>Tap on the window
>Go in.
>Did that old foundation from the mansion seem dugged into the grouns ?
//Yeah that is my plan, at least try to take a fair-sized fragment of either of them.
>"I would like to take a look at your shovels and pickaxes if i may Miss.... ?"
>"Thank you."
>Head to said rack.
>"Am i allowed to hold them ? I would like to have a closer inspection on them and feel for their weight."
>"Thank you."
>Grab the pickaxe first and hold it, how heavy is it ?
>"Hm... i can't take this all the way there wiyhout help...."
>Would the pickaxe fit in the air machine ?
>Return the pickaxe and grab a shovel this time to examine it !
>"Hmm..."
>Are these tools made of iron or is it steel ?
>Would it be possible to take these two tools to the mansion ruins or the bridge by ourselves ? Or at least to the air machine ?
>"How much would a pickaxe and a shovel cost total ?"
>Do we know how much of the currency we currently have this value would be ?
>Inventory.
>7☼>Our manipulation of time and space is truly impressive.
>This is 11☼
>Hm...
>Take out seven shillings and one of our silver knifes and show the knife to Gwen.
>"Excuse me Miss Gwendolyn, but would you have an idea of how much this knife would be worth ?"
>Our manipulation of time and space is truly impressive.
>Do we know what metal it is?
>Is it really fully made of silver, made of another metal but coated on silver, or is it made of another metal similar to silver ?
>"Argent ? You mean silver ?"
>"Uh.... well what can you tell me about argent then ? Maybe it is the same metal i have in mind."
>What is the core metal of our knifes then ? Steel ?
>"Hmm, yes, that is exactly like silver, which is what coats these knifes."
>Handle the one we have on our hand to her for a closer examination.
>"Yes, that is what we call it, i was hoping for it to be valuable in case i need some currency."
>Retrieve our knife from her after she returns it and pocket it, then offer the 7 shillings.
>"7 shillings for a shovel and a pickaxe correct ?"
>"Thank you for your help Miss Gwendolyn, these tools should aid me in my task."
>Bow.
>Fly off.
>Quests
>First we head to the air machine to warn Mitsu of our plan.
>Try to wave at Mitsu and approach to land.
>"Not quite, since i need an very antique object from my time period, i thought of grabbing a piece of the mansion's foundation, or from an ancient bridge i have been told."
>The bridge is close enough that a flight is not needed correct ?
>"Say Mitsu, do you think you could take me to said bridge ?"
>Where is the bridge located again ?
>Put the tools on the ground.
> Which bridge is this again?
> Wait for a response to our question from Mitsu.
> Describe the location of the bridge.
>"Seems so."
>Pick up the tools and look at her.
>"Hey, is it okay if you come too ? Or does someone need to look after the machine ?"
>"Well, are there any kinds of Youkai around here i should worry about?"
> When the chariot landed, were we still in "familiar territory" to us? That is, we made very little/no progress into unknown lands in the direction of True Glorian?
> Nod.
> "All right. If you wish to remain here to guard the chariot, that is fine. I can appreciate wanting to keep such a thing safe. I should return shortly."
> Head out on foot to where the old stone bridge should be.
> ?!?!?!
> Enter!
> ?!?!?!?!?!?!
> "Pardon me, is this Kourindou?"
> "Ah, I see."
> Frown in mild frustration/confusion. Why can't we properly look at this person?
> "How long has it been Inconspicious Mercantile instead of Kourindou?"
> "Mmm, I suppose it has likely been a while, seeing as the original proprietor has been gone for so long his glasses are now considered museum-worthy."
> Frown deeper and keep trying to look at this person.
> "In that case, may I ask your name? It has been a very long time since I was in this area."
> "Well met, Spectre. I am Sakuya Izayoi. Since I am reminiscing about Kourindou, I am the former head maid of the Scarlet Devil Mansion, which stood not too far from here for many years."
> Do we recall a 'Spectre' ever visiting our home?
> Brighten up a bit.
> "You do? You wouldn't happen to know what happened to its first Mistress, Remilia Scarlet, would you?"
> Deflate a little bit.
> "Ah, unfortunate. Doubly so, if it was truly that long before you visited us, as it would have been well past my time. Were you new to this land then?"
> "Hmm. Were you, perhaps, around in my time?"
> Adopt a thinking face.
> "There were a number of significant events in the years before my disappearance...a temporary war between my home and Bhavagra when their islands invaded Gensokyo, the transmogrification of the land's money into jewelry, the resurrection of Lady Toyosatomimi and her entourage, the fluctuations of faith and emotion caused by a menreiki...I think the kobito war was the last major conflict."
> "Ah, splendid. This may sound far-fetched, but in that case, would you perhaps like me to deliver a message to your past self?"
> "Well...the reason I disappeared was because I was flung forward in time by an unknown force while trying to rescue the hakutaku of the time from an explosive accident in the mansion's library. From my perspective, that explosion was just this morning - from everyone else's, it was nearly one thousand years ago, shortly after the kobito war, or rebellion, or whatever history remembers Shinmyoumaru Sukuna's actions as. I have spent part of the day working to obtain the materials necessary for a spell that should return me to the time in which I belong."
> Heft the shovel just a little bit in demonstration.
> "I was on my way to obtain the last bit of material when I noticed that this shop was open."
> "Sorry, that was perhaps too many details. The long and short of it is that I do not belong to this time, but to the past, almost a thousand years ago. I will be returning there once I am able. If you wish, I can deliver a message of your choosing to your past self."
