~Hakurei Shrine~ > Tech Support
Neko Project II fmgen and PC-98 Touhou (guide now included)
oboewan:
Here's some info that may be of use to anyone wishing to play these games:
1. To enable multi-threading (which may or may not help or hinder performance), open up the INI and add the line:
ENHANCED=b00000000000100
to the [NekoProject21] section.
2. If the game seems to stutter slightly, and isn't quite running at 60FPS even though your CPU's not being pegged, this is normal; the PC98 had a native refresh rate of 56.4Hz rather than the 60Hz of nearly all PC displays of today. If by some chance you have a monitor that can display a 56.4Hz signal (mine can't), you can try setting your refresh rate accordingly (you may need to dive deep into your graphics card's settings); otherwise, you're out of luck. I'm pretty sure that Anex and Next get around this by speeding up the game by around 6%, bringing it up to 60Hz.
[K]KoaMeow:
Had to bump this thread because I have problems with the emulator. So far, following the thread did make the games work, but for some odd reason even after setting the CPUSPEED to 2000, the music is oddly lagging and the game remains at the same pace if I were to set CPU Speed to 800%. Any ways to fix this?
As an added plus, it appears the PC98 port of Doom and Doom II works in this emulator, although it suffers from the sound lag problem like the other Touhou games, and I have no idea why, but they still have this weird beeping noises when playing either two. PC98 Wolfenstein 3D on the emulator outright crashed NekoProject II, however.
Romantique Tp:
Emulate > Configure then change the sound buffer. Don't set this too low if you don't have an USB or PCI audio card, something between 17 and 70ms should be good enough. 17ms is about 1 frame of delay in a game that runs at 60 FPS.
[K]KoaMeow:
Yeah, that did the trick on the lag, but the sounds are still playing slowly.
Arcorann:
Posting to remind myself that official v0.84 has been released, and that the thread with updates to fmgen is here. OP will be edited soon.
While I'm at it, I'll point out that this:
--- Quote from: oboewan on May 27, 2013, 01:38:21 AM ---I'm pretty sure that Anex and Next get around this by speeding up the game by around 6%, bringing it up to 60Hz.
--- End quote ---
is wrong, at least w.r.t. external emulator speed - I checked a while back.
@Koa: (I know this is a bit late, but) Turn on the CPU speed and framerate displays on the title bar, and see whether it's running more slowly than your settings.
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