06:12:30 PM
> What other non-arrowhead, non-knife danmaku do we tend to use?

> Try firing a triangle of arrowheads, pointed upward, about two feet wide and two feet high, at the beast with the top point of the arrow centered at her chin.

>That tends to be it. Typically you focus on knives
>You do so. It's not a very good triangle, there are some serious gaps in it, but it is tight enough to be a decent obstacle if nothing else. The brute turns, sees the attack coming, and tries to dodge away from the the undergrowth she had just vaulted over, toward your left. She very nearly avoids the whole thing, but the very corner clips her side, drawing a little wince.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 13, 2016, 07:13:11 PM
> How far away is she now?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2016, 07:28:57 PM
> How far away is she now?

>About two and a half yards now.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 13, 2016, 07:44:42 PM
> How many knives to we have left?
> Drawn another knife.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2016, 08:15:33 PM
> How many knives to we have left?
> Drawn another knife.

>You have four left.
>You prepare another knife, as the Brute keeps moving the direction that she was, as maneuvers around a couple of trees.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 14, 2016, 04:02:49 PM
> Chase after her (running) without shooting yet.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2016, 04:31:47 PM
> Chase after her (running) without shooting yet.

>You drop down and chase after the Brute! As you round the tree, her Stone Machine comes right at your head from the side opposite of the tree!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 14, 2016, 07:00:07 PM
> Duck!
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2016, 08:14:33 PM
> Duck!

>You duck! The machete passes just over your head, slamming into the tree with a meaty noise and sending shards of wood into your hair and face. Thankfully they are just irritating, rather than painful or getting into your eyes.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 14, 2016, 08:34:54 PM
> Can we see the beast from our ducking position?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2016, 09:06:14 PM
> Can we see the beast from our ducking position?

>She is ahead, a few feet.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 14, 2016, 09:07:24 PM
> Is she reaching back with a hold on the machete?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2016, 09:30:35 PM
> Is she reaching back with a hold on the machete?

>She seems to have turned around, from what you can tell at this moment in time from your current position.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 14, 2016, 11:23:45 PM
> Which of our sides is the tree on?
> Can we tell if there is another tree immediately to our other side?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2016, 11:57:33 PM
> Which of our sides is the tree on?
> Can we tell if there is another tree immediately to our other side?

>The tree is to your left. There are trees to your right, but you have  a few feet until you reach them.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 15, 2016, 12:40:53 PM
> Are we in a position where we could flow our ducking motion into a roll fairly seamlessly?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2016, 01:29:14 PM
> Are we in a position where we could flow our ducking motion into a roll fairly seamlessly?

>Perhaps, but you are not very good at rolling.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 15, 2016, 06:05:28 PM
> Take a step back and to the right to give ourselves the opportunity to un-duck and regain our standing balance.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2016, 08:50:15 PM
> Take a step back and to the right to give ourselves the opportunity to un-duck and regain our standing balance.

>You do so, as the brute pulls her stone machete from the tree, closing in on you in the process.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 16, 2016, 03:19:31 PM
> Do we know if there's anything immediately behind us?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2016, 04:58:20 PM
>Not immediately behind, at least. There is some thick brush a couple yards behind you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2016, 09:42:30 PM
> How close is she now?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2016, 10:23:03 PM
> How close is she now?

>A few feet at most.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 17, 2016, 06:00:21 PM
> How're we feeling for time-stepping-out-ing? Presumably not that good?
> Continue backing up.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2016, 06:45:18 PM
> How're we feeling for time-stepping-out-ing? Presumably not that good?
> Continue backing up.

>You may be able to perform a short one.
>You continue to back away, she closes in markedly faster, her hand shooting out toward you!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 18, 2016, 10:32:52 PM
> Is she aiming for our throat again?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2016, 10:58:01 PM
> Is she aiming for our throat again?

>Throat or upper chest, you think.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on December 20, 2016, 04:44:05 AM
>Is there anything to our side?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2016, 02:56:24 PM
>Is there anything to our side?

>Your left is clear for a few yards, your right for a few feet before trees and underbrush become a definite problem.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 22, 2016, 01:56:55 PM
> Lean back and to the left.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2016, 04:31:00 PM
> Lean back and to the left.

>You do so! Were it not for your experience tight dodges, and perhaps a bit of the lessons Meiling gave you, you wouldn't have been able to do so. But her outstretched fingers just miss you, grabbing at nothing! However, she is now perilously close to you!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 22, 2016, 06:21:33 PM
> Do we have a knife in-hand?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2016, 06:35:36 PM
> Do we have a knife in-hand?

>You do.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2016, 01:13:45 AM
> Fling the knife as a horizontal line of knife danmaku, aimed at the beast's torso.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2016, 01:40:01 AM
> Fling the knife as a horizontal line of knife danmaku, aimed at the beast's torso.

>You fling it as the brute draws her arm back and closes in, apparently attempting to overwhelm you with her greater mass. As such, many your knives hit dead on, causing her to stagger for the moment and snarl in pain. She is still uncomfortably close, but you've bought yourself another moment.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 26, 2016, 06:09:17 PM
//Sorry for lack of posting, :holidays:

> How are we feeling for time energy?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2016, 06:46:04 PM
> How are we feeling for time energy?

>You could probably halt it for a few moments.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 27, 2016, 10:06:58 PM
> Did she get to move her arm forward more at all?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2016, 10:52:31 PM
> Did she get to move her arm forward more at all?

>Not at this split second.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 27, 2016, 10:56:35 PM
> Step back and to the left to enable ourselves to un-lean and right ourselves.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2016, 11:32:34 PM
> Step back and to the left to enable ourselves to un-lean and right ourselves.

>You move, and find the brute's weapon slashing upward toward you as you do!

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 28, 2016, 01:56:37 AM
> Where is it going to hit us?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2016, 02:03:08 AM
> Where is it going to hit us?

>Somewhere along your torso area.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2016, 06:23:03 AM
Bah, I didn't want to do this yet again, but I don't think there's a choice.

> Step out of time again.
> Fire off another vertical line of arrowheads centered at the beast, then take a quick couple of steps backward and step back into time.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2016, 06:49:41 AM
> Step out of time again.
> Fire off another vertical line of arrowheads centered at the beast, then take a quick couple of steps backward and step back into time.

>You step out of time just before the weapon hits, leaving a line of knives in your place, and take a couple steps back before stepping back into time.
>Committed to her attack, the brute really isn't able to do much about the knives that have materialized in your place, they riddle her torso, face, and part of one of her legs, drawing out a cry of mixed pain and anger. She stumbles forward a little.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2016, 07:18:44 AM
> Fire a horizontal line of arrowheads at the beast, aimed more or less at chest level.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2016, 04:58:07 PM
> Fire a horizontal line of arrowheads at the beast, aimed more or less at chest level.

>You fire on the brute. It takes her a moment to see them coming as she steadies herself, leaving her in a poor position to try to get away from them,  She moves toward you right, putting herself close to the trees there, but she is a step too slow and takes several shots to the arm and chest. She is looking fairly ragged now; even she cannot have that much endurance left.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on December 30, 2016, 07:54:05 PM
> Did she manage to duck behind a tree relative to our position?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2016, 08:48:00 PM
> Did she manage to duck behind a tree relative to our position?

>Not yet, at least. You aren't certain if she is planning to try or not.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2017, 02:20:32 AM
> Run after her and fire another two-foot-diameter circle of arrowheads at the beast, centering it at her torso.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2017, 06:37:49 AM
> Run after her and fire another two-foot-diameter circle of arrowheads at the beast, centering it at her torso.

>You close on the brute, firing again. Seeing the shots coming, she practically throws herself between the trees, landing gracelessly but putting the tree trunks between your danmaku and herself. You are within a couple feet of them yourself, now.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2017, 12:11:12 PM
> How many knives do we have left?
> Pull one out.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2017, 05:46:37 PM
> How many knives do we have left?
> Pull one out.

>You have 3 left.
>You draw another as the brute finds her footing after than leap.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2017, 11:56:44 PM
> Has she made an attempt to hide behind the nearby tree?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2017, 01:59:55 AM
(goddamn mark all read, I knew it would betray me!)

> Has she made an attempt to hide behind the nearby tree?

>No, It seems she is still moving.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2017, 06:28:13 AM
> How far away from us is she?
> If she is more than two yards away, resume our on-foot pursuit of her.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2017, 07:05:16 AM
> How far away from us is she?
> If she is more than two yards away, resume our on-foot pursuit of her.

>She is more than two yards away.
>You follow after here; and quickly find yourself impeded by some thick underbrush. You can try to dash through it, but you run a strong risk of losing your footing, tripping, or hurting yourself in some way.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 03, 2017, 06:14:39 PM
> Is the beast running into it?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2017, 06:44:28 PM
> Is the beast running into it?