> "Whatever you wish for me to do with it. And yes, I understand it is rather far-fetched, particularly if you had not visited our home while I was there. If you do not wish for me to do anything, then I will not do anything. There are a fair number of people that have already made message requests, however. Including the Young Mistress, Flandre Scarlet, whom you have presumably met if visited my home while Lady Patchouli was leading it."
> Chuckle a bit.
> "So I've been told."
> Look mildly mortified.
> "Heavens, no. That would be quite uncouth."
> Nod.
> "Any message I deliver will be made no more public than what is requested of me. This is true of you and everyone else that has made requests so far."
> Nod and take the object.
> "Am I allowed to read this?"
> Look mildly disappointed.
> "Shall I at least trust that it is nothing that will bring harm to another?"
> "Mmm. And how shall I find you to deliver this?"
> "Found this note myself, you mean, or...?"
> "Ah, I understand. I assume this is related to why I cannot see you properly?"
> Stop time and see if we can get a better look at this person.
> Walk around the counter and have a look at the rest of her.
> Return to our previous location and posture and resume time in the same position as when we stopped it.
> "Ah, my apologies."
> "If I may ask one last question, then, for your benefit."
> Wave the little piece of paper.
> "Whatever is written on this paper, will it do the job of convincing your past self that her future self wrote it, or at least placate your past self enough that I will not draw her immediate ire? Or will I need to explain myself before handing it over?"
> What do we know about the Brocken Spectre?
> Furrow our brow a little bit.
> "I see. Is there something else I-"
> Stop and shake our head.
> "Wait, no, forget that. Sorry. It should be no trouble to use 'your future self' or just not say anything at all. In thinking about it, I suppose you would recognize your own handwriting anyway, at least. Unless it has changed drastically in the last thousand years."
> Nod.
> "I can do this."
> "Understood."
> Have a look around at the contents of the shop.
>A broken clock ? Examine that !
> Is the broken clock our stopwatch, or anything at all familiar-looking?
> Point to the shelf.
> "Can you tell me about the clock, the green liquid, and the glass?"
> Does the hammer look like Princess Sukuna's mallet?
> "Mmm...what about the onbashira and the hammer?"
> "Seems reasonable to me. Anyway, I might as well finish the shelf off and inquire about the bear and the box."
> "Interesting. How much for the bear?"
> "Oh, right. Ah, I'm afraid I only have some of the old currency of this land, as well as some True Glorian currency, which is apparently quite new to this land."
> Pull out one of each to show them to Shuuei.
> Nod.
> "Certainly. Though perhaps some sort of currency conversion should be established?"
> Shrug.
> "Very well. For what it is worth, these digging tools cost a combined 7 shillings."
> Put 15 shillings on the counter.
> "Of course. If it were an actual issue, I would have tried to haggle you down a bit. This is fine."
> "Not for the time being. Though, if you would be willing to purchase these tools from me once I am done with them, it would be much appreciated."
> "They are, and there should be minimal wear on them once I am done with them."
> "Of course. I hope to return shortly. Until then."
> Exit the shop and continue on our way to the old stone bridge.
> Is it stuff our knives could cut?
> Is flight there reasonable?
> Try flight, then, and see what progress we can make.
> Is there air space to float directly above the water? If so, do so, and look up and down the stream for the bridge.
> Might as well fly upstream, then.
> Fly toward the thing!
>Investigate!
>Look around some more to spot any fairies, if there are none examine the stones that compose the bridge.
> Well, if there are fairies active and around, they'll be drawn to the noise soon enough.
> Return our attention to the bridge, examining the weathering on the stones, particularly those near the middle.
> Land on the bridge and put our shovel down.
> Pick a rock in the middle of the bridge and use our pick to break a piece of it off.
> Hold up on our current swing and look over at them with a neutral expression.
> "I need a small piece of Miss Bridge for a magic ritual."
>"I could give you a hair, if you like."
> How does the fairy compare in size to the pick?
> Look mildly worried.
> "Are you sure? This is fairly heavy, and it's larger than you are. What if you missed and hit Miss Bridge?"
>hold hand out to pet the faerie
> Ruffle her hair.
> Chuckle a bit ourselves.
> "What is your name, little one?"
>"And what is your friend's name ?"
> Look over to the other fairy.
> "What is your name, non-friend of Coffee Leaf?"
> "A pleasure to meet you both."
> Shift ourselves to move our body out of Coffee Leaf's path while keeping our hands on her head.
> If she does not adjust her path, once we are out of her way, let go of her head.
> Look at Hibiscus and shrug.
> "Hello."
> Resume trying to chip off a piece of the bridge.
>"I am not trying to kill her, i am just taking a piece of her to see if she is alright, like a exam from a doctor."
>"Then how do you think is done ? I have to take a piece to see how strong the bridge is, and if it needs some repairs."
>"Then how does it work ?"
> Does it sounds like Coffee Leaf's voice?
> Stop picking and look east.
> Do we recognize the person?
> Drop our pick away from us and assume a defensive stance.
> "Hey, watch out!"
> Brace ourselves to catch the fairy.
> Does she look at all familiar?
> "Hey! Take it easy! Calm down!"
>Gently push her away from our stomach and look at her face.
>"Wait... Dreamy ? Is that you ?"
> Brighten.
> "Dreamy, it IS you! Oh, I'm thrilled to see you again!"
