Author Topic: Yukari Quest VI - A Z-Machine Adventure  (Read 60052 times)

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #510 on: August 29, 2014, 04:29:30 AM »
> How tiring would it be to carry Mary?
> "I am, yes. There are shimmers of light in the distance, from a massive crystalline structure. Can you make them out?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #511 on: August 29, 2014, 04:33:19 AM »
> How tiring would it be to carry Mary?
> "I am, yes. There are shimmers of light in the distance, from a massive crystalline structure. Can you make them out?"

>You don't think she should be that hard to carry around for a little while. Ideally, you could do it til your arms got sore from staying in the same position, but it's been a hard couple days.
>"I can't see anything," she says. "Maybe they're too weak?"

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #512 on: August 29, 2014, 04:36:09 AM »
> "It is possible. Regardless, that is our destination. If you still cannot see, how would you like to get around when we get there?"
> What about carrying her on our back or shoulders?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #513 on: August 29, 2014, 04:41:11 AM »
> "It is possible. Regardless, that is our destination. If you still cannot see, how would you like to get around when we get there?"
> What about carrying her on our back or shoulders?

>"I guess you could lead me?" says Maribel. "Unless you think there's a change of tripping?"
>Neither of those should be a problem, though possibly less comfortable for Maribel, particularly the latter.

>_

Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #514 on: August 29, 2014, 05:27:41 AM »
>The 'ground' here is essentially a flat plane right?

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #515 on: August 29, 2014, 07:21:43 AM »
>The 'ground' here is essentially a flat plane right?

>Essentially. However, you can also "climb" it to reach different heights. But as far as walking is concerned, it is perfectly smooth.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #516 on: August 29, 2014, 10:39:55 AM »
> "That can be done. Here."
> Take her hand.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #517 on: August 29, 2014, 10:45:20 AM »
> "That can be done. Here."
> Take her hand.

>You take her hand.
>"Lead the way," she says.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #518 on: August 29, 2014, 10:55:54 AM »
> Set off back toward that unexplored gap.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #519 on: August 29, 2014, 11:16:52 AM »
> Set off back toward that unexplored gap.

>Leading Maribel by the hand, you trek toward the ruins of the crystal palace. It is easy enough to pick out where you want to go; if nothing else, destroying that barrier did much to make the place more easily navigable. You are pleased to see that Maribel has no trouble following you as you begin to walk downward toward the corridor leading to the stalactite chamber.
>Soon, however, you note it will be difficult for Maribel to follow like this. While the emptiness is quite cooperatively and smooth, the actual crystal tunnel is less so. The rough, melted-wax nature of it provide ample opportunities for her to trip or twist an ankle if she cannot see.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #520 on: August 29, 2014, 11:23:48 AM »
> "Hmm. We are approaching much rougher terrain. I think we may need to resort to me carrying you, unless you have an alternate idea."
> Alternatively, do we have any hands-free methods of carrying Mary around at our disposal?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #521 on: August 29, 2014, 11:26:08 AM »
> "Hmm. We are approaching much rougher terrain. I think we may need to resort to me carrying you, unless you have an alternate idea."
> Alternatively, do we have any hands-free methods of carrying Mary around at our disposal?

>"Well, I guess there are worse fates," she says.
>You suppose you could just gap directly to your goal. But given that it is in the middle of the stalactite lattice, this might create more problems than it solves if she missteps.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #522 on: August 29, 2014, 11:31:43 AM »
> Could we rig up a system of gaps to keep her suspended in mid-air, or otherwise stick her somewhere portable?
> Could we add her to our inventory?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #523 on: August 29, 2014, 11:39:18 AM »
> Could we rig up a system of gaps to keep her suspended in mid-air, or otherwise stick her somewhere portable?
> Could we add her to our inventory?

>You could theoretically have her fall between two gaps  infinitely, but that would introduce the problem of stopping her afterward.
>At this point should be able to enlarge your inventory gap large enough for her to fit inside comfortably. However, she would only have a couple minutes before the air runs out.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #524 on: August 29, 2014, 12:25:44 PM »
> And there's no way to create an airflow into our inventory space?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #525 on: August 29, 2014, 12:52:09 PM »
> And there's no way to create an airflow into our inventory space?

