well i'm not sure about giving everyone glasses, just because i want each design to be unique.but i can draw a seperate picture with your character in glasses, if you want that. :V
HOTNESS, I WANNA BANG YOU!
what dimensions should the sprites be? i'm going to try to put one together tonight.
if you think this is a waste depository then you obviously haven't lurked enough. :V
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He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."
Fuck I deserve a monocle since I don't get a hat.Seriously, MONOCLE ME.It will add snobbery to my disapproving and detatched indifference look
Would you rather a monocle or glasses, madam~?
Or maybe opera glasses~!
UFO sprites say about 50-60 width without accessories and about 80-90 height.
But... I don't like cute Wriggle.
maybe AF.i've already got his casting animation planned out, though:PELVIS THRUST
Considering it would happen like every two seconds I think it would be a bit distracting.
i meant it was on the 3rd page of the forum :Vright now i've decided i'm going to just make the casting and moving from side to side animation, because they're hard enough as it is.i'm thinking that the idle animation can just be the sprite floating up and down, like Syou(and many others) do.
let hover = 0;sub DrawSpriteHover{if (animating == false){DrawGraphic(GetX,GetY+sin(hover*5)*5); hover++;}else {DrawGraphic(GetX,GetY); hover = 0;}}