> Give Dreamy Sky a hug.
> "I'm sorry for leaving, Dreamy! Someone kidnapped me and took me forward a thousand years. I didn't want to leave!"
> "... But who was this wumpus?"
> ...Does that describe Alice's golem?
>"Easy easy..."
>Softly pat her back.
>"...so have you been Dreamy, what have you been doing ever since that happened ?"
>How was our relationship with Dreamy like ?
> Frown.
> "It's okay now, I'm here. Where is this wumpus now? Do you remember?"
>Did the fairy maids ever feel like a kind of family to us ? Since they are basically children without a parental figure ?
>You'd never admit it, but more or less.
> What is (or at least should be) in that direction, assuming we leave the forest?
> Pick our pick back up.
> "Okay. Take me there, so I can see this wumpus for myself and take care of it for you."
>Tap her shoulder.
>"Don't worry Dreamy, have some trust in me, i can definitely take care of some wumpus."
>"If i could take care of all that cleaning, surely i can take care of a mean person."
> We did retrieve the pick, yes?
> Is that other fairy still around?
> Nod.
> "That would be fine."
>"I will protect you Dreamy, i don't abandon my fellow work colleagues."
>Pat her head to comfort her.
>"Now could you show the way please ?"
> Call back to Hibiscus: "And you as well!"
> Follow Dreamy Sky.
> Can we fit in the hole?
> Nod.
> "All right. Stay behind me while I investigate, okay?"
>Carefully examine it, then slowly head inside.
>Whisper: "We might need to be very quiet Dreamy, so watch your mouth please."
> Based on where we've gone since leaving the old stone bridge, how close are we to Juza's camp?
>Gesture for Dreamy to stay put and wait, then slowly proceed inside again.
>If we can prepare some knifesand keep moving do so, and beware of any sudden moves or sounds.
>Gesture for Dreamy to stay put and wait, then slowly proceed inside again.
>If we can prepare some knifesand keep moving do so, and beware of any sudden moves or sounds.
> Hold up, don't do this yet.
> Instead, look up. How clear is the canopy?
>How tight is the area around us ? Would we have enough free movement for an evasive maneuver ?
> What position are we currently in? Standing, crouching, crawling, etc.
> How large is the creature? Is it larger than us?
>Can we sense anything else around us ?
>Is it carrying anything ? Maybe a rock ?
>If we have to stop time, how long can we make it last in these conditions ?
> Does the creature look angry, frightened, impassive, happy, or anything else we can tell?
>How is it reacting to our presence ?
>Steel our will and take our chances with a proper bow.
> Rather than bowing, smile and try to take on a pleasant tone.
> "Good afternoon."
>ETA ?
>Is sidestepping an option ? How about crouching ?
> Is Dreamy Sky to our left or our right?
>Just stop time.
>ETA on the attack ?
>Is sidestepping to the right an option ? How about crouching ?
>Just stop time.
>Don't.
> Pull out and fire off a knife at the creature's chest, and then jump to the right.
>Stop time
>Drop the tools
>Sidestep
>Throw a knife at the monster
>Unstop time.
>Stop time
>Drop the tools
>Sidestep
>Throw a knife at the monster
>Unstop time.
> Do this without stopping time.
>Duck!
>Throw a knife at its face!
>Duck!
>Throw a knife at its face!
>Wait ! Don't do this.
>How low on the ground is the hand at ?
>Can we sidestep or jump or fly over it ?
>Take a step back to get out of the arc that the arm will make.
>Once clean throw the knife at her !
> Well, before we make a decision, how do danmaku rules apply to wild beasts?
> And what about weapons used in non-danmaku fashion?
>Throw a knife at its face then, probably can't be negotiated with.
> Wait, don't throw just yet, we're still under attack!
> Instead, jump backwards to get out of the way of the swinging fist!
> Fling a horizontal line of arrowheads at the beast's chest.
> While firing: "Dreamy, hide!!"
> What's in our hands right now?
> Lean our upper body to the left to get it out of the way of the punch.
> What is the creature's other, non-punching hand doing?
>Beware of another punch then !
>How fast can we recover balance ?
>What became of the fist that was swinged at us ?
>Towards the creature or making a returning arc aimed at us ?
>Can we use an surrounding object to help us recover balance ?
>Do that
>Prepare for another attack.
>If the trees are notably far away, just roll with our off-balanced-ness instead. Literally, into a dodge roll where hopefully we can finish in a position not too hard to get up from.
> Is our back up against the tree?
> How far is the distance between us?
> Do we still have a single knife in one hand?
> Fling the knife, as danmaku rather than a lethal weapon, at the creature's nose.
> What are our options, if "knife" is not one?
> Make it a vertical line, then.
> Is she further away from us as the crow flies than she was before?
> Do we recall anything of significance to our right?
> Pull out another knife.
> Are her arms pulled back, ready for a strike?
> Is she keeping her hands open, or forming fists?
> What sort of action could one do with their hands open and fingers partially curled?
>What is directly behind us?
>Fly straight up out of grabbing range, being careful that we don't get grabbed doing so.
>See how she reacts to us being out of her reach.
>Prepare to evade if necessary.
>Can we do any filps while in the air?
> Keep flying up!
> While heading upward, try flinging a horizontal line of knives at the beast, aimed for across the chest.
> "Hey!"
> Land, keeping eyes on the beast.
> "Come back here!"
> Is it coming from the burrow?