>She seems to have mostly moved through this particular bit.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on January 03, 2017, 11:41:28 PM
>Can't we just float above it?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2017, 02:13:02 AM
>Can't we just float above it?

>You could.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2017, 01:13:34 PM
> Then let us do so. Take flight and keep low and horizontal, trying to minimize movement speed loss, and continue our pursuit.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2017, 06:37:06 PM
> Then let us do so. Take flight and keep low and horizontal, trying to minimize movement speed loss, and continue our pursuit.

>Taking to the air, you are able to quickly close distance between yourself and the Brute. Escaping as she is, you aren't certain if she is aware of what you are doing just yet.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 05, 2017, 06:51:22 PM
> Did we close all of it? If not, how much is left?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2017, 07:25:57 PM
> Did we close all of it? If not, how much is left?

>You may get within a couple feet of her, if you so wish.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 05, 2017, 08:22:02 PM
> Push it a bit more to get within a yard of her.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2017, 09:24:13 PM
> Push it a bit more to get within a yard of her.

>So you do.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 05, 2017, 09:28:49 PM
> Using the knife we're holding, fire off a circle of knives, one foot in diameter, centered halfway between her shoulder blades.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2017, 10:25:47 PM
> Using the knife we're holding, fire off a circle of knives, one foot in diameter, centered halfway between her shoulder blades.

>You toss your knife, right as the brute turns to level a powerful backhand toward you!
>It never connects; your knives catch her in the back and the sides. and she staggers, then falls heavily to the ground.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 05, 2017, 10:58:24 PM
> Slow down while pulling out another knife. Stay behind her and watch to see if she moves from the ground.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 05, 2017, 11:03:18 PM
>How many knifes can we locate quickly enough so that we can retrieve them in one time stop ? In case we need to do an resupply.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2017, 11:50:53 PM
> Slow down while pulling out another knife. Stay behind her and watch to see if she moves from the ground.

>You slow and prepare another knife.
>The Brute is trying to stand, but you're well aware that she is through unless she has some hidden reserve of strength left.

>How many knifes can we locate quickly enough so that we can retrieve them in one time stop ? In case we need to do an resupply.

>At least half of them, you're certain.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 12:37:08 AM
> Stop moving.
> "I admire your endurance."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 12:40:24 AM
> Stop moving.
> "I admire your endurance."

>She just gives a weak snarl in reply.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 12:49:42 AM
> "Am I that hard to believe?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 12:50:59 AM
> "Am I that hard to believe?"

>She doesn't bother to reply, instead trying to rise again before her arms fail her and she sinks again.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 01:04:04 AM
> "Would you like some help?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 02:07:24 AM
> "Would you like some help?"

>No answer, but there is another struggle to stand, with even fewer results than before.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 02:20:50 AM
> Are post-battle knockouts of a struggling opponent considered merciful or unsporting?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 02:27:35 AM
> Are post-battle knockouts of a struggling opponent considered merciful or unsporting?

>It's a gray area.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 06, 2017, 02:31:50 AM
>Does it seem like we can retrieve the knifes while she is downed ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 02:33:51 AM
>Does it seem like we can retrieve the knifes while she is downed ?

>You can't imagine she'll do anything, unless she has some surprises in mind.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 02:34:16 AM
> Watch the beast in silence for a few more seconds.
> If she continues to make no attempt to acknowledge we exist, turn our attention to the battlefield and begin retrieving our knives.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 02:55:17 AM
> Watch the beast in silence for a few more seconds.
> If she continues to make no attempt to acknowledge we exist, turn our attention to the battlefield and begin retrieving our knives.

>After a few moments, you move to retrieve your fallen knives.
>As you go about collecting them, you hear a voice from above: "Um, miss head maid? You didn't die, right?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 03:11:02 AM
> "I did not, Misty. Are you unhurt?"
> Convinced gathering knives as we talk.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 03:16:50 AM
> "I did not, Misty. Are you unhurt?"
> Convinced gathering knives as we talk.

>Said faerie is Dreamy Sky, unless another one good at mimicking voices slipped in.
>"I think so," she says. "Did the wumpus die?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 03:20:22 AM
Oh rofl, Misty Sunrise was the fairy that got shoved up Youmu's shirt

> "She did not. That would be uncouth of me."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 03:27:21 AM
> "She did not. That would be uncouth of me."

>"Oh," she says. "Now what?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 04:04:13 AM
> "Now we retrieve as many of my knives as we can, and then we continue with what we were doing earlier."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 04:56:35 AM
> "Now we retrieve as many of my knives as we can, and then we continue with what we were doing earlier."

>"You're gonna fight the Wumpus again!?" the faerie says, as she tentative begins to lower herself from the treetops.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on January 06, 2017, 05:35:24 AM
>"No, dear, i'm mean trying to talk things out with her."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 06:27:17 AM
>"No, dear, i'm mean trying to talk things out with her."

>"With fighting?" she says. "I think the wumpus only likes that."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 06:39:05 AM
No, I meant doing what we were doing before dealing with the beast. <_<

> "Then we shall continue doing what we were doing before we encountered her."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 07:02:58 AM
> "Then we shall continue doing what we were doing before we encountered her."

>"But we already found the Wumpus' lair," the faerie says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 07:08:33 AM
> How's the knife-gathering going?
> "Then we should do what we were going to do before even that."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 07:25:11 AM
> How's the knife-gathering going?
> "Then we should do what we were going to do before even that."

>You have gathered several.
>"...I don't remember," she says. "Was it candy?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 07:30:03 AM
> Continue gathering.
> "I don't think so. Ah, you got lost and couldn't find where the mansion was, right? Perhaps I should take you there?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 08:58:09 AM
> Continue gathering.
> "I don't think so. Ah, you got lost and couldn't find where the mansion was, right? Perhaps I should take you there?"

>"You found the mansion!?" she exclaims. "Let's go! I bet none of them dusted behind the bookcases!"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 12:40:41 PM
> "I found where it used to be."
> Sad frown.
> "Unfortunately, it is no longer there."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 06, 2017, 01:46:03 PM
>"I'm sorry Dreamy..."

//No objections towards having her come with us correct ? Even if we won't admit it, she means quite a bit to us.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 06, 2017, 01:58:53 PM
I actively want her company, so.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 06, 2017, 02:18:58 PM
We are two then.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 06:57:10 PM
> "I found where it used to be."
> Sad frown.
> "Unfortunately, it is no longer there."

>"I'm sorry Dreamy..."

>For a brief moment, she looks absolutely horrified. Then she frowns pensively. "Oh, right. ...That did happen."
>",,,So is the wumpus gonna stay away?"

>_


Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 06, 2017, 07:02:17 PM
>"I am not sure, but if she starts making trouble again, i will see that she stops again."
>Nod.
>"You aren't hurt or anything right Dreamy ? I couldn't see you because i was focusing on the fight."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 07:04:27 PM
>"I am not sure, but if she starts making trouble again, i will see that she stops again."
>Nod.
>"You aren't hurt or anything right Dreamy ? I couldn't see you because i was focusing on the fight."

>"Nuh," she says. "I stayed out of the way just like you told me to!"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 06, 2017, 07:06:20 PM
>"Good."
>Smile a bit.
>"Do you know where the other fairy maids went to ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 07:22:23 PM
>"Good."
>Smile a bit.
>"Do you know where the other fairy maids went to ?"

>"...Others?" she says, as she picks up one of your knives and offers it to you. Yo are more thankful for this than usual, that cut on your torso is not taking all this bending too well.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 06, 2017, 07:48:49 PM
>Recall more of the better fairy maids to ask Dreamy about.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 10:24:25 PM
>Recall more of the better fairy maids to ask Dreamy about.

>A couple immediately come to mind, such as Milky Star, who is a one of the better cooks you have back in the present. There Sullen Plummet, who comes and goes and is very good with polishing. There is a very recent addition, Strawberry Crepe, who has required almost no coaching in how to make a bed, and thus shows a lot of promise.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 10:26:16 PM
> "Ah, thank you."
> Take the knife.
> "And, some of the others, like Milky Star."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 10:38:27 PM
> "Ah, thank you."
> Take the knife.
> "And, some of the others, like Milky Star."

>"Uh," she says, suddenly looking a little concerned. You're well aware this means she doesn't know what you're talking about and believes it is a bad thing.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 10:41:56 PM
> "How about Sullen Plummet, or Strawberry Crepe? Do you remember them?"
> Give a reassuring smile.
> "Don't worry, it's okay if you don't."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 10:45:03 PM
> "How about Sullen Plummet, or Strawberry Crepe? Do you remember them?"
> Give a reassuring smile.
> "Don't worry, it's okay if you don't."

