Author Topic: [TF2] MotK Meetups (Next Meet: SOMEBODY SCREEEEAAAAAM! Oct 31s - Nov 1st)  (Read 339156 times)

DrCactus

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #330 on: August 03, 2012, 03:09:53 AM »
Fun meet, lots of people came along as well. Just really laggy, though, which mostly attributed to an extra server process running and hogging CPU. Terminating those and giving another duplicate a low priority seemed to help the issue.

I have a TF2 server I can lend you for the event if you need a host.
Right now it's  FF2, but I can change it to stock TF2 if you wish.

DX7.EP

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #331 on: August 03, 2012, 03:20:44 AM »
We have our own server with TF2 and FF2, thanks for the offer anyway. We may need it if our main server is under maintenance.

Where's its physical location and what's its address?
C:DOS> ayayaya.mid
Bad command or file name

C:>_

DrCactus

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #332 on: August 03, 2012, 03:23:23 AM »
It's located in Florida.
I could probably move it somewhere else though.

DX7.EP

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #333 on: August 03, 2012, 03:50:38 AM »
Don't see a need to; it's at least in the same timezone as our main one (which is in NJ).

I'll let ya know if we need anything more with it.
C:DOS> ayayaya.mid
Bad command or file name

C:>_

DrCactus

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #334 on: August 03, 2012, 04:14:17 AM »
Alrighty than.

Oh, hey! I just realized you're the guy who made all those Touhou FF2 bosses! :V
I use them on my server so I'd just like to thank you for the hard work you put into them.

N-Forza

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #335 on: August 03, 2012, 01:36:15 PM »
Weird, when I was about to get on, the server kind of disappeared from the list. It had around 18 players on it, but by the time it showed up again, it was down to 10 or so. Oh well, maybe tonight or tomorrow it will behave.

DNAbc

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #336 on: August 03, 2012, 01:41:24 PM »
The meet was intensely fun, (Especially Ace's ranting through the mic) though the high ping was quite a downpour to the experience, but I guess it can't be helped, meh?

I guess I won't be free for tomorrow though, but I will be there at the 4th, if I manage to wake up early enough. (Which is rare, count today as an exception. :V)
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
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DX7.EP

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #337 on: August 03, 2012, 03:18:33 PM »
Weird, when I was about to get on, the server kind of disappeared from the list. It had around 18 players on it, but by the time it showed up again, it was down to 10 or so. Oh well, maybe tonight or tomorrow it will behave.
That was around the time I shut down the server amid absurd lag and cut down some rogue processes via SSH. Gave earlier warnings to players about it; some took the opportunity to get to other things so they didn't return when the server was back up.

EDIT: And great I'll be late for this meet. :<
« Last Edit: August 03, 2012, 11:11:58 PM by ロリ陽蜂 Vocal Absurdity »
C:DOS> ayayaya.mid
Bad command or file name

C:>_

DrCactus

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #338 on: August 04, 2012, 03:21:39 AM »
Welp, that was fun. I look forward to any future meetups.

DX7.EP

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #339 on: August 04, 2012, 04:22:44 AM »
Quite fun and busy day, though a few mass disconnects and crashes on Mokou and Gangplank were a bit sour.

ALSO IMPORTANT STUFF:
kitties and I are deciding to try another server hosting service, due to better hardware (meaning less latency and maybe another game server too). We have a 2-day trial with them so we want to try it before we decide...anyways, instead of the usual server, we will be on the below IP:

70.42.74.60:28000

It will not be ready until later tomorrow, so don't try to connect there just yet. The usual MotK server will also be updated and passworded to notify those unaware to move there instead.
SM admin and ban lists, as well as most vanilla play, will be left intact. What I am not certain about are modded gamemodes and plugins, though I think they will be on too.

On an off-note I'll be out of town tomorrow and thus may not be able to come and try things out. :\
« Last Edit: August 17, 2012, 12:35:38 AM by CAVE Johnson LTD. »
C:DOS> ayayaya.mid
Bad command or file name

C:>_

DrCactus

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #340 on: August 04, 2012, 04:32:20 AM »
Alrighty.
If there are any server issues, lemme know, I'll be more then happy to let you use mine.