> If so, how far down the burrow does it appear to be?
> Is the burrow built into the side of a mound of dirt, or is it a hole in the ground that goes straight down?
> Quickly, move to try to head around to the other side of the burrow before whatever is coming resurfaces.
> Move toward the opening to the burrow such that we can see it, but the way at which it is angled means it is opening away from us (however slightly).
> Jerk back a bit and watch the entrance (just the entrance, not trying to peer into the burrow) in preparation for something to come out.
> Jump to the left!
> Given the size of the beast and the size of the burrow, if we were to travel into the burrow, would we have enough room to maneuver past it?
> Take a step back and return our attention to the hole.
> Look concerned.
> Put our hands up just a tad in front of us, open with palms facing outward, at about neck level, in a pose designed to demonstrate unarmed-ness and lack of combat desire.
> "Wait!"
> Jump to the right!
> What do we remember being behind us?
> Jump back while pulling a knife out.
> How much space is between us now?
> What are her hands doing?
> Fling a diagonal line of knives across her body, angled so the higher knifes are aimed toward her machete shoulder (and possibly arm, if it's raised).
> Jump back again!
> Fire off a vertical line of arrowhead danmaku, aimed to go from her navel to her head.
>Ready up for another arrowhead danmaku attack and step back to the left, opposite of way of the brute, keep our eyes on her as best as we can.
> Rather than just readying another arrowhead attack, just fire it off, since those take no prep time.
> Is the tree immediately to our side, or is it still a nontrivial distance away?
> Pull out another knife.
> Is it a vertical slash straight down?
> Jump to the left!
>Are there any trees or objects to usr as cover ?
>Is it coming for dead ahead or is it from an angle ?
>Does it seem like we can jump over it ?
>Which angle ? From our left or our right ?
>What kind of martial arts moves did Meiling teach us?
> Not even any sidestep deflections? Or were those considered under 'blocks'?
> Duck down, leaning our head to the left.
>Stop time!
>Stop time!
>Wait up !
>Are we in a position to do a cartwheel or a roll ? And if so does it seem like we can do it no problem on this area ?
>How long would it take to regain balance through normal means ?
> Shift the fall into a controlled roll to the left.
> How complex can we make our knife danmaku without the aid of our spellcards? Can we do something akin to our "Misdirection" spellcard, even if weaker?
> Do we have a knife in hand?
> How many knives do we have left?
>ZA WARUDO
>Stop time.
>Get up.
>Throw 4 knives at her legs and feet.
>Move out of her way.
>Real knives, if she's not going to play by the spellcard rules then neither should we. At least as long as our life is in danger.
>Aim to move behind her and throw the knives at the back of her legs and ankles as we do so.
>Pick up our knives as fast as we can!
>Only gather then while the brute is too busy getting back to her senses.
>Are there any hiding spots around ?
>How many knifes left ?
> Can we shoot an X-shaped pattern with only one knife?
>Do so, making these knifes and all the other ones we use thorough the fight danmaku projectiles.
>Prepare another arrowhead spread to launch at her eye level, she can't hit what she can't see.
> Is she still facing away from us?
>Does it look like she's about to attack again?
>How close are we to her?
>How many knives left?
> Fire off a horizontal line of arrowheads aimed at the beast's waist level.
>Which part of our body does it look like she's aiming for?
>Anything around us that could get in the way if we tried to dogue?
> Pull out another knife.
> How secure are the rocks in the beast's sling pouch?
> Throw a vertical line of knife danmaku aimed at the beast's center.
> So it didn't hit her?
> What more complex patterns can we make with single knives?
> Pull out three more knives.
>Is she leaping high enough that we can duck under her?
>Are we capable of safely doing an dodge roll to the side?
>How about a leap to the side then keep hovering to stabilize ourselves ?
> Stop time.
>Don't for now.
>Are we even able to do it again ?
>What kind of Danmaku could we make with three knifes?
>Could Danmaku impair someones vision?
>Stop time
>Create some big danmaku patterns with our knives (as much as our knives will allow)
>Move to the side as far as we can!
>How will you place these patterns? What do you have in mind besides big?>Can we make a big ball with our knives?
>_
>Can we make a big ball with our knives?
>What kind of patterns do we normally make?
>Can we create a big hemisphere (or a couple) aiming at her face?
> How close is considered 'unsporting' in terms of stopping time, getting really close, and firing off a salvo of knives?
>Can we create a line of danmaku using our knives?
>How many knives again?
>Fire a 3x4 grid of knifes then, with a rather spread pattern, make it a 3x5 one if possible.
>Use what little we have to head to an area to hide, or to a wider space to maneuver better.
>Is it dishonorable to shoot an enemy while they are on the ground?
> Fire a large horizonal wave of arrowheads at the brute.
>Do it again!
> It's possible for us to prevent that from happen? It's gonna make any difference?
> What are our terrain? Is there anything to take cover or a place where she cannot reach us so easily?
> Are we capable of reversing the direction of a moving object during stopped time?
> What about taking moving objects and relocating them, but not attempting to change their speed or travel direction at all?
> Fire off a circle of arrowheads, one as tall as she is, at the beast, generally centered at her heart area. Hopefully this will be enough to goad her into rock-slinging.
> Stop time.
> Estimate the flight path of the rock, as well as the likely movement of the beast's head, based on their movements so far.
> Grab the flying rock and, walking along with it in hand, but not twisting it or turning it at all, make our way behind the beast.