>Leaving the gap open and moving it along is normally an option. That could be a little concentration intensive, even with the proper tool, given how slipshod the borders here are.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #526 on: August 29, 2014, 02:03:52 PM »
> "Well, there is another option, where I could place you in the storage gap with my belongings."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #527 on: August 29, 2014, 10:55:09 PM »
> "Well, there is another option, where I could place you in the storage gap with my belongings."

>"That doesn't sound any safer than being carried," Maribel says.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #528 on: August 29, 2014, 11:33:06 PM »
> "I should be able to keep it open so you don't suffocate, at least. But it is entirely up to you."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #529 on: August 29, 2014, 11:56:23 PM »
> "I should be able to keep it open so you don't suffocate, at least. But it is entirely up to you."

>"Sounds like more things that can go wrong if you ask me, given how weird everything here is," Maribel says. "I trust you not to bang my head on something."

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #530 on: August 30, 2014, 03:13:22 AM »
> "Very well. Would you prefer a bridal carry, a piggy-back, or to sit on my shoulders?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #531 on: August 30, 2014, 03:14:38 AM »
> "Very well. Would you prefer a bridal carry, a piggy-back, or to sit on my shoulders?"

>She shrugs. "Whichever works best."

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #532 on: August 30, 2014, 03:17:53 AM »
> If we rode Mary on our shoulders, how much would she be in danger of smacking her head against a stalactite or part of the ceiling?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #533 on: August 30, 2014, 03:25:42 AM »
> If we rode Mary on our shoulders, how much would she be in danger of smacking her head against a stalactite or part of the ceiling?

>Fairly high.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #534 on: August 30, 2014, 03:57:41 AM »
> "All right. If I may?"
> Gently pick Mary up in a bridal carry.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #535 on: August 30, 2014, 04:03:54 AM »
> "All right. If I may?"
> Gently pick Mary up in a bridal carry.

>You scoop Maribel up into a bridal carry. A small part of you knows you ought to be enjoying this scenario, but really you're too hungry, unwashed, and strung out to really manage more than a rueful mental chuckle. She leans against you and says, "Okay, when you're ready."

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #536 on: August 30, 2014, 04:06:15 AM »
> Onward to that gap! Try not to trip over anything ourselves, though.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #537 on: August 30, 2014, 04:22:21 AM »
> Onward to that gap! Try not to trip over anything ourselves, though.

>You proceed onward!
>Making your way through the crystalline tunnels, you find it's rather a shame that Maribel can't see what is around her, she would likely be fascinated by this. As it stands, she comments on the echos that your footsteps make, now that there is something substantial to walk on and make echoes. The sound of dripping water soon comes; Maribel notices shortly after you do, when she cocks her head at the sound.
>Before long, you arrive at the stalactite chamber again. The immense network of intertwined crystal stalactites hands silently overhead, large enough that a small mansion could conceivably be built among its framework. Save for the odd drop of water falling into the poor of clear water that takes up much of the floor, the chamber is quiet. Looking upward, you can see where the gap is, among a trio of stalactites near the leftmost edge of the structure, some dozens of feet up, forming a kind of natural balcony.

>_

Kilgamayan

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Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #538 on: August 30, 2014, 09:28:10 AM »
> Did we establish earlier that this water is drinkable?
> Could we reasonably gap a blind Mary up to the balcony safely?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Yukari Quest VI - A Z-Machine Adventure
« Reply #539 on: August 30, 2014, 09:36:33 AM »
> Did we establish earlier that this water is drinkable?
> Could we reasonably gap a blind Mary up to the balcony safely?

>Yes, it was in fact the first drink you've had here, and by far the best.
>Perhaps. The problem is it is difficult to control how she would step out. or how much she would. And you can't really see the floor from here, so you do not know how treacherous it would be.
>"The echoes are different," Maribel says. "We're in a room of some kind, aren't we?"

>_