>"I remember Sullen Plummet!" she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 10:46:05 PM
> Smile a little wider.
> "Excellent. Do you know where she is now?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 10:47:08 PM
> Smile a little wider.
> "Excellent. Do you know where she is now?"

>She shakes her head vigorously.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 10:52:12 PM
> "Ah, that is unfortunate. Oh well, it is good to have found you again, at least."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 06, 2017, 11:00:36 PM
>"I have a friend waiting for me, do you wanna come with us too ?"
>Did we get the piece of the bridge yet ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2017, 11:46:18 PM
> "Ah, that is unfortunate. Oh well, it is good to have found you again, at least."

>"Yeah!" she says, as she spots and fetches another knife.

>"I have a friend waiting for me, do you wanna come with us too ?"
>Did we get the piece of the bridge yet ?

>"...Should I?" she says, shifting her weight from one foot to the other as she hands you the knife she found.
>No, you kept getting interrupted.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 06, 2017, 11:47:41 PM
We probably don't need a bridge piece anymore, honestly. Dreamy will likely have a better resource.

> Take the knife.
> "If you wish. I would be glad to have you along. And thank you."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 06, 2017, 11:57:17 PM
>How tall is Dreamy again ?
>"It's nice to have the company of someone from the mansion."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 12:10:23 AM
> Take the knife.
> "If you wish. I would be glad to have you along. And thank you."

>"Okay!" she says, as you accept your knife back.

>How tall is Dreamy again ?
>"It's nice to have the company of someone from the mansion."

>Nearly waist height to you, so fairly tall for a faerie.
>"Yeah!" she says. "We'll go sweep what's left!"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2017, 12:12:35 AM
> How many knives have we retrieved?
> Where are the pick and shovel?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 12:26:08 AM
> How many knives have we retrieved?
> Where are the pick and shovel?

>All that are left are the four you tossed at the brute normally, which failed to do anything.
>You dropped them near the brute's burrow.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 07, 2017, 12:27:21 AM
>Search for them.
>"We could also visit the Young Mistress again, she grew to become a fine woman."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 12:52:27 AM
>Search for them.
>"We could also visit the Young Mistress again, she grew to become a fine woman."

>"Who?" she says, as you local your fallen tools a little ways away.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 07, 2017, 12:59:50 AM
>"The Mistress' Sister, Flandre Scarlet, don't you remember her ?"
>What about the other knifes ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 01:01:21 AM
>"The Mistress' Sister, Flandre Scarlet, don't you remember her ?"
>What about the other knifes ?

>"...Did she always wear jammies?" says Dreamy Sky after a moment.
>You can gather them easily enough.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 07, 2017, 01:04:50 AM
>"Jammies ? As in pajamas ?"
>Did Flan always wear pajamas like Patchouli ?
>Do we recall introducing Dreamy to the Young Mistress ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2017, 01:08:20 AM
> "You may be thinking of Lady Patchouli."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 01:30:35 AM
>"Jammies ? As in pajamas ?"
>Did Flan always wear pajamas like Patchouli ?
>Do we recall introducing Dreamy to the Young Mistress ?

>She nods.
>No.
>Maids are not formally introduced; at least not of the faerie variety. But it is inconceivable that she wouldn't have known about Flandre. It is entirely conceivable that she forgot about Flandre.

> "You may be thinking of Lady Patchouli."

>"...Oh."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 07, 2017, 01:37:41 AM
>"Do you not recall the Young Mistress ? The Vampire Girl living at the basement with the glowing wings."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 01:39:55 AM
>"Do you not recall the Young Mistress ? The Vampire Girl living at the basement with the glowing wings."

>She frowns and scrunches up her face in effort. Then, without relaxing her expression, shrugs.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 07, 2017, 01:53:04 AM
>"Hm... i guess i will have to introduce you to her later, maybe you will remember."
>Nod and keep looking for our tools.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 02:07:52 AM
>"Hm... i guess i will have to introduce you to her later, maybe you will remember."
>Nod and keep looking for our tools.

>Having found them all, you gather them easily enough.
>"Why'd you come to our bridge?" Dreamy Sky says, almost as an afterthought.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 07, 2017, 02:10:36 AM
>"To gather some pieces of it, i need stuff that's from back where we were all together in order to make everything better."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2017, 02:16:00 AM
> "Though I suppose that if you have anything from that time, that would work too."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 03:15:13 AM
>"To gather some pieces of it, i need stuff that's from back where we were all together in order to make everything better."

>"But it doesn't have pieces," she says. "It's a bridge, it comes in a bridge piece."

> "Though I suppose that if you have anything from that time, that would work too."

>"Huh?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 07, 2017, 03:24:14 AM
>"Do you have any item from when you worked at the mansion ? An piece of cloth, your maid uniform, an cleaning tool, any kind of memento."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 03:39:54 AM
>"Do you have any item from when you worked at the mansion ? An piece of cloth, your maid uniform, an cleaning tool, any kind of memento."

>She shakes her head. "It all got lost or old. Why?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2017, 04:26:30 AM
> "I need something from that time to be able to return to that time and make me not disappear."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 04:43:50 AM
> "I need something from that time to be able to return to that time and make me not disappear."

>"But...it's the bridge..." she says. "Why don't you take something else?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2017, 05:54:34 AM
> "That would be ideal, and it is why I asked you if you had anything left over."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 06:00:39 AM
> "That would be ideal, and it is why I asked you if you had anything left over."

>"Oh. Um...sorry, it was a long time ago, At least two weeks..." she says, frowning.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2017, 06:09:10 AM
> "I understand."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 06:20:59 AM
> "I understand."

>"Maybe she has something?" says Dreamy, pointing in the direction of the fallen brute.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2017, 06:32:05 AM
> "I suppose we could always find out."
> Begin walking toward the brute.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 06:38:40 AM
> "I suppose we could always find out."
> Begin walking toward the brute.

>Shouldering your tools, you make your way toward the brute. It seems she has fallen unconscious while you were gathering your things. Her stone machete lies on the ground near her right hand; it seems she is laying on the pouch of stones; a few have tumbled out.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2017, 06:46:12 AM
> Does the stone machete look like anything from any of the galleries?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 06:48:54 AM
> Does the stone machete look like anything from any of the galleries?

>You don't think you've seen anything like it there. It's certainly bloodstained, if nothing else. A bit of it being yours.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2017, 06:50:41 AM
> Did we retrieve the knife we stabbed into the ground?
> Look to Dreamy.
> "Say, Dreamy, you wouldn't happen to be able to make light, would you?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 07:06:26 AM
> Did we retrieve the knife we stabbed into the ground?
> Look to Dreamy.
> "Say, Dreamy, you wouldn't happen to be able to make light, would you?"

>You did.
>"I can make cat noises," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2017, 07:12:28 AM
> Nod.
> "That is good to know, we might need it later. But right now we need to be able to light up some darkness. Here, come with me, please."
> Head back (on foot) to the brute's hole-in-the-ground home.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 07:43:49 AM
> Nod.
> "That is good to know, we might need it later. But right now we need to be able to light up some darkness. Here, come with me, please."
> Head back (on foot) to the brute's hole-in-the-ground home.

>"Kay," she says, as you make your way back toward the burrow.
>The burrow looms the same as ever, impenetrably dark to your eyes. Dreamy seems content to hide behind you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 07, 2017, 12:21:11 PM
>Pat her in the head reassuredly.
>"If something else bad happens, i'll keep you safe."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 06:27:28 PM
>Pat her in the head reassuredly.
>"If something else bad happens, i'll keep you safe."

>She nods. "Okay..."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 07, 2017, 06:36:27 PM
>Keep going further...
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2017, 06:52:40 PM
> Further into the burrow, that is.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 10:38:06 PM
>Keep going further...

> Further into the burrow, that is.

>You head into the burrow, It is dark and cramped; you cannot see anything ahead. The slide feel sharply inclined, as if you need to crawl to proceed down safely.
>"Watch out for that rock," says Dreamy.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 07, 2017, 10:46:33 PM
>Stop for a moment, do we see the rock she means ?
>"Can you see well in the dark Dreamy ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2017, 11:35:17 PM
>Stop for a moment, do we see the rock she means ?
>"Can you see well in the dark Dreamy ?"

>No. You don't see a thing.
>"Kinda, I suppose?" she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 07, 2017, 11:47:13 PM
>"Would you mind guiding me around ? I can't see anything..."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2017, 12:09:26 AM
>"Would you mind guiding me around ? I can't see anything..."

>"I guess," she says. "Um, it's going to get like the crawlspace soon."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 08, 2017, 12:35:56 AM
>"Thanks."
>Get ready to crawl.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2017, 01:15:23 AM
>"Thanks."
>Get ready to crawl.