> Position the rock at the beast's head level behind her, offset a bit to the side in the direction she is moving, with the goal being that it will hit her in the back of the head.
> Are we unable to move it by ourselves, then?
> Forget it, then.
> Move over to the beast and try to move her toward the rock.
> Stand a sporting distance behind her (relative to her new position) and throw a vertical line of arrowheads at her spine.
> Assuming the rock is now positioned to fly off into the forest harmlessly, resume time.
> Is she facing away from us still?
> How far away is she?
> Fire a diagonal slash, up-left to down-right from our PoV, of arrowheads at the beast. Follow this up immediately with a diagonal slash, up-right to down-left, of more arrowheads.
> Frown.
> "Stop."
> Do we know if there is anything behind us?
> Is the beast far enough away that we could pull out another knife?
> How good/not good do we feel about our time stopping?
> Pull out two more knives.
> Is she brandishing anything?
> If not, what exactly is she doing as she is coming at us?
> Do we know what is immediately to our sides?
> Dash to the right.
> What did her other hand end up doing, if anything?
> Fling a horizontal line of knives (using one of ours in-hand) at the beast at throat level.
> Let off a circle of arrowheads in her direction, about two feet in diameter, centered at her heart.
> Is she still advancing on us?
> Is she already looking in our direction?
> Fire another large arrowhead circle, center aimed at her stomach.
> We still have a knife in hand, yes?
> Not counting the knife in our hand, how many do we have remaining?
> Stare her down with a calm, neutral expression.
> "Stop."
> Is she preparing another sling shot?
> Is she drawing back toward cover?
> Frown slightly.
> Begin walking toward her at a swift pace.
> Can we see what's on the other side of the tree?
> "Hey!"
> Continue our pursuit.
> Stop.
> "Get back here!"
> How are we feeling now for stepping out of time?
> Do we wear flats or heels?
> Stop time.
> Fly after the beast at the maximum speed that still allows for avoiding smacking into trees and such. Make a note as to which direction the beast is facing and which direction the beast seems to be moving once we spot her again and are able to discern this information.
> Fly ourselves toward that tree, aiming to move just a bit past the tree on the other side of the tree from the brute, so we'll be able to see what is the space "behind" the tree from our current perspective (i.e. the place she is moving toward to duck behind said tree).
> Position ourselves so that we are a couple of yards away from the brute and are in what would be the brute's path if she continued in a straight line in her current direction.
> Fire off yet another circle of arrowheads, this time centered at the middle of her torso.
> Step back into time.
> Return to our unimpressed expression, but make it just a little bit icier.
> "As you wish."
> Where on our body is it reaching?
> Is there a tree to our immediate left or our immediate right?
> Did Meiling ever teach us how to block and deflect? (Did we check this before?)
> Jump to the left!
> How close is she now?
> Fire a wide horizontal wave of arrowheads centered in the beast, level at about her mid-section.
> Our back is presently to a tree, correct? If so, take a step to the right so it is no longer at our back.
> Keep a visual on the sides of that tree in case the brute appears on either side, but don't move toward it yet.
> "Can we just talk?"
> Keep watch.
> "I don't usually eat things that can talk back."
> "The Scarlet Devil Mansion. Much as it has been gone for centuries, I have discovered."
> "What about you? I must confess I'm rather behind the times."
> Can we still see her?
> "My apologies. I wasn't aware it was a touchy subject."
> Keep an eye on her, but don't move after yet (or away from her) just yet.
> "Then perhaps you could show me your way?"
>Changeling ?
> How're we feeling relative to another step outside time?
> "That won't accomplish much!"
>How far can we see there ?
>"Well i don't think i taste good, and i have my thorns too."
> Can we see where this battle originated from here? Or are we too lost?
> Have we lost a visual on the beast yet?
> Call out to the beast.
> "Leave the fairies alone, then! We should both hope I do not have to come here a second time!"
> Is she just moving toward us laterally, or is she actually coming back?
>How close are we to the nearest thick vegetation point ?
>Try to keep an eye on the brute while making a distance between the thick spots, so that she can't perform an surprise attack.
Don't wanna Beat just yet. The more she moves the further away from the initial confrontation site she gets.
> If we stopped time, could we safely stick a knife in the ground, with its handle visible, without causing anything serious irreparable damage?
> Step out of time.
> Stab a knife into the ground with enough of the handle still sticking out of the ground to be well-visible.
> Make haste and aerially chase after the beast.
> How far away from her are we currently?
> Is she facing toward us, away from us, or to the side?
> Close in, monitoring how much longer we feel we can keep time stopped.
> When we're about three yards away, stop moving and fire off another horizontal line of arrowheads at the beast, lined up vertically with the beast at about heart level.
> Once we've fired off our arrowheads, step back into time.
> Keep moving toward her until she clearly regains her balance.
> We've done horizontal and vertical lines and circles of arrowheads so far. What are some of the more complex patterns we can do at a moment's notice?
> What other non-arrowhead, non-knife danmaku do we tend to use?
> Try firing a triangle of arrowheads, pointed upward, about two feet wide and two feet high, at the beast with the top point of the arrow centered at her chin.
> How far away is she now?
> How many knives to we have left?
> Drawn another knife.
> Chase after her (running) without shooting yet.
> Duck!
> Can we see the beast from our ducking position?
> Is she reaching back with a hold on the machete?
> Which of our sides is the tree on?
