The translation of EoSD for Busy Person Extra is complete!
Get the patch here:
http://www.mediafire.com/?v4m7i74gwm690lx (version 1.2, fixes text flickering) . Then drop it into the game folder. It's intended to be played with game version 1.6.
Other versions:
http://www.mediafire.com/?v4m7i74gwm690lx - version 1.1. First version by DennouNeko, features image translation.
http://www.mediafire.com/?dqqpdzylpv32r1q - version 1.0. Initial version.
Detailed explanation in FAQ form:
Q. The game doesn't work.A. Kirikiri games often need AppLocale or even system locale shift. You may have to do it.
Q. Do I need v1.6? Where do I get the 1.6 patch?A. Short answer: yes. Get the patch here:
http://kasugasoft.daiwadaw.jp/patch/ikex_p1.6.zip . When it prompts for a folder, select your installation folder.
Long answer: not really, but it wouldn't hurt. Most of the changes are reimplemented in the translation patch anyway, but some are left out. If you're not using 1.6 patch, make sure to rename translation patch so the game can pick it up.
Q. The patch won't load (I don't see the translation).A. Make sure your file names are correct. Kirikiri will first load file patch.xp3 from the game folder (that is, the folder where ikex.exe is in). Then it will look for patch2.xp3, patch3.xp3, etc. There must not be any breaks in numbers. If you have patch.xp3, patch2.xp3 and patch4.xp3, the last one won't be loaded. Similarly, if you don't have patch.xp3, no "numbered" patches will load. The file patch1.xp3 will never be loaded.
Q. What do I do in the main menu?A.
Paint skills to the rescue: http://i.imgur.com/A4sLy.jpg . The "Extra" option is only available after you clear the game once. New version has english menus.
Q. What do I do in the extra menu?A.
http://i.imgur.com/h8Zf2.jpg New version has english menus.
Q. What do I do in the settings menu?A.
http://i.imgur.com/K1OQO.png . New version includes english settings window.
Q. What does settings.exe do?A. It allows you to configure some general Kirikiri settings. You generally don't need to touch anything there.
Q. The words are flickering when there's animation.A. That's the word wrapping method problem. It doesn't work well when game attempts to redraw text, which it does every time there's animation. I'll try to do better next time (if there will be one).
Q. How do I save?A. The game doesn't save automatically. There's also no save menu (that was added in PCB for Busy Person). Use Shift+F1~F12 to save and F1~F12 to load.
Q. Are there any other hotkeys?A. Most hotkeys (except for save/load ones) were removed from the game. You can still use Space instead of clicking. Here's an additional patch that restores some hotkeys:
http://www.mediafire.com/?2jhk0kbk8dl0w41 . Keep in mind, they were removed for a reason, they tend to be faulty (especially skipping). With this patch, you can use A for Auto, F for Skip and R for Log (there are other keys as well, but these are the most important).
Q. The game crashes when I try to start a new game after interrupting another game.A. It's not my fault, it's just a game bug.
Q. I thought the characters would talk faster (like in the videos).A. Starting from EoSD for Busy Person Extra, the series includes "normal" and "fast" voiceover modes. The game will start in "normal" mode by default. To make it load in the "fast" mode, you need to enter a code during Kasugasoft logo screen when the game starts up. The code is different for each game. There are usually hints in previous games or videos that accompany the game. Try to guess the code yourself. (If you don't feel like it, this time it's
.) You have 5 seconds to enter the code. If you do it correctly, you will hear a sound.
Q. I don't get the whole "reply answering" thing.A. Between the "main" and "extra" game, the developers collect feedback via a special form. This feedback is then addressed in the extra game. While I write this, the reply form for IN for Busy Person is still up:
http://kasugasoft.daiwadaw.jp/isohito/eiya/mail/index.php?type=eiyaenquete . It's pretty much the same form that was used for EoSD and PCB.