DNAbc

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #341 on: August 04, 2012, 09:58:53 AM »
Dammit, I wasn't able to come today due to various reasons, will there still be another tomorrow?
>Link to my Steam Account: Add me! http://steamcommunity.com/id/9898981-02
--------------------------------------

Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #342 on: August 04, 2012, 03:25:15 PM »
What I am not certain about are modded gamemodes and plugins, though I think they will be on too.
Planning on vanilla with the exception of sourcemod for tonight.
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Gpop

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #343 on: August 04, 2012, 03:43:21 PM »
Planning on vanilla with the exception of sourcemod for tonight.
Well we had vanilla on Thursday already. We might start with vanilla again for today, but maybe we can fuck around with other things like surf or jump maps? (if we have those) if they want it.

Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #344 on: August 04, 2012, 05:19:35 PM »
Well we had vanilla on Thursday already. We might start with vanilla again for today, but maybe we can fuck around with other things like surf or jump maps? (if we have those) if they want it.
If anyone has any suggestions for jump/surf maps, feel free to post them. Right now I only have jump_adventure.
TF2 Server
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Gc

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Re: [TF2] MotK Meetups (NEXT MEET: 14-16 June, 20:00 GMT-5 + DST/Summer time)
« Reply #345 on: August 04, 2012, 05:37:23 PM »
If anyone has any suggestions for jump/surf maps, feel free to post them. Right now I only have jump_adventure.
Trying to keep this not-too-hard (even though I would gladly recommend some skill maps)

And that's pretty much it for the acceptable TF2-textured easier surf maps

For torrent, just put it on if you really want a challenge, I have trouble finishing it.
I wanted to suggest surf_derpis, but Diealready trashed it on Gamebanana.

Now then, if we could have CS:S skill surf maps ...

DX7.EP

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #346 on: August 04, 2012, 10:28:40 PM »
Can't make this meet guys, sorry. :< Most I can probably do is monitor server CPU usage via SSH on my mobile, and maybe some rcon stuff.

I'm fine with vanilla-only for this meet just to test the server infrastructure. We can expand surf/jump/whatever at another time.
« Last Edit: August 04, 2012, 10:30:39 PM by ロリ陽蜂 Vocal Absurdity »
C:DOS> ayayaya.mid
Bad command or file name

C:>_

Kyo Tanaka

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #347 on: August 04, 2012, 11:37:10 PM »
I'll be late for the meet. Don't party much without me~!

Gpop

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #348 on: August 05, 2012, 03:04:29 AM »
ANYWAYS, UPDATE! (Since EP usually does it)

- Started off slow in Foundry (as usual...for some reason :V), but once we started firing we got the games in
- after some playing in Foundry and Doomsday, we head off to surf a bit. Unfortunately it led to more dicking around since not many knew how to surf that well.
- then we all went HYDRO since we all TOTALLY LOVE HYDRO <3 *shot* (it needs some love)
- then finally we started rushing each other in Gravel Pit *gunslinger Engie offense OP* for jokes

We didn't get as many players as the last two meets, but it was still fun. Thanks for everyone who came out though! Was there any problems on the new server we moved into though?

Esper

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #349 on: August 05, 2012, 03:53:36 AM »
FUCK. I forgot to come this time and the server wants a password :V
My profile picture is whimsy until I feel like adding something else.

Enjoy.

DX7.EP

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 2-4 @ 20:00/8PM EST [GMT-5])
« Reply #350 on: August 05, 2012, 03:56:49 AM »
From what I hear we had better performance on this server than our normal one so I think we got the all-clear to migrate our server files over.
C:DOS> ayayaya.mid
Bad command or file name

C:>_

DX7.EP

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Re: [TF2] MotK Meetups (NEXT MEET: ???????????)
« Reply #351 on: August 16, 2012, 05:13:32 AM »
You want MvM? Well you got it!
UPDATED:
We will have 2 servers running MvM for the weekend:

Server #1 (we're moving here for better performance)
Server #2 (where we have been for a while)
The former server will be moved to vanilla after the weekend is over.