> Can we tell if there is another tree immediately to our other side?
> Are we in a position where we could flow our ducking motion into a roll fairly seamlessly?
> Take a step back and to the right to give ourselves the opportunity to un-duck and regain our standing balance.
> How close is she now?
> How're we feeling for time-stepping-out-ing? Presumably not that good?
> Continue backing up.
> Is she aiming for our throat again?
>Is there anything to our side?
> Lean back and to the left.
> Do we have a knife in-hand?
> Fling the knife as a horizontal line of knife danmaku, aimed at the beast's torso.
> How are we feeling for time energy?
> Did she get to move her arm forward more at all?
> Step back and to the left to enable ourselves to un-lean and right ourselves.
> Where is it going to hit us?
> Step out of time again.
> Fire off another vertical line of arrowheads centered at the beast, then take a quick couple of steps backward and step back into time.
> Fire a horizontal line of arrowheads at the beast, aimed more or less at chest level.
> Did she manage to duck behind a tree relative to our position?
> Run after her and fire another two-foot-diameter circle of arrowheads at the beast, centering it at her torso.
> How many knives do we have left?
> Pull one out.
> Has she made an attempt to hide behind the nearby tree?
> How far away from us is she?
> If she is more than two yards away, resume our on-foot pursuit of her.
> Is the beast running into it?
>Can't we just float above it?
> Then let us do so. Take flight and keep low and horizontal, trying to minimize movement speed loss, and continue our pursuit.
> Did we close all of it? If not, how much is left?
> Push it a bit more to get within a yard of her.
> Using the knife we're holding, fire off a circle of knives, one foot in diameter, centered halfway between her shoulder blades.
> Slow down while pulling out another knife. Stay behind her and watch to see if she moves from the ground.
>How many knifes can we locate quickly enough so that we can retrieve them in one time stop ? In case we need to do an resupply.
> Stop moving.
> "I admire your endurance."
> "Am I that hard to believe?"
> "Would you like some help?"
> Are post-battle knockouts of a struggling opponent considered merciful or unsporting?
>Does it seem like we can retrieve the knifes while she is downed ?
> Watch the beast in silence for a few more seconds.
> If she continues to make no attempt to acknowledge we exist, turn our attention to the battlefield and begin retrieving our knives.
> "I did not, Misty. Are you unhurt?"
> Convinced gathering knives as we talk.
> "She did not. That would be uncouth of me."
> "Now we retrieve as many of my knives as we can, and then we continue with what we were doing earlier."
>"No, dear, i'm mean trying to talk things out with her."
> "Then we shall continue doing what we were doing before we encountered her."
> How's the knife-gathering going?
> "Then we should do what we were going to do before even that."
> Continue gathering.
> "I don't think so. Ah, you got lost and couldn't find where the mansion was, right? Perhaps I should take you there?"
> "I found where it used to be."
> Sad frown.
> "Unfortunately, it is no longer there."
>"I'm sorry Dreamy..."
>"I am not sure, but if she starts making trouble again, i will see that she stops again."
>Nod.
>"You aren't hurt or anything right Dreamy ? I couldn't see you because i was focusing on the fight."
>"Good."
>Smile a bit.
>"Do you know where the other fairy maids went to ?"
>Recall more of the better fairy maids to ask Dreamy about.
> "Ah, thank you."
> Take the knife.
> "And, some of the others, like Milky Star."
> "How about Sullen Plummet, or Strawberry Crepe? Do you remember them?"
> Give a reassuring smile.
> "Don't worry, it's okay if you don't."
> Smile a little wider.
> "Excellent. Do you know where she is now?"
> "Ah, that is unfortunate. Oh well, it is good to have found you again, at least."
>"I have a friend waiting for me, do you wanna come with us too ?"
>Did we get the piece of the bridge yet ?
> Take the knife.
> "If you wish. I would be glad to have you along. And thank you."
>How tall is Dreamy again ?
>"It's nice to have the company of someone from the mansion."
> How many knives have we retrieved?
> Where are the pick and shovel?
>Search for them.
>"We could also visit the Young Mistress again, she grew to become a fine woman."
>"The Mistress' Sister, Flandre Scarlet, don't you remember her ?"
>What about the other knifes ?
>"Jammies ? As in pajamas ?"
>Did Flan always wear pajamas like Patchouli ?
>Do we recall introducing Dreamy to the Young Mistress ?
> "You may be thinking of Lady Patchouli."
>"Do you not recall the Young Mistress ? The Vampire Girl living at the basement with the glowing wings."
>"Hm... i guess i will have to introduce you to her later, maybe you will remember."
>Nod and keep looking for our tools.
>"To gather some pieces of it, i need stuff that's from back where we were all together in order to make everything better."
> "Though I suppose that if you have anything from that time, that would work too."
>"Do you have any item from when you worked at the mansion ? An piece of cloth, your maid uniform, an cleaning tool, any kind of memento."
> "I need something from that time to be able to return to that time and make me not disappear."
> "That would be ideal, and it is why I asked you if you had anything left over."
> "I understand."
> "I suppose we could always find out."
> Begin walking toward the brute.
> Does the stone machete look like anything from any of the galleries?
> Did we retrieve the knife we stabbed into the ground?
> Look to Dreamy.
> "Say, Dreamy, you wouldn't happen to be able to make light, would you?"
> Nod.
> "That is good to know, we might need it later. But right now we need to be able to light up some darkness. Here, come with me, please."