>This is not a pleasant thing to do at all; the ground ahead of you markedly lower than the ground you are on, leaving your sense of balance in a very unpleasant place. You cannot see what you are doing, and the cut on your torso aches in protest.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 08, 2017, 01:41:23 AM
>"Hm... i don't think i would be able to go through..."
>Look at Dreamy.
>"Dreamy, do you think you could go ahead and take a look ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2017, 01:45:16 AM
>"Hm... i don't think i would be able to go through..."
>Look at Dreamy.
>"Dreamy, do you think you could go ahead and take a look ?"

>"Okay," she says, as she straights trying to maneuver around you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2017, 03:15:14 PM
> When we feel where she's trying to pass us, shift our body to get out of her way.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2017, 07:57:20 PM
> When we feel where she's trying to pass us, shift our body to get out of her way.

>It is a bit difficult, but you manage to make room for the maid. You then hear her descending into the darkness.
>"It really sinks down here!" she calls up.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2017, 08:15:18 PM
> Just to confirm: did she say 'sinks' or 'stinks'?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2017, 08:51:11 PM
> Just to confirm: did she say 'sinks' or 'stinks'?

>The latter. A firing has occurred.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2017, 09:53:21 PM
> Can we smell anything?
> "How much further do you have to go?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2017, 11:13:45 PM
> Can we smell anything?
> "How much further do you have to go?"

>There's definitely an odor of decay mixed in with the cloying smell of dirt and earth.
>"Just a little bit further..." she says. "...There's a lot of bones down here."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 08, 2017, 11:17:02 PM
> "Don't worry, there's nothing that's going to come after us. Keep going."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2017, 12:01:38 AM
> "Don't worry, there's nothing that's going to come after us. Keep going."

>"I think I'm at the bottom," she says. You estimate she's a few yards away. "There's, uh...a lot of bones. And I think that's some animal's skin? It's really stinky! Oh, I think there's a rat in the bones! Here ratty rat rat..."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 09, 2017, 02:08:08 AM
> "Don't worry about the rat, Dreamy. Is there anything under the animal skin?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2017, 02:14:59 AM
> "Don't worry about the rat, Dreamy. Is there anything under the animal skin?"

>"...A whole buncha maggots," she says after a moment.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 09, 2017, 02:20:28 AM
> "Ah, my apologies. Can you tell what kind of animal it is?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2017, 02:33:06 AM
> "Ah, my apologies. Can you tell what kind of animal it is?"

>"Uh...whole bunch of them. Little ones, big ones..."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 09, 2017, 05:17:04 AM
> "Oh, there's more than one pelt down there?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2017, 06:34:43 AM
> "Oh, there's more than one pelt down there?"

>"No, the bones!" she says. "Um...The skin was from a big animal, though! Maybe a deer?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 09, 2017, 10:58:50 PM
> "Can you retrieve it and return to me? Without the maggots, if you can."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 09, 2017, 11:02:59 PM
//You think it will work ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 09, 2017, 11:16:37 PM
Not sure, but it's worth a try. This might be metagaming a bit, but I feel like this whole ordeal wasn't set up to just be a random encounter with a powerful opponent.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2017, 12:33:41 AM
> "Can you retrieve it and return to me? Without the maggots, if you can."

>"Um...I can bring it, but I don't think think I can get them off. There's some sharp-looking rocks, too."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 10, 2017, 08:09:06 PM
> "Take whatever you can and must, then."
> Take a look back up the burrow. If it's clear, start backing out of it.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2017, 08:14:11 PM
> "Take whatever you can and must, then."
> Take a look back up the burrow. If it's clear, start backing out of it.

>You back out of the burrow, relieved to be back in the fresh air. A few moments later, Dreamy emerges from the burrow, carrying a palm-sized rock with both hands.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 10, 2017, 08:20:06 PM
> Does either rock look particularly notable?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2017, 08:23:13 PM
> Does either rock look particularly notable?

>There is only one rock. She offers it up to you, and you see that has been chipped to come to a kind of point, and would fit neatly into the brute's large palm. The point and the edges leading to it are reddened with old blood.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 10, 2017, 08:28:45 PM
> "Mmm, I see. Thank you."
> Take the rock by a non-bloody end.
> "Can you retrieve the animal skin next, Dreamy? If it comes with the maggots, that is fine."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2017, 08:50:03 PM
> "Mmm, I see. Thank you."
> Take the rock by a non-bloody end.
> "Can you retrieve the animal skin next, Dreamy? If it comes with the maggots, that is fine."

>You obtain: Stone Handaxe
>"Okay, but it's really nasty!" she says, as she marches back into the hole. You can hear her dragging something across the dirt a moment later. It takes her about a minute to emerge again, struggling to pull out precisely what she described; a rotten untanned deer hide clearly shot through with maggots and other parasites. It it probably at least a few weeks old.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 10, 2017, 09:02:21 PM
> Try not to blanche.
> Nod.
> "Was there anything else of interest down there? Besides the rat."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2017, 09:10:45 PM
> Try not to blanche.
> Nod.
> "Was there anything else of interest down there? Besides the rat."

>"Are bones interesting?" she says. "There were a lot of those."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 10, 2017, 09:12:07 PM
> Nod.
> "Retrieve one or two. You should take that animal hide back with you when you go back down, however, and leave it where you found it."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2017, 09:31:32 PM
> Nod.
> "Retrieve one or two. You should take that animal hide back with you when you go back down, however, and leave it where you found it."

>"Okay," she says, accenting the first syllable before she returns down into the burrow.
>A few moments later, she return carrying what seems to be a deer's leg bone and a rib of something smallish, probably dog-sized. They are both yellowed and bear clear scrapes on their surfaces.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 10, 2017, 09:45:48 PM
> Frown.
> "Nothing useful...Such a shame."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 10, 2017, 09:50:46 PM
>"Is there not even a piece of cloth in there ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2017, 10:26:50 PM
> Frown.
> "Nothing useful...Such a shame."

>She nods.

>"Is there not even a piece of cloth in there ?"

>"Nope!" she says.  "I guess the wumpus isn't very rich."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on January 10, 2017, 10:40:51 PM
>Check the Wumpus.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2017, 10:47:00 PM
>Check the Wumpus.

>She seems to still be unconscious. It'll probably be awhile before she stirs again.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 10, 2017, 10:49:42 PM
>So no luck it seems...
>"If there is nothing more, then i guess we should head back now..."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2017, 10:51:27 PM
>So no luck it seems...
>"If there is nothing more, then i guess we should head back now..."

>"Okay, Miss Head Maid," says Dreamy Sky. "You're the boss!"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 10, 2017, 11:04:50 PM
> Hand the Axe back to Dreamy.
> "Here. Please return this to where you found it, and then we will depart."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2017, 11:22:18 PM
> Hand the Axe back to Dreamy.
> "Here. Please return this to where you found it, and then we will depart."

>"Okaaaaay," she says as she takes the tool, and unceremoniously chucks it down the burrow.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 11, 2017, 12:03:45 AM
> Blink, then chuckle with a small grin.
> "Very good, Dreamy. Now, this way. Oh, and return the bones too."
> Once Dreamy discards the bones, crest the canopy if we are able without hurting ourselves too much. (Make sure to protect our open wound!)
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2017, 03:08:15 AM
> Blink, then chuckle with a small grin.
> "Very good, Dreamy. Now, this way. Oh, and return the bones too."
> Once Dreamy discards the bones, crest the canopy if we are able without hurting ourselves too much. (Make sure to protect our open wound!)

>Dreamy's response is to toss the bones back inside, too.
>The two of you then take to the air, you take care not to agitate your torso wound.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 11, 2017, 03:25:02 AM
>What do we know of First Aid Measures ?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 11, 2017, 03:33:35 AM
> How far is it from here to where our house formerly stood?
> How far is it from here to the Hakurei Shrine?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2017, 03:54:03 AM
> How far is it from here to where our house formerly stood?
> How far is it from here to the Hakurei Shrine?

>It is probably a few minutes by air.
>You suspect it would take about half an hour to reach the Hakurei Shrine.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on January 11, 2017, 03:56:31 AM
>Inventory.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2017, 04:00:50 AM
>Inventory.