The servers are both password protected - server #1 involves Gpop's favourite subconscience-bending character while #2's passcode loves trains and parasols.
« Last Edit: August 17, 2012, 12:47:56 AM by CAVE Johnson LTD. »
C:DOS> ayayaya.mid
Bad command or file name

C:>_

Re: [TF2] MotK Meetups (NEXT MEET: ???????????)
« Reply #352 on: August 17, 2012, 03:21:32 PM »
OH shit a meet.

OH FUCKING SHIT


Thanks to GreenVirus for the Siggy.
My TF2 Backpack of DOOM

theshirn

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Re: [TF2] MotK Meetups (NEXT MEET: ???????????)
« Reply #353 on: August 17, 2012, 03:33:15 PM »
Added the other server to the OP (should've done that a while ago).

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

DX7.EP

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Re: [TF2] MotK Meetups (NEXT MEET: ???????????)
« Reply #354 on: August 17, 2012, 06:23:49 PM »
Kitties plans on phasing out the old Chen server in a few weeks, bear that in mind.
C:DOS> ayayaya.mid
Bad command or file name

C:>_

theshirn

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Re: [TF2] MotK Meetups (NEXT MEET: ???????????)
« Reply #355 on: August 17, 2012, 07:20:56 PM »
Post when you do and I'll remove it.  (Or just make Gpop do it, useless punk that he is)

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

DX7.EP

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Re: [TF2] MotK Meetups (NEXT MEET: 30 Aug-2 Sep, 20:00 GMT-5)
« Reply #356 on: August 28, 2012, 03:06:20 PM »
We haven't done this in a while, have we? Very well, let's rectify that. LONG WEEKEND (for Americans and Canadians) GO!

MEET TIMES & SCHEDULING:
All meets start at 8:00pm / 20:00 GMT-5, with DST/Summer Time.
- 30 Aug (Thurs): Vanilla regularity *ended up being MVM*
 - 31 Aug (Fri): Advanced MvM (advanced + custom missions, maybe one or more by yours truly)
 - 1 Sep (Sat): Vanilla in-house + custom maps (and maybe other things after that)
 - 2 Sep (Sun): Whatever you guys have in mind INCLUDING Surf and Jump (no FF2 though; I want to wait for an official update for the plugin first)
Have better schedule ideas? Post them here. :D

Unless indicated otherwise, we'll be on server 1 (new). Server 2 will remain standard MvM for other gatherings during this time, but the advanced and custom missions will be selectable there too.
« Last Edit: August 31, 2012, 04:06:04 PM by CAVE Johnson LTD. »
C:DOS> ayayaya.mid
Bad command or file name

C:>_

Gpop

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Re: [TF2] MotK Meetups (NEXT MEET: ???????????)
« Reply #357 on: August 28, 2012, 03:37:10 PM »
I would say if we do jump, do rj_rckteer and jump_adventure. They are the funnest less bullshit jump courses out there :V

There was another, really awesome space-looking one but I forgot the name of it

Messiah

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Re: [TF2] MotK Meetups (NEXT MEET: ???????????)
« Reply #358 on: August 28, 2012, 04:03:43 PM »
We could do some degroot for a change.
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DX7.EP

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Re: [TF2] MotK Meetups (NEXT MEET: Aug 30 - Sept 2 LABOUR DAY WEEKEND)
« Reply #359 on: August 29, 2012, 12:14:04 AM »
Ya might want to reverse the server and password order in the OP, so that server 1 is 70.whatever and 2 is chen.lolmaiden. Reasons being that we already call the former as the primary server (while the second one will be phased out soon) and thus I've set the server broadcast titles and the MotDs as such.

I would say if we do jump, do rj_rckteer and jump_adventure.
Consider them added.

We could do some degroot for a change.
Or just set the server to full-time medieval on one of the days :colonveeplusalpha:
C:DOS> ayayaya.mid
Bad command or file name

C:>_