> Head back (on foot) to the brute's hole-in-the-ground home.
>Pat her in the head reassuredly.
>"If something else bad happens, i'll keep you safe."
>Keep going further...
> Further into the burrow, that is.
>Stop for a moment, do we see the rock she means ?
>"Can you see well in the dark Dreamy ?"
>"Would you mind guiding me around ? I can't see anything..."
>"Thanks."
>Get ready to crawl.
>"Hm... i don't think i would be able to go through..."
>Look at Dreamy.
>"Dreamy, do you think you could go ahead and take a look ?"
> When we feel where she's trying to pass us, shift our body to get out of her way.
> Just to confirm: did she say 'sinks' or 'stinks'?
> Can we smell anything?
> "How much further do you have to go?"
> "Don't worry, there's nothing that's going to come after us. Keep going."
> "Don't worry about the rat, Dreamy. Is there anything under the animal skin?"
> "Ah, my apologies. Can you tell what kind of animal it is?"
> "Oh, there's more than one pelt down there?"
> "Can you retrieve it and return to me? Without the maggots, if you can."
> "Take whatever you can and must, then."
> Take a look back up the burrow. If it's clear, start backing out of it.
> Does either rock look particularly notable?
> "Mmm, I see. Thank you."
> Take the rock by a non-bloody end.
> "Can you retrieve the animal skin next, Dreamy? If it comes with the maggots, that is fine."
> Try not to blanche.
> Nod.
> "Was there anything else of interest down there? Besides the rat."
> Nod.
> "Retrieve one or two. You should take that animal hide back with you when you go back down, however, and leave it where you found it."
> Frown.
> "Nothing useful...Such a shame."
>"Is there not even a piece of cloth in there ?"
>Check the Wumpus.
>So no luck it seems...
>"If there is nothing more, then i guess we should head back now..."
> Hand the Axe back to Dreamy.
> "Here. Please return this to where you found it, and then we will depart."
> Blink, then chuckle with a small grin.
> "Very good, Dreamy. Now, this way. Oh, and return the bones too."
> Once Dreamy discards the bones, crest the canopy if we are able without hurting ourselves too much. (Make sure to protect our open wound!)
> How far is it from here to where our house formerly stood?
> How far is it from here to the Hakurei Shrine?
>Inventory.
> Head toward the ruins of our home.
> "Here is what's left, Dreamy."
> "That's because that camp site is for someone else, someone from this time period."
> Are the foundation stones visible?
> Indicate the foundation stones.
> "Those, there, are some of the foundation stones."
> Point to the area that used to be Flan's room but is now a passage to Alice's hideaway.
> "And that is the former location of the Young Mistress's room."
> "The ravages of time, I imagine."
>Looks like this one is really special...
>Smile a bit, then pat her.
>"That's why i wanna go back and make sure this doesn't happen."
>"It's okay if you don't get it all, all you need to know is that i will fix things."
>Nod and search for anything we might leave behind.
>The tools, knifes, possibly anything old-looking.
> "...Say, Dreamy, would you happen to know of any other little hideaways in our home that might still be there?"
> "Secret compartments in or near the ground, I mean. That sort of thing."
> "But are there any? You won't get in trouble if you know about them, don't worry."
> Give Dreamy an expectant look.
> Might be someone that came by after we left? Hmm.
> Nod.
> "Can you show me?"
> Would that have had any connection to the ground or the foundation?
> Do we know whereabouts that would be in the current 'ruins'?
> "Ah, there. Follow me."
> Head toward where we believe that corner was.
> That's okay. Continue onward.
> How far away is the beast, timewise?
> Do we think we could find her unconscious body again?
> How long has it been since she was knocked out?
> How long do the losers of danmaku battles typically stay unconscious?
> Our knives are not suited for vegetation-clearing, yes?
> "It would be about here...though perhaps we should retrieve the beast's machete and use it to clear out some of this vegetation."
> Would that axe have been suited to vegetation-clearing, given what we saw of it?
> Did Juza have anything plant-cutty?
>Just take the machete anyways. If she wakes up she try to kill us again.
> "Perhaps, but it still seems our best option, unfortunately."
> "I don't really have any other tools handy for cutting this plant life away."
> "I need to find that corner of hidden treasures. It's in the area, but I can't really see anything on the ground."
>It would be just evil to cut down the plants on our way without regrets with an embodiment of nature tagging with us....
>"Hm, are you sure ? The vegetation is rather dense, not sure if we can push it aside like you suggest..."
>"The real problem is there's a bit too much ground to cover to check like that... you wouldn't happen to have any idea quite where around here the stash should be, would you? Or perhaps it's easier for you to check than I, since you're smaller."
> "The corner you mentioned would have been around here, but unfortunately, that is about the best I can do."
> Does the vegetation look pointy or poison-ivy-greasy at all?
> Start trying to simply push the vegetation out of the way, so we can have a better look in front of us and at the ground. (Don't smack Dreamy while doing this, though.)
> "Aha."
> Clear away more of the plant life.
> Follow that line! (But not so carelessly that we get smacked in the head by more plantlife.)
> "Here, Dreamy. This is the corner you were talking about."
>Search around the bush.
>"So what kind of a place was the stash in...? A hole in the ground? A tree, perhaps?"
> "I see. Impressive that I never noticed."
>Further investigate the foundation within the bush. A hole in the stone, perhaps...?
>Start digging it out.
>"I think i found it."