>Your Inventory contains
>Maid Headband:
>A statement of your career, pleasantly frilly.
>Uniform
>It reveals a daring amount of leg, but sometimes one must be daring.
>Silver Knife x18
>Kept in your skirt pockets, and a few hidden in comfortable spots in and under your clothing. These are the basis of your danmaku. When adventuring, you tend to keep quite a few more.
>7☼
>This is 7☼
>Pearl Locket
>A small golden locket with a perfectly average pearl in the middle. It will supposedly changed color when it absorbs the echoes of whatever threw you through time.
>Bag of Rainbow Sand
>This colorful powder is vital to your efforts to getting home.
>Picture of Future Flandre
>A picture of Flandre in Gensokyo?s future.
>Sworn Statement
>A testament of future peaceful relations, signed by Shou and Tojiko.
>Writing Supplies
>A brush and an ink stone, ready for all of your calligraphic needs.
>Kanako's Message.
>To be presented to a kappa named Mitsu, in order to aid your travels.
>Yuuka?s Missive
>A signed statement by the Flower Youkai, it may prove your authenticity to her. May.
>Bronze Bell
>A keepsake from Kari, the silent shingami of the future.
>You obtain: Volume of Alice's Research
>Thick and smartly bound, this is probably worth a fortune to the right people.
>You obtain: Silk Bag.
>A large bag of silk, it should help you carry things when you run out of pocket space.
>53 Shillings
>Currency of True Glorian, and presumably Avalon
>Shovel
>An iron digging tool
>Pick axe
>An iron tool used for mining and specific kinds of digging.
>Spectre's Missive
>A message from a person you cannot look at.
>Stuffed Bear
>An ordinary-looking stuffed animal. Shuuei claims there is something odd about it, but isn?t sure what.
>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on January 11, 2017, 04:02:51 AM
Uh, did we finish picking the bridge?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 11, 2017, 04:07:42 AM
No, and we're not going to. Enough fairies have complained about it, including the one currently sidekicking for us, that I'm reasonably positive there's a different way.

> Head toward the ruins of our home.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2017, 04:33:03 AM
> Head toward the ruins of our home.

>You make your way back toward the site of the Scarlet Devil Mansion. Juza's campsite is still there, but it doesn't seem to have been disturbed. The dig site also seems to be undisturbed.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 11, 2017, 04:40:56 AM
> "Here is what's left, Dreamy."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2017, 04:42:04 AM
> "Here is what's left, Dreamy."

>"That doesn't look like the mansion at all!" she says, frowning at the campsite.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 11, 2017, 04:48:11 AM
> "That's because that camp site is for someone else, someone from this time period."
> Are the foundation stones visible?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2017, 05:33:19 AM
> "That's because that camp site is for someone else, someone from this time period."
> Are the foundation stones visible?

>"Maybe it shrank?" she says.
>There are a few here and there.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 11, 2017, 05:36:56 AM
> Indicate the foundation stones.
> "Those, there, are some of the foundation stones."
> Point to the area that used to be Flan's room but is now a passage to Alice's hideaway.
> "And that is the former location of the Young Mistress's room."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2017, 06:00:15 AM
> Indicate the foundation stones.
> "Those, there, are some of the foundation stones."
> Point to the area that used to be Flan's room but is now a passage to Alice's hideaway.
> "And that is the former location of the Young Mistress's room."

>"It got all dirty!" she says as you indicate the old passage. "Who did this!?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 11, 2017, 12:07:37 PM
> "The ravages of time, I imagine."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2017, 06:55:39 PM
> "The ravages of time, I imagine."

>She scoffs with such affront you can only imagine The Mistress would be proud.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 11, 2017, 07:08:22 PM
>Looks like this one is really special...
>Smile a bit, then pat her.
>"That's why i wanna go back and make sure this doesn't happen."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2017, 08:06:50 PM
>Looks like this one is really special...
>Smile a bit, then pat her.
>"That's why i wanna go back and make sure this doesn't happen."

>Hardly surprising, really.
>You pat the faerie, then explain. "Oh, I see," she says, clearly lying.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 11, 2017, 08:12:14 PM
>"It's okay if you don't get it all, all you need to know is that i will fix things."
>Nod and search for anything we might leave behind.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2017, 08:26:31 PM
>"It's okay if you don't get it all, all you need to know is that i will fix things."
>Nod and search for anything we might leave behind.

>What sort of things are you afraid of leaving behind?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 11, 2017, 08:36:12 PM
>The tools, knifes, possibly anything old-looking.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2017, 11:37:03 PM
>The tools, knifes, possibly anything old-looking.

>Looking through Juza's camp, you find a fair number of digging tools, far more than any one person could use and all showing signs of use. you don't find any particularly useful knives or anything particularly old-looking. There are a fair amount of partially used supplies.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 12, 2017, 04:01:08 AM
> "...Say, Dreamy, would you happen to know of any other little hideaways in our home that might still be there?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2017, 04:07:18 AM
> "...Say, Dreamy, would you happen to know of any other little hideaways in our home that might still be there?"

>She shrugs. "I don't know what you mean?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 12, 2017, 12:49:01 PM
> "Secret compartments in or near the ground, I mean. That sort of thing."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2017, 08:52:09 PM
> "Secret compartments in or near the ground, I mean. That sort of thing."

>"Oh, I didn't mess with any of those," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 12, 2017, 08:55:19 PM
> "But are there any? You won't get in trouble if you know about them, don't worry."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2017, 11:22:47 PM
> "But are there any? You won't get in trouble if you know about them, don't worry."

>She frowns. "Maaaaaybe...."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 12, 2017, 11:23:45 PM
> Give Dreamy an expectant look.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2017, 11:42:43 PM
> Give Dreamy an expectant look.

>"...Rainbow Tree used to hide treasures in one of the corners," she mutters.
>You don't know that name at all.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 12, 2017, 11:44:10 PM
> Might be someone that came by after we left? Hmm.
> Nod.
> "Can you show me?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 12:44:59 AM
> Might be someone that came by after we left? Hmm.
> Nod.
> "Can you show me?"

>She looks around, then frowns.  "Um...I dunno. Where was the corner with the naked horse lady?
>Oh, that one. Lower northwest corner of the first floor in the maids' quarter. Mistress said that picture of a naked woman riding a horse through a town actually happened in some western kingdom.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 12:50:32 AM
> Would that have had any connection to the ground or the foundation?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 01:18:58 AM
> Would that have had any connection to the ground or the foundation?

>It would be the first floor, so at least it would be close to something like that.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 01:31:13 AM
> Do we know whereabouts that would be in the current 'ruins'?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 01:44:02 AM
> Do we know whereabouts that would be in the current 'ruins'?

>It takes you a moment to work it out. But if the entrance to the basement is here, then...over there, in that part of the wooks, you ought to find something if it hasn't been buried.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 01:45:48 AM
> "Ah, there. Follow me."
> Head toward where we believe that corner was.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 02:35:01 AM
> "Ah, there. Follow me."
> Head toward where we believe that corner was.

>You head toward the thicker parts of the forest.
>The underbrush here is difficult to move through, obscuring just about all of the ground. The trees are growing thickly here, blotting out much of the daylight. It doesn't seem that anyone has been here for a long time.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 02:35:53 AM
> That's okay. Continue onward.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 02:57:12 AM
> That's okay. Continue onward.

>Soon, it becomes less a question of continuing onward, and more a question of actually finding it. At a glance, all you see is obscuring vegetation.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 02:58:33 AM
> How far away is the beast, timewise?
> Do we think we could find her unconscious body again?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 03:53:46 AM
> How far away is the beast, timewise?
> Do we think we could find her unconscious body again?

>A few minutes away, you think.
>Assuming she hasn't woken up.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 03:58:47 AM
> How long has it been since she was knocked out?
> How long do the losers of danmaku battles typically stay unconscious?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 04:25:25 AM
> How long has it been since she was knocked out?
> How long do the losers of danmaku battles typically stay unconscious?

>A few minutes.
>It varies.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 05:18:55 AM
> Our knives are not suited for vegetation-clearing, yes?
> "It would be about here...though perhaps we should retrieve the beast's machete and use it to clear out some of this vegetation."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 05:36:31 AM
> Our knives are not suited for vegetation-clearing, yes?
> "It would be about here...though perhaps we should retrieve the beast's machete and use it to clear out some of this vegetation."

>Not really, no.
>"It looked pretty heavy," she says, frowning and looking a your arms pointedly.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 05:48:08 AM
> Would that axe have been suited to vegetation-clearing, given what we saw of it?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 05:49:43 AM
> Would that axe have been suited to vegetation-clearing, given what we saw of it?

>Definitely not. You are pretty sure it was more of a crude knife.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 05:51:55 AM
> Did Juza have anything plant-cutty?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 06:56:01 AM
> Did Juza have anything plant-cutty?

>Not that you saw, but some of the shovels did seem to have some bits of leaf on them.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on January 13, 2017, 06:58:37 AM
>Just take the machete anyways. If she wakes up she try to kill us again.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 07:07:56 AM
> "Perhaps, but it still seems our best option, unfortunately."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 07:51:03 AM
>Just take the machete anyways. If she wakes up she try to kill us again.

