I can't complain about a double post. It's not out of the ordinary to see a thread without activity for nearly two weeks.
Easy - A1
Heartbeam - 34,195,650 - C - 0.120% -
ReplayEasy - A2
Heartbeam - 39,224,560 - C - 0.100% - ReplayI was very happy for Dream Dweller to push ahead, and the new improvements have made 40M very accessible. A test is coming up so I probably won't attempt it until Friday evening. I want to think you can spend three bombs on the final noncard, but I didn't try it out. Star Sapphire's version of the final spell is more durable too, so that'll help with freezing up to the 300% stock. Freezing off all the fairies on Fairy Overdrive is certainly doable and would be worth a few tens of thousands, but I'd rather be cheap and freeze off only the main fairy. Unless the side fairies drop 40 items each instead of 20. I've never...checked.
The new potential stage one score is 3.75M, but I want to throw on at least 25K because I didn't count. The boredom has since worn off, and stage one is a little more fun again.
Easy - B1
Heartbeam - 32,665,360 - C - 0.250% -
ReplayGeez, I don't know how I could fail Luna Child's midboss spell. First time ever. 33M is the target, but the freezing value for some parts can be a bit volatile. The second stage midboss...Lily White, was it? Second attack needs a certain timing range along with the power of the freeze to score in the 70K range without freezing the bullet lines on top of her.
Normal - C2
Heartbeam - 51,156,390 - C - 0.610% -
ReplayDid I overestimate the route when I said I expected it to be the second-highest scoring for Normal? The run is still lacking, but I never looked at Kagamin's A1 replay to see if there was any immediate potential for improvement. I've seen the C1 run, and I'm sure I can edge it out fairly easily (without bringing anything new to the table).
Hard - B1
Heartbeam - 63,114,150 - C - 0.320% -
ReplayMaxed motivation so I'm mostly satisfied with leaving it like this.
Hard - B2
Heartbeam - 63,102,600 - C - 0.210% -
ReplayLuna Child's first spell bugged out, ha. I don't know how to handle it anyway. 1000% again.
Hard - C1
Heartbeam - 60,209,650 - C - 0.490% -
ReplayThere's like four attacks I don't know how to handle in the final battle, slowly dissolving the motivation.
After I said it would be a waste of time to do Hard, but why the hell not. And if I say they wouldn't be impressive, the obvious answer would be to keep at it until they are. I know Hard is mostly unpopular, but why were the scores
so close to each other? Way too disturbing, and seeing them merely edged out again made me do something about it.
Easy - A2
Heartbeam - 40,063,360 - C - 0.070% - Replay
I'm happy for the milestone, but the route is far from finished. Two obvious mistakes in the final stage easily costing up to 360K, one of them from suiciding for no good reason during the second noncard of the final battle. There won't be a shortage of bombs thanks to the heavy benefit from freezing the final noncard; I'm sure I can bear to live at max motivation for a minute or two. Orion Belt was pretty interesting. First time I've frozen the spell like that, and I'm not sure what influences where the bullets initially spawn.
Okay, how about a potential of 3.85M for stage one. I said you could possibly score 500K from bombing Lily Black's second phase, but...I might tone it down to 485K. 600K for Sunny Milk's second noncard is fine, if a bit lofty, and Diamond Ring will be fun to speculate on. I've already seen 388K in a previous run. Then some other
stuff, and imagination, and there you have it. 41M and a few hundred thousand extra change is the new pipe dream. I'll try for 40.5M later by fixing those glaring mistakes, doing a better job with Lily Black's final phase, and wait for a little good luck with boss positioning.
Some cool tidbits about PCB shots I found linked to while doing the occasional check-up on HS-Sanbo's Twitter. Too bad a lot of the pictures won't show up.
Oh, Fairy Overdrive. I didn't pay enough attention while watching another run, but it was around 300K (both fairies frozen at the same time). That's enough to convince me to do it right. It's fun to do it like that, anyway.
Easy - A2
Heartbeam - 41,098,790 - C - 0.120% -
ReplayFinally. This route with this difficulty, I hate it all. Missing the first bit of the Starcraft II finals to run one, just one game was
worth it! That's how it should work, doing a star run in the morning after sleeping over it. Only this one has nothing to do with playing better after getting some rest because I'm always rolling the dice with this. Rather, it was pitiful and the luck carried me through. Unbelievable.
Freezing instead of dying against the two fairies before Sunny Milk for 80K. That miss would have been transferred to another suicide against the opener to dull the freeze damage and freeze again for 40-60K, though I could have done it anyway and have the bomb meter cap out early. The extra lives are really for suiciding against the final noncard of the three fairies for safety even though the score takes a hit. Tripped on Diamond Ring even though it went my way. I don't know much about freezing positions for midboss Star Sapphire's opener, but doing it from the corner like that will usually take a hit of 30-40K. Just that once, I didn't want to risk dying trying to squeeze between the bullets. Inexperienced with the final bomb used during the stage, but I should have moved a bit. The bonus can go for upwards of 400K.
Last section of the stage failed spectacularly. Opener messed up, second noncard messed up, Orion Belt...I think that's the first time I've seen it open up like that. Small hit during the final spell, anyway...I've decided not to go back to this, not for a while. As promising as those improvements look, too much falls on waiting for the bosses to quit trying to leave the screen. I didn't lose over 20 hours of my life to lose to this game, and after reaching the target I'm not going to stick around hoping for the bosses and Diamond Ring to work out.
Diamond Ring.
Diamond Ring. Absolute bane. The sole reason I no longer restart over poor Lily Black phase two positioning. Oh yeah, I could move that suicide against her first attack into the second one and do a regular freeze three times, but...actually, no reason not to? Huh. At first I was worried about her falling into a favorable position while I'm screwing around with the regular freezing, but the concern is really only for the third bomb that won't pop up until most of the freezing is finished. Actually, I guess that's justifiable. I hardly see her move back near the center nearing the end of the timer.
So then, highlights.
The time elapsed reset for some reason. The last I saw it was at 116 hours. Throw in about ten more games quit right before or during the final spell. Extra stage is locked again and the spell record won't list anything past the first two on Easy.
Going back to the 500K guess for Lily Black's second phase. Managed to score 489K on that and 606,880 for Sunny Milk's second noncard. Bumping the stage one limit to 3.9M after scoring 3.818M, but I'm sure if I went back and counted 4M would be the faintest possibility. I couldn't put that stage one score to good use because the weapon
upgraded after freezing the first set of fairies before Sunny Milk, leaving me with no idea as to how much I should be shooting the fairies (they never flash when nearing their demise) and missing the next four. Personal best for Diamond Ring is 424K, 124K for Lunatic Rain. Prism flash has exceeded 100K on three occasions.
Special thanks to moozooh for the new direction and making 41M easier to reach!