>Make a mental note to find said fairy and sternly lecture her that any attempts to steal treasure from the Mansion will be hashly punished, once we go back that is.
>"I found something i think."
>Dig away the remaining dirt covering it by hand and examine what we just hit.
>"Huh..."
>Open it.
>Do any of these objects seem familar to us?
>"Please don't touch, Dreamy."
>"Hmm..."
>Huh... maybe we don't need to give her that harsh of a lecture...
> Do we have anywhere to store the box to take it with us?
>"Dreamy, would you be able to tell me why did she hide these things ?"
>Well, at least we can be reasonably sure these satisfy our quota for something old!
>Do we have anything left on the list of things we need for Ran?
> "Of course. Well, this appears to be exactly what I need. Thank you for your assistance, Dreamy."
> "If I do not need absolutely all of it, you may have whatever I do not need. Is that fair?"
> What time of day does it appear to be?
> In our time, how far away from here is the Human Village?
> In our time, how far away is Youkai Mountain?
> Give a small smile.
> "Thank you, Dreamy. Now, would you be willing to accompany me to Old Hometown?"
> Smile.
> "Splendid. We must first make a small detour, however, to the curio shop in the forest, so as to trade in these digging tools."
> "We won't be there for long, okay? You can even wait for me outside, if you like."
> Does Dreamy look like she could carry one of our digging tools?
> If Dream carried one of our digging tools, would we be able to carry the box and the other tool?
> "Now, since my hands are full, can you hold onto the box for me? It is okay to touch it now."
> "Do be careful not to break it, though. It is likely very fragile."
> How far is it from here to the ex-Kourindou?
> "Good. Be careful with that as we move, okay?"
> "Come."
> Begin walking back to ex-Kourindou.
> "Say, Dreamy, do you know if the mermaid princess still lives in the lake?"
> Continue walking toward ex-Kourindou while talking.
> "...Never mind. Don't worry about it."
> Continue onward.
> "All right. Stay out here. I won't be long."
> Enter the shop.
> "A hairy creature in the forest attempted to ambush me. But as you can see, I am here, and she is not."
> "Some manner of beast. The fairies called her a wumpus, whatever that is."
> "Certainly."
> Describe the beast's overall appearance, including height and posture.
> "She doesn't speak much, and appear to detest the order of humanoid society. She also carries a stone machete and a sling, and she is more than strong enough that I would highly recommend never getting hit by either."
> Nod.
> "Thank you."
> Heft the digging tools.
> "Are you still willing to purchase these, by the way? It would help tremendously to free my hands."
> "May I use the same rag as the one I use to clean myself up to do so? With cleaning myself up coming first, of course."
> "Of course."
> We presumably know basic first aid, yes?
> Set the tools down on the ground and have a look at the third shelf from our left, fifth one from the bottom to find the salve and a rag.
> Take the indicated salve and a rag and begin treating ourselves.
> Unfortunate. Hopefully the Lunarian doctor can do something about the inevitable scar...
> Look back to Shuuei.
> "There."
> Have a look at the rag.
> Use the cleaner side to wipe the shovel clean.
> "I paid seven of the Avalonian currency for them, but never got a comparison between that currency and Mon."
> "Thank you."
> Retrieve the digging tools and hand them over, then retrieve our payment.
> "I believe so. Do you wish to keep and clean this rag?"
> "Very well. Thank you."
> "It has been a pleasure, Shuuei. I wish you and your business the best."
> Assuming the shopkeep does not try to stop us, exit the shop.
> "Are you ready to go to Old Hometown now, Dreamy?"
> "If you promise to be extra careful with that box and its contents, I will let you hold onto it while we travel."
> ...Does she sound happy or upset?
> Nod.
> "It will be your responsibility until we reach New Hometown. At that point, we will reassess the situation. I may need it back. Is that clear?"
> Smile a bit.
> "Sorry. I'll tell you what; when my journey has ended, whatever I do not need from that box is yours to keep. Is that fair?"
> "Excellent. Now, let us depart. And remember, be careful with that."
> Take flight and head back to Old Hometown.
> "Ah, wait, I almost forgot. This way first."
> Fly down to Mitsu.
> Nod.
> "Apologies for the delay. My business here is finished, though."
> "Do not worry about her, her hands are full with a very important task, and she knows how to behave. She was one of my best assistants back in my time, in fact."
> "Back to Old Hometown, please."
> What time of day is it?
> "I'm not sure, but probably. Ah, though my assistant here is holding something very delicate. Will it be safe at these speeds?"
> Look to Dreamy.
> "Can you do that?"
> Look back to Mitsu.
> "That should not be a problem."
> Nod, then look to Dreamy Sky.
> "We're going to enter this chariot now, Dreamy. You're going to sit on my lap and take very good care of that box. The chariot is going to fly us very, very fast, faster than both of us combined could go, so be ready, okay?"
> Climb into the passenger's seat of the jet.
> Pat our lap.
> "Right here. Be sure to face forward."
> "I'm going to hold onto you now to make sure you're somewhat secure while we move, okay?"
> Unless Dreamy objects, gently wrap our arms around her middle and a secure grip on her without squeezing her too hard (or contacting anywhere inappropriate, obviously).
> How did the box hold up?
> Smile and let go of Dreamy.
> "There, it's over now."
> Give a small chuckle.
> "It's okay, you're safe now."
> "You can get out now, Dreamy."
> Is anyone holding onto that box?