>You can't reach it from here!

> "Perhaps, but it still seems our best option, unfortunately."

>"Why?" says Dreamy.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 07:52:45 AM
> "I don't really have any other tools handy for cutting this plant life away."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 09:11:23 AM
> "I don't really have any other tools handy for cutting this plant life away."

>"But, why would you want to cut it?" she says. "Plants need love, too!"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 13, 2017, 09:18:44 AM
> "I need to find that corner of hidden treasures. It's in the area, but I can't really see anything on the ground."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 09:40:00 AM
> "I need to find that corner of hidden treasures. It's in the area, but I can't really see anything on the ground."

>"But...you could just move them aside..." she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 13, 2017, 10:13:04 AM
>It would be just evil to cut down the plants on our way without regrets with an embodiment of nature tagging with us....
>"Hm, are you sure ? The vegetation is rather dense, not sure if we can push it aside like you suggest..."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Serela on January 13, 2017, 07:26:18 PM
>"The real problem is there's a bit too much ground to cover to check like that... you wouldn't happen to have any idea quite where around here the stash should be, would you? Or perhaps it's easier for you to check than I, since you're smaller."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 08:06:49 PM
>It would be just evil to cut down the plants on our way without regrets with an embodiment of nature tagging with us....
>"Hm, are you sure ? The vegetation is rather dense, not sure if we can push it aside like you suggest..."

>"Doesn't look that hard to me," she says.

>"The real problem is there's a bit too much ground to cover to check like that... you wouldn't happen to have any idea quite where around here the stash should be, would you? Or perhaps it's easier for you to check than I, since you're smaller."

>"Um..." she says, frowning. "This doesn't even look like house."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 13, 2017, 08:15:13 PM
> "The corner you mentioned would have been around here, but unfortunately, that is about the best I can do."
> Does the vegetation look pointy or poison-ivy-greasy at all?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2017, 10:08:49 PM
> "The corner you mentioned would have been around here, but unfortunately, that is about the best I can do."
> Does the vegetation look pointy or poison-ivy-greasy at all?

>"Aaaaah..." she says, looking around.
>It seems to be leafy for the most part. Nothing seems particularly dangerous.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 13, 2017, 10:12:36 PM
> Start trying to simply push the vegetation out of the way, so we can have a better look in front of us and at the ground. (Don't smack Dreamy while doing this, though.)
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2017, 01:45:12 AM
> Start trying to simply push the vegetation out of the way, so we can have a better look in front of us and at the ground. (Don't smack Dreamy while doing this, though.)

>You start to search around, and soon find a few moss-covered hunks of what look like weathered stone blocks.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 14, 2017, 01:56:06 AM
> "Aha."
> Clear away more of the plant life.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2017, 05:30:00 AM
> "Aha."
> Clear away more of the plant life.

>You clear a bit more away, and soon find a bit more in a straight line from the pieces you had just found.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 14, 2017, 05:49:25 AM
> Follow that line! (But not so carelessly that we get smacked in the head by more plantlife.)
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2017, 06:45:05 AM
> Follow that line! (But not so carelessly that we get smacked in the head by more plantlife.)

>Following it, you are reasonably sure this used to be the foundation of the outer wall of the mansion itself. Soon you come to a fairly sizable bush growing along where the corner would have been.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 14, 2017, 12:29:19 PM
> "Here, Dreamy. This is the corner you were talking about."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2017, 07:23:34 PM
> "Here, Dreamy. This is the corner you were talking about."

>She frowns at the bush. "Maybe?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Serela on January 14, 2017, 07:35:37 PM
>Search around the bush.
>"So what kind of a place was the stash in...? A hole in the ground? A tree, perhaps?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2017, 07:23:00 AM
>Search around the bush.
>"So what kind of a place was the stash in...? A hole in the ground? A tree, perhaps?"

>"She had a spot in the wallpaper she pulled back," Dreamy says, as you look around. You can see bits of stone foundation within the  bush. "And there was a hole, with a box..."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 15, 2017, 08:15:08 AM
> "I see. Impressive that I never noticed."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2017, 09:11:34 AM
> "I see. Impressive that I never noticed."

>"You weren't there," she says.
>Poking around the bushes a bit more, you are pretty sure this is indeed what is left that that particular corner stone.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Serela on January 15, 2017, 03:03:43 PM
>Further investigate the foundation within the bush. A hole in the stone, perhaps...?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2017, 08:21:35 PM
>Further investigate the foundation within the bush. A hole in the stone, perhaps...?

>You do so, and you find what looks like it could be a hole near the base of it; it seems to be partially buried.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 15, 2017, 08:25:44 PM
>Start digging it out.
>"I think i found it."
>Make a mental note to find said fairy and sternly lecture her that any attempts to steal treasure from the Mansion will be hashly punished, once we go back that is.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2017, 09:56:33 PM
>Start digging it out.
>"I think i found it."
>Make a mental note to find said fairy and sternly lecture her that any attempts to steal treasure from the Mansion will be hashly punished, once we go back that is.

>You dig a little, and find a fair deal of rotten wood shards. Then after a few inches, your shovel hits something solid.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 15, 2017, 10:00:46 PM
>"I found something i think."
>Dig away the remaining dirt covering it by hand and examine what we just hit.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2017, 11:49:44 PM
>"I found something i think."
>Dig away the remaining dirt covering it by hand and examine what we just hit.

>You do so and find a wooden box, amidst a fair amount of mostly-rotten wood debris. The box has been stained and treated, unlike the rest, and seems to be...serviceable shape.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 15, 2017, 11:52:02 PM
>"Huh..."
>Open it.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2017, 11:56:21 PM
>"Huh..."
>Open it.

>You open it, and find that while the wood has kind of survived, the hinged have not, and tear the lid off of the box.
>Inside, you can a piece of green glass, a wooden yoyo, a bent fork, and a sake bearer hina doll. "Ooooo..." says Dreamy, kneeling by the edge of the hole and leaning close to the box.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: the old guy on January 15, 2017, 11:58:15 PM
>Do any of these objects seem familar to us?
>"Please don't touch, Dreamy."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 16, 2017, 12:08:47 AM
>"Hmm..."
>Huh... maybe we don't need to give her that harsh of a lecture...
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2017, 12:22:59 AM
>Do any of these objects seem familar to us?
>"Please don't touch, Dreamy."

>The fork is likely to have been taken from the manor's stock of tableware.
>"Yeep!" the faerie cries, drawing back.

>"Hmm..."
>Huh... maybe we don't need to give her that harsh of a lecture...

>Who knows why she was hiding most of this stuff?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 16, 2017, 12:35:03 AM
> Do we have anywhere to store the box to take it with us?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Monarda on January 16, 2017, 12:36:20 AM
>"Dreamy, would you be able to tell me why did she hide these things ?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Serela on January 16, 2017, 01:20:20 AM
>Well, at least we can be reasonably sure these satisfy our quota for something old!

...it's been so long.
>Do we have anything left on the list of things we need for Ran?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2017, 01:29:12 AM
> Do we have anywhere to store the box to take it with us?

>No. your hands have been full of digging equipment recently.

>"Dreamy, would you be able to tell me why did she hide these things ?"

>"So they didn't get taken," she says.

>Well, at least we can be reasonably sure these satisfy our quota for something old!
>Do we have anything left on the list of things we need for Ran?

>Assuming they were made before you left, at least.
>Assuming these fit the bill, you should have everything.

>_

Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 16, 2017, 01:32:36 AM
> "Of course. Well, this appears to be exactly what I need. Thank you for your assistance, Dreamy."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2017, 01:44:06 AM
> "Of course. Well, this appears to be exactly what I need. Thank you for your assistance, Dreamy."

>"So I can't have it, then?" she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 16, 2017, 02:02:29 AM
> "If I do not need absolutely all of it, you may have whatever I do not need. Is that fair?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2017, 03:17:33 AM
> "If I do not need absolutely all of it, you may have whatever I do not need. Is that fair?"

>She groans, but nods.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 16, 2017, 03:34:45 AM
> What time of day does it appear to be?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2017, 03:37:30 AM
> What time of day does it appear to be?

>The afternoon is wearing on. The sun will probably start to set within a couple hours.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 16, 2017, 03:44:12 AM
> In our time, how far away from here is the Human Village?
> In our time, how far away is Youkai Mountain?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2017, 04:19:42 AM
> In our time, how far away from here is the Human Village?
> In our time, how far away is Youkai Mountain?

>In your era, they were not too terribly far away, particularly by air. In this era, they are a bit further away.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 16, 2017, 07:42:27 AM
> Give a small smile.
> "Thank you, Dreamy. Now, would you be willing to accompany me to Old Hometown?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2017, 08:01:11 AM
> Give a small smile.
> "Thank you, Dreamy. Now, would you be willing to accompany me to Old Hometown?"

>"Oh, sure!" she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 16, 2017, 02:13:53 PM
> Smile.
> "Splendid. We must first make a small detour, however, to the curio shop in the forest, so as to trade in these digging tools."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2017, 09:52:57 PM
> Smile.
> "Splendid. We must first make a small detour, however, to the curio shop in the forest, so as to trade in these digging tools."

>"I don't like the invisible lady," says Dreamy Sky. "She's mean..."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 16, 2017, 10:00:22 PM
> "We won't be there for long, okay? You can even wait for me outside, if you like."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2017, 11:49:15 PM
> "We won't be there for long, okay? You can even wait for me outside, if you like."

>"Okay," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 16, 2017, 11:51:50 PM
> Does Dreamy look like she could carry one of our digging tools?
> If Dream carried one of our digging tools, would we be able to carry the box and the other tool?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 12:17:14 AM
> Does Dreamy look like she could carry one of our digging tools?
> If Dream carried one of our digging tools, would we be able to carry the box and the other tool?

>She could probably handle the shovel.
>You could, but it would be a little precarious.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 12:23:21 AM
> "Now, since my hands are full, can you hold onto the box for me? It is okay to touch it now."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 02:20:09 AM
> "Now, since my hands are full, can you hold onto the box for me? It is okay to touch it now."

>"Oooh, okay!" she says, reaching in to extract the box.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 02:20:49 AM
> "Do be careful not to break it, though. It is likely very fragile."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 02:40:29 AM
> "Do be careful not to break it, though. It is likely very fragile."

>"Eep!"
>She slows considerably in reaching for it. Almost achingly slow. You're used to this, however irksome it can be; the maids do it all the time when dealing with delicate things. But she manages to extract the box from the hole without is falling apart. It does wobble a little worryingly; it may have endured the ages, but only just.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 02:44:31 AM
> How far is it from here to the ex-Kourindou?
> "Good. Be careful with that as we move, okay?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 03:02:11 AM
> How far is it from here to the ex-Kourindou?
> "Good. Be careful with that as we move, okay?"

>It's not too terribly far, you think. Along the road on the other side of the lake.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 03:08:51 AM
> "Come."
> Begin walking back to ex-Kourindou.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 03:16:33 AM
> "Come."
> Begin walking back to ex-Kourindou.

>You make your way around the lake; sometimes certain that you can see shapes darting beneath it, but they never seem to remain whenever you look at them. Soon you reach the road, which you are now certain is likely the same one that you used to follow to human town. Not too long after, you can see the corner of what was once Kourindou peeking around a tree.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 03:18:14 AM
> "Say, Dreamy, do you know if the mermaid princess still lives in the lake?"
> Continue walking toward ex-Kourindou while talking.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 03:23:59 AM
> "Say, Dreamy, do you know if the mermaid princess still lives in the lake?"
> Continue walking toward ex-Kourindou while talking.

>"What's that?" she says, hovering along with you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 03:31:16 AM
> "...Never mind. Don't worry about it."
> Continue onward.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 03:37:19 AM
> "...Never mind. Don't worry about it."
> Continue onward.

>"Okay!"
>You reach the front door of the shop easily enough.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 03:43:03 AM
> "All right. Stay out here. I won't be long."
> Enter the shop.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 03:59:07 AM
> "All right. Stay out here. I won't be long."
> Enter the shop.

>You head inside.
>The distorted woman still sits behind the counter; as far as you can tell she is going over some papers; it seems her blurriness extends to things that she is holding. "Oh, you're back," she says. "And you look like hell, what happened?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 04:14:43 AM
> "A hairy creature in the forest attempted to ambush me. But as you can see, I am here, and she is not."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 04:42:21 AM
> "A hairy creature in the forest attempted to ambush me. But as you can see, I am here, and she is not."

>"A what now?" she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 04:50:54 AM
> "Some manner of beast. The fairies called her a wumpus, whatever that is."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 04:53:44 AM
> "Some manner of beast. The fairies called her a wumpus, whatever that is."

>"Never heard of it," she says. "I'll give you some salve in exchange for a good description of it."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 04:56:37 AM
> "Certainly."
> Describe the beast's overall appearance, including height and posture.
> "She doesn't speak much, and appear to detest the order of humanoid society. She also carries a stone machete and a sling, and she is more than strong enough that I would highly recommend never getting hit by either."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 05:21:36 AM
> "Certainly."
> Describe the beast's overall appearance, including height and posture.
> "She doesn't speak much, and appear to detest the order of humanoid society. She also carries a stone machete and a sling, and she is more than strong enough that I would highly recommend never getting hit by either."

>Shuuei nods as you speak, setting her papers aside leaning forward. At least, you think she leans forward, it's hard to tell. Her face is unreadable, but you want to imagine her expression is stony just to fit the lack of information that the distortion around her gives you.
>"So you're saying you ran into a marchstepper," she says at length. "And thus proven there's one out there. That's no good. Salve's on the third shelf to your left, fifth one from the bottom. ...Take a clean rag from there too to clean it with."

>_

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 11:56:52 AM
> Nod.
> "Thank you."
> Heft the digging tools.
> "Are you still willing to purchase these, by the way? It would help tremendously to free my hands."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 08:33:30 PM
> Nod.
> "Thank you."
> Heft the digging tools.
> "Are you still willing to purchase these, by the way? It would help tremendously to free my hands."

>"They don't look like they've seen too much wear," she says. "Clean off the that shovel head for me, though?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 17, 2017, 08:39:15 PM
> "May I use the same rag as the one I use to clean myself up to do so? With cleaning myself up coming first, of course."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 10:07:19 PM
> "May I use the same rag as the one I use to clean myself up to do so? With cleaning myself up coming first, of course."

>"As long as you don't make it look like a murder weapon. Don't want people thinking I'm advertising things I don't have."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 17, 2017, 10:09:36 PM
> "Of course."
> We presumably know basic first aid, yes?
> Set the tools down on the ground and have a look at the third shelf from our left, fifth one from the bottom to find the salve and a rag.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2017, 11:19:43 PM
> "Of course."
> We presumably know basic first aid, yes?
> Set the tools down on the ground and have a look at the third shelf from our left, fifth one from the bottom to find the salve and a rag.

>You have some basic knowledge of dealing with such things, yes.
>You set the tools aside and easily find the materials she mentioned, among a variety of ointments and potions and powders that proclaim they handle all kinds of ailments.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 17, 2017, 11:57:10 PM
> Take the indicated salve and a rag and begin treating ourselves.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 12:31:29 AM
> Take the indicated salve and a rag and begin treating ourselves.

>You begin to treat the wound. You had been ignoring how sore it was, and hadn't really looked at it, but now that you have, you can see why Shuuei might have been so willing to just give you supplies. The stone weapon didn't really cut you so much as tear the wound open. It has bled freely for a bit, but seems to have mostly stopped by now, but it has certainly ruined this dress beyond salvaging, even if the cut wasn't there. This will leave a nasty scar, no doubt. You clean it out as best you can, then apply the salve, and feel the pain  ebb away instantly. By the time you are done applying it, you are certain the spot where you first applied it already looks better.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 12:39:06 AM
> Unfortunate. Hopefully the Lunarian doctor can do something about the inevitable scar...
> Look back to Shuuei.
> "There."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 12:58:20 AM
> Unfortunate. Hopefully the Lunarian doctor can do something about the inevitable scar...
> Look back to Shuuei.
> "There."

>She nods. "Let that stuff set in, and you should be fine in a little while."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 01:01:34 AM
> Have a look at the rag.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 01:17:35 AM
> Have a look at the rag.

>It is kind of a mess, but the blood has been well-absorbed and is confined to one side.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 01:25:12 AM
> Use the cleaner side to wipe the shovel clean.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 01:28:40 AM
> Use the cleaner side to wipe the shovel clean.

>It takes you a moment, but you clean the shovel decently enough. Not quite brand new, but close to it.
>"That should do," says Shuuei. "How much did I say I was going to give you for them?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 01:36:28 AM
> "I paid seven of the Avalonian currency for them, but never got a comparison between that currency and Mon."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 01:59:24 AM
> "I paid seven of the Avalonian currency for them, but never got a comparison between that currency and Mon."

>"Seven mon, then," she says, reaching under her counter, fiddling with something, then placing a few small objects on the counter. Once she removes her hand, their blurry forms resolve into seven coins.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 02:02:51 AM
> "Thank you."
> Retrieve the digging tools and hand them over, then retrieve our payment.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 02:35:03 AM
> "Thank you."
> Retrieve the digging tools and hand them over, then retrieve our payment.

>She sets them against the counter, and you receive your payment.
>"Will that be it?" she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 02:45:04 AM
> "I believe so. Do you wish to keep and clean this rag?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 03:51:25 AM
> "I believe so. Do you wish to keep and clean this rag?"

>"It's yours," she says, waving a hand with a gesture grand enough to be see through the distortion around her. "Toss it out if you want."

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 04:07:45 AM
> "Very well. Thank you."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 05:42:33 AM
> "Very well. Thank you."

>"Think nothing of it," she says.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 11:07:26 AM
> "It has been a pleasure, Shuuei. I wish you and your business the best."
> Assuming the shopkeep does not try to stop us, exit the shop.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 11:10:54 AM
> "It has been a pleasure, Shuuei. I wish you and your business the best."
> Assuming the shopkeep does not try to stop us, exit the shop.

>You make your way out of the shop. Dreamy Skies sits outside the door, playing with the sake-bearer doll.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 11:29:27 AM
> "Are you ready to go to Old Hometown now, Dreamy?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 11:38:52 AM
> "Are you ready to go to Old Hometown now, Dreamy?"

>"Okay, sure!" she says, as she makes the doll dance along the edge of the box; thankfully not hard enough to stress it.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 12:00:29 PM
> "If you promise to be extra careful with that box and its contents, I will let you hold onto it while we travel."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 12:15:01 PM
> "If you promise to be extra careful with that box and its contents, I will let you hold onto it while we travel."

>"Promise?!" she cries, looking up at you.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 18, 2017, 12:58:24 PM
> ...Does she sound happy or upset?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 09:34:18 PM
> ...Does she sound happy or upset?

>Very much the former.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 18, 2017, 09:36:16 PM
> Nod.
> "It will be your responsibility until we reach New Hometown. At that point, we will reassess the situation. I may need it back. Is that clear?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 10:22:43 PM
> Nod.
> "It will be your responsibility until we reach New Hometown. At that point, we will reassess the situation. I may need it back. Is that clear?"

>She makes a disappointed groan, but nods.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 10:58:24 PM
> Smile a bit.
> "Sorry. I'll tell you what; when my journey has ended, whatever I do not need from that box is yours to keep. Is that fair?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2017, 11:53:17 PM
> Smile a bit.
> "Sorry. I'll tell you what; when my journey has ended, whatever I do not need from that box is yours to keep. Is that fair?"

>"Okay," she says, at least somewhat mollified.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 18, 2017, 11:54:36 PM
> "Excellent. Now, let us depart. And remember, be careful with that."
> Take flight and head back to Old Hometown.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 12:17:23 AM
> "Excellent. Now, let us depart. And remember, be careful with that."
> Take flight and head back to Old Hometown.

>You take to the air, and make your way back toward Old Hometown; Dreamy following behind you.
>As you reach the edge of the forest, you note that Mitsu and her Flying Chariot are still near the edge of a field. It seems the kappa is crawling along one of its wings at present?

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 12:21:33 AM
> "Ah, wait, I almost forgot. This way first."
> Fly down to Mitsu.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 12:36:12 AM
> "Ah, wait, I almost forgot. This way first."
> Fly down to Mitsu.

>You make your way toward the kappa, who looks up as you approach.
>"Oh hey, there you are!" she calls, waving.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 12:41:59 AM
> Nod.
> "Apologies for the delay. My business here is finished, though."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 12:45:50 AM
> Nod.
> "Apologies for the delay. My business here is finished, though."

>"That's okay," she says. "So, where to next? Oh, and, uh, make sure your faerie doesn't touch anything."
>"But I have to touch things to live!" Dreamy cries.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 12:50:05 AM
> "Do not worry about her, her hands are full with a very important task, and she knows how to behave. She was one of my best assistants back in my time, in fact."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 12:57:49 AM
> "Do not worry about her, her hands are full with a very important task, and she knows how to behave. She was one of my best assistants back in my time, in fact."

>"I'll take your word on it," she says. "Where to, next?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 01:04:24 AM
> "Back to Old Hometown, please."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 01:19:40 AM
> "Back to Old Hometown, please."

>"Sure thing!" she says as she makes her way down the wing and opens the glass canopy. "Is this going to be the last stop, then?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 01:21:19 AM
> What time of day is it?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 01:33:44 AM
> What time of day is it?

>Still late afternoon.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 01:36:01 AM
> "I'm not sure, but probably. Ah, though my assistant here is holding something very delicate. Will it be safe at these speeds?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 02:35:06 AM
> "I'm not sure, but probably. Ah, though my assistant here is holding something very delicate. Will it be safe at these speeds?"

>"Oh, um..." she frowns at the box. "I guess it should be, as long as you keep a good hold on it?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 02:41:19 AM
> Look to Dreamy.
> "Can you do that?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 02:43:28 AM
> Look to Dreamy.
> "Can you do that?"

>She nods.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 02:46:10 AM
> Look back to Mitsu.
> "That should not be a problem."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 02:55:58 AM
> Look back to Mitsu.
> "That should not be a problem."

>"Pile in, then," says Mitus, as she opens the canopy.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 03:29:53 AM
> Nod, then look to Dreamy Sky.
> "We're going to enter this chariot now, Dreamy. You're going to sit on my lap and take very good care of that box. The chariot is going to fly us very, very fast, faster than both of us combined could go, so be ready, okay?"
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 04:40:24 AM
> Nod, then look to Dreamy Sky.
> "We're going to enter this chariot now, Dreamy. You're going to sit on my lap and take very good care of that box. The chariot is going to fly us very, very fast, faster than both of us combined could go, so be ready, okay?"

>"O-okay..." she says, frowning.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 04:43:55 AM
> Climb into the passenger's seat of the jet.
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 05:42:15 AM
> Climb into the passenger's seat of the jet.

>You do so, fitting yourself into the seat snugly and easily securing yourself in. Dreamy Sky peers over the edge of the seating area, then says, "Where do I sit?"

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 10:51:00 AM
> Pat our lap.
> "Right here. Be sure to face forward."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 09:29:56 PM
> Pat our lap.
> "Right here. Be sure to face forward."

>She nods, then flies over the side and plops down onto your lap like a sack of potatoes.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Suwako Moriya on January 19, 2017, 09:33:37 PM
> "I'm going to hold onto you now to make sure you're somewhat secure while we move, okay?"
> Unless Dreamy objects, gently wrap our arms around her middle and a secure grip on her without squeezing her too hard (or contacting anywhere inappropriate, obviously).
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2017, 10:11:43 PM
> "I'm going to hold onto you now to make sure you're somewhat secure while we move, okay?"
> Unless Dreamy objects, gently wrap our arms around her middle and a secure grip on her without squeezing her too hard (or contacting anywhere inappropriate, obviously).

>"Got it!" she says as you secure her in place.
>Mitsu closes the canopy, and the chariot begins to whine to life. Dreamy tenses up in your grasp as it does. Then the vehicle begins to move forward, and she goes stiff as a board. As it picks up steam, she lets out a low-pitched whine that reminds you of a distressed dog. It doesn't abate as the chariot lifts into the air, only becoming a bit more high-pitched.
>She doesn't stop during the trip, which is thankfully quite short. Mitsu, thankfully, doesn't comment. The vehicle sets down near Mitsu's home, and drifts to a stop near the barn doors. Only when the canopy opens does Dreamy finally stop; you're a bit impressed she didn't stop for a breath.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 19, 2017, 11:03:29 PM
> How did the box hold up?
> Smile and let go of Dreamy.
> "There, it's over now."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 20, 2017, 01:04:25 AM
> How did the box hold up?
> Smile and let go of Dreamy.
> "There, it's over now."

>Thankfully, she was was holding on more to the sides of the chariot than it; otherwise you think it might not have survived.
>She just makes a plaintive noise in response.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 20, 2017, 01:26:53 AM
> Give a small chuckle.
> "It's okay, you're safe now."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 20, 2017, 01:52:59 AM
> Give a small chuckle.
> "It's okay, you're safe now."

>"Uuuugh," she replies.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 20, 2017, 01:57:34 AM
> "You can get out now, Dreamy."
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 20, 2017, 03:10:22 AM
> "You can get out now, Dreamy."

>She just groans again.

>_
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Kilgamayan on January 20, 2017, 03:32:50 AM
> Is anyone holding onto that box?
Title: Re: Sakuya Quest 6 - A Z-Machine Adventure
Post by: Hello Purvis on January 20, 2017, 03:39:04 AM
> Is anyone holding onto that box?

>The box has clipped through the floor. Please accept our apologies for this soft lock.